Difference between revisions of "Speed Demon Class"
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Like the name suggests, '''Speed Demons''' (or '''SDs''') live life in the fast lane -- they fly fast and shoot fast. SDs embody the arcade style of combat where shooting and movement take centre stage. | Like the name suggests, '''Speed Demons''' (or '''SDs''') live life in the fast lane -- they fly fast and shoot fast. SDs embody the arcade style of combat where shooting and movement take centre stage. | ||
| − | SDs have very high burst damage potential, with their [[Super Items# | + | SDs have very high burst damage potential, with their [[Super Items#Speed Demon Overdrive Device|tracking device super items]] that further increase damage output and energy sustain. This stacks with temporary bonuses like +% Damage, which allows SDs to dish out damage several times higher than their regular output. With a combination of high mobility, high burst, and heightened radar bonuses, SDs alongside [[Seer Class|Seer]]s are well suited for assassination-style plays. |
The four aug slots of a light fighter allows for a variety of build styles for SDs. An SD can choose to be a glass cannon, a long range duelist, a low-vis assassin, or a tiny flying tank -- often crossing over into multiple styles in varying degrees depending on the player's goals. | The four aug slots of a light fighter allows for a variety of build styles for SDs. An SD can choose to be a glass cannon, a long range duelist, a low-vis assassin, or a tiny flying tank -- often crossing over into multiple styles in varying degrees depending on the player's goals. | ||
| − | However, there are some limitations that the class operates within, | + | However, there are some limitations that the class operates within, the naturally low hull space and resistances of light fighters (alongside the the physical vulnerability of the hull class). SDs have to balance their gear to make room for loot or weapons, and maneuver between the attack patterns of enemies to get within firing range. |
Beyond combat, SD enjoys its speed everywhere else. Players often designate an SD character to be their main storage/hauling character, as the class's speed bonuses will translate over into ships like industrial freighters. An SD flying a [[Divine Behemoth]] or [[Honey Badger]] can reach 700 speed with relative ease, allowing augmenter setups to focus more on capacity or agility over raw speed. | Beyond combat, SD enjoys its speed everywhere else. Players often designate an SD character to be their main storage/hauling character, as the class's speed bonuses will translate over into ships like industrial freighters. An SD flying a [[Divine Behemoth]] or [[Honey Badger]] can reach 700 speed with relative ease, allowing augmenter setups to focus more on capacity or agility over raw speed. | ||
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[[File:Skill-recon-focus-1.png|75px|center]] | [[File:Skill-recon-focus-1.png|75px|center]] | ||
<span class="header">Recon Focus 1</span> | <span class="header">Recon Focus 1</span> | ||
| − | <span>Your focus is in reconnaissance. 20% Turning, 20% Thrust, 15% Radar</span> | + | <span>Your focus is in reconnaissance. 20% Turning, 20% Thrust, 15% Radar, 30% Shield Recovery</span> |
</td> | </td> | ||
<td class="skill-cell"> | <td class="skill-cell"> | ||
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[[File:Skill-recon-focus-2.png|75px|center]] | [[File:Skill-recon-focus-2.png|75px|center]] | ||
<span class="header">Recon Focus 2</span> | <span class="header">Recon Focus 2</span> | ||
| − | <span>Your focus is in reconnaissance. 20% Turning, 20% Thrust, 15% Radar</span> | + | <span>Your focus is in reconnaissance. +1 Hull Extension, 20% Turning, 20% Thrust, 15% Radar, 30% Shield Recovery</span> |
</td> | </td> | ||
<td class="skill-cell"> | <td class="skill-cell"> | ||
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[[File:Skill-recon-focus-3.png|75px|center]] | [[File:Skill-recon-focus-3.png|75px|center]] | ||
<span class="header">Recon Focus 3</span> | <span class="header">Recon Focus 3</span> | ||
| − | <span>Your focus is in reconnaissance. 20% Turning, 20% Thrust, 15% Radar</span> | + | <span>Your focus is in reconnaissance. 20% Turning, 20% Thrust, 15% Radar, 30% Shield Recovery</span> |
</td> | </td> | ||
</tr> | </tr> | ||
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[[File:Skill-sd-class-1.png|75px|center]] | [[File:Skill-sd-class-1.png|75px|center]] | ||
<span class="header">Speed Demon Class 1</span> | <span class="header">Speed Demon Class 1</span> | ||
| − | <span>20% Speed, 33% Damage, 60% Docking Speed</span> | + | <span>Rate of fire beyond 10 shots per second is converted to + Damage and + Electrical Tempering. 20% Speed, 33% Damage, 60% Docking Speed</span> |
</td> | </td> | ||
<td class="skill-cell"> | <td class="skill-cell"> | ||
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[[File:Skill-sd-class-2.png|75px|center]] | [[File:Skill-sd-class-2.png|75px|center]] | ||
<span class="header">Speed Demon Class 2</span> | <span class="header">Speed Demon Class 2</span> | ||
| − | <span>12% Rate of Fire</span> | + | <span>25% Projectile Damage, 12% Rate of Fire</span> |
</td> | </td> | ||
<td class="skill-cell"> | <td class="skill-cell"> | ||
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[[File:Skill-sd-class-3.png|75px|center]] | [[File:Skill-sd-class-3.png|75px|center]] | ||
<span class="header">Speed Demon Class 3</span> | <span class="header">Speed Demon Class 3</span> | ||
| − | <span>-22% | + | <span>Mitigates up to 50% of damage taken when traveling close to perpendicular to the impact angle. Moving slower than the speed of the impact lessens the effect. 45% Damage, -22% Electrical Tempering</span> |
</td> | </td> | ||
</tr> | </tr> | ||
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[[File:Skill-dogfighting.png|75px|center]] | [[File:Skill-dogfighting.png|75px|center]] | ||
<span class="header">Dogfighting</span> | <span class="header">Dogfighting</span> | ||
| − | <span>Get in close and personal. 24% Damage, 15% Tracking, 15% Turning, | + | <span>Get in close and personal. 24% Damage, 15% Tracking, 15% Turning, 15% Turning</span> |
</td> | </td> | ||
<td class="skill-cell"> | <td class="skill-cell"> | ||
Revision as of 13:29, 7 June 2025
Like the name suggests, Speed Demons (or SDs) live life in the fast lane -- they fly fast and shoot fast. SDs embody the arcade style of combat where shooting and movement take centre stage.
