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<p><img src="/images/7/7d/Augmenter.jpg" _fck_mw_filename="Augmenter.jpg" _fck_mw_location="right" alt="Augmenter.jpg" class="fck_mw_right" />
+
{{about|is about Augmenters|Ship Setups|Augmenter Setups}}
</p><p><b>Augmenters</b> (<b>Augs</b> for short) are permanent attachments to <a _fcknotitle="true" href="Ships">Ships</a>, <a _fcknotitle="true" href="Bases">Bases</a> or <a _fcknotitle="true" href="Drones">Drones</a> that provide bonuses and/or penalties to various attributes. An augmenter can only be equipped on a <a href="Base">Base</a> or <a _fcknotitle="true" href="Ship">Ship</a> of equal or higher tech level than the aug. The number of augs you can equip varies depending on the object. Bases can have 4 on basic kits and up to 6 on more expensive ones. Ships can have between 1 and 6 augs equipped, depending on the type of ship.
 
</p><p>All the augmenters equipped on a ship can be be removed and destroyed with the appropriate tech lvl of <a _fcknotitle="true" href="Reboot%20module">Reboot module</a>, availabe in <a _fcknotitle="true" href="Lyceum">Lyceum</a>, or they can be individually destroyed by docking in an AI base, right clicking the aug that you wish to remove, and selecting "Destroy Augmenter".
 
</p><p>Augs, for the most part, are found by killing <a href="Artificial%20Intelligence">AI</a>. Some augs, like combined augs, are rewards for missions and others, like Poseidon the Earthshaker, are built from a <a href="Augmenter%20Blueprints">blueprint</a>. The rarer augmenters are named after Greek gods &amp; goddesses, and usually offer a larger array of effects than just the common ones.
 
</p><p>The effectiveness of augmenters can be improved with <a _fcknotitle="true" href="Augmenter%20Tweaking">Augmenter Tweaking</a>, <a _fcknotitle="true" href="Imperial%20Tweak">Imperial Tweak</a>, and <a _fcknotitle="true" href="Engineer%20Class">Engineer Class</a>.
 
</p><p>You may wish to consult the <a href="Formulae%23Augmenter%20Calculations">formulae</a> page for assistance.
 
</p><p>See Also <a _fcknotitle="true" href="Augmenter%20Setups">Augmenter Setups</a>
 
</p>
 
<h1> Common Augmenters </h1>
 
<h2> Rudimentary Augmenters </h2>
 
<p>These are beginner augmenters that can be purchased at the <a _fcknotitle="true" href="Nexus">Nexus</a>.
 
</p><p><br />
 
</p>
 
<table width="88%" cellspacing="0" cellpadding="4" border="2">
 
  
<tr>
+
See Also: [[Base_Gear#Augmenters|Base Augmenters]].
<th>Name
 
</th>
 
<th>Tech
 
</th>
 
<th>Bonuses
 
</th>
 
<th>Source
 
</th>
 
<th>Size
 
</th>
 
<th>Weight
 
</th>
 
<th>Description
 
</th></tr>
 
<tr>
 
<td><span class="fck_mw_template">{{Linkable Entry|Rudimentary Damage Augmenter}}</span>
 
</td>
 
<td>0
 
</td>
 
<td>Damage +5%
 
</td>
 
<td><a href="Nexus">Janitor's Outpost</a>
 
</td>
 
<td>1
 
</td>
 
<td>1
 
</td>
 
<td>Permanent Upgrade
 
</td></tr>
 
<tr>
 
<td><span class="fck_mw_template">{{Linkable Entry|Rudimentary Electric Augmenter}}</span>
 
</td>
 
<td>0
 
</td>
 
<td>Energy Recharge +10%
 
</td>
 
<td><a href="Nexus">Janitor's Outpost</a>
 
</td>
 
<td>1
 
</td>
 
<td>1
 
</td>
 
<td>Permanent Upgrade
 
</td></tr>
 
<tr>
 
<td><span class="fck_mw_template">{{Linkable Entry|Rudimentary Shield Augmenter}}</span>
 
</td>
 
<td>0
 
</td>
 
<td>Shield +15%, Shield Recharge +1%
 
</td>
 
<td><a href="Nexus">Janitor's Outpost</a>
 
</td>
 
<td>1
 
</td>
 
<td>1
 
</td>
 
<td>Permanent Upgrade
 
</td></tr></table>
 
<h2> Normal Augmenters </h2>
 
<p><span class="fck_mw_template">{{ScrollBoxBegin}}</span>
 
</p>
 
<table width="88%" cellspacing="0" cellpadding="4" border="2">
 
  
<tr>
+
See Also: [[Augmenter tables]] for the old table page format.
<td> <b>Type</b>
 
</td>
 
<td> <b>Effect</b>
 
</td>
 
<td> <b>Minor (t0)</b>
 
</td>
 
<td> <b>Basic (t5)</b>
 
</td>
 
<td> <b>Std (t10)</b>
 
</td>
 
<td> <b>Good (t13)</b>
 
</td>
 
<td> <b>Exc (t16)</b>
 
</td>
 
<td> <b>Sup (t19)</b>
 
</td>
 
<td> <b>Ult. (t22)</b>
 
</td></tr>
 
<tr>
 
<td> <b>Size</b>
 
</td>
 
<td> of aug
 
</td>
 
<td> 1
 
</td>
 
<td> 2
 
</td>
 
<td> 4
 
</td>
 
<td> 6
 
</td>
 
<td> 8
 
</td>
 
<td> 10
 
</td>
 
<td> 12
 
</td></tr>
 
<tr>
 
<td> <b>Weight</b>
 
</td>
 
<td> of aug
 
</td>
 
<td> 1
 
</td>
 
<td> 10
 
</td>
 
<td> 100
 
</td>
 
<td> 1,000
 
</td>
 
<td> 2,000
 
</td>
 
<td> 3,000
 
</td>
 
<td> 4,000
 
</td></tr>
 
<tr>
 
<td> Agility
 
</td>
 
<td> Turning
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>40%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>50%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>70%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>90%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>100%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>110%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>130%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Speed
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>5%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>6%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>7%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>8%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>9%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>10%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>12%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Thrust
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>10%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>20%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>30%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>40%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>50%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>60%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>80%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Docking Speed
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>25%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>35%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>50%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>75%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>100%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>125%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>175%
 
</td></tr>
 
<tr>
 
<td> Capacity
 
</td>
 
<td> Hull space
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>20%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>30%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>36.5%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>40%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>45%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>50%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>60%
 
</td></tr>
 
<tr>
 
<td> Damage
 
</td>
 
<td> Damage
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>10%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>15%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>20%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>23%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>26%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>29%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>36%
 
</td></tr>
 
<tr>
 
<td> Docking
 
</td>
 
<td> Docking speed
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>100%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>200%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>300%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>400%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>500%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>600%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>700%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Hull Space
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>10%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>13%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>16%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>19%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>22%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>25%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>30%
 
</td></tr>
 
<tr>
 
<td> Electric
 
</td>
 
<td> Energy Recharge
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>20%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>30%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>37%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>40%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>45%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>50%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>60%
 
</td></tr>
 
<tr>
 
<td> Energy
 
</td>
 
<td> Energy
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>60%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>90%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>110%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>140%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>170%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>200%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>250%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Energy Recharge
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>6%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>8%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>11%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>13%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>15%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>17%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>20%
 
</td></tr>
 
<tr>
 
<td> Firing
 
</td>
 
<td> Rate of Fire
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>20%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>25%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>29%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>32%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>34%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>35%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>40%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Damage
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>0%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>3%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>6%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>8%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>10%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>12%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>14%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Tracking
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>10%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>10%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>10%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>10%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>10%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>10%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>10%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Radar
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>10%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>10%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>10%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>10%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>10%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>10%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>10%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Electric Tempering
 
</td>
 
<td>
 
</td>
 
<td>
 
</td>
 
<td>
 
</td>
 
<td>
 
</td>
 
<td>
 
</td>
 
<td>
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-</span>1%
 
</td></tr>
 
<tr>
 
<td> Nimbleness
 
</td>
 
<td> Turning
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>50%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>75%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>100%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>125%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>150%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>175%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>200%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Thrust
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>40%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>60%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>80%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>100%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>120%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>140%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>160%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Docking speed
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>20%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>20%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>20%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>20%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>20%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>20%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>20%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Speed
 
</td>
 
<td>
 
</td>
 
<td>
 
</td>
 
<td>
 
</td>
 
<td>
 
</td>
 
<td>
 
</td>
 
<td>
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>5%
 
</td></tr>
 
<tr>
 
<td> Radar
 
</td>
 
<td> Radar
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>100%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>150%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>200%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>250%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>300%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>350%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>400%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Damage
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>1%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>2%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>3%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>4%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>5%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>6%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>10%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Tracking
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>10%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>10%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>10%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>10%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>10%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>10%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>10%
 
</td></tr>
 
<tr>
 
<td> Range
 
</td>
 
<td> Range
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>20%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>30%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>37%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>40%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>45%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>50%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>60%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Damage
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>1%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>2%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>3%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>4%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>5%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>6%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>7%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Hostility
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-</span>5%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-</span>5%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-</span>5%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-</span>5%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-</span>5%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-</span>5%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-</span>5%
 
</td></tr>
 
<tr>
 
<td> Recovery
 
</td>
 
<td> Shield Recharge
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>20%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>30%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>37%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>40%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>45%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>50%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>60%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Energy Recharge
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>1%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>2%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>3%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>4%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>5%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>6%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>7%
 
</td></tr>
 
<tr>
 
<td> Shield
 
</td>
 
<td> Shield
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>30%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>45%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>55%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>65%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>75%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>85%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>100%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Shield Recharge
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>2%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>4%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>6%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>8%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>10%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>12%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>14%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Resistance
 
</td>
 
<td>
 
</td>
 
<td>
 
</td>
 
<td>
 
</td>
 
<td>
 
</td>
 
<td>
 
</td>
 
<td>
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>5%
 
</td></tr>
 
<tr>
 
<td> Speed
 
</td>
 
<td> Speed
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>8%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>12%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>16%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>19%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>22%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>24%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>29%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Thrust
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>8%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>12%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>16%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>19%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>22%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>24%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>29%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Rate Of Fire
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>8%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>12%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>16%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>19%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>22%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>24%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>29%
 
</td></tr>
 
<tr>
 
<td> Stealth
 
</td>
 
<td> Visibility
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-</span>50%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-</span>67%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-</span>73%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-</span>75%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-</span>78%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-</span>80%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-</span>83%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Shield
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>5%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>10%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>15%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>20%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>25%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>30%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>35%
 
</td></tr>
 
<tr>
 
<td> Targeting
 
</td>
 
<td> Tracking
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>30%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>45%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>55%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>60%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>67%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>75%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>90%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Damage
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>3%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>5%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>7%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>9%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>11%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>13%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>15%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Radar
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>10%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>15%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>20%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>25%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>30%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>35%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>40%
 
</td></tr>
 
<tr>
 
<td> Thrust
 
</td>
 
<td> Thrust
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>200%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>250%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>300%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>350%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>400%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>450%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>550%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Speed
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>1%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>2%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>3%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>4%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>5%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>6%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>7%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Tractor Strength
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>5%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>10%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>15%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>15%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>15%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>15%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>15%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Weight
 
</td>
 
<td>
 
</td>
 
<td>
 
</td>
 
<td>
 
</td>
 
<td>
 
</td>
 
<td>
 
</td>
 
<td>
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>20%
 
</td></tr></table>
 
<p><span class="fck_mw_template">{{ScrollBoxEnd}}</span>
 
</p>
 
<h2> Newer Normal Augmenters </h2>
 
<p><span class="fck_mw_template">{{ScrollBoxBegin}}</span>
 
</p>
 
<table width="88%" cellspacing="0" cellpadding="4" border="2">
 
  
<tr>
+
[[File:Augmenter.jpg|right|Augmenter.jpg]]
<td> <b>Type</b>
 
</td>
 
<td> <b>Effect</b>
 
</td>
 
<td> <b>Minor</b>
 
</td>
 
<td> <b>Basic</b>
 
</td>
 
<td> <b>Std.</b>
 
</td>
 
<td> <b>Good</b>
 
</td>
 
<td> <b>Exc.</b>
 
</td>
 
<td> <b>Sup.</b>
 
</td>
 
<td> <b>Ult.</b>
 
</td></tr>
 
<tr>
 
<td> Aggravation
 
</td>
 
<td> Damage
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>8%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>11%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>14%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>15%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>20%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>22%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>28%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Hostility
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>20%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>23%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>27%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>30%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>33%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>38%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>50%
 
</td></tr>
 
<tr>
 
<td> Fading
 
</td>
 
<td> Visibility
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-</span>38%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-</span>55%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-</span>64%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-</span>67%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-</span>70%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-</span>73%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-</span>78%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Hostility
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-</span>15%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-</span>22%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-</span>27%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-</span>30%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-</span>33%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-</span>38%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-</span>45%
 
</td></tr>
 
<tr>
 
<td> Hostile
 
</td>
 
<td> Damage
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>15%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>21%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>25%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>29%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>33%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>37%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki"></span>-
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Shield
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-</span>5%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-</span>10%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-</span>15%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-</span>20%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-</span>25%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-</span>30%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki"></span>-
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Shield Recharge
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-</span>20%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-</span>25%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-</span>30%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-</span>35%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-</span>40%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-</span>45%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki"></span>-
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Hostility
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>15%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>21%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>25%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>29%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>33%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>37%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki"></span>-
 
</td></tr>
 
<tr>
 
<td> Traction
 
</td>
 
<td> Tractor Strength
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>10%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>15%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>20%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>25%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>30%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>35%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>40%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Energy
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>20%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>25%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>30%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>35%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>35%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>35%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>35%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Energy Recharge
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>5%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>7%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>10%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>12%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>15%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>17%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>20%
 
</td></tr>
 
<tr>
 
<td> Resistance
 
</td>
 
<td> Resistance to Damage
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>10%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>15%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>20%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>23%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>26%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>29%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>34%
 
</td></tr></table>
 
<p><span class="fck_mw_template">{{ScrollBoxEnd}}</span>
 
</p><p><br />
 
</p>
 
<h2> Spacy and Speedy Augmenters </h2>
 
<p>Spacey and Speedy augs add a stat boost in addition to the regular stats as follows.
 
</p>
 
<h3> Spacy </h3>
 
<p><span class="fck_mw_template">{{ScrollBoxBegin}}</span>
 
</p>
 
<table width="88%" cellspacing="0" cellpadding="4" border="2">
 
  
<tr>
+
'''Augmenters''', also known as '''Augs''', are semi-permanent attachments to [[Ships]], [[Bases]] or [[Drones]] that provide bonuses and/or penalties to various attributes. An augmenter can only be equipped on a [[Base|Base]] or [[Ship]] of equal or higher tech level than the augmenter. The number of augmenters you can equip varies depending on the object. Bases can have 4 on basic kits and up to 6 on more expensive ones. Ships can have between 1 and 5 augmenters equipped, depending on the type of ship.
<td> <b>Type</b>
 
</td>
 
<td> <b>Effect</b>
 
</td>
 
<td> <b>Minor (t1)</b>
 
</td>
 
<td> <b>Basic (t6)</b>
 
</td>
 
<td> <b>Std (t11)</b>
 
</td>
 
<td> <b>Good (t14)</b>
 
</td>
 
<td> <b>Exc (t17)</b>
 
</td>
 
<td> <b>Sup (t20)</b>
 
</td></tr>
 
<tr>
 
<td> <b>Size</b>
 
</td>
 
<td> <br />
 
</td>
 
<td> 1
 
</td>
 
<td> 2
 
</td>
 
<td> 4
 
</td>
 
<td> 6
 
</td>
 
<td> 8
 
</td>
 
<td> 10
 
</td></tr>
 
<tr>
 
<td> <b>Weight</b>
 
</td>
 
<td>
 
</td>
 
<td> 1
 
</td>
 
<td> 10
 
</td>
 
<td> 100
 
</td>
 
<td> 1,000
 
</td>
 
<td> 2,000
 
</td>
 
<td> 3,000
 
</td></tr>
 
<tr>
 
<td> Agility
 
</td>
 
<td> Speed<br />
 
</td>
 
<td> +5%<br />
 
</td>
 
<td> +6%<br />
 
</td>
 
<td> +7%<br />
 
</td>
 
<td> +8%<br />
 
</td>
 
<td> +9%<br />
 
</td>
 
<td> +10%<br />
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Turning<br />
 
</td>
 
<td> +40%<br />
 
</td>
 
<td> +50%<br />
 
</td>
 
<td> +70%<br />
 
</td>
 
<td> +90%<br />
 
</td>
 
<td> +100%<br />
 
</td>
 
<td> +110%<br />
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Thrust<br />
 
</td>
 
<td> +10%<br />
 
</td>
 
<td> +20%<br />
 
</td>
 
<td> +30%<br />
 
</td>
 
<td> +40%<br />
 
</td>
 
<td> +50%<br />
 
</td>
 
<td> +60%<br />
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Hull Space<br />
 
</td>
 
<td> +6%<br />
 
</td>
 
<td> +7%<br />
 
</td>
 
<td> +8%<br />
 
</td>
 
<td> +9%<br />
 
</td>
 
<td> +10%<br />
 
</td>
 
<td> +11%<br />
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Docking Speed<br />
 
</td>
 
<td> +25%<br />
 
</td>
 
<td> +35%<br />
 
</td>
 
<td> +50%<br />
 
</td>
 
<td> +75%<br />
 
</td>
 
<td> +100%<br />
 
</td>
 
<td> +125%<br />
 
</td></tr>
 
<tr>
 
<td> Capacity
 
</td>
 
<td> Hull Space
 
</td>
 
<td> +23%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+33</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+40</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+44</span>%
 
</td>
 
<td> +49%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+54</span>%
 
</td></tr>
 
<tr>
 
<td> Damage
 
</td>
 
<td> Damage
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+10</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+15</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+20</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+23</span>?%
 
</td>
 
<td> +26%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+29</span>%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Hull Space<br />
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+6</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+8</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+9</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+10</span>?%
 
</td>
 
<td> +12%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+13</span>%
 
</td></tr>
 
<tr>
 
<td> Docking
 
</td>
 
<td> Docking Speed
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+100</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+200</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+300</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+400</span>%
 
</td>
 
<td> &#160;?%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+600</span>%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Hull Space<br />
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+16</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+21</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+26</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+28</span>%
 
</td>
 
<td> &#160;?%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+32</span>%
 
</td></tr>
 
<tr>
 
<td> Electric
 
</td>
 
<td> Energy Recharge
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+20</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+30</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>?%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+40</span>%
 
</td>
 
<td> +45%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+50</span>%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Hull Space<br />
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+8</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+8</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>?%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+11</span>%
 
</td>
 
<td> +12%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+35</span>%
 
</td></tr>
 
<tr>
 
<td> Energy
 
</td>
 
<td> Energy
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+60</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+90</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+110</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+140</span>%
 
</td>
 
<td> +170%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+200</span>%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Energy Recharge
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+6</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+8</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+11</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+13</span>%
 
</td>
 
<td> +15%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+17</span>%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Hull Space<br />
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+6</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+8</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+10</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+10</span>%
 
</td>
 
<td> +10%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+10</span>%
 
</td></tr>
 
<tr>
 
<td> Firing
 
</td>
 
<td> Damage
 
</td>
 
<td> &#160;?%
 
</td>
 
<td> +3%
 
</td>
 
<td> +6%
 
</td>
 
<td> +8%
 
</td>
 
<td> +10%
 
</td>
 
<td> &#160;?%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Hull Space<br />
 
</td>
 
<td> &#160;?%
 
</td>
 
<td> +9%
 
</td>
 
<td> +10%
 
</td>
 
<td> +11%
 
</td>
 
<td> +12%
 
</td>
 
<td> &#160;?%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Rate of Fire<br />
 
</td>
 
<td> &#160;?%
 
</td>
 
<td> +25%
 
</td>
 
<td> +29%
 
</td>
 
<td> +32%
 
</td>
 
<td> +34%
 
</td>
 
<td> &#160;?%
 
</td></tr>
 
<tr>
 
<td> Nimbleness
 
</td>
 
<td> Turning
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>50%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>75%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>100%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>125%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>150%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>175%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Thrust
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>40%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>60%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>80%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>100%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>120%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>140%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Docking speed
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>0%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>0%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>0%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>0%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>0%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>0%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Hull Space<br />
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>8%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>9%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>10%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>11%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>12%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>13%
 
</td></tr>
 
<tr>
 
<td> Radar
 
</td>
 
<td> Radar
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+100</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+150</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+200</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+250</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>?%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>350%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Damage
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+1</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+2</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+3</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+4</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>?%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+6</span>%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Tracking
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+10</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+9</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+8</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+7</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>?%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+5</span>%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Hull Space<br />
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+8</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+8</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+9</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+11</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>?%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+13</span>%
 
</td></tr>
 
<tr>
 
<td> Range
 
</td>
 
<td> Range
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+20</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+30</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+37</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+40</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>?%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+50</span>%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Damage
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+1</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+2</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+3</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+4</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>?%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+6</span>%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Hostility
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-5</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-5</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-5</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-5</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-</span>?%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-5</span>%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Hull Space<br />
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+8</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+8</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+9</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+11</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>?%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+13</span>%
 
</td></tr>
 
<tr>
 
<td> Recovery
 
</td>
 
<td> Shield Recharge
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+20</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+30</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+37</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+40</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>?%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+50</span>%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Energy Recharge
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+1</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+2</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+3</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+4</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>?%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+6</span>%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Hull Space<br />
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+8</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+8</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+9</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+11</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>?%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+13</span>%
 
</td></tr>
 
<tr>
 
<td> Shield
 
</td>
 
<td> Shield
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>30%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>45%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>55%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>60%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>67%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>75%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Shield Recharge
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>2%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>5%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>6%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>8%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>10%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>12%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Hull Space<br />
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>8%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>8%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>9%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>11%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>12%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>13%
 
</td></tr>
 
<tr>
 
<td> Speed
 
</td>
 
<td> Speed
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>?%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+12</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+16</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+19</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>?%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>?%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Thrust
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>?%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+12</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+16</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+19</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+22</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>?%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Rate Of Fire
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>?%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+12</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+16</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+19</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+22</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>?%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Hull Space<br />
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>?%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+8</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+10</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+10</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+10</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>?%
 
</td></tr>
 
<tr>
 
<td> Stealth
 
</td>
 
<td> Visibility
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-50</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-67</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-73</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-75</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>?%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>?%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Shield
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+5</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+10</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+15</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+20</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>?%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>?%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Hull Space<br />
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+5</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+6</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+7</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+8</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>?%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>?%
 
</td></tr>
 
<tr>
 
<td> Targeting
 
</td>
 
<td> Tracking
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+30</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+45</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+55</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>?%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>?%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+75</span>%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Damage
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+3</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+5</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+7</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>?%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>?%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+13</span>%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Radar
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+10</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+15</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+20</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>?%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>?%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+35</span>%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Hull Space<br />
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+8</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+8</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+9</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>?%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>?%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+13</span>%
 
</td></tr>
 
<tr>
 
<td> Thrust
 
</td>
 
<td> Thrust
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>200%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>250%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>300%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>350%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>400%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>450%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Speed
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>1%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>2%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>3%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>4%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>5%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>6%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Tractor Strength
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>5%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>10%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>15%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>15%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>15%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>15%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Hull Space<br />
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>8%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>8%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>9%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>25%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>30%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>35%
 
</td></tr></table>
 
<p><span class="fck_mw_template">{{ScrollBoxEnd}}</span>
 
</p>
 
<h3> Speedy </h3>
 
<p><span class="fck_mw_template">{{ScrollBoxBegin}}</span>
 
</p>
 
<table width="88%" cellspacing="0" cellpadding="4" border="2">
 
  
<tr>
+
Augmenters, for the most part, are found by killing [[Artificial Intelligence|AI]]. Some augmenters, like combined augmenters, are rewards for missions and others, like '''Poseidon, the Earthshaker''', are built from a [[Augmenter Blueprints|blueprint]]. The rarer augmenters are named after Greek gods & goddesses, and usually offer a larger array of effects than just the common ones.
<td> <b>Type</b>
 
</td>
 
<td> <b>Effect</b>
 
</td>
 
<td> <b>Minor (t1)</b>
 
</td>
 
<td> <b>Basic (t6)</b>
 
</td>
 
<td> <b>Std (t11)</b>
 
</td>
 
<td> <b>Good (t14)</b>
 
</td>
 
<td> <b>Exc (t17)</b>
 
</td>
 
<td> <b>Sup (t20)</b>
 
</td></tr>
 
<tr>
 
<td> <b>Size</b>
 
</td>
 
<td> of aug
 
</td>
 
<td> 1
 
</td>
 
<td> 2
 
</td>
 
<td> 4
 
</td>
 
<td> 6
 
</td>
 
<td> 8
 
</td>
 
<td> 10
 
</td></tr>
 
<tr>
 
<td> <b>Weight</b>
 
</td>
 
<td> of aug
 
</td>
 
<td> 1
 
</td>
 
<td> 10
 
</td>
 
<td> 100
 
</td>
 
<td> 1,000
 
</td>
 
<td> 2,000
 
</td>
 
<td> 3,000
 
</td></tr>
 
<tr>
 
<td> Agility
 
</td>
 
<td> Turning
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>40%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+50</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+70</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+90</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+100</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+110</span>%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Speed
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>10%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+15</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+18</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+20</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+20</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+20</span>%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Thrust
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>10%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>20%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>30%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>40%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>50%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>60%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Docking Speed
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>25%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+35</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>50%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+75</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>100%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>125%
 
</td></tr>
 
<tr>
 
<td> Capacity
 
</td>
 
<td> Hull
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>20%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>30%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>37%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>40%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>45%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>50%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Speed
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>3%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>3%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>4%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>4%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>5%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>5%
 
</td></tr>
 
<tr>
 
<td> Damage
 
</td>
 
<td> Damage
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+10</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+15</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+20</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+23</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+26</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+29</span>%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Speed
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+10</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+12</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+14</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+16</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+18</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+20</span>%
 
</td></tr>
 
<tr>
 
<td> Docking
 
</td>
 
<td> Docking Speed
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>100%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>200%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>300%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>400%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>500%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>600%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Rate of Fire
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>15%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>18%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>21%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>24%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>27%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>30%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Speed
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>8%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>11%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>14%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>15%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>16%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>17%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Thrust
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>10%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>15%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>20%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>20%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>20%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>20%
 
</td></tr>
 
<tr>
 
<td> Electric
 
</td>
 
<td> Energy Recharge
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>20%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>30%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>37%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>40%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>45%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>50%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Speed
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>3%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>3%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>4%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>4%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>5%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>5%
 
</td></tr>
 
<tr>
 
<td> Energy
 
</td>
 
<td> Energy
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>60%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>90%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>110%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>140%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>170%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>200%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Energy Recharge
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>6%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>8%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>11%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>13%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>15%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>17%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Speed
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>6%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>8%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>10%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>12%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>14%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>16%
 
</td></tr>
 
<tr>
 
<td> Firing
 
</td>
 
<td> Rate of Fire
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>20%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>25%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>29%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>32%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>?%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>35%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Damage
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>0%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>3%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>6%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>8%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>?%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>12%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Speed
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>10%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>12%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>14%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>16%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>?%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>20%
 
</td></tr>
 
<tr>
 
<td> Nimbleness
 
</td>
 
<td> Turning
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+50</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+75</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+100</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>125%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>150%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>175%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Thrust
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+40</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+60</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+80</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>100%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>120%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>140%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Docking speed
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+0</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+0</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+0</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+0</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>0%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>0%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Speed
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+8</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+10</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+12</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>14%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>16%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>18%
 
</td></tr>
 
<tr>
 
<td> Radar
 
</td>
 
<td> Radar
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+100</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>?%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+200</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+250</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>300%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>350%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Damage
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+1</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>?%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+3</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+4</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>5%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>6%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Tracking
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+10</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>?%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+8</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+7</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>6%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>5%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Speed
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+5</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>?%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+9</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+11</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>13%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>15%
 
</td></tr>
 
<tr>
 
<td> Range
 
</td>
 
<td> Range
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>?%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+30</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+37</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+40</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+45</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>?%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Damage
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>?%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+2</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+3</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+4</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+5</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>?%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Hostility
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>?%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-5</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-5</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-5</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-5</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>?%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Speed
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>?%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+9</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+12</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+15</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+18</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>?%
 
</td></tr>
 
<tr>
 
<td> Recovery
 
</td>
 
<td> Shield Recharge
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+20</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>30%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>37%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+40</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+45</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>50%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Energy Recharge
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+1</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>2%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>3%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+4</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+5</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>6%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Speed
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+5</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>7%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>9%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+11</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+13</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>15%
 
</td></tr>
 
<tr>
 
<td> Shield
 
</td>
 
<td> Shield
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+30</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+45</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+55</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+60</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+67</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+75</span>%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Shield Recharge
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+2</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+4</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+6</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+8</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+10</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+12</span>%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Speed
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+5</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+7</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+9</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+11</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+13</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+15</span>%
 
</td></tr>
 
<tr>
 
<td> Speed
 
</td>
 
<td> Speed
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>15%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>21%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>27%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>30%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>33%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>37%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Thrust
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>8%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>12%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>16%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>19%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>22%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>24%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Rate Of Fire
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>8%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>12%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>16%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>19%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>22%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>24%
 
</td></tr>
 
<tr>
 
<td> Stealth
 
</td>
 
<td> Visibility
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-50</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-67</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-73</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-75</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-78</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-80</span>%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Shield
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+5</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+10</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+15</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+20</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+25</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+30</span>%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Speed
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+4</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+5</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+10</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+13</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+15</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+20</span>%
 
</td></tr>
 
<tr>
 
<td> Targeting
 
</td>
 
<td> Tracking
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>30%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+45</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+55</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+60</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+67</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+75</span>%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Damage
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>3%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+5</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+7</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+9</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+11</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+13</span>%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Radar
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>10%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+15</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+20</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+25</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+30</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+35</span>%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Speed
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>9%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+10</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+13</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+14</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+15</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+16</span>%
 
</td></tr>
 
<tr>
 
<td> Thrust
 
</td>
 
<td> Thrust
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>200%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>250%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>300%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>350%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>400%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>450%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Speed
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>8%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>10%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>12%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>14%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>16%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>19%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Tractor Strength
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>5%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>10%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>15%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>15%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>15%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>15%
 
</td></tr></table>
 
<p><span class="fck_mw_template">{{ScrollBoxEnd}}</span>
 
</p>
 
<h2> &#160;Blueprint Augmenters </h2>
 
<dl><dd><i>See Also: <a href="Augmenter%20Blueprints">Augmenter Blueprints</a></i>
 
</dd></dl>
 
<h3> Common Blueprints </h3>
 
<p>These augs combine the effects of 2 different augmenters.
 
<span class="fck_mw_template">{{ScrollBoxBegin}}</span>
 
</p>
 
<table width="88%" cellspacing="0" cellpadding="4" border="2">
 
  
<tr>
+
The effectiveness of augmenters can be improved with [[Augmenter Tweaking]] and [[Imperial Tweak]].
<td> <b>Type</b>
 
</td>
 
<td> <b>Effect</b>
 
</td>
 
<td> <b>Minor (t1)</b>
 
</td>
 
<td> <b>Adv. Minor (t1)</b>
 
</td>
 
<td> <b>Basic (t6)</b>
 
</td>
 
<td> <b>Adv. Basic (t6)</b>
 
</td>
 
<td> <b>Std. (t11)</b>
 
</td>
 
<td> <b>Adv. Std. (t11)</b>
 
</td>
 
<td> <b>Good (t14)</b>
 
</td>
 
<td> <b>Adv. Good (t14)</b>
 
</td>
 
<td> <b>Exc (t17)</b>
 
</td>
 
<td> <b>Adv. Exc. (t17)</b>
 
</td>
 
<td> <b>Sup (t20)</b>
 
</td>
 
<td> <b>Adv. Sup. (t20)</b>
 
</td></tr>
 
<tr>
 
<td> <b>Size</b>
 
</td>
 
<td> of the aug
 
</td>
 
<td> 2
 
</td>
 
<td> 2
 
</td>
 
<td> 4
 
</td>
 
<td> 4
 
</td>
 
<td> 8
 
</td>
 
<td> 8
 
</td>
 
<td> 12
 
</td>
 
<td> 12
 
</td>
 
<td> 16
 
</td>
 
<td> 16
 
</td>
 
<td> 20
 
</td>
 
<td> 20
 
</td></tr>
 
<tr>
 
<td> <b>Weight</b>
 
</td>
 
<td> of the aug
 
</td>
 
<td> 2
 
</td>
 
<td> 2
 
</td>
 
<td> 20
 
</td>
 
<td> 20
 
</td>
 
<td> 200
 
</td>
 
<td> 200
 
</td>
 
<td> 2000
 
</td>
 
<td> 2000
 
</td>
 
<td> 4000
 
</td>
 
<td> 4000
 
</td>
 
<td> 6,000
 
</td>
 
<td> 6,000
 
</td></tr>
 
<tr>
 
<td> Defensive
 
</td>
 
<td> Shield
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>25%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>29%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>35.4%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>41.4%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>42.6%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>49.8%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>47.1%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>54.9%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>52.5%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>61.2%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>58.5%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>68.4%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Shield Recharge
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>17%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>19%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>23.6%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>27.6%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>28.4%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>33.2%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>31.4%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>36.6%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>35%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>40.8%
 
</td>
 
<td> &#160;+39%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>45.6%
 
</td></tr>
 
<tr>
 
<td> Invigorating
 
</td>
 
<td> Energy
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>50%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>58.2%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>70.8%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>82.8%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>85.2%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>99.6%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>94.2%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>109.8%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>105%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>122.4%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>117%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>136.8%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Energy Recharge
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>17%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>19%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>23.6%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>27.6%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>28.4%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>33.2%
 
</td>
 
<td>
 
<p><span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>31.4%
 
</p>
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>36.6%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>35%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>40.8%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>39%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>45.6%
 
</td></tr>
 
<tr>
 
<td> Marksman
 
</td>
 
<td> Tracking
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>25%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>29.1%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>35.4%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>41.4%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>42.6%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>49.8%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>47.1%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>54.9%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>52.5%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>61.2%
 
</td>
 
<td> +58.5%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>68.4%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Range
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>17%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>19%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>23.6%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>27.6%
 
</td>
 
<td> &#160;+28.4%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>33.2%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>31.4%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>36.6%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>35%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>40.8%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>39%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>45.6%
 
</td></tr>
 
<tr>
 
<td> Monkey
 
</td>
 
<td> Turning
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>25%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>29%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>35.4%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>41.4%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>42.6%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>49.8%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>47.1%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>54.9%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>52.5%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>61.2%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>58.5%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>68.4%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Thrust
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>250%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>291%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>354%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>414%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>426%
 
</td>
 
<td> +498%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>471%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>549%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>525%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>612%
 
</td>
 
<td> &#160;+585%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>684%
 
</td></tr>
 
<tr>
 
<td> Patrol
 
</td>
 
<td> Visibility
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-</span>41.7%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-</span>48.5%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-</span>57.67%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-</span>63.77%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-</span>64.8%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-</span>70%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-</span>68.2%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-</span>72.7%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-</span>71.43%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-</span>75.5%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-</span>74.36%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-</span>78.1%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Radar
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>250%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>291%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>354%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>414%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>426%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>498%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>471%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>549%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>525%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>612%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>585%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>684%
 
</td></tr>
 
<tr>
 
<td> Racer
 
</td>
 
<td> Speed
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>7%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>8%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>13%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>14%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>20%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>21%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>23%
 
</td>
 
<td> &#160;+24%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>24%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>25%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>25%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>26%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Docking
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>200%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>200%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>250%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>250%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>300%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>300%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>350%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>350%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>500%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>500%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>550%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>550%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Thrust
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>40%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>45%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>50%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>55%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>60%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>65%
 
</td>
 
<td> +70%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>75%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>80%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>85%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>90%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>95%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Turning
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>9%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>14%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>10%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>16%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>11%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>17%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>+12%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>18%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>13%
 
</td>
 
<td> &#160;+19%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>14%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>20%
 
</td></tr>
 
<tr>
 
<td> Rage
 
</td>
 
<td> Damage
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>8.3%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>9.7%
 
</td>
 
<td> +11.8%
 
</td>
 
<td> +13.8%
 
</td>
 
<td> +14.2%
 
</td>
 
<td> +16.6%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>15.7%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>18.3%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>17.5%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>20.4%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>19.5%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>22.8%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Rate of fire
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>17%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>19%
 
</td>
 
<td> +23.6%
 
</td>
 
<td> +27.6%
 
</td>
 
<td> +28.4%
 
</td>
 
<td> +33.2%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>31.4%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>36.6%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>35%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>41%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>39%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>46%
 
</td></tr>
 
<tr>
 
<td> Sardine
 
</td>
 
<td> Hull Space
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>19%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>23%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>27%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>31%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>35%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>38%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>41%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>44%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>47%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>50%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>53%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>56%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Weight
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-</span>8%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-</span>10%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-</span>13%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-</span>15%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-</span>18%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-</span>20%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-</span>23%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-</span>25%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-</span>28%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-</span>30%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-</span>33%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-</span>35%
 
</td></tr></table>
 
<p>&#160;
 
<span class="fck_mw_template">{{ScrollBoxEnd}}</span>
 
</p>
 
<h3> Lyceum Combined Blueprint Augmenters </h3>
 
<p>Also Known as Hobers Augs, These Blueprints are available from Acropolis in Lyceum for a modest fee and a few simple items.
 
</p><p><span class="fck_mw_template">{{ScrollBoxBegin}}</span>
 
</p>
 
<table width="88%" cellspacing="0" cellpadding="4" border="2">
 
  
<tr>
+
You may wish to consult the [[Formulae#Augmenter_Calculations|formulae]] page for assistance.
<td> <b>Type</b>
 
</td>
 
<td> <b>Effect</b>
 
</td>
 
<td> <b>Minor (t1)</b>
 
</td>
 
<td> <b>Basic (t6)</b>
 
</td>
 
<td> <b>Std (t11)</b>
 
</td>
 
<td> <b>Good (t14)</b>
 
</td>
 
<td> <b>Exc (t17)</b>
 
</td>
 
<td> <b>Sup (t20)</b>
 
</td>
 
<td> <b>Ult (t22)</b>
 
</td></tr>
 
<tr>
 
<td> <b>Size</b>
 
</td>
 
<td> of aug
 
</td>
 
<td> 1
 
</td>
 
<td> 2
 
</td>
 
<td> 4
 
</td>
 
<td> 6
 
</td>
 
<td> 8
 
</td>
 
<td> 10
 
</td>
 
<td>
 
</td></tr>
 
<tr>
 
<td> <b>Materials</b>
 
</td>
 
<td> For BP -&gt;
 
</td>
 
<td> 1 <a _fcknotitle="true" href="Enforcer%20rank">Enforcer rank</a>
 
</td>
 
<td> 3 <a _fcknotitle="true" href="Paranormal%20Research%20Diploma">Paranormal Research Diploma</a>
 
</td>
 
<td> 5 <a _fcknotitle="true" href="Constable%20Rank">Constable Rank</a>
 
</td>
 
<td> 1 <a _fcknotitle="true" href="Honorary%20Mention">Honorary Mention</a>
 
</td>
 
<td> 5 <a _fcknotitle="true" href="Honorary%20Mention">Honorary Mention</a>
 
</td>
 
<td> 1 <a _fcknotitle="true" href="Shard%20Token">Shard Token</a>
 
</td>
 
<td> 1 <a _fcknotitle="true" href="Allied%20Commendation">Allied Commendation</a>
 
</td></tr>
 
<tr>
 
<td> <b>Credit Cost</b>
 
</td>
 
<td> For BP -&gt;
 
</td>
 
<td>
 
</td>
 
<td>
 
</td>
 
<td>
 
</td>
 
<td>
 
</td>
 
<td>
 
</td>
 
<td> 1 Billion
 
</td>
 
<td> 2.5 Billion
 
</td></tr>
 
<tr>
 
<td> Artillery
 
</td>
 
<td> Damage
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+10%</span>
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+15</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+20</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+20</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+25</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+25</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+33</span>%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Tracking
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+30</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+30</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+30</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+30</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+30</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+30</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+30</span>%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Range
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>20%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>20%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>30%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>30%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>40%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>40%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>60%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Inertia Dampening
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-10</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-10</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-10</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-12</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-15</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-20</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-30</span>%
 
</td></tr>
 
<tr>
 
<td> Assasin
 
</td>
 
<td> Speed
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>2%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>3%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>5%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>8%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>9%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>10%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>15%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Speed
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>5%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>7%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>9%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>12%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>15%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>15%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>25%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Vis?
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-20</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-20</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-25</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-25</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-40</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-35</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-50</span>%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Critical Strength
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>15%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>20%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>30%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>50%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>50%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>50%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>50%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Reflex?
 
</td>
 
<td>
 
</td>
 
<td>
 
</td>
 
<td>
 
</td>
 
<td>
 
</td>
 
<td>
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-</span>20%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-</span>30%
 
</td></tr>
 
<tr>
 
<td> Barrage
 
</td>
 
<td> Tracking
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-20</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-20</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-20</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-20</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-20</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-20</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-15</span>%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Rate of Fire
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+20</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+30</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+35</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+40</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+45</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+50</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+65</span>%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Range
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+20</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+20</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+30</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+30</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+40</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+40</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+40</span>%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Weapon Holding
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+50</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+50</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+50</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+50</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+50</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+50</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+75</span>%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Elecical Tempering
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-10</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-10</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-20</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-20</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-25</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-25</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-30</span>%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Critical Hit Chance
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+1</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+2</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+3</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+4</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+5</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+6</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+10</span>%
 
</td></tr>
 
<tr>
 
<td> Defender
 
</td>
 
<td> Shield
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>20%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>40%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>40%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>40%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>50%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>50%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>60%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Turning
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>15%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>15%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>15%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>20%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>20%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>20%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>30%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Electricity
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>10%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>10%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>15%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>15%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>15%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>18%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>25%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Rate of Fire
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>10%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>10%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>10%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>10%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>15%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>18%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>25%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Resistance
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>3%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>8%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>10%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>10%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>13%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>15%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>20%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Hostility
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>20%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>20%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>20%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>40%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>40%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>60%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>80%
 
</td></tr>
 
<tr>
 
<td> Frenzy
 
</td>
 
<td> Shield
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-</span>10%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-</span>10%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-</span>10%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-</span>10%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-</span>10%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-</span>10%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-</span>15%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Energy
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>30%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>30%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>30%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>30%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>30%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>40%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>50%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Speed
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>5%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>5%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>5%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>6%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>8%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>10%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>20%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Damage
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>15%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>20%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>25%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>30%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>35%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>40%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>50%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Recovery
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-</span>10%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-</span>10%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-</span>10%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-</span>10%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-</span>10%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-</span>10%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-</span>15%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Rate of Fire
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>15%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>20%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>25%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>30%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>35%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>40%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>50%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Recovery
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-</span>5%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-</span>10%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-</span>15%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-</span>15%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-</span>20%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-</span>20%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-</span>25%
 
</td></tr>
 
<tr>
 
<td> Harrier
 
</td>
 
<td> Speed
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>20%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>25%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>25%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>30%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>35%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>45%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Damage
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>15%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>20%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>20%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>20%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>20%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>25%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> THrust
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>80%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>80%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>80%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>80%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>80%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>80%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Rate of Fire
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>15%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>20%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>20%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>20%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>20%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>25%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Range
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>25%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>25%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>25%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>25%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>25%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>25%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Reflect?
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>50%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>50%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>50%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>50%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>50%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>50%
 
</td></tr>
 
<tr>
 
<td> Hauling
 
</td>
 
<td> Energy
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>50%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>50%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>50%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>50%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>50%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>50%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>50%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Turning
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>30%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>30%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>30%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>30%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>30%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>30%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>30%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Thrust
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>100%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>100%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>100%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>100%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>100%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>100%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>100%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Hull Space
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>15%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>20%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>25%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>30%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>35%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>40%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>50%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Tractor Strength
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>10%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>20%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>30%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>40%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>50%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>60%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>80%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Inertia Dampening
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>50%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>30%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>30%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>30%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>30%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>30%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>20%
 
</td></tr>
 
  
<tr>
+
= Rudimentary Augmenters =
<td> Holding
+
Cheap starter augmenters that are obtained from AI bases and low-level areas.
</td>
+
<div class="floating-table-label"><div><div>Rudimentary Augmenters</div></div>
<td> Electricity
+
{| width="100%" cellspacing="0" cellpadding="4" border="2" class="bigtable sortable"
</td>
+
|- align="center"
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+10%</span>
+
! Tech
</td>
+
! Name
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+15</span>%
+
! Size
</td>
+
! Bonuses
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+20</span>%
+
! Source
</td>
+
! Restrictions
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+20</span>%
+
|- align="center"
</td>
+
| 0
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+20</span>%
+
| {{Linkable Entry Quality|Rudimentary Shield Augmenter|Junk}}
</td>
+
| 1
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+20</span>%
+
| <span class="good">Shield Max +30%</span>, <span class="good">Shield Recovery +2%</span>, <span class="good">Energy Max +80%</span>
</td>
+
| AI Base
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+20</span>%
+
|
</td></tr>
+
|- align="center"
<tr>
+
| 0
<td> &#160;
+
| {{Linkable Entry Quality|Rudimentary Electric Augmenter|Junk}}
</td>
+
| 1
<td> Hull
+
| <span class="good">Energy Max +30%</span>, <span class="good">Energy Charge +20%</span>
</td>
+
| AI Base
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+20</span>%
+
|
</td>
+
|- align="center"
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+25</span>%
+
| 0
</td>
+
| {{Linkable Entry Quality|Rudimentary Damage Augmenter|Junk}}
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+30</span>%
+
| 1
</td>
+
| <span class="good">Energy Max +80%</span>, <span class="good">Damage +10%</span>
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+40</span>%
+
| AI Base
</td>
+
|
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+45</span>%
+
|- align="center"
</td>
+
| 3
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+50</span>%
+
| {{Linkable Entry Quality|Rudimentary Flight Augmenter|Junk}}
</td>
+
| 1
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+60</span>%
+
| <span class="good">Energy Charge +12%</span>, <span class="good">Speed +25%</span>, <span class="good">Thrust +30%</span>
</td></tr>
+
| [[Arctia]] and [[Vulcan]] drop
<tr>
+
|
<td> &#160;
+
|- align="center"
</td>
+
| 3
<td> Weight
+
| {{Linkable Entry Quality|Rudimentary Power Augmenter|Junk}}
</td>
+
| 1
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-5</span>%
+
| <span class="good">Shield Max +50%</span>, <span class="good">Energy Max +41%</span>, <span class="good">Rate of Fire +24%</span>
</td>
+
| [[Arctia]] and [[Vulcan]] drop
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-10</span>%
+
|
</td>
+
|- align="center"
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-20</span>%
+
| 3
</td>
+
| {{Linkable Entry Quality|Rudimentary Scope Augmenter|Junk}}
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-20</span>%
+
| 1
</td>
+
| <span class="good">Damage +17%</span>, <span class="good">Range +21%</span>, <span class="good">Tracking +19%</span>
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-25</span>%
+
| [[Arctia]] and [[Vulcan]] drop
</td>
+
|
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-30</span>%
+
|- align="center"
</td>
+
| 3
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-40</span>%
+
| {{Linkable Entry Quality|Rudimentary Surge Augmenter|Junk}}
</td></tr>
+
| 1
<tr>
+
| <span class="good">Energy Max +50%</span>, <span class="good">Energy Charge +27%</span>, <span class="good">Turning +24%</span>
<td> &#160;
+
| [[Arctia]] and [[Vulcan]] drop
</td>
+
|
<td> Hostility
+
|}
</td>
+
</div>
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-10</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-10</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-20</span>%
 
</td></tr>
 
<tr>
 
<td> Insanity
 
</td>
 
<td> Shield
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-10</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-10</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-10</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-10</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-10</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-15</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-25</span>%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Damage
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+10</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+10</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+10</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+10</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+10</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+15</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+25</span>%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Electricity
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+10</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+10</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+15</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+15</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+15</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+20</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+25</span>%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Weight
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-5</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-10</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-10</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-10</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-10</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-10</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-15</span>%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Rate of Fire
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+10</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+20</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+40</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+50</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+50</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+55</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+75</span>%
 
</td></tr>
 
<tr>
 
<td> Interceptor
 
</td>
 
<td> Energy
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+20</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+30</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+30</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+30</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+30</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+30</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+50</span>%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Speed
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+5</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+10</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+16</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+15</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+22</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+25</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+35</span>%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Turning
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+30</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+30</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+30</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+30</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+30</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+30</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+30</span>%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Damage
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+8</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+14</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+17</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+20</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+20</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+20</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+20</span>%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Thrust
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+100</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+100</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+100</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+100</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+100</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+100</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+100</span>%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Tracking
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+20</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+20</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+25</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+30</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+35</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+40</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+50</span>%
 
</td></tr>
 
<tr>
 
<td> Madness
 
</td>
 
<td> Shield
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-10</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-20</span>%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Speed
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+10</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+12</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+14</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+16</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+18</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+20</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+30</span>%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Turning
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+30</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+30</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+30</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+30</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+30</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+30</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+30</span>%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Thrust
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+30</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+30</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+30</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+30</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+30</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+30</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+30</span>%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Vis?
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+100</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+100</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+100</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+100</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+100</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+100</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+100</span>%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Rate of Fire
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+30</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+40</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+40</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+55</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+60</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+75</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+100</span>%
 
</td></tr>
 
<tr>
 
<td> Maruader
 
</td>
 
<td> Speed
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+5</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+8</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+11</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+13</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+15</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+17</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+22</span>%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Damage
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+20</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+23</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+30</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+30</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+35</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+40</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+50</span>%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Thrust
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+50</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+50</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+50</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+50</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+50</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+50</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+50</span>%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Visibility
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-20</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-20</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-20</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-20</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-20</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-20</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-20</span>%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Hull
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+5</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+5</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+7</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+7</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+10</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+10</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+10</span>%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Resistance
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-10</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-10</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-10</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-10</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-10</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-10</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-8</span>%
 
</td></tr>
 
<tr>
 
<td> Messanger
 
</td>
 
<td> Shield
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+15</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+20</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+30</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+30</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+40</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+40</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+40</span>%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Energy
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+15</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+20</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+30</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+30</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+30</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+30</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+40</span>%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Turning
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+30</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+30</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+30</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+30</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+30</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+30</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+30</span>%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Turning
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+50</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+50</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+50</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+50</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+50</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+50</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+50</span>%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Weight
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-5</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-10</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-15</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-15</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-20</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-20</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-30</span>%
 
</td></tr>
 
<tr>
 
<td> Obliteration
 
</td>
 
<td> Damage
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+20</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+30</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+40</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+40</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+50</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+45</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+60</span>%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Range
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+15</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+15</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+18</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+20</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+20</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+20</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+30</span>%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Critical Strength
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+20</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+30</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+40</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+50</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+60</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+65</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+75</span>%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Resistance
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-10</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-10</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-10</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-10</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-10</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-5</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-15</span>%
 
</td></tr>
 
<tr>
 
<td> Reviving
 
</td>
 
<td> Speed
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+2</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+5</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+10</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+15</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+15</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+15</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+15</span>%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Recovery
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+10</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+15</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+20</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+20</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+20</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+20</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+20</span>%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Rate of Fire
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+10</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+15</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+15</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+15</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+15</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+20</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+40</span>%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Resistance
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">--</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-10</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-20</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-20</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-20</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-25</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-15</span>%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Transferance Power
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+25</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+25</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+30</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+30</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+35</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+35</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+50</span>%
 
</td></tr>
 
<tr>
 
<td> Scoundrel
 
</td>
 
<td> Damage
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+10</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+13</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+17</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+20</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+23</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+27</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+38</span>%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Visibility
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-10</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-12</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-15</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-17</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-19</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-22</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-25</span>%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Rate of Fire
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+10</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+13</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+17</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+20</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+23</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+27</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+38</span>%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Range
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-30</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-30</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-30</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-30</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-30</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-30</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-30</span>%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Critical Hit Chance
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">--</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">--</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">--</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">--</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">--</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">--</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+5</span>%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Range
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+2</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+4</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+6</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+7</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+8</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+9</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+12</span>%
 
</td></tr>
 
<tr>
 
<td> Smuggling
 
</td>
 
<td> Shield
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+20</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+20</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+20</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+20</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+20</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+20</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+20</span>%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Speed
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+10</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+19</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+22</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+25</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+28</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+--</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+28</span>%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Turning
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+20</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+40</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+40</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+40</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+40</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+40</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+40</span>%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Thrust
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+25</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+50</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+50</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+50</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+50</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+50</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+50</span>%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Hull
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+10</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+15</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+20</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+25</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+25</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+--</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+30</span>%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Resistance
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">--</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">--</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">--</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">--</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">--</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">--</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+5</span>%
 
</td></tr>
 
<tr>
 
<td> Stimulating
 
</td>
 
<td> Shield
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+10</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+15</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+15</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+15</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+15</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+20</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+30</span>%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Energy
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+15</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+20</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+30</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+30</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+30</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+30</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+30</span>%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Shield Recovery
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+10</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+15</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+20</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+30</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+30</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+30</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+30</span>%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Electricity
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+10</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+15</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+15</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+15</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+15</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+20</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+30</span>%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Tracking
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+10</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+10</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+10</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+10</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+10</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+10</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+15</span>%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Range
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+10</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+10</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+10</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+10</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+10</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+10</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+15</span>%
 
</td></tr>
 
<tr>
 
<td> Vanguard
 
</td>
 
<td> Shield
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+10</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+15</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+15</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+20</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+20</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+40</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+50</span>%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Damage
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+6</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+8</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+12</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+15</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+15</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+15</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+20</span>%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Electricity
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+15</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+15</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+20</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+15</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+20</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+30</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+40</span>%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Thrust
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+10</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+10</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+10</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+15</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+20</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+30</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+30</span>%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Hostility
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+20</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+20</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+40</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+40</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+50</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+50</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+60</span>%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Resistance
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+2</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+5</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+8</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+8</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+10</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+10</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+15</span>%
 
</td></tr>
 
<tr>
 
<td> Warrior
 
</td>
 
<td> Shield
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+10</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+10</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+20</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+20</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+30</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+30</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+40</span>%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Damage
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+10</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+10</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+15</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+20</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+20</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+25</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+35</span>%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Electricity
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+5</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+5</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+10</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+10</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+15</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+15</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+25</span>%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Hostility
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+10</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+10</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+10</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+20</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+30</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+30</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+40</span>%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Inertia Dampening
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-20</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-20</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-20</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-20</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-20</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-20</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-20</span>%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Resistance
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">--</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">--</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">--</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">--</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">--</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">--</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+5</span>%
 
</td></tr>
 
</table>
 
<p><span class="fck_mw_template">{{ScrollBoxEnd}}</span>
 
</p>
 
<h3> Demented Augmenters </h3>
 
<p>These augmenters are like Advanced Adv. Sup. augs. They have a better bonus, plus additional stat boosts.
 
