Post new topic Reply to topic  [ 51 posts ]  Go to page 1, 2, 3, 4  Next
Author Message
Dev Team

Joined: Thu Nov 10, 2011 2:19 am
Posts: 30
Post Patch Discussion - November 17
Discussion of the patch notes!


Fri Nov 18, 2011 2:06 am
Profile
User avatar
Main: Spatzz
Level: 3104

Joined: Mon Jul 27, 2009 12:40 am
Posts: 3122
Post Re: Patch Discussion - November 17
Thanks for being awesome.

_________________
JeffL wrote:
Come have sex with me in space, my lord


Fri Nov 18, 2011 2:09 am
Profile
over 9000!
User avatar
Team: Axis Industries
Rank: Councilor
Main: Churchill
Level: 5620

Joined: Sat Dec 09, 2006 10:36 pm
Posts: 11706
Post Re: Patch Discussion - November 17
It's a combination of a sniper and a gunner, having large shield bank(to anything that cannot use ion drones/slaves), rather large range, and pretty nasty DPH. That has Destruction too.

And it gets beefed!?

_________________
Salt Assault drew this conclusion from the latest devblog.
[img]http://oi62.tinypic.com/33208ex.jpg[/img]


Fri Nov 18, 2011 2:11 am
Profile
User avatar
Team: Aidelon
Rank: Operator
Main: JaceGannon
Level: 6017

Joined: Sat Jun 11, 2005 5:19 am
Posts: 68
Location: New Zealand
Post Re: Patch Discussion - November 17
nice work


Fri Nov 18, 2011 2:12 am
Profile
Dev Team

Joined: Thu Nov 10, 2011 2:19 am
Posts: 30
Post Re: Patch Discussion - November 17
Battlecruiser23 wrote:
It's a combination of a sniper and a gunner, having large shield bank(to anything that cannot use ion drones/slaves), rather large range, and pretty nasty DPH. That has Destruction too.

And it gets beefed!?


Wait till ya see it before you lay judgement damnit!


Fri Nov 18, 2011 2:13 am
Profile
over 9000!
User avatar
Team: Axis Industries
Rank: Councilor
Main: Churchill
Level: 5620

Joined: Sat Dec 09, 2006 10:36 pm
Posts: 11706
Post Re: Patch Discussion - November 17
Shinsei wrote:
Battlecruiser23 wrote:
It's a combination of a sniper and a gunner, having large shield bank(to anything that cannot use ion drones/slaves), rather large range, and pretty nasty DPH. That has Destruction too.

And it gets beefed!?


Wait till ya see it before you lay judgement damnit!


I saw it. I got raped repeatedly by them BEFORE they got the destruction as a level 120 on Churchill (when they were still level 90). Until the beta, none of my characters leveled off them. Not worth the exp, as even basils died faster.

And so it got beefed.

_________________
Salt Assault drew this conclusion from the latest devblog.
[img]http://oi62.tinypic.com/33208ex.jpg[/img]


Fri Nov 18, 2011 2:16 am
Profile
Dev Team

Joined: Thu Nov 10, 2011 2:19 am
Posts: 30
Post Re: Patch Discussion - November 17
Few more patch notes added!


Fri Nov 18, 2011 2:21 am
Profile
User avatar
Main: Demon Spawn
Level: 1672

Joined: Mon Nov 03, 2008 8:45 am
Posts: 25
Post Re: Patch Discussion - November 17
Shinsei wrote:
Discussion of the patch notes!


Can you all please fix the AI base to show stuff in the "ALL" tab under "Trade" tab PLEASE !!! - I need Mission Items that are not showing up under current tabs

Thank You


Fri Nov 18, 2011 2:27 am
Profile
Dev Team

Joined: Thu Nov 10, 2011 2:19 am
Posts: 30
Post Re: Patch Discussion - November 17
DemonSpawn wrote:
Shinsei wrote:
Discussion of the patch notes!


Can you all please fix the AI base to show stuff in the "ALL" tab under "Trade" tab PLEASE !!! - I need Mission Items that are not showing up under current tabs

Thank You

Yeah, it's definitely on our list of things to do! Please be patient!


