Hello Sonatians! There have been whispers amongst the playerbase that Fighters, and by extension Fleet Commanders, would see some sort of adjustment sooner or later. I am here to confirm that Fighters are definitely being rethought and redesigned in some very specific ways. The first step towards these changes are now available on the Test Server.
(You can select the Test Server from the drop down menu within the Beta Client.)

On the Live Server, there are a few Fighters that are powerful and sought after by the playerbase, but many Fighters go unused due to exhorbitant energy costs or because they just aren’t worth using over a higher tech Fighter due to said fighter always doing more damage. As such, we have taken the first step towards significantly shifting the way Fighters work within Star Sonata. These changes will affect both overpowered Fighters and underpowered Fighters. The overarching plan is to make Fighters more of a reactionary and flexible tool within a Fleet Commander’s arsenal, and allowing that Fleet Commander to quickly react to the changing battlespace without draining their entire energy bank to do so.
An added bonus is that those who fly Freighters will now be able to launch far more fighters as well. These Fighters will be nowhere near as strong as a Fleet Commanders fighters, but should a Fleet Commander be nearby their fighters will be a solid addition!
We have spent weeks working to get the math just right so that there is still a strong sense of progression and differentiation between Fighters, but your feedback is neccessary to ensure that all Fighters feel usable.


