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Joined: Mon Jul 19, 2010 1:43 pm Posts: 1352 |
Ye, well this is something that Voom, me and several other devs wanted to do for ages. Hopefully we can load in the new stuff / AI etc and not break everything ~ reward missions / gear etc might take a new uni to pop!
So... here we go:
Anyhow ~ I've not forgotten Gunners, but MIRVs are a PITA. Grrr. ((And, Uni reset came at a bad time -- I didn't want lots of unfinished stuff going live by accident, so nothing was loaded to test. I'll look at fixing that for you all.)) |
Sat Mar 10, 2012 7:32 pm |
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Member
Main: Evo
Level: 34 Joined: Sat Jul 31, 2010 4:58 am Posts: 2150 |
Sounds awesome, what kind of missions are those btw?
_________________ Original Sybir /GodSteel My custom shader ┌∩┐(◣_◢)┌∩┐ |
Sat Mar 10, 2012 7:43 pm |
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Main: Sceadu
Level: 1913 Joined: Fri Jun 06, 2008 11:38 pm Posts: 1381 |
I'm guessing that they're fairly simple go and kill things missions. However, I hope they at least point you in the right direction, or they'll be quite annoying trying to find your next objective!
_________________ http://www.fanfiction.net/u/1408128/Demiser_of_D landswimmer wrote: ALL HAIL CYG THE MESSIAH! |
Sat Mar 10, 2012 7:45 pm |
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Rank: Peon Main: Camsy Level: 2191 Joined: Fri Nov 28, 2008 6:03 pm Posts: 2214 Location: Sydney, Australia |
Sounds good, I look forward to seeing what appears.
_________________ Blue Dwarf wrote: Statistically, they haven't changed. Except for the beef I gave. |
Sat Mar 10, 2012 8:17 pm |
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Rank: Main: Stabberz Level: 2414 Joined: Sat Mar 03, 2007 10:55 am Posts: 3696 |
AEM, is there a chance that you can just ninja buff Gunner? Like, just change the stats to something that's manageable, then file out the content after?
Thanks for coming back by the way. <3 _________________ Blue Dwarf wrote: In space, no one can hear you cha cha cha. |
Sat Mar 10, 2012 8:17 pm |
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Team:
Rank: Main: playerboy345 Level: 3084 Joined: Sat Jul 04, 2009 10:25 am Posts: 4062 Location: The Netherlands |
Aurora Ex Machina wrote: [*]60 vanilla missions from level 50 > 2000 Guess I should stop levelling! _________________ JeffL wrote: because we can and it looks really cool The Voomy One wrote: Quote: Runescape, Allows you to change your name every 30 days. Runescape sucks so it doesnt count |
Sun Mar 11, 2012 5:02 am |
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Member
Team:
Rank: Main: DefQon1 Level: 5100 Joined: Fri Feb 12, 2010 9:28 am Posts: 2642 |
playerboy345 wrote: Aurora Ex Machina wrote: [*]60 vanilla missions from level 50 > 2000 Guess I should stop levelling! i think i should start _________________ Original 666kane666. |
Sun Mar 11, 2012 4:03 pm |
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Team:
Rank: Officer Main: Maxathron Level: 4065 Joined: Sat Jan 21, 2006 11:16 am Posts: 5804 |
At this rate my gunner/sniper will be higher level by marking ai in my galaxies.
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Sun Mar 11, 2012 6:56 pm |
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Main: Assassinat3r
Level: 2460 Joined: Thu Mar 16, 2006 1:43 am Posts: 2057 Location: Astora |
This looks quite nice.
_________________ Did you praise the sun today? |
Wed Mar 14, 2012 12:14 am |
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Joined: Mon Jul 19, 2010 1:43 pm Posts: 1352 |
urzaserra256 wrote: I think there is something wrong with the mission lockouts in that completing a mission is locking out that entire tier rather then just that mission. These missions should have an individual 7 day lockout. Hmm, looks like the <REPEATABLE> tag broke it. Fixing ASAP. |
Fri Mar 30, 2012 9:40 am |
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Team:
Rank: Peon Main: Camsy Level: 2191 Joined: Fri Nov 28, 2008 6:03 pm Posts: 2214 Location: Sydney, Australia |
Not sure if intensional but I get the mission targets on top of playerships as well as ai. For example I have the inferno mission, and someones trade slave will have the target on top.
_________________ Blue Dwarf wrote: Statistically, they haven't changed. Except for the beef I gave. |
Sun Apr 01, 2012 4:43 am |
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Joined: Mon Jul 19, 2010 1:43 pm Posts: 1352 |
Camsy wrote: Not sure if intensional but I get the mission targets on top of playerships as well as ai. For example I have the inferno mission, and someones trade slave will have the target on top. This is an unfortunate effect of it targeting a hull type, rather than a spawner name. There's lots of reasons for it, the bottom line being ~ "fixed next uni". [edit] HAL totally fixed the issue without re-writes. So much thanks |
Sun Apr 01, 2012 5:52 am |
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Member
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Rank: Officer Main: topbuzzz Level: 8015 Joined: Sun Dec 21, 2008 12:31 pm Posts: 4347 |
who is badalien1
I gotta kill some of them for the mf suqqa mission |
Sun Apr 01, 2012 12:05 pm |
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Joined: Mon Jul 19, 2010 1:43 pm Posts: 1352 |
sabre198 wrote: who is badalien1 I gotta kill some of them for the mf suqqa mission You just answered your own question there. MF Suggas = either the level 510 or 750 DG ones. |
Sun Apr 01, 2012 12:36 pm |
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Member
Team:
Rank: Officer Main: topbuzzz Level: 8015 Joined: Sun Dec 21, 2008 12:31 pm Posts: 4347 |
that was my subtle way of saying the mission text was broken the bit at the bottom says kill (whatever #) of $badalien1
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Sun Apr 01, 2012 12:54 pm |
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