Board Index | Search | Profile |
Page 1 of 1 |
[ 9 posts ] |
Print view | Previous topic | Next topic |
Author | Message |
---|---|
Team:
Rank: Officer Main: Shavarath Level: 3624 Joined: Fri Dec 30, 2011 8:26 am Posts: 95 |
Dear admins,
Could you please change the way modded weapons are displayed on Berserkers/gunners? When I have 5 modded MTR's equipped and I need to switch to another weapon its kind of annoying that I have to ''change weapons'' 5 times to actually change my weapon? So, what im asking here is to compound modded weapons into a single ''set'' of weapons so instead of: MTR* MTR* MTR* MTR* MTR* Ion Peashooter x 5 Light Laser x 5 It becomes: MTR* x 5 Ion Peashooter x 5 Light Laser x 5 |
Sat Jun 02, 2012 4:26 am |
|
Member
Team:
Rank: Peon Main: Dindu Nuffin Level: 3522 Joined: Mon Mar 14, 2011 4:44 pm Posts: 2156 Location: Californication |
hot key weapons.
_________________ Death to Pirates! http://img850.imageshack.us/img850/2103/mutes.jpg |
Sat Jun 02, 2012 4:29 am |
|
Team:
Rank: Officer Main: Blizzara Level: 6660 Joined: Wed Dec 05, 2007 4:25 pm Posts: 1974 Location: Finland |
Check what shift+e does.
|
Sat Jun 02, 2012 4:43 am |
|
Team:
Rank: Officer Main: Dark Phantom Level: 4762 Joined: Sat Dec 29, 2007 8:24 pm Posts: 1892 Location: In Phatnoms world |
Shouldnt be condensed. Different mods are for different things, so need to be separated out.
_________________ [CENTER][URL=http://www.nodiatis.com/personality.htm][IMG]http://www.nodiatis.com/pub/19.jpg[/IMG][/URL][/CENTER] |
Sat Jun 02, 2012 7:19 am |
|
Team:
Rank: Officer Main: Maxathron Level: 4065 Joined: Sat Jan 21, 2006 11:16 am Posts: 5804 |
zhuang281 wrote: Shouldnt be condensed. Different mods are for different things, so need to be separated out. How about both? Normally stay uncondensed, but the player is allowed to condense them if he/she wants to. |
Sat Jun 02, 2012 7:23 am |
|
Team:
Rank: Councilor Main: Cpt Lunarion Level: 2062 Joined: Wed Dec 15, 2010 9:48 pm Posts: 213 Location: Sydney, Australia |
Antilzah wrote: Check what shift+e does. Yeah that lets you go back up but what happens if you have several weps all x5 with different mods. What'd be nice is a similar command to shift-e where pressing button-e makes it only go to the first of each weapon. Or possibly add a checkbox or something. _________________ The Voomy One wrote: Quote: the players are not just bitching about nothing yes they are. Blue Dwarf wrote: I've been informed otherwise, and thus made a bit of a tit of myself again. |
Sat Jun 02, 2012 8:27 am |
|
over 9000!
Main: enkelin
Level: 5600 Joined: Wed Aug 01, 2007 12:28 pm Posts: 11109 |
Arkainon wrote: Antilzah wrote: Check what shift+e does. Yeah that lets you go back up but what happens if you have several weps all x5 with different mods. What'd be nice is a similar command to shift-e where pressing button-e makes it only go to the first of each weapon. Or possibly add a checkbox or something. Again, hotkey the weapons with the mods you like. If you really don't enjoy having modded weapons perhaps you should sell all of yours through a player base (or sell them to me). _________________ Hi, I'm Anil, a long-time player turned developer. I am Star Sonata's lead content developer, which means that I run weekly dev meetings and make sure that any proposed changes to the game receive proper review before going live. http://www.starsonata.com/features |
Sat Jun 02, 2012 10:26 am |
|
Content Dev
Team:
Rank: Director Main: Blue Dwarf Level: 2067 Joined: Fri Apr 29, 2011 5:39 pm Posts: 3336 |
Weapons can have both local (only effects when that weapon is being used) and global (effects whether it's being used or not, like sleek) mods.
In short, it won't happen. _________________ "What you mean you killed him cha cha cha?!" Support |
Sat Jun 02, 2012 3:58 pm |
|
Main: Time Warp
Level: 3332 Joined: Tue Sep 09, 2008 5:59 am Posts: 3736 Location: Australia |
Like mods do stack though.
Timmeh _________________ andezrhode2a wrote: Timmeh is the exception to every rule. Battlecruiser23 wrote: /Timmeh! I mean /signed! sabre198 wrote: 1. Create C2 2. Time Warp quits 3. New players join 4. ... Profit?!? |
Sat Jun 02, 2012 6:20 pm |
|
Page 1 of 1 |
[ 9 posts ] |
All times are UTC - 5 hours |
Who is online |
Users browsing this forum: No registered users and 7 guests |
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot post attachments in this forum |