easteregg content. Close your eyes!
* indicates no savings on multi-builds
| Advanced Blockade Blueprint
|
| Tech
|
Size
|
Weight
|
| 18
|
10
|
10,000
|
| Manhours
|
Max Workforce
|
Uses
|
| 5,000
|
infinite
|
infinite
|
| Items Produced
|
| Advanced Blockade
|
| Initial Materials
|
Periodic Materials
|
- Credits: 162,000,000
- Metals: 1,620,000
- Advanced Blocker*: 50
- Microchips: 16,200
- Nuclear Waste: 16,200
- Silicon: 16,200
|
- Credits: 162,000,000
- Metals: 16,200
- Microchips: 16,200
- Nuclear Waste: 16,200
- Silicon: 16,200
|
| Source
|
Price
|
Skill Needed
|
| -
|
20,000,000
|
-
|
| Description
|
| Condensed and reusable tweak generator.
|
| Apollo's Glow Blueprint
|
| Tech
|
Size
|
Weight
|
| 20
|
10
|
10,000
|
| Manhours
|
Max Workforce
|
Uses
|
| 5,000
|
infinite
|
infinite
|
| Items Produced
|
| Apollo's Glow
|
| Initial Materials
|
Periodic Materials
|
- Credits: 200,000,000
- Metals: 2,000,000
- Apollos Warmth*: 50
- Microchips: 20,000
- Nuclear Waste: 20,000
- Silicon: 20,000
|
- Credits: 200,000,000
- Metals: 20,000
- Microchips: 20,000
- Nuclear Waste: 20,000
- Silicon: 20,000
|
| Source
|
Price
|
Skill Needed
|
| -
|
20,000,000
|
-
|
| Description
|
| Condensed and reusable tweak generator.
|
| Aptitude Doughnut Blueprint
|
| Tech
|
Size
|
Weight
|
| 0
|
10
|
10,000
|
| Manhours
|
Max Workforce
|
Uses
|
| 5,000
|
infinite
|
infinite
|
| Items Produced
|
| Aptitude Doughnut
|
| Initial Materials
|
Periodic Materials
|
- Credits: 500,000
- Metals: 5,000
- Microchips: 50
- Nuclear Waste: 50
- Power Doughnut*: 50
- Silicon: 50
|
- Credits: 500,000
- Metals: 50
- Microchips: 50
- Nuclear Waste: 50
- Silicon: 50
|
| Source
|
Price
|
Skill Needed
|
| -
|
20,000,000
|
-
|
| Description
|
| Condensed and reusable tweak generator.
|
| Blockade Blueprint
|
| Tech
|
Size
|
Weight
|
| 10
|
10
|
10,000
|
| Manhours
|
Max Workforce
|
Uses
|
| 5,000
|
infinite
|
infinite
|
| Items Produced
|
| Blockade
|
| Initial Materials
|
Periodic Materials
|
- Credits: 50,000,000
- Metals: 500,000
- Blocker*: 50
- Microchips: 5,000
- Nuclear Waste: 5,000
- Silicon: 5,000
|
- Credits: 50,000,000
- Metals: 5,000
- Microchips: 5,000
- Nuclear Waste: 5,000
- Silicon: 5,000
|
| Source
|
Price
|
Skill Needed
|
| -
|
20,000,000
|
-
|
| Description
|
| Condensed and reusable tweak generator.
|
| Colossal Warmth Blueprint
|
| Tech
|
Size
|
Weight
|
| 16
|
10
|
10,000
|
| Manhours
|
Max Workforce
|
Uses
|
| 5,000
|
infinite
|
infinite
|
| Items Produced
|
| Colossal Warmth
|
| Initial Materials
|
Periodic Materials
|
- Credits: 128,000,000
- Metals: 1,280,000
- Mega Warmth*: 50
- Microchips: 12,800
- Nuclear Waste: 12,800
- Silicon: 12,800
|
- Credits: 128,000,000
- Metals: 12,800
- Microchips: 12,800
- Nuclear Waste: 12,800
- Silicon: 12,800
|
| Source
|
Price
|
Skill Needed
|
| -
|
20,000,000
|
-
|
| Description
|
| Condensed and reusable tweak generator.
|
| Double Sub Space Hook Blueprint
|
| Tech
|
Size
|
Weight
|
| 15
|
10
|
10,000
|
| Manhours
|
Max Workforce
|
Uses
|
| 5,000
|
infinite
|
infinite
|
| Items Produced
|
| Double Sub Space Hook
|
| Initial Materials
|
Periodic Materials
|
- Credits: 112,500,000
- Metals: 1,125,000
- Double Sub Space Anchor*: 50
- Microchips: 11,250
- Nuclear Waste: 11,250
- Silicon: 11,250
|
- Credits: 112,500,000
- Metals: 11,250
- Microchips: 11,250
- Nuclear Waste: 11,250
- Silicon: 11,250
|
| Source
|
Price
|
Skill Needed
|
| -
|
20,000,000
|
-
|
| Description
|
| Condensed and reusable tweak generator.
