Space Clouds
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By tanban

balancing, missiles, damage

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Up the Missile Damage???

Ever since the shields were buffed (I don't know when exactly that was, since I'm an off and on player) the missiles have been relatively weak against the AI's that they were useful against. For example, the Juxtaposition AI used to be able to be killed with four volley's of the Large Armor Piercing Missiles, now they can't even kill it when shot from a non-capital ship by a non-gunner player. Can we get some boosts in the damage output of some of the missiles because enemy shield banks rose crazy amounts?

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