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Post [Done][Content] Bonnet
Add in a few ambush Basil spawners please. It's annoying if you just want to get out but no Basils are spawned (and yes, I know you can log kick).

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Hi, I'm Anil, a long-time player turned developer. I am Star Sonata's lead content developer, which means that I run weekly dev meetings and make sure that any proposed changes to the game receive proper review before going live.

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Thu Apr 05, 2012 2:20 am
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Post Re: Bonnet
I haz plans for a Let's Play in maybe...the summer? Log Kick is no fun for commentary.

All this is assuming the admins actually give me my 6th character slot to do play Gunner from the beginning....


Thu Apr 05, 2012 2:22 am
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Post Re: Bonnet
Log kicks should be avoided if at all possible. So Emp needs an exit wormhole that skips the CG, and therefore the lockout. Same for the rest of the UZ ubers.

Log kicks should only be for a person who died in the gal, or disconnected. Everyone else should be able to fly out on their own.

So, yes. In bonnet, there should always be a basil spawned.

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Jey123456 wrote: That will happen in a future closer than most futures.
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bageese wrote:
We've been against saying any solid dates until we know for sure when something is coming in.
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Thu Apr 05, 2012 10:27 am
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Post Re: Bonnet
Visorak wrote:
Log kicks should be avoided if at all possible. So Emp needs an exit wormhole that skips the CG, and therefore the lockout. Same for the rest of the UZ ubers.

Log kicks should only be for a person who died in the gal, or disconnected. Everyone else should be able to fly out on their own.

So, yes. In bonnet, there should always be a basil spawned.


Thanks for the support, but when's the last time you did Emp? It has been possible to fly out ever since it was instanced.

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Hi, I'm Anil, a long-time player turned developer. I am Star Sonata's lead content developer, which means that I run weekly dev meetings and make sure that any proposed changes to the game receive proper review before going live.

http://www.starsonata.com/features


Thu Apr 05, 2012 10:47 am
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Post Re: Bonnet
Really? When everybody in my squad started logging, I figured that the wormhole didn't let you leave.

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Jey123456 wrote: That will happen in a future closer than most futures.
No Context.
Idaten.
bageese wrote:
We've been against saying any solid dates until we know for sure when something is coming in.
:lol:


Thu Apr 05, 2012 1:54 pm
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Post Re: Bonnet
Clops are fucking annoying.


Thu Apr 05, 2012 1:57 pm
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Post Re: Bonnet
Wrote some spawners, but can't test them till Saturday. Will keep you posted... Somewhat.

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Thu Apr 05, 2012 8:18 pm
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