Post new topic Reply to topic  [ 181 posts ]  Go to page 1, 2, 3, 4, 5 ... 13  Next
Author Message
Site Admin / Dev Team
User avatar
Team: Admins
Rank: Director
Main: Jeff_L
Level: 1969

Joined: Wed Mar 23, 2005 2:21 am
Posts: 3894
Location: Santa Clara, CA
Post Some more changes to Sniper
Test is currently broken, but when it comes back, I'm going to upload the latest changes to snipers we've been working on which are the following:

Changed the +1% damage with physical to +3%
Added +2% more tracking to stalking skill
Added +2% more damage to efficiency skill
Added +5% projectile velocity to range skill (this doesn't affect range)
Added +5% inertial dampening from firing to range skill (this exactly counterbalances the added knockback from the increased projectile speeds)
The additions to the range skill are scaled inversely with the speed as most of the existing bonuses in the range skill

In addition, the sniper skill itself has a new attribute which is called "Sniper Analysis". Sniper Analysis is where a sniper keeps one object targeted over time and analyzes its weaknesses. As long as you don't switch targets, the analysis builds up over time as long as you keep your speed less than 40 and can actually detect the target. Switching targets resets the analysis back to 0%.

The analysis builds up gradually over 10 minutes assuming no interruptions from speed or detection, and at 100% analysis, a level 20 sniper will get +50% damage, +100% RoF, and 3x critical hit damage, all stacking with everything else. This is scaled with the percent of analysis complete and the level of the sniper skill.

Since analysis requires you to be still, combat slaves and AI's with the sniper skill have been made to use their brake whenever their target is within their weapon range so that they can stay steady and build up their analysis.

_________________
For support, please create a support ticket here and I will get back to you as soon as possible. About Star Sonata.


Fri Dec 10, 2010 3:49 pm
Profile WWW
User avatar
Main: Assassinat3r
Level: 2460

Joined: Thu Mar 16, 2006 1:43 am
Posts: 2057
Location: Astora
Post Re: Some more changes to Sniper
This sounds fantastic, as soon as test is back up I'll eagerly test this with my Sniper :) .

_________________
Did you praise the sun today?
Image


Fri Dec 10, 2010 3:56 pm
Profile
Team: Eminence Front
Rank: Peon
Main: Evade
Level: 5731

Joined: Wed May 26, 2010 7:51 pm
Posts: 3829
Post Re: Some more changes to Sniper
Good god Jeff.
You made me want a fucking Sniper.


Fri Dec 10, 2010 4:04 pm
Profile
Member
User avatar
Main: Evo
Level: 34

Joined: Sat Jul 31, 2010 4:58 am
Posts: 2150
Post Re: Some more changes to Sniper
projectile velocity =) damn I want to test that out >.>

_________________
Original Sybir /GodSteel
My custom shader
┌∩┐(◣_◢)┌∩┐


Fri Dec 10, 2010 4:09 pm
Profile
Team: Eminence Front
Rank: Peon
Main: Evade
Level: 5731

Joined: Wed May 26, 2010 7:51 pm
Posts: 3829
Post Re: Some more changes to Sniper
syberian wrote:
projectile velocity =) damn I want to test that out >.>

Sterile Cannon will, quite literally, go over 9000 and probably crash the server.


Fri Dec 10, 2010 4:11 pm
Profile
User avatar
Team: Aidelon
Rank: Operator
Main: Teh Haxzorz
Level: 2443

Joined: Thu Apr 27, 2006 1:58 am
Posts: 501
Location: United Kingdom
Post Re: Some more changes to Sniper
Time to make a sniper char I suppose...


Fri Dec 10, 2010 4:14 pm
Profile
over 9000!
User avatar
Main: enkelin
Level: 5600

Joined: Wed Aug 01, 2007 12:28 pm
Posts: 11109
Post Re: Some more changes to Sniper
Good god this sounds amazing. I had no idea these feature were possible in C1.

_________________
Hi, I'm Anil, a long-time player turned developer. I am Star Sonata's lead content developer, which means that I run weekly dev meetings and make sure that any proposed changes to the game receive proper review before going live.

http://www.starsonata.com/features


Fri Dec 10, 2010 4:40 pm
Profile
User avatar
Team: Star Revolution X
Rank: Officer
Main: StarDrifter SunSoar
Level: 3093

Joined: Sat May 03, 2008 4:23 pm
Posts: 458
Location: Near your cookies
Post Re: Some more changes to Sniper
andezrhode2a wrote:
Good god Jeff.
You made me want a fucking Sniper.

