Space Clouds

Server / Client Patch 07.09.2017

Client Fixes

* Fixed a bug where buttons in the client would stay pressed if the “mouse up” event happened outside if their click boundary
* Fixed a bug where the resize border would still show when a window was focused even if the mouse was outside of the window bounds.
* Fixed a bug where sometimes the skill search bar would not reset
* Fixed the text scroll in the target window
* Fixed a bug where the “misc” type empty item slot inventory indicators weren’t being sorted properly, which resulted in them changing order every time the inventory changed contents
* Fixed a bug where the friends list would not clear when logging out and back in

Visual changes

* Adjusted Faranji Stinger texture, thanks to contribution from Klestiko.
* Improved Rhino model and texture.
* Updated faction selection dialog.
* Changed the color of the “empty item slots” to be darker and stand out more from normal items.
* Updated visuals for Chihuahua, Whippet, Terrier, and Border Collie fighters.
* Added Frozen Harrier skin.

Content Changes

* Battle Sphere: Augmenter slots from 5 to 4
* Fleet Commander augs are being nerfed
** Aptitude: lost its Turning and Speed
** Proficiency: lost its Turning and Speed
** Mastery: lost its Turning and Speed
** Art of FC: lost its Speed and Tractor Power
** Ult. Art of FC: lost its speed and Tractor Power
* Arsonist’s Augmenter: Crit Chance 20% (from 30%), Crit Strength 40% (from 0%)
* Slumber Augmenter: Crit Chance 15% (from 40%), Crit Strength 60% (from 0%)
* Hibernation Augmenter: Crit Chance 20% (from 60%), Crit Strength 75% (from 0%)
* Reaver Augmenter: Crit Chance 20% (from 40%), Crit Strength 40% (from 55%)
* Hantr Psu: Crit Chance 20% (from 30%), Crit Strength 125% (from 100%)
* Arcadian, Apollo and Ares Base Energies no longer generate Nuclear Waste
* Vulture and Hawk inbuilt scoops replaced with inbuilt super items, Scavenger fires the Vultures signature pulse guns (and gives Tracking and Range bonuses) and Hunter fires the Hawks signature weapon (and gives Rate of Fire and Radar bonuses). The AI versions of these ships do not have these super items.
* Red Photon Plasma Missile no longer does 2x the damage they should be doing, nor do its fires stack up to very high amounts. Each missile does 5k damage instead of 10k damage (For a total of 25k damage per salvo), and the fires last 2 seconds instead of 10 seconds.
* The Seer Rift generators got a slight reduction in cooldown and the lower tech Microwarps received beefs
** Warpping Paper: max distance from 200 to 1000, chargetime from 600 to 25 seconds
** Witch’s Broomstick: chargetime from 300 to 60 seconds
** Gallows Robber: chargetime from 600 to 60 seconds
** Bimbus 3000: chargetime from 450 to 60 seconds
** Monkey Jump: max distance from 700 to 1000, chargetime from 2 (no, that’s not a typo) to 25 seconds
** Leopard Jump: chargetime from 180 to 15 seconds
** Prototype Rift Generator, Seer Rift Generator, Aveksaka Rift Generator: chargetime from 180 to 150 seconds
* Assault Behemoth’s Assault Dropship fighters can now acquire a new target after their first target has been lost.
* Paxian Battle Frigate has had its Shield and Energy augmods reduced to 200% each.
* Hawk has had its Weight increased 55000>110000, Max Speed increased 137>140, Diameter increased 35>50, Laser resistances decreased 65%>60%, Energy resistances decreased 20%>10%, Mining resistances decreased 70%>60%, Aug Mods replaced (10% Turning, 10% Tracking, 15% Thrust, 15% Energy Recharge)>(20% Damage, 20% Energy Recharge, 5% Critical Hit Chance), inbuilt electricity generation increased 35>50.
* UrQa’qa Qu’ishi Qa: Energy bonus from 450% to 800%
** Inbuilt missile launcher now increases missile speed by 50% from 20%
** Inbuilt missile launcher now has 4 seconds charge rate down from 5 seconds
* Gunner Ion Missile devices should now properly apply + electric tempering to target
* Added unique with tags to anti graviton tweaks (they now share cooldown)

Misc changes

* non bvb kits must now be within 30k dist of the nearest solarbody.
** Kits that are out of bound will be notified in team chat and are given 10 minutes to be moved back in before destruction
* Base thruster are no longer restricted while under attack.

Next uni changes

+ Added Shadow AI base back into Shadow galaxy.

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