Fri Nov 18, 2011 2:30 am
Profile
User avatar
Main: Demon Spawn
Level: 1672

Joined: Mon Nov 03, 2008 8:45 am
Posts: 25
Post Re: Patch Discussion - November 17
Shinsei wrote:
DemonSpawn wrote:
Shinsei wrote:
Discussion of the patch notes!


Can you all please fix the AI base to show stuff in the "ALL" tab under "Trade" tab PLEASE !!! - I need Mission Items that are not showing up under current tabs

Thank You

Yeah, it's definitely on our list of things to do! Please be patient!


Is this "to do list" posted on upcoming updates somewhere on Forums so we can see what you guys are working on and do not know about yet so players can inform you?


Fri Nov 18, 2011 2:37 am
Profile
Dev Team

Joined: Thu Nov 10, 2011 2:19 am
Posts: 30
Post Re: Patch Discussion - November 17
DemonSpawn wrote:
Is this "to do list" posted on upcoming updates somewhere on Forums so we can see what you guys are working on and do not know about yet so players can inform you?

Unfortunately, the list contains potentially sensitive information, as is it's nature to discuss and track down the problems causing the errors! So while we could give a truncated version to the playerbase, it would overall reduce the effectiveness of the debugging process! In light of that, I shall for now reply with a 'No'. =)


Fri Nov 18, 2011 2:43 am
Profile
User avatar
Main: Nyarlathotep
Level: 1854

Joined: Mon Aug 22, 2005 8:17 am
Posts: 3978
Location: Classified
Post Re: Patch Discussion - November 17
My Astro-Grinch Sleigh is still totally invisible and with one strange particle field unlike either of the two it used to have.

_________________
Dorin Nube wrote:
Nipples aren't the only danger here.


Fri Nov 18, 2011 3:02 am
Profile
User avatar
Main: Obesity
Level: 2249

Joined: Sat Apr 25, 2009 4:33 am
Posts: 2127
Post Re: Patch Discussion - November 17
Same with willow-o-wisp, adv target dummy and santa's special sleigh i think

_________________
JeffL wrote:
I stopped being able to totally understand that function years ago. Too long since I wrote it, and now it's all confusing. =)

The Voomy One wrote:
You gotta be shitting me >_<


Fri Nov 18, 2011 3:06 am
Profile
User avatar
Main: Spatzz
Level: 3104

Joined: Mon Jul 27, 2009 12:40 am
Posts: 3122
Post Re: Patch Discussion - November 17
I respect the decision to increase drone charging limits but that does not fix the actual issue of the clumsy system. It is a slow process to pick your drone, what number you want to charge and then to wait as 1 by 1 they start charging.

With the old system I was able to pick my drone and drop the number I desired in seconds according to the situation I found myself in, with this system I have to take precious time right clicking the proper drone, entering the number I want to charge and then waiting as they charge. If I drop them as they are ready I can only toss them out piece meal which does not work in high end DGs or ubers.

Along with that the drone charging limit simply is not flexible. If I have 1 set charged and realize I need a totally different drone, maybe more charges, maybe a drone becomes damaged and I need to redrop the same one, none of those things are very practical.

Please address these issues. Engineer is one of the most enjoyable classes to play due to the flexiblity it offers. If you take that away and make the class slow/clumsy in it's combat process you are really weakening it. There is no real reason for drone charging and the only argument against what I have said is that most folks know what they will be facing. That is honestly a pretty half ass way of looking at it.

_________________
JeffL wrote:
Come have sex with me in space, my lord


Fri Nov 18, 2011 3:11 am
Profile
Dev Team
User avatar
Team: Eminence Front
Rank: Officer
Main: Jey123456
Level: 4359

Joined: Fri Sep 24, 2004 11:51 pm
Posts: 3366
Location: who knows ?
Post Re: Patch Discussion - November 17
just how many drones do you carry O_o.... right now, you could equip 2 charges, a full set of bfd, 5 inferno and 5 ambush....

There are plans to make it a bit more friendly, like reequiping your drone when you scoop them. equiping one of your unequiped drones of the same type when you deploy. things like that.

_________________
One of the first and proud flight controller.
Visit our website: http://www.ef-team.com


Fri Nov 18, 2011 3:19 am
Profile
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 51 posts ]  Go to page 1, 2, 3, 4  Next


Who is online

Users browsing this forum: No registered users and 16 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Jump to:  
cron
Powered by phpBB © phpBB Group.