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Main: Sero
Level: 1373 Joined: Mon Apr 25, 2011 8:23 pm Posts: 112 |
Chaosking3 wrote: Fun fact, pvp is more profitable now. So..., who feels silly? oh yea, id much rather get some stupid scrap parts than a brand new lincin, the equipment durability is a joke as well, when the hell was it necessary to have that? Why dont you just make it so that even if u die you get some scrap parts to, just to show you tried your best! also show a robot patting your characters portrait on the head, along with some motivational words! _________________ Seronys iWin |
Wed Nov 16, 2011 8:50 pm |
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over 9000!
Team:
Rank: Councilor Main: Churchill Level: 5620 Joined: Sat Dec 09, 2006 10:36 pm Posts: 11706 |
GG is punishing to whoever could not afford 20+ GG20/21's. And like that devmin said, could annihilate years of work in an instant if you ran out.
Imagine if your 5x Primal Lincins fell off because someone caught you in a gank in a protected gal? Whiole you'd continue playing, thats a big loss, even for people with Oly+ ships. _________________ Salt Assault drew this conclusion from the latest devblog. [img]http://oi62.tinypic.com/33208ex.jpg[/img] |
Wed Nov 16, 2011 9:16 pm |
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Member
Team:
Rank: Director Main: DefQon1 Level: 5130 Joined: Fri Feb 12, 2010 9:28 am Posts: 2642 |
well thats your fault for not having GG but lets say u died alot and u ran out? then just go to sol in ur pod or spirit and just tow?
_________________ Original 666kane666. |
Wed Nov 16, 2011 9:20 pm |
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Team:
Rank: Main: Paladin's Presence Level: 3937 Joined: Sun Jan 06, 2008 12:53 am Posts: 6770 |
playerboy345 wrote: Utumno wrote: and we actually do have a tiny but very friendly and helpfull playerbase. He's somewhat correct. We have a large group of helpful people that would go out of their way to assist new players. However, we also have a huge demographic of unkind individuals who would abandon Oly runs for the chance to smash some f2ps. _________________ Neba wrote: BLACK PEOPLE DON'T GET RICE andezrhode wrote: goett wrote: All oly ships look way to geometrically conservative for my tastes. thats because most graphic designers are squares goett wrote: Fired bullets taste like candy. |
Thu Nov 17, 2011 12:01 am |
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Main: Nyarlathotep
Level: 1854 Joined: Mon Aug 22, 2005 8:17 am Posts: 3978 Location: Classified |
I'm sure SS will maintain the same self-policing politics it's had for the last few years. If one person or team is engaging in too much dickery, others will defend the newbs.
_________________ Dorin Nube wrote: Nipples aren't the only danger here. |
Thu Nov 17, 2011 12:13 am |
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Main: Spatzz
Level: 3104 Joined: Mon Jul 27, 2009 12:40 am Posts: 3122 |
Yugi, don't give them any ideas. The last thing we want is to be facing an allied front once we start f2p hunting!
_________________ JeffL wrote: Come have sex with me in space, my lord |
Thu Nov 17, 2011 12:33 pm |
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Member
Main: Evo
Level: 34 Joined: Sat Jul 31, 2010 4:58 am Posts: 2150 |
F2Ps cant have bases right?
Sooo, I lay my bases now when my sub is still active and then my sub suddenly runs out. What happens? Poof, bases turns into abandoned? _________________ Original Sybir /GodSteel My custom shader ┌∩┐(◣_◢)┌∩┐ |
Mon Nov 21, 2011 2:55 pm |
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Team:
Rank: Main: goett Level: 2156 Joined: Mon Mar 16, 2009 1:36 pm Posts: 1832 |
yugioh124 wrote: I'm sure SS will maintain the same self-policing politics it's had for the last few years. If one person or team is engaging in too much dickery, others will defend the newbs. |
Mon Nov 21, 2011 3:00 pm |
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Main: Nyarlathotep
Level: 1854 Joined: Mon Aug 22, 2005 8:17 am Posts: 3978 Location: Classified |
syberian wrote: F2Ps cant have bases right? Sooo, I lay my bases now when my sub is still active and then my sub suddenly runs out. What happens? Poof, bases turns into abandoned? When your sub runs out, you're not an F2P, you're an unsubbed P2P. Once an account is subbed, it's flagged forever as P2P. _________________ Dorin Nube wrote: Nipples aren't the only danger here. |
Mon Nov 21, 2011 3:41 pm |
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Site Admin / Dev Team
Team:
Rank: Director Main: Jeff_L Level: 1969 Joined: Wed Mar 23, 2005 2:21 am Posts: 3894 Location: Santa Clara, CA |
And in addition, we plan on stopping all extraction and building and such for bases belonging to unsubbed p2p, so people can't just sub at the beginning of the uni and then manage the base with other chars.
