Server/Client Patch – 07/28/2023 – Temporal Hijinks 1.0
2023·07·28
by JechtZero
[New Content Zone]
[Client / UI Changes]
- Added Teal, Ruby and Sapphire Unt Faranji Wingship X skins.
- Added Royal Purple Crab and Seaweed Crab skin for Empyrean ships.
- Earthforce layer is now called Earthforce Space.
- Fixed Recon Frigate’s texture.
- Added support to Transwarp Menu to sort the Layer column alphabetically.
- Added 10 additional hotkeys using the numpad numbers.
- Updated map colors for better clarity:
- Warp 0 to be slightly lighter blue.
- Warp 3 is now a light purple.
- Warp 4 is now a dark purple.
[Item Changes]
- Scoop Adjustments:
- Increased the scoop range of Dharv’atiguru from 50 to 200 scoop range.
- Increased the scoop range of Gargantuan Holding Scoop from 50 to 175 range.
- Reduced the Vacuum Range of Twisted Wormhole Scoop from 850 to 750.
- Changed the following for Twisted Gravitational Scoop: Increased scoop range from 75 to 100, decreased the Vacuum Range from 1450 to 900, decreased the Vacuum Mass from 14500 to 8000.
- Reduced the Levasseur’s Scoop range from 200 to 175.
- Reduced the Drake’s Scoop’s Vacuum Mass from 10000 to 5000.
- Adjusted various IC factory input values:
- Overclocked Machine Learning Institute now requires 1 Plasma Crystals instead of 5.
- Self-Censored Machine Learning Institute now requires 1 Ablution Crystals instead of 2.
- Space Algae Distillery now requires 2 Alien Bacteria instead of 5.
- Doctor L’s Distillery now requires 2 Bacta instead of 10.
- Junkyard Kits can no longer be upgraded.
- Twisted panels now give percent Damage instead of flat DPS.
- Fixed spelling issue with the Ruined Ordnance Augmenter.
- Fixed issue with Ion Appletini superitem not correctly marked as Energy Regen Tweak.
- PVP Item (Anatolia Crests) debris should now drop to 0 speed instead of 25 speed while slowly braking and should no longer drift to forever.
- Set Sentient Machine Learning Institute and Prescient Machine Learning Institute to 100 workers to match all other IC factories.
- Update particles on various weapons to reduce lag inducing potential. Note: will continue to iterate and review.
- Made Vervaardiger ‘Kamikaze’ PS-Y’s particles visible.
- Adjusted GOALDPS of various fighters that have multiple weapons.
- Adjusted Kalthi Burn Super item on Kalthi Wrathful Commander to prevent super long cooldown bug.
- Added Sup. and Ult. augmenter tags to their respective augmenters.
- Updated the Condenser Blueprint Packs’ descriptions to clarify the Augmenters they build.
- Reduced the weight of most (but not all) Kalthi Depths blueprints from 1,000,000 to 100,000.
- Reduced cost on Lunarium Blueprint and Selenium Blueprint from 400 Sub-Shield Reactors to 200.
- Hotrod, Gonzales, and Hermes stations are no longer unattached only.
- Splendid Troves now have a chance to give 5 Shards of Empowerment instead of one and no longer have a chance for Kalthi skill commodities.
- Adjusted most Empyreal Module Blueprints to 50 uses.
- Removed Spice Pirate tag from corrupted pulse gun.
- Made Ablution Crystals no longer decay.
- Made Solarian Blueprints infinite use.
- Reduced Venusian requirements from 5 to 1 on Solarian Blueprints.
- Created Venusian Fighter Bay and Solarian Fighter Bay Blueprint.
- Renamed Heavy Kidd Drone Crate Blueprint and Captain Bling Drone Crate Blueprint to non-crate versions. They now each produce 3 drones each and reduced Prawn Piece costs from 8 to 5.
[Universe Changes]
- Reduced the difficulty of Olympus, Subspace and Empyrean mobs and bosses.
- Olympus Loot changes:
- Removed uncommon blueprints and made uncommon gear drop directly.
- Increased the drop rate and number of rolls of higher quality tier blueprints and gear.
- Removed non-Olympus gear from dropping.
- Ruined Sanctuary is now a two person Rift (instance) and has additional loot.
- Adjusted and generally increased the drops and rolls for the following zones/bosses: Ruined Sanctuary, Empyrean, Dragon’s Lair, Subspace Ubers, Emperor Sharahn Rhak’kai IV, and Bonnet.
- Removed the Banu Qo Akk’oj from the Jujuso’banu mobs and added it to the Suqq’ Bana boss drop list in Mira.
- Decreased weight of Captain Albatross’s Magcannons (320 mil to 3.2mil) so he can turn better.
- Added inertial dampening to Forgone variants to prevent them from knocking themselves out 10k+ in DGs.
- Mobs no longer drop Aspect Augmenters within Serengeti.
- Serengeti bosses have a high chance to drop their respective Aspect augmenter and an additional chance to drop any aspect augmenter.
- Significantly reduced the resists of multiring Nephils in DGs.
