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Team: Red Faction
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Post Re: Gunners ~ Come GET SOME!
zhuang281 wrote:
Aurora Ex Machina wrote:

Lancers - I can look at them. HF gunners usually have ~ 70k bank if they're augged for missiles [PtE + CaL?]. However, there's no way to prevent them using their warhead once they get close ~ and if they hung around, they're quite squishy. I'll look at giving them a RoF / Range boost on the weapon.


I notice you don't mention MIRVs or Bunkerbusters - not got them, or simply they're good so you're not complaining? ;)


Well I use alot of missiles on my HF Gunner and it is augged CaZ Vulture Alby


I have 2 CaL QA on my Reaver+. Only like 40k or so bank, but I can power weapons and missiles. As for getting close; you'll never see me so I can hardly be squishy(not to mention I has a lot of Shields and my resists are sexiful..

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Sat Apr 21, 2012 8:04 pm
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Team: Deep Space Federation
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Post Re: Gunners ~ Come GET SOME!
My PBF will still wreck your R+. :mrgreen:

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Sat Apr 21, 2012 8:59 pm
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Post Re: Gunners ~ Come GET SOME!
If AEM's quit... who do I talk to about beefing up my warship? :P

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Sun Apr 22, 2012 12:29 am
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Team: Axis Industries
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Post Re: Gunners ~ Come GET SOME!
SMW?


Sun Apr 22, 2012 12:34 am
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Team: The Forgotten Colonies
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Post Re: Gunners ~ Come GET SOME!
any word?

From what i can tell there are still some missiles that dont work

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Mon Apr 23, 2012 4:05 am
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Post Re: Gunners ~ Come GET SOME!
Power Player wrote:
any word?

From what i can tell there are still some missiles that dont work

What exactly doesn't work? I can apply hotfixes, though I lack the experience to properly balance missiles

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Mon Apr 23, 2012 5:28 am
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Post Re: Gunners ~ Come GET SOME!
From what ive used so far:

Disrupter: -Shield regen tweak
Interferance: -Radar tweak

Both those missiles don't seem to apply any tweak at all

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Mon Apr 23, 2012 5:59 am
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Post Re: Gunners ~ Come GET SOME!
viewtopic.php?f=92&t=51729

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Mon Apr 23, 2012 6:05 am
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