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Team:
Rank: Main: DemonBlood Level: 1761 Joined: Tue Jul 01, 2008 1:09 am Posts: 6908 Location: Guantanamo Bay |
while tabbing back and forth, my ship did 3 barrel rolls.
it looked cool. the next time the admins decide to add in something purely for the novelty, they should consider making it a part of the game (its already kinda in the game already), maybe as a "ship ability" with a 5 second recharge that gives a 50% chance to dodge shots for the 1 second it takes to do the roll, at the cost of not being able to shoot for that 1 second its not really a "change" to the game, but it would add some variety to combat |
Fri May 25, 2012 7:55 am |
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Team:
Rank: Councilor Main: Cpt Lunarion Level: 2062 Joined: Wed Dec 15, 2010 9:48 pm Posts: 213 Location: Sydney, Australia |
Maybe but I'd say only for light fighters, lol just imagine an ef dread rolling around.
![]() _________________ The Voomy One wrote: Quote: the players are not just bitching about nothing yes they are. Blue Dwarf wrote: I've been informed otherwise, and thus made a bit of a tit of myself again. |
Fri May 25, 2012 8:14 am |
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Main: Sceadu
Level: 1913 Joined: Fri Jun 06, 2008 11:38 pm Posts: 1381 |
I think that all ships should have the ability to move up on the Y axis for a limited period of time. Some classes could also extend this time available...a barrel roll could be one way to get up and out of the normal plane of activity.
_________________ http://www.fanfiction.net/u/1408128/Demiser_of_D landswimmer wrote: ALL HAIL CYG THE MESSIAH! |
Fri May 25, 2012 8:38 am |
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Team:
Rank: Main: DemonBlood Level: 1761 Joined: Tue Jul 01, 2008 1:09 am Posts: 6908 Location: Guantanamo Bay |
Arkainon wrote: Maybe but I'd say only for light fighters, lol just imagine an ef dread rolling around. ![]() lol, the ship i was flying at the time was a dread. it looked awesome. and it was the idea of a panther doing the same thing in a SD vs SD fight was what convinced me it should be added to the game. i mean, for C2 videos alone, it would be worth doing. it might add a few percent to the amount of players who see a vid of players fighting, and decide "i should download and play that game" @cyg - log on dude. |
Fri May 25, 2012 8:42 am |
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Main: 1337man
Level: 1266 Joined: Thu Jun 04, 2009 12:45 pm Posts: 169 Location: over there |
_________________ FPSRussia wrote: As always: Have nice day |
Fri May 25, 2012 9:08 am |
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Team:
Rank: Officer Main: number666.5 Level: 8924 Joined: Wed May 03, 2006 4:12 pm Posts: 3457 Location: nowhere |
Arkainon wrote: Maybe but I'd say only for light fighters, lol just imagine an ef dread rolling around. ![]() yeah better not more server crashes _________________ Valkyrie300 wrote: You need to thoroughly think before sprouting exaggerated statements |
Fri May 25, 2012 3:33 pm |
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Team:
Rank: Officer Main: TheShaftofDiscipline Level: 3180 Joined: Mon Aug 09, 2010 1:28 pm Posts: 1186 |
"dodging" would only ruin this game
_________________ All your base are belong to us. (They set us up the bomb!) ![]() |
Fri May 25, 2012 4:31 pm |
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Team:
Rank: Peon Main: Vortex Level: 7470 Joined: Wed May 19, 2010 4:41 pm Posts: 410 |
reyjalrmm wrote: "dodging" would only ruin this game even more _________________ kanescreed wrote: Fires make it go ka-booooush instead of sawooush VaporiZe! |
Fri May 25, 2012 5:51 pm |
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Team:
Rank: Officer Main: number666.5 Level: 8924 Joined: Wed May 03, 2006 4:12 pm Posts: 3457 Location: nowhere |
Predator1356 wrote: reyjalrmm wrote: "dodging" would only ruin this game even more delete SD class? _________________ Valkyrie300 wrote: You need to thoroughly think before sprouting exaggerated statements |
Fri May 25, 2012 7:43 pm |
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Team:
Rank: Officer Main: Maxathron Level: 4065 Joined: Sat Jan 21, 2006 11:16 am Posts: 5804 |
Dodging in the physical sense as in you completely avoid an attack (outside beams for the most part) is one thing. You need to work to achieve this kind of dodge. This kind is often found in flying/space combat simulators like Infinity and Black Prophecy.
Dodging in the form of chance (whether a physical or imaginary die is used) is something else entirely. You DONT need to work to achieve this kind of dodge as the game server or luck makes it work. This is kind is most often found in board or minifig wargames such as Risk and WH40k, respectively. It would be awesome if you could dodge beams (because the machine or human doesn't aim perfectly), but thats kind of hard to simulate without having the die also present. Game like EVE can have some blend (superficially) with the physical look of guns (and laser) missing the target completely if looked at when it does. |
Fri May 25, 2012 9:02 pm |
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Team:
Rank: Peon Main: Vortex Level: 7470 Joined: Wed May 19, 2010 4:41 pm Posts: 410 |
i mean SDs usually dodge bullets anyways. when it comes to beams either they get hit or they take advantage of the crappy game mechanics and fly up the Z axis problem solved
_________________ kanescreed wrote: Fires make it go ka-booooush instead of sawooush VaporiZe! |
Fri May 25, 2012 9:35 pm |
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Main: Sceadu
Level: 1913 Joined: Fri Jun 06, 2008 11:38 pm Posts: 1381 |
I was thinking more along the lines of seers in bvb; with the number of bullets flying around, it's pretty easy to get pwned. But give them a recharging ability to move up on the Z axis, and they can avoid shots that are not aimed at them.
_________________ http://www.fanfiction.net/u/1408128/Demiser_of_D landswimmer wrote: ALL HAIL CYG THE MESSIAH! |
Sat May 26, 2012 5:56 pm |
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Team:
Rank: Officer Main: Maxathron Level: 4065 Joined: Sat Jan 21, 2006 11:16 am Posts: 5804 |
Cygnus wrote: I was thinking more along the lines of seers in bvb; with the number of bullets flying around, it's pretty easy to get pwned. But give them a recharging ability to move up on the Z axis, and they can avoid shots that are not aimed at them. Or use your bunny hop. |
Sat May 26, 2012 7:21 pm |
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Team:
Rank: Main: playerboy345 Level: 3084 Joined: Sat Jul 04, 2009 10:25 am Posts: 4062 Location: The Netherlands |
/Notpb345'd
_________________ JeffL wrote: because we can and it looks really cool The Voomy One wrote: Quote: Runescape, Allows you to change your name every 30 days. Runescape sucks so it doesnt count ![]() |
Sat May 26, 2012 7:40 pm |
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