|
| Insto Shield Twist 2 Blueprint
|
| Tech
|
Size
|
Weight
|
| 15
|
10
|
10,000
|
| Manhours
|
Max Workforce
|
Uses
|
| 5,000
|
infinite
|
infinite
|
| Items Produced
|
| Insto Shield Twist 2
|
| Initial Materials
|
Periodic Materials
|
- Credits: 112,500,000
- Metals: 1,125,000
- Insto Shield Tweak 2*: 50
- Microchips: 11,250
- Nuclear Waste: 11,250
- Silicon: 11,250
|
- Credits: 112,500,000
- Metals: 11,250
- Microchips: 11,250
- Nuclear Waste: 11,250
- Silicon: 11,250
|
| Source
|
Price
|
Skill Needed
|
| -
|
20,000,000
|
-
|
| Description
|
| Condensed and reusable tweak generator.
|
| Insto Shield Twist 3 Blueprint
|
| Tech
|
Size
|
Weight
|
| 19
|
10
|
10,000
|
| Manhours
|
Max Workforce
|
Uses
|
| 5,000
|
infinite
|
infinite
|
| Items Produced
|
| Insto Shield Twist 3
|
| Initial Materials
|
Periodic Materials
|
- Credits: 180,500,000
- Metals: 1,805,000
- Insto Shield Tweak 3*: 50
- Microchips: 18,050
- Nuclear Waste: 18,050
- Silicon: 18,050
|
- Credits: 180,500,000
- Metals: 18,050
- Microchips: 18,050
- Nuclear Waste: 18,050
- Silicon: 18,050
|
| Source
|
Price
|
Skill Needed
|
| -
|
20,000,000
|
-
|
| Description
|
| Condensed and reusable tweak generator.
|
| Insto Shield Twist Blueprint
|
| Tech
|
Size
|
Weight
|
| 1
|
10
|
10,000
|
| Manhours
|
Max Workforce
|
Uses
|
| 5,000
|
infinite
|
infinite
|
| Items Produced
|
| Insto Shield Twist
|
| Initial Materials
|
Periodic Materials
|
- Credits: 500,000
- Metals: 5,000
- Insto Shield Tweak*: 50
- Microchips*: 50
- Nuclear Waste*: 50
- Silicon*: 50
|
- Credits: 500,000
- Metals: 50
- Microchips*: 50
- Nuclear Waste*: 50
- Silicon*: 50
|
| Source
|
Price
|
Skill Needed
|
| -
|
20,000,000
|
-
|
| Description
|
| Condensed and reusable tweak generator.
|
| Ion Appletini Blueprint
|
| Tech
|
Size
|
Weight
|
| 0
|
10
|
10,000
|
| Manhours
|
Max Workforce
|
Uses
|
| 5,000
|
infinite
|
infinite
|
| Items Produced
|
| Ion Appletini
|
| Initial Materials
|
Periodic Materials
|
- Credits: 500,000
- Metals: 5,000
- Ion Caipirinha*: 50
- Microchips: 50
- Nuclear Waste: 50
- Silicon: 50
|
- Credits: 500,000
- Metals: 50
- Microchips: 50
- Nuclear Waste: 50
- Silicon: 1
|
| Source
|
Price
|
Skill Needed
|
| -
|
20,000,000
|
-
|
| Description
|
| Condensed and reusable tweak generator.
|
| Ion Deliverance Blueprint
|
| Tech
|
Size
|
Weight
|
| 3
|
10
|
10,000
|
| Manhours
|
Max Workforce
|
Uses
|
| 5,000
|
infinite
|
infinite
|
| Items Produced
|
| Ion Deliverance
|
| Initial Materials
|
Periodic Materials
|
- Credits: 4,500,000
- Metals: 45,000
- Ion Salvation*: 50
- Microchips: 450
- Nuclear Waste: 450
- Silicon: 450
|
- Credits: 4,500,000
- Metals: 450
- Microchips: 450
- Nuclear Waste: 450
- Silicon: 450
|
| Source
|
Price
|
Skill Needed
|
| -
|
20,000,000
|
-
|
| Description
|
| Condensed and reusable tweak generator.
|
| Ion Reawakening Blueprint
|
| Tech
|
Size
|
Weight
|
| 6
|
10
|
10,000
|
| Manhours
|
Max Workforce
|
Uses
|
| 5,000
|
infinite
|
infinite
|
| Items Produced
|
| Ion Reawakening
|
| Initial Materials
|
Periodic Materials
|
- Credits: 18,000,000
- Metals: 180,000
- Ion Rebirth*: 50
- Microchips: 1,800
- Nuclear Waste: 1,800
- Silicon: 1
|
- Credits: 18,000,000
- Metals: 1,800
- Microchips: 1,800
- Nuclear Waste: 1,800
- Silicon: 1,800
|
| Source
|
Price
|
Skill Needed
|
| -
|
20,000,000
|
-
|
| Description
|
| Condensed and reusable tweak generator.
