Client
- Changed the radar blip to be uniformly transparent.
- Removed the ‘experimental’ and ‘alpha’ notices from Orthographic camera, HDR and SSAO checkboxes.
- ‘Buttonified’ the undock button.
- Mission Summaries now appear at the top of the mission dialog.
- Tooltips for Hull Items will display the model of the ship they are for.
- Fixed the typo in the faction selection screen.
- Beacons in unexplored galaxies will now appear as ‘inaccessable beacons’ in the transwarp destination list.
Server Additions:
- Added a new game parameter that lets us control the galaxy limit for attached and non-attached bases separately. This will be used to give an attached base limit of something big, like 50 or 99, essentially unlimited (unlimited galaxy base slots suggestion).
- Added a text notification for how many base slots a character has used when he deploys an attached base similar to the one that currently displays when you deploy a floating base
Instances can now be locked to a set number of players. - Added support for untanglers (graviton disruptors) to optionally also disrupt tweaks (including auras etc), gremlins and critical hit effects (you’ll still do the extra damage).
- Added the ability for holoprojectors to be used from super items
Tweaks:
- Drones will no longer automatically shoot at other drones.
- Increased the placement distance that you have to be from the edge of a planet when deploying an attached base from 50 to 100
- Drones deployed via super item no longer count against personal drone limits.
- Made missions take into account required items to complete it when calculating if you have enough space to finish it.
- Made missions able to have multiple galaxy reveals on the map
- Missions now tell you how many credits you are short when you try to complete a mission that requires credits
- Autoscooping (holding down C) will no longer scoop drones if debris has been scooped first.
Fixes:
- Fixed the bug where it’s always saying you get 0 XP for exploring.
- Fixed the bug where missions say they give 0 XP incorrectly
- Nodes can no longer spawn on objects players can’t prospect.
- Single Body Prospecting Scanners no longer show empty nodes.
- Fixed Fleet Transwarps (they didn’t warp squadmates properly)
- Fix for beacons being removed from destination lists on server restart.
- Fixed a missing space in the stat string for user bases
- Selling a modded item to an AI base and undoing the sale will no longer result in extra mods being added to the item.
- Transwarps will no longer allow warping to no-PvP galaxies while under the effects of the PvP warp timer.
- Transwarps will no longer warp slaves if the destination galaxy is a no-slave galaxy.
Content Additions:
- Added some new tractors to DGs
Tweaks:
- Removed the team from the Lyceum warp beacon.
- Temp Beacons are no longer scoopable.
- Beefed hullspace on Academy Freighter and Academy Thatch.
- Increased lifespan on Mythic Defended from 5m to 15m.
- T22 ship Revamp (see below)
Fixes:
- Fixed the blue photon transwarper missions not taking the credits they should
- Fixed the mission ‘Urzod’ to kill Urzod (the giant volcom) not telling you where Honey Moon is.
- Fixed incorrect manhours on the Adonis Protector Z blueprint
- “Package Pickup” mission in the Nexus no longer automatically reopens.
- Fixed Tractoring skill in Capella
- Lockout and kick issues with Tidepool are fixed.
- Changed the lockouts on the Tidepool daily to avoid any conflicts with Olympus lockouts.
- Added missing Nuke Crate mission to Shadow.
T22 Ship Revamp:
- Isvas’ayu has a new inbuilt, Aveksaka Submerger.
- Isvas’ayu inbuilt, Panic Button, warp range increased from 2000 to 3000.
- Isvas’ayu inbuilt, Panic Button, now sets the player to 0 velocity after warp.
- Subhatt’ayu has a new inbuilt, Subhatta Charge.
- Bhisajayu has a new inbuilt, Healing Burst Device.
- Bhisajayu inbuilt, Shield Overcharger, no longer gives shield max bonus.
- Samgrahak’ayu has a new inbuilt, Recharing Burst Device.
- Samgrahak’ayu inbuilt, Energy Overcharger, no longer gives energy max bonus.
- Antuayu has a new inbuilt, Alien Siege Mode.
- Vaziayu has a new inbuilt, Nest Drone Device.
Stuff that will only appear in the next universe
- Added towing to Janitor’s Outpost in The Nexus
- Trials of adum
- Added Zebucart varients (CS, HF and FR) to the Basic (normal Zebus) spawners in Earthforce and Celestial Gardens
Micro patch December 08
- Fix for fighters slots being unlimited
- Fix for transwarp allowing free to play to access premium only galaxies.
Micro patch December 09
- Fix for a client crash when the game was in background for too long (map, docked, and ap could cause it)
- Fix for the teamscore display in the client being wrong since this patch
- Fix for drones not auto-equiping on scoop
- Small nerf for Bhisajayu and Samgrahak’ayu inbuilts.
- Fix for Subhatta Charge (was slowing rof, now increasing it).
Micro patch December 15 (with server crash around 10PM EST)
- Reclassified the Great Open Uu Quu Excommunicator as a pule gun.
- Beefed detection of a few base radars and the Fine Tuned Mercurian Pharos by increasing energy per detection