Sniper Class
From Starsonata Wiki
Snipers are the long-range high damage-per-shot fighters whose motto is "One shot, one kill".
Skills
Zen Skills
Zen skills cost 1 * Level skill points per level up to a max of level 50.
Zen of Heavy Fighters: Specializing in heavy fighters. 1% Shield Max in Heavy Fighter, 0.20% Damage in Heavy Fighter, 1% Capacity in Heavy Fighter
Zen of Sniper: Mastering Sniper. 1% Damage, 1% Electric Tempering
Class Skills
Combat Focus 1 Your focus is in combat. 4% Shield Max, 3% Damage |
Combat Focus 2 Your focus is in combat. 4% Shield Max, 3% Damage |
Combat Focus 3 Your focus is in combat. 4% Shield Max, 3% Damage |
Sniper Class 1 30% Damage, 5% Electric Tempering |
Sniper Class 2 10% Physical Damage, 10% Damage |
Sniper Class 3 Allows the use of Sniper Analysis. |
Stalking Stalk your enemies. 40% Tracking, -20% Visibility, 20% Damage |
Sharpshooting Take aim at your opponents when you have a steady shot. 7% Critical Percent, 33% Projectile Velocity, 33% Knockback |
Efficiency Efficient shooting is a sniper hallmark. 30% Damage, -10% Rate of Fire |
Advanced Subskills
General Skills
Combat Skills
Sniper Skills
| Shake it Off | +500 shield charge and +500 energy charge while in stasis. Also effects combat bots. | ||
| Centered | +500 shield charge and +500 energy charge (half for bots), (Effect is canceled on firing or taking damage, requires 15 seconds to reapply) | ||
| Strategic Deployment | +50% speed out of combat (Effect is canceled on firing or taking damage, requires 30 seconds to re-apply. Also affects bots) | ||
| Resilient | You and your possessions (Combat Bots, Drones, Fighters) take 20% less damage from any indirect Damage. | ||
| Bot Ph.D. | +8 combat bot slots, +2 max number of combat and wild bots, combat bots inherit an additional 10% of the stats from your skills. (Not all skills apply, see Skill Inheritance). | ||
| Droney | Drone Controllers get +100% tweaking on non-Engineer classes, and +15% tweaking on Engineer. | ||
| Big Banker | +1 Capacitor slot | ||
| Survivalist | Ranger Marks on enemies cause 2.86% more of their damage to you to be converted into Grit. | ||
| Quick Scope | Unlocks the Ranger Quick Scope, which charges 25% faster | ||
| Grooved Bores | 50% Projectile Velocity, -33% Tracking, 20% Damage | ||
| Stalking | Firing visibility decreases twice as fast. -15% Visibility |



