|
| Lasting Reserves Blueprint
|
| Tech
|
Size
|
Weight
|
| 12
|
10
|
10,000
|
| Manhours
|
Max Workforce
|
Uses
|
| 5,000
|
infinite
|
infinite
|
| Items Produced
|
| Lasting Reserves
|
| Initial Materials
|
Periodic Materials
|
- Credits: 72,000,000
- Metals: 720,000
- Lasting Resources*: 50
- Microchips: 7,200
- Nuclear Waste: 7,200
- Silicon: 7,200
|
- Credits: 72,000,000
- Metals: 7,200
- Microchips: 7,200
- Nuclear Waste: 7,200
- Silicon: 7,200
|
| Source
|
Price
|
Skill Needed
|
| -
|
20,000,000
|
-
|
| Description
|
| Condensed and reusable tweak generator.
|
| Maniacal Rebirth Blueprint
|
| Tech
|
Size
|
Weight
|
| 9
|
10
|
10,000
|
| Manhours
|
Max Workforce
|
Uses
|
| 5,000
|
infinite
|
infinite
|
| Items Produced
|
| Maniacal Rebirth
|
| Initial Materials
|
Periodic Materials
|
- Credits: 40,500,000
- Metals: 405,000
- Microchips: 4,050
- Nuclear Waste: 4,050
- Satanic Rebirth*: 50
- Silicon: 4,050
|
- Credits: 40,500,000
- Metals: 4,050
- Microchips: 4,050
- Nuclear Waste: 4,050
- Silicon: 4,050
|
| Source
|
Price
|
Skill Needed
|
| -
|
20,000,000
|
-
|
| Description
|
| Condensed and reusable tweak generator.
|
| Melting Warmth Blueprint
|
| Tech
|
Size
|
Weight
|
| 13
|
10
|
10,000
|
| Manhours
|
Max Workforce
|
Uses
|
| 5,000
|
infinite
|
infinite
|
| Items Produced
|
| Melting Warmth
|
| Initial Materials
|
Periodic Materials
|
- Credits: 84,500,000
- Metals: 100,000
- Microchips: 8,450
- Nuclear Waste: 8,450
- Silicon: 8,450
- Warmalicious Warmth*: 50
|
- Credits: 84,500,000
- Metals: 8,450
- Microchips: 8,450
- Nuclear Waste: 8,450
- Silicon: 8,450
|
| Source
|
Price
|
Skill Needed
|
| -
|
20,000,000
|
-
|
| Description
|
| Condensed and reusable tweak generator.
|
| Oilheart's Best Supersonic Afterburner Blueprint
|
| Tech
|
Size
|
Weight
|
| 20
|
10
|
10,000
|
| Manhours
|
Max Workforce
|
Uses
|
| 5,000
|
infinite
|
infinite
|
| Items Produced
|
| Oilheart's Best Supersonic Afterburner
|
| Initial Materials
|
Periodic Materials
|
- Credits: 200,000,000
- Metals: 2,000,000
- Microchips: 20,000
- Nuclear Waste: 20,000
- Oilhearts Best Afterburner*: 50
- Silicon: 20,000
|
- Credits: 200,000,000
- Metals: 20,000
- Microchips: 20,000
- Nuclear Waste: 20,000
- Silicon: 20,000
|
| Source
|
Price
|
Skill Needed
|
| -
|
20,000,000
|
-
|
| Description
|
| Condensed and reusable tweak generator.
|
| Oilheart's Better Supersonic Afterburner Blueprint
|
| Tech
|
Size
|
Weight
|
| 10
|
10
|
10,000
|
| Manhours
|
Max Workforce
|
Uses
|
| 5,000
|
infinite
|
infinite
|
| Items Produced
|
| Oilheart's Better Supersonic Afterburner
|
| Initial Materials
|
Periodic Materials
|
- Credits: 50,000,000
- Metals: 500,000
- Microchips: 5,000
- Nuclear Waste: 5,000
- Oilhearts Better Afterburner: 250
- Silicon: 5,000
|
- Credits: 50,000,000
- Metals: 5,000
- Microchips: 5,000
- Nuclear Waste: 5,000
- Silicon: 5,000
|
| Source
|
Price
|
Skill Needed
|
| -
|
20,000,000
|
-
|
| Description
|
| Condensed and reusable tweak generator.
|
| Oilheart's Supersonic Afterburner Blueprint
|
| Tech
|
Size
|
Weight
|
| 2
|
10
|
10,000
|
| Manhours
|
Max Workforce
|
Uses
|
| 5,000
|
infinite
|
infinite
|
| Items Produced
|
| Oilheart's Supersonic Afterburner
|
| Initial Materials
|
Periodic Materials
|
- Credits: 2,000,000
- Metals: 20,000
- Microchips: 200
- Nuclear Waste: 200
- Oilhearts Afterburner: 250
- Silicon: 200
|
- Credits: 2,000,000
- Metals: 200
- Microchips: 200
- Nuclear Waste: 200
- Silicon: 200
|
| Source
|
Price
|
Skill Needed
|
| -
|
20,000,000
|
-
|
| Description
|
| Condensed and reusable tweak generator.