- Reduced High Vizir Rakhnis Grahad’rhi’s Shield Max debuff from lasting 100 seconds to 10 seconds per pulse.
- Moved more various mob’s spawned with augmenters to spawner augmods instead.
[Next Universe Changes]
- Wild Space changes:
- See dev diary here.
- Moved Emphatic Biology and Biologique out of Perilous Space and removed custom termites and now use Wild Space termite system.
- Anatolian Expanse changes:
- Final blow now gives 20% of influence pool instead of 50%.
- Added 3 additional galaxies in Anatolian Expanse
- Removed warp blockers and turrets.
- Added more connections between the new gals and each of the 3 arms.
- The repeating hoplite spawns on all three bosses now have despawn after a period of time.
- Removed the mechanic that required killing the shield generator add from the three bosses
- Nexus changes:
- Removed desyncing curved asteroid field in Contracosta and fixed the illumination of Sun so you can see other asteroid field.
- Reduced Kendalite Harvesting mission requirements from 25 to 12 Kendalite.
- Drastically reduced the shields of Cadet Target Dummies and Space Rats.
- Added random DGs to Kalthi Depths with new loot, mobs and bosses.
- Updated East Vindia and Anomalous Passageway’s suns to work with panels at a reasonable distance.
- Moved a bunch of Halloween missions over to Trade Bay exchanges.
- Made most rotating/moving wormholes in various boss instances no longer move.
- Made Stellation Roamers no longer hostile to other AI.
- Increased the number of Stellation DG bosses in Earthforce and Perilous space and reduced lockout time from 2 hours to 1 hour.
- Fixed issue with “bird” type dg boss weighting.
- Adjusted the following for Timotheus the Red and roaming UrQa’qa Vazuk Vo’kii:
- Increased damage, shields and shield regeneration.
- Increased the drop rate.
- Reset when all player ships (excluding bots, fighters and drones) die.
- Reduced Rate of Fire and Damage of Shadow Turtles in Random DGs.
- Increased the number of Green Battleships spawning in Earthfroce DF 300.
- Increased the drop rate of Gargantuan Goblets from roaming Green Battleships.
- Updated various wormholes to correctly state “Rift to” instead of “Gate to” for Rifts.
- Changed Team of Merchant Navy Seal Commander from Merchant Navy to Merchant Navy Seals to prevent creating hostility in Strontium.
- Added player direction holoprojector to the junkyard trade bay.
- Made the shouts of roaming bosses in KD and Perilous Space float above them.
- Moved Judgement (Absolution) to an instance and increased the drop rate of the boss.
- Reduced and updated most trade bay exchange costs within Celestial Encampment.
- Moved the mini boss fleet Rifts back one galaxy within Empyrean.
- Adjusted layouts of Empyreal Fleets and Empyreal fleet bosses now have 2 bosses that both drop loot, instead of just 1.
- Increased roamer/DG Stellations to drop gear at an increased rate and lower the rate of blueprints dropping.
[Mission Changes]
- Adjusted (mostly reduced) various Augmenter Tweaking turn in costs.
- Olympus Research missions (Various Fragments to Honorary Diploma) have moved to being a trade bay exchange.
- Converted the Olympus fighter turn-in missions into trade bay exchanges.
- Created a new Tractoring 23 mission in Celestial Encampment to obtain Tractoring 23 additionally to the existing method.
- Added new Platinum Strontium Mission for KD DG mobs/bosses.
[Server]
- Scooping now uses the size of the ship as the minimum size to scoop.
- Can no longer unequip or equip capacitors while undocked.
- Added an exception for Temporary Drones to be tractored in No PvP areas if in squad with non-teammates.
- Ownership Booster Drones no longer count towards galaxy drone limits and no longer get bonuses from Drone Controllers or Drone Ops.
- Can now tractor asteroids in galaxies you do not own in Wild Space.
- Clarified for Augmenter Drop events they only affect equipped Augmenters drop rate.
- Planet Scanners and Prospecting Scanners now item link in event chat.
- Drones now have titles more akin to bots. Listing TD (Temporary Drone) and PD (Permanent Drone). AI Drones without owners will still list the drone type as the name.
- Officer+ can now manage Team Recruitment Management via “Recruit Team Members” under control on Team tab.
- Improved AI recentering code.
[Bug Fixes]
- Fixed a bug that allowed tracking augmods, auratweaks and weapons mods affecting supers.
- Fixed a bug with Mission Indicator not working.
- Fixed a bug with players without Steam linked accounts with making Steam DLC purchases. Once the connection to steam API is confirmed – the redeem offer will appear instead of requiring to login again.
- Fixed an issue that prevented forced aug resets to docked ships you never enter.
- Fixed where Critical Hit Strength on Sniper Analysis was not scaling with speed like damage.
- Fixed a bug for XP/Influence distribution to factor the whole fight and not reset if a boss is phasing and goes to full shields.
- Fixed universe generation issue with sun interference in wild space.
- Fixed broken mission chain within Prism Empires.
- Fixed an issue with Matriarchal Blessing super item not working due to missing graphic.