Difference between revisions of "Reboot module"
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| + | ' ''Three Fingered Salute. All equipped augmenters onboard are destroyed.'' '[[Image:Reboot Module2.jpg|right|thumb|The process.]] | ||
| + | |||
| + | ''' Note: Reboot modules are defunct. They do no exist anymore and have been replaced by the ability to directly delete augmenters on ships/stations once docked. ''' | ||
| + | |||
Bought at [[Lyceum]], these destroy all equipped augs on a ship of the correct tech. | Bought at [[Lyceum]], these destroy all equipped augs on a ship of the correct tech. | ||
| − | Reboot Module | + | {{ScrollBoxBegin}} |
| + | {| width="88%" cellspacing="0" cellpadding="4" border="2" | ||
| + | |- | ||
| + | | '''Name''' | ||
| + | | '''Tech''' | ||
| + | | '''Size''' | ||
| + | | '''Charge required''' | ||
| + | | '''Charging Rate''' | ||
| + | | '''Tech and lower''' | ||
| + | | '''Weight''' | ||
| + | | '''Source''' | ||
| + | | '''Comment''' | ||
| + | |- | ||
| + | |Reboot Module | ||
| + | |4 | ||
| + | |1 | ||
| + | |1,000 | ||
| + | |100/s | ||
| + | |4 | ||
| + | |5,000 | ||
| + | |[[Lyceum]] 50,000 Credits | ||
| + | | | ||
| + | |- | ||
| + | |Reboot Module 2 | ||
| + | |9 | ||
| + | |1 | ||
| + | |2,000 | ||
| + | |110/s | ||
| + | |9 | ||
| + | |5,000 | ||
| + | |[[Lyceum]] 100,000 Credits | ||
| + | | | ||
| + | |- | ||
| + | |Reboot Module 3 | ||
| + | |15 | ||
| + | |1 | ||
| + | |3,000 | ||
| + | |120/s | ||
| + | |15 | ||
| + | |5,000 | ||
| + | |[[Lyceum]] 500,000 Credits | ||
| + | | | ||
| + | |- | ||
| + | |Reboot Module 4 | ||
| + | |19 | ||
| + | |1 | ||
| + | |4,000 | ||
| + | |130/s | ||
| + | |19 | ||
| + | |5,000 | ||
| + | |[[Lyceum]] 1,000,000 Credits | ||
| + | | | ||
| + | |- | ||
| + | |Reboot Module 5 | ||
| + | |20 | ||
| + | |1 | ||
| + | |5,000 | ||
| + | |140/s | ||
| + | |20 | ||
| + | |5,000 | ||
| + | |[[Lyceum]] 5,000,000 Credits | ||
| + | | | ||
| + | |- | ||
| + | |Reboot Module 6 | ||
| + | |21 | ||
| + | |1 | ||
| + | |6,000 | ||
| + | |150/s | ||
| + | |21 | ||
| + | |5,000 | ||
| + | |[[Lyceum]] 10,000,000 Credits | ||
| + | | | ||
| + | |} | ||
| + | |||
| + | |||
| − | |||
| − | |||
| − | + | These are reboot modules for bases. | |
| − | Reboot Module 5 | + | {{ScrollBoxBegin}} |
| + | {| width="88%" cellspacing="0" cellpadding="4" border="2" | ||
| + | |- | ||
| + | | '''Name''' | ||
| + | | '''Tech''' | ||
| + | | '''Size''' | ||
| + | | '''Tech and lower''' | ||
| + | | '''Weight''' | ||
| + | | '''Source''' | ||
| + | | '''Comment''' | ||
| + | |- | ||
| + | |Adonis Base Reboot Module | ||
| + | |9 | ||
| + | |1 | ||
| + | |9 | ||
| + | |5,000 | ||
| + | |[[Lyceum]] 5,000,000 Credits | ||
| + | | | ||
| + | |- | ||
| + | |Argonaut Base Reboot Module | ||
| + | |12 | ||
| + | |1 | ||
| + | |12 | ||
| + | |5,000 | ||
| + | |[[Lyceum]] 5,000,000 Credits | ||
| + | | | ||
| + | |- | ||
| + | |Ambrosia Base Reboot Module | ||
| + | |14 | ||
| + | |1 | ||
| + | |14 | ||
| + | |5,000 | ||
| + | |[[Lyceum]] 5,000,000 Credits | ||
| + | | | ||
| + | |- | ||
| + | |Andaman Base Reboot Module | ||
| + | |16 | ||
| + | |1 | ||
| + | |16 | ||
| + | |5,000 | ||
| + | |[[Lyceum]] 5,000,000 Credits | ||
| + | | | ||
| + | |- | ||
| + | |Achilles Base Reboot Module | ||
| + | |19 | ||
| + | |1 | ||
| + | |19 | ||
| + | |5,000 | ||
| + | |[[Lyceum]] 5,000,000 Credits | ||
| + | | | ||
| + | |- | ||
| + | |Annihilator Base Reboot Module | ||
| + | |20 | ||
| + | |1 | ||
| + | |20 | ||
| + | |5,000 | ||
| + | |[[Lyceum]] 5,000,000 Credits | ||
| + | | | ||
| + | |} | ||
| − | [[Image:Reboot_module.jpg]] | + | [[Image:Reboot_module.jpg|right|thumb|Old client 1 image.]] |
[[Category: Items]] | [[Category: Items]] | ||
[[Category: Augmenters]] | [[Category: Augmenters]] | ||
Latest revision as of 04:19, 18 May 2025
' Three Fingered Salute. All equipped augmenters onboard are destroyed. 'Note: Reboot modules are defunct. They do no exist anymore and have been replaced by the ability to directly delete augmenters on ships/stations once docked.
Bought at Lyceum, these destroy all equipped augs on a ship of the correct tech.
| Name | Tech | Size | Charge required | Charging Rate | Tech and lower | Weight | Source | Comment |
| Reboot Module | 4 | 1 | 1,000 | 100/s | 4 | 5,000 | Lyceum 50,000 Credits | |
| Reboot Module 2 | 9 | 1 | 2,000 | 110/s | 9 | 5,000 | Lyceum 100,000 Credits | |
| Reboot Module 3 | 15 | 1 | 3,000 | 120/s | 15 | 5,000 | Lyceum 500,000 Credits | |
| Reboot Module 4 | 19 | 1 | 4,000 | 130/s | 19 | 5,000 | Lyceum 1,000,000 Credits | |
| Reboot Module 5 | 20 | 1 | 5,000 | 140/s | 20 | 5,000 | Lyceum 5,000,000 Credits | |
| Reboot Module 6 | 21 | 1 | 6,000 | 150/s | 21 | 5,000 | Lyceum 10,000,000 Credits |
These are reboot modules for bases.
| Name | Tech | Size | Tech and lower | Weight | Source | Comment |
| Adonis Base Reboot Module | 9 | 1 | 9 | 5,000 | Lyceum 5,000,000 Credits | |
| Argonaut Base Reboot Module | 12 | 1 | 12 | 5,000 | Lyceum 5,000,000 Credits | |
| Ambrosia Base Reboot Module | 14 | 1 | 14 | 5,000 | Lyceum 5,000,000 Credits | |
| Andaman Base Reboot Module | 16 | 1 | 16 | 5,000 | Lyceum 5,000,000 Credits | |
| Achilles Base Reboot Module | 19 | 1 | 19 | 5,000 | Lyceum 5,000,000 Credits | |
| Annihilator Base Reboot Module | 20 | 1 | 20 | 5,000 | Lyceum 5,000,000 Credits |