|
| Power Smash Blueprint
|
| Tech
|
Size
|
Weight
|
| 10
|
10
|
10,000
|
| Manhours
|
Max Workforce
|
Uses
|
| 5,000
|
infinite
|
infinite
|
| Items Produced
|
| Power Smash
|
| Initial Materials
|
Periodic Materials
|
- Credits: 40,500,000
- Metals: 500,000
- Microchips: 5,000
- Nuclear Waste: 5,000
- Power Punch*: 50
- Silicon: 5,000
|
- Credits: 40,500,000
- Metals: 5,000
- Microchips: 5,000
- Nuclear Waste: 5,000
- Silicon: 5,000
|
| Source
|
Price
|
Skill Needed
|
| -
|
20,000,000
|
-
|
| Description
|
| Condensed and reusable tweak generator.
|
| Power Smash GT Blueprint
|
| Tech
|
Size
|
Weight
|
| 18
|
10
|
10,000
|
| Manhours
|
Max Workforce
|
Uses
|
| 5,000
|
infinite
|
infinite
|
| Items Produced
|
| Power Smash GT
|
| Initial Materials
|
Periodic Materials
|
- Credits: 162,000,000
- Metals: 1,620,000
- Microchips: 16,200
- Nuclear Waste: 16,200
- Power Punch GT*: 50
- Silicon: 16,200
|
- Credits: 162,000,000
- Metals: 16,200
- Microchips: 16,200
- Nuclear Waste: 16,200
- Silicon: 16,200
|
| Source
|
Price
|
Skill Needed
|
| -
|
20,000,000
|
-
|
| Description
|
| Condensed and reusable tweak generator.
|
| Power Smash Z Blueprint
|
| Tech
|
Size
|
Weight
|
| 14
|
10
|
10,000
|
| Manhours
|
Max Workforce
|
Uses
|
| 5,000
|
infinite
|
infinite
|
| Items Produced
|
| Power Smash Z
|
| Initial Materials
|
Periodic Materials
|
- Credits: 98,000,000
- Metals: 100,000
- Microchips: 9,800
- Nuclear Waste: 9,800
- Power Punch Z*: 50
- Silicon: 9,800
|
- Credits: 98,000,000
- Metals: 9,800
- Microchips: 9,800
- Nuclear Waste: 9,800
- Silicon: 9,800
|
| Source
|
Price
|
Skill Needed
|
| -
|
20,000,000
|
-
|
| Description
|
| Condensed and reusable tweak generator.
|
| Quick Onslaught Blueprint
|
| Tech
|
Size
|
Weight
|
| 5
|
10
|
10,000
|
| Manhours
|
Max Workforce
|
Uses
|
| 5,000
|
infinite
|
infinite
|
| Items Produced
|
| Quick Onslaught
|
| Initial Materials
|
Periodic Materials
|
- Credits: 12,500,000
- Metals: 125,000
- Microchips: 1,250
- Nuclear Waste: 1,250
- Quick Attack*: 50
- Silicon: 1,250
|
- Credits: 12,500,000
- Metals: 1,250
- Microchips: 1,250
- Nuclear Waste: 1,250
- Silicon: 1,250
|
| Source
|
Price
|
Skill Needed
|
| -
|
20,000,000
|
-
|
| Description
|
| Condensed and reusable tweak generator.
|
| RDD Dynamo Blueprint
|
| Tech
|
Size
|
Weight
|
| 10
|
10
|
10,000
|
| Manhours
|
Max Workforce
|
Uses
|
| 5,000
|
infinite
|
infinite
|
| Items Produced
|
| RDD Dynamo
|
| Initial Materials
|
Periodic Materials
|
- Credits: 50,000,000
- Metals: 500,000
- Microchips: 5,000
- Nuclear Waste: 5,000
- RDDS*: 50
- Silicon: 5,000
|
- Credits: 50,000,000
- Metals: 5,000
- Microchips: 5,000
- Nuclear Waste: 5,000
- Silicon: 5,000
|
| Source
|
Price
|
Skill Needed
|
| -
|
20,000,000
|
-
|
| Description
|
| Condensed and reusable tweak generator.
|
| Rapid Onslaught Blueprint
|
| Tech
|
Size
|
Weight
|
| 12
|
10
|
10,000
|
| Manhours
|
Max Workforce
|
Uses
|
| 5,000
|
infinite
|
infinite
|
| Items Produced
|
| Rapid Onslaught
|
| Initial Materials
|
Periodic Materials
|
- Credits: 72,000,000
- Metals: 720,000
- Microchips: 7,200
- Nuclear Waste: 7,200
- Rapid Attack*: 50
- Silicon: 7,200
|
- Credits: 72,000,000
- Metals: 7,200
- Microchips: 7,200
- Nuclear Waste: 7,200
- Silicon: 7,200
|
| Source
|
Price
|
Skill Needed
|
| -
|
20,000,000
|
-
|
| Description
|
| Condensed and reusable tweak generator.
