Space Clouds

Quality of Life Changes to Bases

Hello, everyone! I am pleased to announce some upcoming changes to bases that should really improve the game experience, especially for newer players. These changes are on track to go live with the next universe reset.

New Base Kits

Loaded with a full complement of X gear (which now includes a Radar as well), these kits build off of the success of Junkyard bases but don’t come with augmenters installed.  You can purchase them at any AI base for an appropriate cost (2.5m at Tech 9, up to 500m at Tech 20).  The older types of base kit that do not come with gear are being phased out and will no longer be available for purchase.  Upgraded kits (i.e. Fortified, Adamantium, etc.) will now also deploy with full X gear (but still no augmenters). Also, Y and Z Upgrade projects have had their durations adjusted to 1 week and 2 weeks, respectively.

Miscellaneous Improvements

Bases have had their hull space increased substantially (100k at Tech 9, up to 500k at Tech 20). You should no longer need extensors for basic industrial activity.  Bases now deploy with a Trading Bay, 25 Rations, 25 Workers, and a sticky item that generates enough Rations to sustain those Workers.  This should eliminate most starvation-related accidents when setting up a new base.

hydro

Construction Mechanic

When deployed, Loaded base kits will be in “under construction” status for the first 10 minutes.  During this time, they will not be able to fire their weapons.  A construction animation that indicates the time remaining will play around the base.  This mechanic has been put into place to balance out the fact that bases now deploy with full gear, including a Laser.

construction

Galaxy Assault Mechanic

Bases laid in galaxy assault (BvB) will no longer take up standard base slots. Instead, every player now has a whole new pool of slots for these bases.  Kits that are deployed into the new slots will automatically convert into standard base slots if room becomes available.  Otherwise, they will become abandoned 12 hours after deployment.  The player will receive periodic notifications about the abandonment timer.  This mechanic will help players who have fewer developed characters to compete, since they will still be able to assault galaxies even if they’ve already used most of their base slots for industry.

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