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Post Re: July 30 patch and new universe discussion
JeffL wrote:
IRC is channel #starsonata on http://www.starsonata.com using and IRC client.

We got the universe to generate on Liberty using a lower compiler optimization setting. Just saving and loading now to make sure that works, and if it does, will release the hounds.



WE LOVE YOU JEFF!

P.S. ManoDrizzle wants to know when is the wedding time planned.

(I better be best man mano)

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Sat Jul 30, 2011 1:10 pm
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Post Re: July 30 patch and new universe discussion
Arkainon wrote:
Where is the IRC? O.o


https://chat.mibbit.com/?url=irc%3A%2F%2FStarsonata.com

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Sat Jul 30, 2011 1:10 pm
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Post Re: July 30 patch and new universe discussion
Server is up. Commence uni rush.

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Sat Jul 30, 2011 1:13 pm
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Post Re: July 30 patch and new universe discussion
Can the /limbo only be used once?

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Statistically, they haven't changed.

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Sat Jul 30, 2011 1:14 pm
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Post Re: July 30 patch and new universe discussion
Yes, only once per character.

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Sat Jul 30, 2011 1:29 pm
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Post Re: July 30 patch and new universe discussion
JeffL wrote:
Yes, only once per character.

FMLLLLLLLLLLLLLLLLL I stupidly typed it in.


Sat Jul 30, 2011 1:51 pm
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Post Re: July 30 patch and new universe discussion
Correction, /limbo is once per account, not per character.

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Sat Jul 30, 2011 2:38 pm
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Post Re: July 30 patch and new universe discussion
There's a lot of galaxies with the same name, it's kind of annoying when I ap.

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Sat Jul 30, 2011 3:52 pm
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Post Re: July 30 patch and new universe discussion
There shouldn't be any galaxies with the same name. After it goes through the galaxy list once, the starts adding prefixes onto them.

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Sat Jul 30, 2011 4:03 pm
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Post Re: July 30 patch and new universe discussion
JeffL wrote:
There shouldn't be any galaxies with the same name. After it goes through the galaxy list once, the starts adding prefixes onto them.


There are, there's an Asmordian in w1 and one in w3

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Sat Jul 30, 2011 4:37 pm
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Post Re: July 30 patch and new universe discussion
sir, may i say, the AI Drones were a raging success imo. took me 40 seconds to kill one from my travelship, however my teamies were incapacitated for about 5-10minutes per gal. fucking hilarious addition, these should randomly respawn to stop teams having shite cheap connectors.


Sat Jul 30, 2011 8:10 pm
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Post Re: July 30 patch and new universe discussion
Indeed, the pillboxes were an amazing addition to reset. It slowed myself, my team and other teams down enough to the point that my mind could actually keep up with what was happening and we could actually plan things out rather then bum rush the joint.

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Sat Jul 30, 2011 11:01 pm
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Post Re: July 30 patch and new universe discussion
I'm glad people like them. I feel like there is so much unexplored potential with the idea of these enemy bases. I think I'd like to see much more in the ways of these one-time bases where players really do have to carve out a spot in the uni in order to build, rather than just claim it. Nothing crazy, but probably requiring some legitimate "PvB" in the higher DF gals.

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Sat Jul 30, 2011 11:48 pm
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Post Re: July 30 patch and new universe discussion
It really felt like we were civilizing space as we pushed forward. Very neat.

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Sat Jul 30, 2011 11:57 pm
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Post Re: July 30 patch and new universe discussion
anilv wrote:
It really felt like we were civilizing space as we pushed forward. Very neat.

couldnt have put it better, enk.

i feel that once you push DF250, there should be 1 per gal, not a chance of, guaranteed. gals with ai bases get 1 super per ai base, and the super galaxy needs...well..about 10. or more.


Sun Jul 31, 2011 12:34 am
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