Space Clouds

Server/Client Patch – 6/11/2020

Greetings Pilots!

Here are the next set of patch notes for the Liberty server!

If you have any concerns or feedback on any of these changes please report them in the #feedback channel on the Star Sonata Discord!

(+changes require a new uni)

 

[Nexus Rework]

  • The Nexus has been reworked, there will be a blog post soon.

 

[Skill Changes]

  • New skill, Zen of Devices, increases the charge rate of certain super items by 3% per level up to level 100. Super items will say in their description if they are affected by this skill.

 

[Item Changes]

  • Removing Attached Drones.
    • Converted All Attached Drone items to their non-attached variants. Attached Warp Beacon will be unchanged.
    • Converted Attached Drone Blueprints to their non-attached versions.
    • Removed Attached Magic Attach requirement from Attached Warp Beacon.
    • Converted Armada Ambrosia Drone to an unattached drone.
    • Player owned attached drones are no longer allowed to exist in Earthforce layer. They will be removed when the server restarts.
  • Envelopments will now always attach to the object that used them. Envelopments generally have been strengthened, but their active time reduced. Envelopments can now look like different things, such as a chunk of ice.
  • Ice block super items will now have a much lower bonus resistance buff, but create an envelopment around the ship that looks like ice with a fixed hit point pool.
  • Increased the tech level of many built in super items that were artificially low.
  • Common shield tweaks have had their stats increased.
  • Fixed a bug where Enveloping Monkey, Seer Backstab, and Sniper Marksman were affecting super item damage.
  • New Roscap Mining Punch Super Item.
  • All tweaks used by Super Items will automatically get the NoTweak tag and not use the Neurotweaking skill.
  • All the Common tweak super items can charge faster with Zen of Devices skill.
  • Changed Krill Fighter device and Alien Krill Fighter device to only launch one Krill fighter, but that fighter will do about 3x the DPS as before.
  • Claw Missile Device will now charge much faster, Alien Claw Missile Device will charge a little faster, but do a lot more damage.
  • Updated visuals on the Zebucart Mark 2 skin, the Volcom and its variants, the Brigand’s Volcom and its variants, the Phunka.dll, and the Helga.
  • Added an unremovable “Tracking Beacon” item to a new player’s starter Zebucart ship.
  • Reduced the tech level of the “Cadet Missile Launch Device”, the Cadet and Reconditioned Cadet’s missile generator, to tech 0 to fix issues with it.

 

[AI Changes]

  • Fixed Kalthi Minion Fighter Hull engine mount locations.
  • +Forgones will now take 20 seconds between firing their super item instead of 10.

 

[Universe Changes]

  • +Changed “Earthforce Sanctuary: East Wild Space” and “Earthforce Sanctuary: West Wild Space” galaxy names to “Earthforce Sanctuary Alpha” and “Earthforce Sanctuary Beta” respectively.
  • +The AC exchange for Primal Zebra / Panther Ship Remains have had their Zaphragi Research Diploma turn-in values normalized to two per.

 

[System]

  • Fixed a bug that allowed selling items to stations without a trade bay.
  • Made shops which are not public or trading have their entries removed from market check.
  • Fixed bug which only allowed base owners to use items on the base. It now depends on Management permission.
  • The ship window will now only show the effects of damage and rof buffs on your most recent fired weapon, and no longer show incorrect numbers for the other weapons.
  • Damage tweak / aura is now a DPS tweak / aura. For the percent based ones, this won’t change anything, but the few non-percent ones will be a change in DPS now instead of damage per shot.
  • Added separate smaller resets to the skill resets in stations. Can now reset classes, hostility skills, adv subskills, or control skills separately alongside the full skill reset.
  • Can now search for “nb” or “neurobound” in inventory or TSL to see all NB items.
  • Can now search for “*” in inventory or TSL to see all modded items.
  • TSL will now display an asterisk after the names of any modded items inside
  • Fixed a bug where drones on the hotbar would sometimes default back to the unequipped version.