Tractor beams are very useful and can help capture ships and tow people. You need the
Tractoring skill in order to use tractor beams of a given level.
Tractors are designed to either pull towards you, push away from you, or allow you to be pulled along behind (as a hitchhiker).
- Strength determines the force of the tractor's pull or push (if negative).
- Density is a percentage that is added (or subtracted) from your weight while the tractor is active. This reduces (or increases) your movement relative to the target.
- Elec is the base amount of energy used per unit time while the tractor is active. The actual energy used increases with the range to the target.
Pull Tractors
| Pull Tractors
|
TL
|
Size
|
Strength
|
Density
|
Range
|
Elec
|
Weight
|
Source
|
Comment
|
| Graviton Beam
|
1
|
10
|
476
|
10
|
150
|
9
|
6000
|
AI base - 330k
|
|
| Graviton Beam II
|
2
|
12
|
476
|
19
|
150
|
16
|
8000
|
AI base - 560k
|
|
| Graviton Beam III
|
3
|
15
|
646
|
35
|
200
|
27
|
10000
|
Handel's Cove & others - 1.2mil
|
|
| Graviton Beam IV
|
5
|
18
|
816
|
42
|
250
|
45
|
16000
|
Nihilite, Lunacy - 4.73m
|
|
| Cosmic Vacuum
|
7
|
48
|
3604
|
123
|
270
|
157
|
30,000
|
Bipolar - 46.18mil
|
|
| Grappling Beam
|
10
|
250
|
0
|
100
|
250
|
100
|
500000
|
Battle Thatch built-in
|
Constant energy: 200/s, Side Effect: Max Speed -20%, Thrust -29%.
|
| Constable Tractor
|
10
|
25
|
4440
|
100
|
450
|
116
|
50000
|
Sol mission, req Peacemaking 10,
|
"Bring them here."
|
| Warden's Lasso
|
0
|
2
|
3675
|
150
|
250
|
50
|
10000
|
Warden built-in
|
|
| Rhino Roar
|
16
|
200
|
12200
|
250
|
250
|
488
|
200000
|
UZ Drop
|
"Enemy tremble at the Rhino's approach"
|
| Ungodly Lust
|
16
|
25
|
33897
|
50
|
750
|
1126
|
5000
|
Hyper drop,
|
"XXX-Rated Lust"
|
Push Tractors
| Push Tractors
|
TL
|
Size
|
Strength
|
Density
|
Range
|
Elec
|
Weight
|
Source
|
Comment
|
| Restraining Order
|
9
|
24
|
-4264
|
104
|
205
|
319
|
12000
|
Bipolar & Handel's Cove & Ice Matrix - 291mil
|
|
|
| Exiled
|
12
|
32
|
-5280
|
98
|
220
|
457
|
30500
|
Bipolar - 2.5bil
|
|
| Holy Ward
|
15
|
20
|
-10500
|
169
|
350
|
508
|
5000
|
Drops from Forgone
|
"Holy Warding"
|
| Thrak'hra's Denial
|
16
|
100
|
-89040
|
250
|
750
|
2361
|
100,000
|
Mini Lion drop
|
|
| Thirty-Nine-and-a-Half Foot Pole
|
15
|
22
|
-18975
|
169
|
575
|
458
|
5000
|
Built-In Brute Force. Cannot be obtained.
|
He wouldn't touch you with it either.
|
|
Hitchhiker Tractors
| Hitch Tractors
|
TL
|
Size
|
Strength
|
Density
|
Range
|
Elec
|
Weight
|
Comment
|
| Hitchhiker Alpha
|
2
|
21
|
342
|
-25
|
335
|
7
|
4000
|
AI base - 250k
|
| Hitchhiker Beta
|
4
|
25
|
471
|
-44
|
450
|
14
|
3800
|
AI base - 1mil
|
| Reindeer Harness
|
6
|
15
|
580
|
0
|
350
|
21
|
5000
|
Christmas drop
|
Engineer Beams
These beams require the Engineer skill equal to their tech level. They are available for purchase from the Engineer's Workshop in Lyceum.
