Space Clouds

Server/Client Patch – 3/11/2022 – The Moonfighter Rebellion 1.6

patchnotes

[FIGHTER AND DEATHBLOSSOM CHANGES]

  • Item form Fighters now provide information about their weapons, shield, speed and resistances.
  • Bots can no longer use Fighters or Deathblossom.
  • Deathblossom will no longer target fighters.
  • Fighters no longer have evasion to direct shots but have 90% evasion to non-targeted damage (splash, collision code, warhead effects from missiles, ect.)
  • Removed fighter auras from Death of the First Born and Panther Kitten.
  • Removed the debuff effect from Death of the First Born.
  • Chihuahua Fighters no longer give a mining damage debuff.
  • Fighter Bay slots: Capital Ships have 2 slots, Freighters have 1 slot.
  • Capital Ship fighter bays now have 2x the aug stat budget of Support Freighters.
  • Adjusted the Quality, Damage, Ship Diameter, and Launch Energy of all fighters. All fighters now take 1 slot to launch.
  • Inbuilt Fighter Bays on Capital Ships and Support Freighters are now ship bound instead of sticky.
  • Projectiles that are fired by fighters will not inherit velocity.

[Skill Changes]

  • Changed Advanced Flight Controller to grant +15% damage to fighters instead of granting 2 fighter slots.
  • Increased bonuses granted by Flight Controller from 15% to 20% for listed stats.
  • Updated Bot Mastery and Radiation Expert skill descriptions to reflect the previously unlisted damage bonus.
  • Radiation Expert provides 15% Radiation Damage and 25% Damage per level instead of 50% Radiation Damage. No longer passes to fighters.
  • Zen of Support Freighter, Zen of Light Fighter, Zen of Heavy Fighter, Equipment, and Flying Monkey now pass on to bots.
  • Bot Mastery no longer gives capacity bonus for bots.
  • Bots now get 100% of capacity bonuses all skills (except for augmenter tweaking) but will not fire when overhulled.
  • Zen of Engineer now states that it gives 1% of Resistance to Damage per level to Temp Drones. These bonuses were added in a previous patch, but were not listed on the skill.
  • Shield Monkey level 1 now grants +30% Shield Bank on Support Freighters.

[UI/Client Changes]

  • Added glowmaps for the Steam Gold Zebucart.
  • Added Normal maps for a bunch of low level ships.
  • Added red lightning to center hole of Dogeage model.
  • Extended Battle Sphere skins to Zaphragi Ark.
  • Added tech, description, weight and size to base construction preview window.
  • Inventories can now be sorted to only show cargo items via button at the top of the window.
  • “copy ap link” now copies “/ap” as well, making the copied result a directly usable command.
  • Possessions menu now lists bots as either “Combat Bot” or “Trading Bot”.

[Item Changes]

  • All weapons, except for Torpedoes, have had their recoil clamped. The highest recoil sits at around 5 seconds for beam weapons.
  • Transferences weapons now have double the HPE. But Stealing also takes 100% more electricity then before.
  • Surgical weapons have had their DPS increased but their DPE reduced slightly.
  • Tripled the time it takes for Fires/Parasites to ramp up to max damage.
  • Removed the Neurobound Tag from the class locked super items sold in lyceum.
  • Spiced up the descriptions of various Kalthi gear.
  • Increased the mobility factor of Empyreal Piercer Drone from 1.0 to 1.75.
  • Hephaestus Research Module Blueprint has had its Copper requirement reduced from 2000 to 1000.
  • Hermes Research Module Blueprint has had its Mercury requirement reduced from 1000 to 300.
  • Semi-Blackhole Pulse Generator no longer is affected by Zen of Devices and charge time increased from 20 seconds to 30 seconds.
  • Aphelion’s Overwhelming Darkness super item has had its Beam resistance granted to allies and self reduced from 50% to 25% and for enemies reduced from -33% to -15%.
  • Added tags to Demented Delquad, Spice Pirates and Nightfury loot.
  • Fix the description on the `Coordinator Gemini Support Platform` super item inbuilt to Kalthi Armored Deployer to correctly reflect the tweak effects granted.
  • Empyreal Experimental Drone Controller no longer is Neurobound.
  • Updated wording on Field Generators to clarify if it works when “equipped” on bots.
  • No longer shows “works when equipped on bot” messages on base Field Generators.
  • Demented Modules are now set to the Rare Quality.
  • Imperial Seals, Unclean Seals, Tarnished Imperial Chests and their variants are now labeled as Exalted.
  • Added Scyonara Pod to Kalthi Depths Exotic drop pool.
  • Zeus Engine now has proper particle effects.

