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| − | '''Snipers''' are the long-range high damage-per-shot fighters whose motto is "One shot, one kill". The [[Sniper Class]] gives +4% Damage, +2.5% Firing Energy, +1% Range. These stats are also amplified by 3 tertiary skills availible only to sniper via the Snipers Armory in [[Lyceum]]:
| + | #REDIRECT [[Ranger Class]] |
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| − | *'''Stalking''': +4% Tracking, +3% Cloaking, +5% Critical Hit Time
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| − | *'''Range''': +5% Range, +1% Critical Hit Percentage, and +1% Damage while still, scaled to 0 when moving at speed 100
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| − | *'''Efficiency''': +3% Damage, +2.5% Recoil
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| − | By increasing the damage and recoil time of weapons, this skill greatly increases weapon efficiency, reducing the amount of energy used for a given amount of damage. The prerequisite for this skill is [[Combat Focus]], and your level of [[Sniper Class]] cannot be trained any higher than your level in [[Combat Focus]], just as your level in any of the tertiary skills cannot exceed your level in the [[Sniper Class]].
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| − | [[Category: Class Skills]]
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| − | [[Category: Skills]]
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