Difference between revisions of "Tear"
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(added gear tag, missing shield on regular version) |
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|SkillNeeded = none | |SkillNeeded = none | ||
|DockingSpeed = 10 | |DockingSpeed = 10 | ||
| − | |InbuiltItems = | + | |InbuiltItems = [[Ion Salvation Device]], [[Shield Salvation Device]] |
|Mods = Energy +40%, Damage +30% | |Mods = Energy +40%, Damage +30% | ||
|Source = [[Absolution (Galaxy)|Absolution]],<br> [[Glass Matrix]],<br> [[Handel's Cove]],<br> [[Underworld]] | |Source = [[Absolution (Galaxy)|Absolution]],<br> [[Glass Matrix]],<br> [[Handel's Cove]],<br> [[Underworld]] | ||
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{|border="2" cellspacing="0" cellpadding="0" | {|border="2" cellspacing="0" cellpadding="0" | ||
| − | |Regular Spawn | + | |Regular Spawn (level 18) Gear list: |
| − | |||
| − | |||
*Pulse Shotgun | *Pulse Shotgun | ||
*Enzyme Thrust | *Enzyme Thrust | ||
Revision as of 23:02, 16 May 2014
A popular low-level player ship, due to its versatility, amount of hull space, and energy boosts. Although most tears are found as AI, they can be bought for a costly price at select stations across the universe. The AI ships are found on a team. It should be noted that these ships, in addition to dropping their ordinary gear, can also drop the rare Tear Augmenter.
Tears can be captured.
| Tear | |||||||
| Hull Class |
| ||||||
| Light Fighter | |||||||
| Tech | |||||||
| 5 | |||||||
| Hull Space | |||||||
| 220 | |||||||
| Speed | |||||||
| 70 | |||||||
| Augmenter Slots | 2 | Weapon Slots | 2 | ||||
| Size | 42 | Weight | 30,000 | ||||
| Visibility | 14 | Reflectivity | 48% | ||||
| Resists | |||||||
| B | E | H | P | R | S | M | T |
| 0 | 0 | 0 | 0 | 0 | 0 | 20% | 0 |
| Soaks | |||||||
| B | E | H | P | R | S | M | T |
| 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| Inbuilt Elec | Skill Needed | Docking Speed | |||||
| 0 | none | 10 | |||||
| Built in Items | |||||||
| Ion Salvation Device, Shield Salvation Device | |||||||
| Mods | |||||||
| Energy +40%, Damage +30% | |||||||
| Source | Price | Item Size | |||||
| Absolution, Glass Matrix, Handel's Cove, Underworld |
3,403,000 Credits | N/A | |||||
| Description | |||||||
| would be aerodynamic if it were in air and went backwards | |||||||
| Capturable | Radex-able | ||||||
| Yes | Yes | ||||||
Spawns with an ~20,000 credits.
Regular Spawn (level 18) Gear list:
|
Multifiring DG Spawn:
|