<span class="fck_mw_template">{{ScrollBoxBegin}}</span>
 
</p>
 
<table width="100%" cellspacing="0" cellpadding="4" border="2">
 
  
<tr>
+
= Common Augmenters =
<td> <b>Name</b>
+
<div class="floating-table-label"><div><div>Common Augmenters</div></div>
</td>
+
{| border="2" width="100%" cellspacing="0" cellpadding="4" class="bigtable sortable" style="text-align:center;"
<td> <b>Stats</b>
+
|- align="center"
</td></tr>
+
! Tech
<tr>
+
! Name
<td> <b>All</b>
+
! Size
</td>
+
! Bonuses
<td> <i>Tech = 20, Size = 10, Weight = 3,000</i>
+
! Source
</td></tr>
+
! Restrictions
<tr>
+
|- align="center"
<td> <b>Demented Defensive</b>
+
| 0
</td>
+
| {{Linkable Entry Quality|Minor Aggravation Augmenter|Common}}
<td> <i>Shield +72%, Shield Recharge +48%, Transference Power +15%</i>
+
| 1
</td></tr>
+
| <span class="good">Damage +16%</span>, <span class="bad">Hostility +40%</span>
<tr>
+
| AI Drop
<td> <b>Demented Invigorating</b>
+
|
</td>
+
|- align="center"
<td> <i>Energy +144%, Elec Recharge +48%, Transference Efficiency +20%</i>
+
| 0
</td></tr>
+
| {{Linkable Entry Quality|Minor Agility Augmenter|Common}}
<tr>
+
| 1
<td> <b>Demented Marksman</b>
+
| <span class="good">Speed +10%</span>, <span class="good">Docking Speed +50%</span>, <span class="good">Thrust +20%</span>, <span class="good">Turning +80%</span>
</td>
+
| AI Drop
<td> <i>Damage +27.8%, Tracking +45%, Radar +75%, Range +30%</i>
+
|
</td></tr>
+
|- align="center"
<tr>
+
| 0
<td> <b>Demented Monkey</b>
+
| {{Linkable Entry Quality|Minor Capacity Augmenter|Common}}
</td>
+
| 1
<td> <i>Speed +15%, Turning +75%, Thrust +480%, Docking Speed +150%</i>
+
| <span class="good">Capacity +40%</span>
</td></tr>
+
| AI Drop
<tr>
+
|
<td> <b>Demented Patrol</b>
+
|- align="center"
</td>
+
| 0
<td> <i>Visibility -79%, Radar +300%, Tractor Strength +60%</i>
+
| {{Linkable Entry Quality|Minor Damage Augmenter|Common}}
</td></tr>
+
| 1
<tr>
+
| <span class="good">Damage +20%</span>
<td> <b>Demented Racer</b>
+
| AI Drop
</td>
+
|
<td> <i>Speed +28%, Turning +15%, Thrust +100%, Docking Speed +600%</i>
+
|- align="center"
</td></tr>
+
| 0
<tr>
+
| {{Linkable Entry Quality|Minor Docking Augmenter|Common}}
<td> <b>Demented Rage</b>
+
| 1
</td>
+
| <span class="good">Docking Speed +200%</span>, <span class="good">Capacity +20%</span>
<td> <i>Damage +27%, Rate of Fire +46%, Energy +40%</i>
+
| AI Drop
</td></tr>
+
|
<tr>
+
|- align="center"
<td> <b>Demented Sardine</b>
+
| 0
</td>
+
| {{Linkable Entry Quality|Minor Electric Augmenter|Common}}
<td> <i>Hull Space +60%, Weight -38%</i>
+
| 1
</td></tr></table>
+
| <span class="good">Energy Charge +40%</span>
<p><span class="fck_mw_template">{{ScrollBoxEnd}}</span>
+
| AI Drop
</p>
+
|
<h3> Adamanturized Augmenters </h3>
+
|- align="center"
<p>These augmenters are advanced versions of the aforementioned demented augmenters. It should be noted that some of them add entirely new stats while others replace and amplify stats from their demented counterparts.
+
| 0
<span class="fck_mw_template">{{ScrollBoxBegin}}</span>
+
| {{Linkable Entry Quality|Minor Energy Augmenter|Common}}
</p>
+
| 1
<table width="100%" cellspacing="0" cellpadding="4" border="2">
+
| <span class="good">Energy Max +120%</span>, <span class="good">Energy Charge +12%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 0
 +
| {{Linkable Entry Quality|Minor Fading Augmenter|Common}}
 +
| 1
 +
| <span class="good">Visibility -54.5%</span>, <span class="good">Hostility -26.1%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 0
 +
| {{Linkable Entry Quality|Minor Firing Augmenter|Common}}
 +
| 1
 +
| <span class="good">Rate of Fire +40%</span>, <span class="good">Tracking +20%</span>, <span class="good">Radar +20%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 0
 +
| {{Linkable Entry Quality|Minor Hostile Augmenter|Common}}
 +
| 1
 +
| <span class="bad">Shield Max -9.5%</span>, <span class="bad">Shield Recovery -33.3%</span>, <span class="good">Damage +31%</span>, <span class="bad">Hostility +29.6%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 0
 +
| {{Linkable Entry Quality|Minor Nimbleness Augmenter|Common}}
 +
| 1
 +
| <span class="good">Docking Speed +40%</span>, <span class="good">Thrust +80%</span>, <span class="good">Turning +100%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 0
 +
| {{Linkable Entry Quality|Minor Radar Augmenter|Common}}
 +
| 1
 +
| <span class="good">Damage +2%</span>, <span class="good">Tracking +20%</span>, <span class="good">Radar +200%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 0
 +
| {{Linkable Entry Quality|Minor Range Augmenter|Common}}
 +
| 1
 +
| <span class="good">Damage +2%</span>, <span class="good">Range +40%</span>, <span class="good">Hostility -9.5%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 0
 +
| {{Linkable Entry Quality|Minor Recovery Augmenter|Common}}
 +
| 1
 +
| <span class="good">Shield Recovery +40%</span>, <span class="good">Energy Charge +2%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 0
 +
| {{Linkable Entry Quality|Minor Resistance Augmenter|Common}}
 +
| 1
 +
| <span class="good">Resistance to Damage +20%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 0
 +
| {{Linkable Entry Quality|Minor Shield Augmenter|Common}}
 +
| 1
 +
| <span class="good">Shield Max +60%</span>, <span class="good">Shield Recovery +4%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 0
 +
| {{Linkable Entry Quality|Minor Speed Augmenter|Common}}
 +
| 1
 +
| <span class="good">Rate of Fire +16%</span>, <span class="good">Speed +16%</span>, <span class="good">Thrust +16%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 0
 +
| {{Linkable Entry Quality|Minor Stealth Augmenter|Common}}
 +
| 1
 +
| <span class="good">Shield Max +10%</span>, <span class="good">Visibility -66.7%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 0
 +
| {{Linkable Entry Quality|Minor Targeting Augmenter|Common}}
 +
| 1
 +
| <span class="good">Damage +6%</span>, <span class="good">Tracking +60%</span>, <span class="good">Radar +20%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 0
 +
| {{Linkable Entry Quality|Minor Thrust Augmenter|Common}}
 +
| 1
 +
| <span class="good">Speed +2%</span>, <span class="good">Thrust +400%</span>, <span class="good">Tractor Power +10%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 0
 +
| {{Linkable Entry Quality|Minor Traction Augmenter|Common}}
 +
| 1
 +
| <span class="good">Energy Max +40%</span>, <span class="good">Energy Charge +10%</span>, <span class="good">Tractor Power +20%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
  
