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Main: nutter
Level: 86 Joined: Fri Feb 29, 2008 1:58 pm Posts: 287 |
Both Glue Gun Blueprints and Hot Glue Gun Blueprints require Gear Glue, what happens when GG is took away?
_________________ Client 2 coming soon™ Client 2 - fixed coming soon™ Client 3 coming soon™ |
Wed Nov 16, 2011 12:30 pm |
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Team:
Rank: Main: Radia Level: 1100 Joined: Wed Oct 10, 2007 6:04 pm Posts: 6410 Location: q3dm17 |
master802 wrote: Both Glue Gun Blueprints and Hot Glue Gun Blueprints require Gear Glue, what happens when GG is took away? _________________ Jey123456 wrote: That will happen in a future closer than most futures. No Context. Idaten. bageese wrote: We've been against saying any solid dates until we know for sure when something is coming in. |
Wed Nov 16, 2011 12:33 pm |
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Team:
Rank: Officer Main: number666.5 Level: 8924 Joined: Wed May 03, 2006 4:12 pm Posts: 3457 Location: nowhere |
basebot wrote: Any idea what screws up XP yet? seems to be fixed first try on C2 with all "normal" graphics and shits MCing looks epic (ever thought about going on 2 oly runs?) nice graphics keep up the good work /me hugs jey for his hard work on the bugs also something is wrong with the log on/off message Attachment: Cpoo MCing.JPG edit: when i closed 1 of my clients it showed the name and and it didnt with the one in the screenie You do not have the required permissions to view the files attached to this post. _________________ Valkyrie300 wrote: You need to thoroughly think before sprouting exaggerated statements |
Wed Nov 16, 2011 12:53 pm |
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Member
Team:
Rank: Peon Main: Dindu Nuffin Level: 3522 Joined: Mon Mar 14, 2011 4:44 pm Posts: 2156 Location: Californication |
trololol I couldn't do this with SS1. Attachment: MCing.JPG <3 SS2 - Paxx You do not have the required permissions to view the files attached to this post. _________________ Death to Pirates! http://img850.imageshack.us/img850/2103/mutes.jpg |
Wed Nov 16, 2011 12:59 pm |
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Site Admin / Dev Team
Team:
Rank: Director Main: Jeff_L Level: 1969 Joined: Wed Mar 23, 2005 2:21 am Posts: 3894 Location: Santa Clara, CA |
About the new repair system, I apologize if I didn't give adequate warning about it. I guess we have just discussed it over and over again for years amongst the devs and that I've mentioned it several times before that it didn't occur to me that the players would be surprised.
The problem with the old GG system is that it is "catastrophic", meaning that everything is fine, until you get killed without a GG because either you ran out, didn't keep track of how many you had, or just forgot to buy or equip it, and then you could lose everything. You could lose a years worth of stuff if you were unlucky. You could sit there in stasis and watch a Zebucart scoop it, dock at an AI base, and then undock as a Massif II. It was (my) horribly design in the first place, and it really had to go. The new repair system aims to avoid catastrophe while still keeping the good features of the GG system: 1) it costs money when you die, so you don't want to die, 2) you can kill someone and scoop their spare parts, so you are rewarded for killing people. In addition, the cost to dying is now proportional to the value of the stuff on your ship, which I think is a very good thing. The fixed cost of GG could be prohibitive for some and negligible for others. I realize we still need to add a "repair all" button to the AI base and streamline it in other ways, but overall, I definitely think the new repair system is in the right direction. _________________ For support, please create a support ticket here and I will get back to you as soon as possible. About Star Sonata. |
Wed Nov 16, 2011 3:36 pm |
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Main: Spatzz
Level: 3104 Joined: Mon Jul 27, 2009 12:40 am Posts: 3122 |
Would have to agree with those points you made, never really saw it like that but that is likely due to having it always be a GG system so hard to imagine it otherwise.
