Space Clouds

Introducing Mira

This week’s blog post will detail an exciting addition that will be coming to the game soon — a new custom dungeon known as Mira!

Mira, also known as Akuk’ii Suqq’ Bana in the UrQa tongue, is the site of the latest conflict between the UrQa and Paxians. During routine exploration by the Terrans at the behest of the Paxians, they discovered an UrQa stronghold under construction near the strange binary star, Mira. The Paxians dispatched a fleet and have blockaded the immediate area, trapping the UrQa inside. It is up to the combined fleets of both the Paxians and Terrans to destroy their outpost and push the UrQa back to Iq’ Bana.

This custom DG is targeted at players level 100 to 200 and contains 3 new bosses and 10 new galaxies. It will contain special unique items ranging from tech 5 to 12 from both the UrQa and the Paxians! These items will also include a brand new set of tech 5 class overloaders, something oft requested by players. The new overloaders will be added to the general dungeon drop tables, but all the bosses in Mira will have a special extra chance to drop one of them.

Players will be directed to Mira by way of a Paxian mission and the galaxy itself will have a small mission chain where the Paxians ask the players to defeat the bosses of Mira. Doing this will unlock a daily mission to kill one of the bosses which rewards a Paxian Medallion! This should encourage players coming back since they can spend Medallions on Warp Navigation training and other unique Paxian items.

Mira2

Mira was originally conceived at the same time as Vulcan and Arctia and has been a side project since I started working on those two zones. In the past few weeks I’ve been able to make significant progress on Mira (in between working on bugs and further Nexus changes) and it should be ready to go in midway this universe, or at the latest, next universe reset! This zone functions as part of the initiative to make sure there are places for newer players to go to level without getting immediately swarmed. Maybe even more important, it has the added bonus of furthering the UrQa presence in game. Considering how important the UrQa and Paxians conflict is to the game’s lore, the UrQa are severely underrepresented and easily upstaged even by some of the minor factions! UrQa from the main galaxy of this zone, if able to escape the Paxians, will roam the universe at large and make Earthforce Space a little bit more dangerous if you choose to attack UrQa ships and definitely add some UrQa flavor.

That’s it for this week’s update. I’ll be back next week with another update on what I’ve been up to! Until then, feel free to post in the forums with comments, questions or suggestions.

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