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Content Dev
Team:
Rank: Soldier Main: MissBageese Level: 2000 Joined: Thu Sep 15, 2011 12:01 am Posts: 38 |
NewFound wrote: Base building missions need to be extremely well layied out and put a lot of emphasis on colony building, empire creation and be heavily story line based. That's my hope. =) I was brought on with the idea that I'd help make some of the lower level content & base building is my main focus. I'm hoping to have a preview of my new base tutorial zone by the time the 1 week temp universe starts (though don't quote me on that, my non-ss life is fairly busy), and then use that week to fix up stuff. If I do this right we should be able to expand on this zone in the future and create more base focused content. Once I have something fairly concrete I'll show it off, and I'd love to get any feedback you all have. |
Thu Oct 27, 2011 2:58 pm |
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Team:
Rank: Main: Radia Level: 1100 Joined: Wed Oct 10, 2007 6:04 pm Posts: 6410 Location: q3dm17 |
You can get multiple levels from one mission, thankfully. I was getting about 1.8k exp from the pax exploration missions. It was fun listening to the doubled level up noise.
_________________ Jey123456 wrote: That will happen in a future closer than most futures. No Context. Idaten. bageese wrote: We've been against saying any solid dates until we know for sure when something is coming in. |
Thu Oct 27, 2011 3:52 pm |
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Main: Bone Shroud
Level: 40 Joined: Sat Jul 02, 2011 9:44 pm Posts: 296 Location: Rockford, IL, U.S.A |
JeffL wrote: Remote control is perhaps the most powerful skill in the game -- probably contending with drone deployment. It doesn't make sense that you can get it for just a flat few skill points each, and it doesn't make sense that an extremely low level character can put together a massively powerful slave swarm if they have enough money. Requiring pilot 16 to get RC 16 and a large swarm does not seem like it's unreasonable. In client 2 with the new skill point system you have you will need to wait and work quite a bit to even think about slaves. This is about level 50 - 60. Now if you want to require us to also get piloting of this level you won't see anybody with slaves up until they are level 120+. _________________ [quote="Belliaum"]I fear for the future of SS.[/quote] [quote="JeffL"]Come have sex with me in space, my lord. [/quote] Last edited by Shroud on Thu Oct 27, 2011 4:45 pm, edited 1 time in total. |
Thu Oct 27, 2011 4:30 pm |
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Main: Bone Shroud
Level: 40 Joined: Sat Jul 02, 2011 9:44 pm Posts: 296 Location: Rockford, IL, U.S.A |
Blue Dwarf wrote: The money to piece together two Helga slaves or so isn't a lot at all. At low level, AI base gear does fine, and at low level a slave which is a copy of you is 2x your DPS, for 3 or 6 extra SP. Another slave is 3x your DPS. It's like bringing back the old Multifiring skill but making it cost 3SP per level for people without AT or class skills I would say about 10 Mil to build two Helga Slaves from scratch (excluding the cost of skills to use these slaves). The cost is not what i'm going to quest though. It's the amount of skill points needed to even do this. I can't go and look at a list of what each of the skills cost but we have all played the beta and we know that to even get to that point in the game where you will have enough skill points and money two helga slaves would not even help you because at this point whatever AI you are fighting would destroy you regardless. _________________ [quote="Belliaum"]I fear for the future of SS.[/quote] [quote="JeffL"]Come have sex with me in space, my lord. [/quote] |
Thu Oct 27, 2011 4:36 pm |
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over 9000!