_________________
http://angelicneo.mybrute.com

=Neo=


Fri Dec 10, 2010 4:51 pm
Profile
User avatar
Team: Suns of Hades
Rank:
Main: Mouse
Level: 4442

Joined: Tue Aug 28, 2007 12:03 pm
Posts: 250
Location: Narfuk in England
Post Re: Some more changes to Sniper
Sooooo glad I never changed my sniper an got an absentis for it. Btw Absentis is great, I can't wait to see what people say who called sniper shit when I own them. Thanks

_________________
I Bark Very Little But I Know How To Bite............... Meow


Fri Dec 10, 2010 4:55 pm
Profile
User avatar
Team: Solstice
Rank: Councilor
Main: Trevor
Level: 5369

Joined: Wed Jul 12, 2006 10:01 pm
Posts: 4162
Location: Alabama
Post Re: Some more changes to Sniper
What are you going to do stare them to death?

_________________
Stay strong, live long, and walk humbly.


Fri Dec 10, 2010 5:33 pm
Profile
User avatar
Team: Suns of Hades
Rank:
Main: Mouse
Level: 4442

Joined: Tue Aug 28, 2007 12:03 pm
Posts: 250
Location: Narfuk in England
Post Re: Some more changes to Sniper
Lol tbh it would be weird to be able to see them over the net anyway.

_________________
I Bark Very Little But I Know How To Bite............... Meow


Fri Dec 10, 2010 5:41 pm
Profile
Team: Suns of Hades
Rank: Operator
Main: Doman
Level: 5816

Joined: Wed Aug 25, 2004 6:52 pm
Posts: 173
Post Re: Some more changes to Sniper
If you can fix the two bugs w/ the Absentis tweak at the same time. I'd seriously think about shipping you hookers n blow for the holidays.

To be specific:

Range Bonus is broken on the tweak.

The immovable object meets unstoppable force bug, where if something tries to move you while you are unable to be moved it can randomly kick you -2 million out from anything.


Fri Dec 10, 2010 5:46 pm
Profile
User avatar

Joined: Thu Jun 03, 2010 4:26 pm
Posts: 63
Post Re: Some more changes to Sniper
Wow i a mall for making sniper stronger as a Sniper is my main char. I think these proposed changes will get Sniper nerfed in the very near future.

In my opinion the only thing sniper needs is a scope and possibly some sort of spotter. With the new ship you can do a lot of damage with the tweak.

I just hate to see changes made and a rapid call for nerfing after it goes in.

TaekwondoBoy


Fri Dec 10, 2010 5:58 pm
Profile
User avatar
Team: Admins
Rank: Councilor
Main: The Voomy One
Level: 1337

Joined: Thu Jun 29, 2006 12:06 am
Posts: 4137
Post Re: Some more changes to Sniper
Rand AlThor wrote:
Wow i a mall for making sniper stronger as a Sniper is my main char. I think these proposed changes will get Sniper nerfed in the very near future.

In my opinion the only thing sniper needs is a scope and possibly some sort of spotter. With the new ship you can do a lot of damage with the tweak.

I just hate to see changes made and a rapid call for nerfing after it goes in.

TaekwondoBoy


It will be put on test for testing before going live.


Fri Dec 10, 2010 6:09 pm
Profile
Site Admin / Dev Team
User avatar
Team: Admins
Rank: Director
Main: Jeff_L
Level: 1969

Joined: Wed Mar 23, 2005 2:21 am
Posts: 3894
Location: Santa Clara, CA
Post Re: Some more changes to Sniper
I think this might make it possible for a sniper to do more sustained DPS after 10 minutes than a zerker, but that's a good thing in my opinion. As long as there's not some huge miscalculation that I made, I don't see any of this as being overpowered, just brining the DPS up to where it should be.

_________________
For support, please create a support ticket here and I will get back to you as soon as possible. About Star Sonata.


Fri Dec 10, 2010 6:36 pm
Profile WWW
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 181 posts ]  Go to page 1, 2, 3, 4, 5 ... 13  Next


Who is online

Users browsing this forum: No registered users and 127 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Jump to:  
cron
Powered by phpBB © phpBB Group.