Board Index | Search | Profile |
Page 1 of 2 |
[ 21 posts ] | Go to page 1, 2 Next |
Print view | Previous topic | Next topic |
Author | Message |
---|---|
Team:
Rank: Peon Main: Camsy Level: 2191 Joined: Fri Nov 28, 2008 6:03 pm Posts: 2214 Location: Sydney, Australia |
List your ships that you think need a new graphic.
Entire pax line needs a revamp. App ward Fly embryo Diseased flyet Micro zebucart Nexus drone fighter. Massiff line. wattage graphic is pretty cool but the lighting on it appears" broken" BST (No comment, lol....) Jujuso'rka Izer ill add more as i find em _________________ Blue Dwarf wrote: Statistically, they haven't changed. Except for the beef I gave. Last edited by Camsy on Tue Nov 15, 2011 4:06 pm, edited 1 time in total. |
Mon Nov 14, 2011 9:55 pm |
|
Main: DNS
Level: 1618 Joined: Mon Apr 05, 2010 12:41 pm Posts: 100 Location: Kentucky, USA |
I rather like most the ss ships atm, everything needs more of a resizing...
_________________ andezrhode3 wrote: Star Sonata: "We're really just buffering a seriously long porn video, and it's taking so long, we thought, Youtube has Snake, fuck it...." |
Mon Nov 14, 2011 9:56 pm |
|
Team:
Rank: Main: the speed of dark Level: 2833 Joined: Sun Nov 05, 2006 12:42 am Posts: 707 Location: University of Texas at Austin |
Pax line need color glows that's what made them cool imo.
Enforcer line: I liked the previous lights, the new ones don't have the outer blue graphic glow only the rotating light. App ward: I like it. Massif 3: extremely odd. Honestly the old c1 graphic was funny and I like it better. _________________ |
Mon Nov 14, 2011 10:04 pm |
|
Team:
Rank: Soldier Main: LemonPrime Level: 8087 Joined: Wed Sep 29, 2010 10:14 pm Posts: 5747 |
EF line needs fixed. Too much empty space.
_________________ Lemon/Meo |
Mon Nov 14, 2011 10:07 pm |
|
Main: Nyarlathotep
Level: 1854 Joined: Mon Aug 22, 2005 8:17 am Posts: 3978 Location: Classified |
I'd like a graphic for my grinch sleigh. I'm not picky, make it a rat if you must. I'd just like to be able to see it.......
_________________ Dorin Nube wrote: Nipples aren't the only danger here. |
Mon Nov 14, 2011 10:41 pm |
|
Team:
Rank: Peon Main: Si's_Yes_Man Level: 2275 Joined: Tue Apr 05, 2005 7:27 pm Posts: 2846 |
app ward needs to be 2-4 times thicker. basil attack animation looks.... silly and it loops. behes shouldnt be so concave on the bottom. DS needs to use feather's graphic. Cruiser and Astrodust have the same graphic cept one is backwards, not sure if its intended or not.
There were a few more ships that need to be thicker but i cant remember which atm. _________________ My User Page Join SS! |
Tue Nov 15, 2011 2:56 am |
|
Team:
Rank: Officer Main: Masterful Level: 6877 Joined: Tue Jul 08, 2008 2:47 am Posts: 1346 Location: Melbourne, Australia |
Eyezer of Light needs an epic glow.
_________________ |
Tue Nov 15, 2011 6:45 am |
|
Team:
Rank: Officer Main: ahileus Level: 3759 Joined: Thu Feb 01, 2007 2:06 am Posts: 912 |
Sing Sphere has no image.
_________________ ahileus |
Tue Nov 15, 2011 7:59 am |
|
Team:
Rank: Soldier Main: LemonPrime Level: 8087 Joined: Wed Sep 29, 2010 10:14 pm Posts: 5747 |
Battle Sphere looks like a pokeball.
_________________ Lemon/Meo |
Tue Nov 15, 2011 8:54 am |
|
Team:
Rank: Main: Copernicus Level: 895 Joined: Thu Jan 01, 2009 5:06 pm Posts: 2138 Location: Spam, Can, Low Earth Orbit |
Does the current leviathan remind anyone else of a semi-inflated Macy's Thanksgiving Day Parade balloon?
