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Team:
Rank: Officer Main: Jeff Bobbo Level: 2700 Joined: Sat Dec 08, 2007 4:19 pm Posts: 5138 Location: Not where you are right now |
JMLauncher - Version 1.10.0 (24/06/12) * Fixed the launcher not running PatchBot with the correct working dir * Added repair widget to widget bar * Removed station backgrounds * Re-organized buttons in Control panel for stations to get quicker access to import/export functions * Swapped BP list and BP description around in Construction panel (also fixed sorting for post-24th June patch) * Put item search bar at the bottom instead of top. * Removed crosshair from radar, removed rendering of own ship (middle of radar is a red dot). Get it here! - Read me JeffML - Preview JeffML is a collection of what is mostly XML which tweaks bits of the UI. Currently the pack includes restructuring the social/contacts window to include a close button and look neater, placing the visibility bar horizontally and displaying visibility to 6 decimal places, two widget bars displaying skill points and lag killer information, some small tweaks to the radar, removal of the station backgrounds and redesigning of the Control, Construction and Item station pages and a close button for the galaxy map. Fulcrum - Preview Fulcrum is a complete UI designed by Turbinia and finished up by me. It is designed for Speed Demon PvP action, but generally just looks nice. Fulcrum makes all the windows transparent, and pulls everything to be closer together to give you more screen space. The top and bottom bars are reduced in size so floaties are free to roam around the edge of the screen. The target preview and information are moved over to the left and the target options won't get in the way of the information. The visibility bar is placed on the horizontal and displays your ships visibility to 6 decimal places. This UI isn't suitable for those with a small monitor width, as it'll reduce the number of hotkeys you have available. Note: There is a issue currently with target previews which breaks it, so your target previews will appear to be about 8 by 8 pixels. Also, the lagkiller notifier is removed, so if you are asked for a value, you won't be able to give it. HaxEdits - Preview A collection of edits by TehHaxzorz, including larger chat, larger dialog boxes and the radar from JeffML and a basic UI background change. JMLauncher is pretty self explanatory, but it is heavily suggested you completely remove the old version (JeffML) before installing JMLauncher. It's also suggest you read the readme for specific information, it isn't long. JMLauncher will not uninstall any but it's own UIs. If it doesn't run, install the Microsoft Visual C++ libraries (links are in the readme, do check these are correct for your operating system!), although it should run 'out of the box'. To install, just download the executable and run it, it should set the install path automatically, if not just enter it manually. The installer do most of the work for you, once that's done you can read the readme and start JMLauncher. From here you can install the UI you want, and start by hitting "Start Star Sonata". Update history Version 1.9.0 (02/05/12) * Made a completely new application to handle UI installation and other things in general ** Thus renamed to JMLauncher, from JeffML. JeffML will be used to refer to the UI. * Added HaxEdits, a collection of UI edits by TehHaxzorz. * Improved UI installation (now a single file, instead of a bunch of files). Version 0.8.0 (14/2/12) * With the update to the radar screen, some big improvements (JeffML only): ** Return of the radar target distance rings every 500 distance up to 4000 ** Resizeable radar screen * Installer now stores your previous path instead of you having to manually enter it each time (for those with non-default path) * Installer now stores previously installed parts to remind you (planning to work in some better functionality) Previous updates Current project! I recently started a new project, a pretty big project. With an assistant at hand, playerboy345. We are recreating the UI of client 1! The current progress can be viewed here. I will updated the image as and when I feel like. Otherwise! Onwards with progress! Client UI variables I've also been asked to write a guide on client skinning and UI modification, as part of this and general documentation. I started a variable list, this list of variables can be viewed here. If you'd like to help me fill it in, then tell me your email/google account (in pm or such) so I can share it with you so you can edit it. It's otherwise locked to prevent some random person from deleting it all. PS: I'm looking for a better icon, if anyone wants to make one one. Must be square, divisible by 8 and must be .png or .ico extension. _________________ Javatech wrote: Battlecruiser23 wrote: I am a Troll, ignore everything I say. JeffL wrote: Are you kidding me? Our C2 music is way better than that boring garbage you linked. Last edited by jeff mc beth on Mon Feb 27, 2012 9:17 pm, edited 8 times in total. |
Wed Dec 21, 2011 9:06 am |
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Member
Main: yellow
Level: 1946 Joined: Mon Nov 03, 2008 10:16 pm Posts: 1247 Location: Crayola© |
That vis bar is epic! Thanks jeffels!