<tr>
+
| 1
<td> <b>Name</b>
+
| {{Linkable Entry Quality|Spacy Minor Agility Augmenter|Uncommon}}
</td>
+
| 1
<td> <b>Stats</b>
+
| <span class="good">Speed +10%</span>, <span class="good">Docking Speed +50%</span>, <span class="good">Thrust +20%</span>, <span class="good">Turning +80%</span>, <span class="good">Capacity +5%</span>
</td></tr>
+
| AI Drop
<tr>
+
|
<td> <b>All</b>
+
|- align="center"
</td>
+
| 1
<td> <i>Tech = 20, Size = 10, Weight = 3,000</i>
+
| {{Linkable Entry Quality|Spacy Minor Capacity Augmenter|Uncommon}}
</td></tr>
+
| 1
<tr>
+
| <span class="good">Capacity +45%</span>
<td> <b>Adamanturized Defensive</b>
+
| AI Drop
</td>
+
|
<td> <i>Shields +72%, Shield recharge +48%, Transference Power +15%, Resistance to Damage +4%</i>
+
|- align="center"
</td></tr>
+
| 1
<tr>
+
| {{Linkable Entry Quality|Spacy Minor Damage Augmenter|Uncommon}}
<td> <b>Adamanturized Invigorating</b>
+
| 1
</td>
+
| <span class="good">Damage +20%</span>, <span class="good">Capacity +5%</span>
<td> <i>Energy +144%, Elec Recharge +48%, Transference Efficiency +20%, Electric Tempering -7%</i>
+
| AI Drop
</td></tr>
+
|
<tr>
+
|- align="center"
<td> <b>Adamanturized Marksman</b>
+
| 1
</td>
+
| {{Linkable Entry Quality|Spacy Minor Docking Augmenter|Uncommon}}
<td> <i>Damage +30% , Tracking +45% ,Radar +75% ,Range +35%</i>
+
| 1
</td></tr>
+
| <span class="good">Docking Speed +200%</span>, <span class="good">Capacity +25%</span>
<tr>
+
| AI Drop
<td> <b>Adamanturized Monkey</b>
+
|
</td>
+
|- align="center"
<td> <i>Speed +20%, Turning +75%, Thrust +480%, Docking Speed +200%</i>
+
| 1
</td></tr>
+
| {{Linkable Entry Quality|Spacy Minor Electric Augmenter|Uncommon}}
<tr>
+
| 1
<td> <b>Adamanturized Patrol</b>
+
| <span class="good">Energy Charge +40%</span>, <span class="good">Capacity +5%</span>
</td>
+
| AI Drop
<td> <i>Visibility -79.17%, Radar +300%, Tractor Strength +100%</i>
+
|
</td></tr>
+
|- align="center"
<tr>
+
| 1
<td> <b>Adamanturized Racer</b>
+
| {{Linkable Entry Quality|Spacy Minor Energy Augmenter|Uncommon}}
</td>
+
| 1
<td> <i>Speed +30%, Turning +15%, Thrust +100%, Docking Speed +600%</i>
+
| <span class="good">Energy Max +120%</span>, <span class="good">Energy Charge +12%</span>, <span class="good">Capacity +5%</span>
</td></tr>
+
| AI Drop
<tr>
+
|
<td> <b>Adamanturized Rage</b>
+
|- align="center"
</td>
+
| 1
<td> <i>Damage +27%, Rate of Fire +46%, Electric Tempering -12%</i>
+
| {{Linkable Entry Quality|Spacy Minor Firing Augmenter|Uncommon}}
</td></tr>
+
| 1
<tr>
+
| <span class="good">Rate of Fire +40%</span>, <span class="good">Tracking +20%</span>, <span class="good">Capacity +5%</span>, <span class="good">Radar +20%</span>
<td> <b>Adamanturized Sardine</b>
+
| AI Drop
</td>
+
|
<td> <i>Hull Space +65%, Weight -38%</i>
+
|- align="center"
</td></tr></table>
+
| 1
<p><span class="fck_mw_template">{{ScrollBoxEnd}}</span>
+
| {{Linkable Entry Quality|Spacy Minor Nimbleness Augmenter|Uncommon}}
</p>
+
| 1
<h1> Base Augmenters </h1>
+
| <span class="good">Docking Speed +40%</span>, <span class="good">Thrust +80%</span>, <span class="good">Turning +100%</span>, <span class="good">Capacity +5%</span>
<p>Augmenters for bases only.
+
| AI Drop
</p>
+
|
<h2> Normal Augs </h2>
+
|- align="center"
<p><span class="fck_mw_template">{{ScrollBoxBegin}}</span>
+
| 1
Generic augs, modified for the specifications required of outfitting a base.
+
| {{Linkable Entry Quality|Spacy Minor Radar Augmenter|Uncommon}}
</p>
+
| 1
<table width="88%" cellspacing="0" cellpadding="4" border="2" class="wikitable sortable">
+
| <span class="good">Damage +2%</span>, <span class="good">Tracking +20%</span>, <span class="good">Capacity +5%</span>, <span class="good">Radar +200%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 1
 +
| {{Linkable Entry Quality|Spacy Minor Range Augmenter|Uncommon}}
 +
| 1
 +
| <span class="good">Damage +2%</span>, <span class="good">Range +40%</span>, <span class="good">Capacity +5%</span>, <span class="good">Hostility -10%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 1
 +
| {{Linkable Entry Quality|Spacy Minor Recovery Augmenter|Uncommon}}
 +
| 1
 +
| <span class="good">Shield Recovery +40%</span>, <span class="good">Energy Charge +2%</span>, <span class="good">Capacity +5%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 1
 +
| {{Linkable Entry Quality|Spacy Minor Shield Augmenter|Uncommon}}
 +
| 1
 +
| <span class="good">Shield Max +60%</span>, <span class="good">Shield Recovery +4%</span>, <span class="good">Capacity +5%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 1
 +
| {{Linkable Entry Quality|Spacy Minor Speed Augmenter|Uncommon}}
 +
| 1
 +
| <span class="good">Rate of Fire +16%</span>, <span class="good">Speed +16%</span>, <span class="good">Thrust +16%</span>, <span class="good">Capacity +5%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 1
 +
| {{Linkable Entry Quality|Spacy Minor Stealth Augmenter|Uncommon}}
 +
| 1
 +
| <span class="good">Shield Max +10%</span>, <span class="good">Capacity +5%</span>, <span class="good">Visibility -67%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 1
 +
| {{Linkable Entry Quality|Spacy Minor Targeting Augmenter|Uncommon}}
 +
| 1
 +
| <span class="good">Damage +6%</span>, <span class="good">Tracking +60%</span>, <span class="good">Capacity +5%</span>, <span class="good">Radar +20%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 1
 +
| {{Linkable Entry Quality|Spacy Minor Thrust Augmenter|Uncommon}}
 +
| 1
 +
| <span class="good">Speed +2%</span>, <span class="good">Thrust +400%</span>, <span class="good">Capacity +5%</span>, <span class="good">Tractor Power +10%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 1
 +
| {{Linkable Entry Quality|Speedy Minor Agility Augmenter|Uncommon}}
 +
| 1
 +
| <span class="good">Speed +15%</span>, <span class="good">Docking Speed +50%</span>, <span class="good">Thrust +20%</span>, <span class="good">Turning +80%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 1
 +
| {{Linkable Entry Quality|Speedy Minor Capacity Augmenter|Uncommon}}
 +
| 1
 +
| <span class="good">Speed +5%</span>, <span class="good">Capacity +40%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 1
 +
| {{Linkable Entry Quality|Speedy Minor Damage Augmenter|Uncommon}}
 +
| 1
 +
| <span class="good">Damage +20%</span>, <span class="good">Speed +5%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 1
 +
| {{Linkable Entry Quality|Speedy Minor Docking Augmenter|Uncommon}}
 +
| 1
 +
| <span class="good">Speed +5%</span>, <span class="good">Docking Speed +200%</span>, <span class="good">Capacity +20%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 1
 +
| {{Linkable Entry Quality|Speedy Minor Electric Augmenter|Uncommon}}
 +
| 1
 +
| <span class="good">Energy Charge +40%</span>, <span class="good">Speed +5%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 1
 +
| {{Linkable Entry Quality|Speedy Minor Energy Augmenter|Uncommon}}
 +
| 1
 +
| <span class="good">Energy Max +120%</span>, <span class="good">Energy Charge +12%</span>, <span class="good">Speed +5%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 1
 +
| {{Linkable Entry Quality|Speedy Minor Firing Augmenter|Uncommon}}
 +
| 1
 +
| <span class="good">Rate of Fire +40%</span>, <span class="good">Tracking +20%</span>, <span class="good">Speed +5%</span>, <span class="good">Radar +20%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 1
 +
| {{Linkable Entry Quality|Speedy Minor Nimbleness Augmenter|Uncommon}}
 +
| 1
 +
| <span class="good">Speed +5%</span>, <span class="good">Docking Speed +40%</span>, <span class="good">Thrust +80%</span>, <span class="good">Turning +100%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 1
 +
| {{Linkable Entry Quality|Speedy Minor Radar Augmenter|Uncommon}}
 +
| 1
 +
| <span class="good">Damage +2%</span>, <span class="good">Tracking +20%</span>, <span class="good">Speed +5%</span>, <span class="good">Radar +200%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 1
 +
| {{Linkable Entry Quality|Speedy Minor Range Augmenter|Uncommon}}
 +
| 1
 +
| <span class="good">Damage +2%</span>, <span class="good">Range +40%</span>, <span class="good">Speed +5%</span>, <span class="good">Hostility -9.5%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 1
 +
| {{Linkable Entry Quality|Speedy Minor Recovery Augmenter|Uncommon}}
 +
| 1
 +
| <span class="good">Shield Recovery +40%</span>, <span class="good">Energy Charge +2%</span>, <span class="good">Speed +5%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 1
 +
| {{Linkable Entry Quality|Speedy Minor Shield Augmenter|Uncommon}}
 +
| 1
 +
| <span class="good">Shield Max +60%</span>, <span class="good">Shield Recovery +4%</span>, <span class="good">Speed +5%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 1
 +
| {{Linkable Entry Quality|Speedy Minor Speed Augmenter|Uncommon}}
 +
| 1
 +
| <span class="good">Rate of Fire +16%</span>, <span class="good">Speed +21%</span>, <span class="good">Thrust +16%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 1
 +
| {{Linkable Entry Quality|Speedy Minor Stealth Augmenter|Uncommon}}
 +
| 1
 +
| <span class="good">Shield Max +10%</span>, <span class="good">Speed +5%</span>, <span class="good">Visibility -67%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 1
 +
| {{Linkable Entry Quality|Speedy Minor Targeting Augmenter|Uncommon}}
 +
| 1
 +
| <span class="good">Damage +6%</span>, <span class="good">Tracking +60%</span>, <span class="good">Speed +5%</span>, <span class="good">Radar +20%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 1
 +
| {{Linkable Entry Quality|Speedy Minor Thrust Augmenter|Uncommon}}
 +
| 1
 +
| <span class="good">Speed +7%</span>, <span class="good">Thrust +400%</span>, <span class="good">Tractor Power +10%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 5
 +
| {{Linkable Entry Quality|Basic Aggravation Augmenter|Common}}
 +
| 2
 +
| <span class="good">Damage +24%</span>, <span class="bad">Hostility +45%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 5
 +
| {{Linkable Entry Quality|Basic Agility Augmenter|Common}}
 +
| 2
 +
| <span class="good">Speed +12%</span>, <span class="good">Docking Speed +70%</span>, <span class="good">Thrust +40%</span>, <span class="good">Turning +100%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 5
 +
| {{Linkable Entry Quality|Basic Capacity Augmenter|Common}}
 +
| 2
 +
| <span class="good">Capacity +60%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 5
 +
| {{Linkable Entry Quality|Basic Damage Augmenter|Common}}
 +
| 2
 +
| <span class="good">Damage +30%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 5
 +
| {{Linkable Entry Quality|Basic Docking Augmenter|Common}}
 +
| 2
 +
| <span class="good">Docking Speed +400%</span>, <span class="good">Capacity +26%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 5
 +
| {{Linkable Entry Quality|Basic Electric Augmenter|Common}}
 +
| 2
 +
| <span class="good">Energy Charge +60%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 5
 +
| {{Linkable Entry Quality|Basic Energy Augmenter|Common}}
 +
| 2
 +
| <span class="good">Energy Max +180%</span>, <span class="good">Energy Charge +16%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 5
 +
| {{Linkable Entry Quality|Basic Fading Augmenter|Common}}
 +
| 2
 +
| <span class="good">Visibility -71%</span>, <span class="good">Hostility -36.7%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 5
 +
| {{Linkable Entry Quality|Basic Firing Augmenter|Common}}
 +
| 2
 +
| <span class="good">Damage +6%</span>, <span class="good">Rate of Fire +50%</span>, <span class="good">Tracking +20%</span>, <span class="good">Radar +20%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 5
 +
| {{Linkable Entry Quality|Basic Hostile Augmenter|Common}}
 +
| 2
 +
| <span class="bad">Shield Max -18.2%</span>, <span class="bad">Shield Recovery -40%</span>, <span class="good">Damage +41%</span>, <span class="bad">Hostility +41.4%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 5
 +
| {{Linkable Entry Quality|Basic Nimbleness Augmenter|Common}}
 +
| 2
 +
| <span class="good">Docking Speed +40%</span>, <span class="good">Thrust +120%</span>, <span class="good">Turning +150%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 5
 +
| {{Linkable Entry Quality|Basic Radar Augmenter|Common}}
 +
| 2
 +
| <span class="good">Damage +4%</span>, <span class="good">Tracking +20%</span>, <span class="good">Radar +300%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 5
 +
| {{Linkable Entry Quality|Basic Range Augmenter|Common}}
 +
| 2
 +
| <span class="good">Damage +4%</span>, <span class="good">Range +60%</span>, <span class="good">Hostility -9.5%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 5
 +
| {{Linkable Entry Quality|Basic Recovery Augmenter|Common}}
 +
| 2
 +
| <span class="good">Shield Recovery +60%</span>, <span class="good">Energy Charge +4%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 5
 +
| {{Linkable Entry Quality|Basic Resistance Augmenter|Common}}
 +
| 2
 +
| <span class="good">Resistance to Damage +30%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 5
 +
| {{Linkable Entry Quality|Basic Shield Augmenter|Common}}
 +
| 2
 +
| <span class="good">Shield Max +90%</span>, <span class="good">Shield Recovery +8%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 5
 +
| {{Linkable Entry Quality|Basic Speed Augmenter|Common}}
 +
| 2
 +
| <span class="good">Rate of Fire +24%</span>, <span class="good">Speed +24%</span>, <span class="good">Thrust +24%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 5
 +
| {{Linkable Entry Quality|Basic Stealth Augmenter|Common}}
 +
| 2
 +
| <span class="good">Shield Max +20%</span>, <span class="good">Visibility -80%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 5
 +
| {{Linkable Entry Quality|Basic Targeting Augmenter|Common}}
 +
| 2
 +
| <span class="good">Damage +10%</span>, <span class="good">Tracking +90%</span>, <span class="good">Radar +30%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 5
 +
| {{Linkable Entry Quality|Basic Thrust Augmenter|Common}}
 +
| 2
 +
| <span class="good">Speed +4%</span>, <span class="good">Thrust +500%</span>, <span class="good">Tractor Power +20%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 5
 +
| {{Linkable Entry Quality|Basic Traction Augmenter|Common}}
 +
| 2
 +
| <span class="good">Energy Max +50%</span>, <span class="good">Energy Charge +14%</span>, <span class="good">Tractor Power +30%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 6
 +
| {{Linkable Entry Quality|Spacy Basic Agility Augmenter|Uncommon}}
 +
| 2
 +
| <span class="good">Speed +12%</span>, <span class="good">Docking Speed +70%</span>, <span class="good">Thrust +40%</span>, <span class="good">Turning +100%</span>, <span class="good">Capacity +10%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 6
 +
| {{Linkable Entry Quality|Spacy Basic Capacity Augmenter|Uncommon}}
 +
| 2
 +
| <span class="good">Capacity +70%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 6
 +
| {{Linkable Entry Quality|Spacy Basic Damage Augmenter|Uncommon}}
 +
| 2
 +
| <span class="good">Damage +30%</span>, <span class="good">Capacity +10%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 6
 +
| {{Linkable Entry Quality|Spacy Basic Docking Augmenter|Uncommon}}
 +
| 2
 +
| <span class="good">Docking Speed +400%</span>, <span class="good">Capacity +36%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 6
 +
| {{Linkable Entry Quality|Spacy Basic Electric Augmenter|Uncommon}}
 +
| 2
 +
| <span class="good">Energy Charge +60%</span>, <span class="good">Capacity +10%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 6
 +
| {{Linkable Entry Quality|Spacy Basic Energy Augmenter|Uncommon}}
 +
| 2
 +
| <span class="good">Energy Max +180%</span>, <span class="good">Energy Charge +16%</span>, <span class="good">Capacity +10%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 6
 +
| {{Linkable Entry Quality|Spacy Basic Firing Augmenter|Uncommon}}
 +
| 2
 +
| <span class="good">Damage +6%</span>, <span class="good">Rate of Fire +50%</span>, <span class="good">Tracking +20%</span>, <span class="good">Capacity +10%</span>, <span class="good">Radar +20%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 6
 +
| {{Linkable Entry Quality|Spacy Basic Nimbleness Augmenter|Uncommon}}
 +
| 2
 +
| <span class="good">Docking Speed +40%</span>, <span class="good">Thrust +120%</span>, <span class="good">Turning +150%</span>, <span class="good">Capacity +10%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 6
 +
| {{Linkable Entry Quality|Spacy Basic Radar Augmenter|Uncommon}}
 +
| 2
 +
| <span class="good">Damage +4%</span>, <span class="good">Tracking +20%</span>, <span class="good">Capacity +10%</span>, <span class="good">Radar +300%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 6
 +
| {{Linkable Entry Quality|Spacy Basic Range Augmenter|Uncommon}}
 +
| 2
 +
| <span class="good">Damage +4%</span>, <span class="good">Range +60%</span>, <span class="good">Capacity +10%</span>, <span class="good">Hostility -9.5%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 6
 +
| {{Linkable Entry Quality|Spacy Basic Recovery Augmenter|Uncommon}}
 +
| 2
 +
| <span class="good">Shield Recovery +60%</span>, <span class="good">Energy Charge +4%</span>, <span class="good">Capacity +10%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 6
 +
| {{Linkable Entry Quality|Spacy Basic Shield Augmenter|Uncommon}}
 +
| 2
 +
| <span class="good">Shield Max +90%</span>, <span class="good">Shield Recovery +8%</span>, <span class="good">Capacity +10%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 6
 +
| {{Linkable Entry Quality|Spacy Basic Speed Augmenter|Uncommon}}
 +
| 2
 +
| <span class="good">Rate of Fire +24%</span>, <span class="good">Speed +24%</span>, <span class="good">Thrust +24%</span>, <span class="good">Capacity +10%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 6
 +
| {{Linkable Entry Quality|Spacy Basic Stealth Augmenter|Uncommon}}
 +
| 2
 +
| <span class="good">Shield Max +20%</span>, <span class="good">Capacity +10%</span>, <span class="good">Visibility -80%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 6
 +
| {{Linkable Entry Quality|Spacy Basic Targeting Augmenter|Uncommon}}
 +
| 2
 +
| <span class="good">Damage +10%</span>, <span class="good">Tracking +90%</span>, <span class="good">Capacity +10%</span>, <span class="good">Radar +30%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 6
 +
| {{Linkable Entry Quality|Spacy Basic Thrust Augmenter|Uncommon}}
 +
| 2
 +
| <span class="good">Speed +4%</span>, <span class="good">Thrust +500%</span>, <span class="good">Capacity +10%</span>, <span class="good">Tractor Power +20%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 6
 +
| {{Linkable Entry Quality|Speedy Basic Agility Augmenter|Uncommon}}
 +
| 2
 +
| <span class="good">Speed +22%</span>, <span class="good">Docking Speed +70%</span>, <span class="good">Thrust +40%</span>, <span class="good">Turning +100%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 6
 +
| {{Linkable Entry Quality|Speedy Basic Capacity Augmenter|Uncommon}}
 +
| 2
 +
| <span class="good">Speed +10%</span>, <span class="good">Capacity +60%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 6
 +
| {{Linkable Entry Quality|Speedy Basic Damage Augmenter|Uncommon}}
 +
| 2
 +
| <span class="good">Damage +30%</span>, <span class="good">Speed +10%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 6
 +
| {{Linkable Entry Quality|Speedy Basic Docking Augmenter|Uncommon}}
 +
| 2
 +
| <span class="good">Speed +10%</span>, <span class="good">Docking Speed +400%</span>, <span class="good">Capacity +26%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 6
 +
| {{Linkable Entry Quality|Speedy Basic Electric Augmenter|Uncommon}}
 +
| 2
 +
| <span class="good">Energy Charge +60%</span>, <span class="good">Speed +10%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 6
 +
| {{Linkable Entry Quality|Speedy Basic Energy Augmenter|Uncommon}}
 +
| 2
 +
| <span class="good">Energy Max +180%</span>, <span class="good">Energy Charge +16%</span>, <span class="good">Speed +10%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 6
 +
| {{Linkable Entry Quality|Speedy Basic Firing Augmenter|Uncommon}}
 +
| 2
 +
| <span class="good">Damage +6%</span>, <span class="good">Rate of Fire +50%</span>, <span class="good">Tracking +20%</span>, <span class="good">Speed +10%</span>, <span class="good">Radar +20%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 6
 +
| {{Linkable Entry Quality|Speedy Basic Nimbleness Augmenter|Uncommon}}
 +
| 2
 +
| <span class="good">Speed +10%</span>, <span class="good">Docking Speed +40%</span>, <span class="good">Thrust +120%</span>, <span class="good">Turning +150%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 6
 +
| {{Linkable Entry Quality|Speedy Basic Radar Augmenter|Uncommon}}
 +
| 2
 +
| <span class="good">Damage +4%</span>, <span class="good">Tracking +20%</span>, <span class="good">Speed +10%</span>, <span class="good">Radar +300%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 6
 +
| {{Linkable Entry Quality|Speedy Basic Range Augmenter|Uncommon}}
 +
| 2
 +
| <span class="good">Damage +4%</span>, <span class="good">Range +60%</span>, <span class="good">Speed +10%</span>, <span class="good">Hostility -9.5%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 6
 +
| {{Linkable Entry Quality|Speedy Basic Recovery Augmenter|Uncommon}}
 +
| 2
 +
| <span class="good">Shield Recovery +60%</span>, <span class="good">Energy Charge +4%</span>, <span class="good">Speed +10%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 6
 +
| {{Linkable Entry Quality|Speedy Basic Shield Augmenter|Uncommon}}
 +
| 2
 +
| <span class="good">Shield Max +90%</span>, <span class="good">Shield Recovery +8%</span>, <span class="good">Speed +10%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 6
 +
| {{Linkable Entry Quality|Speedy Basic Speed Augmenter|Uncommon}}
 +
| 2
 +
| <span class="good">Rate of Fire +24%</span>, <span class="good">Speed +34%</span>, <span class="good">Thrust +24%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 6
 +
| {{Linkable Entry Quality|Speedy Basic Stealth Augmenter|Uncommon}}
 +
| 2
 +
| <span class="good">Shield Max +20%</span>, <span class="good">Speed +10%</span>, <span class="good">Visibility -80%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 6
 +
| {{Linkable Entry Quality|Speedy Basic Targeting Augmenter|Uncommon}}
 +
| 2
 +
| <span class="good">Damage +10%</span>, <span class="good">Tracking +90%</span>, <span class="good">Speed +10%</span>, <span class="good">Radar +30%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 6
 +
| {{Linkable Entry Quality|Speedy Basic Thrust Augmenter|Uncommon}}
 +
| 2
 +
| <span class="good">Speed +14%</span>, <span class="good">Thrust +500%</span>, <span class="good">Tractor Power +20%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 10
 +
| {{Linkable Entry Quality|Std. Aggravation Augmenter|Common}}
 +
| 4
 +
| <span class="good">Damage +30%</span>, <span class="bad">Hostility +54%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 10
 +
| {{Linkable Entry Quality|Std. Agility Augmenter|Common}}
 +
| 4
 +
| <span class="good">Speed +14%</span>, <span class="good">Docking Speed +100%</span>, <span class="good">Thrust +60%</span>, <span class="good">Turning +140%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 10
 +
| {{Linkable Entry Quality|Std. Capacity Augmenter|Common}}
 +
| 4
 +
| <span class="good">Capacity +73.2%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 10
 +
| {{Linkable Entry Quality|Std. Damage Augmenter|Common}}
 +
| 4
 +
| <span class="good">Damage +40%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 10
 +
| {{Linkable Entry Quality|Std. Docking Augmenter|Common}}
 +
| 4
 +
| <span class="good">Docking Speed +600%</span>, <span class="good">Capacity +32%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 10
 +
| {{Linkable Entry Quality|Std. Electric Augmenter|Common}}
 +
| 4
 +
| <span class="good">Energy Charge +74%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 10
 +
| {{Linkable Entry Quality|Std. Energy Augmenter|Common}}
 +
| 4
 +
| <span class="good">Energy Max +220%</span>, <span class="good">Energy Charge +22%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 10
 +
| {{Linkable Entry Quality|Std. Fading Augmenter|Common}}
 +
| 4
 +
| <span class="good">Visibility -77.9%</span>, <span class="good">Hostility -42.5%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 10
 +
| {{Linkable Entry Quality|Std. Firing Augmenter|Common}}
 +
| 4
 +
| <span class="good">Damage +12%</span>, <span class="good">Rate of Fire +58%</span>, <span class="good">Tracking +20%</span>, <span class="good">Radar +20%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 10
 +
| {{Linkable Entry Quality|Std. Hostile Augmenter|Common}}
 +
| 4
 +
| <span class="bad">Shield Max -26.1%</span>, <span class="bad">Shield Recovery -46.2%</span>, <span class="good">Damage +51%</span>, <span class="bad">Hostility +51%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 10
 +
| {{Linkable Entry Quality|Std. Nimbleness Augmenter|Common}}
 +
| 4
 +
| <span class="good">Docking Speed +40%</span>, <span class="good">Thrust +160%</span>, <span class="good">Turning +200%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 10
 +
| {{Linkable Entry Quality|Std. Radar Augmenter|Common}}
 +
| 4
 +
| <span class="good">Damage +6%</span>, <span class="good">Tracking +20%</span>, <span class="good">Radar +400%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 10
 +
| {{Linkable Entry Quality|Std. Range Augmenter|Common}}
 +
| 4
 +
| <span class="good">Damage +6%</span>, <span class="good">Range +74%</span>, <span class="good">Hostility -9.5%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 10
 +
| {{Linkable Entry Quality|Std. Recovery Augmenter|Common}}
 +
| 4
 +
| <span class="good">Shield Recovery +74%</span>, <span class="good">Energy Charge +6%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 10
 +
| {{Linkable Entry Quality|Std. Resistance Augmenter|Common}}
 +
| 4
 +
| <span class="good">Resistance to Damage +40%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 10
 +
| {{Linkable Entry Quality|Std. Shield Augmenter|Common}}
 +
| 4
 +
| <span class="good">Shield Max +110%</span>, <span class="good">Shield Recovery +12%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 10
 +
| {{Linkable Entry Quality|Std. Speed Augmenter|Common}}
 +
| 4
 +
| <span class="good">Rate of Fire +32%</span>, <span class="good">Speed +32%</span>, <span class="good">Thrust +32%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 10
 +
| {{Linkable Entry Quality|Std. Stealth Augmenter|Common}}
 +
| 4
 +
| <span class="good">Shield Max +30%</span>, <span class="good">Visibility -84.2%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 10
 +
| {{Linkable Entry Quality|Std. Targeting Augmenter|Common}}
 +
| 4
 +
| <span class="good">Damage +14%</span>, <span class="good">Tracking +110%</span>, <span class="good">Radar +40%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 10
 +
| {{Linkable Entry Quality|Std. Thrust Augmenter|Common}}
 +
| 4
 +
| <span class="good">Speed +6%</span>, <span class="good">Thrust +600%</span>, <span class="good">Tractor Power +30%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 10
 +
| {{Linkable Entry Quality|Std. Traction Augmenter|Common}}
 +
| 4
 +
| <span class="good">Energy Max +60%</span>, <span class="good">Energy Charge +20%</span>, <span class="good">Tractor Power +40%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 11
 +
| {{Linkable Entry Quality|Spacy Std. Agility Augmenter|Uncommon}}
 +
| 4
 +
| <span class="good">Speed +14%</span>, <span class="good">Docking Speed +100%</span>, <span class="good">Thrust +60%</span>, <span class="good">Turning +140%</span>, <span class="good">Capacity +15%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 11
 +
| {{Linkable Entry Quality|Spacy Std. Capacity Augmenter|Uncommon}}
 +
| 4
 +
| <span class="good">Capacity +88.2%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 11
 +
| {{Linkable Entry Quality|Spacy Std. Damage Augmenter|Uncommon}}
 +
| 4
 +
| <span class="good">Damage +40%</span>, <span class="good">Capacity +15%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 11
 +
| {{Linkable Entry Quality|Spacy Std. Docking Augmenter|Uncommon}}
 +
| 4
 +
| <span class="good">Docking Speed +600%</span>, <span class="good">Capacity +47%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 11
 +
| {{Linkable Entry Quality|Spacy Std. Electric Augmenter|Uncommon}}
 +
| 4
 +
| <span class="good">Energy Charge +74%</span>, <span class="good">Capacity +15%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 11
 +
| {{Linkable Entry Quality|Spacy Std. Energy Augmenter|Uncommon}}
 +
| 4
 +
| <span class="good">Energy Max +220%</span>, <span class="good">Energy Charge +22%</span>, <span class="good">Capacity +15%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 11
 +
| {{Linkable Entry Quality|Spacy Std. Firing Augmenter|Uncommon}}
 +
| 4
 +
| <span class="good">Damage +12%</span>, <span class="good">Rate of Fire +58%</span>, <span class="good">Tracking +20%</span>, <span class="good">Capacity +15%</span>, <span class="good">Radar +20%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 11
 +
| {{Linkable Entry Quality|Spacy Std. Nimbleness Augmenter|Uncommon}}
 +
| 4
 +
| <span class="good">Docking Speed +40%</span>, <span class="good">Thrust +160%</span>, <span class="good">Turning +200%</span>, <span class="good">Capacity +15%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 11
 +
| {{Linkable Entry Quality|Spacy Std. Radar Augmenter|Uncommon}}
 +
| 4
 +
| <span class="good">Damage +6%</span>, <span class="good">Tracking +20%</span>, <span class="good">Capacity +15%</span>, <span class="good">Radar +400%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 11
 +
| {{Linkable Entry Quality|Spacy Std. Range Augmenter|Uncommon}}
 +
| 4
 +
| <span class="good">Damage +6%</span>, <span class="good">Range +74%</span>, <span class="good">Capacity +15%</span>, <span class="good">Hostility -9.5%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 11
 +
| {{Linkable Entry Quality|Spacy Std. Recovery Augmenter|Uncommon}}
 +
| 4
 +
| <span class="good">Shield Recovery +74%</span>, <span class="good">Energy Charge +6%</span>, <span class="good">Capacity +15%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 11
 +
| {{Linkable Entry Quality|Spacy Std. Shield Augmenter|Uncommon}}
 +
| 4
 +
| <span class="good">Shield Max +110%</span>, <span class="good">Shield Recovery +12%</span>, <span class="good">Capacity +15%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 11
 +
| {{Linkable Entry Quality|Spacy Std. Speed Augmenter|Uncommon}}
 +
| 4
 +
| <span class="good">Rate of Fire +32%</span>, <span class="good">Speed +32%</span>, <span class="good">Thrust +32%</span>, <span class="good">Capacity +15%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 11
 +
| {{Linkable Entry Quality|Spacy Std. Stealth Augmenter|Uncommon}}
 +
| 4
 +
| <span class="good">Shield Max +30%</span>, <span class="good">Capacity +15%</span>, <span class="good">Visibility -84.2%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 11
 +
| {{Linkable Entry Quality|Spacy Std. Targeting Augmenter|Uncommon}}
 +
| 4
 +
| <span class="good">Damage +14%</span>, <span class="good">Tracking +110%</span>, <span class="good">Capacity +15%</span>, <span class="good">Radar +40%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 11
 +
| {{Linkable Entry Quality|Spacy Std. Thrust Augmenter|Uncommon}}
 +
| 4
 +
| <span class="good">Speed +6%</span>, <span class="good">Thrust +600%</span>, <span class="good">Capacity +15%</span>, <span class="good">Tractor Power +30%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 11
 +
| {{Linkable Entry Quality|Speedy Std. Agility Augmenter|Uncommon}}
 +
| 4
 +
| <span class="good">Speed +29%</span>, <span class="good">Docking Speed +100%</span>, <span class="good">Thrust +60%</span>, <span class="good">Turning +140%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 11
 +
| {{Linkable Entry Quality|Speedy Std. Capacity Augmenter|Uncommon}}
 +
| 4
 +
| <span class="good">Speed +15%</span>, <span class="good">Capacity +73.2%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 11
 +
| {{Linkable Entry Quality|Speedy Std. Damage Augmenter|Uncommon}}
 +
| 4
 +
| <span class="good">Damage +40%</span>, <span class="good">Speed +15%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 11
 +
| {{Linkable Entry Quality|Speedy Std. Docking Augmenter|Uncommon}}
 +
| 4
 +
| <span class="good">Speed +15%</span>, <span class="good">Docking Speed +600%</span>, <span class="good">Capacity +32%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 11
 +
| {{Linkable Entry Quality|Speedy Std. Electric Augmenter|Uncommon}}
 +
| 4
 +
| <span class="good">Energy Charge +74%</span>, <span class="good">Speed +15%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 11
 +
| {{Linkable Entry Quality|Speedy Std. Energy Augmenter|Uncommon}}
 +
| 4
 +
| <span class="good">Energy Max +220%</span>, <span class="good">Energy Charge +22%</span>, <span class="good">Speed +15%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 11
 +
| {{Linkable Entry Quality|Speedy Std. Firing Augmenter|Uncommon}}
 +
| 4
 +
| <span class="good">Damage +12%</span>, <span class="good">Rate of Fire +58%</span>, <span class="good">Tracking +20%</span>, <span class="good">Speed +15%</span>, <span class="good">Radar +20%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 11
 +
| {{Linkable Entry Quality|Speedy Std. Nimbleness Augmenter|Uncommon}}
 +
| 4
 +
| <span class="good">Speed +15%</span>, <span class="good">Docking Speed +40%</span>, <span class="good">Thrust +160%</span>, <span class="good">Turning +200%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 11
 +
| {{Linkable Entry Quality|Speedy Std. Radar Augmenter|Uncommon}}
 +
| 4
 +
| <span class="good">Damage +6%</span>, <span class="good">Tracking +20%</span>, <span class="good">Speed +15%</span>, <span class="good">Radar +400%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 11
 +
| {{Linkable Entry Quality|Speedy Std. Range Augmenter|Uncommon}}
 +
| 4
 +
| <span class="good">Damage +6%</span>, <span class="good">Range +74%</span>, <span class="good">Speed +15%</span>, <span class="good">Hostility -9.5%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 11
 +
| {{Linkable Entry Quality|Speedy Std. Recovery Augmenter|Uncommon}}
 +
| 4
 +
| <span class="good">Shield Recovery +74%</span>, <span class="good">Energy Charge +6%</span>, <span class="good">Speed +15%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 11
 +
| {{Linkable Entry Quality|Speedy Std. Shield Augmenter|Uncommon}}
 +
| 4
 +
| <span class="good">Shield Max +110%</span>, <span class="good">Shield Recovery +12%</span>, <span class="good">Speed +15%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 11
 +
| {{Linkable Entry Quality|Speedy Std. Speed Augmenter|Uncommon}}
 +
| 4
 +
| <span class="good">Rate of Fire +32%</span>, <span class="good">Speed +47%</span>, <span class="good">Thrust +32%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 11
 +
| {{Linkable Entry Quality|Speedy Std. Stealth Augmenter|Uncommon}}
 +
| 4
 +
| <span class="good">Shield Max +30%</span>, <span class="good">Speed +15%</span>, <span class="good">Visibility -84.2%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 11
 +
| {{Linkable Entry Quality|Speedy Std. Targeting Augmenter|Uncommon}}
 +
| 4
 +
| <span class="good">Damage +14%</span>, <span class="good">Tracking +110%</span>, <span class="good">Speed +15%</span>, <span class="good">Radar +40%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 11
 +
| {{Linkable Entry Quality|Speedy Std. Thrust Augmenter|Uncommon}}
 +
| 4
 +
| <span class="good">Speed +21%</span>, <span class="good">Thrust +600%</span>, <span class="good">Tractor Power +30%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 13
 +
| {{Linkable Entry Quality|Good Aggravation Augmenter|Common}}
 +
| 6
 +
| <span class="good">Damage +36%</span>, <span class="bad">Hostility +60%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 13
 +
| {{Linkable Entry Quality|Good Agility Augmenter|Common}}
 +
| 6
 +
| <span class="good">Speed +16%</span>, <span class="good">Docking Speed +150%</span>, <span class="good">Thrust +80%</span>, <span class="good">Turning +180%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 13
 +
| {{Linkable Entry Quality|Good Capacity Augmenter|Common}}
 +
| 6
 +
| <span class="good">Capacity +80%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 13
 +
| {{Linkable Entry Quality|Good Damage Augmenter|Common}}
 +
| 6
 +
| <span class="good">Damage +46%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 13
 +
| {{Linkable Entry Quality|Good Docking Augmenter|Common}}
 +
| 6
 +
| <span class="good">Docking Speed +800%</span>, <span class="good">Capacity +38%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 13
 +
| {{Linkable Entry Quality|Good Electric Augmenter|Common}}
 +
| 6
 +
| <span class="good">Energy Charge +80%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 13
 +
| {{Linkable Entry Quality|Good Energy Augmenter|Common}}
 +
| 6
 +
| <span class="good">Energy Max +280%</span>, <span class="good">Energy Charge +26%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 13
 +
| {{Linkable Entry Quality|Good Fading Augmenter|Common}}
 +
| 6
 +
| <span class="good">Visibility -80%</span>, <span class="good">Hostility -46.2%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 13
 +
| {{Linkable Entry Quality|Good Firing Augmenter|Common}}
 +
| 6
 +
| <span class="good">Damage +16%</span>, <span class="good">Rate of Fire +64%</span>, <span class="good">Tracking +20%</span>, <span class="good">Radar +20%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 13
 +
| {{Linkable Entry Quality|Good Hostile Augmenter|Common}}
 +
| 6
 +
| <span class="bad">Shield Max -33.3%</span>, <span class="bad">Shield Recovery -51.9%</span>, <span class="good">Damage +58%</span>, <span class="bad">Hostility +58%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 13
 +
| {{Linkable Entry Quality|Good Nimbleness Augmenter|Common}}
 +
| 6
 +
| <span class="good">Docking Speed +40%</span>, <span class="good">Thrust +200%</span>, <span class="good">Turning +250%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 13
 +
| {{Linkable Entry Quality|Good Radar Augmenter|Common}}
 +
| 6
 +
| <span class="good">Damage +8%</span>, <span class="good">Tracking +20%</span>, <span class="good">Radar +500%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 13
 +
| {{Linkable Entry Quality|Good Range Augmenter|Common}}
 +
| 6
 +
| <span class="good">Damage +8%</span>, <span class="good">Range +80%</span>, <span class="good">Hostility -9.5%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 13
 +
| {{Linkable Entry Quality|Good Recovery Augmenter|Common}}
 +
| 6
 +
| <span class="good">Shield Recovery +80%</span>, <span class="good">Energy Charge +8%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 13
 +
| {{Linkable Entry Quality|Good Resistance Augmenter|Common}}
 +
| 6
 +
| <span class="good">Resistance to Damage +46%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 13
 +
| {{Linkable Entry Quality|Good Shield Augmenter|Common}}
 +
| 6
 +
| <span class="good">Shield Max +130%</span>, <span class="good">Shield Recovery +16%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 13
 +
| {{Linkable Entry Quality|Good Speed Augmenter|Common}}
 +
| 6
 +
| <span class="good">Rate of Fire +38%</span>, <span class="good">Speed +38%</span>, <span class="good">Thrust +38%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 13
 +
| {{Linkable Entry Quality|Good Stealth Augmenter|Common}}
 +
| 6
 +
| <span class="good">Shield Max +40%</span>, <span class="good">Visibility -85.7%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 13
 +
| {{Linkable Entry Quality|Good Targeting Augmenter|Common}}
 +
| 6
 +
| <span class="good">Damage +18%</span>, <span class="good">Tracking +120%</span>, <span class="good">Radar +50%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 13
 +
| {{Linkable Entry Quality|Good Thrust Augmenter|Common}}
 +
| 6
 +
| <span class="good">Speed +8%</span>, <span class="good">Thrust +700%</span>, <span class="good">Tractor Power +30%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 13
 +
| {{Linkable Entry Quality|Good Traction Augmenter|Common}}
 +
| 6
 +
| <span class="good">Energy Max +70%</span>, <span class="good">Energy Charge +24%</span>, <span class="good">Tractor Power +50%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 14
 +
| {{Linkable Entry Quality|Spacy Good Agility Augmenter|Uncommon}}
 +
| 6
 +
| <span class="good">Speed +16%</span>, <span class="good">Docking Speed +150%</span>, <span class="good">Thrust +80%</span>, <span class="good">Turning +180%</span>, <span class="good">Capacity +18%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 14
 +
| {{Linkable Entry Quality|Spacy Good Capacity Augmenter|Uncommon}}
 +
| 6
 +
| <span class="good">Capacity +98%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 14
 +
| {{Linkable Entry Quality|Spacy Good Damage Augmenter|Uncommon}}
 +
| 6
 +
| <span class="good">Damage +46%</span>, <span class="good">Capacity +18%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 14
 +
| {{Linkable Entry Quality|Spacy Good Docking Augmenter|Uncommon}}
 +
| 6
 +
| <span class="good">Docking Speed +800%</span>, <span class="good">Capacity +56%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 14
 +
| {{Linkable Entry Quality|Spacy Good Electric Augmenter|Uncommon}}
 +
| 6
 +
| <span class="good">Energy Charge +80%</span>, <span class="good">Capacity +18%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 14
 +
| {{Linkable Entry Quality|Spacy Good Energy Augmenter|Uncommon}}
 +
| 6
 +
| <span class="good">Energy Max +280%</span>, <span class="good">Energy Charge +26%</span>, <span class="good">Capacity +18%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 14
 +
| {{Linkable Entry Quality|Spacy Good Firing Augmenter|Uncommon}}
 +
| 6
 +
| <span class="good">Damage +16%</span>, <span class="good">Rate of Fire +64%</span>, <span class="good">Tracking +20%</span>, <span class="good">Capacity +18%</span>, <span class="good">Radar +20%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 14
 +
| {{Linkable Entry Quality|Spacy Good Nimbleness Augmenter|Uncommon}}
 +
| 6
 +
| <span class="good">Docking Speed +40%</span>, <span class="good">Thrust +200%</span>, <span class="good">Turning +250%</span>, <span class="good">Capacity +18%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 14
 +
| {{Linkable Entry Quality|Spacy Good Radar Augmenter|Uncommon}}
 +
| 6
 +
| <span class="good">Damage +8%</span>, <span class="good">Tracking +20%</span>, <span class="good">Capacity +18%</span>, <span class="good">Radar +500%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 14
 +
| {{Linkable Entry Quality|Spacy Good Range Augmenter|Uncommon}}
 +
| 6
 +
| <span class="good">Damage +8%</span>, <span class="good">Range +80%</span>, <span class="good">Capacity +18%</span>, <span class="good">Hostility -9.5%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 14
 +
| {{Linkable Entry Quality|Spacy Good Recovery Augmenter|Uncommon}}
 +
| 6
 +
| <span class="good">Shield Recovery +80%</span>, <span class="good">Energy Charge +8%</span>, <span class="good">Capacity +18%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 14
 +
| {{Linkable Entry Quality|Spacy Good Shield Augmenter|Uncommon}}
 +
| 6
 +
| <span class="good">Shield Max +130%</span>, <span class="good">Shield Recovery +16%</span>, <span class="good">Capacity +18%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 14
 +
| {{Linkable Entry Quality|Spacy Good Speed Augmenter|Uncommon}}
 +
| 6
 +
| <span class="good">Rate of Fire +38%</span>, <span class="good">Speed +38%</span>, <span class="good">Thrust +38%</span>, <span class="good">Capacity +18%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 14
 +
| {{Linkable Entry Quality|Spacy Good Stealth Augmenter|Uncommon}}
 +
| 6
 +
| <span class="good">Shield Max +40%</span>, <span class="good">Capacity +18%</span>, <span class="good">Visibility -85.7%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 14
 +
| {{Linkable Entry Quality|Spacy Good Targeting Augmenter|Uncommon}}
 +
| 6
 +
| <span class="good">Damage +18%</span>, <span class="good">Tracking +120%</span>, <span class="good">Capacity +18%</span>, <span class="good">Radar +50%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 14
 +
| {{Linkable Entry Quality|Spacy Good Thrust Augmenter|Uncommon}}
 +
| 6
 +
| <span class="good">Speed +8%</span>, <span class="good">Thrust +700%</span>, <span class="good">Capacity +18%</span>, <span class="good">Tractor Power +30%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 14
 +
| {{Linkable Entry Quality|Speedy Good Agility Augmenter|Uncommon}}
 +
| 6
 +
| <span class="good">Speed +34%</span>, <span class="good">Docking Speed +150%</span>, <span class="good">Thrust +80%</span>, <span class="good">Turning +180%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 14
 +
| {{Linkable Entry Quality|Speedy Good Capacity Augmenter|Uncommon}}
 +
| 6
 +
| <span class="good">Speed +18%</span>, <span class="good">Capacity +80%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 14
 +
| {{Linkable Entry Quality|Speedy Good Damage Augmenter|Uncommon}}
 +
| 6
 +
| <span class="good">Damage +46%</span>, <span class="good">Speed +18%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 14
 +
| {{Linkable Entry Quality|Speedy Good Docking Augmenter|Uncommon}}
 +
| 6
 +
| <span class="good">Speed +18%</span>, <span class="good">Docking Speed +800%</span>, <span class="good">Capacity +38%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 14
 +
| {{Linkable Entry Quality|Speedy Good Electric Augmenter|Uncommon}}
 +
| 6
 +
| <span class="good">Energy Charge +80%</span>, <span class="good">Speed +18%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 14
 +
| {{Linkable Entry Quality|Speedy Good Energy Augmenter|Uncommon}}
 +
| 6
 +
| <span class="good">Energy Max +280%</span>, <span class="good">Energy Charge +26%</span>, <span class="good">Speed +18%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 14
 +
| {{Linkable Entry Quality|Speedy Good Firing Augmenter|Uncommon}}
 +
| 6
 +
| <span class="good">Damage +16%</span>, <span class="good">Rate of Fire +64%</span>, <span class="good">Tracking +20%</span>, <span class="good">Speed +18%</span>, <span class="good">Radar +20%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 14
 +
| {{Linkable Entry Quality|Speedy Good Nimbleness Augmenter|Uncommon}}
 +
| 6
 +
| <span class="good">Speed +18%</span>, <span class="good">Docking Speed +40%</span>, <span class="good">Thrust +200%</span>, <span class="good">Turning +250%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 14
 +
| {{Linkable Entry Quality|Speedy Good Radar Augmenter|Uncommon}}
 +
| 6
 +
| <span class="good">Damage +8%</span>, <span class="good">Tracking +20%</span>, <span class="good">Speed +18%</span>, <span class="good">Radar +500%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 14
 +
| {{Linkable Entry Quality|Speedy Good Range Augmenter|Uncommon}}
 +
| 6
 +
| <span class="good">Damage +8%</span>, <span class="good">Range +80%</span>, <span class="good">Speed +18%</span>, <span class="good">Hostility -9.5%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 14
 +
| {{Linkable Entry Quality|Speedy Good Recovery Augmenter|Uncommon}}
 +
| 6
 +
| <span class="good">Shield Recovery +80%</span>, <span class="good">Energy Charge +8%</span>, <span class="good">Speed +18%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 14
 +
| {{Linkable Entry Quality|Speedy Good Shield Augmenter|Uncommon}}
 +
| 6
 +
| <span class="good">Shield Max +130%</span>, <span class="good">Shield Recovery +16%</span>, <span class="good">Speed +18%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 14
 +
| {{Linkable Entry Quality|Speedy Good Speed Augmenter|Uncommon}}
 +
| 6
 +
| <span class="good">Rate of Fire +38%</span>, <span class="good">Speed +56%</span>, <span class="good">Thrust +38%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 14
 +
| {{Linkable Entry Quality|Speedy Good Stealth Augmenter|Uncommon}}
 +
| 6
 +
| <span class="good">Shield Max +40%</span>, <span class="good">Speed +18%</span>, <span class="good">Visibility -85.7%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 14
 +
| {{Linkable Entry Quality|Speedy Good Targeting Augmenter|Uncommon}}
 +
| 6
 +
| <span class="good">Damage +18%</span>, <span class="good">Tracking +120%</span>, <span class="good">Speed +18%</span>, <span class="good">Radar +50%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 14
 +
| {{Linkable Entry Quality|Speedy Good Thrust Augmenter|Uncommon}}
 +
| 6
 +
| <span class="good">Speed +26%</span>, <span class="good">Thrust +700%</span>, <span class="good">Tractor Power +30%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 16
 +
| {{Linkable Entry Quality|Exc. Aggravation Augmenter|Common}}
 +
| 8
 +
| <span class="good">Damage +40%</span>, <span class="bad">Hostility +66%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 16
 +
| {{Linkable Entry Quality|Exc. Agility Augmenter|Common}}
 +
| 8
 +
| <span class="good">Speed +18%</span>, <span class="good">Docking Speed +200%</span>, <span class="good">Thrust +100%</span>, <span class="good">Turning +200%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 16
 +
| {{Linkable Entry Quality|Exc. Capacity Augmenter|Common}}
 +
| 8
 +
| <span class="good">Capacity +90%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 16
 +
| {{Linkable Entry Quality|Exc. Damage Augmenter|Common}}
 +
| 8
 +
| <span class="good">Damage +52%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 16
 +
| {{Linkable Entry Quality|Exc. Docking Augmenter|Common}}
 +
| 8
 +
| <span class="good">Docking Speed +1000%</span>, <span class="good">Capacity +44%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 16
 +
| {{Linkable Entry Quality|Exc. Electric Augmenter|Common}}
 +
| 8
 +
| <span class="good">Energy Charge +90%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 16
 +
| {{Linkable Entry Quality|Exc. Energy Augmenter|Common}}
 +
| 8
 +
| <span class="good">Energy Max +340%</span>, <span class="good">Energy Charge +30%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 16
 +
| {{Linkable Entry Quality|Exc. Fading Augmenter|Common}}
 +
| 8
 +
| <span class="good">Visibility -82.5%</span>, <span class="good">Hostility -49.6%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 16
 +
| {{Linkable Entry Quality|Exc. Firing Augmenter|Common}}
 +
| 8
 +
| <span class="good">Damage +20%</span>, <span class="good">Rate of Fire +68%</span>, <span class="good">Tracking +20%</span>, <span class="good">Radar +20%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 16
 +
| {{Linkable Entry Quality|Exc. Hostile Augmenter|Common}}
 +
| 8
 +
| <span class="bad">Shield Max -40%</span>, <span class="bad">Shield Recovery -57.1%</span>, <span class="good">Damage +66%</span>, <span class="bad">Hostility +66.2%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 16
 +
| {{Linkable Entry Quality|Exc. Nimbleness Augmenter|Common}}
 +
| 8
 +
| <span class="good">Docking Speed +40%</span>, <span class="good">Thrust +240%</span>, <span class="good">Turning +300%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 16
 +
| {{Linkable Entry Quality|Exc. Radar Augmenter|Common}}
 +
| 8
 +
| <span class="good">Damage +10%</span>, <span class="good">Tracking +20%</span>, <span class="good">Radar +600%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 16
 +
| {{Linkable Entry Quality|Exc. Range Augmenter|Common}}
 +
| 8
 +
| <span class="good">Damage +10%</span>, <span class="good">Range +90%</span>, <span class="good">Hostility -9.5%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 16
 +
| {{Linkable Entry Quality|Exc. Recovery Augmenter|Common}}
 +
| 8
 +
| <span class="good">Shield Recovery +90%</span>, <span class="good">Energy Charge +10%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 16
 +
| {{Linkable Entry Quality|Exc. Resistance Augmenter|Common}}
 +
| 8
 +
| <span class="good">Resistance to Damage +52%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 16
 +
| {{Linkable Entry Quality|Exc. Shield Augmenter|Common}}
 +
| 8
 +
| <span class="good">Shield Max +150%</span>, <span class="good">Shield Recovery +20%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 16
 +
| {{Linkable Entry Quality|Exc. Speed Augmenter|Common}}
 +
| 8
 +
| <span class="good">Rate of Fire +44%</span>, <span class="good">Speed +44%</span>, <span class="good">Thrust +44%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 16
 +
| {{Linkable Entry Quality|Exc. Stealth Augmenter|Common}}
 +
| 8
 +
| <span class="good">Shield Max +50%</span>, <span class="good">Visibility -87.4%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 16
 +
| {{Linkable Entry Quality|Exc. Targeting Augmenter|Common}}
 +
| 8
 +
| <span class="good">Damage +22%</span>, <span class="good">Tracking +134%</span>, <span class="good">Radar +60%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 16
 +
| {{Linkable Entry Quality|Exc. Thrust Augmenter|Common}}
 +
| 8
 +
| <span class="good">Speed +10%</span>, <span class="good">Thrust +800%</span>, <span class="good">Tractor Power +30%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 16
 +
| {{Linkable Entry Quality|Exc. Traction Augmenter|Common}}
 +
| 8
 +
| <span class="good">Energy Max +70%</span>, <span class="good">Energy Charge +30%</span>, <span class="good">Tractor Power +60%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 17
 +
| {{Linkable Entry Quality|Spacy Exc. Agility Augmenter|Uncommon}}
 +
| 8
 +
| <span class="good">Speed +18%</span>, <span class="good">Docking Speed +200%</span>, <span class="good">Thrust +100%</span>, <span class="good">Turning +200%</span>, <span class="good">Capacity +21%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 17
 +
| {{Linkable Entry Quality|Spacy Exc. Capacity Augmenter|Uncommon}}
 +
| 8
 +
| <span class="good">Capacity +111%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 17
 +
| {{Linkable Entry Quality|Spacy Exc. Damage Augmenter|Uncommon}}
 +
| 8
 +
| <span class="good">Damage +52%</span>, <span class="good">Capacity +21%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 17
 +
| {{Linkable Entry Quality|Spacy Exc. Docking Augmenter|Uncommon}}
 +
| 8
 +
| <span class="good">Docking Speed +1000%</span>, <span class="good">Capacity +65%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 17
 +
| {{Linkable Entry Quality|Spacy Exc. Electric Augmenter|Uncommon}}
 +
| 8
 +
| <span class="good">Energy Charge +90%</span>, <span class="good">Capacity +21%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 17
 +
| {{Linkable Entry Quality|Spacy Exc. Energy Augmenter|Uncommon}}
 +
| 8
 +
| <span class="good">Energy Max +340%</span>, <span class="good">Energy Charge +30%</span>, <span class="good">Capacity +21%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 17
 +
| {{Linkable Entry Quality|Spacy Exc. Firing Augmenter|Uncommon}}
 +
| 8
 +
| <span class="good">Damage +20%</span>, <span class="good">Rate of Fire +68%</span>, <span class="good">Tracking +20%</span>, <span class="good">Capacity +21%</span>, <span class="good">Radar +20%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 17
 +
| {{Linkable Entry Quality|Spacy Exc. Nimbleness Augmenter|Uncommon}}
 +
| 8
 +
| <span class="good">Docking Speed +40%</span>, <span class="good">Thrust +240%</span>, <span class="good">Turning +300%</span>, <span class="good">Capacity +21%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 17
 +
| {{Linkable Entry Quality|Spacy Exc. Radar Augmenter|Uncommon}}
 +
| 8
 +
| <span class="good">Damage +10%</span>, <span class="good">Tracking +20%</span>, <span class="good">Capacity +21%</span>, <span class="good">Radar +600%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 17
 +
| {{Linkable Entry Quality|Spacy Exc. Range Augmenter|Uncommon}}
 +
| 8
 +
| <span class="good">Damage +10%</span>, <span class="good">Range +90%</span>, <span class="good">Capacity +21%</span>, <span class="good">Hostility -9.5%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 17
 +
| {{Linkable Entry Quality|Spacy Exc. Recovery Augmenter|Uncommon}}
 +
| 8
 +
| <span class="good">Shield Recovery +90%</span>, <span class="good">Energy Charge +10%</span>, <span class="good">Capacity +21%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 17
 +
| {{Linkable Entry Quality|Spacy Exc. Shield Augmenter|Uncommon}}
 +
| 8
 +
| <span class="good">Shield Max +150%</span>, <span class="good">Shield Recovery +20%</span>, <span class="good">Capacity +21%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 17
 +
| {{Linkable Entry Quality|Spacy Exc. Speed Augmenter|Uncommon}}
 +
| 8
 +
| <span class="good">Rate of Fire +44%</span>, <span class="good">Speed +44%</span>, <span class="good">Thrust +44%</span>, <span class="good">Capacity +21%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 17
 +
| {{Linkable Entry Quality|Spacy Exc. Stealth Augmenter|Uncommon}}
 +
| 8
 +
| <span class="good">Shield Max +50%</span>, <span class="good">Capacity +21%</span>, <span class="good">Visibility -87.4%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 17
 +
| {{Linkable Entry Quality|Spacy Exc. Targeting Augmenter|Uncommon}}
 +
| 8
 +
| <span class="good">Damage +22%</span>, <span class="good">Tracking +134%</span>, <span class="good">Capacity +21%</span>, <span class="good">Radar +60%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 17
 +
| {{Linkable Entry Quality|Spacy Exc. Thrust Augmenter|Uncommon}}
 +
| 8
 +
| <span class="good">Speed +10%</span>, <span class="good">Thrust +800%</span>, <span class="good">Capacity +21%</span>, <span class="good">Tractor Power +30%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 17
 +
| {{Linkable Entry Quality|Speedy Exc. Agility Augmenter|Uncommon}}
 +
| 8
 +
| <span class="good">Speed +39%</span>, <span class="good">Docking Speed +200%</span>, <span class="good">Thrust +100%</span>, <span class="good">Turning +200%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 17
 +
| {{Linkable Entry Quality|Speedy Exc. Capacity Augmenter|Uncommon}}
 +
| 8
 +
| <span class="good">Speed +21%</span>, <span class="good">Capacity +90%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 17
 +
| {{Linkable Entry Quality|Speedy Exc. Damage Augmenter|Uncommon}}
 +
| 8
 +
| <span class="good">Damage +52%</span>, <span class="good">Speed +21%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 17
 +
| {{Linkable Entry Quality|Speedy Exc. Docking Augmenter|Uncommon}}
 +
| 8
 +
| <span class="good">Speed +21%</span>, <span class="good">Docking Speed +1000%</span>, <span class="good">Capacity +44%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 17
 +
| {{Linkable Entry Quality|Speedy Exc. Electric Augmenter|Uncommon}}
 +
| 8
 +
| <span class="good">Energy Charge +90%</span>, <span class="good">Speed +21%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 17
 +
| {{Linkable Entry Quality|Speedy Exc. Energy Augmenter|Uncommon}}
 +
| 8
 +
| <span class="good">Energy Max +340%</span>, <span class="good">Energy Charge +30%</span>, <span class="good">Speed +21%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 17
 +
| {{Linkable Entry Quality|Speedy Exc. Firing Augmenter|Uncommon}}
 +
| 8
 +
| <span class="good">Damage +20%</span>, <span class="good">Rate of Fire +68%</span>, <span class="good">Tracking +20%</span>, <span class="good">Speed +21%</span>, <span class="good">Radar +20%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 17
 +
| {{Linkable Entry Quality|Speedy Exc. Nimbleness Augmenter|Uncommon}}
 +
| 8
 +
| <span class="good">Speed +21%</span>, <span class="good">Docking Speed +40%</span>, <span class="good">Thrust +240%</span>, <span class="good">Turning +300%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 17
 +
| {{Linkable Entry Quality|Speedy Exc. Radar Augmenter|Uncommon}}
 +
| 8
 +
| <span class="good">Damage +10%</span>, <span class="good">Tracking +20%</span>, <span class="good">Speed +21%</span>, <span class="good">Radar +600%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 17
 +
| {{Linkable Entry Quality|Speedy Exc. Range Augmenter|Uncommon}}
 +
| 8
 +
| <span class="good">Damage +10%</span>, <span class="good">Range +90%</span>, <span class="good">Speed +21%</span>, <span class="good">Hostility -9.5%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 17
 +
| {{Linkable Entry Quality|Speedy Exc. Recovery Augmenter|Uncommon}}
 +
| 8
 +
| <span class="good">Shield Recovery +90%</span>, <span class="good">Energy Charge +10%</span>, <span class="good">Speed +21%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 17
 +
| {{Linkable Entry Quality|Speedy Exc. Shield Augmenter|Uncommon}}
 +
| 8
 +
| <span class="good">Shield Max +150%</span>, <span class="good">Shield Recovery +20%</span>, <span class="good">Speed +21%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 17
 +
| {{Linkable Entry Quality|Speedy Exc. Speed Augmenter|Uncommon}}
 +
| 8
 +
| <span class="good">Rate of Fire +44%</span>, <span class="good">Speed +65%</span>, <span class="good">Thrust +44%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 17
 +
| {{Linkable Entry Quality|Speedy Exc. Stealth Augmenter|Uncommon}}
 +
| 8
 +
| <span class="good">Shield Max +50%</span>, <span class="good">Speed +21%</span>, <span class="good">Visibility -87.4%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 17
 +
| {{Linkable Entry Quality|Speedy Exc. Targeting Augmenter|Uncommon}}
 +
| 8
 +
| <span class="good">Damage +22%</span>, <span class="good">Tracking +134%</span>, <span class="good">Speed +21%</span>, <span class="good">Radar +60%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 17
 +
| {{Linkable Entry Quality|Speedy Exc. Thrust Augmenter|Uncommon}}
 +
| 8
 +
| <span class="good">Speed +31%</span>, <span class="good">Thrust +800%</span>, <span class="good">Tractor Power +30%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 19
 +
| {{Linkable Entry Quality|Sup. Aggravation Augmenter|Common}}
 +
| 10
 +
| <span class="good">Damage +44%</span>, <span class="bad">Hostility +75%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 19
 +
| {{Linkable Entry Quality|Sup. Agility Augmenter|Common}}
 +
| 10
 +
| <span class="good">Speed +20%</span>, <span class="good">Docking Speed +250%</span>, <span class="good">Thrust +120%</span>, <span class="good">Turning +220%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 19
 +
| {{Linkable Entry Quality|Sup. Capacity Augmenter|Common}}
 +
| 10
 +
| <span class="good">Capacity +100%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 19
 +
| {{Linkable Entry Quality|Sup. Damage Augmenter|Common}}
 +
| 10
 +
| <span class="good">Damage +58%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 19
 +
| {{Linkable Entry Quality|Sup. Docking Augmenter|Common}}
 +
| 10
 +
| <span class="good">Docking Speed +1200%</span>, <span class="good">Capacity +50%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 19
 +
| {{Linkable Entry Quality|Sup. Electric Augmenter|Common}}
 +
| 10
 +
| <span class="good">Energy Charge +100%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 19
 +
| {{Linkable Entry Quality|Sup. Energy Augmenter|Common}}
 +
| 10
 +
| <span class="good">Energy Max +400%</span>, <span class="good">Energy Charge +34%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 19
 +
| {{Linkable Entry Quality|Sup. Fading Augmenter|Common}}
 +
| 10
 +
| <span class="good">Visibility -84.6%</span>, <span class="good">Hostility -54.5%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 19
 +
| {{Linkable Entry Quality|Sup. Firing Augmenter|Common}}
 +
| 10
 +
| <span class="good">Damage +24%</span>, <span class="good">Rate of Fire +70%</span>, <span class="good">Tracking +20%</span>, <span class="good">Radar +20%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 19
 +
| {{Linkable Entry Quality|Sup. Hostile Augmenter|Uncommon}}
 +
| 10
 +
| <span class="bad">Shield Max -46.2%</span>, <span class="bad">Shield Recovery -62.1%</span>, <span class="good">Damage +74%</span>, <span class="bad">Hostility +74.8%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 19
 +
| {{Linkable Entry Quality|Sup. Nimbleness Augmenter|Common}}
 +
| 10
 +
| <span class="good">Docking Speed +40%</span>, <span class="good">Thrust +280%</span>, <span class="good">Turning +350%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 19
 +
| {{Linkable Entry Quality|Sup. Radar Augmenter|Common}}
 +
| 10
 +
| <span class="good">Damage +12%</span>, <span class="good">Tracking +20%</span>, <span class="good">Radar +700%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 19
 +
| {{Linkable Entry Quality|Sup. Range Augmenter|Common}}
 +
| 10
 +
| <span class="good">Damage +12%</span>, <span class="good">Range +100%</span>, <span class="good">Hostility -9.5%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 19
 +
| {{Linkable Entry Quality|Sup. Recovery Augmenter|Common}}
 +
| 10
 +
| <span class="good">Shield Recovery +100%</span>, <span class="good">Energy Charge +12%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 19
 +
| {{Linkable Entry Quality|Sup. Resistance Augmenter|Common}}
 +
| 10
 +
| <span class="good">Resistance to Damage +58%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 19
 +
| {{Linkable Entry Quality|Sup. Shield Augmenter|Common}}
 +
| 10
 +
| <span class="good">Shield Max +170%</span>, <span class="good">Shield Recovery +24%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 19
 +
| {{Linkable Entry Quality|Sup. Speed Augmenter|Common}}
 +
| 10
 +
| <span class="good">Rate of Fire +48%</span>, <span class="good">Speed +48%</span>, <span class="good">Thrust +48%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 19
 +
| {{Linkable Entry Quality|Sup. Stealth Augmenter|Common}}
 +
| 10
 +
| <span class="good">Shield Max +60%</span>, <span class="good">Visibility -88.9%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 19
 +
| {{Linkable Entry Quality|Sup. Targeting Augmenter|Common}}
 +
| 10
 +
| <span class="good">Damage +26%</span>, <span class="good">Tracking +150%</span>, <span class="good">Radar +70%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 19
 +
| {{Linkable Entry Quality|Sup. Thrust Augmenter|Common}}
 +
| 10
 +
| <span class="good">Speed +12%</span>, <span class="good">Thrust +900%</span>, <span class="good">Tractor Power +30%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 19
 +
| {{Linkable Entry Quality|Sup. Traction Augmenter|Common}}
 +
| 10
 +
| <span class="good">Energy Max +70%</span>, <span class="good">Energy Charge +34%</span>, <span class="good">Tractor Power +70%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 20
 +
| {{Linkable Entry Quality|Spacy Sup. Agility Augmenter|Uncommon}}
 +
| 10
 +
| <span class="good">Speed +20%</span>, <span class="good">Docking Speed +250%</span>, <span class="good">Thrust +120%</span>, <span class="good">Turning +220%</span>, <span class="good">Capacity +24%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 20
 +
| {{Linkable Entry Quality|Spacy Sup. Capacity Augmenter|Uncommon}}
 +
| 10
 +
| <span class="good">Capacity +124%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 20
 +
| {{Linkable Entry Quality|Spacy Sup. Damage Augmenter|Uncommon}}
 +
| 10
 +
| <span class="good">Damage +58%</span>, <span class="good">Capacity +24%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 20
 +
| {{Linkable Entry Quality|Spacy Sup. Docking Augmenter|Uncommon}}
 +
| 10
 +
| <span class="good">Docking Speed +1200%</span>, <span class="good">Capacity +74%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 20
 +
| {{Linkable Entry Quality|Spacy Sup. Electric Augmenter|Uncommon}}
 +
| 10
 +
| <span class="good">Energy Charge +100%</span>, <span class="good">Capacity +24%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 20
 +
| {{Linkable Entry Quality|Spacy Sup. Energy Augmenter|Uncommon}}
 +
| 10
 +
| <span class="good">Energy Max +400%</span>, <span class="good">Energy Charge +34%</span>, <span class="good">Capacity +24%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 20
 +
| {{Linkable Entry Quality|Spacy Sup. Firing Augmenter|Uncommon}}
 +
| 10
 +
| <span class="good">Damage +24%</span>, <span class="good">Rate of Fire +70%</span>, <span class="good">Tracking +20%</span>, <span class="good">Capacity +24%</span>, <span class="good">Radar +20%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 20
 +
| {{Linkable Entry Quality|Spacy Sup. Nimbleness Augmenter|Uncommon}}
 +
| 10
 +
| <span class="good">Docking Speed +40%</span>, <span class="good">Thrust +280%</span>, <span class="good">Turning +350%</span>, <span class="good">Capacity +24%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 20
 +
| {{Linkable Entry Quality|Spacy Sup. Radar Augmenter|Uncommon}}
 +
| 10
 +
| <span class="good">Damage +12%</span>, <span class="good">Tracking +20%</span>, <span class="good">Capacity +24%</span>, <span class="good">Radar +700%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 20
 +
| {{Linkable Entry Quality|Spacy Sup. Range Augmenter|Uncommon}}
 +
| 10
 +
| <span class="good">Damage +12%</span>, <span class="good">Range +100%</span>, <span class="good">Capacity +24%</span>, <span class="good">Hostility -9.5%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 20
 +
| {{Linkable Entry Quality|Spacy Sup. Recovery Augmenter|Uncommon}}
 +
| 10
 +
| <span class="good">Shield Recovery +100%</span>, <span class="good">Energy Charge +12%</span>, <span class="good">Capacity +24%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 20
 +
| {{Linkable Entry Quality|Spacy Sup. Shield Augmenter|Uncommon}}
 +
| 10
 +
| <span class="good">Shield Max +170%</span>, <span class="good">Shield Recovery +24%</span>, <span class="good">Capacity +24%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 20
 +
| {{Linkable Entry Quality|Spacy Sup. Speed Augmenter|Uncommon}}
 +
| 10
 +
| <span class="good">Rate of Fire +48%</span>, <span class="good">Speed +48%</span>, <span class="good">Thrust +48%</span>, <span class="good">Capacity +24%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 20
 +
| {{Linkable Entry Quality|Spacy Sup. Stealth Augmenter|Uncommon}}
 +
| 10
 +
| <span class="good">Shield Max +60%</span>, <span class="good">Capacity +24%</span>, <span class="good">Visibility -88.9%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 20
 +
| {{Linkable Entry Quality|Spacy Sup. Targeting Augmenter|Uncommon}}
 +
| 10
 +
| <span class="good">Damage +26%</span>, <span class="good">Tracking +150%</span>, <span class="good">Capacity +24%</span>, <span class="good">Radar +70%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 20
 +
| {{Linkable Entry Quality|Spacy Sup. Thrust Augmenter|Uncommon}}
 +
| 10
 +
| <span class="good">Speed +12%</span>, <span class="good">Thrust +900%</span>, <span class="good">Capacity +24%</span>, <span class="good">Tractor Power +30%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 20
 +
| {{Linkable Entry Quality|Speedy Sup. Agility Augmenter|Uncommon}}
 +
| 10
 +
| <span class="good">Speed +44%</span>, <span class="good">Docking Speed +250%</span>, <span class="good">Thrust +120%</span>, <span class="good">Turning +220%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 20
 +
| {{Linkable Entry Quality|Speedy Sup. Capacity Augmenter|Uncommon}}
 +
| 10
 +
| <span class="good">Speed +24%</span>, <span class="good">Capacity +100%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 20
 +
| {{Linkable Entry Quality|Speedy Sup. Damage Augmenter|Uncommon}}
 +
| 10
 +
| <span class="good">Damage +58%</span>, <span class="good">Speed +24%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 20
 +
| {{Linkable Entry Quality|Speedy Sup. Docking Augmenter|Uncommon}}
 +
| 10
 +
| <span class="good">Speed +24%</span>, <span class="good">Docking Speed +1200%</span>, <span class="good">Capacity +50%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 20
 +
| {{Linkable Entry Quality|Speedy Sup. Electric Augmenter|Uncommon}}
 +
| 10
 +
| <span class="good">Energy Charge +100%</span>, <span class="good">Speed +24%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 20
 +
| {{Linkable Entry Quality|Speedy Sup. Energy Augmenter|Uncommon}}
 +
| 10
 +
| <span class="good">Energy Max +400%</span>, <span class="good">Energy Charge +34%</span>, <span class="good">Speed +24%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 20
 +
| {{Linkable Entry Quality|Speedy Sup. Firing Augmenter|Uncommon}}
 +
| 10
 +
| <span class="good">Damage +24%</span>, <span class="good">Rate of Fire +70%</span>, <span class="good">Tracking +20%</span>, <span class="good">Speed +24%</span>, <span class="good">Radar +20%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 20
 +
| {{Linkable Entry Quality|Speedy Sup. Nimbleness Augmenter|Uncommon}}
 +
| 10
 +
| <span class="good">Speed +24%</span>, <span class="good">Docking Speed +40%</span>, <span class="good">Thrust +280%</span>, <span class="good">Turning +350%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 20
 +
| {{Linkable Entry Quality|Speedy Sup. Radar Augmenter|Uncommon}}
 +
| 10
 +
| <span class="good">Damage +12%</span>, <span class="good">Tracking +20%</span>, <span class="good">Speed +24%</span>, <span class="good">Radar +700%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 20
 +
| {{Linkable Entry Quality|Speedy Sup. Range Augmenter|Uncommon}}
 +
| 10
 +
| <span class="good">Damage +12%</span>, <span class="good">Range +100%</span>, <span class="good">Speed +24%</span>, <span class="good">Hostility -9.5%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 20
 +
| {{Linkable Entry Quality|Speedy Sup. Recovery Augmenter|Uncommon}}
 +
| 10
 +
| <span class="good">Shield Recovery +100%</span>, <span class="good">Energy Charge +12%</span>, <span class="good">Speed +24%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 20
 +
| {{Linkable Entry Quality|Speedy Sup. Shield Augmenter|Uncommon}}
 +
| 10
 +
| <span class="good">Shield Max +170%</span>, <span class="good">Shield Recovery +24%</span>, <span class="good">Speed +24%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 20
 +
| {{Linkable Entry Quality|Speedy Sup. Speed Augmenter|Uncommon}}
 +
| 10
 +
| <span class="good">Rate of Fire +48%</span>, <span class="good">Speed +72%</span>, <span class="good">Thrust +48%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 20
 +
| {{Linkable Entry Quality|Speedy Sup. Stealth Augmenter|Uncommon}}
 +
| 10
 +
| <span class="good">Shield Max +60%</span>, <span class="good">Speed +24%</span>, <span class="good">Visibility -88.9%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 20
 +
| {{Linkable Entry Quality|Speedy Sup. Targeting Augmenter|Uncommon}}
 +
| 10
 +
| <span class="good">Damage +26%</span>, <span class="good">Tracking +150%</span>, <span class="good">Speed +24%</span>, <span class="good">Radar +70%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 20
 +
| {{Linkable Entry Quality|Speedy Sup. Thrust Augmenter|Uncommon}}
 +
| 10
 +
| <span class="good">Speed +36%</span>, <span class="good">Thrust +900%</span>, <span class="good">Tractor Power +30%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 22
 +
| {{Linkable Entry Quality|Ult. Aggravation Augmenter|Common}}
 +
| 13
 +
| <span class="good">Damage +56%</span>, <span class="bad">Hostility +100%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 22
 +
| {{Linkable Entry Quality|Ult. Agility Augmenter|Common}}
 +
| 13
 +
| <span class="good">Speed +24%</span>, <span class="good">Docking Speed +350%</span>, <span class="good">Thrust +160%</span>, <span class="good">Turning +260%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 22
 +
| {{Linkable Entry Quality|Ult. Capacity Augmenter|Common}}
 +
| 13
 +
| <span class="good">Capacity +120%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 22
 +
| {{Linkable Entry Quality|Ult. Damage Augmenter|Common}}
 +
| 13
 +
| <span class="good">Damage +72%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 22
 +
| {{Linkable Entry Quality|Ult. Docking Augmenter|Common}}
 +
| 13
 +
| <span class="good">Docking Speed +1400%</span>, <span class="good">Capacity +60%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 22
 +
| {{Linkable Entry Quality|Ult. Electric Augmenter|Common}}
 +
| 13
 +
| <span class="good">Energy Charge +120%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 22
 +
| {{Linkable Entry Quality|Ult. Energy Augmenter|Common}}
 +
| 13
 +
| <span class="good">Energy Max +500%</span>, <span class="good">Energy Charge +40%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 22
 +
| {{Linkable Entry Quality|Ult. Fading Augmenter|Common}}
 +
| 13
 +
| <span class="good">Visibility -87.6%</span>, <span class="good">Hostility -62.1%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 22
 +
| {{Linkable Entry Quality|Ult. Firing Augmenter|Common}}
 +
| 13
 +
| <span class="good">Electric Tempering -2%</span>, <span class="good">Damage +28%</span>, <span class="good">Rate of Fire +80%</span>, <span class="good">Tracking +20%</span>, <span class="good">Radar +20%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 22
 +
| {{Linkable Entry Quality|Ult. Hostile Augmenter|Common}}
 +
| 13
 +
| <span class="bad">Hostility +82.4%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 22
 +
| {{Linkable Entry Quality|Ult. Nimbleness Augmenter|Common}}
 +
| 13
 +
| <span class="good">Speed +10%</span>, <span class="good">Docking Speed +40%</span>, <span class="good">Thrust +320%</span>, <span class="good">Turning +400%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 22
 +
| {{Linkable Entry Quality|Ult. Radar Augmenter|Common}}
 +
| 13
 +
| <span class="good">Damage +20%</span>, <span class="good">Tracking +20%</span>, <span class="good">Radar +800%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 22
 +
| {{Linkable Entry Quality|Ult. Range Augmenter|Common}}
 +
| 13
 +
| <span class="good">Damage +14%</span>, <span class="good">Range +120%</span>, <span class="good">Hostility -9.5%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 22
 +
| {{Linkable Entry Quality|Ult. Recovery Augmenter|Common}}
 +
| 13
 +
| <span class="good">Shield Recovery +120%</span>, <span class="good">Energy Charge +14%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 22
 +
| {{Linkable Entry Quality|Ult. Resistance Augmenter|Common}}
 +
| 13
 +
| <span class="good">Resistance to Damage +68%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 22
 +
| {{Linkable Entry Quality|Ult. Shield Augmenter|Common}}
 +
| 13
 +
| <span class="good">Shield Max +200%</span>, <span class="good">Shield Recovery +28%</span>, <span class="good">Resistance to Damage +10%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 22
 +
| {{Linkable Entry Quality|Ult. Speed Augmenter|Common}}
 +
| 13
 +
| <span class="good">Rate of Fire +58%</span>, <span class="good">Speed +58%</span>, <span class="good">Thrust +58%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 22
 +
| {{Linkable Entry Quality|Ult. Stealth Augmenter|Common}}
 +
| 13
 +
| <span class="good">Shield Max +70%</span>, <span class="good">Visibility -90.7%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 22
 +
| {{Linkable Entry Quality|Ult. Targeting Augmenter|Common}}
 +
| 13
 +
| <span class="good">Damage +30%</span>, <span class="good">Tracking +180%</span>, <span class="good">Radar +80%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 22
 +
| {{Linkable Entry Quality|Ult. Thrust Augmenter|Common}}
 +
| 13
 +
| <span class="good">Speed +14%</span>, <span class="good">Thrust +1100%</span>, <span class="bad">Weight +40%</span>, <span class="good">Tractor Power +30%</span>
 +
| AI Drop
 +
|
 +
|- align="center"
 +
| 22
 +
| {{Linkable Entry Quality|Ult. Traction Augmenter|Common}}
 +
| 13
 +
| <span class="good">Energy Max +70%</span>, <span class="good">Energy Charge +40%</span>, <span class="good">Tractor Power +80%</span>
 +
| AI Drop
 +
|
 +
|}
 +
</div>
  
<tr>
+
= Common Combination / Combonite Augmenters =
<td> <b>Type</b>
+
Augmenters that require Combonite are known colloquially known as "Hober Augmenters" or "Combonite Augmenters".
</td>
 
<td> <b>Effect</b>
 
</td>
 
<td> <b>Arcadian (t0)</b>
 
</td>
 
<td> <b>Adonis (t9)</b>
 
</td>
 
<td> <b>Argonaut (t12)</b>
 
</td>
 
<td> <b>Ambrosia (t14)</b>
 
</td>
 
<td> <b>Andaman (t16)</b>
 
</td>
 
<td> <b>Achilles (t18)</b>
 
</td></tr>
 
<tr>
 
<td> <b>Size</b>
 
</td>
 
<td> of the aug
 
</td>
 
<td> 1,000
 
</td>
 
<td> 2,000
 
</td>
 
<td> 4,000
 
</td>
 
<td> 8,000
 
</td>
 
<td> 16,000
 
</td>
 
<td> 32,000
 
</td></tr>
 
<tr>
 
<td> <b>Weight</b>
 
</td>
 
<td> of the aug
 
</td>
 
<td> 1,000
 
</td>
 
<td> 10,000
 
</td>
 
<td> 100,000
 
</td>
 
<td> 1 mil
 
</td>
 
<td> 2 mil
 
</td>
 
<td> 3 mil
 
</td></tr>
 
<tr>
 
<td> Capacity
 
</td>
 
<td> Hull space
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>30%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>85%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>100%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>110%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>130%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>140%
 
</td></tr>
 
<tr>
 
<td> Damage
 
</td>
 
<td> Damage
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>23%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>60%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>80%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>90%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>97%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>105%
 
</td></tr>
 
<tr>
 
<td> Electric
 
</td>
 
<td> Energy recharge
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>30%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>80%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>100%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>120%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>130%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>140%
 
</td></tr>
 
<tr>
 
<td> Energy
 
</td>
 
<td> Energy
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>200%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>500%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>700%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>875%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>975%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>1050%
 
</td></tr>
 
<tr>
 
<td> Firing
 
</td>
 
<td> Rate of Fire
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>50%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>150%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>190%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>220%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>240%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>265%
 
</td></tr>
 
<tr>
 
<td> Radar
 
</td>
 
<td> Radar
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>300%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>800%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>1100%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>1200%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>1300%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>1400%
 
</td></tr>
 
<tr>
 
<td> Range
 
</td>
 
<td> Range
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>50%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>160%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>200%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>225%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>250%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>275%
 
</td></tr>
 
<tr>
 
<td> Recovery
 
</td>
 
<td> Shield recharge
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>45%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>130%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>160%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>180%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>193%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>210%
 
</td></tr>
 
<tr>
 
<td> Shield
 
</td>
 
<td> Shield
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>76%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>200%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>250%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>300%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>325%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>350%
 
</td></tr></table>
 
<p><span class="fck_mw_template">{{ScrollBoxEnd}}</span>
 
</p>
 
<h2> Double Base Augs </h2>
 
<p>Augs built from the generic base augs, allowing for the special needs of bases to be met. These augs give boosts to two stats, depending on the pair of augs they were built from.
 
