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Joined: Mon Jul 19, 2010 1:43 pm Posts: 1352 |
Tiny fixes that don't really warrant a post of their own. (Will be used as a master list) - unless otherwise stated, these will go live on the uni restart, not earlier.
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Fri Oct 15, 2010 10:51 am |
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Team:
Rank: Main: Daggoth Level: 3912 Joined: Wed Oct 18, 2006 9:37 pm Posts: 4438 Location: Married to: CSE |
Well I am a player who will notice it...
I was going to build 10 anda drones before reset But noticed the bug... Can't you change it back for this patch tonight please Aurora? <3 Other than that good work You're doing brilliantly Kanga _________________ Illegitimi Non Carborundum |
Fri Oct 15, 2010 11:01 am |
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Joined: Mon Jul 19, 2010 1:43 pm Posts: 1352 |
newman233 wrote: Well I am a player who will notice it... I was going to build 10 anda drones before reset But noticed the bug... Can't you change it back for this patch tonight please Aurora? <3 Other than that good work You're doing brilliantly Kanga If it didn't go live last night, it won't hold until uni restart. I'd suggest installing the BP and ignoring the listing on it - if you follow this recipe, all should be well: Code: <BLUEPRINTITEM>Andaman Drone</BLUEPRINTITEM> <RESOURCES> <ITEM name="Promethium" quantity="200" /> <ITEM name="Ambrosia Protector" noDiscount="yes" quantity="1" /> <ITEM name="Ambrosia Energybank" noDiscount="yes" quantity="1" /> <ITEM name="Andaman Shield Transference" noDiscount="yes" quantity="1" /> <ITEM name="Ambrosia Laser" noDiscount="yes" quantity="1" /> <ITEM name="Ambrosia Radar" noDiscount="yes" quantity="1" /> </RESOURCES> <PERIODICRESOURCES> <ITEM name="Metals" quantity="30000" /> <ITEM name="Rubicite" quantity="2" /> <ITEM name="Gold" quantity="10" /> </PERIODICRESOURCES> <COSTINITIAL>33750000</COSTINITIAL> <COSTPERIODIC>33750000</COSTPERIODIC> </VALUES> </BASE> (i.e. The BP will ignore what the BP says and use this instead - if it doesn't work, please post again) |
Fri Oct 15, 2010 11:06 am |
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Team:
Rank: Peon Main: Si's_Yes_Man Level: 2275 Joined: Tue Apr 05, 2005 7:27 pm Posts: 2846 |
just for no reason at all.... when you say KMK you mean KMF right? Kikale Mzungu Frigate.
_________________ My User Page Join SS! |
Fri Oct 15, 2010 6:27 pm |
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Joined: Mon Jul 19, 2010 1:43 pm Posts: 1352 |
SimonV2 wrote: just for no reason at all.... when you say KMK you mean KMF right? Kikale Mzungu Frigate. Yes, I'm not up to speed on slang for ship names, sorry. Oh, and you might get a kick out of the new GotL shouts... |
Fri Oct 15, 2010 6:37 pm |
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Main: Assassinat3r
Level: 2460 Joined: Thu Mar 16, 2006 1:43 am Posts: 2057 Location: Astora |
Aurora Ex Machina wrote: Oh, and you might get a kick out of the new GotL shouts... They made me chuckle a bit. _________________ Did you praise the sun today? |
Fri Oct 15, 2010 7:19 pm |
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Main: Gamepro07
Level: 2040 Joined: Fri May 16, 2008 8:03 pm Posts: 774 |
Aurora Ex Machina wrote: Mission for Earthforce to Olympus to investigate & return critical data for the protection of the Universe I'm on my way sir. _________________ Time flies when you're throwing clocks. |
Fri Oct 15, 2010 8:30 pm |
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Team:
Rank: Councilor Main: The Voomy One Level: 1337 Joined: Thu Jun 29, 2006 12:06 am Posts: 4137 |
Guess I should mention that I added my old Mausoleum changes and at the same time fixed some of the bugs. This might not be how Mausoleum will be next uni but it felt fun to add them now anyway, and yes the changes are live now.
- Added spawns for some of the bosses. - Fixed random agro for some bosses. - Fixed Undead Caly's shouts. The most fun thing would be Caly's shouts, he has 35 random shouts (+some when the fight starts and ends). All of them are real Caly quotes that I spent ages gathering. |
Sat Oct 16, 2010 1:31 am |
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Team:
Rank: Peon Main: Si's_Yes_Man Level: 2275 Joined: Tue Apr 05, 2005 7:27 pm Posts: 2846 |
The Voomy One wrote: The most fun thing would be Caly's shouts, he has 35 random shouts (+some when the fight starts and ends). All of them are real Caly quotes that I spent ages gathering. <3 _________________ My User Page Join SS! |
Sat Oct 16, 2010 10:07 am |
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Joined: Mon Jul 19, 2010 1:43 pm Posts: 1352 |
Some more...
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Fri Oct 22, 2010 9:49 am |
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Main: Obesity
Level: 2249 Joined: Sat Apr 25, 2009 4:33 am Posts: 2127 |
T15 seer OL still adds 5 vis, not 0,05
_________________ JeffL wrote: I stopped being able to totally understand that function years ago. Too long since I wrote it, and now it's all confusing. =) The Voomy One wrote: You gotta be shitting me >_< |
Fri Oct 22, 2010 11:45 am |
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Joined: Mon Jul 19, 2010 1:43 pm Posts: 1352 |
VatFF wrote: T15 seer OL still adds 5 vis, not 0,05 Code: 10 Seer Precizor Find the weakness. 0.00% 1.05 1.05 1.05 DG Drop 13,310,000 29,040 30 0.05 15 Seer Accurator Find the weakness. 0.00% 1.05 1.05 1.15 DG Drop 40,960,000 44,720 45 0.05 The 0.05 is on both of them - 0.05 = 5. |
Fri Oct 22, 2010 11:57 am |
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Team:
Rank: Peon Main: Evade Level: 5731 Joined: Wed May 26, 2010 7:51 pm Posts: 3829 |
Aurora Ex Machina wrote: VatFF wrote: T15 seer OL still adds 5 vis, not 0,05 Code: 10 Seer Precizor Find the weakness. 0.00% 1.05 1.05 1.05 DG Drop 13,310,000 29,040 30 0.05 15 Seer Accurator Find the weakness. 0.00% 1.05 1.05 1.15 DG Drop 40,960,000 44,720 45 0.05 The 0.05 is on both of them - 0.05 = 5. V got owned by code. |
Fri Oct 22, 2010 12:13 pm |
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Main: Obesity
Level: 2249 Joined: Sat Apr 25, 2009 4:33 am Posts: 2127 |
Huh, i dont get it it adds 5 vis, and you said 0,05 in another post?
_________________ JeffL wrote: I stopped being able to totally understand that function years ago. Too long since I wrote it, and now it's all confusing. =) The Voomy One wrote: You gotta be shitting me >_< |
Fri Oct 22, 2010 12:44 pm |
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Team:
Rank: Peon Main: Evade Level: 5731 Joined: Wed May 26, 2010 7:51 pm Posts: 3829 |
VatFF wrote: Huh, i dont get it it adds 5 vis, and you said 0,05 in another post? Im gunna guess that 1.00 = 100 vis, so 0.05 = 5 vis? |
Fri Oct 22, 2010 12:48 pm |
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