Space Clouds

Server/Client Patch – 05/12/2026 – AeonLabs 1.2

server_client_AL12

[Next Universe Changes]

  • The wormholes to and between the hubs around Kumari have been increased to standard wormhole size.
  • Aveksaka Debris Fields have been renamed from Paksapata Ekam/Dve/Tra to Paksapata Katur/Pajca/Sas to match the leaf they appear in. The duplicate Paksapata Sas has been removed.
  • Aveksaka Debris Fields have been moved from max leaf Danger Factor to about halfway into each leaf (15 Danger Factor above the initial amount).
  • Marie in Protoplasmica and Engineer Kaylee Grand in Underworld, for one of the Engineer class missions, are now allied AI.
  • Guardian of the Lyceum and Lyceum Engineering teams now use the Lyceum flag.
  • Capella’s planet Thirty-Eight has had its ring fixed, which was previously hidden due to a bug in its setup.
  • Fixed Dungeon Forgones and Icepicks often not assisting the Dungeon Boss in combat until the boss is killed.
  • Fixed Allied Front to be protected like the other Subspace hubs.

[Content Changes]

[Earthforce Space]

  • The two Nexus missions teaching about the Zebucart built-in superitems have been given a five minute auto-abandon timer, as their mission indicators on the UI can otherwise stick around if you don’t know which missions are placing them on your screen.
  • Restored Dark Maelstrom’s visual effect where it would fade away every few seconds. Doubled the length of the effect to a total loop length of seven seconds.

[Wild Space]

  • Fixed Wild Space sun interference settings

[Subspace Dimension]

  • The Doomsday Device in Kumari has had its hitbox halved in size to be more appropriate for its visual size, which is unchanged.
  • Lyceum Exploration Cruiser will now display the user’s name properly.
  • Lyceum Exploration Cruiser now has visible engine mounts.
  • Added exit wormholes to the Subspace boss rifts.
  • Added the Subspace bosses to the rift leaderboard.
  • Janayitriadhara (Tractoring 22) will now despawn all bombs when vulnerable at the end of the fight, and cannot be killed until they’ve been despawned. This should prevent any remaining cases of bombs killing the boss and denying players the kill credit (meaning no loot dropped).
  • Fixed Janayitriadhara’s (Tractoring 22) damage and rate of fire being low, increased the shields on the Paxian Bombs to compensate.
  • Reduced Janayitriadhara’s (Tractoring 22) shielding by 2/3rds, making the fight significantly faster.
  • Removed startup from the music in Janayitriadhara (Tractoring 22) arena, as there’s no miniboss rooms to go through prior.

[Red Outpost]

  • Arena of Darkness entrance will no longer place the first player to enter the rift on the wrong side of the arena.

[Misc. Content Changes]

  • Fixed certain missions showing the wrong missiongiver portrait when completing them.
  • Mad Expander Blueprint is now tech 18 to match its product.
  • Causal Domain Device now imparts its debuffs for 20 seconds instead of 10 seconds.
  • All Anatolian mobs that dropped Gilded Sigils or Imperial Tetradrachms now drop Gleaming Diadems instead at a lower drop chance. The actual total influence from these AI are unchanged.

[Drone / Engineer Changes]

  • Mechanical Engineer can now swap a deployed drone in place by using a drone on their own tractored drone in the same galaxy. It no longer has the ability to repair in combat. The ability to repair drones in combat on engineer class 1 remains as is.
  • Fixed a bug on the Resilient Advanced Class Subskill that was preventing it from applying to temporary drones.
  • Insatiable neurobound drones now give +2.17% critical strength and -1.30% Electric Tempering per level.
  • Watchful neurobound drones now give +1.39% damage, +1.00% indirect-hit resilience, and +10.87% radar per level.
  • Mechanical Engineer description now specifies +3 temporary drone equip slots.
  • Temporary drones will now continue to fire when an envelopment is in the way.
  • Removed the Resistance to Damage on temporary drone bonus from Zen of Engineer.

[Item / Balance Changes]

  • Added new visual effect for the Golagoay Vazaha Archetype X’s built-in superitem Singularity Shield Device.
  • All non-squad transwarps now have the same radius of 750 for transwarping bots.
  • Equipped energy stack should now give the same bank and regen result whether 1 stack of 2 or 2 stack of 1.
  • Renamed all T9+ station XYZ ‘lasers’ to ‘beams’ to match the rest.
  • Celestial Reaching Empowerment Platform now applies an aura with +50% Range, and -33% Damage to temporary drones. This replaces the -15% Shield Regeneration aura effect.
  • Olympian Travel System now gives % thrust instead of flat thrust.
  • Fixed Striped Emphasis engine missing their particle definition and defaulting to the fallback visual, recreated it based on its C1 look.

[Server / Systems Changes]

  • target energy info now works for any selected husk instead of only owned/squad objects.
  • Weapon fire will now stop properly a state changed to make it not allowed anymore (galaxy becoming owned is one such example)
  • Market check will now only list the first 20 match for blueprint, ac trade and such to avoid overloading the list with hundreds of entries for things commonly used.
  • Moved scoop message from Event channel to “SquadScoop” channel. it Will appear on loot when in a squad. /showsquadscoop can be used to suppress these messages.
  • /scoop has been reduced to the past hour instead of 2 hours.
  • Ship-to-ship trade no longer allows equipped and other untradeable items to be put in.
  • Active player ships will be checked once per restart for invalid slots and put in stasis if needed.
  • Players can no longer reenter a ship from stasis if the ship’s item slots are invalid. The ship must be towed and from there, the slots can be fixed.
  • Tweaked scoop messages to include bot scooping, other than mining bots.
  • Items scooped by bots now show up above the bot as floating messages instead of above the owner.
  • Fixed an issue with some systems not accounting for projectile velocity modification correctly, which affected leading moving targets. This impacted a drone’s ability to properly aim at targets when affected by a Projectile Velocity tweak.
  • Metals will no longer show at 0 quantity on all blueprints even if they have no metals.

[UI / Client Changes]

  • Reduced some ship skin texture sizes.
  • Improved flag resolution and sharpness for Lyceum, cleaned it up a bit to read a lot better.
  • The Pax Heliosoleta model has had its missing rear webbing fixed.
  • Dragging and dropping items into space now asks for confirmation.
  • Fix for a bug causing autopilot link in /mc dialog to not work if temporary tweak “window was visible.
  • Transfer some from storage to ship should now properly set the value in the transfer ui and react as expected to input.
  • Fix for transfer some from storage to ship not properly overwriting value when pressing a number.
  • Fix for transfer type from storage to ship not working.
  • Fix for transfer all from ship to storage not working.
  • Added ui scale option 1x, 2x, 4x (1080p display is limited to 2x, 4k can go up to 4x), this will also scale nametag in the galaxy view. This replaced the ability to scale the text on the client within our settings menu. You can still find the ability to scale text within the file usersettings.xml within the client’s folder.
  • Empty particle definitions now show up as an “error” particle to be used to detect and resolve empty particles.