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Entering the Serengeti sector
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This base in Paxius has one mission ready to be completed and one mission still in progress
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Qokuji'qi ships defending their base in the Iq' Bana system
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 | News Welcome |
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| June 11th, 2009 |
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The universe will once again be imploding. Scientists estimate the Big Whimper to take place on Saturday June 27, 10am Pacific time, that's 1:00pm Eastern time, 17:00 GMT, and 6pm in London.
All galaxies will be destroyed. All deployed bases and drones will be destroyed. All ships in stasis may or may not be destroyed. A new universe will come into existence shortly after the destruction of the old. Your docked ships and your current ship will rally at the first AI base that you dock at in the new More.... | | | | March 14th, 2009 |
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Come into irc://irc.efnet.org/starsonata to chat with me (and maybe some of the other admins) throughout the whole reset. I will be updating you on what is going on and how long til the reset is done. Near the end, I will do a countdown till we unlock the server for players.
Should be a fun time.
(PS ill be idling it while i get lunch).
PPS use your SS account/character name so we recognize More.... | | | | March 14th, 2009 |
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Starting with this new universe, the minimum level to deploy tech 0-9 bases will be level 21. The level requirements for tech 10+ bases will be More.... | | |
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Unclaimed
The universe has achieved a sufficient level of civilization to support an emperor. Minimum colony population necessary to claim the throne: 5%
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Help! What does this mean?
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Team Registry - Search for your favorite or most hated teams!
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| June 27th, 2009 |
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Updates for the new universe:
- Fixed SM17-20 missions - added a check for healing xp on fighters - Made artifacts cheaper and beefed some artifact items - Stasis ships don't trigger ambushes. - Added additional juxtas - Changed Radar on Stalker from Adums to Flarite as they are cappable and can be used in The Dark
Previous Updates in June:
- Improved Mining Laser Supreme, Condemned Ion Jade Laser, and Doomed Ion Jade Laser. - Adjusted the stats on all the base superlasers - Improved some mission text in some of nexus missions - Fixed a typo in the SBG kill mission. - Fixed the hack about clogged fighterbays to only More.... | | | | May 12th, 2009 |
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* Fixed a server crash. * Fixed the userteam save corruption issue * galaxies now need to be linked to HQ to be More.... | | | | May 12th, 2009 |
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* Modified Hive Drops * Minor improvement in the save * Peon and Soldier cant abandon bases anymore. * Stm bps drop fixed. * Minor improvement in the ai, they should try to get their real max speed. * Fixed Anterolateral Thoracotomy laser. * Corrected the "Hells Gate" so it has 6's in the numbers * Fixed the drone warning message to only notify for permanent drones * Bases wont target ship with 100% resist (using fast regen ship to tank the * bases wont work anymore hopefully) * Transferring a base will reset its aggressive status. * Added a failsafe for the fighterslots usage. /resetSlaves will also force More.... | | | | May 6th, 2009 |
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*Fixed a bug with the Station master missions blueprints drop (their danger factor were inverted) *Fixed a bug causing the forum to reset permissions. *Fixed the bug where the missiles/fighters slot weren't reported correctly. *Fixed recent crash. *Small beef on the Vicar, reduction on the construction time, added an additional commodity to build More.... | | | | May 4th, 2009 |
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Server stuff *Removed the duplicate galaxy "Quu" (Require a new uni) *Invincible ships aren't considered in the collision code anymore.
Content *Fixed Basil Mega Sheath BP *Moved Nate from roaming to be a dg boss. (Require a new uni) *Hive got a slight beef, and a new commod drop.
Client *Show offline teamate is now saved when you close the client *Fixed the bug with the login in teamate not showing. *The "More >>" button now works/saves More.... | | |
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| Copyright © 2004-2008 Star Sonata LLC |
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