|
| Rejuvenating Warmer Warmth Blueprint
|
| Tech
|
Size
|
Weight
|
| 4
|
10
|
10,000
|
| Manhours
|
Max Workforce
|
Uses
|
| 5,000
|
infinite
|
infinite
|
| Items Produced
|
| Rejuvenating Warmer Warmth
|
| Initial Materials
|
Periodic Materials
|
- Credits: 8,000,000
- Metals: 80,000
- Microchips: 800
- Nuclear Waste: 800
- Silicon: 800
- Warmer Warmth*: 50
|
- Credits: 8,000,000
- Metals: 800
- Microchips: 800
- Nuclear Waste: 800
- Silicon: 800
|
| Source
|
Price
|
Skill Needed
|
| -
|
20,000,000
|
-
|
| Description
|
| Condensed and reusable tweak generator.
|
| Rejuvenating Warmth Blueprint
|
| Tech
|
Size
|
Weight
|
| 1
|
10
|
10,000
|
| Manhours
|
Max Workforce
|
Uses
|
| 5,000
|
infinite
|
infinite
|
| Items Produced
|
| Rejuvenating Warmth
|
| Initial Materials
|
Periodic Materials
|
- Credits: 500,000
- Metals: 5,000
- Microchips: 50
- Nuclear Waste: 50
- Silicon: 50
- Warmth*: 50
|
- Credits: 500,000
- Metals: 50
- Microchips: 50
- Nuclear Waste: 50
- Silicon: 50
|
| Source
|
Price
|
Skill Needed
|
| -
|
20,000,000
|
-
|
| Description
|
| Condensed and reusable tweak generator.
|
| Rejuvenating Warmy Warmth Blueprint
|
| Tech
|
Size
|
Weight
|
| 7
|
10
|
10,000
|
| Manhours
|
Max Workforce
|
Uses
|
| 5,000
|
infinite
|
infinite
|
| Items Produced
|
| Rejuvenating Warmy Warmth
|
| Initial Materials
|
Periodic Materials
|
- Credits: 24,500,000
- Metals: 245,000
- Microchips: 2,450
- Nuclear Waste: 2,450
- Silicon: 2,450
- Warmy Warmth*: 50
|
- Credits: 24,500,000
- Metals: 2,450
- Microchips: 2,450
- Nuclear Waste: 2,450
- Silicon: 2,450
|
| Source
|
Price
|
Skill Needed
|
| -
|
20,000,000
|
-
|
| Description
|
| Condensed and reusable tweak generator.
|
| Sacrificial Deliverance Blueprint
|
| Tech
|
Size
|
Weight
|
| 18
|
10
|
10,000
|
| Manhours
|
Max Workforce
|
Uses
|
| 5,000
|
infinite
|
infinite
|
| Items Produced
|
| Sacrificial Deliverance
|
| Initial Materials
|
Periodic Materials
|
- Credits: 162,000,000
- Metals: 1,620,000
- Microchips: 16,200
- Nuclear Waste: 16,200
- Sacrificial Salvation*: 50
- Silicon: 16,200
|
- Credits: 162,000,000
- Metals: 16,200
- Microchips: 16,200
- Nuclear Waste: 16,200
- Silicon: 16,200
|
| Source
|
Price
|
Skill Needed
|
| -
|
20,000,000
|
-
|
| Description
|
| Condensed and reusable tweak generator.
|
| Sacrificial Rehabilitation Blueprint
|
| Tech
|
Size
|
Weight
|
| 9
|
10
|
10,000
|
| Manhours
|
Max Workforce
|
Uses
|
| 5,000
|
infinite
|
infinite
|
| Items Produced
|
| Sacrificial Rehabilitation
|
| Initial Materials
|
Periodic Materials
|
- Credits: 40,500,000
- Metals: 405,000
- Microchips: 4,050
- Nuclear Waste: 4,050
- Sacrificial Rebirth*: 50
- Silicon: 4,050
|
- Credits: 40,500,000
- Metals: 4,050
- Microchips: 4,050
- Nuclear Waste: 4,050
- Silicon: 4,050
|
| Source
|
Price
|
Skill Needed
|
| -
|
20,000,000
|
-
|
| Description
|
| Condensed and reusable tweak generator.
|
| Sacrificial Rejuvenation Blueprint
|
| Tech
|
Size
|
Weight
|
| 15
|
10
|
10,000
|
| Manhours
|
Max Workforce
|
Uses
|
| 5,000
|
infinite
|
infinite
|
| Items Produced
|
| Sacrificial Rejuvenation
|
| Initial Materials
|
Periodic Materials
|
- Credits: 112,500,000
- Metals: 1,125,000
- Microchips: 11,250
- Nuclear Waste: 11,250
- Sacrificial Renewal*: 50
- Silicon: 11,250
|
- Credits: 112,500,000
- Metals: 11,250
- Microchips: 11,250
- Nuclear Waste: 11,250
- Silicon: 11,250
|
| Source
|
Price
|
Skill Needed
|
| -
|
20,000,000
|
-
|
| Description
|
| Condensed and reusable tweak generator.