_________________ JeffL wrote: Come have sex with me in space, my lord |
Wed Nov 16, 2011 3:46 pm |
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Team:
Rank: Officer Main: Discharge Level: 2691 Joined: Tue Dec 22, 2009 7:28 am Posts: 1922 |
JeffL wrote: 2) you can kill someone and scoop their spare parts, so you are rewarded for killing people. In addition, the cost to dying is now proportional to the value of the stuff on your ship, which I think is a very good thing. The fixed cost of GG could be prohibitive for some and negligible for others. I realize we still need to add a "repair all" button to the AI base and streamline it in other ways, but overall, I definitely think the new repair system is in the right direction. Few comments to this part. 1. When you die, you normally drop 10-15 parts. Not every class can scoop something like this. For example, speed demons and seers have very low hull, compared to other classes, and will not be able to scoop all of this. Therefore, suggestions will be: Crate of parts. Breaks into the amount of parts that normally should have dropped. Or make the parts itself 0 size, if that is possible. This needs to be done something with. 2. I agree that the value of the gear you have, should be proportional to the costs you have to pay to repair your gear. Just make sure to make it 10 times more costly than what it is currently, as it is a huge flaw, at least for high end players, that they can repair their gear about 10 000 times before even hurting their wallet. As an example, I thought I'd go and buy 300 GG21, and so I did, with money that I got from a few days of income from my colonies. Have saved my gear for about 2 universes or so, which should not be the case. If it was more like 300-400m on the other hand, instead of 125m back then... 3. Repair all button sounds nice, and I agree with the direction it is going. |
Wed Nov 16, 2011 3:47 pm |
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Team:
Rank: Director Main: Shawn Level: 4121 Joined: Sun Jun 27, 2010 6:20 pm Posts: 117 |
I didnt read it all, but what happens with crazy glue skill?
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Wed Nov 16, 2011 3:54 pm |
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Team:
Rank: Officer Main: Discharge Level: 2691 Joined: Tue Dec 22, 2009 7:28 am Posts: 1922 |
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Wed Nov 16, 2011 3:56 pm |
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Team:
Rank: Officer Main: Flake Marshal Level: 6334 Joined: Sat Jun 26, 2010 10:05 pm Posts: 398 |
Jeff you forgot to mention that when you got real unlucky and GG failed and you lost items and admins called you a liar and wont admit it was flawed
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Wed Nov 16, 2011 3:58 pm |
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Team:
Rank: Officer Main: Discharge Level: 2691 Joined: Tue Dec 22, 2009 7:28 am Posts: 1922 |
Way to mess up a good discussion and thread Sins. Keep to the topic, or go post somewhere else. goett, my eyes are on you.
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Wed Nov 16, 2011 4:00 pm |
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Team:
Rank: Operator Main: Diabolus Level: 2300 Joined: Wed Feb 13, 2008 9:25 am Posts: 3240 Location: Netherlands, Europe, Earth, Sol, Milky way, Universe, Admins computer |
It still doesn't work for me :/
_________________ This is not the signature you're looking for. Fear me, I'm a dev. |
Wed Nov 16, 2011 4:01 pm |
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Site Admin / Dev Team
Team:
Rank: Director Main: Jeff_L Level: 1969 Joined: Wed Mar 23, 2005 2:21 am Posts: 3894 Location: Santa Clara, CA |
I agree that dropping 10-15 parts on death is not good. I would like to modify that aspect somehow.
_________________ For support, please create a support ticket here and I will get back to you as soon as possible. About Star Sonata. |
Wed Nov 16, 2011 4:27 pm |
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Team:
Rank: Officer Main: Pure Evil Level: 5292 Joined: Fri Dec 31, 2004 7:20 am Posts: 1595 Location: UK > Wales > Bin+ computer with boardband :p |
ah k so everyone immortal now.
Guess my only hope is now that this system is 4 times more expensive than the old gear glue system There's some issues like bps needing gg etc though to be sorted. _________________ Fibre broadband in my brainzz! |
Wed Nov 16, 2011 4:37 pm |
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Main: Sceadu
Level: 1913 Joined: Fri Jun 06, 2008 11:38 pm Posts: 1381 |
Just make parts zero size. Problem solved.
_________________ http://www.fanfiction.net/u/1408128/Demiser_of_D landswimmer wrote: ALL HAIL CYG THE MESSIAH! |
Wed Nov 16, 2011 4:49 pm |
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