<span class="fck_mw_template">{{ScrollBoxBegin}}</span>
 
</p>
 
<table width="88%" cellspacing="0" cellpadding="4" border="2" class="wikitable sortable">
 
  
<tr>
+
''See Also: [[Augmenter Blueprints|Augmenter Blueprints]]''
<td> <b>Type</b>
 
</td>
 
<td> <b>Effect</b>
 
</td>
 
<td> <b>Arcadian (t0)</b>
 
</td>
 
<td> <b>Arcadian Z (t0)</b>
 
</td>
 
<td> <b>Adonis (t9)</b>
 
</td>
 
<td> <b>Adonis Z (t9)</b>
 
</td>
 
<td> <b>Argonaut (t12)</b>
 
</td>
 
<td> <b>Argonaut Z (t12)</b>
 
</td>
 
<td> <b>Ambrosia (t14)</b>
 
</td>
 
<td> <b>Ambrosia Z (t14)</b>
 
</td>
 
<td> <b>Andaman (t16)</b>
 
</td>
 
<td> <b>Andaman Z (t16)</b>
 
</td>
 
<td> <b>Achilles (t18)</b>
 
</td>
 
<td> <b>Achilles Z (t18)</b>
 
</td></tr>
 
<tr>
 
<td> <b>Size</b>
 
</td>
 
<td> of the aug
 
</td>
 
<td> 2,000
 
</td>
 
<td> 20,000
 
</td>
 
<td> 4,000
 
</td>
 
<td> 40,000
 
</td>
 
<td> 8,000
 
</td>
 
<td> 80,000
 
</td>
 
<td> 16,000
 
</td>
 
<td> 160,000
 
</td>
 
<td> 32,000
 
</td>
 
<td> 320,000
 
</td>
 
<td> 64,000
 
</td>
 
<td> &#160;640,000
 
</td></tr>
 
<tr>
 
<td> <b>Weight</b>
 
</td>
 
<td> of the aug
 
</td>
 
<td> 200,000
 
</td>
 
<td> 2,000,000
 
</td>
 
<td> 400,000
 
</td>
 
<td> 4,000,000
 
</td>
 
<td> 800,000
 
</td>
 
<td> 8,000,000
 
</td>
 
<td> 1,600,000
 
</td>
 
<td> 16,000,000
 
</td>
 
<td> 3,200,000
 
</td>
 
<td>
 
<p>32,000,000
 
</p>
 
</td>
 
<td> 6,400,000
 
</td>
 
<td> &#160;64,000,000
 
</td></tr>
 
<tr>
 
<td> Assault
 
</td>
 
<td> Shield Recharge
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>26%
 
</td>
 
<td> &#160;&#160;+31%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>70%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>80%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>90%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>105%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>100%
 
</td>
 
<td> &#160;+115%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>105%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>130%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>120%
 
</td>
 
<td> +140%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Rate of Fire
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>30%
 
</td>
 
<td> &#160;&#160;+36%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>90%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>110%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>100%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>125%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>115%
 
</td>
 
<td> &#160;+140%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>130%
 
</td>
 
<td> +155%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>140%
 
</td>
 
<td> +170%
 
</td></tr>
 
<tr>
 
<td> Barricade
 
</td>
 
<td> Shield
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>33%
 
</td>
 
<td> +45%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>110%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>130%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>130%
 
</td>
 
<td> &#160;+160%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>150%
 
</td>
 
<td> &#160;+180%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>165%
 
</td>
 
<td> +200%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>185%
 
</td>
 
<td> +210%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Energy Recharge
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>20%
 
</td>
 
<td> &#160;+22%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>50%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>60%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>60%
 
</td>
 
<td> &#160;+70%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>65%
 
</td>
 
<td> &#160;+80%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>75%
 
</td>
 
<td> +90%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>80%
 
</td>
 
<td> +100%
 
</td></tr>
 
<tr>
 
<td> Outpost
 
</td>
 
<td> Range
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>30%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>35%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>100%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>120%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>120%
 
</td>
 
<td> &#160;+150%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>140%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>160%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>150%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>175%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>165%
 
</td>
 
<td> +190%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Radar
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>180%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>225%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>425%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>525%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>530%
 
</td>
 
<td> &#160;+610%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>570%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>720%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>650%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>800%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>710%
 
</td>
 
<td> +900%
 
</td></tr>
 
<tr>
 
<td> Siege
 
</td>
 
<td> Energy
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>100%
 
</td>
 
<td> &#160;&#160;+130%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>300%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>350%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>400%
 
</td>
 
<td> &#160;+475%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>450%
 
</td>
 
<td> +550%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>500%
 
</td>
 
<td> +600%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>550%
 
</td>
 
<td> &#160;+650%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Damage
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>15%
 
</td>
 
<td> &#160;&#160;+17%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>40%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>50%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>45%
 
</td>
 
<td> &#160;+55%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>50%
 
</td>
 
<td> &#160;+60%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>55%
 
</td>
 
<td> +65%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>60%
 
</td>
 
<td> +75%
 
</td></tr></table>
 
<h2> Station Engineer Augmenters </h2>
 
<table width="88%" cellspacing="0" cellpadding="4" border="2" class="wikitable sortable">
 
