Seer Class
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Revision as of 13:54, 17 July 2017 by ClxS (talk | contribs) (Changed "page" to "section" on adv skill icon)
Seers 'See all.'
Contents
Skills
Zen Skills
Zen skills cost 1 * Level per level.
Zen of Light Fighters: Specializing in light fighters. 2% Turning in Light Fighter. 2% Thrust in Light Fighter, 1% Radar in Light Fighter, 0.670% Capacity in Light Fighter
Zen of Seer: Mastering Seer. 0.50% Damage, 1% Radar, -0.50% Visibility
Class Skills
Recon Focus 1 Your focus is in reconnaissance. 20% Turning, 20% Thrust, 15% Radar |
Recon Focus 2 Your focus is in reconnaissance. 20% Turning, 20% Thrust, 15% Radar |
Recon Focus 3 Your focus is in reconnaissance. 20% Turning, 20% Thrust, 15% Radar |
Seer Class 1 10% Damage, -20% Visibility |
Seer Class 2 25% Ethereal Damage |
Seer Class 3 10% Damage, 15% Radar |
Psionic Shrounding Shroud yourself in a mental fog. -15% Visibility, 33% Critical Resistance |
Psychic Sight Use your 6th sense to know your enemy. 60% Radar, 33% Critical Strength, 12% Damage |
Shadow Ambush Wait until their backs are turned. +14% crit chance when unseen, +14% damage from behind, 7% Critical Percent |
Advanced Subskills
| Shake it Off | +500 shield charge and +500 energy charge while in stasis. Also effects combat bots. | ||
| Centered | +500 shield charge and +500 energy charge (half for bots), (Effect is canceled on firing or taking damage, requires 15 seconds to reapply) | ||
| Strategic Deployment | +50% speed out of combat (Effect is canceled on firing or taking damage, requires 30 seconds to re-apply. Also affects bots) | ||
| Resilient | You and your possessions (Combat Bots, Drones, Fighters) take 20% less damage from any indirect Damage. | ||
| Bot Ph.D. | +8 combat bot slots, +2 max number of combat and wild bots, combat bots inherit an additional 10% of the stats from your skills. (Not all skills apply, see Skill Inheritance). | ||
| Droney | Drone Controllers get +100% tweaking on non-Engineer classes, and +15% tweaking on Engineer. | ||
| Expansionist | Doubles the Cargo Hold slots on Hull Extensions, +1 Weapons Slots | ||
| Wraith | +35% Critical Hit Strength bonus against targets below 50% shields | ||
| Clairvoyant | +25% resistance to damage taken from the rear, 20% Radar | ||
| Assassin | Backstab bonus duration increases to 7 seconds. Extra Warper slot. | ||
| Brooding Gaze | All beams become ethereal against your target after your initial Backstab, during your Backstab bonus. -15% Visibility, 20% Shield Recovery |
Seer Skills
Recon Skills
General Skills
Seer only gear
Ships
- Eyezer of Light -- Eyezer of Light Blueprint from Seer Conclave, Lyceum
- Zauron's Floating Eyezer -- Zauron's Floating Eyezer Blueprint from Seer Conclave, Lyceum
Weapons
- Seer's Underminer
- Seer's Over-underminer
- Seer's Fire
- Seer's Firey Fire
- Seer's Searing Fire
- Psionic Wave Amplifier Alpha
- Psionic Wave Amplifier Beta
- Psionic Wave Amplifier Gamma
- Precision X-Surgical Laser
- Corticotomy Laser
- Lobectomy Laser
- Transmyocardial Revascularization Laser
- The Swan Maker
- Anterolateral Thoracotomy Laser
- Horoscopist Thorax
- Prognosticator Cylinder
- Seer's Blinder
Aura Generators
Overloaders
Warp Devices
Cloaks
Augmenters
Top Seers of their era
Klestiko> Bad at Games> Bad at Games & Qlimax> Qlimax & Exodus> ??????> Spot still open for whom most of the playerbase acknowledge as the best seer of the current meta.




















