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Rank: Main: Myth Level: 3194 Joined: Fri Feb 24, 2006 1:23 pm Posts: 191 |
Part:1 //Basic Gear
you will mainly need low Vis gear and Wep's 20 but you can do with out it if u have the right equipment and ship. Sheilds:(is the good for seer u mainly need a sheild that is low vis and + speed for agility) Lunar Blockade tec:12 size:55 bank:2,750 regn:70 elec:10 vis:14 Twilight Blockade tec:18 size:35 bank:4,250 regn:70 elec:20 vis:15 +10%speed Eclipse Blockade tec:20 size:35 bank:5,000 regn:75 elec:25 vis:15 +15%speed http://www.lyceumarchives.com/wiki/Shields Engine: (there is alot of good Engines in SS but most of them will cost quite a bit) Purgatory Thrust Tec:15 Size:68 Thrust:1,275 Turn400 Vis: 4 UrQa KoQuii Vazuk Tec:15 Size:15 Thrust:2,700 Turn735 Vis:4 Bule Blackness Tec::18 Size:60 Thrust:3,150 Turn785 Vis:8 Bule Abadi Darkness Tec:19 Size:60 Thrust:3,700 Turn1,035 Vis:4 (when Tec 20 comes out ofcouse) Qua Vazuk Tec:20 Size:30 Thrust:6,000 Turn1,500 Vis:7 UrQa Qi Vazuk Tec:20 Size:60 Thrust:5,200 Turn2,035 Vis:4 http://www.lyceumarchives.com/wiki/Engines Energy: Obsidian Ionizer Tec:17 Size:38 Bank:3200 Regn:225 Vis:0 Fire of the Gods Tec:19 Size84 Bank:4000 Regn:400 Vis:0 (requires prom) your best option is this Aku'Qa Tec:20 Size:44 Bank:4500 Regn:290 Vis:0 http://www.lyceumarchives.com/wiki/Energy a good Radar is always helpfull as seer mainly in pvp verses other seer's tho Tunnel Vision tec:18 size:40 Vision:2,200 Detect:4,500 Elec:10 vis:5 or Inverto Radar tec:14 size:8 Vision:2,000 Detect:4,000 Elec:14 vis:100 ( a FT Inverto radar is also good) or any passive radars will so vs ai and pvp http://www.lyceumarchives.com/wiki/Radars The ultimate Seer needs a good cloak Cloaks: Vazaha AdumbrationTec:4 Size:23 Cloak:89% Elec:21 Shrouding Channeler Tec:9 Size:25 Cloak:94% Elec:20 (also requires seer7 u get this from the seer mission's ( gives +5%nrg regn)) Panther Darkness Tec:20 Size:30 Cloak:95% Elec:150 http://www.lyceumarchives.com/wiki/Cloaks Items: Seer Rift Generator this is like a PWI but worp's you behind the enemys Stats: Max distance: 1000 Base electrity cost: 0 Failure rate: 20% (Neuro bound) Required 15 in Seer Tec:15 Size15 Overloader Stable 5 (this item you get with the copper missions and u need to get this asap if would arnt using a builden wep) Stats: Dmg +40% RoF - 24% Range -8% Elec:25 Tec:16 size:16 and Gear Glue in a no brainer! Part:2 //Ships & Weps Tec 16 ships is: Fstinger (Faranji Stinger) Ruin Extract -- 3,100,000,000 (3.1b) Market Price ~3.5b-4b * Hull: 250 * Max Speed: 130 * Size: 39 * Visibility: 10 * Augmenters: 3 * Weapons: 2 * Protections: 50% Protection from Laser 75% Protection from Heat 75% Protection from Radiation 50% Protection from Surgical 25% Protection from Mining * Light Fighter * Improves: +40% Shield, +20% Damage, +40% Thrust, +40% Range * Weight: N/A * Description: Rare alien technology * Docking Speed: N/A * Inbuilt Weapon: Lance, 400 Damage, 500 Range, 2.5s Recoil, 1200 Elec, T14, size 10. "Pierce the heart" http://www.lyceumarchives.com/wiki/Faranji_Stinger This ship is best for a new upincomming seer you need a OL as well in this ship Dastardly Tec:11 Size:2 Dmg:100% RoF:0% Range:-25% Titan Tec:20 Size:2 Dmg:100% RoF:0% Range:45% another T16 ship you can use but you will need Wep's 20 this ship is called: A BSS (Bule Super Sidhe) Market Price ~1-2b * Hull: 450 * Max Speed: 85 * Size: ?? * Visibility: 7 * Augmenters: 4 -- 3 spare slots, 1 inbuilt Terror aug or Sup Combi aug (see below) * Weapons: 3 * Protections: o 10% from Energy o 10% from Heat o 10% from Laser o 10% from Mining o 10% from Physical o 10% from Surgical o 10% from Radiation * Heavy Fighter * Built in Items: Terror Engine Thrust 5200, Turning 1035, Vis 4, Tech 18, Size 60 * Weight: 261000 * Description: They say this ships screams preceed death * Item Form Size: 900 Older version will have the Sup combi inbuilt. Newer version have the Terror aug, a slightly