  
<tr>
+
<div class="floating-table-label"><div><div>Common Combination / Combonite Augmenters</div></div>
<th>Name
+
{| border="2" width="100%" cellspacing="0" cellpadding="4" class="bigtable sortable" style="text-align:center;"
</th>
+
|- align="center"
<th>Tech
+
! Tech
</th>
+
! Name
<th>Bonuses
+
! Size
</th>
+
! Bonuses
<th>Source
+
! Source
</th>
+
! Restrictions
<th>Size
+
|- align="center"
</th>
+
| 1
<th>Weight
+
| {{Linkable Entry Quality|Adv. Minor Defensive Augmenter|Rare}}
</th>
+
| 1
<th>Description
+
| <span class="good">Shield Max +45%</span>, <span class="good">Shield Recovery +38%</span>
</th></tr>
+
| Augmenter Labs, [[The Acropolis]] trade bay <br>[[Minor Combined Augmenter Blueprint Pack]]
<tr>
+
|
<td>Station Mechanic's Augmenter
+
|- align="center"
</td>
+
| 1
<td>10
+
| {{Linkable Entry Quality|Adv. Minor Invigorating Augmenter|Rare}}
</td>
+
| 1
<td>Shield recharge +20%, Energy Recharge +30%, Hull Space +20%, Transference Power +20%, Transference Efficiency +20%, Electric Tempering -10%
+
| <span class="good">Energy Max +120%</span>, <span class="good">Energy Charge +27%</span>
</td>
+
| Augmenter Labs, [[The Acropolis]] trade bay <br>[[Minor Combined Augmenter Blueprint Pack]]
<td><a _fcknotitle="true" href="Station%20Mechanic%27s%20Augmenter%20Blueprint">Station Mechanic's Augmenter Blueprint</a>
+
|
</td>
+
|- align="center"
<td>5,000
+
| 1
</td>
+
| {{Linkable Entry Quality|Adv. Minor Marksman Augmenter|Rare}}
<td>500,000
+
| 1
</td>
+
| <span class="good">Range +52%</span>, <span class="good">Tracking +65%</span>
<td>Get it working
+
| Augmenter Labs, [[The Acropolis]] trade bay <br>[[Minor Combined Augmenter Blueprint Pack]]
</td></tr>
+
|
<tr>
+
|- align="center"
<td>Station Technician's Augmenter
+
| 1
</td>
+
| {{Linkable Entry Quality|Adv. Minor Monkey Augmenter|Rare}}
<td>15
+
| 1
</td>
+
| <span class="good">Thrust +620%</span>, <span class="good">Turning +80%</span>
<td>Shield +15%, Energy +15%, Shield recharge +25%, Energy Recharge +35%, Hull Space +30%, Transference Power +30%, Transference Efficiency +30%, Electric Tempering -15%
+
| Augmenter Labs, [[The Acropolis]] trade bay <br>[[Minor Combined Augmenter Blueprint Pack]]
</td>
+
|
<td><a _fcknotitle="true" href="Station%20Technician%27s%20Augmenter%20Blueprint">Station Technician's Augmenter Blueprint</a>
+
|- align="center"
</td>
+
| 1
<td>20,000
+
| {{Linkable Entry Quality|Adv. Minor Patrol Augmenter|Rare}}
</td>
+
| 1
<td>2,000,000
+
| <span class="good">Radar +210%</span>, <span class="good">Visibility -62.5%</span>
</td>
+
| Augmenter Labs, [[The Acropolis]] trade bay <br>[[Minor Combined Augmenter Blueprint Pack]]
<td>Find the problem
+
|
</td></tr>
+
|- align="center"
<tr>
+
| 1
<td>Station Engineer's Augmenter
+
| {{Linkable Entry Quality|Adv. Minor Racer Augmenter|Rare}}
</td>
+
| 1
<td>20
+
| <span class="good">Speed +20%</span>, <span class="good">Docking Speed +400%</span>, <span class="good">Thrust +90%</span>, <span class="good">Turning +28%</span>
</td>
+
| Augmenter Labs, [[The Acropolis]] trade bay <br>[[Minor Combined Augmenter Blueprint Pack]]
<td>Shield +30%, Energy +30%, Shield recharge +35%, Energy Recharge +45%, Hull Space +40%, Transference Power +40%, Transference Efficiency +40%, Electric Tempering -20%
+
|
</td>
+
|- align="center"
<td><a _fcknotitle="true" href="Station%20Engineer%27s%20Augmenter%20Blueprint">Station Engineer's Augmenter Blueprint</a>
+
| 1
</td>
+
| {{Linkable Entry Quality|Adv. Minor Rage Augmenter|Rare}}
<td>60,000
+
| 1
</td>
+
| <span class="good">Damage +18%</span>, <span class="good">Rate of Fire +36%</span>
<td>6,000,000
+
| Augmenter Labs, [[The Acropolis]] trade bay <br>[[Minor Combined Augmenter Blueprint Pack]]
</td>
+
|
<td>Prevent the problem
+
|- align="center"
</td></tr>
+
| 1
</table>
+
| {{Linkable Entry Quality|Adv. Minor Sardine Augmenter|Rare}}
<h2> Other Base Augmenters </h2>
+
| 1
<table width="88%" cellspacing="0" cellpadding="4" border="2" class="wikitable sortable">
+
| <span class="good">Weight -18.2%</span>, <span class="good">Capacity +40%</span>
 +
| Augmenter Labs, [[The Acropolis]] trade bay <br>[[Minor Combined Augmenter Blueprint Pack]]
 +
|
 +
|- align="center"
 +
| 1
 +
| {{Linkable Entry Quality|Minor Artillery Augmenter|Rare}}
 +
| 1
 +
| <span class="good">Damage +30%</span>, <span class="bad">Rate of Fire -35%</span>, <span class="good">Range +29%</span>, <span class="good">Tracking +20%</span>
 +
| Mission in [[The Acropolis]] or exchange in [[The Acropolis]]
 +
| Requires 1 in [[Infinite Knowledge]]
 +
|- align="center"
 +
| 1
 +
| {{Linkable Entry Quality|Minor Assassin Augmenter|Rare}}
 +
| 1
 +
| <span class="good">Damage +12%</span>, <span class="good">Speed +6%</span>, <span class="good">Radar +50%</span>, <span class="good">Visibility -33.3%</span>, <span class="good">Critical Hit Strength +25%</span>
 +
| Mission in [[The Acropolis]] or exchange in [[The Acropolis]]
 +
| Requires 1 in [[Infinite Knowledge]]
 +
|- align="center"
 +
| 1
 +
| {{Linkable Entry Quality|Minor Barrage Augmenter|Rare}}
 +
| 1
 +
| <span class="good">Energy Max +130%</span>, <span class="good">Rate of Fire +30%</span>, <span class="good">Range +30%</span>, <span class="bad">Tracking -20%</span>
 +
| Mission in [[The Acropolis]] or exchange in [[The Acropolis]]
 +
| Requires 1 in [[Infinite Knowledge]]
 +
|- align="center"
 +
| 1
 +
| {{Linkable Entry Quality|Minor Defender Augmenter|Rare}}
 +
| 1
 +
| <span class="good">Shield Max +40%</span>, <span class="good">Energy Charge +10%</span>, <span class="good">Rate of Fire +5%</span>, <span class="good">Turning +10%</span>, <span class="bad">Hostility +20%</span>, <span class="good">Resistance to Damage +6%</span>
 +
| Mission in [[The Acropolis]] or exchange in [[The Acropolis]]
 +
| Requires 1 in [[Infinite Knowledge]]
 +
|- align="center"
 +
| 1
 +
| {{Linkable Entry Quality|Minor Defensive Augmenter|Uncommon}}
 +
| 1
 +
| <span class="good">Shield Max +43%</span>, <span class="good">Shield Recovery +34%</span>
 +
| Augmenter Labs, [[The Acropolis]] trade bay <br>[[Minor Combined Augmenter Blueprint Pack]]
 +
|
 +
|- align="center"
 +
| 1
 +
| {{Linkable Entry Quality|Minor Frenzy Augmenter|Rare}}
 +
| 1
 +
| <span class="bad">Shield Max -18.2%</span>, <span class="bad">Shield Recovery -18.2%</span>, <span class="good">Energy Max +60%</span>, <span class="good">Damage +25%</span>, <span class="good">Rate of Fire +15%</span>, <span class="bad">Range -9.5%</span>, <span class="good">Speed +10%</span>
 +
| Mission in [[The Acropolis]] or exchange in [[The Acropolis]]
 +
| Requires 1 in [[Infinite Knowledge]]
 +
|- align="center"
 +
| 1
 +
| {{Linkable Entry Quality|Minor Harrier Augmenter|Rare}}
 +
| 1
 +
| <span class="good">Damage +13%</span>, <span class="good">Rate of Fire +20%</span>, <span class="good">Range +20%</span>, <span class="good">Speed +12%</span>, <span class="good">Thrust +160%</span>, <span class="bad">Turning -33.3%</span>, <span class="bad">Visibility +100%</span>
 +
| Mission in [[The Acropolis]] or exchange in [[The Acropolis]]
 +
| Requires 1 in [[Infinite Knowledge]]
 +
|- align="center"
 +
| 1
 +
| {{Linkable Entry Quality|Minor Hauling Augmenter|Rare}}
 +
| 1
 +
| <span class="good">Energy Max +100%</span>, <span class="good">Thrust +200%</span>, <span class="good">Turning +60%</span>, <span class="good">Capacity +30%</span>, <span class="bad">Inertial Dampening +100%</span>, <span class="good">Tractor Power +22%</span>
 +
| Mission in [[The Acropolis]] or exchange in [[The Acropolis]]
 +
| Requires 1 in [[Infinite Knowledge]]
 +
|- align="center"
 +
| 1
 +
| {{Linkable Entry Quality|Minor Holding Augmenter|Rare}}
 +
| 1
 +
| <span class="good">Energy Charge +10%</span>, <span class="good">Weight -9.5%</span>, <span class="good">Capacity +34%</span>
 +
| Mission in [[The Acropolis]] or exchange in [[The Acropolis]]
 +
| Requires 1 in [[Infinite Knowledge]]
 +
|- align="center"
 +
| 1
 +
| {{Linkable Entry Quality|Minor Insanity Augmenter|Rare}}
 +
| 1
 +
| <span class="bad">Shield Max -18.2%</span>, <span class="good">Energy Charge +20%</span>, <span class="good">Damage +10%</span>, <span class="good">Rate of Fire +28%</span>, <span class="good">Weight -9.5%</span>
 +
| Mission in [[The Acropolis]] or exchange in [[The Acropolis]]
 +
| Requires 1 in [[Infinite Knowledge]]
 +
|- align="center"
 +
| 1
 +
| {{Linkable Entry Quality|Minor Interceptor Augmenter|Rare}}
 +
| 1
 +
| <span class="good">Energy Max +30%</span>, <span class="good">Damage +10%</span>, <span class="good">Tracking +30%</span>, <span class="good">Speed +8%</span>, <span class="good">Thrust +100%</span>, <span class="good">Turning +40%</span>
 +
| Mission in [[The Acropolis]] or exchange in [[The Acropolis]]
 +
| Requires 1 in [[Infinite Knowledge]]
 +
|- align="center"
 +
| 1
 +
| {{Linkable Entry Quality|Minor Invigorating Augmenter|Uncommon}}
 +
| 1
 +
| <span class="good">Energy Max +100%</span>, <span class="good">Energy Charge +27%</span>
 +
| Augmenter Labs, [[The Acropolis]] trade bay <br>[[Minor Combined Augmenter Blueprint Pack]]
 +
|
 +
|- align="center"
 +
| 1
 +
| {{Linkable Entry Quality|Minor Madness Augmenter|Rare}}
 +
| 1
 +
| <span class="bad">Shield Max -10%</span>, <span class="good">Electric Tempering -9.5%</span>, <span class="good">Rate of Fire +60%</span>, <span class="good">Speed +6%</span>, <span class="good">Thrust +60%</span>, <span class="good">Turning +60%</span>, <span class="bad">Visibility +200%</span>
 +
| Mission in [[The Acropolis]] or exchange in [[The Acropolis]]
 +
| Requires 1 in [[Infinite Knowledge]]
 +
|- align="center"
 +
| 1
 +
| {{Linkable Entry Quality|Minor Marauder Augmenter|Rare}}
 +
| 1
 +
| <span class="good">Damage +25%</span>, <span class="good">Speed +10%</span>, <span class="good">Thrust +60%</span>, <span class="good">Turning +50%</span>, <span class="good">Capacity +5%</span>, <span class="good">Visibility -33.3%</span>, <span class="bad">Resistance to Damage -18.2%</span>
 +
| Mission in [[The Acropolis]] or exchange in [[The Acropolis]]
 +
| Requires 1 in [[Infinite Knowledge]]
 +
|- align="center"
 +
| 1
 +
| {{Linkable Entry Quality|Minor Marksman Augmenter|Uncommon}}
 +
| 1
 +
| <span class="good">Range +48%</span>, <span class="good">Tracking +60%</span>
 +
| Augmenter Labs, [[The Acropolis]] trade bay <br>[[Minor Combined Augmenter Blueprint Pack]]
 +
|
 +
|- align="center"
 +
| 1
 +
| {{Linkable Entry Quality|Minor Messenger Augmenter|Rare}}
 +
| 1
 +
| <span class="good">Shield Max +20%</span>, <span class="good">Energy Max +15%</span>, <span class="good">Speed +30%</span>, <span class="good">Docking Speed +50%</span>, <span class="good">Thrust +20%</span>, <span class="good">Turning +10%</span>, <span class="good">Weight -7%</span>
 +
| Mission in [[The Acropolis]] or exchange in [[The Acropolis]]
 +
| Requires 1 in [[Infinite Knowledge]]
 +
|- align="center"
 +
| 1
 +
| {{Linkable Entry Quality|Minor Monkey Augmenter|Uncommon}}
 +
| 1
 +
| <span class="good">Thrust +590%</span>, <span class="good">Turning +70%</span>
 +
| Augmenter Labs, [[The Acropolis]] trade bay <br>[[Minor Combined Augmenter Blueprint Pack]]
 +
|
 +
|- align="center"
 +
| 1
 +
| {{Linkable Entry Quality|Minor Obliteration Augmenter|Rare}}
 +
| 1
 +
| <span class="good">Damage +10%</span>, <span class="good">Rate of Fire +10%</span>, <span class="good">Range +25%</span>, <span class="good">Critical Hit Strength +30%</span>
 +
| Mission in [[The Acropolis]] or exchange in [[The Acropolis]]
 +
| Requires 1 in [[Infinite Knowledge]]
 +
|- align="center"
 +
| 1
 +
| {{Linkable Entry Quality|Minor Patrol Augmenter|Uncommon}}
 +
| 1
 +
| <span class="good">Radar +210%</span>, <span class="good">Visibility -58.9%</span>
 +
| Augmenter Labs, [[The Acropolis]] trade bay <br>[[Minor Combined Augmenter Blueprint Pack]]
 +
|
 +
|- align="center"
 +
| 1
 +
| {{Linkable Entry Quality|Minor Racer Augmenter|Uncommon}}
 +
| 1
 +
| <span class="good">Speed +19%</span>, <span class="good">Docking Speed +400%</span>, <span class="good">Thrust +80%</span>, <span class="good">Turning +18%</span>
 +
| Augmenter Labs, [[The Acropolis]] trade bay <br>[[Minor Combined Augmenter Blueprint Pack]]
 +
|
 +
|- align="center"
 +
| 1
 +
| {{Linkable Entry Quality|Minor Rage Augmenter|Uncommon}}
 +
| 1
 +
| <span class="good">Damage +16.6%</span>, <span class="good">Rate of Fire +34%</span>
 +
| Augmenter Labs, [[The Acropolis]] trade bay <br>[[Minor Combined Augmenter Blueprint Pack]]
 +
|
 +
|- align="center"
 +
| 1
 +
| {{Linkable Entry Quality|Minor Rejuvenating Augmenter|Rare}}
 +
| 1
 +
| <span class="good">Shield Max +20%</span>, <span class="good">Shield Recovery +15%</span>, <span class="good">Energy Charge +15%</span>, <span class="good">Resistance to Damage +2%</span>, <span class="good">Transference Power +19%</span>
 +
| Mission in [[The Acropolis]] or exchange in [[The Acropolis]]
 +
| Requires 1 in [[Infinite Knowledge]]
 +
|- align="center"
 +
| 1
 +
| {{Linkable Entry Quality|Minor Reviving Augmenter|Rare}}
 +
| 1
 +
| <span class="good">Shield Max +25%</span>, <span class="good">Shield Recovery +20%</span>, <span class="good">Rate of Fire +25%</span>, <span class="good">Transference Power +20%</span>
 +
| Mission in [[The Acropolis]] or exchange in [[The Acropolis]]
 +
| Requires 1 in [[Infinite Knowledge]]
 +
|- align="center"
 +
| 1
 +
| {{Linkable Entry Quality|Minor Sardine Augmenter|Uncommon}}
 +
| 1
 +
| <span class="good">Weight -14.8%</span>, <span class="good">Capacity +38%</span>
 +
| Augmenter Labs, [[The Acropolis]] trade bay <br>[[Minor Combined Augmenter Blueprint Pack]]
 +
|
 +
|- align="center"
 +
| 1
 +
| {{Linkable Entry Quality|Minor Scoundrel Augmenter|Rare}}
 +
| 1
 +
| <span class="good">Shield Max +20%</span>, <span class="good">Damage +20%</span>, <span class="good">Rate of Fire +20%</span>, <span class="bad">Range -25%</span>, <span class="good">Visibility -12%</span>, <span class="good">Resistance to Damage +2%</span>, <span class="good">Critical Hit Chance +3%</span>
 +
| Mission in [[The Acropolis]] or exchange in [[The Acropolis]]
 +
| Requires 1 in [[Infinite Knowledge]]
 +
|- align="center"
 +
| 1
 +
| {{Linkable Entry Quality|Minor Smuggling Augmenter|Rare}}
 +
| 1
 +
| <span class="good">Shield Max +40%</span>, <span class="good">Thrust +50%</span>, <span class="good">Turning +40%</span>, <span class="good">Capacity +19%</span>
 +
| Mission in [[The Acropolis]] or exchange in [[The Acropolis]]
 +
| Requires 1 in [[Infinite Knowledge]]
 +
|- align="center"
 +
| 1
 +
| {{Linkable Entry Quality|Minor Stimulating Augmenter|Rare}}
 +
| 1
 +
| <span class="good">Shield Max +10%</span>, <span class="good">Shield Recovery +10%</span>, <span class="good">Energy Max +20%</span>, <span class="good">Energy Charge +10%</span>, <span class="good">Damage +3%</span>, <span class="good">Range +10%</span>, <span class="good">Tracking +20%</span>, <span class="good">Capacity +4%</span>, <span class="good">Transference Power +8%</span>
 +
| Mission in [[The Acropolis]] or exchange in [[The Acropolis]]
 +
| Requires 1 in [[Infinite Knowledge]]
 +
|- align="center"
 +
| 1
 +
| {{Linkable Entry Quality|Minor Vanguard Augmenter|Rare}}
 +
| 1
 +
| <span class="good">Shield Max +20%</span>, <span class="good">Energy Charge +10%</span>, <span class="good">Damage +7%</span>, <span class="good">Speed +5%</span>, <span class="good">Thrust +20%</span>, <span class="bad">Hostility +30%</span>, <span class="good">Resistance to Damage +4%</span>
 +
| Mission in [[The Acropolis]] or exchange in [[The Acropolis]]
 +
| Requires 1 in [[Infinite Knowledge]]
 +
|- align="center"
 +
| 1
 +
| {{Linkable Entry Quality|Minor Warrior Augmenter|Rare}}
 +
| 1
 +
| <span class="good">Shield Max +20%</span>, <span class="good">Electric Tempering -8%</span>, <span class="good">Damage +16%</span>, <span class="bad">Hostility +20%</span>, <span class="good">Resistance to Damage +3%</span>
 +
| Mission in [[The Acropolis]] or exchange in [[The Acropolis]]
 +
| Requires 1 in [[Infinite Knowledge]]
 +
|- align="center"
 +
| 6
 +
| {{Linkable Entry Quality|Adv. Basic Defensive Augmenter|Rare}}
 +
| 2
 +
| <span class="good">Shield Max +110%</span>, <span class="good">Shield Recovery +53%</span>
 +
| Augmenter Labs, [[The Acropolis]] trade bay <br>[[Basic Combined Augmenter Blueprint Pack]]
 +
|
 +
|- align="center"
 +
| 6
 +
| {{Linkable Entry Quality|Adv. Basic Invigorating Augmenter|Rare}}
 +
| 2
 +
| <span class="good">Energy Max +195%</span>, <span class="good">Energy Charge +53%</span>
 +
| Augmenter Labs, [[The Acropolis]] trade bay <br>[[Basic Combined Augmenter Blueprint Pack]]
 +
|
 +
|- align="center"
 +
| 6
 +
| {{Linkable Entry Quality|Adv. Basic Marksman Augmenter|Rare}}
 +
| 2
 +
| <span class="good">Range +115%</span>, <span class="good">Tracking +80%</span>
 +
| Augmenter Labs, [[The Acropolis]] trade bay <br>[[Basic Combined Augmenter Blueprint Pack]]
 +
|
 +
|- align="center"
 +
| 6
 +
| {{Linkable Entry Quality|Adv. Basic Monkey Augmenter|Rare}}
 +
| 2
 +
| <span class="good">Thrust +940%</span>, <span class="good">Turning +190%</span>
 +
| Augmenter Labs, [[The Acropolis]] trade bay <br>[[Basic Combined Augmenter Blueprint Pack]]
 +
|
 +
|- align="center"
 +
| 6
 +
| {{Linkable Entry Quality|Adv. Basic Patrol Augmenter|Rare}}
 +
| 2
 +
| <span class="good">Radar +370%</span>, <span class="good">Visibility -76%</span>
 +
| Augmenter Labs, [[The Acropolis]] trade bay <br>[[Basic Combined Augmenter Blueprint Pack]]
 +
|
 +
|- align="center"
 +
| 6
 +
| {{Linkable Entry Quality|Adv. Basic Racer Augmenter|Rare}}
 +
| 2
 +
| <span class="good">Speed +51%</span>, <span class="good">Docking Speed +500%</span>, <span class="good">Thrust +110%</span>, <span class="good">Turning +32%</span>
 +
| Augmenter Labs, [[The Acropolis]] trade bay <br>[[Basic Combined Augmenter Blueprint Pack]]
 +
|
 +
|- align="center"
 +
| 6
 +
| {{Linkable Entry Quality|Adv. Basic Rage Augmenter|Rare}}
 +
| 2
 +
| <span class="good">Damage +33%</span>, <span class="good">Rate of Fire +66%</span>
 +
| Augmenter Labs, [[The Acropolis]] trade bay <br>[[Basic Combined Augmenter Blueprint Pack]]
 +
|
 +
|- align="center"
 +
| 6
 +
| {{Linkable Entry Quality|Adv. Basic Sardine Augmenter|Rare}}
 +
| 2
 +
| <span class="good">Weight -26.1%</span>, <span class="good">Capacity +74%</span>
 +
| Augmenter Labs, [[The Acropolis]] trade bay <br>[[Basic Combined Augmenter Blueprint Pack]]
 +
|
 +
|- align="center"
 +
| 6
 +
| {{Linkable Entry Quality|Basic Artillery Augmenter|Rare}}
 +
| 2
 +
| <span class="good">Damage +50%</span>, <span class="bad">Rate of Fire -32%</span>, <span class="good">Range +35%</span>, <span class="good">Tracking +40%</span>, <span class="good">Critical Hit Chance +1%</span>
 +
| Mission in [[The Acropolis]] or exchange in [[The Acropolis]]
 +
| Requires 6 in [[Infinite Knowledge]]
 +
|- align="center"
 +
| 6
 +
| {{Linkable Entry Quality|Basic Assassin Augmenter|Rare}}
 +
| 2
 +
| <span class="good">Damage +18%</span>, <span class="good">Speed +20%</span>, <span class="good">Radar +100%</span>, <span class="good">Visibility -33.3%</span>, <span class="good">Critical Hit Strength +50%</span>
 +
| Mission in [[The Acropolis]] or exchange in [[The Acropolis]]
 +
| Requires 6 in [[Infinite Knowledge]]
 +
|- align="center"
 +
| 6
 +
| {{Linkable Entry Quality|Basic Barrage Augmenter|Rare}}
 +
| 2
 +
| <span class="good">Energy Max +150%</span>, <span class="good">Damage +10%</span>, <span class="good">Rate of Fire +60%</span>, <span class="good">Range +40%</span>, <span class="bad">Tracking -20%</span>
 +
| Mission in [[The Acropolis]] or exchange in [[The Acropolis]]
 +
| Requires 6 in [[Infinite Knowledge]]
 +
|- align="center"
 +
| 6
 +
| {{Linkable Entry Quality|Basic Defender Augmenter|Rare}}
 +
| 2
 +
| <span class="good">Shield Max +50%</span>, <span class="good">Energy Charge +20%</span>, <span class="good">Rate of Fire +13%</span>, <span class="good">Turning +20%</span>, <span class="bad">Hostility +30%</span>, <span class="good">Resistance to Damage +14%</span>
 +
| Mission in [[The Acropolis]] or exchange in [[The Acropolis]]
 +
| Requires 6 in [[Infinite Knowledge]]
 +
|- align="center"
 +
| 6
 +
| {{Linkable Entry Quality|Basic Defensive Augmenter|Uncommon}}
 +
| 2
 +
| <span class="good">Shield Max +105%</span>, <span class="good">Shield Recovery +47.2%</span>
 +
| Augmenter Labs, [[The Acropolis]] trade bay <br>[[Basic Combined Augmenter Blueprint Pack]]
 +
|
 +
|- align="center"
 +
| 6
 +
| {{Linkable Entry Quality|Basic Frenzy Augmenter|Rare}}
 +
| 2
 +
| <span class="bad">Shield Max -18.2%</span>, <span class="bad">Shield Recovery -18.2%</span>, <span class="good">Energy Max +60%</span>, <span class="good">Damage +40%</span>, <span class="good">Rate of Fire +25%</span>, <span class="bad">Range -18.2%</span>, <span class="good">Speed +26%</span>
 +
| Mission in [[The Acropolis]] or exchange in [[The Acropolis]]
 +
| Requires 6 in [[Infinite Knowledge]]
 +
|- align="center"
 +
| 6
 +
| {{Linkable Entry Quality|Basic Harrier Augmenter|Rare}}
 +
| 2
 +
| <span class="good">Damage +20%</span>, <span class="good">Rate of Fire +30%</span>, <span class="good">Range +50%</span>, <span class="good">Speed +20%</span>, <span class="good">Thrust +160%</span>, <span class="bad">Turning -33.3%</span>, <span class="bad">Visibility +100%</span>
 +
| Mission in [[The Acropolis]] or exchange in [[The Acropolis]]
 +
| Requires 6 in [[Infinite Knowledge]]
 +
|- align="center"
 +
| 6
 +
| {{Linkable Entry Quality|Basic Hauling Augmenter|Rare}}
 +
| 2
 +
| <span class="good">Energy Max +100%</span>, <span class="good">Thrust +200%</span>, <span class="good">Turning +60%</span>, <span class="good">Capacity +40%</span>, <span class="bad">Inertial Dampening +40%</span>, <span class="good">Tractor Power +35%</span>
 +
| Mission in [[The Acropolis]] or exchange in [[The Acropolis]]
 +
| Requires 6 in [[Infinite Knowledge]]
 +
|- align="center"
 +
| 6
 +
| {{Linkable Entry Quality|Basic Holding Augmenter|Rare}}
 +
| 2
 +
| <span class="good">Energy Charge +30%</span>, <span class="good">Weight -18.2%</span>, <span class="good">Capacity +50%</span>
 +
| Mission in [[The Acropolis]] or exchange in [[The Acropolis]]
 +
| Requires 6 in [[Infinite Knowledge]]
 +
|- align="center"
 +
| 6
 +
| {{Linkable Entry Quality|Basic Insanity Augmenter|Rare}}
 +
| 2
 +
| <span class="bad">Shield Max -18.2%</span>, <span class="good">Energy Charge +20%</span>, <span class="good">Damage +20%</span>, <span class="good">Rate of Fire +70%</span>, <span class="good">Weight -18.2%</span>
 +
| Mission in [[The Acropolis]] or exchange in [[The Acropolis]]
 +
| Requires 6 in [[Infinite Knowledge]]
 +
|- align="center"
 +
| 6
 +
| {{Linkable Entry Quality|Basic Interceptor Augmenter|Rare}}
 +
| 2
 +
| <span class="good">Energy Max +60%</span>, <span class="good">Damage +25%</span>, <span class="good">Tracking +40%</span>, <span class="good">Speed +10%</span>, <span class="good">Thrust +200%</span>, <span class="good">Turning +60%</span>
 +
| Mission in [[The Acropolis]] or exchange in [[The Acropolis]]
 +
| Requires 6 in [[Infinite Knowledge]]
 +
|- align="center"
 +
| 6
 +
| {{Linkable Entry Quality|Basic Invigorating Augmenter|Uncommon}}
 +
| 2
 +
| <span class="good">Energy Max +150%</span>, <span class="good">Energy Charge +53%</span>
 +
| Augmenter Labs, [[The Acropolis]] trade bay <br>[[Basic Combined Augmenter Blueprint Pack]]
 +
|
 +
|- align="center"
 +
| 6
 +
| {{Linkable Entry Quality|Basic Madness Augmenter|Rare}}
 +
| 2
 +
| <span class="bad">Shield Max -10%</span>, <span class="good">Electric Tempering -13.1%</span>, <span class="good">Rate of Fire +115%</span>, <span class="good">Speed +10%</span>, <span class="good">Thrust +60%</span>, <span class="good">Turning +60%</span>, <span class="bad">Visibility +200%</span>
 +
| Mission in [[The Acropolis]] or exchange in [[The Acropolis]]
 +
| Requires 6 in [[Infinite Knowledge]]
 +
|- align="center"
 +
| 6
 +
| {{Linkable Entry Quality|Basic Marauder Augmenter|Rare}}
 +
| 2
 +
| <span class="good">Damage +41%</span>, <span class="good">Speed +16%</span>, <span class="good">Thrust +75%</span>, <span class="good">Turning +75%</span>, <span class="good">Capacity +10%</span>, <span class="good">Visibility -33.3%</span>, <span class="bad">Resistance to Damage -18.2%</span>
 +
| Mission in [[The Acropolis]] or exchange in [[The Acropolis]]
 +
| Requires 6 in [[Infinite Knowledge]]
 +
|- align="center"
 +
| 6
 +
| {{Linkable Entry Quality|Basic Marksman Augmenter|Uncommon}}
 +
| 2
 +
| <span class="good">Range +106%</span>, <span class="good">Tracking +75%</span>
 +
| Augmenter Labs, [[The Acropolis]] trade bay <br>[[Basic Combined Augmenter Blueprint Pack]]
 +
|
 +
|- align="center"
 +
| 6
 +
| {{Linkable Entry Quality|Basic Messenger Augmenter|Rare}}
 +
| 2
 +
| <span class="good">Shield Max +40%</span>, <span class="good">Energy Max +40%</span>, <span class="good">Speed +36%</span>, <span class="good">Docking Speed +200%</span>, <span class="good">Thrust +100%</span>, <span class="good">Turning +60%</span>, <span class="good">Weight -18.2%</span>
 +
| Mission in [[The Acropolis]] or exchange in [[The Acropolis]]
 +
| Requires 6 in [[Infinite Knowledge]]
 +
|- align="center"
 +
| 6
 +
| {{Linkable Entry Quality|Basic Monkey Augmenter|Uncommon}}
 +
| 2
 +
| <span class="good">Thrust +850%</span>, <span class="good">Turning +180%</span>
 +
| Augmenter Labs, [[The Acropolis]] trade bay <br>[[Basic Combined Augmenter Blueprint Pack]]
 +
|
 +
|- align="center"
 +
| 6
 +
| {{Linkable Entry Quality|Basic Obliteration Augmenter|Rare}}
 +
| 2
 +
| <span class="good">Damage +20%</span>, <span class="good">Rate of Fire +20%</span>, <span class="good">Range +45%</span>, <span class="good">Critical Hit Strength +50%</span>
 +
| Mission in [[The Acropolis]] or exchange in [[The Acropolis]]
 +
| Requires 6 in [[Infinite Knowledge]]
 +
|- align="center"
 +
| 6
 +
| {{Linkable Entry Quality|Basic Patrol Augmenter|Uncommon}}
 +
| 2
 +
| <span class="good">Radar +370%</span>, <span class="good">Visibility -73.1%</span>
 +
| Augmenter Labs, [[The Acropolis]] trade bay <br>[[Basic Combined Augmenter Blueprint Pack]]
 +
|
 +
|- align="center"
 +
| 6
 +
| {{Linkable Entry Quality|Basic Racer Augmenter|Uncommon}}
 +
| 2
 +
| <span class="good">Speed +48%</span>, <span class="good">Docking Speed +500%</span>, <span class="good">Thrust +100%</span>, <span class="good">Turning +20%</span>
 +
| Augmenter Labs, [[The Acropolis]] trade bay <br>[[Basic Combined Augmenter Blueprint Pack]]
 +
|
 +
|- align="center"
 +
| 6
 +
| {{Linkable Entry Quality|Basic Rage Augmenter|Uncommon}}
 +
| 2
 +
| <span class="good">Damage +31%</span>, <span class="good">Rate of Fire +62%</span>
 +
| Augmenter Labs, [[The Acropolis]] trade bay <br>[[Basic Combined Augmenter Blueprint Pack]]
 +
|
 +
|- align="center"
 +
| 6
 +
| {{Linkable Entry Quality|Basic Rejuvenating Augmenter|Rare}}
 +
| 2
 +
| <span class="good">Shield Max +30%</span>, <span class="good">Shield Recovery +30%</span>, <span class="good">Energy Charge +30%</span>, <span class="good">Resistance to Damage +3%</span>, <span class="good">Transference Power +35%</span>
 +
| Mission in [[The Acropolis]] or exchange in [[The Acropolis]]
 +
| Requires 6 in [[Infinite Knowledge]]
 +
|- align="center"
 +
| 6
 +
| {{Linkable Entry Quality|Basic Reviving Augmenter|Rare}}
 +
| 2
 +
| <span class="good">Shield Max +25%</span>, <span class="good">Shield Recovery +45%</span>, <span class="good">Rate of Fire +50%</span>, <span class="good">Speed +5%</span>, <span class="good">Hostility -18.2%</span>, <span class="good">Transference Power +20%</span>
 +
| Mission in [[The Acropolis]] or exchange in [[The Acropolis]]
 +
| Requires 6 in [[Infinite Knowledge]]
 +
|- align="center"
 +
| 6
 +
| {{Linkable Entry Quality|Basic Sardine Augmenter|Uncommon}}
 +
| 2
 +
| <span class="good">Weight -23%</span>, <span class="good">Capacity +69%</span>
 +
| Augmenter Labs, [[The Acropolis]] trade bay <br>[[Basic Combined Augmenter Blueprint Pack]]
 +
|
 +
|- align="center"
 +
| 6
 +
| {{Linkable Entry Quality|Basic Scoundrel Augmenter|Rare}}
 +
| 2
 +
| <span class="good">Shield Max +25%</span>, <span class="good">Damage +32%</span>, <span class="good">Rate of Fire +32%</span>, <span class="bad">Range -25%</span>, <span class="good">Visibility -25%</span>, <span class="good">Resistance to Damage +7%</span>, <span class="good">Critical Hit Chance +4%</span>
 +
| Mission in [[The Acropolis]] or exchange in [[The Acropolis]]
 +
| Requires 6 in [[Infinite Knowledge]]
 +
|- align="center"
 +
| 6
 +
| {{Linkable Entry Quality|Basic Smuggling Augmenter|Rare}}
 +
| 2
 +
| <span class="good">Shield Max +40%</span>, <span class="good">Speed +17%</span>, <span class="good">Thrust +100%</span>, <span class="good">Turning +80%</span>, <span class="good">Capacity +30%</span>
 +
| Mission in [[The Acropolis]] or exchange in [[The Acropolis]]
 +
| Requires 6 in [[Infinite Knowledge]]
 +
|- align="center"
 +
| 6
 +
| {{Linkable Entry Quality|Basic Stimulating Augmenter|Rare}}
 +
| 2
 +
| <span class="good">Shield Max +20%</span>, <span class="good">Shield Recovery +30%</span>, <span class="good">Energy Max +40%</span>, <span class="good">Energy Charge +20%</span>, <span class="good">Damage +4%</span>, <span class="good">Range +20%</span>, <span class="good">Tracking +20%</span>, <span class="good">Capacity +5%</span>, <span class="good">Transference Power +9%</span>
 +
| Mission in [[The Acropolis]] or exchange in [[The Acropolis]]
 +
| Requires 6 in [[Infinite Knowledge]]
 +
|- align="center"
 +
| 6
 +
| {{Linkable Entry Quality|Basic Vanguard Augmenter|Rare}}
 +
| 2
 +
| <span class="good">Shield Max +30%</span>, <span class="good">Energy Charge +20%</span>, <span class="good">Damage +16%</span>, <span class="good">Speed +5%</span>, <span class="good">Thrust +20%</span>, <span class="bad">Hostility +30%</span>, <span class="good">Resistance to Damage +10%</span>
 +
| Mission in [[The Acropolis]] or exchange in [[The Acropolis]]
 +
| Requires 6 in [[Infinite Knowledge]]
 +
|- align="center"
 +
| 6
 +
| {{Linkable Entry Quality|Basic Warrior Augmenter|Rare}}
 +
| 2
 +
| <span class="good">Shield Max +30%</span>, <span class="good">Electric Tempering -10%</span>, <span class="good">Damage +37%</span>, <span class="bad">Hostility +20%</span>, <span class="good">Resistance to Damage +5%</span>
 +
| Mission in [[The Acropolis]] or exchange in [[The Acropolis]]
 +
| Requires 6 in [[Infinite Knowledge]]
 +
|- align="center"
 +
| 11
 +
| {{Linkable Entry Quality|Adv. Std. Defensive Augmenter|Rare}}
 +
| 5
 +
| <span class="good">Shield Max +178%</span>, <span class="good">Shield Recovery +66.4%</span>
 +
| Augmenter Labs, [[The Acropolis]] trade bay <br>[[Std. Combined Augmenter Blueprint Pack]]
 +
|
 +
|- align="center"
 +
| 11
 +
| {{Linkable Entry Quality|Adv. Std. Invigorating Augmenter|Rare}}
 +
| 5
 +
| <span class="good">Energy Max +320%</span>, <span class="good">Energy Charge +73%</span>
 +
| Augmenter Labs, [[The Acropolis]] trade bay <br>[[Std. Combined Augmenter Blueprint Pack]]
 +
|
 +
|- align="center"
 +
| 11
 +
| {{Linkable Entry Quality|Adv. Std. Marksman Augmenter|Rare}}
 +
| 5
 +
| <span class="good">Range +180%</span>, <span class="good">Tracking +95%</span>
 +
| Augmenter Labs, [[The Acropolis]] trade bay <br>[[Std. Combined Augmenter Blueprint Pack]]
 +
|
 +
|- align="center"
 +
| 11
 +
| {{Linkable Entry Quality|Adv. Std. Monkey Augmenter|Rare}}
 +
| 5
 +
| <span class="good">Thrust +1450%</span>, <span class="good">Turning +255%</span>
 +
| Augmenter Labs, [[The Acropolis]] trade bay <br>[[Std. Combined Augmenter Blueprint Pack]]
 +
|
 +
|- align="center"
 +
| 11
 +
| {{Linkable Entry Quality|Adv. Std. Patrol Augmenter|Rare}}
 +
| 5
 +
| <span class="good">Radar +580%</span>, <span class="good">Visibility -81%</span>
 +
| Augmenter Labs, [[The Acropolis]] trade bay <br>[[Std. Combined Augmenter Blueprint Pack]]
 +
|
 +
|- align="center"
 +
| 11
 +
| {{Linkable Entry Quality|Adv. Std. Racer Augmenter|Rare}}
 +
| 5
 +
| <span class="good">Speed +83%</span>, <span class="good">Docking Speed +600%</span>, <span class="good">Thrust +130%</span>, <span class="good">Turning +34%</span>
 +
| Augmenter Labs, [[The Acropolis]] trade bay <br>[[Std. Combined Augmenter Blueprint Pack]]
 +
|
 +
|- align="center"
 +
| 11
 +
| {{Linkable Entry Quality|Adv. Std. Rage Augmenter|Rare}}
 +
| 5
 +
| <span class="good">Damage +48%</span>, <span class="good">Rate of Fire +96%</span>
 +
| Augmenter Labs, [[The Acropolis]] trade bay <br>[[Std. Combined Augmenter Blueprint Pack]]
 +
|
 +
|- align="center"
 +
| 11
 +
| {{Linkable Entry Quality|Adv. Std. Sardine Augmenter|Rare}}
 +
| 5
 +
| <span class="good">Weight -33.3%</span>, <span class="good">Capacity +110%</span>
 +
| Augmenter Labs, [[The Acropolis]] trade bay <br>[[Std. Combined Augmenter Blueprint Pack]]
 +
|
 +
|- align="center"
 +
| 11
 +
| {{Linkable Entry Quality|Std. Artillery Augmenter|Rare}}
 +
| 5
 +
| <span class="good">Damage +60%</span>, <span class="bad">Rate of Fire -31%</span>, <span class="good">Range +70%</span>, <span class="good">Tracking +60%</span>, <span class="good">Critical Hit Chance +3%</span>
 +
| Mission in [[The Acropolis]] or exchange in [[The Acropolis]]
 +
| Requires 11 in [[Infinite Knowledge]]
 +
|- align="center"
 +
| 11
 +
| {{Linkable Entry Quality|Std. Assassin Augmenter|Rare}}
 +
| 5
 +
| <span class="good">Damage +23%</span>, <span class="good">Speed +25%</span>, <span class="good">Radar +100%</span>, <span class="good">Visibility -40%</span>, <span class="good">Critical Hit Strength +100%</span>
 +
| Mission in [[The Acropolis]] or exchange in [[The Acropolis]]
 +
| Requires 11 in [[Infinite Knowledge]]
 +
|- align="center"
 +
| 11
 +
| {{Linkable Entry Quality|Std. Barrage Augmenter|Rare}}
 +
| 5
 +
| <span class="good">Energy Max +180%</span>, <span class="good">Damage +20%</span>, <span class="good">Rate of Fire +80%</span>, <span class="good">Range +65%</span>, <span class="bad">Tracking -20%</span>
 +
| Mission in [[The Acropolis]] or exchange in [[The Acropolis]]
 +
| Requires 11 in [[Infinite Knowledge]]
 +
|- align="center"
 +
| 11
 +
| {{Linkable Entry Quality|Std. Defender Augmenter|Rare}}
 +
| 5
 +
| <span class="good">Shield Max +80%</span>, <span class="good">Energy Charge +30%</span>, <span class="good">Rate of Fire +22%</span>, <span class="good">Turning +30%</span>, <span class="bad">Hostility +40%</span>, <span class="good">Resistance to Damage +18%</span>
 +
| Mission in [[The Acropolis]] or exchange in [[The Acropolis]]
 +
| Requires 11 in [[Infinite Knowledge]]
 +
|- align="center"
 +
| 11
 +
| {{Linkable Entry Quality|Std. Defensive Augmenter|Uncommon}}
 +
| 5
 +
| <span class="good">Shield Max +173%</span>, <span class="good">Shield Recovery +56.8%</span>
 +
| Augmenter Labs, [[The Acropolis]] trade bay <br>[[Std. Combined Augmenter Blueprint Pack]]
 +
|
 +
|- align="center"
 +
| 11
 +
| {{Linkable Entry Quality|Std. Frenzy Augmenter|Rare}}
 +
| 5
 +
| <span class="bad">Shield Max -18.2%</span>, <span class="bad">Shield Recovery -18.2%</span>, <span class="good">Energy Max +60%</span>, <span class="good">Damage +55%</span>, <span class="good">Rate of Fire +55%</span>, <span class="bad">Range -26.1%</span>, <span class="good">Speed +30%</span>
 +
| Mission in [[The Acropolis]] or exchange in [[The Acropolis]]
 +
| Requires 11 in [[Infinite Knowledge]]
 +
|- align="center"
 +
| 11
 +
| {{Linkable Entry Quality|Std. Harrier Augmenter|Rare}}
 +
| 5
 +
| <span class="good">Damage +39%</span>, <span class="good">Rate of Fire +35%</span>, <span class="good">Range +50%</span>, <span class="good">Speed +30%</span>, <span class="good">Thrust +160%</span>, <span class="bad">Turning -33.3%</span>, <span class="bad">Visibility +100%</span>
 +
| Mission in [[The Acropolis]] or exchange in [[The Acropolis]]
 +
| Requires 11 in [[Infinite Knowledge]]
 +
|- align="center"
 +
| 11
 +
| {{Linkable Entry Quality|Std. Hauling Augmenter|Rare}}
 +
| 5
 +
| <span class="good">Energy Max +100%</span>, <span class="good">Thrust +200%</span>, <span class="good">Turning +60%</span>, <span class="good">Capacity +60%</span>, <span class="bad">Inertial Dampening +40%</span>, <span class="good">Tractor Power +60%</span>
 +
| Mission in [[The Acropolis]] or exchange in [[The Acropolis]]
 +
| Requires 11 in [[Infinite Knowledge]]
 +
|- align="center"
 +
| 11
 +
| {{Linkable Entry Quality|Std. Holding Augmenter|Rare}}
 +
| 5
 +
| <span class="good">Energy Charge +55%</span>, <span class="good">Weight -33.3%</span>, <span class="good">Capacity +60%</span>
 +
| Mission in [[The Acropolis]] or exchange in [[The Acropolis]]
 +
| Requires 11 in [[Infinite Knowledge]]
 +
|- align="center"
 +
| 11
 +
| {{Linkable Entry Quality|Std. Insanity Augmenter|Rare}}
 +
| 5
 +
| <span class="bad">Shield Max -18.2%</span>, <span class="good">Energy Charge +40%</span>, <span class="good">Damage +20%</span>, <span class="good">Rate of Fire +105%</span>, <span class="good">Weight -18.2%</span>
 +
| Mission in [[The Acropolis]] or exchange in [[The Acropolis]]
 +
| Requires 11 in [[Infinite Knowledge]]
 +
|- align="center"
 +
| 11
 +
| {{Linkable Entry Quality|Std. Interceptor Augmenter|Rare}}
 +
| 5
 +
| <span class="good">Energy Max +60%</span>, <span class="good">Damage +34%</span>, <span class="good">Tracking +50%</span>, <span class="good">Speed +30%</span>, <span class="good">Thrust +200%</span>, <span class="good">Turning +60%</span>, <span class="good">Critical Hit Chance +5%</span>
 +
| Mission in [[The Acropolis]] or exchange in [[The Acropolis]]
 +
| Requires 11 in [[Infinite Knowledge]]
 +
|- align="center"
 +
| 11
 +
| {{Linkable Entry Quality|Std. Invigorating Augmenter|Uncommon}}
 +
| 5
 +
| <span class="good">Energy Max +250%</span>, <span class="good">Energy Charge +73%</span>
 +
| Augmenter Labs, [[The Acropolis]] trade bay <br>[[Std. Combined Augmenter Blueprint Pack]]
 +
|
 +
|- align="center"
 +
| 11
 +
| {{Linkable Entry Quality|Std. Madness Augmenter|Rare}}
 +
| 5
 +
| <span class="bad">Shield Max -10%</span>, <span class="good">Electric Tempering -16.5%</span>, <span class="good">Damage +5%</span>, <span class="good">Rate of Fire +140%</span>, <span class="good">Speed +24%</span>, <span class="good">Thrust +60%</span>, <span class="good">Turning +60%</span>, <span class="bad">Visibility +200%</span>
 +
| Mission in [[The Acropolis]] or exchange in [[The Acropolis]]
 +
| Requires 11 in [[Infinite Knowledge]]
 +
|- align="center"
 +
| 11
 +
| {{Linkable Entry Quality|Std. Marauder Augmenter|Rare}}
 +
| 5
 +
| <span class="good">Damage +57%</span>, <span class="good">Speed +22%</span>, <span class="good">Thrust +100%</span>, <span class="good">Turning +100%</span>, <span class="good">Capacity +14%</span>, <span class="good">Visibility -33.3%</span>, <span class="bad">Resistance to Damage -18.2%</span>
 +
| Mission in [[The Acropolis]] or exchange in [[The Acropolis]]
 +
| Requires 11 in [[Infinite Knowledge]]
 +
|- align="center"
 +
| 11
 +
| {{Linkable Entry Quality|Std. Marksman Augmenter|Uncommon}}
 +
| 5
 +
| <span class="good">Range +166%</span>, <span class="good">Tracking +90%</span>
 +
| Augmenter Labs, [[The Acropolis]] trade bay <br>[[Std. Combined Augmenter Blueprint Pack]]
 +
|
 +
|- align="center"
 +
| 11
 +
| {{Linkable Entry Quality|Std. Messenger Augmenter|Rare}}
 +
| 5
 +
| <span class="good">Shield Max +60%</span>, <span class="good">Energy Max +60%</span>, <span class="good">Speed +60%</span>, <span class="good">Docking Speed +260%</span>, <span class="good">Thrust +100%</span>, <span class="good">Turning +60%</span>, <span class="good">Weight -26.1%</span>
 +
| Mission in [[The Acropolis]] or exchange in [[The Acropolis]]
 +
| Requires 11 in [[Infinite Knowledge]]
 +
|- align="center"
 +
| 11
 +
| {{Linkable Entry Quality|Std. Monkey Augmenter|Uncommon}}
 +
| 5
 +
| <span class="good">Thrust +1300%</span>, <span class="good">Turning +245%</span>
 +
| Augmenter Labs, [[The Acropolis]] trade bay <br>[[Std. Combined Augmenter Blueprint Pack]]
 +
|
 +
|- align="center"
 +
| 11
 +
| {{Linkable Entry Quality|Std. Obliteration Augmenter|Rare}}
 +
| 5
 +
| <span class="good">Damage +35%</span>, <span class="good">Rate of Fire +35%</span>, <span class="good">Range +55%</span>, <span class="good">Critical Hit Strength +60%</span>
 +
| Mission in [[The Acropolis]] or exchange in [[The Acropolis]]
 +
| Requires 11 in [[Infinite Knowledge]]
 +
|- align="center"
 +
| 11
 +
| {{Linkable Entry Quality|Std. Patrol Augmenter|Uncommon}}
 +
| 5
 +
| <span class="good">Radar +580%</span>, <span class="good">Visibility -78.6%</span>
 +
| Augmenter Labs, [[The Acropolis]] trade bay <br>[[Std. Combined Augmenter Blueprint Pack]]
 +
|
 +
|- align="center"
 +
| 11
 +
| {{Linkable Entry Quality|Std. Racer Augmenter|Uncommon}}
 +
| 5
 +
| <span class="good">Speed +77%</span>, <span class="good">Docking Speed +600%</span>, <span class="good">Thrust +120%</span>, <span class="good">Turning +22%</span>
 +
| Augmenter Labs, [[The Acropolis]] trade bay <br>[[Std. Combined Augmenter Blueprint Pack]]
 +
|
 +
|- align="center"
 +
| 11
 +
| {{Linkable Entry Quality|Std. Rage Augmenter|Uncommon}}
 +
| 5
 +
| <span class="good">Damage +44.5%</span>, <span class="good">Rate of Fire +89%</span>
 +
| Augmenter Labs, [[The Acropolis]] trade bay <br>[[Std. Combined Augmenter Blueprint Pack]]
 +
|
 +
|- align="center"
 +
| 11
 +
| {{Linkable Entry Quality|Std. Rejuvenating Augmenter|Rare}}
 +
| 5
 +
| <span class="good">Shield Max +40%</span>, <span class="good">Shield Recovery +40%</span>, <span class="good">Energy Charge +40%</span>, <span class="good">Resistance to Damage +6%</span>, <span class="good">Transference Power +60%</span>
 +
| Mission in [[The Acropolis]] or exchange in [[The Acropolis]]
 +
| Requires 11 in [[Infinite Knowledge]]
 +
|- align="center"
 +
| 11
 +
| {{Linkable Entry Quality|Std. Reviving Augmenter|Rare}}
 +
| 5
 +
| <span class="good">Shield Max +30%</span>, <span class="good">Shield Recovery +70%</span>, <span class="good">Rate of Fire +60%</span>, <span class="good">Speed +10%</span>, <span class="good">Hostility -33%</span>, <span class="good">Transference Power +30%</span>
 +
| Mission in [[The Acropolis]] or exchange in [[The Acropolis]]
 +
| Requires 11 in [[Infinite Knowledge]]
 +
|- align="center"
 +
| 11
 +
| {{Linkable Entry Quality|Std. Sardine Augmenter|Uncommon}}
 +
| 5
 +
| <span class="good">Weight -30.5%</span>, <span class="good">Capacity +100%</span>
 +
| Augmenter Labs, [[The Acropolis]] trade bay <br>[[Std. Combined Augmenter Blueprint Pack]]
 +
|
 +
|- align="center"
 +
| 11
 +
| {{Linkable Entry Quality|Std. Scoundrel Augmenter|Rare}}
 +
| 5
 +
| <span class="good">Shield Max +25%</span>, <span class="good">Damage +44%</span>, <span class="good">Rate of Fire +44%</span>, <span class="bad">Range -25%</span>, <span class="good">Visibility -26.1%</span>, <span class="good">Resistance to Damage +14%</span>, <span class="good">Critical Hit Chance +6%</span>
 +
| Mission in [[The Acropolis]] or exchange in [[The Acropolis]]
 +
| Requires 11 in [[Infinite Knowledge]]
 +
|- align="center"
 +
| 11
 +
| {{Linkable Entry Quality|Std. Smuggling Augmenter|Rare}}
 +
| 5
 +
| <span class="good">Shield Max +40%</span>, <span class="good">Speed +44%</span>, <span class="good">Thrust +100%</span>, <span class="good">Turning +80%</span>, <span class="good">Capacity +40%</span>
 +
| Mission in [[The Acropolis]] or exchange in [[The Acropolis]]
 +
| Requires 11 in [[Infinite Knowledge]]
 +
|- align="center"
 +
| 11
 +
| {{Linkable Entry Quality|Std. Stimulating Augmenter|Rare}}
 +
| 5
 +
| <span class="good">Shield Max +30%</span>, <span class="good">Shield Recovery +40%</span>, <span class="good">Energy Max +60%</span>, <span class="good">Energy Charge +30%</span>, <span class="good">Damage +10%</span>, <span class="good">Range +20%</span>, <span class="good">Tracking +20%</span>, <span class="good">Capacity +9%</span>, <span class="good">Transference Power +15%</span>
 +
| Mission in [[The Acropolis]] or exchange in [[The Acropolis]]
 +
| Requires 11 in [[Infinite Knowledge]]
 +
|- align="center"
 +
| 11
 +
| {{Linkable Entry Quality|Std. Vanguard Augmenter|Rare}}
 +
| 5
 +
| <span class="good">Shield Max +30%</span>, <span class="good">Energy Charge +30%</span>, <span class="good">Damage +24%</span>, <span class="good">Speed +10%</span>, <span class="good">Thrust +20%</span>, <span class="bad">Hostility +30%</span>, <span class="good">Resistance to Damage +16%</span>
 +
| Mission in [[The Acropolis]] or exchange in [[The Acropolis]]
 +
| Requires 11 in [[Infinite Knowledge]]
 +
|- align="center"
 +
| 11
 +
| {{Linkable Entry Quality|Std. Warrior Augmenter|Rare}}
 +
| 5
 +
| <span class="good">Shield Max +45%</span>, <span class="good">Electric Tempering -12%</span>, <span class="good">Damage +57%</span>, <span class="bad">Hostility +20%</span>, <span class="good">Resistance to Damage +7%</span>
 +
| Mission in [[The Acropolis]] or exchange in [[The Acropolis]]
 +
| Requires 11 in [[Infinite Knowledge]]
 +
|- align="center"
 +
| 14
 +
| {{Linkable Entry Quality|Adv. Good Defensive Augmenter|Rare}}
 +
| 6
 +
| <span class="good">Shield Max +220%</span>, <span class="good">Shield Recovery +73.2%</span>
 +
| Augmenter Labs, [[The Acropolis]] trade bay <br>[[Good Combined Augmenter Blueprint Pack]]
 +
|
 +
|- align="center"
 +
| 14
 +
| {{Linkable Entry Quality|Adv. Good Invigorating Augmenter|Rare}}
 +
| 6
 +
| <span class="good">Energy Max +440%</span>, <span class="good">Energy Charge +78%</span>
 +
| Augmenter Labs, [[The Acropolis]] trade bay <br>[[Good Combined Augmenter Blueprint Pack]]
 +
|
 +
|- align="center"
 +
| 14
 +
| {{Linkable Entry Quality|Adv. Good Marksman Augmenter|Rare}}
 +
| 6
 +
| <span class="good">Range +218%</span>, <span class="good">Tracking +105%</span>
 +
| Augmenter Labs, [[The Acropolis]] trade bay <br>[[Good Combined Augmenter Blueprint Pack]]
 +
|
 +
|- align="center"
 +
| 14
 +
| {{Linkable Entry Quality|Adv. Good Monkey Augmenter|Rare}}
 +
| 6
 +
| <span class="good">Thrust +1800%</span>, <span class="good">Turning +290%</span>
 +
| Augmenter Labs, [[The Acropolis]] trade bay <br>[[Good Combined Augmenter Blueprint Pack]]
 +
|
 +
|- align="center"
 +
| 14
 +
| {{Linkable Entry Quality|Adv. Good Patrol Augmenter|Rare}}
 +
| 6
 +
| <span class="good">Radar +690%</span>, <span class="good">Visibility -83.5%</span>
 +
| Augmenter Labs, [[The Acropolis]] trade bay <br>[[Good Combined Augmenter Blueprint Pack]]
 +
|
 +
|- align="center"
 +
| 14
 +
| {{Linkable Entry Quality|Adv. Good Racer Augmenter|Rare}}
 +
| 6
 +
| <span class="good">Speed +99%</span>, <span class="good">Docking Speed +700%</span>, <span class="good">Thrust +150%</span>, <span class="good">Turning +36%</span>
 +
| Augmenter Labs, [[The Acropolis]] trade bay <br>[[Good Combined Augmenter Blueprint Pack]]
 +
|
 +
|- align="center"
 +
| 14
 +
| {{Linkable Entry Quality|Adv. Good Rage Augmenter|Rare}}
 +
| 6
 +
| <span class="good">Damage +57%</span>, <span class="good">Rate of Fire +114%</span>
 +
| Augmenter Labs, [[The Acropolis]] trade bay <br>[[Good Combined Augmenter Blueprint Pack]]
 +
|
 +
|- align="center"
 +
| 14
 +
| {{Linkable Entry Quality|Adv. Good Sardine Augmenter|Rare}}
 +
| 6
 +
| <span class="good">Weight -40%</span>, <span class="good">Capacity +128%</span>
 +
| Augmenter Labs, [[The Acropolis]] trade bay <br>[[Good Combined Augmenter Blueprint Pack]]
 +
|
 +
|- align="center"
 +
| 14
 +
| {{Linkable Entry Quality|Good Artillery Augmenter|Rare}}
 +
| 6
 +
| <span class="good">Damage +70%</span>, <span class="bad">Rate of Fire -30%</span>, <span class="good">Range +80%</span>, <span class="good">Tracking +60%</span>, <span class="good">Critical Hit Chance +7%</span>
 +
| Mission in [[The Acropolis]] or exchange in [[The Acropolis]]
 +
| Requires 14 in [[Infinite Knowledge]]
 +
|- align="center"
 +
| 14
 +
| {{Linkable Entry Quality|Good Assassin Augmenter|Rare}}
 +
| 6
 +
| <span class="good">Damage +30%</span>, <span class="good">Speed +28%</span>, <span class="good">Radar +200%</span>, <span class="good">Visibility -40%</span>, <span class="good">Critical Hit Strength +100%</span>
 +
| Mission in [[The Acropolis]] or exchange in [[The Acropolis]]
 +
| Requires 14 in [[Infinite Knowledge]]
 +
|- align="center"
 +
| 14
 +
| {{Linkable Entry Quality|Good Barrage Augmenter|Rare}}
 +
| 6
 +
| <span class="good">Energy Max +200%</span>, <span class="good">Damage +30%</span>, <span class="good">Rate of Fire +95%</span>, <span class="good">Range +65%</span>, <span class="bad">Tracking -33.3%</span>
 +
| Mission in [[The Acropolis]] or exchange in [[The Acropolis]]
 +
| Requires 14 in [[Infinite Knowledge]]
 +
|- align="center"
 +
| 14
 +
| {{Linkable Entry Quality|Good Defender Augmenter|Rare}}
 +
| 6
 +
| <span class="good">Shield Max +80%</span>, <span class="good">Energy Charge +30%</span>, <span class="good">Rate of Fire +35%</span>, <span class="good">Turning +40%</span>, <span class="bad">Hostility +80%</span>, <span class="good">Resistance to Damage +22%</span>
 +
| Mission in [[The Acropolis]] or exchange in [[The Acropolis]]
 +
| Requires 14 in [[Infinite Knowledge]]
 +
|- align="center"
 +
| 14
 +
| {{Linkable Entry Quality|Good Defensive Augmenter|Uncommon}}
 +
| 6
 +
| <span class="good">Shield Max +213%</span>, <span class="good">Shield Recovery +62.8%</span>
 +
| Augmenter Labs, [[The Acropolis]] trade bay <br>[[Good Combined Augmenter Blueprint Pack]]
 +
|
 +
|- align="center"
 +
| 14
 +
| {{Linkable Entry Quality|Good Frenzy Augmenter|Rare}}
 +
| 6
 +
| <span class="bad">Shield Max -18.2%</span>, <span class="bad">Shield Recovery -18.2%</span>, <span class="good">Energy Max +60%</span>, <span class="good">Damage +65%</span>, <span class="good">Rate of Fire +70%</span>, <span class="bad">Range -26.1%</span>, <span class="good">Speed +32%</span>
 +
| Mission in [[The Acropolis]] or exchange in [[The Acropolis]]
 +
| Requires 14 in [[Infinite Knowledge]]
 +
|- align="center"
 +
| 14
 +
| {{Linkable Entry Quality|Good Harrier Augmenter|Rare}}
 +
| 6
 +
| <span class="good">Damage +46%</span>, <span class="good">Rate of Fire +40%</span>, <span class="good">Range +50%</span>, <span class="good">Speed +40%</span>, <span class="good">Thrust +160%</span>, <span class="bad">Turning -33.3%</span>, <span class="bad">Visibility +100%</span>
 +
| Mission in [[The Acropolis]] or exchange in [[The Acropolis]]
 +
| Requires 14 in [[Infinite Knowledge]]
 +
|- align="center"
 +
| 14
 +
| {{Linkable Entry Quality|Good Hauling Augmenter|Rare}}
 +
| 6
 +
| <span class="good">Energy Max +100%</span>, <span class="good">Thrust +200%</span>, <span class="good">Turning +60%</span>, <span class="good">Capacity +70%</span>, <span class="bad">Inertial Dampening +40%</span>, <span class="good">Tractor Power +80%</span>
 +
| Mission in [[The Acropolis]] or exchange in [[The Acropolis]]
 +
| Requires 14 in [[Infinite Knowledge]]
 +
|- align="center"
 +
| 14
 +
| {{Linkable Entry Quality|Good Holding Augmenter|Rare}}
 +
| 6
 +
| <span class="good">Energy Charge +57%</span>, <span class="good">Weight -33.3%</span>, <span class="good">Capacity +80%</span>
 +
| Mission in [[The Acropolis]] or exchange in [[The Acropolis]]
 +
| Requires 14 in [[Infinite Knowledge]]
 +
|- align="center"
 +
| 14
 +
| {{Linkable Entry Quality|Good Insanity Augmenter|Rare}}
 +
| 6
 +
| <span class="bad">Shield Max -18.2%</span>, <span class="good">Energy Charge +45%</span>, <span class="good">Damage +25%</span>, <span class="good">Rate of Fire +125%</span>, <span class="good">Weight -18.2%</span>
 +
| Mission in [[The Acropolis]] or exchange in [[The Acropolis]]
 +
| Requires 14 in [[Infinite Knowledge]]
 +
|- align="center"
 +
| 14
 +
| {{Linkable Entry Quality|Good Interceptor Augmenter|Rare}}
 +
| 6
 +
| <span class="good">Energy Max +60%</span>, <span class="good">Damage +40%</span>, <span class="good">Tracking +60%</span>, <span class="good">Speed +38%</span>, <span class="good">Thrust +200%</span>, <span class="good">Turning +60%</span>, <span class="good">Critical Hit Chance +8%</span>
 +
| Mission in [[The Acropolis]] or exchange in [[The Acropolis]]
 +
| Requires 14 in [[Infinite Knowledge]]
 +
|- align="center"
 +
| 14
 +
| {{Linkable Entry Quality|Good Invigorating Augmenter|Uncommon}}
 +
| 6
 +
| <span class="good">Energy Max +365%</span>, <span class="good">Energy Charge +78%</span>
 +
| Augmenter Labs, [[The Acropolis]] trade bay <br>[[Good Combined Augmenter Blueprint Pack]]
 +
|
 +
|- align="center"
 +
| 14
 +
| {{Linkable Entry Quality|Good Madness Augmenter|Rare}}
 +
| 6
 +
| <span class="bad">Shield Max -10%</span>, <span class="good">Electric Tempering -19.8%</span>, <span class="good">Damage +5%</span>, <span class="good">Rate of Fire +170%</span>, <span class="good">Speed +28%</span>, <span class="good">Thrust +60%</span>, <span class="good">Turning +60%</span>, <span class="bad">Visibility +200%</span>
 +
| Mission in [[The Acropolis]] or exchange in [[The Acropolis]]
 +
| Requires 14 in [[Infinite Knowledge]]
 +
|- align="center"
 +
| 14
 +
| {{Linkable Entry Quality|Good Marauder Augmenter|Rare}}
 +
| 6
 +
| <span class="good">Damage +70%</span>, <span class="good">Speed +26%</span>, <span class="good">Thrust +100%</span>, <span class="good">Turning +100%</span>, <span class="good">Capacity +16%</span>, <span class="good">Visibility -33.3%</span>, <span class="bad">Resistance to Damage -18.2%</span>
 +
| Mission in [[The Acropolis]] or exchange in [[The Acropolis]]
 +
| Requires 14 in [[Infinite Knowledge]]
 +
|- align="center"
 +
| 14
 +
| {{Linkable Entry Quality|Good Marksman Augmenter|Uncommon}}
 +
| 6
 +
| <span class="good">Range +200%</span>, <span class="good">Tracking +100%</span>
 +
| Augmenter Labs, [[The Acropolis]] trade bay <br>[[Good Combined Augmenter Blueprint Pack]]
 +
|
 +
|- align="center"
 +
| 14
 +
| {{Linkable Entry Quality|Good Messenger Augmenter|Rare}}
 +
| 6
 +
| <span class="good">Shield Max +60%</span>, <span class="good">Energy Max +60%</span>, <span class="good">Speed +80%</span>, <span class="good">Docking Speed +300%</span>, <span class="good">Thrust +100%</span>, <span class="good">Turning +60%</span>, <span class="good">Weight -26.1%</span>
 +
| Mission in [[The Acropolis]] or exchange in [[The Acropolis]]
 +
| Requires 14 in [[Infinite Knowledge]]
 +
|- align="center"
 +
| 14
 +
| {{Linkable Entry Quality|Good Monkey Augmenter|Uncommon}}
 +
| 6
 +
| <span class="good">Thrust +1600%</span>, <span class="good">Turning +280%</span>
 +
| Augmenter Labs, [[The Acropolis]] trade bay <br>[[Good Combined Augmenter Blueprint Pack]]
 +
|
 +
|- align="center"
 +
| 14
 +
| {{Linkable Entry Quality|Good Obliteration Augmenter|Rare}}
 +
| 6
 +
| <span class="good">Damage +40%</span>, <span class="good">Rate of Fire +40%</span>, <span class="good">Range +72%</span>, <span class="good">Critical Hit Strength +70%</span>
 +
| Mission in [[The Acropolis]] or exchange in [[The Acropolis]]
 +
| Requires 14 in [[Infinite Knowledge]]
 +
|- align="center"
 +
| 14
 +
| {{Linkable Entry Quality|Good Patrol Augmenter|Uncommon}}
 +
| 6
 +
| <span class="good">Radar +690%</span>, <span class="good">Visibility -81.1%</span>
 +
| Augmenter Labs, [[The Acropolis]] trade bay <br>[[Good Combined Augmenter Blueprint Pack]]
 +
|
 +
|- align="center"
 +
| 14
 +
| {{Linkable Entry Quality|Good Racer Augmenter|Uncommon}}
 +
| 6
 +
| <span class="good">Speed +92%</span>, <span class="good">Docking Speed +700%</span>, <span class="good">Thrust +140%</span>, <span class="good">Turning +24%</span>
 +
| Augmenter Labs, [[The Acropolis]] trade bay <br>[[Good Combined Augmenter Blueprint Pack]]
 +
|
 +
|- align="center"
 +
| 14
 +
| {{Linkable Entry Quality|Good Rage Augmenter|Uncommon}}
 +
| 6
 +
| <span class="good">Damage +53%</span>, <span class="good">Rate of Fire +106%</span>
 +
| Augmenter Labs, [[The Acropolis]] trade bay <br>[[Good Combined Augmenter Blueprint Pack]]
 +
|
 +
|- align="center"
 +
| 14
 +
| {{Linkable Entry Quality|Good Rejuvenating Augmenter|Rare}}
 +
| 6
 +
| <span class="good">Shield Max +50%</span>, <span class="good">Shield Recovery +60%</span>, <span class="good">Energy Charge +40%</span>, <span class="good">Resistance to Damage +7%</span>, <span class="good">Transference Power +68%</span>
 +
| Mission in [[The Acropolis]] or exchange in [[The Acropolis]]
 +
| Requires 14 in [[Infinite Knowledge]]
 +
|- align="center"
 +
| 14
 +
| {{Linkable Entry Quality|Good Reviving Augmenter|Rare}}
 +
| 6
 +
| <span class="good">Shield Max +30%</span>, <span class="good">Shield Recovery +85%</span>, <span class="good">Rate of Fire +70%</span>, <span class="good">Speed +13%</span>, <span class="good">Hostility -33.3%</span>, <span class="good">Transference Power +40%</span>
 +
| Mission in [[The Acropolis]] or exchange in [[The Acropolis]]
 +
| Requires 14 in [[Infinite Knowledge]]
 +
|- align="center"
 +
| 14
 +
| {{Linkable Entry Quality|Good Sardine Augmenter|Uncommon}}
 +
| 6
 +
| <span class="good">Weight -37.4%</span>, <span class="good">Capacity +120%</span>
 +
| Augmenter Labs, [[The Acropolis]] trade bay <br>[[Good Combined Augmenter Blueprint Pack]]
 +
|
 +
|- align="center"
 +
| 14
 +
| {{Linkable Entry Quality|Good Scoundrel Augmenter|Rare}}
 +
| 6
 +
| <span class="good">Shield Max +25%</span>, <span class="good">Damage +54%</span>, <span class="good">Rate of Fire +54%</span>, <span class="bad">Range -25%</span>, <span class="good">Visibility -29.1%</span>, <span class="good">Resistance to Damage +15%</span>, <span class="good">Critical Hit Chance +8%</span>
 +
| Mission in [[The Acropolis]] or exchange in [[The Acropolis]]
 +
| Requires 14 in [[Infinite Knowledge]]
 +
|- align="center"
 +
| 14
 +
| {{Linkable Entry Quality|Good Smuggling Augmenter|Rare}}
 +
| 6
 +
| <span class="good">Shield Max +40%</span>, <span class="good">Speed +57%</span>, <span class="good">Thrust +100%</span>, <span class="good">Turning +80%</span>, <span class="good">Capacity +50%</span>
 +
| Mission in [[The Acropolis]] or exchange in [[The Acropolis]]
 +
| Requires 14 in [[Infinite Knowledge]]
 +
|- align="center"
 +
| 14
 +
| {{Linkable Entry Quality|Good Stimulating Augmenter|Rare}}
 +
| 6
 +
| <span class="good">Shield Max +30%</span>, <span class="good">Shield Recovery +60%</span>, <span class="good">Energy Max +60%</span>, <span class="good">Energy Charge +30%</span>, <span class="good">Damage +15%</span>, <span class="good">Range +20%</span>, <span class="good">Tracking +20%</span>, <span class="good">Capacity +11%</span>, <span class="good">Transference Power +17.5%</span>
 +
| Mission in [[The Acropolis]] or exchange in [[The Acropolis]]
 +
| Requires 14 in [[Infinite Knowledge]]
 +
|- align="center"
 +
| 14
 +
| {{Linkable Entry Quality|Good Vanguard Augmenter|Rare}}
 +
| 6
 +
| <span class="good">Shield Max +40%</span>, <span class="good">Energy Charge +30%</span>, <span class="good">Damage +34%</span>, <span class="good">Speed +14%</span>, <span class="good">Thrust +40%</span>, <span class="bad">Hostility +30%</span>, <span class="good">Resistance to Damage +16%</span>
 +
| Mission in [[The Acropolis]] or exchange in [[The Acropolis]]
 +
| Requires 14 in [[Infinite Knowledge]]
 +
|- align="center"
 +
| 14
 +
| {{Linkable Entry Quality|Good Warrior Augmenter|Rare}}
 +
| 6
 +
| <span class="good">Shield Max +55%</span>, <span class="good">Electric Tempering -14%</span>, <span class="good">Damage +62%</span>, <span class="bad">Hostility +40%</span>, <span class="good">Resistance to Damage +10%</span>
 +
| Mission in [[The Acropolis]] or exchange in [[The Acropolis]]
 +
| Requires 14 in [[Infinite Knowledge]]
 +
|- align="center"
 +
| 17
 +
| {{Linkable Entry Quality|Adv. Exc. Defensive Augmenter|Rare}}
 +
| 9
 +
| <span class="good">Shield Max +260%</span>, <span class="good">Shield Recovery +81.6%</span>
 +
| Augmenter Labs, [[The Acropolis]] trade bay <br>[[Exc. Combined Augmenter Blueprint Pack]]
 +
|
 +
|- align="center"
 +
| 17
 +
| {{Linkable Entry Quality|Adv. Exc. Invigorating Augmenter|Rare}}
 +
| 9
 +
| <span class="good">Energy Max +560%</span>, <span class="good">Energy Charge +83%</span>
 +
| Augmenter Labs, [[The Acropolis]] trade bay <br>[[Exc. Combined Augmenter Blueprint Pack]]
 +
|
 +
|- align="center"
 +
| 17
 +
| {{Linkable Entry Quality|Adv. Exc. Marksman Augmenter|Rare}}
 +
| 9
 +
| <span class="good">Range +254%</span>, <span class="good">Tracking +120%</span>
 +
| Augmenter Labs, [[The Acropolis]] trade bay <br>[[Exc. Combined Augmenter Blueprint Pack]]
 +
|
 +
|- align="center"
 +
| 17
 +
| {{Linkable Entry Quality|Adv. Exc. Monkey Augmenter|Rare}}
 +
| 9
 +
| <span class="good">Thrust +2100%</span>, <span class="good">Turning +330%</span>
 +
| Augmenter Labs, [[The Acropolis]] trade bay <br>[[Exc. Combined Augmenter Blueprint Pack]]
 +
|
 +
|- align="center"
 +
| 17
 +
| {{Linkable Entry Quality|Adv. Exc. Patrol Augmenter|Rare}}
 +
| 9
 +
| <span class="good">Radar +800%</span>, <span class="good">Visibility -85.5%</span>
 +
| Augmenter Labs, [[The Acropolis]] trade bay <br>[[Exc. Combined Augmenter Blueprint Pack]]
 +
|
 +
|- align="center"
 +
| 17
 +
| {{Linkable Entry Quality|Adv. Exc. Racer Augmenter|Rare}}
 +
| 9
 +
| <span class="good">Speed +110%</span>, <span class="good">Docking Speed +1000%</span>, <span class="good">Thrust +170%</span>, <span class="good">Turning +38%</span>
 +
| Augmenter Labs, [[The Acropolis]] trade bay <br>[[Exc. Combined Augmenter Blueprint Pack]]
 +
|
 +
|- align="center"
 +
| 17
 +
| {{Linkable Entry Quality|Adv. Exc. Rage Augmenter|Rare}}
 +
| 9
 +
| <span class="good">Damage +66%</span>, <span class="good">Rate of Fire +132%</span>
 +
| Augmenter Labs, [[The Acropolis]] trade bay <br>[[Exc. Combined Augmenter Blueprint Pack]]
 +
|
 +
|- align="center"
 +
| 17
 +
| {{Linkable Entry Quality|Adv. Exc. Sardine Augmenter|Rare}}
 +
| 9
 +
| <span class="good">Weight -46.2%</span>, <span class="good">Capacity +147%</span>
 +
| Augmenter Labs, [[The Acropolis]] trade bay <br>[[Exc. Combined Augmenter Blueprint Pack]]
 +
|
 +
|- align="center"
 +
| 17
 +
| {{Linkable Entry Quality|Exc. Artillery Augmenter|Rare}}
 +
| 9
 +
| <span class="good">Damage +75%</span>, <span class="bad">Rate of Fire -29%</span>, <span class="good">Range +95%</span>, <span class="good">Tracking +80%</span>, <span class="good">Critical Hit Chance +10%</span>
 +
| Mission in [[The Acropolis]] or exchange in [[The Acropolis]]
 +
| Requires 17 in [[Infinite Knowledge]]
 +
|- align="center"
 +
| 17
 +
| {{Linkable Entry Quality|Exc. Assassin Augmenter|Rare}}
 +
| 9
 +
| <span class="good">Damage +40%</span>, <span class="good">Speed +29%</span>, <span class="good">Radar +200%</span>, <span class="good">Visibility -57.1%</span>, <span class="good">Critical Hit Strength +100%</span>
 +
| Mission in [[The Acropolis]] or exchange in [[The Acropolis]]
 +
| Requires 17 in [[Infinite Knowledge]]
 +
|- align="center"
 +
| 17
 +
| {{Linkable Entry Quality|Exc. Barrage Augmenter|Rare}}
 +
| 9
 +
| <span class="good">Energy Max +220%</span>, <span class="good">Damage +40%</span>, <span class="good">Rate of Fire +110%</span>, <span class="good">Range +65%</span>, <span class="bad">Tracking -33.3%</span>
 +
| Mission in [[The Acropolis]] or exchange in [[The Acropolis]]
 +
| Requires 17 in [[Infinite Knowledge]]
 +
|- align="center"
 +
| 17
 +
| {{Linkable Entry Quality|Exc. Defender Augmenter|Rare}}
 +
| 9
 +
| <span class="good">Shield Max +100%</span>, <span class="good">Energy Charge +30%</span>, <span class="good">Rate of Fire +47%</span>, <span class="good">Turning +40%</span>, <span class="bad">Hostility +80%</span>, <span class="good">Resistance to Damage +26%</span>
 +
| Mission in [[The Acropolis]] or exchange in [[The Acropolis]]
 +
| Requires 17 in [[Infinite Knowledge]]
 +
|- align="center"
 +
| 17
 +
| {{Linkable Entry Quality|Exc. Defensive Augmenter|Uncommon}}
 +
| 9
 +
| <span class="good">Shield Max +250%</span>, <span class="good">Shield Recovery +70%</span>
 +
| Augmenter Labs, [[The Acropolis]] trade bay <br>[[Exc. Combined Augmenter Blueprint Pack]]
 +
|
 +
|- align="center"
 +
| 17
 +
| {{Linkable Entry Quality|Exc. Frenzy Augmenter|Rare}}
 +
| 9
 +
| <span class="bad">Shield Max -18.2%</span>, <span class="bad">Shield Recovery -18.2%</span>, <span class="good">Energy Max +60%</span>, <span class="good">Damage +75%</span>, <span class="good">Rate of Fire +85%</span>, <span class="bad">Range -33.3%</span>, <span class="good">Speed +36%</span>
 +
| Mission in [[The Acropolis]] or exchange in [[The Acropolis]]
 +
| Requires 17 in [[Infinite Knowledge]]
 +
|- align="center"
 +
| 17
 +
| {{Linkable Entry Quality|Exc. Harrier Augmenter|Rare}}
 +
| 9
 +
| <span class="good">Damage +60%</span>, <span class="good">Rate of Fire +50%</span>, <span class="good">Range +50%</span>, <span class="good">Speed +40%</span>, <span class="good">Thrust +160%</span>, <span class="bad">Turning -33.3%</span>, <span class="bad">Visibility +100%</span>
 +
| Mission in [[The Acropolis]] or exchange in [[The Acropolis]]
 +
| Requires 17 in [[Infinite Knowledge]]
 +
|- align="center"
 +
| 17
 +
| {{Linkable Entry Quality|Exc. Hauling Augmenter|Rare}}
 +
| 9
 +
| <span class="good">Energy Max +100%</span>, <span class="good">Thrust +200%</span>, <span class="good">Turning +60%</span>, <span class="good">Capacity +80%</span>, <span class="bad">Inertial Dampening +40%</span>, <span class="good">Tractor Power +100%</span>
 +
| Mission in [[The Acropolis]] or exchange in [[The Acropolis]]
 +
| Requires 17 in [[Infinite Knowledge]]
 +
|- align="center"
 +
| 17
 +
| {{Linkable Entry Quality|Exc. Holding Augmenter|Rare}}
 +
| 9
 +
| <span class="good">Energy Charge +63%</span>, <span class="good">Weight -40%</span>, <span class="good">Capacity +90%</span>, <span class="good">Inertial Dampening -18.2%</span>
 +
| Mission in [[The Acropolis]] or exchange in [[The Acropolis]]
 +
| Requires 17 in [[Infinite Knowledge]]
 +
|- align="center"
 +
| 17
 +
| {{Linkable Entry Quality|Exc. Insanity Augmenter|Rare}}
 +
| 9
 +
| <span class="bad">Shield Max -18.2%</span>, <span class="good">Energy Charge +50%</span>, <span class="good">Damage +30%</span>, <span class="good">Rate of Fire +145%</span>, <span class="good">Weight -18.2%</span>
 +
| Mission in [[The Acropolis]] or exchange in [[The Acropolis]]
 +
| Requires 17 in [[Infinite Knowledge]]
 +
|- align="center"
 +
| 17
 +
| {{Linkable Entry Quality|Exc. Interceptor Augmenter|Rare}}
 +
| 9
 +
| <span class="good">Energy Max +60%</span>, <span class="good">Damage +40%</span>, <span class="good">Tracking +70%</span>, <span class="good">Speed +60%</span>, <span class="good">Thrust +200%</span>, <span class="good">Turning +60%</span>, <span class="good">Critical Hit Chance +10%</span>
 +
| Mission in [[The Acropolis]] or exchange in [[The Acropolis]]
 +
| Requires 17 in [[Infinite Knowledge]]
 +
|- align="center"
 +
| 17
 +
| {{Linkable Entry Quality|Exc. Invigorating Augmenter|Uncommon}}
 +
| 9
 +
| <span class="good">Energy Max +480%</span>, <span class="good">Energy Charge +83%</span>
 +
| Augmenter Labs, [[The Acropolis]] trade bay <br>[[Exc. Combined Augmenter Blueprint Pack]]
 +
|
 +
|- align="center"
 +
| 17
 +
| {{Linkable Entry Quality|Exc. Madness Augmenter|Rare}}
 +
| 9
 +
| <span class="bad">Shield Max -15%</span>, <span class="good">Electric Tempering -23%</span>, <span class="good">Damage +10%</span>, <span class="good">Rate of Fire +185%</span>, <span class="good">Speed +32%</span>, <span class="good">Thrust +60%</span>, <span class="good">Turning +60%</span>, <span class="bad">Visibility +200%</span>
 +
| Mission in [[The Acropolis]] or exchange in [[The Acropolis]]
 +
| Requires 17 in [[Infinite Knowledge]]
 +
|- align="center"
 +
| 17
 +
| {{Linkable Entry Quality|Exc. Marauder Augmenter|Rare}}
 +
| 9
 +
| <span class="good">Damage +80%</span>, <span class="good">Speed +30%</span>, <span class="good">Thrust +100%</span>, <span class="good">Turning +100%</span>, <span class="good">Capacity +20%</span>, <span class="good">Visibility -33.3%</span>, <span class="bad">Resistance to Damage -18.2%</span>
 +
| Mission in [[The Acropolis]] or exchange in [[The Acropolis]]
 +
| Requires 17 in [[Infinite Knowledge]]
 +
|- align="center"
 +
| 17
 +
| {{Linkable Entry Quality|Exc. Marksman Augmenter|Uncommon}}
 +
| 9
 +
| <span class="good">Range +233%</span>, <span class="good">Tracking +115%</span>
 +
| Augmenter Labs, [[The Acropolis]] trade bay <br>[[Exc. Combined Augmenter Blueprint Pack]]
 +
|
 +
|- align="center"
 +
| 17
 +
| {{Linkable Entry Quality|Exc. Messenger Augmenter|Rare}}
 +
| 9
 +
| <span class="good">Shield Max +80%</span>, <span class="good">Energy Max +60%</span>, <span class="good">Speed +90%</span>, <span class="good">Docking Speed +360%</span>, <span class="good">Thrust +100%</span>, <span class="good">Turning +60%</span>, <span class="good">Weight -33.3%</span>
 +
| Mission in [[The Acropolis]] or exchange in [[The Acropolis]]
 +
| Requires 17 in [[Infinite Knowledge]]
 +
|- align="center"
 +
| 17
 +
| {{Linkable Entry Quality|Exc. Monkey Augmenter|Uncommon}}
 +
| 9
 +
| <span class="good">Thrust +1880%</span>, <span class="good">Turning +320%</span>
 +
| Augmenter Labs, [[The Acropolis]] trade bay <br>[[Exc. Combined Augmenter Blueprint Pack]]
 +
|
 +
|- align="center"
 +
| 17
 +
| {{Linkable Entry Quality|Exc. Obliteration Augmenter|Rare}}
 +
| 9
 +
| <span class="good">Damage +45%</span>, <span class="good">Rate of Fire +45%</span>, <span class="good">Range +90%</span>, <span class="good">Critical Hit Strength +80%</span>
 +
| Mission in [[The Acropolis]] or exchange in [[The Acropolis]]
 +
| Requires 17 in [[Infinite Knowledge]]
 +
|- align="center"
 +
| 17
 +
| {{Linkable Entry Quality|Exc. Patrol Augmenter|Uncommon}}
 +
| 9
 +
| <span class="good">Radar +800%</span>, <span class="good">Visibility -83.3%</span>
 +
| Augmenter Labs, [[The Acropolis]] trade bay <br>[[Exc. Combined Augmenter Blueprint Pack]]
 +
|
 +
|- align="center"
 +
| 17
 +
| {{Linkable Entry Quality|Exc. Racer Augmenter|Uncommon}}
 +
| 9
 +
| <span class="good">Speed +101%</span>, <span class="good">Docking Speed +1000%</span>, <span class="good">Thrust +160%</span>, <span class="good">Turning +26%</span>
 +
| Augmenter Labs, [[The Acropolis]] trade bay <br>[[Exc. Combined Augmenter Blueprint Pack]]
 +
|
 +
|- align="center"
 +
| 17
 +
| {{Linkable Entry Quality|Exc. Rage Augmenter|Uncommon}}
 +
| 9
 +
| <span class="good">Damage +61%</span>, <span class="good">Rate of Fire +122%</span>
 +
| Augmenter Labs, [[The Acropolis]] trade bay <br>[[Exc. Combined Augmenter Blueprint Pack]]
 +
|
 +
|- align="center"
 +
| 17
 +
| {{Linkable Entry Quality|Exc. Rejuvenating Augmenter|Rare}}
 +
| 9
 +
| <span class="good">Shield Max +60%</span>, <span class="good">Shield Recovery +60%</span>, <span class="good">Energy Charge +50%</span>, <span class="good">Resistance to Damage +9%</span>, <span class="good">Transference Power +79%</span>
 +
| Mission in [[The Acropolis]] or exchange in [[The Acropolis]]
 +
| Requires 17 in [[Infinite Knowledge]]
 +
|- align="center"
 +
| 17
 +
| {{Linkable Entry Quality|Exc. Reviving Augmenter|Rare}}
 +
| 9
 +
| <span class="good">Shield Max +30%</span>, <span class="good">Shield Recovery +90%</span>, <span class="good">Rate of Fire +80%</span>, <span class="good">Speed +18%</span>, <span class="good">Hostility -33.3%</span>, <span class="good">Transference Power +60%</span>
 +
| Mission in [[The Acropolis]] or exchange in [[The Acropolis]]
 +
| Requires 17 in [[Infinite Knowledge]]
 +
|- align="center"
 +
| 17
 +
| {{Linkable Entry Quality|Exc. Sardine Augmenter|Uncommon}}
 +
| 9
 +
| <span class="good">Weight -43.8%</span>, <span class="good">Capacity +136%</span>
 +
| Augmenter Labs, [[The Acropolis]] trade bay <br>[[Exc. Combined Augmenter Blueprint Pack]]
 +
|
 +
|- align="center"
 +
| 17
 +
| {{Linkable Entry Quality|Exc. Scoundrel Augmenter|Rare}}
 +
| 9
 +
| <span class="good">Shield Max +25%</span>, <span class="good">Damage +62%</span>, <span class="good">Rate of Fire +62%</span>, <span class="bad">Range -25%</span>, <span class="good">Visibility -31.9%</span>, <span class="good">Resistance to Damage +17%</span>, <span class="good">Critical Hit Chance +10%</span>
 +
| Mission in [[The Acropolis]] or exchange in [[The Acropolis]]
 +
| Requires 17 in [[Infinite Knowledge]]
 +
|- align="center"
 +
| 17
 +
| {{Linkable Entry Quality|Exc. Smuggling Augmenter|Rare}}
 +
| 9
 +
| <span class="good">Shield Max +40%</span>, <span class="good">Speed +60%</span>, <span class="good">Thrust +100%</span>, <span class="good">Turning +80%</span>, <span class="good">Capacity +50%</span>, <span class="good">Resistance to Damage +10%</span>
 +
| Mission in [[The Acropolis]] or exchange in [[The Acropolis]]
 +
| Requires 17 in [[Infinite Knowledge]]
 +
|- align="center"
 +
| 17
 +
| {{Linkable Entry Quality|Exc. Stimulating Augmenter|Rare}}
 +
| 9
 +
| <span class="good">Shield Max +40%</span>, <span class="good">Shield Recovery +60%</span>, <span class="good">Energy Max +60%</span>, <span class="good">Energy Charge +40%</span>, <span class="good">Damage +17%</span>, <span class="good">Range +20%</span>, <span class="good">Tracking +20%</span>, <span class="good">Capacity +15%</span>, <span class="good">Transference Power +20%</span>
 +
| Mission in [[The Acropolis]] or exchange in [[The Acropolis]]
 +
| Requires 17 in [[Infinite Knowledge]]
 +
|- align="center"
 +
| 17
 +
| {{Linkable Entry Quality|Exc. Vanguard Augmenter|Rare}}
 +
| 9
 +
| <span class="good">Shield Max +45%</span>, <span class="good">Energy Charge +30%</span>, <span class="good">Damage +38%</span>, <span class="good">Speed +20%</span>, <span class="good">Thrust +50%</span>, <span class="bad">Hostility +40%</span>, <span class="good">Resistance to Damage +20%</span>
 +
| Mission in [[The Acropolis]] or exchange in [[The Acropolis]]
 +
| Requires 17 in [[Infinite Knowledge]]
 +
|- align="center"
 +
| 17
 +
| {{Linkable Entry Quality|Exc. Warrior Augmenter|Rare}}
 +
| 9
 +
| <span class="good">Shield Max +60%</span>, <span class="good">Electric Tempering -16%</span>, <span class="good">Damage +71%</span>, <span class="bad">Hostility +60%</span>, <span class="good">Resistance to Damage +12%</span>
 +
| Mission in [[The Acropolis]] or exchange in [[The Acropolis]]
 +
| Requires 17 in [[Infinite Knowledge]]
 +
|- align="center"
 +
| 20
 +
| {{Linkable Entry Quality|Adamanturized Defensive Augmenter|Exotic}}
 +
| 11
 +
| <span class="good">Shield Max +290%</span>, <span class="good">Shield Recovery +80%</span>, <span class="good">Resistance to Damage +5%</span>, <span class="good">Transference Power +30%</span>
 +
| Augmenter Labs, [[The Acropolis]] trade bay <br>[[Adamanturized Combined Augmenter Blueprint Pack]]
 +
|
 +
|- align="center"
 +
| 20
 +
| {{Linkable Entry Quality|Adamanturized Invigorating Augmenter|Exotic}}
 +
| 11
 +
| <span class="good">Energy Max +590%</span>, <span class="good">Energy Charge +88%</span>, <span class="good">Electric Tempering -5%</span>, <span class="good">Transference Power +50%</span>
 +
| Augmenter Labs, [[The Acropolis]] trade bay <br>[[Adamanturized Combined Augmenter Blueprint Pack]]
 +
|
 +
|- align="center"
 +
| 20
 +
| {{Linkable Entry Quality|Adamanturized Marksman Augmenter|Exotic}}
 +
| 11
 +
| <span class="good">Damage +46%</span>, <span class="good">Range +200%</span>, <span class="good">Tracking +100%</span>, <span class="good">Radar +50%</span>
 +
| Augmenter Labs, [[The Acropolis]] trade bay <br>[[Adamanturized Combined Augmenter Blueprint Pack]]
 +
|
 +
|- align="center"
 +
| 20
 +
| {{Linkable Entry Quality|Adamanturized Monkey Augmenter|Exotic}}
 +
| 11
 +
| <span class="good">Speed +40%</span>, <span class="good">Docking Speed +400%</span>, <span class="good">Thrust +1800%</span>, <span class="good">Turning +290%</span>
 +
| Augmenter Labs, [[The Acropolis]] trade bay <br>[[Adamanturized Combined Augmenter Blueprint Pack]]
 +
|
 +
|- align="center"
 +
| 20
 +
| {{Linkable Entry Quality|Adamanturized Patrol Augmenter|Exotic}}
 +
| 11
 +
| <span class="good">Radar +400%</span>, <span class="good">Visibility -87%</span>, <span class="good">Tractor Power +95%</span>
 +
| Augmenter Labs, [[The Acropolis]] trade bay <br>[[Adamanturized Combined Augmenter Blueprint Pack]]
 +
|
 +
|- align="center"
 +
| 20
 +
| {{Linkable Entry Quality|Adamanturized Racer Augmenter|Exotic}}
 +
| 11
 +
| <span class="good">Speed +142%</span>, <span class="good">Docking Speed +1100%</span>, <span class="good">Thrust +190%</span>, <span class="good">Turning +30%</span>
 +
| Augmenter Labs, [[The Acropolis]] trade bay <br>[[Adamanturized Combined Augmenter Blueprint Pack]]
 +
|
 +
|- align="center"
 +
| 20
 +
| {{Linkable Entry Quality|Adamanturized Rage Augmenter|Exotic}}
 +
| 11
 +
| <span class="good">Electric Tempering -15%</span>, <span class="good">Damage +75%</span>, <span class="good">Rate of Fire +150%</span>
 +
| Augmenter Labs, [[The Acropolis]] trade bay <br>[[Adamanturized Combined Augmenter Blueprint Pack]]
 +
|
 +
|- align="center"
 +
| 20
 +
| {{Linkable Entry Quality|Adamanturized Sardine Augmenter|Exotic}}
 +
| 11
 +
| <span class="good">Weight -55.1%</span>, <span class="good">Capacity +178%</span>
 +
| Augmenter Labs, [[The Acropolis]] trade bay <br>[[Adamanturized Combined Augmenter Blueprint Pack]]
 +
|
 +
|- align="center"
 +
| 20
 +
| {{Linkable Entry Quality|Adv. Sup. Defensive Augmenter|Rare}}
 +
| 11
 +
| <span class="good">Shield Max +300%</span>, <span class="good">Shield Recovery +90%</span>
 +
| Augmenter Labs, [[The Acropolis]] trade bay <br>[[Sup. Combined Augmenter Blueprint Pack]]
 +
|
 +
|- align="center"
 +
| 20
 +
| {{Linkable Entry Quality|Adv. Sup. Invigorating Augmenter|Rare}}
 +
| 11
 +
| <span class="good">Energy Max +690%</span>, <span class="good">Energy Charge +88%</span>
 +
| Augmenter Labs, [[The Acropolis]] trade bay <br>[[Sup. Combined Augmenter Blueprint Pack]]
 +
|
 +
|- align="center"
 +
| 20
 +
| {{Linkable Entry Quality|Adv. Sup. Marksman Augmenter|Rare}}
 +
| 11
 +
| <span class="good">Range +289%</span>, <span class="good">Tracking +135%</span>
 +
| Augmenter Labs, [[The Acropolis]] trade bay <br>[[Sup. Combined Augmenter Blueprint Pack]]
 +
|
 +
|- align="center"
 +
| 20
 +
| {{Linkable Entry Quality|Adv. Sup. Monkey Augmenter|Rare}}
 +
| 11
 +
| <span class="good">Thrust +2450%</span>, <span class="good">Turning +360%</span>
 +
| Augmenter Labs, [[The Acropolis]] trade bay <br>[[Sup. Combined Augmenter Blueprint Pack]]
 +
|
 +
|- align="center"
 +
| 20
 +
| {{Linkable Entry Quality|Adv. Sup. Patrol Augmenter|Rare}}
 +
| 11
 +
| <span class="good">Radar +900%</span>, <span class="good">Visibility -87%</span>
 +
| Augmenter Labs, [[The Acropolis]] trade bay <br>[[Sup. Combined Augmenter Blueprint Pack]]
 +
|
 +
|- align="center"
 +
| 20
 +
| {{Linkable Entry Quality|Adv. Sup. Racer Augmenter|Rare}}
 +
| 11
 +
| <span class="good">Speed +127%</span>, <span class="good">Docking Speed +1100%</span>, <span class="good">Thrust +190%</span>, <span class="good">Turning +40%</span>
 +
| Augmenter Labs, [[The Acropolis]] trade bay <br>[[Sup. Combined Augmenter Blueprint Pack]]
 +
|
 +
|- align="center"
 +
| 20
 +
| {{Linkable Entry Quality|Adv. Sup. Rage Augmenter|Rare}}
 +
| 11
 +
| <span class="good">Damage +75%</span>, <span class="good">Rate of Fire +150%</span>
 +
| Augmenter Labs, [[The Acropolis]] trade bay <br>[[Sup. Combined Augmenter Blueprint Pack]]
 +
|
 +
|- align="center"
 +
| 20
 +
| {{Linkable Entry Quality|Adv. Sup. Sardine Augmenter|Rare}}
 +
| 11
 +
| <span class="good">Weight -51.9%</span>, <span class="good">Capacity +165%</span>
 +
| Augmenter Labs, [[The Acropolis]] trade bay <br>[[Sup. Combined Augmenter Blueprint Pack]]
 +
|
 +
|- align="center"
 +
| 20
 +
| {{Linkable Entry Quality|Demented Defensive Augmenter|Rare}}
 +
| 11
 +
| <span class="good">Shield Max +285%</span>, <span class="good">Shield Recovery +78%</span>, <span class="good">Transference Power +30%</span>
 +
| Augmenter Labs, [[The Acropolis]] trade bay <br>[[Demented Combined Augmenter Blueprint Pack]]
 +
|
 +
|- align="center"
 +
| 20
 +
| {{Linkable Entry Quality|Demented Invigorating Augmenter|Rare}}
 +
| 11
 +
| <span class="good">Energy Max +590%</span>, <span class="good">Energy Charge +88%</span>, <span class="good">Transference Power +32%</span>
 +
| Augmenter Labs, [[The Acropolis]] trade bay <br>[[Demented Combined Augmenter Blueprint Pack]]
 +
|
 +
|- align="center"
 +
| 20
 +
| {{Linkable Entry Quality|Demented Marksman Augmenter|Rare}}
 +
| 11
 +
| <span class="good">Damage +36%</span>, <span class="good">Range +200%</span>, <span class="good">Tracking +100%</span>, <span class="good">Radar +50%</span>
 +
| Augmenter Labs, [[The Acropolis]] trade bay <br>[[Demented Combined Augmenter Blueprint Pack]]
 +
|
 +
|- align="center"
 +
| 20
 +
| {{Linkable Entry Quality|Demented Monkey Augmenter|Rare}}
 +
| 11
 +
| <span class="good">Speed +30%</span>, <span class="good">Docking Speed +300%</span>, <span class="good">Thrust +1800%</span>, <span class="good">Turning +290%</span>
 +
| Augmenter Labs, [[The Acropolis]] trade bay <br>[[Demented Combined Augmenter Blueprint Pack]]
 +
|
 +
|- align="center"
 +
| 20
 +
| {{Linkable Entry Quality|Demented Patrol Augmenter|Rare}}
 +
| 11
 +
| <span class="good">Radar +400%</span>, <span class="good">Visibility -87%</span>, <span class="good">Tractor Power +75%</span>
 +
| Augmenter Labs, [[The Acropolis]] trade bay <br>[[Demented Combined Augmenter Blueprint Pack]]
 +
|
 +
|- align="center"
 +
| 20
 +
| {{Linkable Entry Quality|Demented Racer Augmenter|Rare}}
 +
| 11
 +
| <span class="good">Speed +129%</span>, <span class="good">Docking Speed +1100%</span>, <span class="good">Thrust +190%</span>, <span class="good">Turning +30%</span>
 +
| Augmenter Labs, [[The Acropolis]] trade bay <br>[[Demented Combined Augmenter Blueprint Pack]]
 +
|
 +
|- align="center"
 +
| 20
 +
| {{Linkable Entry Quality|Demented Rage Augmenter|Rare}}
 +
| 11
 +
| <span class="good">Electric Tempering -15%</span>, <span class="good">Damage +69%</span>, <span class="good">Rate of Fire +138%</span>
 +
| Augmenter Labs, [[The Acropolis]] trade bay <br>[[Demented Combined Augmenter Blueprint Pack]]
 +
|
 +
|- align="center"
 +
| 20
 +
| {{Linkable Entry Quality|Demented Sardine Augmenter|Rare}}
 +
| 11
 +
| <span class="good">Weight -55.1%</span>, <span class="good">Capacity +165%</span>
 +
| Augmenter Labs, [[The Acropolis]] trade bay <br>[[Demented Combined Augmenter Blueprint Pack]]
 +
|
 +
|- align="center"
 +
| 20
 +
| {{Linkable Entry Quality|Sup. Artillery Augmenter|Rare}}
 +
| 11
 +
| <span class="good">Damage +80%</span>, <span class="bad">Rate of Fire -25%</span>, <span class="good">Range +110%</span>, <span class="good">Tracking +100%</span>, <span class="good">Critical Hit Chance +13%</span>
 +
| Mission in [[Lyceum]] or exchange in [[The Acropolis]]
 +
| Requires 20 in [[Infinite Knowledge]]
 +
|- align="center"
 +
| 20
 +
| {{Linkable Entry Quality|Sup. Assassin Augmenter|Rare}}
 +
| 11
 +
| <span class="good">Damage +45%</span>, <span class="good">Speed +30%</span>, <span class="good">Radar +200%</span>, <span class="good">Visibility -71%</span>, <span class="good">Critical Hit Strength +100%</span>
 +
| Mission in [[Lyceum]] or exchange in [[The Acropolis]]
 +
| Requires 20 in [[Infinite Knowledge]]
 +
|- align="center"
 +
| 20
 +
| {{Linkable Entry Quality|Sup. Barrage Augmenter|Rare}}
 +
| 11
 +
| <span class="good">Energy Max +250%</span>, <span class="good">Damage +50%</span>, <span class="good">Rate of Fire +120%</span>, <span class="good">Range +65%</span>, <span class="bad">Tracking -33.3%</span>
 +
| Mission in [[Lyceum]] or exchange in [[The Acropolis]]
 +
| Requires 20 in [[Infinite Knowledge]]
 +
|- align="center"
 +
| 20
 +
| {{Linkable Entry Quality|Sup. Defender Augmenter|Rare}}
 +
| 11
 +
| <span class="good">Shield Max +100%</span>, <span class="good">Energy Charge +36%</span>, <span class="good">Rate of Fire +60%</span>, <span class="good">Turning +40%</span>, <span class="bad">Hostility +100%</span>, <span class="good">Resistance to Damage +30%</span>
 +
| Mission in [[Lyceum]] or exchange in [[The Acropolis]]
 +
| Requires 20 in [[Infinite Knowledge]]
 +
|- align="center"
 +
| 20
 +
| {{Linkable Entry Quality|Sup. Defensive Augmenter|Uncommon}}
 +
| 11
 +
| <span class="good">Shield Max +285%</span>, <span class="good">Shield Recovery +78%</span>
 +
| Augmenter Labs, [[The Acropolis]] trade bay <br>[[Sup. Combined Augmenter Blueprint Pack]]
 +
|
 +
|- align="center"
 +
| 20
 +
| {{Linkable Entry Quality|Sup. Frenzy Augmenter|Rare}}
 +
| 11
 +
| <span class="bad">Shield Max -18.2%</span>, <span class="bad">Shield Recovery -18.2%</span>, <span class="good">Energy Max +100%</span>, <span class="good">Damage +85%</span>, <span class="good">Rate of Fire +90%</span>, <span class="bad">Range -33.3%</span>, <span class="good">Speed +38%</span>
 +
| Mission in [[Lyceum]] or exchange in [[The Acropolis]]
 +
| Requires 20 in [[Infinite Knowledge]]
 +
|- align="center"
 +
| 20
 +
| {{Linkable Entry Quality|Sup. Harrier Augmenter|Rare}}
 +
| 11
 +
| <span class="good">Damage +67%</span>, <span class="good">Rate of Fire +55%</span>, <span class="good">Range +50%</span>, <span class="good">Speed +50%</span>, <span class="good">Thrust +160%</span>, <span class="bad">Turning -33.3%</span>, <span class="bad">Visibility +100%</span>
 +
| Mission in [[Lyceum]] or exchange in [[The Acropolis]]
 +
| Requires 20 in [[Infinite Knowledge]]
 +
|- align="center"
 +
| 20
 +
| {{Linkable Entry Quality|Sup. Hauling Augmenter|Rare}}
 +
| 11
 +
| <span class="good">Energy Max +100%</span>, <span class="good">Thrust +200%</span>, <span class="good">Turning +60%</span>, <span class="good">Capacity +90%</span>, <span class="bad">Inertial Dampening +40%</span>, <span class="good">Tractor Power +115%</span>
 +
| Mission in [[Lyceum]] or exchange in [[The Acropolis]]
 +
| Requires 20 in [[Infinite Knowledge]]
 +
|- align="center"
 +
| 20
 +
| {{Linkable Entry Quality|Sup. Holding Augmenter|Rare}}
 +
| 11
 +
| <span class="good">Energy Charge +65%</span>, <span class="good">Weight -46.2%</span>, <span class="good">Capacity +110%</span>, <span class="good">Inertial Dampening -18.2%</span>
 +
| Mission in [[Lyceum]] or exchange in [[The Acropolis]]
 +
| Requires 20 in [[Infinite Knowledge]]
 +
|- align="center"
 +
| 20
 +
| {{Linkable Entry Quality|Sup. Insanity Augmenter|Rare}}
 +
| 11
 +
| <span class="bad">Shield Max -26.1%</span>, <span class="good">Energy Charge +55%</span>, <span class="good">Damage +35%</span>, <span class="good">Rate of Fire +170%</span>, <span class="good">Weight -18.2%</span>
 +
| Mission in [[Lyceum]] or exchange in [[The Acropolis]]
 +
| Requires 20 in [[Infinite Knowledge]]
 +
|- align="center"
 +
| 20
 +
| {{Linkable Entry Quality|Sup. Interceptor Augmenter|Rare}}
 +
| 11
 +
| <span class="good">Energy Max +60%</span>, <span class="good">Damage +40%</span>, <span class="good">Tracking +80%</span>, <span class="good">Speed +70%</span>, <span class="good">Thrust +200%</span>, <span class="good">Turning +60%</span>, <span class="good">Critical Hit Chance +20%</span>
 +
| Mission in [[Lyceum]] or exchange in [[The Acropolis]]
 +
| Requires 20 in [[Infinite Knowledge]]
 +
|- align="center"
 +
| 20
 +
| {{Linkable Entry Quality|Sup. Invigorating Augmenter|Uncommon}}
 +
| 11
 +
| <span class="good">Energy Max +590%</span>, <span class="good">Energy Charge +88%</span>
 +
| Augmenter Labs, [[The Acropolis]] trade bay <br>[[Sup. Combined Augmenter Blueprint Pack]]
 +
|
 +
|- align="center"
 +
| 20
 +
| {{Linkable Entry Quality|Sup. Madness Augmenter|Rare}}
 +
| 11
 +
| <span class="bad">Shield Max -20%</span>, <span class="good">Electric Tempering -26.1%</span>, <span class="good">Damage +15%</span>, <span class="good">Rate of Fire +200%</span>, <span class="good">Speed +36%</span>, <span class="good">Thrust +60%</span>, <span class="good">Turning +60%</span>, <span class="bad">Visibility +200%</span>
 +
| Mission in [[Lyceum]] or exchange in [[The Acropolis]]
 +
| Requires 20 in [[Infinite Knowledge]]
 +
|- align="center"
 +
| 20
 +
| {{Linkable Entry Quality|Sup. Marauder Augmenter|Rare}}
 +
| 11
 +
| <span class="good">Damage +90%</span>, <span class="good">Speed +40%</span>, <span class="good">Thrust +100%</span>, <span class="good">Turning +100%</span>, <span class="good">Capacity +20%</span>, <span class="good">Visibility -33.3%</span>, <span class="bad">Resistance to Damage -18.2%</span>
 +
| Mission in [[Lyceum]] or exchange in [[The Acropolis]]
 +
| Requires 20 in [[Infinite Knowledge]]
 +
|- align="center"
 +
| 20
 +
| {{Linkable Entry Quality|Sup. Marksman Augmenter|Uncommon}}
 +
| 11
 +
| <span class="good">Range +265%</span>, <span class="good">Tracking +130%</span>
 +
| Augmenter Labs, [[The Acropolis]] trade bay <br>[[Sup. Combined Augmenter Blueprint Pack]]
 +
|
 +
|- align="center"
 +
| 20
 +
| {{Linkable Entry Quality|Sup. Messenger Augmenter|Rare}}
 +
| 11
 +
| <span class="good">Shield Max +80%</span>, <span class="good">Energy Max +60%</span>, <span class="good">Speed +110%</span>, <span class="good">Docking Speed +400%</span>, <span class="good">Thrust +100%</span>, <span class="good">Turning +60%</span>, <span class="good">Weight -33.3%</span>
 +
| Mission in [[Lyceum]] or exchange in [[The Acropolis]]
 +
| Requires 20 in [[Infinite Knowledge]]
 +
|- align="center"
 +
| 20
 +
| {{Linkable Entry Quality|Sup. Monkey Augmenter|Uncommon}}
 +
| 11
 +
| <span class="good">Thrust +2200%</span>, <span class="good">Turning +350%</span>
 +
| Augmenter Labs, [[The Acropolis]] trade bay <br>[[Sup. Combined Augmenter Blueprint Pack]]
 +
|
 +
|- align="center"
 +
| 20
 +
| {{Linkable Entry Quality|Sup. Obliteration Augmenter|Rare}}
 +
| 11
 +
| <span class="good">Damage +50%</span>, <span class="good">Rate of Fire +50%</span>, <span class="good">Range +107%</span>, <span class="good">Critical Hit Strength +90%</span>
 +
| Mission in [[Lyceum]] or exchange in [[The Acropolis]]
 +
| Requires 20 in [[Infinite Knowledge]]
 +
|- align="center"
 +
| 20
 +
| {{Linkable Entry Quality|Sup. Patrol Augmenter|Uncommon}}
 +
| 11
 +
| <span class="good">Radar +900%</span>, <span class="good">Visibility -85.3%</span>
 +
| Augmenter Labs, [[The Acropolis]] trade bay <br>[[Sup. Combined Augmenter Blueprint Pack]]
 +
|
 +
|- align="center"
 +
| 20
 +
| {{Linkable Entry Quality|Sup. Racer Augmenter|Uncommon}}
 +
| 11
 +
| <span class="good">Speed +117%</span>, <span class="good">Docking Speed +1100%</span>, <span class="good">Thrust +180%</span>, <span class="good">Turning +28%</span>
 +
| Augmenter Labs, [[The Acropolis]] trade bay <br>[[Sup. Combined Augmenter Blueprint Pack]]
 +
|
 +
|- align="center"
 +
| 20
 +
| {{Linkable Entry Quality|Sup. Rage Augmenter|Uncommon}}
 +
| 11
 +
| <span class="good">Damage +69.5%</span>, <span class="good">Rate of Fire +139%</span>
 +
| Augmenter Labs, [[The Acropolis]] trade bay <br>[[Sup. Combined Augmenter Blueprint Pack]]
 +
|
 +
|- align="center"
 +
| 20
 +
| {{Linkable Entry Quality|Sup. Rejuvenating Augmenter|Rare}}
 +
| 11
 +
| <span class="good">Shield Max +70%</span>, <span class="good">Shield Recovery +70%</span>, <span class="good">Energy Charge +50%</span>, <span class="good">Resistance to Damage +13%</span>, <span class="good">Transference Power +88%</span>
 +
| Mission in [[Lyceum]] or exchange in [[The Acropolis]]
 +
| Requires 20 in [[Infinite Knowledge]]
 +
|- align="center"
 +
| 20
 +
| {{Linkable Entry Quality|Sup. Reviving Augmenter|Rare}}
 +
| 11
 +
| <span class="good">Shield Max +35%</span>, <span class="good">Shield Recovery +90%</span>, <span class="good">Rate of Fire +90%</span>, <span class="good">Speed +20%</span>, <span class="good">Hostility -33%</span>, <span class="good">Transference Power +90%</span>
 +
| Mission in [[Lyceum]] or exchange in [[The Acropolis]]
 +
| Requires 20 in [[Infinite Knowledge]]
 +
|- align="center"
 +
| 20
 +
| {{Linkable Entry Quality|Sup. Sardine Augmenter|Uncommon}}
 +
| 11
 +
| <span class="good">Weight -49.6%</span>, <span class="good">Capacity +154%</span>
 +
| Augmenter Labs, [[The Acropolis]] trade bay <br>[[Sup. Combined Augmenter Blueprint Pack]]
 +
|
 +
|- align="center"
 +
| 20
 +
| {{Linkable Entry Quality|Sup. Scoundrel Augmenter|Rare}}
 +
| 11
 +
| <span class="good">Shield Max +25%</span>, <span class="good">Damage +70%</span>, <span class="good">Rate of Fire +70%</span>, <span class="bad">Range -25%</span>, <span class="good">Visibility -35%</span>, <span class="good">Resistance to Damage +21%</span>, <span class="good">Critical Hit Chance +10%</span>
 +
| Mission in [[Lyceum]] or exchange in [[The Acropolis]]
 +
| Requires 20 in [[Infinite Knowledge]]
 +
|- align="center"
 +
| 20
 +
| {{Linkable Entry Quality|Sup. Smuggling Augmenter|Rare}}
 +
| 11
 +
| <span class="good">Shield Max +40%</span>, <span class="good">Speed +78%</span>, <span class="good">Thrust +100%</span>, <span class="good">Turning +80%</span>, <span class="good">Capacity +55%</span>, <span class="good">Resistance to Damage +10%</span>
 +
| Mission in [[Lyceum]] or exchange in [[The Acropolis]]
 +
| Requires 20 in [[Infinite Knowledge]]
 +
|- align="center"
 +
| 20
 +
| {{Linkable Entry Quality|Sup. Stimulating Augmenter|Rare}}
 +
| 11
 +
| <span class="good">Shield Max +50%</span>, <span class="good">Shield Recovery +60%</span>, <span class="good">Energy Max +60%</span>, <span class="good">Energy Charge +50%</span>, <span class="good">Damage +18%</span>, <span class="good">Range +30%</span>, <span class="good">Tracking +30%</span>, <span class="good">Capacity +15%</span>, <span class="good">Transference Power +20%</span>
 +
| Mission in [[Lyceum]] or exchange in [[The Acropolis]]
 +
| Requires 20 in [[Infinite Knowledge]]
 +
|- align="center"
 +
| 20
 +
| {{Linkable Entry Quality|Sup. Vanguard Augmenter|Rare}}
 +
| 11
 +
| <span class="good">Shield Max +50%</span>, <span class="good">Energy Charge +36%</span>, <span class="good">Damage +48%</span>, <span class="good">Speed +20%</span>, <span class="good">Thrust +60%</span>, <span class="bad">Hostility +50%</span>, <span class="good">Resistance to Damage +20%</span>
 +
| Mission in [[Lyceum]] or exchange in [[The Acropolis]]
 +
| Requires 20 in [[Infinite Knowledge]]
 +
|- align="center"
 +
| 20
 +
| {{Linkable Entry Quality|Sup. Warrior Augmenter|Rare}}
 +
| 11
 +
| <span class="good">Shield Max +70%</span>, <span class="good">Electric Tempering -18%</span>, <span class="good">Damage +80%</span>, <span class="bad">Hostility +70%</span>, <span class="good">Resistance to Damage +14%</span>
 +
| Mission in [[Lyceum]] or exchange in [[The Acropolis]]
 +
| Requires 20 in [[Infinite Knowledge]]
 +
|- align="center"
 +
| 22
 +
| {{Linkable Entry Quality|Ult. Artillery Augmenter|Rare}}
 +
| 13
 +
| <span class="good">Damage +90%</span>, <span class="bad">Rate of Fire -25%</span>, <span class="good">Range +110%</span>, <span class="good">Tracking +100%</span>, <span class="good">Critical Hit Chance +15%</span>
 +
| Mission in [[Lyceum Research Concourse]] or exchange in [[The Acropolis]]
 +
| Requires 20 in [[Infinite Knowledge]]
 +
|- align="center"
 +
| 22
 +
| {{Linkable Entry Quality|Ult. Assassin Augmenter|Rare}}
 +
| 13
 +
| <span class="good">Damage +50%</span>, <span class="good">Speed +31%</span>, <span class="good">Radar +200%</span>, <span class="good">Visibility -75%</span>, <span class="good">Critical Hit Strength +100%</span>
 +
| Mission in [[Lyceum Research Concourse]] or exchange in [[The Acropolis]]
 +
| Requires 20 in [[Infinite Knowledge]]
 +
|- align="center"
 +
| 22
 +
| {{Linkable Entry Quality|Ult. Barrage Augmenter|Rare}}
 +
| 13
 +
| <span class="good">Energy Max +250%</span>, <span class="good">Damage +60%</span>, <span class="good">Rate of Fire +120%</span>, <span class="good">Range +65%</span>, <span class="bad">Tracking -25%</span>
 +
| Mission in [[Lyceum Research Concourse]] or exchange in [[The Acropolis]]
 +
| Requires 20 in [[Infinite Knowledge]]
 +
|- align="center"
 +
| 22
 +
| {{Linkable Entry Quality|Ult. Defender Augmenter|Rare}}
 +
| 13
 +
| <span class="good">Shield Max +100%</span>, <span class="good">Energy Charge +40%</span>, <span class="good">Rate of Fire +60%</span>, <span class="good">Turning +40%</span>, <span class="bad">Hostility +120%</span>, <span class="good">Resistance to Damage +34%</span>
 +
| Mission in [[Lyceum Research Concourse]] or exchange in [[The Acropolis]]
 +
| Requires 20 in [[Infinite Knowledge]]
 +
|- align="center"
 +
| 22
 +
| {{Linkable Entry Quality|Ult. Frenzy Augmenter|Rare}}
 +
| 13
 +
| <span class="bad">Shield Max -26.1%</span>, <span class="bad">Shield Recovery -26.1%</span>, <span class="good">Energy Max +100%</span>, <span class="good">Damage +100%</span>, <span class="good">Rate of Fire +100%</span>, <span class="bad">Range -40%</span>, <span class="good">Speed +40%</span>
 +
| Mission in [[Lyceum Research Concourse]] or exchange in [[The Acropolis]]
 +
| Requires 20 in [[Infinite Knowledge]]
 +
|- align="center"
 +
| 22
 +
| {{Linkable Entry Quality|Ult. Harrier Augmenter|Rare}}
 +
| 13
 +
| <span class="good">Damage +69%</span>, <span class="good">Rate of Fire +60%</span>, <span class="good">Range +50%</span>, <span class="good">Speed +60%</span>, <span class="good">Thrust +160%</span>, <span class="bad">Turning -33.3%</span>, <span class="bad">Visibility +100%</span>
 +
| Mission in [[Lyceum Research Concourse]] or exchange in [[The Acropolis]]
 +
| Requires 20 in [[Infinite Knowledge]]
 +
|- align="center"
 +
| 22
 +
| {{Linkable Entry Quality|Ult. Hauling Augmenter|Rare}}
 +
| 13
 +
| <span class="good">Energy Max +100%</span>, <span class="good">Thrust +200%</span>, <span class="good">Turning +60%</span>, <span class="good">Capacity +100%</span>, <span class="bad">Inertial Dampening +40%</span>, <span class="good">Tractor Power +125%</span>
 +
| Mission in [[Lyceum Research Concourse]] or exchange in [[The Acropolis]]
 +
| Requires 20 in [[Infinite Knowledge]]
 +
|- align="center"
 +
| 22
 +
| {{Linkable Entry Quality|Ult. Holding Augmenter|Rare}}
 +
| 13
 +
| <span class="good">Energy Charge +65%</span>, <span class="good">Weight -46.2%</span>, <span class="good">Capacity +120%</span>, <span class="good">Inertial Dampening -33.3%</span>
 +
| Mission in [[Lyceum Research Concourse]] or exchange in [[The Acropolis]]
 +
| Requires 20 in [[Infinite Knowledge]]
 +
|- align="center"
 +
| 22
 +
| {{Linkable Entry Quality|Ult. Insanity Augmenter|Rare}}
 +
| 13
 +
| <span class="bad">Shield Max -33.3%</span>, <span class="good">Energy Charge +60%</span>, <span class="good">Damage +50%</span>, <span class="good">Rate of Fire +170%</span>, <span class="good">Weight -18.2%</span>, <span class="bad">Resistance to Damage -5%</span>
 +
| Mission in [[Lyceum Research Concourse]] or exchange in [[The Acropolis]]
 +
| Requires 20 in [[Infinite Knowledge]]
 +
|- align="center"
 +
| 22
 +
| {{Linkable Entry Quality|Ult. Interceptor Augmenter|Rare}}
 +
| 13
 +
| <span class="good">Energy Max +100%</span>, <span class="good">Damage +45%</span>, <span class="good">Tracking +100%</span>, <span class="good">Speed +70%</span>, <span class="good">Thrust +200%</span>, <span class="good">Turning +60%</span>, <span class="good">Critical Hit Chance +20%</span>
 +
| Mission in [[Lyceum Research Concourse]] or exchange in [[The Acropolis]]
 +
| Requires 20 in [[Infinite Knowledge]]
 +
|- align="center"
 +
| 22
 +
| {{Linkable Entry Quality|Ult. Madness Augmenter|Rare}}
 +
| 13
 +
| <span class="bad">Shield Max -33.3%</span>, <span class="good">Electric Tempering -33.3%</span>, <span class="good">Damage +20%</span>, <span class="good">Rate of Fire +200%</span>, <span class="good">Speed +40%</span>, <span class="good">Thrust +60%</span>, <span class="good">Turning +60%</span>, <span class="bad">Visibility +200%</span>
 +
| Mission in [[Lyceum Research Concourse]] or exchange in [[The Acropolis]]
 +
| Requires 20 in [[Infinite Knowledge]]
 +
|- align="center"
 +
| 22
 +
| {{Linkable Entry Quality|Ult. Marauder Augmenter|Rare}}
 +
| 13
 +
| <span class="good">Damage +100%</span>, <span class="good">Speed +42%</span>, <span class="good">Thrust +100%</span>, <span class="good">Turning +100%</span>, <span class="good">Capacity +20%</span>, <span class="good">Visibility -33.3%</span>, <span class="bad">Resistance to Damage -18%</span>
 +
| Mission in [[Lyceum Research Concourse]] or exchange in [[The Acropolis]]
 +
| Requires 20 in [[Infinite Knowledge]]
 +
|- align="center"
 +
| 22
 +
| {{Linkable Entry Quality|Ult. Messenger Augmenter|Rare}}
 +
| 13
 +
| <span class="good">Shield Max +80%</span>, <span class="good">Energy Max +80%</span>, <span class="good">Speed +115%</span>, <span class="good">Docking Speed +600%</span>, <span class="good">Thrust +100%</span>, <span class="good">Turning +60%</span>, <span class="good">Weight -46.2%</span>
 +
| Mission in [[Lyceum Research Concourse]] or exchange in [[The Acropolis]]
 +
| Requires 20 in [[Infinite Knowledge]]
 +
|- align="center"
 +
| 22
 +
| {{Linkable Entry Quality|Ult. Obliteration Augmenter|Rare}}
 +
| 13
 +
| <span class="good">Damage +55%</span>, <span class="good">Rate of Fire +55%</span>, <span class="good">Range +110%</span>, <span class="good">Critical Hit Strength +100%</span>
 +
| Mission in [[Lyceum Research Concourse]] or exchange in [[The Acropolis]]
 +
| Requires 20 in [[Infinite Knowledge]]
 +
|- align="center"
 +
| 22
 +
| {{Linkable Entry Quality|Ult. Rejuvenating Augmenter|Rare}}
 +
| 13
 +
| <span class="good">Shield Max +80%</span>, <span class="good">Shield Recovery +80%</span>, <span class="good">Energy Charge +50%</span>, <span class="good">Resistance to Damage +15%</span>, <span class="good">Transference Power +89%</span>
 +
| Mission in [[Lyceum Research Concourse]] or exchange in [[The Acropolis]]
 +
| Requires 20 in [[Infinite Knowledge]]
 +
|- align="center"
 +
| 22
 +
| {{Linkable Entry Quality|Ult. Reviving Augmenter|Rare}}
 +
| 13
 +
| <span class="good">Shield Max +35%</span>, <span class="good">Shield Recovery +100%</span>, <span class="good">Rate of Fire +100%</span>, <span class="good">Speed +20%</span>, <span class="good">Hostility -33%</span>, <span class="good">Transference Power +100%</span>
 +
| Mission in [[Lyceum Research Concourse]] or exchange in [[The Acropolis]]
 +
| Requires 20 in [[Infinite Knowledge]]
 +
|- align="center"
 +
| 22
 +
| {{Linkable Entry Quality|Ult. Scoundrel Augmenter|Rare}}
 +
| 13
 +
| <span class="good">Shield Max +25%</span>, <span class="good">Damage +74%</span>, <span class="good">Rate of Fire +74%</span>, <span class="bad">Range -25%</span>, <span class="good">Visibility -40%</span>, <span class="good">Resistance to Damage +24%</span>, <span class="good">Critical Hit Chance +10%</span>
 +
| Mission in [[Lyceum Research Concourse]] or exchange in [[The Acropolis]]
 +
| Requires 20 in [[Infinite Knowledge]]
 +
|- align="center"
 +
| 22
 +
| {{Linkable Entry Quality|Ult. Smuggling Augmenter|Rare}}
 +
| 13
 +
| <span class="good">Shield Max +40%</span>, <span class="good">Speed +87%</span>, <span class="good">Thrust +100%</span>, <span class="good">Turning +80%</span>, <span class="good">Capacity +60%</span>, <span class="good">Resistance to Damage +10%</span>
 +
| Mission in [[Lyceum Research Concourse]] or exchange in [[The Acropolis]]
 +
| Requires 20 in [[Infinite Knowledge]]
 +
|- align="center"
 +
| 22
 +
| {{Linkable Entry Quality|Ult. Stimulating Augmenter|Rare}}
 +
| 13
 +
| <span class="good">Shield Max +60%</span>, <span class="good">Shield Recovery +60%</span>, <span class="good">Energy Max +60%</span>, <span class="good">Energy Charge +60%</span>, <span class="good">Damage +18%</span>, <span class="good">Range +30%</span>, <span class="good">Tracking +30%</span>, <span class="good">Capacity +15%</span>, <span class="good">Transference Power +25%</span>
 +
| Mission in [[Lyceum Research Concourse]] or exchange in [[The Acropolis]]
 +
| Requires 20 in [[Infinite Knowledge]]
 +
|- align="center"
 +
| 22
 +
| {{Linkable Entry Quality|Ult. Vanguard Augmenter|Rare}}
 +
| 13
 +
| <span class="good">Shield Max +60%</span>, <span class="good">Energy Charge +40%</span>, <span class="good">Damage +49%</span>, <span class="good">Speed +20%</span>, <span class="good">Thrust +60%</span>, <span class="bad">Hostility +60%</span>, <span class="good">Resistance to Damage +22%</span>
 +
| Mission in [[Lyceum Research Concourse]] or exchange in [[The Acropolis]]
 +
| Requires 20 in [[Infinite Knowledge]]
 +
|- align="center"
 +
| 22
 +
| {{Linkable Entry Quality|Ult. Warrior Augmenter|Rare}}
 +
| 13
 +
| <span class="good">Shield Max +80%</span>, <span class="good">Electric Tempering -20%</span>, <span class="good">Damage +82%</span>, <span class="bad">Hostility +80%</span>, <span class="good">Resistance to Damage +16%</span>
 +
| Mission in [[Lyceum Research Concourse]] or exchange in [[The Acropolis]]
 +
| Requires 20 in [[Infinite Knowledge]]
 +
|}
 +
</div>
  
