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Member
Main: Evo
Level: 34 Joined: Sat Jul 31, 2010 4:58 am Posts: 2150 |
Custom Base Privileges
Ability to give certain players access to your base no matter what team rank they have. Galaxy Hotkeyd Ability to put any galaxy you want to hotkey and autopilot there simply by pressing said hotkey. Global Hotkeys Connected to previous suggestion by a bit, global hotkeys wouldnt change with ships, they are fixed. Set of Hotkeys Known from other mmo games, atm we've got only one line of hotkeys, if we'd been able to hotkey galaxies, we would need more hotkeys. So there should be 2nd, 3rd and so on, lines of hotkeys that we would be able to change with F1-F4(more if there were more lines) keys. One row could be Global Hotkeys that would affect entire account. Thats all for now I think. _________________ Original Sybir /GodSteel My custom shader ┌∩┐(◣_◢)┌∩┐ Last edited by syberian on Thu Mar 01, 2012 5:40 pm, edited 1 time in total. |
Thu Mar 01, 2012 11:13 am |
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Member
Team:
Rank: Peon Main: Dindu Nuffin Level: 3522 Joined: Mon Mar 14, 2011 4:44 pm Posts: 2156 Location: Californication |
Ooooo I like the hockey galaxies, but to be honest you could just make a macro to do it with a certain key your not using.
_________________ Death to Pirates! http://img850.imageshack.us/img850/2103/mutes.jpg |
Thu Mar 01, 2012 1:49 pm |
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over 9000!
Main: enkelin
Level: 5600 Joined: Wed Aug 01, 2007 12:28 pm Posts: 11109 |
/signed to all of these.
_________________ Hi, I'm Anil, a long-time player turned developer. I am Star Sonata's lead content developer, which means that I run weekly dev meetings and make sure that any proposed changes to the game receive proper review before going live. http://www.starsonata.com/features |
Thu Mar 01, 2012 1:50 pm |
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Team:
Rank: Main: playerboy345 Level: 3084 Joined: Sat Jul 04, 2009 10:25 am Posts: 4062 Location: The Netherlands |
anilv wrote: /signed to all of these. _________________ JeffL wrote: because we can and it looks really cool The Voomy One wrote: Quote: Runescape, Allows you to change your name every 30 days. Runescape sucks so it doesnt count |
Thu Mar 01, 2012 1:59 pm |
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Content Dev
Team:
Rank: Director Main: Blue Dwarf Level: 2067 Joined: Fri Apr 29, 2011 5:39 pm Posts: 3336 |
You can have as many Hotkeys as you can fit (current camp is 20, but it's softcoded in the XML).
Wrapping actionbuttongrids doesn't work properly though, this is probably something that'd need to be fixed before hand. Not so sure about global hotkeys, and the AP Hotkey doesn't seem particularly important or useful unless you docked in one of them gals with a really long, awkward name. _________________ "What you mean you killed him cha cha cha?!" Support |
Fri Mar 02, 2012 9:18 pm |
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Team:
Rank: Main: Radia Level: 1100 Joined: Wed Oct 10, 2007 6:04 pm Posts: 6410 Location: q3dm17 |
Blue Dwarf wrote: Not so sure about global hotkeys, and the AP Hotkey doesn't seem particularly important or useful unless you docked in one of them gals with a really long, awkward name. _________________ Jey123456 wrote: That will happen in a future closer than most futures. No Context. Idaten. bageese wrote: We've been against saying any solid dates until we know for sure when something is coming in. |
Fri Mar 02, 2012 9:29 pm |
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Member
Main: Evo
Level: 34 Joined: Sat Jul 31, 2010 4:58 am Posts: 2150 |
Blue Dwarf wrote: You can have as many Hotkeys as you can fit (current camp is 20, but it's softcoded in the XML). Wrapping actionbuttongrids doesn't work properly though, this is probably something that'd need to be fixed before hand. Not so sure about global hotkeys, and the AP Hotkey doesn't seem particularly important or useful unless you docked in one of them gals with a really long, awkward name. Well I would find gal hotkeys really useful, would save me loads of time as I ap a lot. _________________ Original Sybir /GodSteel My custom shader ┌∩┐(◣_◢)┌∩┐ |
Sun Mar 04, 2012 12:11 pm |
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over 9000!
Main: enkelin
Level: 5600 Joined: Wed Aug 01, 2007 12:28 pm Posts: 11109 |
syberian wrote: Blue Dwarf wrote: You can have as many Hotkeys as you can fit (current camp is 20, but it's softcoded in the XML). Wrapping actionbuttongrids doesn't work properly though, this is probably something that'd need to be fixed before hand. Not so sure about global hotkeys, and the AP Hotkey doesn't seem particularly important or useful unless you docked in one of them gals with a really long, awkward name. Well I would find gal hotkeys really useful, would save me loads of time as I ap a lot. _________________ Hi, I'm Anil, a long-time player turned developer. I am Star Sonata's lead content developer, which means that I run weekly dev meetings and make sure that any proposed changes to the game receive proper review before going live. http://www.starsonata.com/features |
Sun Mar 04, 2012 12:18 pm |
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Team:
Rank: Main: the speed of dark Level: 2833 Joined: Sun Nov 05, 2006 12:42 am Posts: 707 Location: University of Texas at Austin |
Blue Dwarf wrote: You can have as many Hotkeys as you can fit (current camp is 20, but it's softcoded in the XML). Wrapping actionbuttongrids doesn't work properly though, this is probably something that'd need to be fixed before hand. Not so sure about global hotkeys, and the AP Hotkey doesn't seem particularly important or useful unless you docked in one of them gals with a really long, awkward name. You mean like zubengenaljoobyfroobylubey (this is close to the galaxy name) _________________ |
Sun Mar 04, 2012 2:30 pm |
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Main: Beelz
Level: 1 Joined: Wed Nov 14, 2007 11:57 pm Posts: 1544 |
or deustchelanderwurschen?
_________________ |
Sun Mar 04, 2012 3:29 pm |
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Team:
Rank: Officer Main: Maxathron Level: 4065 Joined: Sat Jan 21, 2006 11:16 am Posts: 5804 |
Asmodeaan wrote: or deustchelanderwurschen? That was a fun mad+ HQ. |
Sun Mar 04, 2012 3:31 pm |
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