_________________ For support, please create a support ticket here and I will get back to you as soon as possible. About Star Sonata. |
Mon Nov 21, 2011 7:18 pm |
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over 9000!
Main: enkelin
Level: 5600 Joined: Wed Aug 01, 2007 12:28 pm Posts: 11109 |
JeffL wrote: And in addition, we plan on stopping all extraction and building and such for bases belonging to unsubbed p2p, so people can't just sub at the beginning of the uni and then manage the base with other chars. Isn't it bad enough that unsubbed accounts lose their trade skills? I'm not aware of anyone who tries this strategy anymore. _________________ Hi, I'm Anil, a long-time player turned developer. I am Star Sonata's lead content developer, which means that I run weekly dev meetings and make sure that any proposed changes to the game receive proper review before going live. http://www.starsonata.com/features |
Mon Nov 21, 2011 7:22 pm |
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over 9000!
Team:
Rank: Councilor Main: Churchill Level: 5620 Joined: Sat Dec 09, 2006 10:36 pm Posts: 11706 |
To use this strategy, you must terraform large amounts of colonies for each account, and keep a much weakened base on each planet, with your own T20 kits in gal as well. Galaxy must be aggro too. You need to be fucking far away in a deadend series of galaxies or be on a team big enough to shrug off a war.
Any bases or slaves that are killed just buttfuck the player further. Like enk said, I doubt anyone does this. Too much at stake; I'd sub all accounts. _________________ Salt Assault drew this conclusion from the latest devblog. [img]http://oi62.tinypic.com/33208ex.jpg[/img] |
Mon Nov 21, 2011 11:43 pm |
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Team:
Rank: Officer Main: Discharge Level: 2691 Joined: Tue Dec 22, 2009 7:28 am Posts: 1922 |
There was a very good topic about this some time ago. Too bad I can't find it tho.
anilv wrote: JeffL wrote: And in addition, we plan on stopping all extraction and building and such for bases belonging to unsubbed p2p, so people can't just sub at the beginning of the uni and then manage the base with other chars. Isn't it bad enough that unsubbed accounts lose their trade skills? I'm not aware of anyone who tries this strategy anymore. You can still have unsubbed characters that can make bases and use drones that are able to hold a galaxy as a simple connector kit, or use trade slaves. The most powerful trade slaves are not those with MFM, it is the MF trade slaves with capacity augmenters that makes them powerful. If some Admin or some fancy forum-troll brings up the old topic, then we can look into it and see what was written there. Tho, I am a fan of this: Unsubbed characters loose all trade skills The trade bay is unequipped Extractions will be stopped Trade slaves loose their orders All weapons are unequipped Drones get their weapons unequipped |
Tue Nov 22, 2011 5:38 am |
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Main: Obesity
Level: 2249 Joined: Sat Apr 25, 2009 4:33 am Posts: 2127 |
I'm pretty sure its MfM that makes them powerful, but zerker travelfields helps
Quote from wiki: This skill gives trading slaves +2% to most stats, +10% capacity, and +10% to shields. _________________ JeffL wrote: I stopped being able to totally understand that function years ago. Too long since I wrote it, and now it's all confusing. =) The Voomy One wrote: You gotta be shitting me >_< |
Tue Nov 22, 2011 7:25 am |
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Team:
Rank: Officer Main: Discharge Level: 2691 Joined: Tue Dec 22, 2009 7:28 am Posts: 1922 |
VatFF wrote: I'm pretty sure its MfM that makes them powerful, but zerker travelfields helps Quote from wiki: This skill gives trading slaves +2% to most stats, +10% capacity, and +10% to shields. I am not going to reveal secret setups! MFM helps a lot for sure, but you can do just fine with a character without any trade skill for setting up simple, but effective trade slaves. |
Tue Nov 22, 2011 8:56 am |
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