nerfed Sup Combi. Terror aug stats: * +30% Shield * +57% Energy * +10% Speed * +15% Turning * +15% Damage * +10% Elec * +30% Thrust * -10% vis * +10% Tracking * -30% Radar http://www.lyceumarchives.com/wiki/Bule_Super_Sidhe These Ships are good for seer becouse thy are fast and agile heres a few aug setups that you might what to think about using Space Blue Gamma / 2Athena(+)'s Qokuji/2Athena(+)'s SBG:Energy +90%, Turning +20%, Damage +20%, Thrust +20%, Vis -60%, Rate of Fire -33%, Radar +50% Athena Shield +50%, Damage +24%, Radar +200% Athena+ Shield +50%, Damage +36%, Radar +200% Qokuji:Shield +40%, Damage +15%, Visibility -50% http://www.lyceumarchives.com/wiki/Augmenters Tec 20 ships is: Panter this is a good seer ship becouse it has a tweak The panther ambush item that comes built-in on this ship increases recoil by 400 percent, decreases visibility by 99.8 percent for 8 seconds, increases damage by 100 percent for 7 seconds, and deactivates itself for the next 45 seconds. # Hull: 250 # Max Speed: 135 # Size: 64 # Visibility: 25 # Augmenters: 4 # Weapons: 5 # Protections: * 67% from Laser * 10% from Energy * 44% from Mining * 44% from Physical * 32% from Heat * 32% from Surgical # Light Fighter # Inbuilt Item(s): Panther Ambush # Improves: Hostility -10%, Damage +10% # Weight: 525,000 # Description: 'Stealth Kill.' # Item size: 500 http://www.lyceumarchives.com/wiki/Panther some aug setup is: (Spacy) sup combi / zeus(+) / Athena(+) / Qa (Spacy) sup combi / 2athena(+)'s / Qa Hera(+) / 2athena(+)'s /Qa Hera(+) / Zeus+ / Athena(+) / Qa Seer Mastery / 2Athena(+)'s / Hera(+) Seer Mastery / 2Athena(+)'s / (Spacy) sup combi Stats on these augs: Athena Shield +50%, Damage +24%, Radar +200% Athena+ Shield +50%, Damage +36%, Radar +200% Seer Damage +15%, Visibility -50%, Radar +70%, Hostility -30%, Critical Hit Strength +30% Superior combi Shield +25%, Energy +22%, Speed +10%, Turning +12%, Damage +15%, Energy Recharge +18%, Thrust +25%, Capacity +10%, Tracking +18%, Radar -25%, Range: +5% spacy Superior combi Shield +25%, Energy +22%, Speed +10%, Turning +12%, Damage +15%, Energy Recharge +18%, Thrust +25%, Capacity +15%, Tracking +18%, Radar -25%, Range: +5% Hera Energy +50%, Speed +30%, Turning +30%, Thrust +50%, Hull Space +10%, Tracking +45%, Radar -25% Hera+ Energy +60%, Speed +40%, Turning +33%, Thrust +55%, Hull Space +15%, Tracking +50%, Radar -22% Qa Shield +40%, Damage +20%, Energy Recharge +20%, Vis -60% http://www.lyceumarchives.com/wiki/Augmenters Weps u need weps 20 fot these this wep is good close shot wep dose alot of dmg in 1 burst with not much elec being used compared to others and good size as well Venusian Jackhammer Tec:20 Size:90 Dmg:640x2 Range100 Rec:1.95 Dmg type:Energy Elec:2240 good range wep biggers size than others and more elec but better dmg than the Vjack Venusian Pulse Gun Tec:20 Size:100 Dmg:1600 Range400 Rec:2 Dmg type:Energy Elec:4800 nearly all seers use this wep becouse it is high dmg and low elec Mercurian Disentegrator Tec:20 Size:100 Dmg:1030x2 Range80 Rec:2.35 Dmg type:Energy Elec:3605 only one seer uses this wep (me) iv found it is a good range and dmg wep but the ele and size is pritty bad Mpulse Tec:20 Size:130 Dmg: 2000 Range 425 Rec:2secs Dmg type: Energy Elec:6000 this wep is good rnage ok dmg and good ele for the dmg it dose this wep is best vs SD's in pvp and killing panters Mercurian Emission Tec:20 Size:115 Dmg:715 Range400 Rec:1.75 Dmg type:Laser Elec:2145 http://www.lyceumarchives.com/wiki/Weapons Part:3 lvling lvl up to lvl 100 then u can get a Fstinger then u sould beable 2 easly kill SBG's with the builden wep then after u get all ur skills up u sould be able to kill BG's to lvl 550 then u can get wep20 after u have picked ur wep from Vjack / Vpulse / MD / Mpule u sould be able to go out and kill alot of ai i must warn u if u see a high vis gal in worp3 RUN FOR COVOR! doing dgs with high vis lvls iv found that nearly all high vis dg gals u will get normal vis ~ 6k -10k u can lure