[AI Changes]

  • Made Empyreal Fleet Leaders have constant names to prevent instance board havoc.
  • Added a large number of new generic AI names.
  • AI should no longer wander out to inspect comets.
  • Normalized the drop rate of the Olympus boss fragments to 2 100% drops each instead of having random rates.
  • Powerful Alien Deathblossom (On Antu minibosses, and Space Anomalies from RNF/BNF) now has 9 targets instead of 20.
  • Increased Kalthi Armored Commander and Kalthi Wrathful Commander roaming AI bosses’ shields to 60 mil and 50 mil, respectively.
  • Increased Kalthi Armada Commander shields to 20 mil.
  • Increased the protection of the Envelopement used by the Kalthi Commander bosses during phase transitions to 1.5mil.
  • Added an upgrade to the Kalthi Planetary Demolisher sourced from Kalthi Armored and Wrathful Commanders.
  • Changed aura effects of Kalthi Armored Commander and Kalthi Wrathful Commander AI bosses’ invincibility auras not allowing the player to run away and leave a galaxy effectively (now buffs the radar on spawn so they can chase you down anywhere).
  • Increase shield drain of Kalthi Armored Commander’s radiation field.
  • Buff Kalthi Commander fighter super to allow its use more frequently like regular fighters.
  • Nerfed Kalthi AI only drones’ damage and range significantly.

[Next Universe Changes]

  • Reduce the quantity of Kalthi to make them more manageable to fight in the field.
  • Fixed issue with Imperiled Shield Revitalizer being unlocked with the wrong mission.
  • Electrified Georg Ohm no longer gives a global shout on spawn.
  • Entering Protoplasmica will now pop-up the mission chain.
  • Fixed issue with Merchant Navy in Kalthi Depths not attacking or fighting back sometimes.
  • Imperial Polishing Machine will be available for purchase at Earth Central in Sol.
  • Adjusted Dark Sun in Blue Outpost to allow easier detection of Space Blue Alpha AI close to sun.

[Mission  Changes]

  • Added a second start point for the “Finding Mommy” intro mission for the Protoplasmica mission chain to the base in Biopsy.
  • Converted Strontium missions from 21 days from completed date to the standard Monthly reset cycle. Will now appear in lockout tab.
  • Fixed a spelling error in the mission “A Strange Sun?”.

[System]

  • Cargo items are now capped at a weight of 1 mil.
  • Ships no longer weigh x10 when in item form.
  • Abandoning Temporary Drones now put them in a destroyed state.
  • Can tractor your own and team assets in Wild Space now.
  • RTS Command for your bot to follow you was updated to state “them” instead of “him”.
  • Damage on tweaks/auras affect Transference Weapons again.
  • Added new line to All Chat login message stating the Star Sonata Discord invite link.
  • Possessions tab now lists bots as “Combat Bot” or “Trading Bot”.

[Bug Fixes]

  • Fixed bug with unable to tractor your own bases/perma drones if the player or the base is unteamed.
  • Fixed a bug where anything unteamed would always be considered visible to anything else unteamed.
  • Celestial Destabilizing Beam and Celestial Protection Beam now work on ships and drones, instead of just drones.
  • Squad menu will now update properly when you switch to an unsquadded character
  • Fixed issues with Bila and Akhara instances.
  • Fixed issue with the Kalos Anthos instance.(will be unlocked within 48 hours of patch.)