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Post Alien Viruses
New item that can kill off entire colonies within days.


Mon Jul 29, 2013 1:26 pm
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Post Re: Alien Viruses
Zephyr would kill you for that.


Mon Jul 29, 2013 1:31 pm
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Post Re: Alien Viruses
What are the constraints? What gives you the right to take away even more money than what could have been lost by someone dying without gear glue (which they removed because of that)

Based on these, I say absolutely, definitely, no.

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Mon Jul 29, 2013 1:31 pm
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Post Re: Alien Viruses
Tregish wrote:
What are the constraints? What gives you the right to take away even more money than what could have been lost by someone dying without gear glue (which they removed because of that)

Based on these, I say absolutely, definitely, no.

Based on these, I say absolutely, definitely, make it so that the Virus can only be removed by an item used by the bases owner himself. Promotes activity and stops people going inactive for 3 month uni period, and returning to a few tril they can spend later.


Mon Jul 29, 2013 1:45 pm
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Post Re: Alien Viruses
only if theres a new item that can kill off pirates within a few days


Mon Jul 29, 2013 2:26 pm
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Post Re: Alien Viruses
it would be cool if they redid the way building colonies worked anyways to where the more work u actually put it the more $ you make..but this idea is something sholdnt be controlled by players ofc im talking about a random event type thing.


Mon Jul 29, 2013 7:52 pm
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