Difference between revisions of "Missiles"
From Starsonata Wiki
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| − | Most missiles have 75% resist to Mining, 100% resist to Radiation, and 200% vulnerability to Physical | + | Most missiles have 75% resist to Mining, 100% resist to Radiation, and 200% vulnerability to Physical. Most (All, needs checking) missiles now have an item called 'Missile Stabiliser', which reduces the effect of concussions on them by 50%. |
see also [[Base Missiles]]. | see also [[Base Missiles]]. | ||
| Line 29: | Line 29: | ||
| 150 | | 150 | ||
| 2 minutes | | 2 minutes | ||
| − | | [[:Category:Crates|Ammo Crate]] from [[ Missile Factories | Small Kinetic Type I/II/III ]] | + | | [[:Category:Crates|Ammo Crate]] from [[Missile Factories|Small Kinetic Type I/II/III ]] |
| none | | none | ||
| 1000 | | 1000 | ||
| Line 43: | Line 43: | ||
| 75 | | 75 | ||
| 2 minutes | | 2 minutes | ||
| − | | [[:Category:Crates|Ammo Crate]] from [[ Missile Factories | Small AP Type I/II/III ]] | + | | [[:Category:Crates|Ammo Crate]] from [[Missile Factories|Small AP Type I/II/III ]] |
| none | | none | ||
| 1000 | | 1000 | ||
| Line 57: | Line 57: | ||
| 200 | | 200 | ||
| 2 minutes | | 2 minutes | ||
| − | | [[:Category:Crates|Ammo Crate]] from [[ Missile Factories | Medium Kinetic Type I/II/III ]] | + | | [[:Category:Crates|Ammo Crate]] from [[Missile Factories|Medium Kinetic Type I/II/III ]] |
| − | | none | + | | none |
| 2000 | | 2000 | ||
| Physical damage payload delivered to a single target | | Physical damage payload delivered to a single target | ||
| Line 71: | Line 71: | ||
| 75 | | 75 | ||
| 2 minutes | | 2 minutes | ||
| − | | [[:Category:Crates|Ammo Crate]] from [[ Missile Factories | Medium AP Type I/II/III ]] | + | | [[:Category:Crates|Ammo Crate]] from [[Missile Factories|Medium AP Type I/II/III ]] |
| none | | none | ||
| 2000 | | 2000 | ||
| Line 85: | Line 85: | ||
| 250 | | 250 | ||
| 2 minutes | | 2 minutes | ||
| − | | [[:Category:Crates|Ammo Crate]] from [[ Missile Factories | Large Kinetic Type I/II/III ]] | + | | [[:Category:Crates|Ammo Crate]] from [[Missile Factories|Large Kinetic Type I/II/III ]] |
| none | | none | ||
| 3000 | | 3000 | ||
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| | | | ||
|- | |- | ||
| − | | Eggsile | + | | Eggsile |
| − | | 15 | + | | 15 |
| − | | 2 | + | | 2 |
| − | | 650 | + | | 650 |
| − | | 1250 | + | | 1250 |
| − | | Physical | + | | Physical |
| − | | 80~? | + | | 80~? |
| − | | 30s or 1min | + | | 30s or 1min |
| − | | [[Eggbox Crate]] from [[Easter]] Drop | + | | [[Eggbox Crate]] from [[Easter]] Drop |
| − | | none | + | | none |
| − | | 10000 | + | | 10000 |
| − | | How is this going to work? Cover their view ports with egg? | + | | How is this going to work? Cover their view ports with egg? |
| Has 5000 vis, seems buggy | | Has 5000 vis, seems buggy | ||
|- | |- | ||
| Line 127: | Line 127: | ||
| 75 | | 75 | ||
| 2 minutes | | 2 minutes | ||
| − | | [[:Category:Crates|Ammo Crate]] from [[ Missile Factories | Large AP Type I/II/III ]] | + | | [[:Category:Crates|Ammo Crate]] from [[Missile Factories|Large AP Type I/II/III ]] |
| + | | none | ||
| + | | 3000 | ||
| + | | Mining damage payload delivered to a single target | ||
| + | | | ||
| + | |- | ||
| + | | Zaphragi Cheetah Missile | ||
| + | | 16 | ||
| + | | 2 | ||
| + | | 750 | ||
| + | | 1250 | ||
| + | | Surgical | ||
| + | | ? | ||
| + | | 10 seconds | ||
| + | | [[:Category:Crates|Ammo Crate]] from [[Missile Factories|Armada WMD Factory]] | ||
| none | | none | ||
| 3000 | | 3000 | ||
| − | | | + | | Faster than any other missile on the prairies |
| − | | | + | | |
|- | |- | ||
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| Flaming Lantern Missile | | Flaming Lantern Missile | ||
| − | | 17 | + | | 17 |
| 2 | | 2 | ||
| 350 | | 350 | ||
| − | | 7000 | + | | 7000 |
| Heat | | Heat | ||
| − | | ? | + | | ? |
| − | | ? | + | | ? |
| − | | [[:Category:Crates|Ammo Crate]] from [[Halloween|Halloween]] drop | + | | [[:Category:Crates|Ammo Crate]] from [[Halloween|Halloween]] drop |