_________________ SerjicalStrike wrote: Peter Pan had a child army and you didn't complain about him. But when a black man does it... |
Sun Dec 25, 2011 6:17 pm |
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Team:
Rank: Officer Main: Jeff Bobbo Level: 2700 Joined: Sat Dec 08, 2007 4:19 pm Posts: 5138 Location: Not where you are right now |
Once I get a computer that runs SS that I can work with, I'll make a few more tweaks to the visibility bar, namely putting it next to the shield/energy along with the weapon bar, so the top bar isn't so tall. But only after I made my toggle-able smalltargets window.
_________________ Javatech wrote: Battlecruiser23 wrote: I am a Troll, ignore everything I say. JeffL wrote: Are you kidding me? Our C2 music is way better than that boring garbage you linked. |
Sun Dec 25, 2011 8:30 pm |
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Team:
Rank: Officer Main: Jeff Bobbo Level: 2700 Joined: Sat Dec 08, 2007 4:19 pm Posts: 5138 Location: Not where you are right now |
Major update today!
Social window fixes and visibility bar/gal map improvements. General improvements to use and some other stuff. Check the OP for more detail! _________________ Javatech wrote: Battlecruiser23 wrote: I am a Troll, ignore everything I say. JeffL wrote: Are you kidding me? Our C2 music is way better than that boring garbage you linked. |
Sat Jan 14, 2012 11:51 pm |
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Team:
Rank: Officer Main: Jeff Bobbo Level: 2700 Joined: Sat Dec 08, 2007 4:19 pm Posts: 5138 Location: Not where you are right now |
An even more major update today! Featuring a complete new UI and some extra stuff from me, and installer code improvements for automatic updates and such! Yummy!
_________________ Javatech wrote: Battlecruiser23 wrote: I am a Troll, ignore everything I say. JeffL wrote: Are you kidding me? Our C2 music is way better than that boring garbage you linked. |
Sun Feb 05, 2012 8:11 pm |
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Team:
Rank: Main: Stabberz Level: 2414 Joined: Sat Mar 03, 2007 10:55 am Posts: 3696 |
jeff mc beth wrote: ¡Una actualización de hoy aún más importante! ¡Con una interfaz de usuario completamente nueva y algunas cosas extra de mÃ, y las mejoras del Código del Instalador de actualizaciones automáticas y esos! ¡Yummy! ¡Con 2 veces la cantidad de signos de exclamación, como la última actualización! _________________ Blue Dwarf wrote: In space, no one can hear you cha cha cha. |
Sun Feb 05, 2012 8:33 pm |
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Team:
Rank: Peon Main: Camsy Level: 2191 Joined: Fri Nov 28, 2008 6:03 pm Posts: 2214 Location: Sydney, Australia |
!!!
_________________ Blue Dwarf wrote: Statistically, they haven't changed. Except for the beef I gave. |
Mon Feb 06, 2012 12:54 am |
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Team:
Rank: Main: playerboy345 Level: 3084 Joined: Sat Jul 04, 2009 10:25 am Posts: 4062 Location: The Netherlands |
_________________ JeffL wrote: because we can and it looks really cool The Voomy One wrote: Quote: Runescape, Allows you to change your name every 30 days. Runescape sucks so it doesnt count |
Wed Feb 15, 2012 12:56 pm |
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Team:
Rank: Soldier Main: The Crazy Game Master Level: 3279 Joined: Wed Feb 11, 2009 3:15 am Posts: 3652 Location: TARDIS, Time Vortex, Main Universe, Reality, Big Bang 2, Multiverse 1 |
jeff mc beth wrote: ** Return of my radar target distance rings every 500 distance up to 4000 OI, OUR radar distance rings _________________ Star Sonata is not ready for a release on Steam. See this topic for what we think should be done about it. viewtopic.php?f=107&t=59132 |
Thu Feb 23, 2012 6:29 am |
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Team:
Rank: Main: playerboy345 Level: 3084 Joined: Sat Jul 04, 2009 10:25 am Posts: 4062 Location: The Netherlands |
Who else uses this?