SDs have very high burst damage potential, with their tracking device super items that further increase damage output and energy sustain. This stacks with temporary bonuses like +% Damage, which allows SDs to dish out damage several times higher than their regular output. With a combination of high mobility, high burst, and heightened radar bonuses, SDs alongside Seers are well suited for assassination-style plays.
The four aug slots of a light fighter allows for a variety of build styles for SDs. An SD can choose to be a glass cannon, a long range duelist, a low-vis assassin, or a tiny flying tank -- often crossing over into multiple styles in varying degrees depending on the player's goals.
However, there are some limitations that the class operates within, the naturally low hull space and resistances of light fighters (alongside the the physical vulnerability of the hull class). SDs have to balance their gear to make room for loot or weapons, and maneuver between the attack patterns of enemies to get within firing range.
Beyond combat, SD enjoys its speed everywhere else. Players often designate an SD character to be their main storage/hauling character, as the class's speed bonuses will translate over into ships like industrial freighters. An SD flying a Divine Behemoth or Honey Badger can reach 700 speed with relative ease, allowing augmenter setups to focus more on capacity or agility over raw speed.
Skills
Zen Skills
Zen skills cost (1 * Level) skill points per level, up to a max of level 50.
Zen of Light Fighters: Specializing in light fighters.
- Per level:
- +2% Turning in Light Fighter
- +2% Thrust in Light Fighter
- +1% Radar in Light Fighter
- +0.670% Capacity in Light Fighter
Zen of Speed Demon: Mastering Speed Demon.
- Per level:
- +0.50% Speed
- +1% Rate of Fire
- +2% Docking Speed
Class Skills
Recon Focus 1 Your focus is in reconnaissance. 20% Turning, 20% Thrust, 15% Radar, 30% Shield Recovery |
Recon Focus 2 Your focus is in reconnaissance. +1 Hull Extension, 20% Turning, 20% Thrust, 15% Radar, 30% Shield Recovery |
Recon Focus 3 Your focus is in reconnaissance. 20% Turning, 20% Thrust, 15% Radar, 30% Shield Recovery |
Speed Demon Class 1 Rate of fire beyond 10 shots per second is converted to + Damage and + Electrical Tempering. 20% Speed, 33% Damage, 60% Docking Speed |
Speed Demon Class 2 25% Projectile Damage, 12% Rate of Fire |
Speed Demon Class 3 Mitigates up to 50% of damage taken when traveling close to perpendicular to the impact angle. Moving slower than the speed of the impact lessens the effect. 45% Damage, -22% Electrical Tempering |
Speedy Firing Quick on the trigger. 25% Rate of Fire, 7.50% Damage, 7% Critical Chance |
Dogfighting Get in close and personal. 24% Damage, 15% Tracking, 15% Turning, 15% Turning |
Speedy Movement The hallmark of the speed demon: speed! 12% Speed, 20% Thrust |
Advanced Subskills
| Shake it Off | +500 shield charge and +500 energy charge while in stasis. Also effects combat bots. | ||
| Centered | +500 shield charge and +500 energy charge (half for bots), (Effect is canceled on firing or taking damage, requires 15 seconds to reapply) | ||
| Strategic Deployment | +50% speed out of combat (Effect is canceled on firing or taking damage, requires 30 seconds to re-apply. Also affects bots) | ||
| Resilient | You and your possessions (Combat Bots, Drones, Fighters) take 20% less damage from any indirect Damage. | ||
| Bot Ph.D. | +8 combat bot slots, +2 max number of combat and wild bots, combat bots inherit an additional 10% of the stats from your skills. (Not all skills apply, see Skill Inheritance). | ||
| Droney | Drone Controllers get +100% tweaking on non-Engineer classes, and +15% tweaking on Engineer. | ||
| Expansionist | Doubles the Cargo Hold slots on Hull Extensions, +1 Weapons Slots | ||
| Master Scout | +10% Speed, +25% Radar, -50% Scanner energy cost | ||
| Acrobat | +25% Thrust, -33% Inertial Dampening, +20% Shield Recovery | ||
| Fighter Ace | +15% Rate of Fire, -20% Range | ||
| Lucky Devil | +5% Critical Hit Chance, +10% Evasion |




















