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Team:
Rank: Officer Main: Tyler-Durden Level: 2017 Joined: Fri Sep 30, 2005 5:40 am Posts: 879 Location: /dev/null |
I changed my panther to a Camaro model I found online :p
You likey? The texture doesn't work. I have no clue how to make it work :( http://img265.imageshack.us/img265/853/sscar.png _________________ Your home is the place where you can be yourself. |
Sat Nov 19, 2011 9:47 am |
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over 9000!
Main: enkelin
Level: 5600 Joined: Wed Aug 01, 2007 12:28 pm Posts: 11109 |
Haha awesome.
_________________ Hi, I'm Anil, a long-time player turned developer. I am Star Sonata's lead content developer, which means that I run weekly dev meetings and make sure that any proposed changes to the game receive proper review before going live. http://www.starsonata.com/features |
Sat Nov 19, 2011 9:49 am |
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Main: k-2
Level: 2715 Joined: Thu Apr 16, 2009 6:48 am Posts: 5387 |
Camaro REALLY? Change it to an Enterprise or something...
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Sat Nov 19, 2011 9:50 am |
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Team:
Rank: Officer Main: Schuldiner Level: 3912 Joined: Wed Jul 18, 2007 6:05 am Posts: 342 |
LOL looks cool... make a Delorean Time machine model.
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Sat Nov 19, 2011 9:50 am |
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Main: DNS
Level: 1618 Joined: Mon Apr 05, 2010 12:41 pm Posts: 100 Location: Kentucky, USA |
Do a drive by!
_________________ andezrhode3 wrote: Star Sonata: "We're really just buffering a seriously long porn video, and it's taking so long, we thought, Youtube has Snake, fuck it...." |
Sat Nov 19, 2011 9:51 am |
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Main: Demon Spawn
Level: 1672 Joined: Mon Nov 03, 2008 8:45 am Posts: 25 |
Tyler Durden wrote: I changed my panther to a Camaro model I found online :p You likey? The texture doesn't work. I have no clue how to make it work http://img265.imageshack.us/img265/853/sscar.png You want your graffics to be cars driving in space - XD You should make an App Ward be a H2 Hummer but fat - LOL Nice pic though - love the rims on it |
Sat Nov 19, 2011 9:52 am |
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Team:
Rank: Officer Main: Tyler-Durden Level: 2017 Joined: Fri Sep 30, 2005 5:40 am Posts: 879 Location: /dev/null |
You can change any ship very easily, but I have no idea how to make the model and texture work together..
Btw the Camaro has 945 450 polygons lol.. it takes a while to load my character screen I didn't make the model myself. I found it online. I don't want you thinking I'm some model master... or do I? _________________ Your home is the place where you can be yourself. |
Sat Nov 19, 2011 9:57 am |
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Team:
Rank: Operator Main: Diabolus Level: 2300 Joined: Wed Feb 13, 2008 9:25 am Posts: 3240 Location: Netherlands, Europe, Earth, Sol, Milky way, Universe, Admins computer |
I lol'd when I saw that, thanks
_________________ This is not the signature you're looking for. Fear me, I'm a dev. |
Sat Nov 19, 2011 10:19 am |
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Team:
Rank: Director Main: Biggee Level: 3017 Joined: Thu Jun 07, 2012 4:27 pm Posts: 659 |
You have to UV map the model for the texture to line up in a modeling program. If you've never done it before, it's a relatively daunting task lining everything up.
_________________ uhmari wrote: When i look at uhmari, I can see clearly the problems in it |
Sat Nov 19, 2011 10:36 am |
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Team:
Rank: Councilor Main: Xonok6 Level: 602 Joined: Fri Jul 11, 2008 4:31 am Posts: 861 |
lol, nice panther.
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Sun Nov 20, 2011 8:54 am |
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