_________________ JeffL wrote: because we can and it looks really cool The Voomy One wrote: Quote: Runescape, Allows you to change your name every 30 days. Runescape sucks so it doesnt count |
Sun Feb 26, 2012 1:37 pm |
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Team:
Rank: Councilor Main: The Aether Level: 140 Joined: Sat Dec 31, 2011 6:57 pm Posts: 76 |
playerboy345 wrote: Who else uses this? I do |
Mon Feb 27, 2012 4:44 pm |
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Team:
Rank: Officer Main: Jeff Bobbo Level: 2700 Joined: Sat Dec 08, 2007 4:19 pm Posts: 5138 Location: Not where you are right now |
ProjectRay12 wrote: playerboy345 wrote: Who else uses this? I do Got any ideas for what else I could do to improve on it? _________________ Javatech wrote: Battlecruiser23 wrote: I am a Troll, ignore everything I say. JeffL wrote: Are you kidding me? Our C2 music is way better than that boring garbage you linked. |
Mon Feb 27, 2012 5:05 pm |
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Team:
Rank: Main: playerboy345 Level: 3084 Joined: Sat Jul 04, 2009 10:25 am Posts: 4062 Location: The Netherlands |
jeff mc beth wrote: Current project! I recently started a new project, a pretty big project. With an assistant at hand, playerboy345. We are recreating the UI of client 1! The current progress can be viewed here. I will updated the image as and when I feel like. Otherwise! Onwards with progress! !!! _________________ JeffL wrote: because we can and it looks really cool The Voomy One wrote: Quote: Runescape, Allows you to change your name every 30 days. Runescape sucks so it doesnt count |
Mon Feb 27, 2012 5:32 pm |
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Team:
Rank: Councilor Main: The Aether Level: 140 Joined: Sat Dec 31, 2011 6:57 pm Posts: 76 |
jeff mc beth wrote: ProjectRay12 wrote: playerboy345 wrote: Who else uses this? I do Got any ideas for what else I could do to improve on it? Indeed I do Resizable radar (which has been done by someone else, but it isn't compatable with your UI anymore, at least not for me) Fix so if someone wants to keep regular vis bar, its doesnt screw it up (always full) Maybe a way to see squad hp and energy better than normal setup IF you can, a way to see where teamates, squadmates, etc. are in the uni |
Mon Feb 27, 2012 8:41 pm |
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Team:
Rank: Officer Main: Jeff Bobbo Level: 2700 Joined: Sat Dec 08, 2007 4:19 pm Posts: 5138 Location: Not where you are right now |
ProjectRay12 wrote: Indeed I do Resizable radar (which has been done by someone else, but it isn't compatable with your UI anymore, at least not for me) Me in the OP, on the 14th wrote: ** Return of the radar target distance rings every 500 distance up to 4000 ** Resizeable radar screen Quote: Fix so if someone wants to keep regular vis bar, its doesnt screw it up (always full) Ohhh, yeah. I'll do that and pass it to someone to commit to the stock XML Edit: Was working fine for me, the bar is scaled to SqRt(vis/1000), so any vis over 1k will be a full bar. Quote: Maybe a way to see squad hp and energy better than normal setup smallTargets are a bitch, all I'm going to say on that right now. Quote: IF you can, a way to see where teamates, squadmates, etc. are in the uni Friends list. _________________ Javatech wrote: Battlecruiser23 wrote: I am a Troll, ignore everything I say. JeffL wrote: Are you kidding me? Our C2 music is way better than that boring garbage you linked. |
Mon Feb 27, 2012 9:17 pm |
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