the ai with a homing becon then when the ai gets out where to kill it always bring diffs. with pvp u need to bring grav dis becouse ppl feeel the need to tractor you for some reson when u can line up a perfect shot u must take it part:4 Seer Mssions the 1st mission u buy the item in the ai base in shadow at all trade u would highly recommend getting the seer rift and the shrouding cloak well that is it for my guids now i think it is ok being my 1st guide but have fun out thr if u are going seer and the most fun u will ever have is seer vs seer fight's http://www.lyceumarchives.com/wiki/Seer_Missions |
Thu Sep 18, 2008 11:05 am |
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Main: Scybot 010
Level: 5469 Joined: Thu Jul 13, 2006 2:29 am Posts: 605 |
You might want to use different colors and underlined/fat text to improve readabilty and please, don't write "u" and watch your grammar some more. And, how's a level 100 going to afford a fstinger?
_________________ "You can sit and bitch, and moan, and cry and complain. You can sit and tell others how poorly you think things are run, but in the end, you are less useful than the problem itself." The Voomy One wrote: Vista is evil. Upgrade to XP |
Thu Sep 18, 2008 2:55 pm |
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Main: Nyarlathotep
Level: 1854 Joined: Mon Aug 22, 2005 8:17 am Posts: 3978 Location: Classified |
Seer is not a class for a tightwad, it needs lots of money. There really IS no cheap seer ship.
_________________ Dorin Nube wrote: Nipples aren't the only danger here. |
Sun Sep 21, 2008 8:28 pm |
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over 9000!
Team:
Rank: Councilor Main: Churchill Level: 5620 Joined: Sat Dec 09, 2006 10:36 pm Posts: 11706 |
yugioh124 wrote: Seer is not a class for a tightwad, it needs lots of money. There really IS no cheap seer ship. there's a cheap zerker setup that works as well as seer with the same stealth stats SBG+4HTL and aug setup = stealth zerker :O _________________ Salt Assault drew this conclusion from the latest devblog. [img]http://oi62.tinypic.com/33208ex.jpg[/img] |
Mon Sep 22, 2008 1:20 am |
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Main: Scybot 010
Level: 5469 Joined: Thu Jul 13, 2006 2:29 am Posts: 605 |
SBG with HTLs? what are you going to level on, zebus?
_________________ "You can sit and bitch, and moan, and cry and complain. You can sit and tell others how poorly you think things are run, but in the end, you are less useful than the problem itself." The Voomy One wrote: Vista is evil. Upgrade to XP |
Mon Sep 22, 2008 11:38 am |
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over 9000!
Team:
Rank: Councilor Main: Churchill Level: 5620 Joined: Sat Dec 09, 2006 10:36 pm Posts: 11706 |
longname wrote: SBG with HTLs? what are you going to level on, zebus? i think it was HTLs, it had full tracking and good dps _________________ Salt Assault drew this conclusion from the latest devblog. [img]http://oi62.tinypic.com/33208ex.jpg[/img] |
Tue Sep 23, 2008 1:39 am |
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Team:
Rank: Main: Myth Level: 3194 Joined: Fri Feb 24, 2006 1:23 pm Posts: 191 |
to be in all fiarness to all other class's seer is cheap compared to DM or FC
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Tue Sep 23, 2008 10:20 am |
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Main: Nyarlathotep
Level: 1854 Joined: Mon Aug 22, 2005 8:17 am Posts: 3978 Location: Classified |
bobbyj wrote: to be in all fiarness to all other class's seer is cheap compared to DM or FC Nah, I could make a lowbie DM in an AI base ship that could pwn anything my seer alt can, and more if I did missions to get a free celestica. Seer is far more enjoyable than DM, but to make a good one it is more expensive, up there with Sniper and FC. _________________ Dorin Nube wrote: Nipples aren't the only danger here. |
Tue Sep 23, 2008 2:50 pm |
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over 9000!