<tr>
+
= Uncommon & Rare Augmenters =
<th>Name
+
<div class="floating-table-label"><div><div>Uncommon & Rare Augmenters</div></div>
</th>
+
{| width="100%" cellspacing="0" cellpadding="4" border="2" class="bigtable sortable"
<th>Tech
+
|- align="center"
</th>
+
! Tech
<th>Bonuses
+
! Name
</th>
+
! Size
<th>Source
+
! Bonuses
</th>
+
! Source
<th>Size
+
! Restrictions
</th>
+
! Description
<th>Weight
+
|- align="center"
</th>
+
| 0
<th>Description
+
| {{Linkable Entry Quality|Augmenter Plug|Junk}}
</th></tr>
+
| 1
<tr>
+
| <span class="good">Energy Max +60%</span>
<td>Minor Docking Base Augmenter
+
| AI base - 20k credits
</td>
+
|
<td>0
+
| It doesn't do much, but keeps the slot secure
</td>
+
|- align="center"
<td>Docking Speed +100%
+
| 0
</td>
+
| {{Linkable Entry Quality|Blue Interceptor Augmenter|Common}}
<td>AI Base, 20,000 Credits
+
| 1
</td>
+
| <span class="good">Damage +20%</span>, <span class="good">Thrust +40%</span>, <span class="good">Turning +15%</span>
<td>1
+
| [[Space Blue Alpha Interceptor]] drop
</td>
+
|
<td>100
+
| Permanent Upgrade
</td>
+
|- align="center"
<td>The most useful augmenter in the universe! Keeps a slot secure.
+
| 0
</td></tr>
+
| {{Linkable Entry Quality|Enforcer Scout Augmenter|Uncommon}}
<tr>
+
| 1
<td>Marksman's Nest Augmenter
+
| <span class="good">Shield Recovery +17%</span>, <span class="good">Energy Charge +17%</span>, <span class="good">Thrust +20%</span>, <span class="good">Turning +20%</span>
</td>
+
| [[Nexus Cadet Missions#Report to Earthforce Outpost!|Nexus Cadet Missions]]
<td>5
+
|
</td>
+
| Permanent Upgrade
<td>Tracking +45%, Radar +20%, Range +100%
+
|- align="center"
</td>
+
| 0
<td><a _fcknotitle="true" href="Marksman%27s%20Nest%20Augmenter%20Blueprint">Marksman's Nest Augmenter Blueprint</a>
+
| {{Linkable Entry Quality|Flylet Broodship Augmenter|TODO}}
</td>
+
| 1
<td>?
+
| <span class="good">Shield Max +20%</span>, <span class="good">Energy Max +28%</span>, <span class="good">Rate of Fire +15%</span>, <span class="good">Range +15%</span>, <span class="good">Speed +10%</span>, <span class="bad">Visibility +100%</span>
</td>
+
| [[Diseased Flylet Broodship]] Drop
<td>?
+
|
</td>
+
| She's big n tough, when you're in a zebucart
<td>?
+
|- align="center"
</td></tr>
+
| 0
<tr>
+
| {{Linkable Entry Quality|Oilheart's Augmenter|Uncommon}}
<td>Hesediel's Augmenter
+
| 1
</td>
+
| <span class="good">Shield Max +38%</span>, <span class="good">Energy Charge +18%</span>
<td>11
+
| [[Hostile Science Missions|Hostile Science]] mission reward
</td>
+
|
<td>Shield Recharge +50%, Energy Recharge +10%, Hull Space +30%, Rate of Fire -10%, Transference Power +50%, Transference Efficiency +20%, Electric Tempering -10%
+
| Permanent Upgrade
</td>
+
|- align="center"
<td><a _fcknotitle="true" href="Hesediel%27s%20Augmenter%20Blueprint">Hesediel's Augmenter Blueprint</a>
+
| 0
</td>
+
| {{Linkable Entry Quality|Volcom Modifications|Uncommon}}
<td>?
+
| 1
</td>
+
| <span class="good">Energy Max +50%</span>, <span class="good">Rate of Fire +18%</span>, <span class="good">Speed +9%</span>, <span class="good">Critical Hit Chance +10%</span>
<td>?
+
| [[Volcom Pirate Missions]]
</td>
+
|
<td>?
+
| Hit 'em hard, hit 'em fast!
</td></tr>
+
|- align="center"
</table>
+
| 1
<h1> Uncommon &amp; Rare Augmenters </h1>
+
| {{Linkable Entry Quality|Flyboy Augmenter|Uncommon}}
<h2> AI Drops </h2>
+
| 1
<p>Augmenters dropped by specific AI, but does not include specific uber drops.
+
| <span class="good">Shield Recovery +10%</span>, <span class="good">Energy Max +10%</span>, <span class="good">Damage +24%</span>
<span class="fck_mw_template">{{ScrollBoxBegin}}</span>
+
| [[Flyswatter Maggot]], [[Flyswatter Flylet]] drop
</p>
+
|
<table width="100%" cellspacing="0" cellpadding="4" border="2" class="wikitable sortable">
+
| Made for combat.
 +
|- align="center"
 +
| 1
 +
| {{Linkable Entry Quality|Nexus Augmenter|Uncommon}}
 +
| 1
 +
| <span class="good">Docking Speed +100%</span>, <span class="good">Capacity +37%</span>
 +
| [[Nexus]] drop
 +
|
 +
| Special Nexus Instructions.
 +
|- align="center"
 +
| 1
 +
| {{Linkable Entry Quality|Rattie Moe Augmenter|Rare}}
 +
| 1
 +
| <span class="good">Rate of Fire +30%</span>, <span class="good">Range +26%</span>, <span class="good">Speed +4%</span>, <span class="good">Capacity +10%</span>
 +
| [[Rattie Moe]] drop
 +
|
 +
| Bionic augment for a bionic rat!
 +
|- align="center"
 +
| 1
 +
| {{Linkable Entry Quality|The Maggot Augmenter|Uncommon}}
 +
| 1
 +
| <span class="good">Shield Max +33%</span>, <span class="good">Damage +20%</span>
 +
| [[The Maggot]] drop
 +
|
 +
| Made for combat.
 +
|- align="center"
 +
| 2
 +
| {{Linkable Entry Quality|Cadet Ranger Badge|Uncommon}}
 +
| 1
 +
| <span class="good">Damage +12%</span>, <span class="bad">Rate of Fire -17%</span>, <span class="good">Range +40%</span>, <span class="good">Tracking +60%</span>
 +
| Mission reward in the [[Nexus]]
 +
|
 +
| Wear it proudly!
 +
|- align="center"
 +
| 2
 +
| {{Linkable Entry Quality|Creaky's Oil Can|Uncommon}}
 +
| 1
 +
| <span class="good">Damage +15%</span>, <span class="good">Rate of Fire +15%</span>, <span class="good">Speed +15%</span>, <span class="good">Turning +15%</span>, <span class="good">Radar +15%</span>
 +
| [[Nexus Missions]]
 +
|
 +
| Keep your ship running smoothly.
 +
|- align="center"
 +
| 3
 +
| {{Linkable Entry Quality|Cadet Augmenter|TODO}}
 +
| 1
 +
| <span class="good">Shield Recovery +20%</span>, <span class="good">Energy Charge +20%</span>, <span class="good">Rate of Fire +16%</span>, <span class="good">Resistance to Damage +3%</span>, <span class="good">Weapon Hold +40%</span>
 +
| Mission reward in the [[Nexus]]
 +
|
 +
| Permanent Upgrade
 +
|- align="center"
 +
| 3
 +
| {{Linkable Entry Quality|Frost Augmenter|Uncommon}}
 +
| 1
 +
| <span class="good">Energy Max +55%</span>, <span class="good">Energy Charge +35%</span>, <span class="bad">Visibility +30%</span>, <span class="good">Weapon Hold +100%</span>
 +
| [[Frost Shard]] drop
 +
|
 +
| Brrr...!
 +
|- align="center"
 +
| 3
 +
| {{Linkable Entry Quality|Jujo'qii Augmenter|Rare}}
 +
| 1
 +
| <span class="good">Shield Max +20%</span>, <span class="good">Energy Max +40%</span>, <span class="good">Damage +17%</span>, <span class="good">Rate of Fire +15%</span>, <span class="good">Capacity +5%</span>, <span class="bad">Hostility +20%</span>, <span class="good">Resistance to Damage +3%</span>
 +
| [[Jujo'qii]] drop
 +
|
 +
| Permanent Upgrade
 +
|- align="center"
 +
| 3
 +
| {{Linkable Entry Quality|Lyceum Initiate Augmenter|Uncommon}}
 +
| 1
 +
| <span class="good">Shield Recovery +20%</span>, <span class="good">Energy Charge +20%</span>, <span class="good">Damage +4%</span>, <span class="good">Rate of Fire +20%</span>, <span class="good">Turning +20%</span>
 +
| Mission reward for [[Augmenter Tweaking]] mission in [[Nexus]]
 +
|
 +
| A symbol of knowledge!
 +
|- align="center"
 +
| 3
 +
| {{Linkable Entry Quality|Nexus Scion Augmenter|Uncommon}}
 +
| 1
 +
| <span class="good">Shield Recovery +65%</span>, <span class="good">Speed +10%</span>
 +
| [[Nexus]] drop
 +
|
 +
| Resource from the old guy himself.
 +
|- align="center"
 +
| 3
 +
| {{Linkable Entry Quality|Piman's Augmenter|Uncommon}}
 +
| 1
 +
| <span class="good">Capacity +53%</span>
 +
| [[Piman Missions]]
 +
|
 +
| Permanent Upgrade
 +
|- align="center"
 +
| 3
 +
| {{Linkable Entry Quality|Pyrite Augmenter|Common}}
 +
| 1
 +
| <span class="good">Electric Tempering -40.5%</span>, <span class="bad">Visibility +200%</span>, <span class="good">Critical Hit Chance +10%</span>
 +
| [[Goldenboy Pyrite]] drop
 +
|
 +
| Shiny object
 +
|- align="center"
 +
| 3
 +
| {{Linkable Entry Quality|Slimebottle's Augmenter|Uncommon}}
 +
| 1
 +
| <span class="good">Shield Max +16%</span>, <span class="good">Energy Charge +40%</span>, <span class="good">Turning +35%</span>
 +
| [[Deep Space Missions#Slimebottle|Slimebottle Missions]]
 +
|
 +
| Permanent Upgrade
 +
|- align="center"
 +
| 3
 +
| {{Linkable Entry Quality|Solo's Special Modifications|Uncommon}}
 +
| 1
 +
| <span class="good">Shield Max +30%</span>, <span class="good">Speed +10%</span>, <span class="good">Thrust +40%</span>, <span class="good">Capacity +30%</span>
 +
| [[Deep Space Missions#Harrison Solo|Harrison Solo Missions]]
 +
|
 +
| Modeled on the Aluminium Mallard great space capabilities!
 +
|- align="center"
 +
| 3
 +
| {{Linkable Entry Quality|Unger's Energy Augmenter|Uncommon}}
 +
| 1
 +
| <span class="good">Energy Max +150%</span>, <span class="good">Energy Charge +20%</span>, <span class="good">Electric Tempering -3%</span>, <span class="good">Speed +11%</span>
 +
| Retired Augmenter once obtainable through mission dealing with [[Sporeside]].
 +
|
 +
| Permanent Upgrade
 +
|- align="center"
 +
| 3
 +
| {{Linkable Entry Quality|Zobitan Augmenter|Uncommon}}
 +
| 1
 +
| <span class="good">Shield Max +70%</span>, <span class="good">Shield Recovery +38%</span>
 +
| Dropped by [[Zobitan]] and [[Zobitan's Hareem]]
 +
|
 +
| Hermit life.
 +
|- align="center"
 +
| 4
 +
| {{Linkable Entry Quality|Rime Augmenter|Uncommon}}
 +
| 2
 +
| <span class="good">Shield Max +20%</span>, <span class="good">Damage +10%</span>, <span class="good">Capacity +20%</span>, <span class="good">Critical Hit Chance +7%</span>, <span class="good">Transference Power +30%</span>
 +
| [[Lord Borean]] drop
 +
|
 +
| Brrr...!
 +
|- align="center"
 +
| 4
 +
| {{Linkable Entry Quality|Tear Augmenter|Common}}
 +
| 2
 +
| <span class="good">Energy Max +140%</span>, <span class="good">Damage +35%</span>, <span class="bad">Rate of Fire -27%</span>
 +
| [[Tear]] drop
 +
|
 +
| Don't cry for me
 +
|- align="center"
 +
| 5
 +
| {{Linkable Entry Quality|Barbe Bleu's Mods Augmenter|Uncommon}}
 +
| 2
 +
| <span class="good">Shield Max +45%</span>, <span class="good">Energy Charge +30%</span>, <span class="good">Rate of Fire +35%</span>
 +
| [[Barbe Bleu]] drop
 +
|
 +
| Permanent Upgrade
 +
|- align="center"
 +
| 5
 +
| {{Linkable Entry Quality|Glacial Augmenter|Uncommon}}
 +
| 2
 +
| <span class="good">Electric Tempering -26%</span>, <span class="good">Rate of Fire +20%</span>, <span class="bad">Visibility +30%</span>, <span class="good">Resistance to Damage +15%</span>
 +
| [[Lady Aurora]] drop
 +
|
 +
| Brrr...!
 +
|- align="center"
 +
| 5
 +
| {{Linkable Entry Quality|Inferno Augmenter|Common}}
 +
| 2
 +
| <span class="bad">Shield Max -33%</span>, <span class="bad">Shield Recovery -18%</span>, <span class="good">Damage +40%</span>, <span class="good">Range +33%</span>, <span class="good">Tracking +33%</span>
 +
| [[Inferno]] drop
 +
|
 +
| Permanent Upgrade
 +
|- align="center"
 +
| 5
 +
| {{Linkable Entry Quality|Magmarar Augmenter|Uncommon}}
 +
| 2
 +
| <span class="good">Energy Max +110%</span>, <span class="good">Rate of Fire +40%</span>, <span class="good">Tracking +60%</span>, <span class="good">Speed +15%</span>
 +
| [[Magmarar]] drop
 +
|
 +
| Hot hot hot!
 +
|- align="center"
 +
| 5
 +
| {{Linkable Entry Quality|Prefect Augmenter|Uncommon}}
 +
| 2
 +
| <span class="good">Shield Recovery +15%</span>, <span class="good">Energy Charge +15%</span>, <span class="good">Rate of Fire +25%</span>, <span class="good">Range +20%</span>, <span class="good">Tracking +20%</span>, <span class="good">Speed +5%</span>, <span class="good">Hostility -10%</span>, <span class="good">Resistance to Damage +5%</span>
 +
| [[Mister the Prefect]] drop
 +
| Requires 2 in [[Leadership]]
 +
| With Love, from Mister the Prefect.
 +
|- align="center"
 +
| 5
 +
| {{Linkable Entry Quality|Tinted Augmenter|Common}}
 +
| 2
 +
| <span class="good">Damage +22%</span>, <span class="bad">Radar -66.7%</span>, <span class="good">Visibility -76%</span>
 +
| Roaming [[Monochrome Tint]] drop
 +
|
 +
| Tintalicious
 +
|- align="center"
 +
| 6
 +
| {{Linkable Entry Quality|Golden Augmenter|Common}}
 +
| 2
 +
| <span class="good">Shield Max +40%</span>, <span class="good">Electric Tempering -39%</span>, <span class="good">Radar +40%</span>, <span class="bad">Visibility +300%</span>, <span class="good">Critical Hit Chance +20%</span>
 +
| Roaming [[Goldenboy Statue]] drop
 +
|
 +
| Shinier object
 +
|- align="center"
 +
| 6
 +
| {{Linkable Entry Quality|Ismail Augmenter|Uncommon}}
 +
| 2
 +
| <span class="good">Docking Speed +438%</span>, <span class="good">Thrust +60%</span>, <span class="good">Turning +40%</span>, <span class="good">Capacity +48%</span>
 +
| [[Ismail]] drop
 +
|
 +
| I will see you in hell!
 +
|- align="center"
 +
| 6
 +
| {{Linkable Entry Quality|Lavrite Augmenter|Uncommon}}
 +
| 2
 +
| <span class="good">Energy Max +60%</span>, <span class="good">Energy Charge +26%</span>, <span class="good">Electric Tempering -10%</span>, <span class="good">Rate of Fire +20%</span>, <span class="good">Tracking +13%</span>, <span class="good">Thrust +28%</span>, <span class="good">Capacity +15%</span>
 +
| [[Lavrite]] drop
 +
|
 +
| Hot hot hot!
 +
|- align="center"
 +
| 6
 +
| {{Linkable Entry Quality|Opaque Augmenter|Uncommon}}
 +
| 2
 +
| <span class="good">Damage +31%</span>, <span class="bad">Radar -67%</span>, <span class="good">Visibility -76%</span>
 +
| [[Opaque Augmenter Blueprint]]
 +
|
 +
| Colors are overrated
 +
|- align="center"
 +
| 6
 +
| {{Linkable Entry Quality|Vulcanox Augmenter|Uncommon}}
 +
| 2
 +
| <span class="good">Energy Max +70%</span>, <span class="good">Capacity +28%</span>, <span class="bad">Visibility +10%</span>, <span class="good">Resistance to Damage +19%</span>
 +
| [[Vulcanox]] drop
 +
|
 +
| Hot hot hot!
 +
|- align="center"
 +
| 7
 +
| {{Linkable Entry Quality|Calcite Augmenter|Uncommon}}
 +
| 3
 +
| <span class="good">Shield Max +40%</span>, <span class="good">Energy Max +40%</span>, <span class="good">Capacity +40%</span>, <span class="bad">Visibility +100%</span>, <span class="good">Resistance to Damage +13%</span>
 +
| [[Ancient Asteroid Being]] drop
 +
| [[Neurobound]]
 +
| Remains of an Ancient Asteroid Being
 +
|- align="center"
 +
| 7
 +
| {{Linkable Entry Quality|Hue Augmenter|Common}}
 +
| 3
 +
| <span class="good">Energy Max +40%</span>, <span class="good">Energy Charge +35%</span>, <span class="bad">Visibility +100%</span>, <span class="good">Resistance to Damage +20%</span>
 +
| Roaming [[Monochrome Hue]] drop
 +
|
 +
| All the colors of the monochromebow
 +
|- align="center"
 +
| 7
 +
| {{Linkable Entry Quality|Infernal Augmenter|Uncommon}}
 +
| 3
 +
| <span class="bad">Shield Max -43%</span>, <span class="bad">Shield Recovery -33%</span>, <span class="good">Damage +55%</span>, <span class="good">Range +50%</span>, <span class="good">Tracking +50%</span>
 +
| [[Infernal Augmenter Blueprint]]
 +
|
 +
| Burn baby, burn!
 +
|- align="center"
 +
| 7
 +
| {{Linkable Entry Quality|Infernus Augmenter|Uncommon}}
 +
| 3
 +
| <span class="good">Energy Charge +40%</span>, <span class="good">Rate of Fire +50%</span>, <span class="good">Range +30%</span>
 +
| [[Infernus]] drop
 +
|
 +
| Hot hot hot!
 +
|- align="center"
 +
| 7
 +
| {{Linkable Entry Quality|Sapphire Augmenter|Common}}
 +
| 3
 +
| <span class="good">Shield Max +110%</span>, <span class="good">Electric Tempering -25%</span>, <span class="good">Thrust +60%</span>
 +
| [[Sapphire Transport]] drop
 +
|
 +
| Blue Power!
 +
|- align="center"
 +
| 7
 +
| {{Linkable Entry Quality|Suqqa KoQuii Akk'oj|Common}}
 +
| 3
 +
| <span class="good">Damage +15%</span>, <span class="good">Speed +6%</span>, <span class="good">Visibility -66.7%</span>, <span class="good">Critical Hit Chance +5%</span>, <span class="good">Critical Hit Strength +40%</span>
 +
| [[Mira]]
 +
|
 +
| Permanent Upgrade
 +
|- align="center"
 +
| 7
 +
| {{Linkable Entry Quality|ZetaAug|Uncommon}}
 +
| 3
 +
| <span class="good">Speed +30%</span>, <span class="good">Docking Speed +200%</span>, <span class="good">Capacity +30%</span>, <span class="good">Radar +130%</span>
 +
| Retired Aug
 +
|
 +
| Permanent Upgrade
 +
|- align="center"
 +
| 7
 +
| {{Linkable Entry Quality|Zombie Rat Queen's Augmenter|Rare}}
 +
| 3
 +
| <span class="good">Energy Max +100%</span>, <span class="good">Energy Charge +60%</span>, <span class="good">Range +30%</span>, <span class="bad">Visibility +30%</span>
 +
| [[Zombie Rat Queen]] drop
 +
|
 +
| Undead Rats?!
 +
|- align="center"
 +
| 8
 +
| {{Linkable Entry Quality|Banu Qo Akk'oj|Rare}}
 +
| 3
 +
| <span class="good">Shield Max +38%</span>, <span class="good">Energy Max +100%</span>, <span class="good">Energy Charge +10%</span>, <span class="good">Damage +16%</span>, <span class="good">Rate of Fire +28%</span>, <span class="good">Range +37%</span>
 +
| [[Mira]] drop
 +
|
 +
| Permanent Upgrade
 +
|- align="center"
 +
| 8
 +
| {{Linkable Entry Quality|Goblin Augmenter|Common}}
 +
| 3
 +
| <span class="good">Damage +40%</span>, <span class="bad">Rate of Fire -19%</span>, <span class="good">Range +65%</span>, <span class="bad">Turning -20%</span>, <span class="bad">Hostility +20%</span>
 +
| Roaming [[Goblin]] drop
 +
|
 +
| Nasty
 +
|- align="center"
 +
| 8
 +
| {{Linkable Entry Quality|Sergeant's Enforcer Augmenter|Uncommon}}
 +
| 3
 +
| <span class="good">Shield Max +20%</span>, <span class="good">Shield Recovery +45%</span>, <span class="good">Energy Charge +45%</span>, <span class="bad">Hostility +30%</span>
 +
| Mission Reward
 +
|
 +
| Permanent Upgrade
 +
|- align="center"
 +
| 9
 +
| {{Linkable Entry Quality|KoQuii Ukuk Akk'oj|Common}}
 +
| 4
 +
| <span class="good">Electric Tempering -9%</span>, <span class="good">Damage +25%</span>, <span class="good">Range +40%</span>, <span class="good">Visibility -66.7%</span>
 +
| [[Iq' Bana]] AI & [[Ohm]] drop
 +
|
 +
| Permanent Upgrade
 +
|- align="center"
 +
| 9
 +
| {{Linkable Entry Quality|Rock Augmenter|Common}}
 +
| 4
 +
| <span class="good">Shield Max +40%</span>, <span class="good">Damage +37%</span>, <span class="good">Range +40%</span>, <span class="good">Tracking +25%</span>, <span class="bad">Weight +20%</span>
 +
| Roaming [[Ragnarock]] drop
 +
|
 +
| Solid
 +
|- align="center"
 +
| 9
 +
| {{Linkable Entry Quality|Ruby Augmenter|Common}}
 +
| 4
 +
| <span class="good">Shield Recovery +80%</span>, <span class="good">Energy Max +100%</span>, <span class="good">Radar +190%</span>
 +
| [[Ruby Transport]] drop
 +
|
 +
| Red Power!
 +
|- align="center"
 +
| 9
 +
| {{Linkable Entry Quality|Volt Augmenter|Common}}
 +
| 4
 +
| <span class="good">Energy Max +195%</span>, <span class="good">Energy Charge +60%</span>
 +
| Roaming [[Voltage]] drop
 +
|
 +
| It just keeps going and going...
 +
|- align="center"
 +
| 10
 +
| {{Linkable Entry Quality|Blue Beta Augmenter|Common}}
 +
| 4
 +
| <span class="good">Energy Max +200%</span>, <span class="good">Damage +25%</span>, <span class="good">Radar +60%</span>, <span class="good">Visibility -66%</span>
 +
| [[Space Blue Beta]] drop
 +
|
 +
| Permanent Upgrade
 +
|- align="center"
 +
| 10
 +
| {{Linkable Entry Quality|Dark Augmenter|Common}}
 +
| 4
 +
| <span class="good">Shield Recovery +10%</span>, <span class="good">Energy Max +25%</span>, <span class="good">Turning +30%</span>, <span class="good">Capacity +10%</span>, <span class="good">Visibility -75%</span>, <span class="good">Resistance to Damage +5%</span>, <span class="good">Critical Hit Chance +20%</span>
 +
| [[Dark Guard]] drop
 +
|
 +
| From the shadows
 +
|- align="center"
 +
| 10
 +
| {{Linkable Entry Quality|Solid Rock Augmenter|Uncommon}}
 +
| 4
 +
| <span class="good">Shield Max +40%</span>, <span class="good">Damage +43%</span>, <span class="good">Range +45%</span>, <span class="good">Tracking +30%</span>, <span class="bad">Weight +30%</span>, <span class="good">Resistance to Damage +2%</span>
 +
| [[Solid Rock Augmenter Blueprint]]
 +
|
 +
| Very Solid
 +
|- align="center"
 +
| 11
 +
| {{Linkable Entry Quality|Angel Augmenter|Common}}
 +
| 5
 +
| <span class="good">Shield Recovery +50%</span>, <span class="good">Energy Charge +20%</span>, <span class="good">Hostility -70%</span>, <span class="good">Transference Power +30%</span>
 +
| [[Seraph]] drop
 +
|
 +
| Heavenly
 +
|- align="center"
 +
| 11
 +
| {{Linkable Entry Quality|Emerald Augmenter|Common}}
 +
| 5
 +
| <span class="good">Damage +43%</span>, <span class="good">Turning +105%</span>, <span class="good">Capacity +20%</span>
 +
| [[Emerald Transport]] drop
 +
|
 +
| Green Power!
 +
|- align="center"
 +
| 11
 +
| {{Linkable Entry Quality|Pirate's Mark|Uncommon}}
 +
| 5
 +
| <span class="good">Shield Max +60%</span>, <span class="good">Damage +25%</span>, <span class="good">Rate of Fire +25%</span>, <span class="good">Capacity +20%</span>, <span class="good">Visibility -36%</span>, <span class="bad">Hostility +70%</span>, <span class="good">Critical Hit Chance +5%</span>
 +
| [[Tortuga]] mission reward
 +
| Requires 1 in [[Piracy]]
 +
| Don't let merchants see this.
 +
|- align="center"
 +
| 12
 +
| {{Linkable Entry Quality|Gonzales Augmenter|Rare}}
 +
| 5
 +
| <span class="good">Range +44%</span>, <span class="good">Tracking +60%</span>, <span class="good">Speed +83%</span>, <span class="good">Docking Speed +400%</span>, <span class="bad">Thrust -50%</span>, <span class="bad">Turning -50%</span>
 +
| [[Speedy Gonzales]] drop
 +
|
 +
| Speedy Gonzales own Modifications
 +
|- align="center"
 +
| 12
 +
| {{Linkable Entry Quality|Serenity Augmenter|Common}}
 +
| 5
 +
| <span class="good">Shield Max +115%</span>, <span class="good">Shield Recovery +50%</span>, <span class="bad">Speed -23%</span>, <span class="good">Resistance to Damage +20%</span>
 +
| [[Serenity]] drop
 +
|
 +
| Serenity at last!
 +
|- align="center"
 +
| 13
 +
| {{Linkable Entry Quality|Aku KoQuii Augmenter|Common}}
 +
| 6
 +
| <span class="good">Shield Max +25%</span>, <span class="good">Energy Charge +60%</span>, <span class="good">Capacity +6%</span>, <span class="good">Visibility -66.7%</span>, <span class="good">Resistance to Damage +5%</span>
 +
| [[Iq' Bana]] AI & [[Ohm]] drop
 +
|
 +
| Permanent Upgrade
 +
|- align="center"
 +
| 13
 +
| {{Linkable Entry Quality|Bellarmine Augmenter|Uncommon}}
 +
| 6
 +
| <span class="good">Energy Max +220%</span>, <span class="good">Energy Charge +70%</span>, <span class="good">Range +24%</span>, <span class="good">Thrust +200%</span>
 +
| [[Cardinal Bellarmine]] and [[Cardinal Bellarmine from Hell]] drop
 +
|
 +
| I will see you in hell!
 +
|- align="center"
 +
| 13
 +
| {{Linkable Entry Quality|Diamond Augmenter|Common}}
 +
| 6
 +
| <span class="good">Range +70%</span>, <span class="good">Resistance to Damage +32%</span>, <span class="good">Inertial Dampening -40%</span>
 +
| [[Diamond Transport]] drop
 +
|
 +
| Diamond Power!
 +
|- align="center"
 +
| 13
 +
| {{Linkable Entry Quality|KoQuii' Vazuk Augmenter|Common}}
 +
| 6
 +
| <span class="good">Shield Max +40%</span>, <span class="good">Shield Recovery +25%</span>, <span class="good">Rate of Fire +85%</span>, <span class="good">Visibility -66.7%</span>, <span class="good">Critical Hit Chance +10%</span>
 +
| [[Iq' Bana]] AI & [[Ohm]] drop
 +
|
 +
| Permanent Upgrade
 +
|- align="center"
 +
| 13
 +
| {{Linkable Entry Quality|Parsley Augmenter|Common}}
 +
| 6
 +
| <span class="good">Energy Charge +50%</span>, <span class="good">Speed +16%</span>, <span class="good">Critical Hit Chance +20%</span>, <span class="good">Critical Hit Strength +60%</span>
 +
| [[Parsley]] drop
 +
|
 +
| Pinch me
 +
|- align="center"
 +
| 14
 +
| {{Linkable Entry Quality|Thorn Augmenter|Common}}
 +
| 6
 +
| <span class="good">Energy Charge +45%</span>, <span class="good">Damage +20%</span>, <span class="good">Thrust +40%</span>, <span class="good">Turning +80%</span>, <span class="good">Tractor Power +40%</span>
 +
| [[Cleft Thorn]] and [[Cleft Claw]] drop
 +
|
 +
| Ouch
 +
|- align="center"
 +
| 15
 +
| {{Linkable Entry Quality|Blue Gamma Augmenter|Common}}
 +
| 7
 +
| <span class="good">Shield Max +60%</span>, <span class="good">Energy Max +100%</span>, <span class="good">Damage +60%</span>, <span class="bad">Rate of Fire -60%</span>, <span class="good">Thrust +40%</span>, <span class="good">Turning +40%</span>, <span class="good">Radar +100%</span>, <span class="good">Visibility -66%</span>
 +
| [[Space Blue Gamma]] drop
 +
|
 +
| Permanent Upgrade
 +
|- align="center"
 +
| 15
 +
| {{Linkable Entry Quality|Bouquet Augmenter|Common}}
 +
| 7
 +
| <span class="good">Energy Max +150%</span>, <span class="good">Energy Charge +80%</span>, <span class="bad">Damage -32%</span>, <span class="good">Speed +35%</span>, <span class="good">Docking Speed +150%</span>, <span class="good">Thrust +80%</span>, <span class="good">Hostility -45%</span>
 +
| [[Basil]] and [[Stede Bonnet]] drop
 +
|
 +
| You really shouldn't have
 +
|- align="center"
 +
| 16
 +
| {{Linkable Entry Quality|Grinch's Special Augmenter|Uncommon}}
 +
| 8
 +
| <span class="good">Shield Max +110%</span>, <span class="good">Energy Max +120%</span>, <span class="good">Damage +50%</span>, <span class="bad">Hostility +100%</span>
 +
| [[Astro-Grinch]] drop
 +
|
 +
| It's a mean one.
 +
|- align="center"
 +
| 16
 +
| {{Linkable Entry Quality|Ishi Augmenter|Common}}
 +
| 8
 +
| <span class="good">Shield Max +20%</span>, <span class="good">Shield Recovery +45%</span>, <span class="good">Tracking +45%</span>, <span class="good">Speed +30%</span>, <span class="good">Thrust +90%</span>, <span class="good">Turning +90%</span>, <span class="good">Visibility -66.7%</span>
 +
| [[Iq' Bana]] AI drop
 +
|
 +
| Permanent Upgrade
 +
|- align="center"
 +
| 16
 +
| {{Linkable Entry Quality|Qokuji Augmenter|Common}}
 +
| 8
 +
| <span class="good">Shield Max +75%</span>, <span class="good">Energy Max +40%</span>, <span class="good">Damage +35%</span>, <span class="good">Range +25%</span>, <span class="good">Speed +7%</span>, <span class="good">Visibility -66.7%</span>
 +
| [[Qokuji'qi]] drop
 +
|
 +
| Permanent Upgrade
 +
|- align="center"
 +
| 16
 +
| {{Linkable Entry Quality|Slumber Augmenter|Common}}
 +
| 8
 +
| <span class="good">Shield Max +90%</span>, <span class="good">Energy Max +140%</span>, <span class="bad">Thrust -10%</span>, <span class="bad">Turning -33.3%</span>, <span class="good">Capacity +40%</span>, <span class="good">Critical Hit Chance +15%</span>, <span class="good">Critical Hit Strength +60%</span>
 +
| [[Slumberchrome]] drop
 +
|
 +
| Yawn
 +
|- align="center"
 +
| 16
 +
| {{Linkable Entry Quality|Wyrm Augmenter|Uncommon}}
 +
| 8
 +
| <span class="good">Shield Recovery +70%</span>, <span class="good">Energy Max +100%</span>, <span class="good">Energy Charge +30%</span>, <span class="good">Damage +14%</span>, <span class="good">Rate of Fire +40%</span>, <span class="good">Tracking +40%</span>
 +
| [[Mr. Wyrm]] drop
 +
|
 +
| Permanent Upgrade
 +
|- align="center"
 +
| 17
 +
| {{Linkable Entry Quality|Hibernation Augmenter|Uncommon}}
 +
| 9
 +
| <span class="good">Shield Max +90%</span>, <span class="good">Energy Max +140%</span>, <span class="bad">Thrust -30%</span>, <span class="bad">Turning -46.2%</span>, <span class="good">Capacity +50%</span>, <span class="good">Critical Hit Chance +20%</span>, <span class="good">Critical Hit Strength +75%</span>
 +
| [[Hibernation Augmenter Blueprint]]
 +
|
 +
| Zzzzzzzz....
 +
|- align="center"
 +
| 18
 +
| {{Linkable Entry Quality|Arson Augmenter|Rare}}
 +
| 9
 +
| <span class="good">Energy Charge +60%</span>, <span class="good">Electric Tempering -19%</span>, <span class="good">Rate of Fire +30%</span>, <span class="good">Range +35%</span>, <span class="good">Tracking +95%</span>, <span class="good">Speed +18%</span>, <span class="bad">Hostility +20%</span>, <span class="good">Critical Hit Chance +20%</span>
 +
| [[The Mausoleum]] drop
 +
| Requires 18 in [[Infinite Knowledge]]
 +
| Volatile... Very volatile.
 +
|- align="center"
 +
| 18
 +
| {{Linkable Entry Quality|Bunny Augmenter|Rare}}
 +
| 9
 +
| <span class="good">Shield Recovery +34%</span>, <span class="good">Energy Charge +34%</span>, <span class="good">Damage +34%</span>, <span class="good">Thrust +34%</span>, <span class="good">Turning +34%</span>, <span class="good">Resistance to Damage +34%</span>
 +
| [[Easter Bunny]] drop
 +
|
 +
| Hop hop hop
 +
|- align="center"
 +
| 18
 +
| {{Linkable Entry Quality|Metis Augmenter|Rare}}
 +
| 9
 +
| <span class="good">Shield Max +100%</span>, <span class="good">Damage +70%</span>, <span class="good">Rate of Fire +25%</span>, <span class="good">Turning +10%</span>, <span class="bad">Capacity -10%</span>, <span class="good">Radar +300%</span>
 +
| [[The Mausoleum]] drop
 +
| Requires 18 in [[Infinite Knowledge]]
 +
| permanent Upgrade
 +
|- align="center"
 +
| 18
 +
| {{Linkable Entry Quality|One Dozen Roses Augmenter|Uncommon}}
 +
| 9
 +
| <span class="bad">Shield Max -33.3%</span>, <span class="good">Electric Tempering -16%</span>, <span class="good">Damage +90%</span>, <span class="bad">Tracking -26.1%</span>, <span class="good">Speed +3%</span>, <span class="bad">Docking Speed -66.7%</span>, <span class="bad">Hostility +100%</span>, <span class="good">Resistance to Damage +10%</span>
 +
| [[One Dozen Roses Augmenter Blueprint]]
 +
|
 +
| Beautiful and Prickly and Expensive
 +
|- align="center"
 +
| 18
 +
| {{Linkable Entry Quality|Rose Augmenter|Common}}
 +
| 9
 +
| <span class="bad">Shield Max -33.3%</span>, <span class="good">Electric Tempering -10%</span>, <span class="good">Damage +90%</span>, <span class="bad">Tracking -26.1%</span>, <span class="good">Speed +3%</span>, <span class="bad">Docking Speed -66.7%</span>, <span class="bad">Hostility +100%</span>, <span class="good">Resistance to Damage +7%</span>
 +
| [[Rosemary]] drop
 +
|
 +
| Only one?
 +
|- align="center"
 +
| 18
 +
| {{Linkable Entry Quality|Subnavigator's Augmenter|Uncommon}}
 +
| 9
 +
| <span class="good">Shield Max +40%</span>, <span class="good">Shield Recovery +40%</span>, <span class="good">Damage +35%</span>, <span class="good">Rate of Fire +25%</span>, <span class="good">Resistance to Damage +25%</span>
 +
| [[Subnavigator's Augmenter Blueprint]]
 +
|
 +
| A Paxian ship modification created with Eridium.
 +
|- align="center"
 +
| 18
 +
| {{Linkable Entry Quality|Two Dozen Roses Augmenter|Rare}}
 +
| 9
 +
| <span class="bad">Shield Max -33.3%</span>, <span class="good">Electric Tempering -22%</span>, <span class="good">Damage +90%</span>, <span class="bad">Tracking -26.1%</span>, <span class="good">Speed +3%</span>, <span class="bad">Docking Speed -66.7%</span>, <span class="bad">Hostility +100%</span>, <span class="good">Resistance to Damage +12%</span>
 +
| [[Two Dozen Roses Augmenter Blueprint]]
 +
|
 +
| Beautiful and Prickly and Expensive
 +
|- align="center"
 +
| 18
 +
| {{Linkable Entry Quality|Vesta Augmenter|Rare}}
 +
| 9
 +
| <span class="good">Shield Max +60%</span>, <span class="good">Shield Recovery +80%</span>, <span class="good">Energy Max +100%</span>, <span class="good">Damage +40%</span>, <span class="good">Range +40%</span>, <span class="good">Resistance to Damage +5%</span>
 +
| [[The Mausoleum]] drop
 +
| Requires 18 in [[Infinite Knowledge]]
 +
| permanent Upgrade
 +
|- align="center"
 +
| 19
 +
| {{Linkable Entry Quality|Calypso Augmenter|Uncommon}}
 +
| 10
 +
| <span class="good">Docking Speed +950%</span>, <span class="good">Thrust +60%</span>, <span class="good">Turning +34%</span>, <span class="good">Weight -46.2%</span>, <span class="good">Capacity +108%</span>
 +
| Random AI drop
 +
|
 +
| Built to the Emperor's Own Taste
 +
|- align="center"
 +
| 19
 +
| {{Linkable Entry Quality|Calypso+ Augmenter|Rare}}
 +
| 10
 +
| <span class="good">Docking Speed +1000%</span>, <span class="good">Thrust +66%</span>, <span class="good">Turning +34%</span>, <span class="good">Weight -54%</span>, <span class="good">Capacity +114%</span>
 +
| [[Calypso+ Augmenter Blueprint]]
 +
|
 +
| Built to the Emperor's+ Own Taste
 +
|- align="center"
 +
| 19
 +
| {{Linkable Entry Quality|Green Augmenter|Common}}
 +
| 10
 +
| <span class="good">Energy Max +240%</span>, <span class="good">Damage +27%</span>, <span class="good">Rate of Fire +80%</span>, <span class="good">Range +50%</span>, <span class="good">Radar +110%</span>
 +
|  [[Big Green]], [[Bigger Green]] drop
 +
|
 +
| It's not easy being green
 +
|- align="center"
 +
| 19
 +
| {{Linkable Entry Quality|La Buse Augmenter|Exotic}}
 +
| 10
 +
| <span class="good">Rate of Fire +125%</span>, <span class="good">Speed +35%</span>, <span class="good">Capacity +20%</span>, <span class="bad">Hostility +120%</span>, <span class="good">Critical Hit Strength +60%</span>, <span class="good">Weapons Slots +3</span>
 +
| [[Levasseur]] drop
 +
|
 +
| Ruthless as a buzzard
 +
|- align="center"
 +
| 19
 +
| {{Linkable Entry Quality|Reaver Augmenter|Rare}}
 +
| 10
 +
| <span class="good">Damage +60%</span>, <span class="good">Range +30%</span>, <span class="good">Speed +30%</span>, <span class="good">Thrust +55%</span>, <span class="good">Capacity +19%</span>, <span class="bad">Hostility +80%</span>, <span class="bad">Resistance to Damage -10%</span>, <span class="good">Critical Hit Chance +20%</span>, <span class="good">Critical Hit Strength +40%</span>
 +
| Reward From [[Brigand's Stronghold]] mission, Neuro Bound
 +
| Requires 1 in [[Piracy]]<br />[[Neurobound]]
 +
| Pirate for life
 +
|- align="center"
 +
| 19
 +
| {{Linkable Entry Quality|Sup. Augmenter Plug|Junk}}
 +
| 10
 +
| <span class="good">Energy Max +284%</span>
 +
| AI base - 80m credits
 +
|
 +
| It still doesn't do much, but the slot is very secure
 +
|- align="center"
 +
| 19
 +
| {{Linkable Entry Quality|Wattage Augmenter|Uncommon}}
 +
| 10
 +
| <span class="good">Shield Max +40%</span>, <span class="good">Energy Max +20%</span>, <span class="good">Energy Charge +20%</span>, <span class="good">Electric Tempering -38%</span>, <span class="good">Damage +40%</span>, <span class="good">Range +50%</span>, <span class="bad">Visibility +100%</span>
 +
| [[Wattage Augmenter Blueprint]]
 +
|
 +
| Wattage Lightning baby
 +
|- align="center"
 +
| 20
 +
| {{Linkable Entry Quality|Albatross Augmenter|Rare}}
 +
| 11
 +
| <span class="good">Shield Max +90%</span>, <span class="good">Energy Charge +80%</span>, <span class="good">Rate of Fire +80%</span>, <span class="good">Range +40%</span>, <span class="good">Tracking +60%</span>, <span class="bad">Visibility +80%</span>
 +
| [[Captain Albatross]] drop
 +
| Requires 1 in [[Piracy]]
 +
| How do you like me now, Pirate?
 +
|- align="center"
 +
| 20
 +
| {{Linkable Entry Quality|Arsonist's Augmenter|Uncommon}}
 +
| 11
 +
| <span class="good">Energy Charge +60%</span>, <span class="good">Electric Tempering -33%</span>, <span class="good">Tracking +60%</span>, <span class="good">Speed +20%</span>, <span class="bad">Hostility +40%</span>, <span class="good">Critical Hit Chance +15%</span>, <span class="good">Critical Hit Strength +30%</span>
 +
| [[The Arsonist]] drop
 +
|
 +
| Volatile... Very volatile.
 +
|- align="center"
 +
| 20
 +
| {{Linkable Entry Quality|Astralogica Augmenter|Common}}
 +
| 11
 +
| <span class="good">Speed +58%</span>, <span class="good">Capacity +60%</span>, <span class="bad">Visibility +200%</span>, <span class="good">Hostility -40%</span>, <span class="good">Resistance to Damage +20%</span>
 +
| [[Pax Astralogica]] drop
 +
|
 +
| Idiot's guide to exploration
 +
|- align="center"
 +
| 20
 +
| {{Linkable Entry Quality|Astranomologica Augmenter|Uncommon}}
 +
| 11
 +
| <span class="good">Speed +60%</span>, <span class="good">Capacity +65%</span>, <span class="bad">Visibility +200%</span>, <span class="good">Hostility -42%</span>, <span class="good">Resistance to Damage +24%</span>
 +
| [[Astranomologica Augmenter Blueprint]]
 +
|
 +
| Enlightened guide to exploration
 +
|- align="center"
 +
| 20
 +
| {{Linkable Entry Quality|Conclusion Augmenter|Uncommon}}
 +
| 11
 +
| <span class="good">Shield Max +170%</span>, <span class="good">Electric Tempering -30%</span>, <span class="good">Tracking +100%</span>, <span class="good">Critical Hit Chance +22%</span>, <span class="good">Critical Hit Strength +44%</span>
 +
| [[Conclusion Augmenter Blueprint]]
 +
|
 +
| The future is certain
 +
|- align="center"
 +
| 20
 +
| {{Linkable Entry Quality|Dark Gyre Augmenter|Rare}}
 +
| 11
 +
| <span class="good">Shield Max +60%</span>, <span class="good">Energy Max +80%</span>, <span class="good">Damage +80%</span>, <span class="good">Range +10%</span>, <span class="good">Turning +40%</span>, <span class="good">Capacity +20%</span>, <span class="bad">Hostility +40%</span>
 +
| [[Dark Maelstrom]] drop
 +
|
 +
| Nasty
 +
|- align="center"
 +
| 20
 +
| {{Linkable Entry Quality|Dark Inferno Augmenter|Rare}}
 +
| 11
 +
| <span class="good">Damage +70%</span>, <span class="good">Range +55%</span>, <span class="good">Tracking +60%</span>, <span class="good">Speed +15%</span>, <span class="good">Radar +120%</span>, <span class="good">Resistance to Damage +8%</span>
 +
| [[Dark Doom]] drop
 +
|
 +
| Burn baby, burn!
 +
|- align="center"
 +
| 20
 +
| {{Linkable Entry Quality|El Draque Augmenter|Exotic}}
 +
| 11
 +
| <span class="good">Energy Charge +67%</span>, <span class="good">Rate of Fire +100%</span>, <span class="good">Thrust +200%</span>, <span class="bad">Visibility +100%</span>, <span class="good">Critical Hit Strength +95%</span>, <span class="good">Weapons Slots +4</span>
 +
| [[Drake]] drop
 +
|
 +
| The might of dragons
 +
|- align="center"
 +
| 20
 +
| {{Linkable Entry Quality|Equalaugmenter|Common}}
 +
| 11
 +
| <span class="good">Shield Max +22%</span>, <span class="good">Shield Recovery +22%</span>, <span class="good">Energy Max +22%</span>, <span class="good">Energy Charge +22%</span>, <span class="good">Electric Tempering -19.8%</span>, <span class="good">Range +22%</span>, <span class="good">Speed +22%</span>, <span class="good">Thrust +22%</span>, <span class="good">Turning +22%</span>, <span class="good">Visibility -19.8%</span>, <span class="good">Resistance to Damage +22%</span>
 +
| [[Equanimity]] drop
 +
|
 +
| Some augs are more equal than others
 +
|- align="center"
 +
| 20
 +
| {{Linkable Entry Quality|Forgone Augmenter|Common}}
 +
| 11
 +
| <span class="good">Shield Max +155%</span>, <span class="good">Electric Tempering -30%</span>, <span class="good">Tracking +85%</span>, <span class="good">Critical Hit Chance +20%</span>, <span class="good">Critical Hit Strength +40%</span>
 +
| [[Forgone]], [[Unforgone]], [[Enriched Forgone]] drop
 +
|
 +
| Fate comes for ye
 +
|- align="center"
 +
| 20
 +
| {{Linkable Entry Quality|Greener Augmenter|Uncommon}}
 +
| 11
 +
| <span class="good">Energy Max +250%</span>, <span class="good">Damage +32%</span>, <span class="good">Rate of Fire +88%</span>, <span class="good">Range +55%</span>, <span class="good">Radar +160%</span>
 +
| [[Greener Augmenter Greenprint]]
 +
|
 +
| It's not easier being greener
 +
|- align="center"
 +
| 20
 +
| {{Linkable Entry Quality|Mad Scientist Augmenter|Rare}}
 +
| 11
 +
| <span class="good">Energy Max +70%</span>, <span class="good">Energy Charge +70%</span>, <span class="good">Rate of Fire +85%</span>, <span class="good">Speed +40%</span>, <span class="good">Docking Speed +150%</span>, <span class="good">Capacity +10%</span>
 +
| [[Mad Scientist]] drop
 +
|
 +
| Mad! Mad I tell you!
 +
|- align="center"
 +
| 20
 +
| {{Linkable Entry Quality|Mattock Augmenter|Uncommon}}
 +
| 11
 +
| <span class="good">Damage +44%</span>, <span class="good">Rate of Fire +66%</span>, <span class="bad">Tracking -25%</span>, <span class="good">Thrust +110%</span>, <span class="good">Turning +66%</span>, <span class="good">Resistance to Damage +30%</span>
 +
| [[Mattock Augmenter Blueprint]]
 +
|
 +
| Chipping away at the mine face
 +
|- align="center"
 +
| 20
 +
| {{Linkable Entry Quality|Navigator's Augmenter|Uncommon}}
 +
| 11
 +
| <span class="good">Shield Max +45%</span>, <span class="good">Shield Recovery +45%</span>, <span class="good">Damage +40%</span>, <span class="good">Rate of Fire +30%</span>, <span class="good">Resistance to Damage +25%</span>
 +
| [[Navigator's Augmenter Blueprint]]
 +
|
 +
| A Paxian ship modification created with Eridium.
 +
|- align="center"
 +
| 20
 +
| {{Linkable Entry Quality|Pick Augmenter|Common}}
 +
| 11
 +
| <span class="good">Damage +45%</span>, <span class="good">Rate of Fire +60%</span>, <span class="bad">Tracking -20%</span>, <span class="good">Thrust +100%</span>, <span class="good">Turning +60%</span>, <span class="good">Resistance to Damage +24%</span>
 +
| [[Icepick]], [[Angry Icepick]], [[Icepick Hunter]] drop
 +
|
 +
| Pick me!
 +
|- align="center"
 +
| 20
 +
| {{Linkable Entry Quality|Poseidon, the Earthshaker|Rare}}
 +
| 11
 +
| <span class="good">Shield Max +135%</span>, <span class="good">Shield Recovery +60%</span>, <span class="good">Energy Charge +60%</span>, <span class="good">Damage +20%</span>
 +
| [[Poseidon, the Earthshaker Tablet]]
 +
|
 +
| God of the Sea, Earthquakes and Horses.
 +
|- align="center"
 +
| 20
 +
| {{Linkable Entry Quality|Qa Augmenter|Rare}}
 +
| 11
 +
| <span class="good">Shield Max +70%</span>, <span class="good">Energy Charge +45%</span>, <span class="good">Damage +45%</span>, <span class="good">Visibility -67%</span>, <span class="good">Resistance to Damage +10%</span>
 +
| [[Qokujiii Qa'ik]] drop
 +
|
 +
| Permanent Upgrade
 +
|- align="center"
 +
| 20
 +
| {{Linkable Entry Quality|Qokujiii Qa'ik Akk'oj|Rare}}
 +
| 11
 +
| <span class="good">Shield Max +50%</span>, <span class="good">Energy Max +200%</span>, <span class="good">Energy Charge +50%</span>, <span class="good">Damage +49%</span>, <span class="good">Rate of Fire +50%</span>
 +
| [[Qokujiii Qa'ik]] drop
 +
| [[Freighter]]
 +
| Battlewagons!? Say what?
 +
|- align="center"
 +
| 20
 +
| {{Linkable Entry Quality|Sivar's Augmenter|Rare}}
 +
| 11
 +
| <span class="good">Energy Max +200%</span>, <span class="good">Electric Tempering -25%</span>, <span class="good">Damage +40%</span>, <span class="good">Rate of Fire +80%</span>, <span class="good">Speed +20%</span>, <span class="good">Thrust +100%</span>, <span class="good">Turning +50%</span>, <span class="bad">Critical Hit Chance -10%</span>
 +
| [[Sivar Hvar'kann]] drop
 +
|
 +
| Justice for the Kalthi, Retribution against the UrQa.
 +
|- align="center"
 +
| 20
 +
| {{Linkable Entry Quality|Vulture Augmenter|Rare}}
 +
| 11
 +
| <span class="good">Shield Max +50%</span>, <span class="good">Energy Max +80%</span>, <span class="good">Damage +50%</span>, <span class="good">Rate of Fire +65%</span>, <span class="bad">Range -20%</span>, <span class="good">Speed +35%</span>, <span class="bad">Visibility +100%</span>, <span class="bad">Hostility +40%</span>, <span class="good">Resistance to Damage +10%</span>
 +
| [[Vulture Augmenter Blueprint]]
 +
|
 +
| Prey on the weak
 +
|- align="center"
 +
| 20
 +
| {{Linkable Entry Quality|Zombie Rat Broodmother's Augmenter|Rare}}
 +
| 11
 +
| <span class="good">Energy Max +100%</span>, <span class="good">Energy Charge +75%</span>, <span class="good">Damage +30%</span>, <span class="good">Range +40%</span>, <span class="good">Tracking +40%</span>, <span class="bad">Visibility +100%</span>, <span class="good">Resistance to Damage +14%</span>
 +
| Obtained from Zombie Rat Broodmother during the [[Halloween]] event
 +
|
 +
| Undead Rats?!
 +
|- align="center"
 +
| 21
 +
| {{Linkable Entry Quality|Artemis Patrol Augmenter|Uncommon}}
 +
| 12
 +
| <span class="good">Range +60%</span>, <span class="good">Tracking +90%</span>, <span class="good">Radar +800%</span>, <span class="good">Visibility -75%</span>
 +
| [[Artemis Patrol Augmenter Blueprint]]
 +
|
 +
| Permanent Upgrade
 +
|- align="center"
 +
| 21
 +
| {{Linkable Entry Quality|Capital Defensive Augmenter|Rare}}
 +
| 12
 +
| <span class="good">Shield Max +70%</span>, <span class="good">Shield Recovery +35%</span>, <span class="good">Speed +11%</span>, <span class="good">Capacity +45%</span>, <span class="good">Radar +150%</span>, <span class="good">Resistance to Damage +37%</span>
 +
| [[Red Photon Warship Prototype]] drop
 +
| [[Capital Ship]]
 +
| Damage control, capital style
 +
|- align="center"
 +
| 21
 +
| {{Linkable Entry Quality|Capital Offensive Augmenter|Rare}}
 +
| 12
 +
| <span class="good">Energy Charge +60%</span>, <span class="good">Electric Tempering -20%</span>, <span class="good">Damage +48%</span>, <span class="good">Rate of Fire +70%</span>, <span class="good">Range +30%</span>
 +
| [[Red Photon Warship Prototype]] drop
 +
| [[Capital Ship]]
 +
| Makes big guns even bigger
 +
|- align="center"
 +
| 21
 +
| {{Linkable Entry Quality|Cerberus Augmenter|Uncommon}}
 +
| 12
 +
| <span class="bad">Range -40%</span>, <span class="good">Tracking +100%</span>, <span class="bad">Speed -10%</span>, <span class="good">Radar +400%</span>, <span class="bad">Visibility +100%</span>, <span class="bad">Hostility +40%</span>, <span class="bad">Critical Hit Chance -18%</span>, <span class="good">Weapon Hold +50%</span>, <span class="good">Multifiring +200</span>
 +
| Random AI drop
 +
|
 +
| A couple extra heads never hurt
 +
|- align="center"
 +
| 21
 +
| {{Linkable Entry Quality|Dark Thorn Augmenter|Rare}}
 +
| 12
 +
| <span class="good">Energy Charge +80%</span>, <span class="good">Damage +35%</span>, <span class="good">Thrust +60%</span>, <span class="good">Turning +70%</span>, <span class="good">Tractor Power +65%</span>
 +
| [[Dark Diablo]] drop
 +
|
 +
| Ouch
 +
|- align="center"
 +
| 21
 +
| {{Linkable Entry Quality|Divine Wattage Augmenter|Rare}}
 +
| 12
 +
| <span class="good">Shield Max +40%</span>, <span class="good">Energy Max +20%</span>, <span class="good">Energy Charge +30%</span>, <span class="good">Electric Tempering -43%</span>, <span class="good">Damage +55%</span>, <span class="good">Range +50%</span>, <span class="bad">Visibility +300%</span>
 +
| [[Divine Wattage Augmenter Blueprint]]
 +
|
 +
| Divine Wattage Lightning baby
 +
|- align="center"
 +
| 21
 +
| {{Linkable Entry Quality|Hawk Augmenter|Rare}}
 +
| 12
 +
| <span class="good">Shield Max +70%</span>, <span class="good">Electric Tempering -12%</span>, <span class="good">Damage +80%</span>, <span class="good">Tracking +30%</span>, <span class="good">Speed +14%</span>, <span class="good">Thrust +60%</span>, <span class="good">Turning +30%</span>, <span class="good">Radar +100%</span>, <span class="bad">Visibility +100%</span>, <span class="good">Critical Hit Chance +10%</span>
 +
| [[Hawk Augmenter Blueprint]]
 +
|
 +
| Prey from the skies
 +
|- align="center"
 +
| 21
 +
| {{Linkable Entry Quality|Hermes Patrol Augmenter|Uncommon}}
 +
| 12
 +
| <span class="good">Shield Recovery +30%</span>, <span class="good">Speed +40%</span>, <span class="good">Docking Speed +240%</span>, <span class="good">Thrust +110%</span>, <span class="good">Radar +800%</span>, <span class="good">Visibility -61%</span>
 +
| [[Hermes Patrol Augmenter Blueprint]]
 +
|
 +
| Permanent Upgrade
 +
|- align="center"
 +
| 21
 +
| {{Linkable Entry Quality|Invigorating Aphrodite Augmenter|Uncommon}}
 +
| 12
 +
| <span class="good">Energy Max +190%</span>, <span class="good">Energy Charge +70%</span>, <span class="good">Damage +40%</span>, <span class="good">Docking Speed +300%</span>, <span class="good">Thrust +60%</span>, <span class="good">Turning +60%</span>
 +
| [[Invigorating Aphrodite Augmenter Blueprint]]
 +
|
 +
| Permanent Upgrade
 +
|- align="center"
 +
| 21
 +
| {{Linkable Entry Quality|Invigorating Dionysis Augmenter|Uncommon}}
 +
| 12
 +
| <span class="good">Shield Max +100%</span>, <span class="good">Energy Max +200%</span>, <span class="good">Energy Charge +70%</span>, <span class="good">Damage +24%</span>, <span class="good">Docking Speed +200%</span>, <span class="bad">Thrust -26.1%</span>, <span class="bad">Turning -9.5%</span>
 +
| [[Invigorating Dionysis Augmenter Blueprint]]
 +
|
 +
| Permanent Upgrade
 +
|- align="center"
 +
| 21
 +
| {{Linkable Entry Quality|Kidd's Modification|Rare}}
 +
| 12
 +
| <span class="good">Shield Max +30%</span>, <span class="good">Shield Recovery +50%</span>, <span class="good">Rate of Fire +80%</span>, <span class="good">Range +40%</span>, <span class="good">Turning +40%</span>, <span class="good">Resistance to Damage +36%</span>
 +
| [[Captain Kidd]] drop
 +
|
 +
| A little of this, a lot of that.
 +
|- align="center"
 +
| 21
 +
| {{Linkable Entry Quality|Markswoman Artemis Augmenter|Uncommon}}
 +
| 12
 +
| <span class="good">Damage +20%</span>, <span class="good">Rate of Fire +20%</span>, <span class="good">Range +150%</span>, <span class="good">Tracking +200%</span>, <span class="good">Visibility -34%</span>
 +
| [[Markswoman Artemis Augmenter Blueprint]]
 +
|
 +
| Permanent Upgrade
 +
|- align="center"
 +
| 21
 +
| {{Linkable Entry Quality|Nightfury's Anger|Exalted}}
 +
| 12
 +
| <span class="good">Shield Max +140%</span>, <span class="good">Energy Max +100%</span>, <span class="bad">Electric Tempering +24%</span>, <span class="good">Damage +70%</span>, <span class="good">Rate of Fire +90%</span>, <span class="good">Range +50%</span>, <span class="good">Speed +15%</span>, <span class="bad">Thrust -18.2%</span>, <span class="bad">Turning -33.3%</span>, <span class="bad">Capacity -9.5%</span>, <span class="bad">Radar -26.1%</span>, <span class="bad">Visibility +200%</span>
 +
| [[Timotheus the Red]] drop
 +
|
 +
| Through the eyes of the beast
 +
|- align="center"
 +
| 21
 +
| {{Linkable Entry Quality|Nightfury's Patience|Exalted}}
 +
| 12
 +
| <span class="good">Shield Recovery +100%</span>, <span class="bad">Electric Tempering +24%</span>, <span class="good">Damage +40%</span>, <span class="good">Rate of Fire +80%</span>, <span class="good">Range +30%</span>, <span class="good">Tracking +40%</span>, <span class="bad">Thrust -18.2%</span>, <span class="bad">Turning -33.3%</span>, <span class="bad">Capacity -9.5%</span>, <span class="bad">Visibility +200%</span>, <span class="good">Resistance to Damage +30%</span>
 +
| [[Timotheus the Red]] drop
 +
|
 +
| Through the eyes of the beast
 +
|- align="center"
 +
| 21
 +
| {{Linkable Entry Quality|Racing Hermes Augmenter|Uncommon}}
 +
| 12
 +
| <span class="good">Shield Recovery +50%</span>, <span class="good">Speed +60%</span>, <span class="good">Docking Speed +1200%</span>, <span class="good">Thrust +260%</span>, <span class="good">Turning +38%</span>, <span class="good">Visibility -61%</span>
 +
| [[Racing Hermes Augmenter Blueprint]]
 +
|
 +
| Permanent Upgrade
 +
|- align="center"
 +
| 21
 +
| {{Linkable Entry Quality|Raging Aphrodite Augmenter|Uncommon}}
 +
| 12
 +
| <span class="good">Damage +80%</span>, <span class="good">Rate of Fire +80%</span>, <span class="good">Docking Speed +300%</span>, <span class="good">Thrust +60%</span>, <span class="good">Turning +60%</span>
 +
| [[Raging Aphrodite Augmenter Blueprint]]
 +
|
 +
| Permanent Upgrade
 +
|- align="center"
 +
| 21
 +
| {{Linkable Entry Quality|Raging Dionysis Augmenter|Uncommon}}
 +
| 12
 +
| <span class="good">Shield Max +100%</span>, <span class="good">Damage +65%</span>, <span class="good">Rate of Fire +80%</span>, <span class="good">Docking Speed +200%</span>, <span class="bad">Thrust -26.1%</span>, <span class="bad">Turning -9.5%</span>
 +
| [[Raging Dionysis Augmenter Blueprint]]
 +
|
 +
| Permanent Upgrade
 +
|- align="center"
 +
| 21
 +
| {{Linkable Entry Quality|Tarkin's Augmenter|Rare}}
 +
| 12
 +
| <span class="good">Shield Max +100%</span>, <span class="good">Energy Max +40%</span>, <span class="good">Energy Charge +40%</span>, <span class="good">Electric Tempering -18.2%</span>, <span class="bad">Damage -18.2%</span>, <span class="good">Rate of Fire +20%</span>, <span class="good">Range +40%</span>, <span class="good">Thrust +40%</span>, <span class="good">Turning +40%</span>, <span class="bad">Visibility +100%</span>, <span class="bad">Hostility +160%</span>, <span class="good">Resistance to Damage +20%</span>, <span class="good">Critical Hit Chance +5%</span>
 +
| [[Tarkin's Augmenter Blueprint]]
 +
|
 +
| Only through the projection of power do we bring order.
 +
|- align="center"
 +
| 21
 +
| {{Linkable Entry Quality|Zebucaugmenter|TODO}}
 +
| 12
 +
| <span class="bad">Electric Tempering +30%</span>, <span class="good">Damage +135%</span>, <span class="bad">Rate of Fire -25%</span>, <span class="good">Tracking +95%</span>, <span class="good">Docking Speed +60%</span>, <span class="good">Turning +40%</span>, <span class="good">Weapons Slots +1</span>
 +
| [[Lord Mulligan]]
 +
|
 +
| Everything a zebucart could ask for
 +
|- align="center"
 +
| 22
 +
| {{Linkable Entry Quality|Chronos Augmenter|Uncommon}}
 +
| 13
 +
| <span class="good">Energy Max +58%</span>, <span class="good">Damage +58%</span>, <span class="good">Capacity +58%</span>, <span class="good">Tractor Power +58%</span>
 +
| Random AI drop
 +
|
 +
| Permanent Upgrade
 +
|- align="center"
 +
| 22
 +
| {{Linkable Entry Quality|Chronos+ Augmenter|Rare}}
 +
| 13
 +
| <span class="good">Energy Max +62%</span>, <span class="good">Damage +62%</span>, <span class="good">Capacity +62%</span>, <span class="good">Tractor Power +62%</span>
 +
| [[Chronos+ Augmenter Blueprint]]
 +
|
 +
| Permanent Upgrade
 +
|- align="center"
 +
| 22
 +
| {{Linkable Entry Quality|Cygnus Augmenter|Rare}}
 +
| 13
 +
| <span class="good">Shield Max +100%</span>, <span class="good">Shield Recovery +30%</span>, <span class="good">Energy Charge +40%</span>, <span class="good">Damage +60%</span>, <span class="good">Rate of Fire +10%</span>, <span class="good">Docking Speed +100%</span>, <span class="bad">Thrust -18.2%</span>, <span class="good">Turning +40%</span>
 +
| [[Cygnus Augmenter Blueprint]]
 +
|
 +
| We will call you Cygnus, the God of Balance you shall be
 +
|- align="center"
 +
| 22
 +
| {{Linkable Entry Quality|Delquadrikamdon Augmenter|Exotic}}
 +
| 13
 +
| <span class="good">Shield Max +50%</span>, <span class="good">Energy Charge +30%</span>, <span class="good">Damage +65%</span>, <span class="good">Range +25%</span>, <span class="good">Resistance to Damage +30%</span>
 +
| [[Demented Delquadrikamdon]] drop
 +
|
 +
| Ascended Metallic Warfare!
 +
|- align="center"
 +
| 22
 +
| {{Linkable Entry Quality|Divine Augmenter|Rare}}
 +
| 13
 +
| <span class="good">Docking Speed +1250%</span>, <span class="good">Thrust +72%</span>, <span class="good">Turning +40%</span>, <span class="good">Weight -61.1%</span>, <span class="good">Capacity +120%</span>
 +
| [[High Prophet]] drop
 +
|
 +
| The Ancient Emperor, reborn.
 +
|- align="center"
 +
| 22
 +
| {{Linkable Entry Quality|Adamantiumized Delquadrikamdon Augmenter|Exalted}}
 +
| 13
 +
| <span class="good">Shield Max +70%</span>, <span class="good">Energy Charge +50%</span>, <span class="good">Damage +70%</span>, <span class="good">Range +50%</span>, <span class="good">Projectile Velocity +50%</span>
 +
| [[Adamantiumized Delquadrikamdon Augmenter Blueprint]]
 +
|
 +
| Indestructible Metallic Warfare
 +
|- align="center"
 +
| 22
 +
| {{Linkable Entry Quality|Faded Delquadrikamdon Augmenter|Exalted}}
 +
| 13
 +
| <span class="good">Shield Max +45%</span>, <span class="good">Energy Charge +50%</span>, <span class="good">Damage +95%</span>, <span class="good">Range +30%</span>, <span class="good">Visibility -50%</span>
 +
| [[Faded Delquadrikamdon Augmenter Blueprint]]
 +
|
 +
| Ghostly Metallic Warfare
 +
|- align="center"
 +
| 22
 +
| {{Linkable Entry Quality|Grand Moff Augmenter|Exotic}}
 +
| 13
 +
| <span class="good">Shield Max +175%</span>, <span class="good">Energy Max +40%</span>, <span class="bad">Damage -8%</span>, <span class="good">Range +50%</span>, <span class="good">Thrust +150%</span>, <span class="bad">Hostility +200%</span>, <span class="good">Resistance to Damage +40%</span>
 +
| [[Grand Moff Augmenter Blueprint]]
 +
|
 +
| Rule through the fear of force rather than force itself.
 +
|- align="center"
 +
| 22
 +
| {{Linkable Entry Quality|Grand Navigator's Augmenter|Uncommon}}
 +
| 13
 +
| <span class="good">Shield Max +45%</span>, <span class="good">Shield Recovery +45%</span>, <span class="good">Damage +45%</span>, <span class="good">Rate of Fire +40%</span>, <span class="good">Resistance to Damage +25%</span>
 +
| [[Grand Navigator's Augmenter Blueprint]]
 +
|
 +
| A Paxian ship modification created with Eridium.
 +
|- align="center"
 +
| 22
 +
| {{Linkable Entry Quality|Grand Navigator's Defensive Augmenter|Rare}}
 +
| 13
 +
| <span class="good">Shield Max +70%</span>, <span class="good">Shield Recovery +40%</span>, <span class="good">Energy Charge +45%</span>, <span class="good">Capacity +40%</span>, <span class="good">Resistance to Damage +32%</span>
 +
|  [[Allied Staging Sector]] turn-in -<br>20 [[Allied Commendation]]s,<br>1 Capital Defensive Augmenter,<br>1 Grand Navigator's Augmenter
 +
| [[Capital Ship]]
 +
| A defensive Paxian ship modification created with Eridium.
 +
|- align="center"
 +
| 22
 +
| {{Linkable Entry Quality|Grand Navigator's Offensive Augmenter|Rare}}
 +
| 13
 +
| <span class="good">Shield Max +65%</span>, <span class="good">Energy Max +100%</span>, <span class="good">Electric Tempering -16%</span>, <span class="good">Damage +58%</span>, <span class="good">Rate of Fire +70%</span>, <span class="good">Range +30%</span>, <span class="good">Resistance to Damage +10%</span>
 +
| [[Allied Staging Sector]] turn-in -<br>20 [[Allied Commendation]]s,<br>1 Capital Offensive Augmenter,<br>1 Grand Navigator's Augmenter
 +
| [[Capital Ship]]
 +
| An offensive Paxian ship modification created with Eridium.
 +
|- align="center"
 +
| 22
 +
| {{Linkable Entry Quality|Lunarian Augmenter|Exotic}}
 +
| 13
 +
| <span class="good">Shield Max +65%</span>, <span class="good">Energy Charge +50%</span>, <span class="good">Electric Tempering -12%</span>, <span class="good">Damage +60%</span>, <span class="good">Rate of Fire +80%</span>
 +
| [[Lunarian Augmenter Blueprint]]
 +
|
 +
| Lunarian Technology
 +
|- align="center"
 +
| 22
 +
| {{Linkable Entry Quality|Ohm Augmenter|Rare}}
 +
| 13
 +
| <span class="good">Energy Max +60%</span>, <span class="good">Energy Charge +60%</span>, <span class="good">Electric Tempering -40%</span>, <span class="bad">Range -20%</span>, <span class="bad">Visibility +400%</span>, <span class="good">Resistance to Damage +40%</span>, <span class="good">Inertial Dampening -53%</span>, <span class="good">Weapon Hold +50%</span>
 +
| [[Ohm Augmenter Blueprint]]
 +
|
 +
| Put up resistance, stop the charging.
 +
|- align="center"
 +
| 22
 +
| {{Linkable Entry Quality|Perilous Augmenter|Exotic}}
 +
| 13
 +
| <span class="good">Shield Max +130%</span>, <span class="good">Energy Charge +45%</span>, <span class="good">Rate of Fire +70%</span>, <span class="good">Range +40%</span>, <span class="good">Resistance to Damage +27%</span>
 +
| [[Perilous Augmenter Blueprint]]
 +
|
 +
| Face the peril? No, it's too perilous.
 +
|- align="center"
 +
| 22
 +
| {{Linkable Entry Quality|Qa'ik Banu Akk'oj|Exalted}}
 +
| 13
 +
| <span class="good">Shield Max +60%</span>, <span class="good">Shield Recovery +60%</span>, <span class="good">Energy Charge +30%</span>, <span class="good">Damage +35%</span>, <span class="good">Rate of Fire +35%</span>, <span class="good">Range +100%</span>, <span class="good">Capacity +9%</span>, <span class="good">Transference Power +10%</span>
 +
| [[UrQa'qa Vazuk Vo'kii]] drop
 +
|
 +
| Akk'oj Banu
 +
|- align="center"
 +
| 22
 +
| {{Linkable Entry Quality|Qa'ik Urk'qii Akk'oj|Exalted}}
 +
| 13
 +
| <span class="good">Shield Recovery +55%</span>, <span class="good">Damage +55%</span>, <span class="good">Resistance to Damage +35%</span>, <span class="good">Critical Hit Chance +20%</span>, <span class="good">Critical Hit Strength +60%</span>
 +
| [[UrQa'qa Vazuk Vo'kii]] drop
 +
|
 +
| Akk'oj Urk'qii
 +
|- align="center"
 +
| 22
 +
| {{Linkable Entry Quality|Qa'ik Vazuk Akk'oj|Exalted}}
 +
| 13
 +
| <span class="good">Shield Max +150%</span>, <span class="bad">Electric Tempering +20%</span>, <span class="good">Damage +70%</span>, <span class="good">Rate of Fire +130%</span>, <span class="good">Inertial Dampening -33%</span>
 +
| [[UrQa'qa Vazuk Vo'kii]] drop
 +
|
 +
| Akk'oj Vazuk
 +
|- align="center"
 +
| 22
 +
| {{Linkable Entry Quality|Rhea Augmenter|Uncommon}}
 +
| 13
 +
| <span class="good">Shield Max +64%</span>, <span class="good">Electric Tempering -48%</span>, <span class="good">Speed +64%</span>, <span class="good">Turning +64%</span>, <span class="good">Radar +64%</span>
 +
| Random AI drop
 +
|
 +
| Permanent Upgrade
 +
|- align="center"
 +
| 22
 +
| {{Linkable Entry Quality|Rhea+ Augmenter|Rare}}
 +
| 13
 +
| <span class="good">Shield Max +74%</span>, <span class="good">Electric Tempering -48%</span>, <span class="good">Speed +74%</span>, <span class="good">Turning +74%</span>, <span class="good">Radar +74%</span>
 +
| [[Rhea+ Augmenter Blueprint]]
 +
|
 +
| Permanent Upgrade
 +
|- align="center"
 +
| 22
 +
| {{Linkable Entry Quality|Selenite Augmenter|Exotic}}
 +
| 13
 +
| <span class="good">Shield Max +100%</span>, <span class="good">Electric Tempering -38%</span>, <span class="good">Rate of Fire +130%</span>, <span class="good">Range +70%</span>, <span class="good">Tracking +60%</span>
 +
| [[Selenite Augmenter Blueprint]]
 +
|
 +
| Selenite Technology
 +
|- align="center"
 +
| 23
 +
| {{Linkable Entry Quality|Badger Charisma Augmenter|Rare}}
 +
| 14
 +
| <span class="good">Shield Max +69%</span>, <span class="good">Shield Recovery +69%</span>, <span class="bad">Electric Tempering +69%</span>, <span class="good">Thrust +69%</span>, <span class="good">Weight -69%</span>, <span class="good">Capacity +69%</span>, <span class="bad">Visibility +69%</span>, <span class="bad">Hostility +69%</span>, <span class="good">Resistance to Damage +28%</span>, <span class="bad">Weapons Slots -1</span>
 +
| KD DGs
 +
|
 +
| Do not care
 +
|}
 +
</div>
  
