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Entering the Serengeti sector
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This base in Paxius has one mission ready to be completed and one mission still in progress
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Qokuji'qi ships defending their base in the Iq' Bana system
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 | News Welcome |
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| February 21st, 2010 |
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Patch Wednesdays
We are updating the way we do patches in Star Sonata. We are going to start scheduling them for the second Wednesday of the month at 5:00 pm PST (1:00 am Thursday GMT). This will allow you to schedule around them; you don't want to start an Emperor's run when you know there is going to be a patch, and now you'll know!
Now remember there will be out of band patches that we will announce like we always have. We sometimes need to fix problems that must be repaired before a patch Wednesday, but we hope our new system More.... | | | | February 17th, 2010 |
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We have just updated the help desk system. It has a new knowledgebase function that we will be populating with articles of common in-game issues. It also includes some stuff that will help us manage back-end issues which players don’t care about.
We think it will help us be more responsive to your help More.... | | | | February 12th, 2010 |
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The aged universe is starting to collapse upon itself, and the big crunch is upon us. Scientists in Lyceum estimate final crunch sometime around 11:00 am Pacific time, 2:00 PM Eastern time, with a subsequent Big Bang sometime after that, as fast as the servants of the great Adum can do their backups and do their mystical creations. The Lyceum scientists would estimate the time of the big crunch in GMT, but they get confused by such More.... | | |
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Unclaimed
The universe has achieved a sufficient level of civilization to support an emperor. Minimum colony population necessary to claim the throne: 5%
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Help! What does this mean?
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Team Registry - Search for your favorite or most hated teams!
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| February 27th, 2010 |
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AI - Make DG AI spawn at once when the server starts - Added better radiation resists to several difficult AI - Made fighters return to their owner when they lose track of their target. - Added boss scripting to hives - Increased loot on Hives - Restricted delquad to perilous space - Slight increase to the difficulty of Anaconda - Reduced AI range of interest to so that they hopefully don't go wandering off and getting lost - Reduced the range at which an AI will decide that it is lost before it will attempt to return to the center of a galaxy.
Items - Increased Primal Lion thruster docking More.... | | | | February 11th, 2010 |
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- Reduced the size of Fine Tuned Mercurian Pharos - Added Snipers Spotty Beam - Increased visibility from flares - Blueprints will now say [Neurobound] if the item they create is neurobound - Fixed a server crash - Fixed an exploit that could occur with zero shields - Fixed the radar mods to what they were supposed to be before they accidentally got messed up - Changed some of the AI's that had Adum's radar to have flarite instead, since adum's radar got changed to level 99 - Reduced AI range of interest to 20k - Removed velocity from blackboxes - Fixed the bug with the translocator - Reduced the range More.... | | | | February 4th, 2010 |
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* Smooth shields and smooth energy. Instead of things that generate shields and energy giving a chunk every second or so and things that draw energy take away a chunk every second or so and constantly sending updates to the client, calculate a total energy per second and shields per second and send that to the client as well as use it for the server. Shields and energy will smoothly go up or down on both client and server. Type "/charging" to see your current eps and sps. * Reworking of Sniper skills. (See Dev notes thread) * Added +1% damage per More.... | | | | December 21st, 2009 |
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- Added in Xmas drops - Added new Rattie Moe ship and stats - Reduced stats on the Midas Touch and gave Midas the Meaner Midas Touch - Improved vision on high level radars by about 50%, reduced detection by about 33%, slightly adjusted sizes and electric costs of radars according to More.... | | | | December 14th, 2009 |
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Patch Notes:
*Fixed the recent crash cause related to the /like More.... | | |
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| Copyright © 2004-2008 Star Sonata LLC |
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