Difference between revisions of "Seer Class"

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== Advanced Subskills ==
  
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        {{SkillGenericGlyph|name=Seer Skills|colour=#d4c86e}}
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        {{SkillGenericGlyph|name=Recon Skills|colour=#4263bd}}
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        {{SkillGenericGlyph|name=General Skills|colour=#66bd95}}       
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=Seer only gear=
 
=Seer only gear=

Revision as of 13:46, 17 July 2017


Seers 'See all.'


Skills

Zen Skills

Zen skills cost 1 * Level per level.

Zen of Light Fighters: Specializing in light fighters. 2% Turning in Light Fighter. 2% Thrust in Light Fighter, 1% Radar in Light Fighter, 0.670% Capacity in Light Fighter

Zen of Seer: Mastering Seer. 0.50% Damage, 1% Radar, -0.50% Visibility

Class Skills

Skill-recon-focus-1.png
           Recon Focus 1
           Your focus is in reconnaissance. 20% Turning, 20% Thrust, 15% Radar
Skill-recon-focus-2.png
           Recon Focus 2
           Your focus is in reconnaissance. 20% Turning, 20% Thrust, 15% Radar
Skill-recon-focus-3.png
           Recon Focus 3
           Your focus is in reconnaissance. 20% Turning, 20% Thrust, 15% Radar
Skill-seer-class-1.png
           Seer Class 1
           10% Damage, -20% Visibility
Skill-seer-class-2.png
           Seer Class 2
           25% Ethereal Damage
Skill-shm-class-3.png
           Seer Class 3
           10% Damage, 15% Radar
Skill-psionic-shrouding.png
           Psionic Shrounding
           Shroud yourself in a mental fog. -15% Visibility, 33% Critical Resistance
Skill-psychic-sight.png
           Psychic Sight         
           Use your 6th sense to know your enemy. 60% Radar, 33% Critical Strength, 12% Damage
Skill-shadow-ambush.png
           Shadow Ambush
           Wait until their backs are turned. +14% crit chance when unseen, +14% damage from behind, 7% Critical Percent
See Adv. Class Skills page
See Adv. Class Skills page
See Adv. Class Skills page

Advanced Subskills

Skill-shake-it-off.png
Shake it Off +500 shield charge and +500 energy charge while in stasis. Also effects combat bots.
Skill-centered.png
Centered +500 shield charge and +500 energy charge (half for bots), (Effect is canceled on firing or taking damage, requires 15 seconds to reapply)
Skill-strategic-deployment.png
Strategic Deployment +50% speed out of combat (Effect is canceled on firing or taking damage, requires 30 seconds to re-apply. Also affects bots)
Skill-resilient.png
Resilient You and your possessions (Combat Bots, Drones, Fighters) take 20% less damage from any indirect Damage.
Skill-bot-phd.png
Bot Ph.D. +8 combat bot slots, +2 max number of combat and wild bots, combat bots inherit an additional 10% of the stats from your skills. (Not all skills apply, see Skill Inheritance).
Skill-droney.png
Droney Drone Controllers get +100% tweaking on non-Engineer classes, and +15% tweaking on Engineer.
Skill-expansionist.png
Expansionist Doubles the Cargo Hold slots on Hull Extensions, +1 Weapons Slots
Skill-wraith.png
Wraith +35% Critical Hit Strength bonus against targets below 50% shields
Skill-clairvoyant.png
Clairvoyant +25% resistance to damage taken from the rear, 20% Radar
Skill-assassin.png
Assassin Backstab bonus duration increases to 7 seconds. Extra Warper slot.
Skill-brooding-gaze.png
Brooding Gaze All beams become ethereal against your target after your initial Backstab, during your Backstab bonus. -15% Visibility, 20% Shield Recovery
Seer Skills
Recon Skills
General Skills

Seer only gear

Ships

Weapons

Aura Generators

Overloaders

Warp Devices

Cloaks

Augmenters

Top Seers of their era

Klestiko> Bad at Games> Bad at Games & Qlimax> Qlimax & Exodus> ??????> Spot still open for whom most of the playerbase acknowledge as the best seer of the current meta.