Space Clouds

Weekly Dev Blog – 19th July

Space Clouds


Greetings!  We are excited to announce a new role on the Star Sonata development team.  This role is being introduced to address two separate goals:

  1. We would like to make the dev team’s work more transparent to the community.
  2. We would like to attract skilled and dedicated community members to the dev team.


As a member of the Star Sonata Press Corps, you will receive read/listen-only access to weekly dev meetings.  At these meetings, you will have the opportunity to ask questions, much like the public comment period at a local governmental meeting.  In exchange for this access, we would like Press Corps members to report to the rest of the community on what the dev team has been discussing and working on.  You’ll receive a forum designation to reflect your status as a Press Corps member, but you are also welcome to use other avenues to report to the community. Joining the Press Corps is also a great way to get acquainted with the team in case you’re interested in becoming a developer in the future.  Everyone is welcome to apply, even if you have previously applied to join the dev team.  Just send an email to indicating your interest and he’ll take it from there.

Universe Reset July 22nd 2017

In recent events, Hober Mallow has learned how to buff stuff. With this revelation he has buffed the strength of the Aveksaka exponentially to increase the difficulty of Subspace. The Aveksaka are now destroying the Terran universe quicker than ever before – Lyceum scientists predict our universe will end on the 22nd of July, 13:00 EDT (18:00 BST, 03:00 AET). This is only days away now, remember to pack your bases and permanent drones before they are deleted! All characters, ships, bots, and skills will be unaffected by the reset. Fortunately, the newfound power of the Aveksaka will be lost in the collapse of our universe.


I’ve been working on Arctia the past few days, fixing any issues with it mainly. The Arctia AI will now spawn around each room, not on top of every wormhole as they do currently. They will also spawn in a flurry of snowflakes, this should help alleviate the strangeness of seeing a random shard of ice appearing next to you. Lady Aurora will now drop a rare holoprojector similar to Lord Borean (these changes aren’t in yet at the time of posting this blog!).

Next patch, there will be a temporary mission in The Junkyard to delete those pesky Prefab Fighters from your ship until we can get an improved solution to them.


Bobbo has been working on fixing problems and in general improving the Seer Nanite Infusion Devices. If you have had issues with this and would like to help speed up the fixing process, the current fixes are available on test for you to experiment with!


NCC has converted the built-in Lion Maul tweak generator on the Lion and the built-in Sniper Re-Router tweak generator into tweak devices. This will allow bots to use them as well as modernizing the ship inbuilts to be closer to what is now found on ships today, such as the Paxian Grand Reinforcement on the high tech Paxian ships. We are aware of the lack of information on the super item tooltips and we will be looking into fixing that soon.



Pixel has been very busy yet again adding wounderful background changes to galaxys and other things.

End of the Universe


Temple Grounds



unknown (1)

unknown (2)

Reaver Skins



Base Radiation Field Generators

Changes to base radiation field items, that will affect enemy ships resistances as they get closer to your bases.


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