Space Clouds

Weekly Dev Blog – 14th June

Space Clouds
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Jey

Recent client patch reduced the crashes by a lot but there is still more than can be considered acceptable. I am still working on tracking and fixing as many of the crashes as possible but the remaining ones are pretty complicated. We are up to date on patches so expect new ones every week or so.

Pixel

Has been busy with another developer make the faction selection dialog!

intial
pirate
ef

Dark Steel

We’re introducing a new tag that allows items to drop on death. It’s first implementation will be on every kind of Industrial Commod. If a bot or player gets killed all their/its Industrial Commods will be dropped.

We’re also going to be making bots drop 20% of their credits upon death which will be modifiable by Piracy and Surgical damage. This should put a lot more risk on off-team trading routes.

Bobbo

Fixed a bug with Deathblossom where it wouldn’t take the range tweak bonus into account when choosing targets.

Ryan

Ryan has been working on our ingame store. Here is a preview of it while it is still in progress. Keep in mind that there are still a couple images missing and that the fonts in several spots are going to be upgraded.

store

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