Difference between revisions of "Fleet Commander Class"

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             [[File:Skill-fc-class-1.png|75px|center]]
 
             [[File:Skill-fc-class-1.png|75px|center]]
 
             <span class="header">Fleet Commander Class 1</span>
 
             <span class="header">Fleet Commander Class 1</span>
             <span>45% Range, 45% Tracking</span>
+
             <span>45% Energy Charge</span>
 
         </td>
 
         </td>
 
         <td class="skill-cell">
 
         <td class="skill-cell">
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             [[File:Skill-fc-class-2.png|75px|center]]
 
             [[File:Skill-fc-class-2.png|75px|center]]
 
             <span class="header">Fleet Commander Class 2</span>
 
             <span class="header">Fleet Commander Class 2</span>
             <span>38% Field Generation</span>
+
             <span>45% Range, 45% Tracking</span>
 
         </td>
 
         </td>
 
         <td class="skill-cell">
 
         <td class="skill-cell">
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             [[File:Skill-fc-class-3.png|75px|center]]
 
             [[File:Skill-fc-class-3.png|75px|center]]
 
             <span class="header">Fleet Commander Class 3</span>
 
             <span class="header">Fleet Commander Class 3</span>
             <span>45% Energy Charge</span>
+
             <span>38% Field Generation</span>
 
         </td>
 
         </td>
 
     </tr>     
 
     </tr>     
    <tr>
+
        <tr>
 
         <td class="skill-cell">
 
         <td class="skill-cell">
 
         {{ClassGlyphUp}}
 
         {{ClassGlyphUp}}
 
         {{ClassDownConnector}}
 
         {{ClassDownConnector}}
 
         {{Class3Rank}}
 
         {{Class3Rank}}
             [[File:Skill-bot-mastery.png|75px|center]]
+
             [[File:Skill-flight-controller.png|75px|center]]
             <span class="header">Bot Mastery</span>
+
             <span class="header">Flight Controller</span>
             <span>You really know your bots. +10% to combat stats on combat bots</span>
+
             <span>Control vast squadrons of fighters. +15% to most stats for fighters, +34% fighter slots (''Combat Bots do not inherit this skill'')</span>
 
         </td>
 
         </td>
 
         <td class="skill-cell">
 
         <td class="skill-cell">
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         {{ClassDownConnector}}
 
         {{ClassDownConnector}}
 
         {{Class3Rank}}
 
         {{Class3Rank}}
             [[File:Skill-flight-controller.png|75px|center]]
+
             [[File:Skill-bot-mastery.png|75px|center]]
             <span class="header">Flight Controller</span>
+
             <span class="header">Bot Mastery</span>
             <span>Control vast squadrons of fighters. +15% to most stats for fighters, +34% fighter slots (''Combat Bots do not inherit this skill'')</span>
+
             <span>You really know your bots. +10% to combat stats on combat bots</span>
 
         </td>
 
         </td>
 
     </tr>
 
     </tr>

Revision as of 18:25, 6 August 2021


The Fleet Commander Class allows you to take a command and control position and coordinate your allies in an orchestra of death. Fleet Commanders utilize fighters and bots to whittle down an enemy while providing bonuses to their allies. Fleet Commander is considered the friendliest class to play for a new player as it allows them to do a lot of content solo with relatively minimal investment compared to other classes.

Skills

Zen Skills

Zen skills cost 1 * Level skill points per level up to a max of level 50.

Zen of Capital Ships: Specializing in capital ships. 1% Capacity in Capital Ship, 1.760% Capacity in Heavy Fighter, 1.760% Capacity in Support Freighter, 1% Shield Max in Capital Ship, 1% Turning in Capital Ship, 1% Thrust in Capital Ship

Zen of Fleet Commander: Mastering Fleet Commander. 1% Hostility, 1% Energy Max, 1% Field Generation

Class Skills

Skill-fleet-focus-1.png
           Fleet Focus 1
           Your focus is on augmenting and coordinating a battle fleet. 15% Shield Recovery, 15% Docking Speed, 15% Radar, 15% Tractor Power
Skill-fleet-focus-2.png
           Fleet Focus 2
           Your focus is on augmenting and coordinating a battle fleet. 15% Shield Recovery, 15% Docking Speed, 15% Radar, 15% Tractor Power
Skill-fleet-focus-3.png
           Fleet Focus 3
           Your focus is on augmenting and coordinating a battle fleet. 15% Shield Recovery, 15% Docking Speed, 15% Radar, 15% Tractor Power
Skill-fc-class-1.png
           Fleet Commander Class 1
           45% Energy Charge
Skill-fc-class-2.png
           Fleet Commander Class 2
           45% Range, 45% Tracking
Skill-fc-class-3.png
           Fleet Commander Class 3
           38% Field Generation
Skill-flight-controller.png
           Flight Controller
           Control vast squadrons of fighters. +15% to most stats for fighters, +34% fighter slots (Combat Bots do not inherit this skill)
Skill-radiation-expert.png
           Radiation Expert         
           Who needs children anyway? +20% wild bot stats, 66% Radiation Damage
Skill-bot-mastery.png
           Bot Mastery
           You really know your bots. +10% to combat stats on combat bots
See Adv. Class Skills page
See Adv. Class Skills page
See Adv. Class Skills page

Combat stats are: Shield, Energy, Speed, Turning, Damage, Rate of Fire, Shield Recharge, Energy Recharge, Thrust, Visibility, Hull (if not industrial freighter), Weight, Tracking, Radar, Tractor and range.

Advanced Subskills

General Skills
Fleet Skills
Fleet Commander Skills
Skill-shake-it-off.png
Shake it Off +500 shield charge and +500 energy charge while in stasis. Also effects combat bots.
Skill-centered.png
Centered +500 shield charge and +500 energy charge (half for bots), (Effect is canceled on firing or taking damage, requires 15 seconds to reapply)
Skill-strategic-deployment.png
Strategic Deployment +50% speed out of combat (Effect is canceled on firing or taking damage, requires 30 seconds to re-apply. Also affects bots)
Skill-resilient.png
Resilient You and your possessions (Combat Bots, Drones, Fighters) take 20% less damage from any indirect Damage.
Skill-bot-phd.png
Bot Ph.D. +8 combat bot slots, +2 max number of combat and wild bots, combat bots inherit an additional 10% of the stats from your skills. (Not all skills apply, see Skill Inheritance).
Skill-droney.png
Droney Drone Controllers get +100% tweaking on non-Engineer classes, and +15% tweaking on Engineer.
Skill-extra-tweaked.png
Extra Tweaked Up to +10% Augmenter Tweaking (+20% for bots), bonus tweaking is scaled (divided) by the number of equipped augmenters
Skill-fleet-protector.png
Fleet Protector +100% transference healing when healing own possessions
Skill-fleet-admiral.png
Fleet Admiral All Field Generators will affect allied capital ships
Skill-wild-man.png
Wild Man +50% wild bot slots, +50% resistance to all for wild bots
Skill-advanced-flight-controller.png
Advanced Flight Controller +15% damage for Fighters.