|
| Satanic Deliverance Blueprint
|
| Tech
|
Size
|
Weight
|
| 18
|
10
|
10,000
|
| Manhours
|
Max Workforce
|
Uses
|
| 5,000
|
infinite
|
infinite
|
| Items Produced
|
| Satanic Deliverance
|
| Initial Materials
|
Periodic Materials
|
- Credits: 162,000,000
- Metals: 1,620,000
- Microchips: 16,200
- Nuclear Waste: 16,200
- Satanic Salvation*: 50
- Silicon: 16,200
|
- Credits: 162,000,000
- Metals: 16,200
- Microchips: 16,200
- Nuclear Waste: 16,200
- Silicon: 16,200
|
| Source
|
Price
|
Skill Needed
|
| -
|
20,000,000
|
-
|
| Description
|
| Condensed and reusable tweak generator.
|
| Satanic Rejuvenation Blueprint
|
| Tech
|
Size
|
Weight
|
| 15
|
10
|
10,000
|
| Manhours
|
Max Workforce
|
Uses
|
| 5,000
|
infinite
|
infinite
|
| Items Produced
|
| Satanic Rejuvenation
|
| Initial Materials
|
Periodic Materials
|
- Credits: 112,500,000
- Metals: 1,125,000
- Microchips: 11,250
- Nuclear Waste: 11,250
- Satanic Renewal*: 50
- Silicon: 11,250
|
- Credits: 112,500,000
- Metals: 11,250
- Microchips: 11,250
- Nuclear Waste: 11,250
- Silicon: 11,250
|
| Source
|
Price
|
Skill Needed
|
| -
|
20,000,000
|
-
|
| Description
|
| Condensed and reusable tweak generator.
|
| Shade Shield Tweak Blueprint
|
| Tech
|
Size
|
Weight
|
| 19
|
10
|
10,000
|
| Manhours
|
Max Workforce
|
Uses
|
| 5,000
|
infinite
|
infinite
|
| Items Produced
|
| Shade Shield Tweak
|
| Initial Materials
|
Periodic Materials
|
- Credits: 180,500,000
- Metals: 1,805,000
- Microchips: 18,050
- Nuclear Waste: 18,050
- Shadow Shield Tweak*: 50
- Silicon: 18,050
|
- Credits: 180,500,000
- Metals: 18,050
- Microchips: 18,050
- Nuclear Waste: 18,050
- Silicon: 18,050
|
| Source
|
Price
|
Skill Needed
|
| -
|
20,000,000
|
-
|
| Description
|
| Condensed and reusable tweak generator.
|
| Shield Alchemy Blueprint
|
| Tech
|
Size
|
Weight
|
| 6
|
10
|
10,000
|
| Manhours
|
Max Workforce
|
Uses
|
| 5,000
|
infinite
|
infinite
|
| Items Produced
|
| Shield Alchemy
|
| Initial Materials
|
Periodic Materials
|
- Credits: 18,000,000
- Metals: 180,000
- Microchips: 1,800
- Nuclear Waste: 1,800
- Shield Magic*: 50
- Silicon: 1,800
|
- Credits: 18,000,000
- Metals: 1,800
- Microchips: 1,800
- Nuclear Waste: 1,800
- Silicon: 1,800
|
| Source
|
Price
|
Skill Needed
|
| -
|
20,000,000
|
-
|
| Description
|
| Condensed and reusable tweak generator.
|
| Shield Anaesthetic Blueprint
|
| Tech
|
Size
|
Weight
|
| 9
|
10
|
10,000
|
| Manhours
|
Max Workforce
|
Uses
|
| 5,000
|
infinite
|
infinite
|
| Items Produced
|
| Shield Anaesthetic
|
| Initial Materials
|
Periodic Materials
|
- Credits: 32,000,000
- Metals: 405,000
- Microchips: 4,050
- Nuclear Waste: 4,050
- Shield Soother*: 50
- Silicon: 4,050
|
- Credits: 32,000,000
- Metals: 4,050
- Microchips: 4,050
- Nuclear Waste: 4,050
- Silicon: 4,050
|
| Source
|
Price
|
Skill Needed
|
| -
|
20,000,000
|
-
|
| Description
|
| Condensed and reusable tweak generator.
|
| Shield Application Blueprint
|
| Tech
|
Size
|
Weight
|
| 13
|
10
|
10,000
|
| Manhours
|
Max Workforce
|
Uses
|
| 5,000
|
infinite
|
infinite
|
| Items Produced
|
| Shield Application
|
| Initial Materials
|
Periodic Materials
|
- Credits: 84,500,000
- Metals: 845,000
- Microchips: 8,450
- Nuclear Waste: 8,450
- Shield Cerate*: 50
- Silicon: 8,450
|
- Credits: 84,500,000
- Metals: 8,450
- Microchips: 8,450
- Nuclear Waste: 8,450
- Silicon: 8,450
|
| Source
|
Price
|
Skill Needed
|
| -
|
20,000,000
|
-
|
| Description
|
| Condensed and reusable tweak generator.