<tr>
+
= Ship Mastery Augmenters =
<th> <b>Name</b>
+
<div class="floating-table-label"><div><div>Ship Mastery Augmenters</div></div>
</th>
+
{| width="100%" cellspacing="0" cellpadding="4" border="2" class="bigtable sortable"
<th class="unsortable"> <b>Stats</b>
+
|- align="center"
</th>
+
! Tech
<th> <b>Tech</b>
+
! Name
</th>
+
! Size
<th> <b>Size</b>
+
! Bonuses
</th>
+
! Source
<th> <b>Weight</b>
+
! Restrictions
</th>
+
|- align="center"
<th class="unsortable"> <b>Comments</b>
+
| 0
</th>
+
| {{Linkable Entry Quality|Ship Mastery Augmenter 0|Uncommon}}
<th class="unsortable"> <b>Description</b>
+
| 1
</th></tr>
+
| <span class="good">Shield Max +1%</span>, <span class="good">Shield Recovery +1%</span>, <span class="good">Energy Max +1%</span>, <span class="good">Energy Charge +1%</span>, <span class="good">Electric Tempering -1%</span>, <span class="good">Damage +1%</span>, <span class="good">Rate of Fire +1%</span>, <span class="good">Range +1%</span>, <span class="good">Tracking +1%</span>, <span class="good">Speed +1%</span>, <span class="good">Docking Speed +1%</span>, <span class="good">Thrust +1%</span>, <span class="good">Turning +1%</span>, <span class="good">Capacity +1%</span>, <span class="good">Radar +1%</span>, <span class="good">Visibility -1%</span>, <span class="good">Resistance to Damage +1%</span>, <span class="good">Transference Power +1%</span>, <span class="good">Tractor Power +1%</span>, <span class="good">Multifiring +10</span>, <span class="good">Weapons Slots +1</span>
<tr>
+
| DG Drops
<td> Angel Augmenter
+
|
</td>
+
|- align="center"
<td> Shield Recharge +25%, Energy Recharge +10%, Hostility -50%, Transference Power +40%, Transference Efficiency +20%
+
| 1
</td>
+
| {{Linkable Entry Quality|Ship Mastery Augmenter 1|Uncommon}}
<td> 11
+
| 1
</td>
+
| <span class="good">Shield Max +1%</span>, <span class="good">Shield Recovery +1%</span>, <span class="good">Energy Max +1%</span>, <span class="good">Energy Charge +1%</span>, <span class="good">Electric Tempering -1%</span>, <span class="good">Damage +1%</span>, <span class="good">Rate of Fire +1%</span>, <span class="good">Range +1%</span>, <span class="good">Tracking +1%</span>, <span class="good">Speed +1%</span>, <span class="good">Docking Speed +1%</span>, <span class="good">Thrust +1%</span>, <span class="good">Turning +1%</span>, <span class="good">Capacity +1%</span>, <span class="good">Radar +1%</span>, <span class="good">Visibility -1%</span>, <span class="good">Resistance to Damage +1%</span>, <span class="good">Transference Power +1%</span>, <span class="good">Tractor Power +1%</span>, <span class="good">Multifiring +10</span>, <span class="good">Weapons Slots +1</span>
<td> 4
+
| DG Drops
</td>
+
|
<td> 100
+
|- align="center"
</td>
+
| 2
<td> Drops from <a _fcknotitle="true" href="Seraph">Seraph</a>
+
| {{Linkable Entry Quality|Ship Mastery Augmenter 2|Uncommon}}
</td>
+
| 1
<td> Heavenly
+
| <span class="good">Shield Max +2%</span>, <span class="good">Shield Recovery +2%</span>, <span class="good">Energy Max +2%</span>, <span class="good">Energy Charge +2%</span>, <span class="good">Electric Tempering -2%</span>, <span class="good">Damage +2%</span>, <span class="good">Rate of Fire +2%</span>, <span class="good">Range +2%</span>, <span class="good">Tracking +2%</span>, <span class="good">Speed +2%</span>, <span class="good">Docking Speed +2%</span>, <span class="good">Thrust +2%</span>, <span class="good">Turning +2%</span>, <span class="good">Capacity +2%</span>, <span class="good">Radar +2%</span>, <span class="good">Visibility -2%</span>, <span class="good">Resistance to Damage +2%</span>, <span class="good">Transference Power +2%</span>, <span class="good">Tractor Power +2%</span>, <span class="good">Multifiring +10</span>, <span class="good">Weapons Slots +1</span>
</td></tr>
+
| DG Drops
<tr>
+
|
<td> Astralogica Augmenter
+
|- align="center"
</td>
+
| 3
<td> Speed <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>20%, Visibility <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>100%, Hull Space <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>30%, Hostility <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-</span>25%, Resistance to damage +10%
+
| {{Linkable Entry Quality|Ship Mastery Augmenter 3|Uncommon}}
</td>
+
| 1
<td> 20
+
| <span class="good">Shield Max +3%</span>, <span class="good">Shield Recovery +3%</span>, <span class="good">Energy Max +3%</span>, <span class="good">Energy Charge +3%</span>, <span class="good">Electric Tempering -3%</span>, <span class="good">Damage +3%</span>, <span class="good">Rate of Fire +3%</span>, <span class="good">Range +3%</span>, <span class="good">Tracking +3%</span>, <span class="good">Speed +3%</span>, <span class="good">Docking Speed +3%</span>, <span class="good">Thrust +3%</span>, <span class="good">Turning +3%</span>, <span class="good">Capacity +3%</span>, <span class="good">Radar +3%</span>, <span class="good">Visibility -3%</span>, <span class="good">Resistance to Damage +3%</span>, <span class="good">Transference Power +3%</span>, <span class="good">Tractor Power +3%</span>, <span class="good">Multifiring +10</span>, <span class="good">Weapons Slots +1</span>
</td>
+
| DG Drops
<td> 12
+
|
</td>
+
|- align="center"
<td> 100
+
| 4
</td>
+
| {{Linkable Entry Quality|Ship Mastery Augmenter 4|Uncommon}}
<td> Drops from <a _fcknotitle="true" href="Pax%20Astralogica">Pax Astralogica</a>
+
| 2
</td>
+
| <span class="good">Shield Max +4%</span>, <span class="good">Shield Recovery +4%</span>, <span class="good">Energy Max +4%</span>, <span class="good">Energy Charge +4%</span>, <span class="good">Electric Tempering -4%</span>, <span class="good">Damage +4%</span>, <span class="good">Rate of Fire +4%</span>, <span class="good">Range +4%</span>, <span class="good">Tracking +4%</span>, <span class="good">Speed +4%</span>, <span class="good">Docking Speed +4%</span>, <span class="good">Thrust +4%</span>, <span class="good">Turning +4%</span>, <span class="good">Capacity +4%</span>, <span class="good">Radar +4%</span>, <span class="good">Visibility -4%</span>, <span class="good">Resistance to Damage +4%</span>, <span class="good">Transference Power +4%</span>, <span class="good">Tractor Power +4%</span>, <span class="good">Multifiring +10</span>, <span class="good">Weapons Slots +1</span>
<td> Idiot's Guide to Exploration
+
| DG Drops
</td></tr>
+
|
<tr>
+
|- align="center"
<td> Dark Augmenter
+
| 5
</td>
+
| {{Linkable Entry Quality|Ship Mastery Augmenter 5|Uncommon}}
<td> Shield Recharge +10%, Visibility -60%, Critical Hit Percentage +10%
+
| 2
</td>
+
| <span class="good">Shield Max +5%</span>, <span class="good">Shield Recovery +5%</span>, <span class="good">Energy Max +5%</span>, <span class="good">Energy Charge +5%</span>, <span class="good">Electric Tempering -5%</span>, <span class="good">Damage +5%</span>, <span class="good">Rate of Fire +5%</span>, <span class="good">Range +5%</span>, <span class="good">Tracking +5%</span>, <span class="good">Speed +5%</span>, <span class="good">Docking Speed +5%</span>, <span class="good">Thrust +5%</span>, <span class="good">Turning +5%</span>, <span class="good">Capacity +5%</span>, <span class="good">Radar +5%</span>, <span class="good">Visibility -5%</span>, <span class="good">Resistance to Damage +5%</span>, <span class="good">Transference Power +5%</span>, <span class="good">Tractor Power +5%</span>, <span class="good">Multifiring +10</span>, <span class="good">Weapons Slots +1</span>
<td> 10
+
| DG Drops
</td>
+
|
<td> 4
+
|- align="center"
</td>
+
| 6
<td> 100
+
| {{Linkable Entry Quality|Ship Mastery Augmenter 6|Uncommon}}
</td>
+
| 2
<td> Drops from <a _fcknotitle="true" href="Dark%20Guard">Dark Guard</a>
+
| <span class="good">Shield Max +6%</span>, <span class="good">Shield Recovery +6%</span>, <span class="good">Energy Max +6%</span>, <span class="good">Energy Charge +6%</span>, <span class="good">Electric Tempering -6%</span>, <span class="good">Damage +6%</span>, <span class="good">Rate of Fire +6%</span>, <span class="good">Range +6%</span>, <span class="good">Tracking +6%</span>, <span class="good">Speed +6%</span>, <span class="good">Docking Speed +6%</span>, <span class="good">Thrust +6%</span>, <span class="good">Turning +6%</span>, <span class="good">Capacity +6%</span>, <span class="good">Radar +6%</span>, <span class="good">Visibility -6%</span>, <span class="good">Resistance to Damage +6%</span>, <span class="good">Transference Power +6%</span>, <span class="good">Tractor Power +6%</span>, <span class="good">Multifiring +10</span>, <span class="good">Weapons Slots +1</span>
</td>
+
| DG Drops
<td> From the shadows
+
|
</td></tr>
+
|- align="center"
<tr>
+
| 7
<td> Blue Beta Augmenter
+
| {{Linkable Entry Quality|Ship Mastery Augmenter 7|Uncommon}}
</td>
+
| 3
<td> Energy <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>100%, Damage <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>10%, Visibility -50%, Radar <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>25%
+
| <span class="good">Shield Max +7%</span>, <span class="good">Shield Recovery +7%</span>, <span class="good">Energy Max +7%</span>, <span class="good">Energy Charge +7%</span>, <span class="good">Electric Tempering -7%</span>, <span class="good">Damage +7%</span>, <span class="good">Rate of Fire +7%</span>, <span class="good">Range +7%</span>, <span class="good">Tracking +7%</span>, <span class="good">Speed +7%</span>, <span class="good">Docking Speed +7%</span>, <span class="good">Thrust +7%</span>, <span class="good">Turning +7%</span>, <span class="good">Capacity +7%</span>, <span class="good">Radar +7%</span>, <span class="good">Visibility -7%</span>, <span class="good">Resistance to Damage +7%</span>, <span class="good">Transference Power +7%</span>, <span class="good">Tractor Power +7%</span>, <span class="good">Multifiring +10</span>, <span class="good">Weapons Slots +1</span>
</td>
+
| DG Drops
<td> 10
+
|
</td>
+
|- align="center"
<td> 1
+
| 8
</td>
+
| {{Linkable Entry Quality|Ship Mastery Augmenter 8|Uncommon}}
<td> 250
+
| 3
</td>
+
| <span class="good">Shield Max +8%</span>, <span class="good">Shield Recovery +8%</span>, <span class="good">Energy Max +8%</span>, <span class="good">Energy Charge +8%</span>, <span class="good">Electric Tempering -8%</span>, <span class="good">Damage +8%</span>, <span class="good">Rate of Fire +8%</span>, <span class="good">Range +8%</span>, <span class="good">Tracking +8%</span>, <span class="good">Speed +8%</span>, <span class="good">Docking Speed +8%</span>, <span class="good">Thrust +8%</span>, <span class="good">Turning +8%</span>, <span class="good">Capacity +8%</span>, <span class="good">Radar +8%</span>, <span class="good">Visibility -8%</span>, <span class="good">Resistance to Damage +8%</span>, <span class="good">Transference Power +8%</span>, <span class="good">Tractor Power +8%</span>, <span class="good">Multifiring +10</span>, <span class="good">Weapons Slots +1</span>
<td> Drops from <a _fcknotitle="true" href="Space%20Blue%20Beta">Space Blue Beta</a>
+
| DG Drops
</td>
+
|
<td> Permanent Upgrade
+
|- align="center"
</td></tr>
+
| 9
<tr>
+
| {{Linkable Entry Quality|Ship Mastery Augmenter 9|Uncommon}}
<td> Blue Gamma Augmenter
+
| 4
</td>
+
| <span class="good">Shield Max +9%</span>, <span class="good">Shield Recovery +9%</span>, <span class="good">Energy Max +9%</span>, <span class="good">Energy Charge +9%</span>, <span class="good">Electric Tempering -9%</span>, <span class="good">Damage +9%</span>, <span class="good">Rate of Fire +9%</span>, <span class="good">Range +9%</span>, <span class="good">Tracking +9%</span>, <span class="good">Speed +9%</span>, <span class="good">Docking Speed +9%</span>, <span class="good">Thrust +9%</span>, <span class="good">Turning +9%</span>, <span class="good">Capacity +9%</span>, <span class="good">Radar +9%</span>, <span class="good">Visibility -9%</span>, <span class="good">Resistance to Damage +9%</span>, <span class="good">Transference Power +9%</span>, <span class="good">Tractor Power +9%</span>, <span class="good">Multifiring +10</span>, <span class="good">Weapons Slots +1</span>
<td> Energy <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>90%, Turning <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>20%, Damage <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>20%, Thrust <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>20%, Vis -60%, Rate of Fire -33%, Radar <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>50%
+
| DG Drops
</td>
+
|
<td> 15
+
|- align="center"
</td>
+
| 10
<td> 1
+
| {{Linkable Entry Quality|Ship Mastery Augmenter 10|Uncommon}}
</td>
+
| 4
<td> 250
+
| <span class="good">Shield Max +10%</span>, <span class="good">Shield Recovery +10%</span>, <span class="good">Energy Max +10%</span>, <span class="good">Energy Charge +10%</span>, <span class="good">Electric Tempering -10%</span>, <span class="good">Damage +10%</span>, <span class="good">Rate of Fire +10%</span>, <span class="good">Range +10%</span>, <span class="good">Tracking +10%</span>, <span class="good">Speed +10%</span>, <span class="good">Docking Speed +10%</span>, <span class="good">Thrust +10%</span>, <span class="good">Turning +10%</span>, <span class="good">Capacity +10%</span>, <span class="good">Radar +10%</span>, <span class="good">Visibility -10%</span>, <span class="good">Resistance to Damage +10%</span>, <span class="good">Transference Power +10%</span>, <span class="good">Tractor Power +10%</span>, <span class="good">Multifiring +10</span>, <span class="good">Weapons Slots +1</span>
</td>
+
| DG Drops
<td> Drops from <a _fcknotitle="true" href="Space%20Blue%20Gamma">Space Blue Gamma</a>
+
|
</td>
+
|- align="center"
<td> Permanent Upgrade
+
| 11
</td></tr>
+
| {{Linkable Entry Quality|Ship Mastery Augmenter 11|Uncommon}}
<tr>
+
| 5
<td> Blue Interceptor Augmenter
+
| <span class="good">Shield Max +11%</span>, <span class="good">Shield Recovery +11%</span>, <span class="good">Energy Max +11%</span>, <span class="good">Energy Charge +11%</span>, <span class="good">Electric Tempering -11%</span>, <span class="good">Damage +11%</span>, <span class="good">Rate of Fire +11%</span>, <span class="good">Range +11%</span>, <span class="good">Tracking +11%</span>, <span class="good">Speed +11%</span>, <span class="good">Docking Speed +11%</span>, <span class="good">Thrust +11%</span>, <span class="good">Turning +11%</span>, <span class="good">Capacity +11%</span>, <span class="good">Radar +11%</span>, <span class="good">Visibility -11%</span>, <span class="good">Resistance to Damage +11%</span>, <span class="good">Transference Power +11%</span>, <span class="good">Tractor Power +11%</span>, <span class="good">Multifiring +10</span>, <span class="good">Weapons Slots +1</span>
</td>
+
| DG Drops
<td> Turning <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>30%, Damage<span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>10%, Thrust <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>150%
+
|
</td>
+
|- align="center"
<td> 0
+
| 12
</td>
+
| {{Linkable Entry Quality|Ship Mastery Augmenter 12|Uncommon}}
<td> 2
+
| 5
</td>
+
| <span class="good">Shield Max +12%</span>, <span class="good">Shield Recovery +12%</span>, <span class="good">Energy Max +12%</span>, <span class="good">Energy Charge +12%</span>, <span class="good">Electric Tempering -12%</span>, <span class="good">Damage +12%</span>, <span class="good">Rate of Fire +12%</span>, <span class="good">Range +12%</span>, <span class="good">Tracking +12%</span>, <span class="good">Speed +12%</span>, <span class="good">Docking Speed +12%</span>, <span class="good">Thrust +12%</span>, <span class="good">Turning +12%</span>, <span class="good">Capacity +12%</span>, <span class="good">Radar +12%</span>, <span class="good">Visibility -12%</span>, <span class="good">Resistance to Damage +12%</span>, <span class="good">Transference Power +12%</span>, <span class="good">Tractor Power +12%</span>, <span class="good">Multifiring +10</span>, <span class="good">Weapons Slots +1</span>
<td> 250
+
| DG Drops
</td>
+
|
<td> Drops from <a _fcknotitle="true" href="Space%20Blue%20Alpha%20Interceptor">Space Blue Alpha Interceptor</a>
+
|- align="center"
</td>
+
| 13
<td> Permanent Upgrade
+
| {{Linkable Entry Quality|Ship Mastery Augmenter 13|Uncommon}}
</td></tr>
+
| 6
<tr>
+
| <span class="good">Shield Max +13%</span>, <span class="good">Shield Recovery +13%</span>, <span class="good">Energy Max +13%</span>, <span class="good">Energy Charge +13%</span>, <span class="good">Electric Tempering -13%</span>, <span class="good">Damage +13%</span>, <span class="good">Rate of Fire +13%</span>, <span class="good">Range +13%</span>, <span class="good">Tracking +13%</span>, <span class="good">Speed +13%</span>, <span class="good">Docking Speed +13%</span>, <span class="good">Thrust +13%</span>, <span class="good">Turning +13%</span>, <span class="good">Capacity +13%</span>, <span class="good">Radar +13%</span>, <span class="good">Visibility -13%</span>, <span class="good">Resistance to Damage +13%</span>, <span class="good">Transference Power +13%</span>, <span class="good">Tractor Power +13%</span>, <span class="good">Multifiring +10</span>, <span class="good">Weapons Slots +1</span>
<td> Bouquet Augmenter
+
| DG Drops
</td>
+
|
<td> Energy +90%, Speed +20%, Damage -20%, Energy Recharge +30%, Thrust +40%, Docking Speed +100%, Hostility -50%
+
|- align="center"
</td>
+
| 14
<td> 15
+
| {{Linkable Entry Quality|Ship Mastery Augmenter 14|Uncommon}}
</td>
+
| 6
<td> 7
+
| <span class="good">Shield Max +14%</span>, <span class="good">Shield Recovery +14%</span>, <span class="good">Energy Max +14%</span>, <span class="good">Energy Charge +14%</span>, <span class="good">Electric Tempering -14%</span>, <span class="good">Damage +14%</span>, <span class="good">Rate of Fire +14%</span>, <span class="good">Range +14%</span>, <span class="good">Tracking +14%</span>, <span class="good">Speed +14%</span>, <span class="good">Docking Speed +14%</span>, <span class="good">Thrust +14%</span>, <span class="good">Turning +14%</span>, <span class="good">Capacity +14%</span>, <span class="good">Radar +14%</span>, <span class="good">Visibility -14%</span>, <span class="good">Resistance to Damage +14%</span>, <span class="good">Transference Power +14%</span>, <span class="good">Tractor Power +14%</span>, <span class="good">Multifiring +10</span>, <span class="good">Weapons Slots +1</span>
</td>
+
| DG Drops
<td> 100
+
|
</td>
+
|- align="center"
<td> Drops from <a _fcknotitle="true" href="Basil">Basil</a>
+
| 15
</td>
+
| {{Linkable Entry Quality|Ship Mastery Augmenter 15|Uncommon}}
<td> You really shouldn't have
+
| 7
</td></tr>
+
| <span class="good">Shield Max +15%</span>, <span class="good">Shield Recovery +15%</span>, <span class="good">Energy Max +15%</span>, <span class="good">Energy Charge +15%</span>, <span class="good">Electric Tempering -15%</span>, <span class="good">Damage +15%</span>, <span class="good">Rate of Fire +15%</span>, <span class="good">Range +15%</span>, <span class="good">Tracking +15%</span>, <span class="good">Speed +15%</span>, <span class="good">Docking Speed +15%</span>, <span class="good">Thrust +15%</span>, <span class="good">Turning +15%</span>, <span class="good">Capacity +15%</span>, <span class="good">Radar +15%</span>, <span class="good">Visibility -15%</span>, <span class="good">Resistance to Damage +15%</span>, <span class="good">Transference Power +15%</span>, <span class="good">Tractor Power +15%</span>, <span class="good">Multifiring +10</span>, <span class="good">Weapons Slots +1</span>
<tr>
+
| DG Drops
<td> Equalaugmenter
+
|
</td>
+
|- align="center"
<td> Shield +11%, Energy +11%, Speed +11%, Turning +11%, Shield Recharge +11%, Energy Regen +11%, Thrust +11%, Visibility -11%, Range +11%, Electric Tempering -11%, Resistance to damage +11%
+
| 16
</td>
+
| {{Linkable Entry Quality|Ship Mastery Augmenter 16|Uncommon}}
<td> 20
+
| 8
</td>
+
| <span class="good">Shield Max +16%</span>, <span class="good">Shield Recovery +16%</span>, <span class="good">Energy Max +16%</span>, <span class="good">Energy Charge +16%</span>, <span class="good">Electric Tempering -16%</span>, <span class="good">Damage +16%</span>, <span class="good">Rate of Fire +16%</span>, <span class="good">Range +16%</span>, <span class="good">Tracking +16%</span>, <span class="good">Speed +16%</span>, <span class="good">Docking Speed +16%</span>, <span class="good">Thrust +16%</span>, <span class="good">Turning +16%</span>, <span class="good">Capacity +16%</span>, <span class="good">Radar +16%</span>, <span class="good">Visibility -16%</span>, <span class="good">Resistance to Damage +16%</span>, <span class="good">Transference Power +16%</span>, <span class="good">Tractor Power +16%</span>, <span class="good">Multifiring +10</span>, <span class="good">Weapons Slots +1</span>
<td> 12
+
| DG Drops
</td>
+
|
<td> 100
+
|- align="center"
</td>
+
| 17
<td> Drops from <a _fcknotitle="true" href="Equanimity">Equanimity</a>
+
| {{Linkable Entry Quality|Ship Mastery Augmenter 17|Uncommon}}
</td>
+
| 9
<td> Some augs are more equal than others
+
| <span class="good">Shield Max +17%</span>, <span class="good">Shield Recovery +17%</span>, <span class="good">Energy Max +17%</span>, <span class="good">Energy Charge +17%</span>, <span class="good">Electric Tempering -17%</span>, <span class="good">Damage +17%</span>, <span class="good">Rate of Fire +17%</span>, <span class="good">Range +17%</span>, <span class="good">Tracking +17%</span>, <span class="good">Speed +17%</span>, <span class="good">Docking Speed +17%</span>, <span class="good">Thrust +17%</span>, <span class="good">Turning +17%</span>, <span class="good">Capacity +17%</span>, <span class="good">Radar +17%</span>, <span class="good">Visibility -17%</span>, <span class="good">Resistance to Damage +17%</span>, <span class="good">Transference Power +17%</span>, <span class="good">Tractor Power +17%</span>, <span class="good">Multifiring +10</span>, <span class="good">Weapons Slots +1</span>
</td></tr>
+
| DG Drops
<tr>
+
|
<td> Flyboy Augmenter
+
|- align="center"
</td>
+
| 18
<td> Energy +5%, Damage +10%, Shield Recharge +5%
+
| {{Linkable Entry Quality|Ship Mastery Augmenter 18|Uncommon}}
</td>
+
| 9
<td> 1
+
| <span class="good">Shield Max +18%</span>, <span class="good">Shield Recovery +18%</span>, <span class="good">Energy Max +18%</span>, <span class="good">Energy Charge +18%</span>, <span class="good">Electric Tempering -18%</span>, <span class="good">Damage +18%</span>, <span class="good">Rate of Fire +18%</span>, <span class="good">Range +18%</span>, <span class="good">Tracking +18%</span>, <span class="good">Speed +18%</span>, <span class="good">Docking Speed +18%</span>, <span class="good">Thrust +18%</span>, <span class="good">Turning +18%</span>, <span class="good">Capacity +18%</span>, <span class="good">Radar +18%</span>, <span class="good">Visibility -18%</span>, <span class="good">Resistance to Damage +18%</span>, <span class="good">Transference Power +18%</span>, <span class="good">Tractor Power +18%</span>, <span class="good">Multifiring +10</span>, <span class="good">Weapons Slots +1</span>
</td>
+
| DG Drops
<td> 1
+
|
</td>
+
|- align="center"
<td> 10
+
| 19
</td>
+
| {{Linkable Entry Quality|Ship Mastery Augmenter 19|Uncommon}}
<td> Drops from <a _fcknotitle="true" href="Flyswatter%20Maggot">Flyswatter Maggot</a>, <a _fcknotitle="true" href="Flyswatter%20Flylet">Flyswatter Flylet</a>
+
| 10
</td>
+
| <span class="good">Shield Max +19%</span>, <span class="good">Shield Recovery +19%</span>, <span class="good">Energy Max +19%</span>, <span class="good">Energy Charge +19%</span>, <span class="good">Electric Tempering -19%</span>, <span class="good">Damage +19%</span>, <span class="good">Rate of Fire +19%</span>, <span class="good">Range +19%</span>, <span class="good">Tracking +19%</span>, <span class="good">Speed +19%</span>, <span class="good">Docking Speed +19%</span>, <span class="good">Thrust +19%</span>, <span class="good">Turning +19%</span>, <span class="good">Capacity +19%</span>, <span class="good">Radar +19%</span>, <span class="good">Visibility -19%</span>, <span class="good">Resistance to Damage +19%</span>, <span class="good">Transference Power +19%</span>, <span class="good">Tractor Power +19%</span>, <span class="good">Multifiring +10</span>, <span class="good">Weapons Slots +1</span>
<td> Made for combat.
+
| DG Drops
</td></tr>
+
|
<tr>
+
|- align="center"
<td> Forgone Augmenter
+
| 20
</td>
+
| {{Linkable Entry Quality|Ship Mastery Augmenter 20|Uncommon}}
<td> Shield <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>50%, Tracking <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>40%, Electric Tempering -15%, Critical Hit Percentage <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>10%, Critical Hit Strength <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>20%
+
| 11
</td>
+
| <span class="good">Shield Max +20%</span>, <span class="good">Shield Recovery +20%</span>, <span class="good">Energy Max +20%</span>, <span class="good">Energy Charge +20%</span>, <span class="good">Electric Tempering -20%</span>, <span class="good">Damage +20%</span>, <span class="good">Rate of Fire +20%</span>, <span class="good">Range +20%</span>, <span class="good">Tracking +20%</span>, <span class="good">Speed +20%</span>, <span class="good">Docking Speed +20%</span>, <span class="good">Thrust +20%</span>, <span class="good">Turning +20%</span>, <span class="good">Capacity +20%</span>, <span class="good">Radar +20%</span>, <span class="good">Visibility -20%</span>, <span class="good">Resistance to Damage +20%</span>, <span class="good">Transference Power +20%</span>, <span class="good">Tractor Power +20%</span>, <span class="good">Multifiring +10</span>, <span class="good">Weapons Slots +1</span>
<td> 20
+
| DG Drops
</td>
+
|
<td> 12
+
|- align="center"
</td>
+
| 21
<td> 100
+
| {{Linkable Entry Quality|Ship Mastery Augmenter 21|Uncommon}}
</td>
+
| 12
<td> Drops from <a _fcknotitle="true" href="Forgone">Forgone</a>
+
| <span class="good">Shield Max +21%</span>, <span class="good">Shield Recovery +21%</span>, <span class="good">Energy Max +21%</span>, <span class="good">Energy Charge +21%</span>, <span class="good">Electric Tempering -21%</span>, <span class="good">Damage +21%</span>, <span class="good">Rate of Fire +21%</span>, <span class="good">Range +21%</span>, <span class="good">Tracking +21%</span>, <span class="good">Speed +21%</span>, <span class="good">Docking Speed +21%</span>, <span class="good">Thrust +21%</span>, <span class="good">Turning +21%</span>, <span class="good">Capacity +21%</span>, <span class="good">Radar +21%</span>, <span class="good">Visibility -21%</span>, <span class="good">Resistance to Damage +21%</span>, <span class="good">Transference Power +21%</span>, <span class="good">Tractor Power +21%</span>, <span class="good">Multifiring +10</span>, <span class="good">Weapons Slots +1</span>
</td>
+
| DG Drops
<td> Fate comes for ye
+
|
</td></tr>
+
|- align="center"
<tr>
+
| 22
<td> Frost Augmenter
+
| {{Linkable Entry Quality|Ship Mastery Augmenter 22|Uncommon}}
</td>
+
| 13
<td> Energy +55%, Energy Recharge +20%, Visibility +15%, Weapon Hold +50%
+
| <span class="good">Shield Max +22%</span>, <span class="good">Shield Recovery +22%</span>, <span class="good">Energy Max +22%</span>, <span class="good">Energy Charge +22%</span>, <span class="good">Electric Tempering -22%</span>, <span class="good">Damage +22%</span>, <span class="good">Rate of Fire +22%</span>, <span class="good">Range +22%</span>, <span class="good">Tracking +22%</span>, <span class="good">Speed +22%</span>, <span class="good">Docking Speed +22%</span>, <span class="good">Thrust +22%</span>, <span class="good">Turning +22%</span>, <span class="good">Capacity +22%</span>, <span class="good">Radar +22%</span>, <span class="good">Visibility -22%</span>, <span class="good">Resistance to Damage +22%</span>, <span class="good">Transference Power +22%</span>, <span class="good">Tractor Power +22%</span>, <span class="good">Multifiring +10</span>, <span class="good">Weapons Slots +1</span>
</td>
+
| DG Drops
<td> 3
+
|
</td>
+
|}
<td> 1
+
</div>
</td>
 