| none | | none | ||
| 2000 | | 2000 | ||
| − | | Flaming Skull of Dooom. | + | | Flaming Skull of Dooom. |
| − | | | + | | |
| − | |- | + | |- |
| − | | Red Photon Plasma Missile | + | | Red Photon Plasma Missile |
| − | | 20 | + | | 20 |
| 3 | | 3 | ||
| − | | 1000 | + | | 1000 |
| − | | 2100 | + | | 2100 |
| − | | Heat | + | | Heat |
| + | | ? | ||
| + | | ? | ||
| + | | [[:Category:Crates|Ammo Crate]] from [[Missile Factories|Red Photon Missile Factory]] | ||
| + | | none | ||
| + | | 3,000 | ||
| + | | Red Photon specialized missile | ||
| + | | | ||
| + | |- | ||
| + | | Large Lancer Missile | ||
| + | | 20 | ||
| + | | 6 | ||
| + | | 4000 | ||
| + | | 3000 | ||
| + | | Heat | ||
| + | | fast? | ||
| ? | | ? | ||
| − | | | + | | Built from Large Lancer Missile Production |
| − | + | | none | |
| − | | none | + | | 3000 |
| − | | | + | | Thunderbolts and lightning, very, very frightening. |
| − | | | ||
| | | | ||
| − | + | Shoots heat laser ~299 base damage. Laser does add destruction equivalent to a slave firing one weapon. Min. Launch of 1200 max. of 5000 | |
| + | |||
|} | |} | ||
[[Category:Missile_Bays]] [[Category:Items]] | [[Category:Missile_Bays]] [[Category:Items]] | ||
Revision as of 19:23, 29 March 2012
Most missiles have 75% resist to Mining, 100% resist to Radiation, and 200% vulnerability to Physical. Most (All, needs checking) missiles now have an item called 'Missile Stabiliser', which reduces the effect of concussions on them by 50%.
see also Base Missiles.
{{#ev:youtube|QF81BRW53w4|200}}
| Name | Tech | Size | Launch Energy | Damage | Damage Type | Speed | Lifespan | Source | Skill Needed | Weight | Description | Notes |
| Small Kinetic Missile | 5 | 1 | 200 | 250 | Physical | 150 | 2 minutes | Ammo Crate from Small Kinetic Type I/II/III | none | 1000 | Physical damage payload delivered to a single target | |
| Small Armor Piercing Missile | 6 | 1 | 200 | 500 | Mining | 75 | 2 minutes | Ammo Crate from Small AP Type I/II/III | none | 1000 | Mining damage payload delivered to a single target | |
| Medium Kinetic Missile | 10 | 2 | 350 | 500 | Physical | 200 | 2 minutes | Ammo Crate from Medium Kinetic Type I/II/III | none | 2000 | Physical damage payload delivered to a single target | |
| Medium Armor Piercing Missile | 11 | 2 | 350 | 1250 | Mining | 75 | 2 minutes | Ammo Crate from Medium AP Type I/II/III | none | 2000 | Mining damage payload delivered to a single target | |
| Large Kinetic Missile | 15 | 3 | 500 | 1000 | Physical | 250 | 2 minutes | Ammo Crate from Large Kinetic Type I/II/III | none | 3000 | Physical damage payload delivered to a single target | |
| Eggsile | 15 | 2 | 650 | 1250 | Physical | 80~? | 30s or 1min | Eggbox Crate from Easter Drop | none | 10000 | How is this going to work? Cover their view ports with egg? | Has 5000 vis, seems buggy |
| Carcass Missile | 16 | 1 | 1000 | 5000 | Heat | 100 | 7 seconds | Carcass Missile Generator | none | 10000 | If its worth killing, its probably worth overkilling | splash 1000 at 100 range. |
| Large Armor Piercing Missile | 16 | 3 | 500 | 2500 | Mining | 75 | 2 minutes | Ammo Crate from Large AP Type I/II/III | none | 3000 | Mining damage payload delivered to a single target | |
| Zaphragi Cheetah Missile | 16 | 2 | 750 | 1250 | Surgical | ? | 10 seconds | Ammo Crate from Armada WMD Factory | none | 3000 | Faster than any other missile on the prairies | |
| Flaming Lantern Missile | 17 | 2 | 350 | 7000 | Heat | ? | ? | Ammo Crate from Halloween drop | none | 2000 | Flaming Skull of Dooom. | |
| Red Photon Plasma Missile | 20 | 3 | 1000 | 2100 | Heat | ? | ? | Ammo Crate from Red Photon Missile Factory | none | 3,000 | Red Photon specialized missile | |
| Large Lancer Missile | 20 | 6 | 4000 | 3000 | Heat | fast? | ? | Built from Large Lancer Missile Production | none | 3000 | Thunderbolts and lightning, very, very frightening. |
Shoots heat laser ~299 base damage. Laser does add destruction equivalent to a slave firing one weapon. Min. Launch of 1200 max. of 5000 |