|
| Shield Lotion Blueprint
|
| Tech
|
Size
|
Weight
|
| 0
|
10
|
10,000
|
| Manhours
|
Max Workforce
|
Uses
|
| 5,000
|
infinite
|
infinite
|
| Items Produced
|
| Shield Lotion
|
| Initial Materials
|
Periodic Materials
|
- Credits: 500,000
- Metals: 5,000
- Microchips: 50
- Nuclear Waste: 50
- Shield Salve*: 50
- Silicon: 50
|
- Credits: 500,000
- Metals: 50
- Microchips: 50
- Nuclear Waste: 50
- Silicon: 50
|
| Source
|
Price
|
Skill Needed
|
| -
|
20,000,000
|
-
|
| Description
|
| Condensed and reusable tweak generator.
|
| Shield Plaster Blueprint
|
| Tech
|
Size
|
Weight
|
| 17
|
10
|
10,000
|
| Manhours
|
Max Workforce
|
Uses
|
| 5,000
|
infinite
|
infinite
|
| Items Produced
|
| Shield Plaster
|
| Initial Materials
|
Periodic Materials
|
- Credits: 144,500,000
- Metals: 1,445,000
- Microchips: 5
- Nuclear Waste: 14,450
- Shield Poltice*: 50
- Silicon: 14,450
|
- Credits: 144,500,000
- Metals: 14,450
- Microchips: 14,450
- Nuclear Waste: 14,450
- Silicon: 14,450
|
| Source
|
Price
|
Skill Needed
|
| -
|
20,000,000
|
-
|
| Description
|
| Condensed and reusable tweak generator.
|
| Shield Warden Blueprint
|
| Tech
|
Size
|
Weight
|
| 4
|
10
|
10,000
|
| Manhours
|
Max Workforce
|
Uses
|
| 5,000
|
infinite
|
infinite
|
| Items Produced
|
| Shield Warden
|
| Initial Materials
|
Periodic Materials
|
- Credits: 8,000,000
- Metals: 80,000
- Microchips: 800
- Nuclear Waste: 800
- Shield Salvation*: 50
- Silicon: 800
|
- Credits: 8,000,000
- Metals: 800
- Microchips: 800
- Nuclear Waste: 800
- Silicon: 800
|
| Source
|
Price
|
Skill Needed
|
| -
|
20,000,000
|
-
|
| Description
|
| Condensed and reusable tweak generator.
|
| Simple Blockade Blueprint
|
| Tech
|
Size
|
Weight
|
| 2
|
10
|
10,000
|
| Manhours
|
Max Workforce
|
Uses
|
| 5,000
|
infinite
|
infinite
|
| Items Produced
|
| Simple Blockade
|
| Initial Materials
|
Periodic Materials
|
- Credits: 2,000,000
- Metals: 20,000
- Microchips: 200
- Nuclear Waste: 200
- Silicon: 200
- Simple Blocker*: 50
|
- Credits: 2,000,000
- Metals: 200
- Microchips: 200
- Nuclear Waste: 200
- Silicon: 200
|
| Source
|
Price
|
Skill Needed
|
| -
|
20,000,000
|
-
|
| Description
|
| Condensed and reusable tweak generator.
|
| Small Power Smash Blueprint
|
| Tech
|
Size
|
Weight
|
| 6
|
10
|
10,000
|
| Manhours
|
Max Workforce
|
Uses
|
| 5,000
|
infinite
|
infinite
|
| Items Produced
|
| Small Power Smash
|
| Initial Materials
|
Periodic Materials
|
- Credits: 18,000,000
- Metals: 180,000
- Microchips: 1,800
- Nuclear Waste: 1,800
- Silicon: 1,800
- Small Power Punch*: 50
|
- Credits: 18,000,000
- Metals: 1,800
- Microchips: 1,800
- Nuclear Waste: 1,800
- Silicon: 1,800
|
| Source
|
Price
|
Skill Needed
|
| -
|
20,000,000
|
-
|
| Description
|
| Condensed and reusable tweak generator.
|
| Sub Space Hook Blueprint
|
| Tech
|
Size
|
Weight
|
| 5
|
10
|
10,000
|
| Manhours
|
Max Workforce
|
Uses
|
| 5,000
|
infinite
|
infinite
|
| Items Produced
|
| Sub Space Hook
|
| Initial Materials
|
Periodic Materials
|
- Credits: 12,500,000
- Metals: 125,000
- Microchips: 1,250
- Nuclear Waste: 1,250
- Silicon: 1,250
- Sub Space Anchor*: 50
|
- Credits: 12,500,000
- Metals: 1,250
- Microchips: 1,250
- Nuclear Waste: 1,250
- Silicon: 1,250
|
| Source
|
Price
|
Skill Needed
|
| -
|
20,000,000
|
-
|
| Description
|
| Condensed and reusable tweak generator.
