Difference between revisions of "Template:Weapon"
From Starsonata Wiki
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<includeonly> | <includeonly> | ||
{{#ifeq:{{{mode}}}|row| | {{#ifeq:{{{mode}}}|row| | ||
| + | <tr align="center"> | ||
{{item|mode=row| | {{item|mode=row| | ||
|IconFilename = {{{IconFilename}}} | |IconFilename = {{{IconFilename}}} | ||
| Line 12: | Line 13: | ||
|Description = {{{Description}}} | |Description = {{{Description}}} | ||
}} | }} | ||
| + | <td class="tableWeaponType"> | ||
| + | <span><div class="weaponTypeValue"><span><span class="weaponDamageTypeValue">{{{DamageType}}}</span> {{{WeaponType}}}</span><span> Weapon</span></span> | ||
| + | </td> | ||
| + | <td class="tableWeaponDamage"> | ||
| + | <span>{{formatnum:{{{Damage}}}}}</span> | ||
| + | </td> | ||
| + | <td class="tableWeaponEnergyCost"> | ||
| + | <span>{{formatnum:{{{EnergyCost}}}}} per shot</span> | ||
| + | </td> | ||
| + | <td class="tableWeaponReloadTime"> | ||
| + | <span>{{formatnum:{{{ReloadTime}}}}} second(s)</span> | ||
| + | </td> | ||
| + | <td class="tableWeaponRange"> | ||
| + | <span>{{formatnum:{{{Range}}}}} units</span> | ||
| + | </td> | ||
| + | <td class="tableWeaponFireArc"> | ||
| + | <span>{{formatnum:{{{FireArc}}}}} degrees</span> | ||
| + | </td> | ||
| + | <td class="tableWeaponDPS"> | ||
| + | <span>{{formatnum:{{{DPS}}}}}</span> | ||
| + | </td> | ||
| + | <td class="tableWeaponEPS"> | ||
| + | <span>{{formatnum:{{{EPS}}}}}</span> | ||
| + | </td> | ||
| + | <td class="tableWeaponDPE"> | ||
| + | <span>{{formatnum:{{{DPE}}}}}</span> | ||
| + | </td> | ||
| + | <td class="tableWeaponVisibility"> | ||
| + | <span>{{formatnum:{{{VisibilityIncreaseAmount}}}}} for {{formatnum:{{{VisibilityIncreaseTime}}}}} seconds</span> | ||
| + | </td> | ||
| + | <td class="tableWeaponAdditionalEffects"> | ||
| + | <span>{{{AdditionalEffects}}}</span> | ||
| + | </td> | ||
| + | </tr> | ||
| | | | ||
<div class="weaponWrapper"> | <div class="weaponWrapper"> | ||
| Line 29: | Line 64: | ||
<div class = "weaponDamage"><span>Damage: </span><div class="weaponDamageValue"><span>{{formatnum:{{{Damage}}}}}</span></div></div> | <div class = "weaponDamage"><span>Damage: </span><div class="weaponDamageValue"><span>{{formatnum:{{{Damage}}}}}</span></div></div> | ||
<div class = "weaponEnergyCost"><span>Energy Cost: </span><div class="weaponEnergyCostValue"><span>{{formatnum:{{{EnergyCost}}}}} per shot</span></div></div> | <div class = "weaponEnergyCost"><span>Energy Cost: </span><div class="weaponEnergyCostValue"><span>{{formatnum:{{{EnergyCost}}}}} per shot</span></div></div> | ||
| − | <div class = "weaponReloadTime"><span>Reload Time: </span><div class="weaponReloadTimeValue"><span>{{formatnum:{{{ReloadTime}}}}} | + | <div class = "weaponReloadTime"><span>Reload Time: </span><div class="weaponReloadTimeValue"><span>{{formatnum:{{{ReloadTime}}}}} second(s)</span></div></div> |
<div class = "weaponRange"><span>Range: </span><div class="weaponRangeValue"><span>{{formatnum:{{{Range}}}}} units</span></div></div> | <div class = "weaponRange"><span>Range: </span><div class="weaponRangeValue"><span>{{formatnum:{{{Range}}}}} units</span></div></div> | ||
<div class = "weaponFireArc"><span>Firing Arc: </span><div class="weaponFireArcValue"><span>{{formatnum:{{{FireArc}}}}} degrees</span></div></div> | <div class = "weaponFireArc"><span>Firing Arc: </span><div class="weaponFireArcValue"><span>{{formatnum:{{{FireArc}}}}} degrees</span></div></div> | ||
Revision as of 19:51, 11 August 2017
Energy Beam Weapon
Damage:
123
Energy Cost:
10,000 per shot
Reload Time:
2 second(s)
Range:
2,545 units
Firing Arc:
45 degree(s)
DPS:
61.5
EPS:
5,000
DPE:
0.0123
Visibility Increase:
343 for 2 second(s)
Additional Effects:
65535 Fire DPS to Target
Mod Bonuses:
+10% Luck, +20% Skill, +15% Concentrated Power of Will, +5% Pleasure, +50% Pain
YOU MUST CONSTRUCT ADDITIONAL PYLONS
{{weapon
|IconFilename =
|Tech =
|Size =
|Weight =
|SkillNeeded =
|Source =
|Price =
|ModBonuses =
|WeaponType =
|DamageType =
|Damage =
|EnergyCost =
|ReloadTime =
|Range =
|FireArc =
|DPS =
|EPS =
|DPE =
|VisibilityIncreaseAmount =
|VisibilityIncreaseTime =
|AdditionalEffects =
|Description =
}}