Team:
Rank: Councilor Main: Churchill Level: 5620 Joined: Sat Dec 09, 2006 10:36 pm Posts: 11706 |
bobbyj wrote: to be in all fiarness to all other class's seer is cheap compared to DM or FC my mid game setup is 15b, without the 1b for slave tweaking, another b from cap cores and better weps, and another b as a buffer in gg costs _________________ Salt Assault drew this conclusion from the latest devblog. [img]http://oi62.tinypic.com/33208ex.jpg[/img] |
Wed Sep 24, 2008 1:02 am |
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Team:
Rank: Director Main: ReturnOfZimidy Level: 2629 Joined: Sun Jan 29, 2006 1:16 pm Posts: 169 |
Battlecruiser23 wrote: bobbyj wrote: to be in all fiarness to all other class's seer is cheap compared to DM or FC my mid game setup is 15b, without the 1b for slave tweaking, another b from cap cores and better weps, and another b as a buffer in gg costs Why do we care? Great guide by the way, had fun reading it. _________________ Nothing in life is certain except Death and Taxes. |
Wed Sep 24, 2008 2:15 pm |
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Main: Immortal Paladin
Level: 207 Joined: Mon Jun 23, 2008 11:19 pm Posts: 48 |
Battlecruiser23 wrote: bobbyj wrote: to be in all fiarness to all other class's seer is cheap compared to DM or FC my mid game setup is 15b, without the 1b for slave tweaking, another b from cap cores and better weps, and another b as a buffer in gg costs Except your set up doesn't become useless as soon as you jump into a high vis gal. Or if lag strikes and your crit shot misses the enemy. _________________ "Sod this - all skills in Sol for $10 each, let's go to the pub" BeanSidhe *Staring at admins for C2 preview* Everyone join in! |
Wed Sep 24, 2008 6:24 pm |
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Team:
Rank: Councilor Main: Qu4NtuM Level: 7840 Joined: Tue Dec 20, 2005 5:16 pm Posts: 326 Location: At work... |
Seer is very expensive. Good guide, but unlike DM or FCs, seer at low level is rather worthless since you really need all your subskills for it to work properly. And FC is without a doubt the most expensive.
PS it could use some highlighting. _________________ Julian wrote: In ss we fill breast implants with sand because we are to cheap to purchase silicone. Battlecruiser23 wrote: I have reasons for why I do things. |
Wed Sep 24, 2008 7:38 pm |
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over 9000!
Team:
Rank: Councilor Main: Churchill Level: 5620 Joined: Sat Dec 09, 2006 10:36 pm Posts: 11706 |
zimidy wrote: Battlecruiser23 wrote: bobbyj wrote: to be in all fiarness to all other class's seer is cheap compared to DM or FC my mid game setup is 15b, without the 1b for slave tweaking, another b from cap cores and better weps, and another b as a buffer in gg costs Why do we care? Great guide by the way, had fun reading it. to show that FC is expensive. _________________ Salt Assault drew this conclusion from the latest devblog. [img]http://oi62.tinypic.com/33208ex.jpg[/img] |
Thu Sep 25, 2008 1:00 am |
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Team:
Rank: Director Main: ReturnOfZimidy Level: 2629 Joined: Sun Jan 29, 2006 1:16 pm Posts: 169 |
Quantum are you ever going to get new slaves.
_________________ Nothing in life is certain except Death and Taxes. |
Thu Sep 25, 2008 10:31 am |
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over 9000!
Team:
Rank: Councilor Main: Churchill Level: 5620 Joined: Sat Dec 09, 2006 10:36 pm Posts: 11706 |
zimidy wrote: Quantum are you ever going to get new slaves. no. he'll never use capital ships. and those tiny terrors are evil in pvai. _________________ Salt Assault drew this conclusion from the latest devblog. [img]http://oi62.tinypic.com/33208ex.jpg[/img] |
Thu Sep 25, 2008 10:59 am |
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