| Beams
|
TL
|
Size
|
Constant energy/s
|
Range
|
Weight
|
Side Effect
|
Drone Effect
|
Price
|
Description
|
| Energy Transference Beam
|
5
|
10
|
250
|
375
|
?
|
Energy Charge +250
|
Energy Charge +250
|
8,000,000
|
"Invigorate your ally"
|
| Transference Facilitator Beam
|
5
|
10
|
25
|
375
|
?
|
Transferance Vulnerability +10%
|
Transferance Vulnerability +15%
|
5,000,000
|
"Harmonize your targets sheilds"
|
| Sheild Syncronization Beam
|
5
|
20
|
50
|
375
|
?
|
Vulnerability to all -10%
|
Vulnerability to all -10%
|
8,000,000
|
"Modify the frequency of targets sheild to protect against damage"
|
| Energy Transference Beam II
|
10
|
20
|
500
|
375
|
?
|
Energy Charge +500
|
Energy Charge +500
|
15,000,000
|
"Invigorate your ally"
|
| Transference Facilitator Beam II
|
10
|
20
|
50
|
375
|
?
|
Transferance Vulnerability +11%
|
Transferance Vulnerability +16%
|
15,000,000
|
"Harmonize your targets sheilds"
|
| Energy Transference Beam III
|
12
|
30
|
600
|
375
|
?
|
Energy Charge +600
|
Energy Charge +600
|
25,000,000
|
"Invigorate your ally"
|
| Energizing Beam Prototype
|
14
|
50
|
750
|
250
|
10000
|
Energy Charge +900
|
Energy Charge +900
|
Lyceum mission
|
"DANGER: High yield energy transfer beam"
|
| Energy Transference Beam IV
|
14
|
40
|
700
|
375
|
?
|
Energy Charge +700
|
Energy Charge +700
|
50,000,000
|
"Invigorate your ally"
|
| Energizing Beam
|
15
|
50
|
938
|
480
|
10000
|
Energy Charge +1250
|
Energy Charge +1250
|
Lyceum mission
|
"NOT AS DANGEROUS: High yield energy transfer beam" - Neuro Bound
|
| Transference Facilitator Beam III
|
15
|
30
|
75
|
375
|
?
|
Transferance Vulnerability +12%
|
Transferance Vulnerability +17%
|
25,000,000
|
"Harmonize your targets sheilds"
|
| Energy Transference Beam V
|
16
|
50
|
800
|
375
|
?
|
Energy Charge +800
|
Energy Charge +800
|
75,000,000
|
"Invigorate your ally"
|
| Transference Facilitator Beam IV
|
17
|
40
|
85
|
375
|
?
|
Transferance Vulnerability +13%
|
Transferance Vulnerability +17%
|
50,000,000
|
"Harmonize your targets sheilds"
|
| Energy Transference Beam VI
|
18
|
60
|
900
|
375
|
?
|
Energy Charge +900
|
Energy Charge +900
|
125,000,000
|
"Invigorate your ally"
|
| Energy Transference Beam VII
|
19
|
70
|
950
|
375
|
?
|
Energy Charge +950
|
Energy Charge +950
|
250,000,000
|
"Invigorate your ally"
|
| Transference Facilitator Beam V
|
19
|
50
|
95
|
375
|
?
|
Transferance Vulnerability +14%
|
Transferance Vulnerability +19%
|
75,000,000
|
"Harmonize your targets sheilds"
|
| Energy Transference Beam VIII
|
20
|
80
|
1000
|
375
|
?
|
Energy Charge +1000
|
Energy Charge +1000
|
500,000,000
|
"Invigorate your ally"
|
| Transference Facilitator Beam VI
|
20
|
60
|
100
|
375
|
?
|
Transferance Vulnerability +15%
|
Transferance Vulnerability +20%
|
100,000,000
|
"Harmonize your targets sheilds"
|