Space Clouds

BD’s Spontaneous Update: Superitems!

Super items are super awesome, that’s why they’re super items. They let us do really cool things like this new item:

Field AmplifierThis is a super item I polished off earlier. For Fleet Commanders this superitem amplifies the power of their aura projector for extra energy usage. This isn’t energy your ship uses in total, or a negative energy tweak, it increases the energy the aura uses itself, something we haven’t done before quite like this (weapons and electrical tempering can do it, but that’s it). The power benefit from this superitem works exactly like the Fleet Commander skill bonus and adds up with it and we can also use the item for it to affect the range of the aura projection.

A great thing superitems can do is deploy drones which don’t count to your normal drone slots (next patch), so they make nice for superitems for classes that both do and don’t use drones. Such superitems would be the Sniper’s Blind and Super Thunder Drone for Engineer.
For those of you who remember the days of pre-beef Sniper, Sicuro had this idea I always liked of Sniper Blinds and now or soon you will have them. They’ll help conceal you and friends by decreasing your visibility, increasing your radar and giving you some offensive bonuses like damage.
The Super Thunder Drone for Engineers provide a nice energy regeneration aura for your allies and a chaining laser inflicting negative energy recharge against your enemies. The drone is also equipped with something a little extra for that extra little punch.

Speed Demons get an Overdrive device which temporarily frees them from negative effects like gremlins and critical hit side effects to allow them to get away from sticky situations.

That’s all for now, more to come soon.

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