EDIT: I mean the Behemoth, not the Levi. EDIT EDIT: I mean both. I just opened the Levi in Maya. _________________ P2P (Offline): Copernicus/Tycho/Kepler/Starlight Squadron/Starlight Droners Inc. F2P: Colonel Mustang/Riza Hawkeye/Jean Havoc/Heymans Breda/Kain Fuery |
Tue Nov 15, 2011 9:13 am |
|
Main: nutter
Level: 86 Joined: Fri Feb 29, 2008 1:58 pm Posts: 287 |
SSS (Santa's Special Sleigh) needs a graphic also, Shrimp+ and Shrimp are backwards, Pax Xmas engine is at front of ship and Kikale ship has a rat as a image.
_________________ Client 2 coming soon™ Client 2 - fixed coming soon™ Client 3 coming soon™ |
Tue Nov 15, 2011 11:50 am |
|
Main: Obesity
Level: 2249 Joined: Sat Apr 25, 2009 4:33 am Posts: 2127 |
yugioh124 wrote: I'd like a graphic for my grinch sleigh. I'm not picky, make it a rat if you must. I'd just like to be able to see it....... This for special sleigh too _________________ JeffL wrote: I stopped being able to totally understand that function years ago. Too long since I wrote it, and now it's all confusing. =) The Voomy One wrote: You gotta be shitting me >_< |
Tue Nov 15, 2011 12:02 pm |
|
Team:
Rank: Officer Main: Pure Evil Level: 5292 Joined: Fri Dec 31, 2004 7:20 am Posts: 1595 Location: UK > Wales > Bin+ computer with boardband :p |
Warden is a biscuit ship
Unholy pax and pax look the same. (I love the current Pax graphic though with hex things in the middle ) Wisp has no graphic. Thatch looks horrible Massif 3 I'm not sure. Rats missing there animation Zebucart is replaced with Titan Zebu (Missing zebucart) Higher-res textures required on most ships, specially UZ ships and planets etc. _________________ Fibre broadband in my brainzz! |
Tue Nov 15, 2011 4:04 pm |
|
Team:
Rank: Soldier Main: The Crazy Game Master Level: 3279 Joined: Wed Feb 11, 2009 3:15 am Posts: 3652 Location: TARDIS, Time Vortex, Main Universe, Reality, Big Bang 2, Multiverse 1 |
All the EF ships look like they were assembled with 25% of the polygons they should have. The textures look incredibly flat and uninteresting.
7th time: THE PAXES DONT HAVE MULTICOLORED GLOWS My ancient scoutship looks quite literally like a painted piece of paper. It's so thin I'm amazed it doesn't flop in the solar winds. _________________ Star Sonata is not ready for a release on Steam. See this topic for what we think should be done about it. viewtopic.php?f=107&t=59132 |
Tue Nov 15, 2011 4:12 pm |
|
Member
Team:
Rank: Main: Kyp Level: 3482 Joined: Mon Oct 25, 2004 8:49 pm Posts: 1172 Location: my desk |
master802 wrote: Shrimp+ and Shrimp are backwards damnit I swear i fixed that in alpha... Code: </ship> <ship index="215"> <default> <model>Shrimp.obj</model> <texture>ShrimpPlus.jpg</texture> <enginemounts> <mount0>14.0, 2.0, -25.0</mount0> <mount1>-14.0, 2.0, -25.0</mount1> </enginemounts> <rotationoffset>0, 180, 0</rotationoffset> </default> <combat> <anim>Shrimp_Anim.x</anim> </combat> <travel/> </ship> should be that if i remember correctly. looked like regular shrimp was already fixed as I scrolled past it. _________________ Pies are yummy. Last edited by Zekk on Tue Nov 15, 2011 4:23 pm, edited 1 time in total. |
Tue Nov 15, 2011 4:16 pm |
|
Page 1 of 2 |
[ 21 posts ] | Go to page 1, 2 Next |
All times are UTC - 5 hours |
Who is online |
Users browsing this forum: No registered users and 40 guests |
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot post attachments in this forum |