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Joined: Mon Jul 19, 2010 1:43 pm Posts: 1352 |
Well, Olympus is live, and we've ironed out most of the bugs (apologies for that, and thank you for the tickets), so...
We'd like your feedback on the experience so far! Too easy? Too hard? Confusing? Fun? Not fun? Any and all comments are welcome, it will help us structure future content & improve play experience. |
Wed Oct 13, 2010 6:53 am |
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Main: Assassinat3r
Level: 2460 Joined: Thu Mar 16, 2006 1:43 am Posts: 2057 Location: Astora |
If there's anything I've noticed, Olympus looks quite bare, more scenery needs to be added.
_________________ Did you praise the sun today? |
Wed Oct 13, 2010 8:07 am |
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Joined: Mon Jul 19, 2010 1:43 pm Posts: 1352 |
assasinat3r wrote: If there's anything I've noticed, Olympus looks quite bare, more scenery needs to be added. Which parts of Olympus in particular? |
Wed Oct 13, 2010 9:16 am |
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over 9000!
Team:
Rank: Councilor Main: Churchill Level: 5620 Joined: Sat Dec 09, 2006 10:36 pm Posts: 11706 |
The entrance...it's a red giant with a drone and a gate in the center.
Really? Fortress is more complex. _________________ Salt Assault drew this conclusion from the latest devblog. [img]http://oi62.tinypic.com/33208ex.jpg[/img] |
Wed Oct 13, 2010 9:59 am |
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Main: Demiser of D
Level: 4 Joined: Tue Jun 07, 2005 6:46 pm Posts: 5424 Location: Listening to Fire On High, best song ever. |
It would be cool if you threw some colony worlds in there to make it look inhabited.
Maybe some low level "Worshippers" in random AI ships, that get blown up by the random defences. Like, a level 3 zebu, name "Worshipper 137", and the olympus drone isn't agro to them, just the mines, or the ships or whatever. It would be cool if some ship hulls that are floating around would get sucked into the "Forges", and "Melt". That would look really cool. Would bring some life to it. Just ideas _________________ JeffL wrote: That's it. I quit! Battlecruiser23 wrote: Fuck you, Cygnus. |
Wed Oct 13, 2010 10:31 am |
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Joined: Mon Jul 19, 2010 1:43 pm Posts: 1352 |
I just noticed that an entire section of effects (essentially, wreckage on fire) was pruned accidentally. Fixed for the new uni.
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Wed Oct 13, 2010 10:35 am |
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Main: Assassinat3r
Level: 2460 Joined: Thu Mar 16, 2006 1:43 am Posts: 2057 Location: Astora |
Aurora Ex Machina wrote: assasinat3r wrote: If there's anything I've noticed, Olympus looks quite bare, more scenery needs to be added. Which parts of Olympus in particular? Olympus in general, Heph is the only branch that feels like its been finished. _________________ Did you praise the sun today? |
Wed Oct 13, 2010 3:38 pm |
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Main: Nyarlathotep
Level: 1854 Joined: Mon Aug 22, 2005 8:17 am Posts: 3978 Location: Classified |
Main gate is bugged, we can't get in. Neither can RE. (the gate over the drone).
_________________ Dorin Nube wrote: Nipples aren't the only danger here. |
Wed Oct 13, 2010 4:12 pm |
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Team:
Rank: Main: Mouse Level: 4442 Joined: Tue Aug 28, 2007 12:03 pm Posts: 250 Location: Narfuk in England |
Also had this bug
_________________ I Bark Very Little But I Know How To Bite............... Meow |
Wed Oct 13, 2010 4:30 pm |
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Joined: Mon Jul 19, 2010 1:43 pm Posts: 1352 |
yugioh124 wrote: Main gate is bugged, we can't get in. Neither can RE. (the gate over the drone). Being worked on atm - coding issue, we think due to Arena status of the gal (?) |
Wed Oct 13, 2010 4:44 pm |
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Site Admin / Dev Team
Team:
Rank: Director Main: Jeff_L Level: 1969 Joined: Wed Mar 23, 2005 2:21 am Posts: 3894 Location: Santa Clara, CA |
Fixed.
_________________ For support, please create a support ticket here and I will get back to you as soon as possible. About Star Sonata. |
Thu Oct 14, 2010 3:38 am |
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Main: Lycurgus
Level: 2292 Joined: Sat Jul 19, 2008 4:24 pm Posts: 121 |
galaxy creation was my bane when i was there too
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Thu Oct 14, 2010 4:56 am |
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Joined: Mon Jul 19, 2010 1:43 pm Posts: 1352 |
epic wrote: galaxy creation was my bane when i was there too I checked the SVN logs, and unless I've missed something huge, I can't see any galaxy you created. |
Thu Oct 14, 2010 8:48 am |
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