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Team:
Rank: Director Main: Casillas Level: 6 Joined: Sat Nov 12, 2011 7:03 pm Posts: 706 |
Basically this would solve a few problems in the SS community:
- Dev/Player communication on future content/direction of the game - Platform for voicing well-developed ideas without immature flames - New perspectives on gameplay and adapting to C2 My suggestion for a newsletter would contain a selection of SS-related forum content, with some player-contributed articles, trade listings, political updates, and dev feature. Keeping it simple, here is the proposed layout: Title/Intro/Contents Self-explanatory DevTalk Column Interview with a dev (rotating around all the devs) PatchDay Explains the patch notes/what actually went in game etc. Player written articles Opinion columns on anything in-game related. Suggestion Selection Top suggestions of the week Team Politics Update on new teams/wars/alliances/etc Trade Postings Latest posts in Trade Nothing too massive, just a bit of interesting reading every week and an excuse to squeeze information out of the developers. Would need a bunch of people to contribute, and then we flick it off to the email list every week. Thoughts? EDIT: 3.14159 wrote: There is already something in the works to improve the communication between Players & Devs. Something that got finalized in the wee hours of this morning here in the states. I'm REALLY excited about it and hope to get you guys more information and make a formal post later on this evening. _________________ Giovani dos Santos ... Olé! Last edited by Madridista on Fri Dec 16, 2011 3:45 pm, edited 1 time in total. |
Fri Dec 16, 2011 4:05 am |
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Main: Bastamental
Level: 3586 Joined: Mon Jan 24, 2011 9:14 pm Posts: 2395 Location: Behind you |
100% Voted yes! Implement Meow. Btw, are you talking about paper newsletter or email?
_________________ "Just wait till' I get my hermes..." Jiraque wrote: It's a seer thing. Paxx wrote: Use that yellow thingy on that zerk! |
Fri Dec 16, 2011 4:07 am |
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Team:
Rank: Director Main: Casillas Level: 6 Joined: Sat Nov 12, 2011 7:03 pm Posts: 706 |
Bastamental wrote: 100% Voted yes! Implement Meow. Btw, are you talking about paper newsletter or email? I'm assuming this would be player-run with dev-input (unless they liked it) and it would be sent via email. _________________ Giovani dos Santos ... Olé! |
Fri Dec 16, 2011 4:08 am |
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Main: Bastamental
Level: 3586 Joined: Mon Jan 24, 2011 9:14 pm Posts: 2395 Location: Behind you |
Im no email reader, but this sounds cool.
_________________ "Just wait till' I get my hermes..." Jiraque wrote: It's a seer thing. Paxx wrote: Use that yellow thingy on that zerk! |
Fri Dec 16, 2011 4:10 am |
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Team:
Rank: Director Main: Casillas Level: 6 Joined: Sat Nov 12, 2011 7:03 pm Posts: 706 |
Bastamental wrote: Im no email reader, but this sounds cool. You can always print it ^^ _________________ Giovani dos Santos ... Olé! |
Fri Dec 16, 2011 4:22 am |
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Main: Bastamental
Level: 3586 Joined: Mon Jan 24, 2011 9:14 pm Posts: 2395 Location: Behind you |
Im not a newspaper reader either xD
_________________ "Just wait till' I get my hermes..." Jiraque wrote: It's a seer thing. Paxx wrote: Use that yellow thingy on that zerk! |
Fri Dec 16, 2011 4:33 am |
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Content Dev
Team:
Rank: Director Main: Blue Dwarf Level: 2067 Joined: Fri Apr 29, 2011 5:39 pm Posts: 3336 |
Noted
_________________ "What you mean you killed him cha cha cha?!" Support |
Fri Dec 16, 2011 7:50 am |
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Team:
Rank: Main: goett Level: 2156 Joined: Mon Mar 16, 2009 1:36 pm Posts: 1832 |
Good stuffs. I'd do politic trade maybe dev talk.
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Fri Dec 16, 2011 8:40 am |
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Content Dev
Team:
Rank: Soldier Main: MissBageese Level: 2000 Joined: Thu Sep 15, 2011 12:01 am Posts: 38 |
There is already something in the works to improve the communication between Players & Devs. Something that got finalized in the wee hours of this morning here in the states. I'm REALLY excited about it and hope to get you guys more information and make a formal post later on this evening.
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Fri Dec 16, 2011 11:14 am |
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Team:
Rank: Main: thebattler36 Level: 2015 Joined: Sun Apr 24, 2005 3:24 am Posts: 2211 Location: Glasgow, Scotland |
Good to hear. I hope it continues longer than player-dev meetings did. They were a good concept but flawed in that they took up too much dev time.
_________________ Octo wrote: QFT Octo either owned the fish initially, or scooped it when he podded any/all of the above. |
Fri Dec 16, 2011 11:18 am |
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Member
Main: yellow
Level: 1946 Joined: Mon Nov 03, 2008 10:16 pm Posts: 1247 Location: Crayola© |
Great idea! On a side note, I am up for helping to write it. Just send me a PM!
_________________ SerjicalStrike wrote: Peter Pan had a child army and you didn't complain about him. But when a black man does it... |
Fri Dec 16, 2011 4:01 pm |
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Team:
Rank: Main: brandonTC.. Level: 3210 Joined: Fri Apr 18, 2008 8:52 pm Posts: 262 Location: Dallas Georgia |
One slight problem... most of the SS playerbase is quitting.
_________________ [quote="Macedonn"] Well Me being Me, i said... fuck that shit, and did what i please [/quote] |
Fri Dec 16, 2011 8:04 pm |
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Main: Assassinat3r
Level: 2460 Joined: Thu Mar 16, 2006 1:43 am Posts: 2057 Location: Astora |
brandontc wrote: One slight problem... most of the SS playerbase is quitting. The weak go first, but the strong, the strong survive! We are strong! Us survivors are the master race! The epitome of gamers! Hopelessly addicted gamers! _________________ Did you praise the sun today? |
Fri Dec 16, 2011 11:19 pm |
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Team:
Rank: Main: the speed of dark Level: 2833 Joined: Sun Nov 05, 2006 12:42 am Posts: 707 Location: University of Texas at Austin |
assasinat3r wrote: brandontc wrote: One slight problem... most of the SS playerbase is quitting. The weak go first, but the strong, the strong survive! We are strong! Us survivors are the master race! The epitome of gamers! Hopelessly addicted gamers! _________________ |
Sat Dec 17, 2011 2:45 am |
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Team:
Rank: Main: DemonBlood Level: 1761 Joined: Tue Jul 01, 2008 1:09 am Posts: 6908 Location: Guantanamo Bay |
assasinat3r wrote: brandontc wrote: One slight problem... most of the SS playerbase is quitting. The weak go first, but the strong, the strong survive! We are strong! Us survivors are the master race! The epitome of gamers! Hopelessly addicted gamers! no, we move on to another plane MARTIN MARTIN MARTIN if SS wants to survive it needs a drastic change, the admins need to play skyrim, take notice of how the game is paced, and rework SS to give similar freedom it doesnt matter if the AI are significantly weaker than players. as long as the player fights are balanced the multiplayer aspect of the game will keep them playing, and the current grind needed to reach the endgame is a huge barrier to new players, drastic times call for drastic measures but to act without knowing your options is stupid JEFF, GO PLAY SKYRIM. SS has an advantage over skyrim anyway, killing another player in SS for the first time (in a fair fight) is a hell of alot more of a rush than killing a dragon or any kind of AI |
Sun Dec 18, 2011 12:53 am |
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