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over 9000!
Main: enkelin
Level: 5600 Joined: Wed Aug 01, 2007 12:28 pm Posts: 11109 |
Hey, I'm not saying Engi hasn't been inconvenienced by the change. That is for you guys to judge.
_________________ Hi, I'm Anil, a long-time player turned developer. I am Star Sonata's lead content developer, which means that I run weekly dev meetings and make sure that any proposed changes to the game receive proper review before going live. http://www.starsonata.com/features |
Mon Nov 14, 2011 10:56 pm |
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Team:
Rank: Main: Radia Level: 1100 Joined: Wed Oct 10, 2007 6:04 pm Posts: 6410 Location: q3dm17 |
ELITE wrote: Did the admins ever say the reason for implementing this 12 drone limit on Freighters? We are looking for a compromise here. Admins want to put restrictions on drones because the almighty balance scrolls say they are OP. _________________ Jey123456 wrote: That will happen in a future closer than most futures. No Context. Idaten. bageese wrote: We've been against saying any solid dates until we know for sure when something is coming in. |
Mon Nov 14, 2011 11:06 pm |
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Team:
Rank: Soldier Main: LemonPrime Level: 8087 Joined: Wed Sep 29, 2010 10:14 pm Posts: 5747 |
How about making Drone Mastery affect the number of drones you can have charged up to 20 or so.
_________________ Lemon/Meo |
Mon Nov 14, 2011 11:25 pm |
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Main: Sceadu
Level: 1913 Joined: Fri Jun 06, 2008 11:38 pm Posts: 1381 |
What is wrong with my idea? ...it lets drones charge, it avoids overbank issues, you can have as many drones equipped as you want...i thought about it for a long time before i posted, and i can't think of any problems at all!
So why not just do it? _________________ http://www.fanfiction.net/u/1408128/Demiser_of_D landswimmer wrote: ALL HAIL CYG THE MESSIAH! |
Tue Nov 15, 2011 2:32 am |
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Dev Team
Team:
Rank: Officer Main: Jey123456 Level: 4359 Joined: Fri Sep 24, 2004 11:51 pm Posts: 3366 Location: who knows ? |
its hard to display in game ? not to mention the coding complication
_________________ One of the first and proud flight controller. Visit our website: http://www.ef-team.com |
Fri Nov 18, 2011 3:42 am |
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Main: Sceadu
Level: 1913 Joined: Fri Jun 06, 2008 11:38 pm Posts: 1381 |
How is it difficult to display in-game? It could be displayed almost exactly the same as it is currently, except with different functionality and no actual immediate drain of your energybanks. But it would essentially LOOK pretty much exactly the same, at least in regards to charging the drone.
EDIT: That picture is just to describe how it would work, it wouldn't actually look like that. Would be pretty clunky if it did, honestly. EDIT2: As for coding, could you make it charge the way it does right now, but remove the elec drain part of the charging, and then have an energy drain the way it works in C1? Essentially what you'll end up with is a system identical to SS1's, except lore-accurate with regards to charging. The pluses of this can be pretty much condensed down into one thing; It WORKS. Years of gameplay and tweaking have proven it. _________________ http://www.fanfiction.net/u/1408128/Demiser_of_D landswimmer wrote: ALL HAIL CYG THE MESSIAH! |
Fri Nov 18, 2011 3:44 am |
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Team:
Rank: Main: Radia Level: 1100 Joined: Wed Oct 10, 2007 6:04 pm Posts: 6410 Location: q3dm17 |
I think the simplest way to explain it is as a warm up. In C1 we had items that had "cool down". This is replaced by "charging(warm up)" in c2. Essentially the same thing, just a period of time before being used and not after.
All you really need to do is change charging time into warm-up time. Just ignore the energy aspect. Energy will stay in your bank until you deploy. When you scoop, drones will warm up again, then take a chunk out of your main bank when you redeploy. Exactly like c1, just with a shiny polish so it looks like charging. _________________ Jey123456 wrote: That will happen in a future closer than most futures. No Context. Idaten. bageese wrote: We've been against saying any solid dates until we know for sure when something is coming in. |
Fri Nov 18, 2011 12:07 pm |
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Main: Sceadu
Level: 1913 Joined: Fri Jun 06, 2008 11:38 pm Posts: 1381 |
Yeah, precisely.
_________________ http://www.fanfiction.net/u/1408128/Demiser_of_D landswimmer wrote: ALL HAIL CYG THE MESSIAH! |
Fri Nov 18, 2011 12:49 pm |
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Team:
Rank: Councilor Main: Xonok6 Level: 602 Joined: Fri Jul 11, 2008 4:31 am Posts: 861 |
That would be even worse! Like C1 system, but still takes time. The current one is better in that case.
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Sat Nov 19, 2011 4:27 am |
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Team:
Rank: Main: Radia Level: 1100 Joined: Wed Oct 10, 2007 6:04 pm Posts: 6410 Location: q3dm17 |
Xonok2 wrote: That would be even worse! Like C1 system, but still takes time. The current one is better in that case. _________________ Jey123456 wrote: That will happen in a future closer than most futures. No Context. Idaten. bageese wrote: We've been against saying any solid dates until we know for sure when something is coming in. |
Sat Nov 19, 2011 11:43 am |
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Main: Sceadu
Level: 1913 Joined: Fri Jun 06, 2008 11:38 pm Posts: 1381 |
Bump. This is infinitely better than any increase to number of equipped drones. At least give me something that lets me know it will happen after the major bugs are fixed, at least.
_________________ http://www.fanfiction.net/u/1408128/Demiser_of_D landswimmer wrote: ALL HAIL CYG THE MESSIAH! |
Sat Nov 26, 2011 8:21 pm |
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Site Admin / Dev Team
Team:
Rank: Director Main: Jeff_L Level: 1969 Joined: Wed Mar 23, 2005 2:21 am Posts: 3894 Location: Santa Clara, CA |
I don't think this is a viable system at all.
_________________ For support, please create a support ticket here and I will get back to you as soon as possible. About Star Sonata. |
Mon Nov 28, 2011 2:28 pm |
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Team:
Rank: Main: Radia Level: 1100 Joined: Wed Oct 10, 2007 6:04 pm Posts: 6410 Location: q3dm17 |
Perhaps we can reach a compromise. What do you want drones to do?
_________________ Jey123456 wrote: That will happen in a future closer than most futures. No Context. Idaten. bageese wrote: We've been against saying any solid dates until we know for sure when something is coming in. |
Mon Nov 28, 2011 3:55 pm |
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Team:
Rank: Main: playerboy345 Level: 3084 Joined: Sat Jul 04, 2009 10:25 am Posts: 4062 Location: The Netherlands |
JeffL wrote: I don't think this is a viable system at all. The current system is shit aswell, it's the reason I went sniper after playing as engineer for 3 years. _________________ JeffL wrote: because we can and it looks really cool The Voomy One wrote: Quote: Runescape, Allows you to change your name every 30 days. Runescape sucks so it doesnt count |
Mon Nov 28, 2011 3:56 pm |
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over 9000!
Main: enkelin
Level: 5600 Joined: Wed Aug 01, 2007 12:28 pm Posts: 11109 |
Visorak wrote: Perhaps we can reach a compromise. What do you want drones to do? I'm guessing that he wants drones to do exactly what they are currently doing. _________________ Hi, I'm Anil, a long-time player turned developer. I am Star Sonata's lead content developer, which means that I run weekly dev meetings and make sure that any proposed changes to the game receive proper review before going live. http://www.starsonata.com/features |
Mon Nov 28, 2011 6:08 pm |
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