Level
From Starsonata Wiki
A level is one unit of advancement in Star Sonata. You gain one level every time you accumulate 1000 Experience points. Each time you level you gain 5 Skill points. For AIs, levels are either determined by their gear or are preset.
Level Names
You receive a new level name at each level that is a 2.5th power of an integer (e.g. 1^2.5=1, 2^2.5=6) up to an unknown highest level name. Out of date, needs checking.
| Level | Name |
|---|---|
| 0-1 | Pathetic |
| 2-5 | Poor |
| 6-15 | Harmless |
| 16-31 | Mostly Harmless |
| 32-55 | Mediocre |
| 56-88 | Middling |
| 89-129 | Decent |
| 130-181 | Fair |
| 182-243 | Average |
| 244-316 | Above Average |
| 317-401 | Respectable |
| 402-498 | Shodan |
| 499-609 | Competent |
| 610-733 | Champ |
| 734-871 | Dastardly |
| 872-1024 | Fearsome |
| 1025-1191 | Ferocious |
| 1192-1374 | Dangerous |
| 1375-1573 | Deadly |
| 1574-1788 | Meijin |
| 1789-2020 | Master |
| 2021-2270 | Destroyer |
| 2271-2536 | Conqueror |
| 2537-2821 | Maestro |
| 2822-3125 | Juggernaught |
| 3126-3446 | Titan |
| 3447-3787 | Olympian |
| 3788-4148 | Elite |
| 4149-4528 | Super Elite |
| 4529-4929 | Super-Duper Elite |
| 4930-5350 | Ludicrous |