|
| Super Shield Service Blueprint
|
| Tech
|
Size
|
Weight
|
| 20
|
10
|
10,000
|
| Manhours
|
Max Workforce
|
Uses
|
| 5,000
|
infinite
|
infinite
|
| Items Produced
|
| Super Shield Service
|
| Initial Materials
|
Periodic Materials
|
- Credits: 200,000,000
- Metals: 20,000
- Microchips: 20,000
- Nuclear Waste: 20,000
- Silicon: 20,000
- Super Shield Soother*: 50
|
- Credits: 200,000,000
- Metals: 20,000
- Microchips: 20,000
- Nuclear Waste: 20,000
- Silicon: 20,000
|
| Source
|
Price
|
Skill Needed
|
| -
|
20,000,000
|
-
|
| Description
|
| Condensed and reusable tweak generator.
|
| Swifty-Spry Onslaught Blueprint
|
| Tech
|
Size
|
Weight
|
| 19
|
10
|
10,000
|
| Manhours
|
Max Workforce
|
Uses
|
| 5,000
|
infinite
|
infinite
|
| Items Produced
|
| Swifty-Spry Onslaught
|
| Initial Materials
|
Periodic Materials
|
- Credits: 180,500,000
- Metals: 1,805,000
- Microchips: 18,050
- Nuclear Waste: 18,050
- Silicon: 18,050
- Swifty-Spry Attack*: 50
|
- Credits: 180,500,000
- Metals: 18,050
- Microchips: 18,050
- Nuclear Waste: 18,050
- Silicon: 18,050
|
| Source
|
Price
|
Skill Needed
|
| -
|
20,000,000
|
-
|
| Description
|
| Condensed and reusable tweak generator.
|
| Tiny Power Smash Blueprint
|
| Tech
|
Size
|
Weight
|
| 2
|
10
|
10,000
|
| Manhours
|
Max Workforce
|
Uses
|
| 5,000
|
infinite
|
infinite
|
| Items Produced
|
| Tiny Power Smash
|
| Initial Materials
|
Periodic Materials
|
- Credits: 2,000,000
- Metals: 20,000
- Microchips: 200
- Nuclear Waste: 200
- Silicon: 200
- Tiny Power Punch*: 50
|
- Credits: 2,000,000
- Metals: 200
- Microchips: 200
- Nuclear Waste: 200
- Silicon: 200
|
| Source
|
Price
|
Skill Needed
|
| -
|
20,000,000
|
-
|
| Description
|
| Condensed and reusable tweak generator.
|
| Tycoon Shield Poltice Blueprint
|
| Tech
|
Size
|
Weight
|
| 18
|
10
|
10,000
|
| Manhours
|
Max Workforce
|
Uses
|
| 5,000
|
infinite
|
infinite
|
| Items Produced
|
| Tycoon Shield Poltice
|
| Initial Materials
|
Periodic Materials
|
- Credits: 162,000,000
- Metals: 1,620,000
- Merchant Shield Poltice*: 50
- Microchips: 16,200
- Nuclear Waste: 16,200
- Silicon: 16,200
|
- Credits: 162,000,000
- Metals: 16,200
- Microchips: 16,200
- Nuclear Waste: 16,200
- Silicon: 1
|
| Source
|
Price
|
Skill Needed
|
| -
|
20,000,000
|
-
|
| Description
|
| Condensed and reusable tweak generator.
|
| Tycoon Shield Salvation Blueprint
|
| Tech
|
Size
|
Weight
|
| 5
|
10
|
10,000
|
| Manhours
|
Max Workforce
|
Uses
|
| 5,000
|
infinite
|
infinite
|
| Items Produced
|
| Tycoon Shield Salvation
|
| Initial Materials
|
Periodic Materials
|
- Credits: 12,500,000
- Metals: 100,000
- Merchant Shield Salvation*: 50
- Microchips: 1,250
- Nuclear Waste: 1,250
- Silicon: 1,250
|
- Credits: 12,500,000
- Metals: 1,250
- Microchips: 1,250
- Nuclear Waste: 1,250
- Silicon: 1,250
|
| Source
|
Price
|
Skill Needed
|
| -
|
20,000,000
|
-
|
| Description
|
| Condensed and reusable tweak generator.
|
| Vapid Onslaught Blueprint
|
| Tech
|
Size
|
Weight
|
| 13
|
10
|
10,000
|
| Manhours
|
Max Workforce
|
Uses
|
| 5,000
|
infinite
|
infinite
|
| Items Produced
|
| Vapid Onslaught
|
| Initial Materials
|
Periodic Materials
|
- Credits: 84,500,000
- Metals: 845,000
- Microchips: 8,450
- Nuclear Waste: 8,450
- Silicon: 8,450
- Vapid Attack*: 50
|
- Credits: 84,500,000
- Metals: 8,450
- Microchips: 8,450
- Nuclear Waste: 8,450
- Silicon: 8,450
|
| Source
|
Price
|
Skill Needed
|
| -
|
20,000,000
|
-
|
| Description
|
| Condensed and reusable tweak generator.
|
Last imported update (UTC): 2019-03-14 05:14:51.244895