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Joined: Fri Sep 27, 2013 11:37 am Posts: 400 |
Discussion topic for post: http://www.starsonata.com/announcements ... 1-09-2017/
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Tue Nov 07, 2017 11:29 am |
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Team:
Rank: Soldier Main: Horacio Level: 5678 Joined: Sat Sep 17, 2016 3:58 pm Posts: 64 Location: England |
From Oct 18th Dev Blog:
Quote: We are also creating missions to allow you to turn in excess Spirit and “Hoberian” augmenter blueprints for another chance at the one you want. Don't see it in the notes, is this still happening? _________________ Old Player, formally known as Nathaniel Lightning You're free to call me Nath if you wish Janussi/Horacio/Jenkins/Hutchinson/Quillan |
Tue Nov 07, 2017 12:02 pm |
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over 9000!
Main: enkelin
Level: 5600 Joined: Wed Aug 01, 2007 12:28 pm Posts: 11109 |
NattoKilla wrote: From Oct 18th Dev Blog: Quote: We are also creating missions to allow you to turn in excess Spirit and “Hoberian” augmenter blueprints for another chance at the one you want. Don't see it in the notes, is this still happening? Excluded due to an oversight but slated for Friday's patch (day before reset). _________________ Hi, I'm Anil, a long-time player turned developer. I am Star Sonata's lead content developer, which means that I run weekly dev meetings and make sure that any proposed changes to the game receive proper review before going live. http://www.starsonata.com/features |
Tue Nov 07, 2017 9:18 pm |
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Team:
Rank: Officer Main: Fyuryus Level: 3451 Joined: Sat Mar 06, 2010 5:45 pm Posts: 496 Location: Rockford, IL |
Don't forget to patch in whatever it is that you need to ensure accounts can be unbanned.
_________________ [IMG]http://i444.photobucket.com/albums/qq168/Spartan2529/SS%20is%20a%20collection%20of%20Bugs_zps3jpsx73s.png[/IMG] |
Thu Nov 09, 2017 2:16 am |
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over 9000!
Main: enkelin
Level: 5600 Joined: Wed Aug 01, 2007 12:28 pm Posts: 11109 |
Fyuryus wrote: Don't forget to patch in whatever it is that you need to ensure accounts can be unbanned. I don't believe the unbannings are predicated on any patch. _________________ Hi, I'm Anil, a long-time player turned developer. I am Star Sonata's lead content developer, which means that I run weekly dev meetings and make sure that any proposed changes to the game receive proper review before going live. http://www.starsonata.com/features |
Thu Nov 09, 2017 9:25 am |
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Team:
Rank: Officer Main: Fyuryus Level: 3451 Joined: Sat Mar 06, 2010 5:45 pm Posts: 496 Location: Rockford, IL |
anilv wrote: Fyuryus wrote: Don't forget to patch in whatever it is that you need to ensure accounts can be unbanned. I don't believe the unbannings are predicated on any patch. Unless plans have changed. Which I wouldn't be surprised. |
Thu Nov 09, 2017 1:32 pm |
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over 9000!
Main: enkelin
Level: 5600 Joined: Wed Aug 01, 2007 12:28 pm Posts: 11109 |
Ah ok, I wasn't aware of that.
_________________ Hi, I'm Anil, a long-time player turned developer. I am Star Sonata's lead content developer, which means that I run weekly dev meetings and make sure that any proposed changes to the game receive proper review before going live. http://www.starsonata.com/features |
Thu Nov 09, 2017 2:01 pm |
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Team:
Rank: Operator Main: Rendghast Level: 3504 Joined: Sat Jan 03, 2015 12:47 am Posts: 512 |
* Space Blue Gamma’s now deploy Space Blue Alpha Prototype Fighters instead of Space Blue Alpha Fighters, this means their fighters no longer do extremely high amounts of damage
http://wiki2.starsonata.com/index.php/S ... e_Fighters Summary Obtain a sample Space Blue Aplha Fighter for Constable Roderick This change effectively renders the entire space blue fighter line unobtainable. And no, changing the mission will not fix it, as the Blue Gammas currently launch BOTH fighters in their bay leaving nothing to turn in when you cap them. Also, did the Rogue Researcher mission get moved out of End of the Universe? Cause perilous space is a hell of a spot to put a tech 12 mission point. _________________ |
Sat Nov 11, 2017 3:46 am |
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over 9000!
Main: enkelin
Level: 5600 Joined: Wed Aug 01, 2007 12:28 pm Posts: 11109 |
We could make the mission take a prototype fighter instead. What's the Rogue Researcher mission for?
_________________ Hi, I'm Anil, a long-time player turned developer. I am Star Sonata's lead content developer, which means that I run weekly dev meetings and make sure that any proposed changes to the game receive proper review before going live. http://www.starsonata.com/features |
Sat Nov 11, 2017 3:53 am |
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Team:
Rank: Operator Main: Rendghast Level: 3504 Joined: Sat Jan 03, 2015 12:47 am Posts: 512 |
anilv wrote: We could make the mission take a prototype fighter instead. What's the Rogue Researcher mission for? You would need to add a third or possibly fourth fighter to the gammas as they currently luanch all their fighters the minute you shoot them. I am not aware of any mechanic to capture stunned fighters, but then i might simply be unaware of it. http://wiki2.starsonata.com/index.php/S ... Researcher The mission requires you to go to end of the universe to find the researcher, and is the precursor to the mission where you get the tech 12 Space Blue Alpha Blueprint (i think, that wiki is really, really old, working on it). In any case, this effectively places all the Energy fighters except Slumber behind a pay wall. I had asked that the mission be changed, but since i cannot get the fighter one done, i cannot check if it was. _________________ |
Sat Nov 11, 2017 6:08 am |
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over 9000!
Main: enkelin
Level: 5600 Joined: Wed Aug 01, 2007 12:28 pm Posts: 11109 |
This has been addressed (pending patch).
_________________ Hi, I'm Anil, a long-time player turned developer. I am Star Sonata's lead content developer, which means that I run weekly dev meetings and make sure that any proposed changes to the game receive proper review before going live. http://www.starsonata.com/features |
Tue Dec 05, 2017 7:56 pm |
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