Main: enkelin
Level: 5600 Joined: Wed Aug 01, 2007 12:28 pm Posts: 11109 |
trevor54 wrote: JeffL wrote: We are working on fixing the swarms and the difficulty of ships post-Nexus. We are also greatly increasing the XP you get from missions. Great move, although can you still only get a max of one level per mission? Or was that fixed? I'm getting 1.4k+ XP from pax missions now. _________________ Hi, I'm Anil, a long-time player turned developer. I am Star Sonata's lead content developer, which means that I run weekly dev meetings and make sure that any proposed changes to the game receive proper review before going live. http://www.starsonata.com/features |
Thu Oct 27, 2011 6:34 pm |
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Team:
Rank: Councilor Main: Trevor Level: 5369 Joined: Wed Jul 12, 2006 10:01 pm Posts: 4162 Location: Alabama |
anilv wrote: trevor54 wrote: JeffL wrote: We are working on fixing the swarms and the difficulty of ships post-Nexus. We are also greatly increasing the XP you get from missions. Great move, although can you still only get a max of one level per mission? Or was that fixed? I'm getting 1.4k+ XP from pax missions now. Right, but before no matter if you got like 3k XP, you would only gain one level. I am just making sure it's fixed. _________________ Stay strong, live long, and walk humbly. |
Thu Oct 27, 2011 9:09 pm |
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Team:
Rank: Main: Stabberz Level: 2414 Joined: Sat Mar 03, 2007 10:55 am Posts: 3696 |
NewFound wrote: playerboy345 wrote: fuck missions. .. Ignore him. PB brings up a good point. Star Sonata missions suck. They involve killing X amount of Y AI, or bringing Z of W items. They're boring. _________________ Blue Dwarf wrote: In space, no one can hear you cha cha cha. |
Thu Oct 27, 2011 9:48 pm |
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Team:
Rank: Main: thebattler36 Level: 2015 Joined: Sun Apr 24, 2005 3:24 am Posts: 2211 Location: Glasgow, Scotland |
Griffin wrote: NewFound wrote: playerboy345 wrote: fuck missions. .. Ignore him. PB brings up a good point. Star Sonata missions suck. They involve killing X amount of Y AI, or bringing Z of W items. They're boring. you mean like every mission in every mmorpg ever? _________________ Octo wrote: QFT Octo either owned the fish initially, or scooped it when he podded any/all of the above. |
Fri Oct 28, 2011 5:17 am |
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Team:
Rank: Main: playerboy345 Level: 3084 Joined: Sat Jul 04, 2009 10:25 am Posts: 4062 Location: The Netherlands |
thebattler35 wrote: you mean like every mission in every mmorpg ever? yes, some people find missions boring. _________________ JeffL wrote: because we can and it looks really cool The Voomy One wrote: Quote: Runescape, Allows you to change your name every 30 days. Runescape sucks so it doesnt count |
Fri Oct 28, 2011 5:39 am |
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Team:
Rank: Operator Main: Dream Wolf Level: 5855 Joined: Sun Mar 27, 2011 11:31 am Posts: 961 |
playerboy345 wrote: thebattler35 wrote: you mean like every mission in every mmorpg ever? yes, some people find missions boring. So don't do them. |
Fri Oct 28, 2011 7:48 am |
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Team:
Rank: Main: playerboy345 Level: 3084 Joined: Sat Jul 04, 2009 10:25 am Posts: 4062 Location: The Netherlands |
NewFound wrote: playerboy345 wrote: thebattler35 wrote: you mean like every mission in every mmorpg ever? yes, some people find missions boring. So don't do them. I've never said I did any missions did I? _________________ JeffL wrote: because we can and it looks really cool The Voomy One wrote: Quote: Runescape, Allows you to change your name every 30 days. Runescape sucks so it doesnt count |
Fri Oct 28, 2011 7:59 am |
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Team:
Rank: Operator Main: Dream Wolf Level: 5855 Joined: Sun Mar 27, 2011 11:31 am Posts: 961 |
Then why are you complaining about something you don't do? Thats like going to a resturant, ordering some food, then throwing it on the waiter complaining its shit without actually trying it.
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Fri Oct 28, 2011 9:40 am |
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Team:
Rank: Main: playerboy345 Level: 3084 Joined: Sat Jul 04, 2009 10:25 am Posts: 4062 Location: The Netherlands |
NewFound wrote: Then why are you complaining about something you don't do? Thats like going to a restaurant, ordering some food, then throwing it on the waiter complaining its shit without actually trying it. because they want to force us to do missions. _________________ JeffL wrote: because we can and it looks really cool The Voomy One wrote: Quote: Runescape, Allows you to change your name every 30 days. Runescape sucks so it doesnt count |
Fri Oct 28, 2011 10:03 am |
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Team:
Rank: Officer Main: Discharge Level: 2691 Joined: Tue Dec 22, 2009 7:28 am Posts: 1922 |
No, they are giving you the option to do missions for a good amount of experience points instead of only powerleveling on AI.
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Fri Oct 28, 2011 10:07 am |
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Team:
Rank: Operator Main: Dream Wolf Level: 5855 Joined: Sun Mar 27, 2011 11:31 am Posts: 961 |
playerboy345 wrote: NewFound wrote: Then why are you complaining about something you don't do? Thats like going to a restaurant, ordering some food, then throwing it on the waiter complaining its shit without actually trying it. Because they want to force us to do missions. Oh look, I can be a smart arse too. What Urqa said. |
Fri Oct 28, 2011 10:12 am |
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