<td> 4,000
 
</td>
 
<td> <a _fcknotitle="true" href="Frost%20Shard">Frost Shard</a> drop
 
</td>
 
<td> Brrr  &#160;!
 
</td></tr>
 
<tr>
 
<td> Goblin Augmenter
 
</td>
 
<td> Damage <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>20%, Weight <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>35%, Rate Of Fire <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-</span>10%, Range <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>40%, Hostility <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>10%
 
</td>
 
<td> 8
 
</td>
 
<td> 3
 
</td>
 
<td> 100
 
</td>
 
<td> Drops from <a _fcknotitle="true" href="Goblin">Goblin</a>
 
</td>
 
<td> Nasty
 
</td></tr>
 
<tr>
 
<td> Golden Augmenter
 
</td>
 
<td> Shield +20%, Visibility <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>200%, Radar <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>20%, Electric Tempering <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-</span>30%, Critical Hit Percentage <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>10%
 
</td>
 
<td> 6
 
</td>
 
<td> 2
 
</td>
 
<td> 100
 
</td>
 
<td> Drops from Goldenboy Statues
 
</td>
 
<td> Shinier object
 
</td></tr>
 
<tr>
 
<td> Green Augmenter
 
</td>
 
<td> Energy <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>50%, Damage +10%, Rate of Fire <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>40%, Radar <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>20%, Range <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>25%
 
</td>
 
<td> 19
 
</td>
 
<td> 12
 
</td>
 
<td> 100
 
</td>
 
<td> Drops from <a _fcknotitle="true" href="Big%20Green">Big Green</a>
 
</td>
 
<td> It's not easy being green
 
</td></tr>
 
<tr>
 
<td> Hue Augmenter
 
</td>
 
<td> Energy <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>25%, Energy Recharge <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>20%, Visibility <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>50%, Resistance to Damage <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>10%
 
</td>
 
<td> 7
 
</td>
 
<td> 3
 
</td>
 
<td> 100
 
</td>
 
<td> Drops from <a _fcknotitle="true" href="Monochrome%20Hue">Monochrome Hue</a>
 
</td>
 
<td> All the colors of the monochromebow
 
</td></tr>
 
<tr>
 
<td> Inferno Augmenter
 
</td>
 
<td> Shield -20%, Damage <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>20%, Shield Recharge -10%, Range <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>22%
 
</td>
 
<td> 5
 
</td>
 
<td> 2
 
</td>
 
<td> 10
 
</td>
 
<td> DG drop from <a href="Inferno%20Plus">Inferno+</a>
 
</td>
 
<td> Permanent Upgrade
 
</td></tr>
 
<tr>
 
<td> Parsley Augmenter
 
</td>
 
<td> Energy Recharge +25%, Critical Hit Percentage +10%, Critical Hit Strength +30%
 
</td>
 
<td> 13
 
</td>
 
<td> 6
 
</td>
 
<td> 100
 
</td>
 
<td> DG drop from <a _fcknotitle="true" href="Parsley">Parsley</a>
 
</td>
 
<td> Pinch me
 
</td></tr>
 
<tr>
 
<td> Pick Augmenter
 
</td>
 
<td> Damage +20%, Thrust +100%, Tracking -15%, Rate of Fire +30%, Resistance to Damage +10%
 
</td>
 
<td> 20
 
</td>
 
<td> 12
 
</td>
 
<td> 100
 
</td>
 
<td> Drops from <a _fcknotitle="true" href="Icepick">Icepick</a>
 
</td>
 
<td> Pick me!
 
</td></tr>
 
<tr>
 
<td> Pyrite Augmenter
 
</td>
 
<td> Visibility <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>100%, Electric Tempering <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-</span>30%, Critical Hit Percentage <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>5%
 
</td>
 
<td> 3
 
</td>
 
<td> 2
 
</td>
 
<td> 100
 
</td>
 
<td> Drops from <a _fcknotitle="true" href="Goldenboy%20Pyrite">Goldenboy Pyrite</a>
 
</td>
 
<td> Shiny object
 
</td></tr>
 
<tr>
 
<td> Rock augmenter
 
</td>
 
<td> Shield Bank <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>20%, Damage <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>10%, Weight <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>10%, Tracking <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>10%, Range <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>20%
 
</td>
 
<td> 9
 
</td>
 
<td> 5
 
</td>
 
<td> 100
 
</td>
 
<td> Drops from <a _fcknotitle="true" href="Ragnarock">Ragnarock</a>
 
</td>
 
<td> Solid
 
</td></tr>
 
<tr>
 
<td> Rose Augmenter
 
</td>
 
<td> Shield -20%, Damage +45%, Tracking -15%, Docking Speed -50%, Hostility +50%
 
</td>
 
<td> 18
 
</td>
 
<td> 10
 
</td>
 
<td> 100
 
</td>
 
<td> Drops from <a href="Rosemary">Rosemaries</a>
 
</td>
 
<td> Only one?
 
</td></tr>
 
<tr>
 
<td> Ruby Augmenter
 
</td>
 
<td> Energy +45%, Shield Recharge +20%, Radar +100%
 
</td>
 
<td> 9
 
</td>
 
<td> 4
 
</td>
 
<td> 100
 
</td>
 
<td> Drops from <a _fcknotitle="true" href="Ruby%20Transport">Ruby Transport</a>
 
</td>
 
<td> Red Power!
 
</td></tr>
 
<tr>
 
<td> Serenity Augmenter
 
</td>
 
<td> Shield +60%, Speed -20%, Shield Recharge +30%, Resistance to Damage +10%
 
</td>
 
<td> 12
 
</td>
 
<td> 5
 
</td>
 
<td> 100
 
</td>
 
<td> Drops from <a href="Serenity">Serenities</a>
 
</td>
 
<td> Serenity at last!
 
</td></tr>
 
<tr>
 
<td> Slumber Augmenter
 
</td>
 
<td> Shield +40%, Energy +60%, Turning -20%, Thrust -20%, Hull +20%, Critical Hit Percentage +20%
 
</td>
 
<td> 16
 
</td>
 
<td> 8
 
</td>
 
<td> 100
 
</td>
 
<td> Drops from <a _fcknotitle="true" href="Slumberchrome">Slumberchrome</a>
 
</td>
 
<td> Yawn
 
</td></tr>
 
<tr>
 
<td> Tear Augmenter
 
</td>
 
<td> Energy <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>70%, Damage <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>20%, Rate Of Fire <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-</span>20%
 
</td>
 
<td> 4
 
</td>
 
<td> 1
 
</td>
 
<td> 10
 
</td>
 
<td> Drops from <a _fcknotitle="true" href="Tear">Tear</a>
 
</td>
 
<td> Don't cry for me
 
</td></tr>
 
<tr>
 
<td> Thorn Augmenter
 
</td>
 
<td> Turning <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>40%, Damage <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>5%, Energy Recharge <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>15%, Thrust <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>20%, Tractor Strength <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>20%
 
</td>
 
<td> 14
 
</td>
 
<td> 6
 
</td>
 
<td> 100
 
</td>
 
<td> Drops From <a _fcknotitle="true" href="Cleft%20Thorn">Cleft Thorn</a>
 
</td>
 
<td> Permanent Upgrade
 
</td></tr>
 
<tr>
 
<td> Tinted Augmenter
 
</td>
 
<td> Damage <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>2%, Visibility <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-</span>70%, Radar <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-</span>50%
 
</td>
 
<td> 5
 
</td>
 
<td> 2
 
</td>
 
<td> 100
 
</td>
 
<td> Drops From <a _fcknotitle="true" href="Monochrome%20Tint">Monochrome Tint</a>
 
</td>
 
<td> Tintalicious
 
</td></tr>
 
<tr>
 
<td> Volt Augmenter
 
</td>
 
<td> Energy <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>80%, Energy Recharge <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>30%, Visibility <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>100%
 
</td>
 
<td> 9
 
</td>
 
<td> 4
 
</td>
 
<td> 100
 
</td>
 
<td> Drops from <a _fcknotitle="true" href="Voltage">Voltage</a>
 
</td>
 
<td> It just keeps going and going…
 
</td></tr>
 
<tr>
 
<td> Zombie Rat Queen's Augmenter
 
</td>
 
<td> Energy +50%, Energy Recharge +30%, Visibility +50%, Range +20%
 
</td>
 
<td> 7
 
</td>
 
<td> 2
 
</td>
 
<td> 10
 
</td>
 
<td> Drops from <a _fcknotitle="true" href="Zombie%20Rat%20Queen">Zombie Rat Queen</a>
 
</td>
 
<td> Undead Rats?!
 
</td></tr></table>
 
<p><span class="fck_mw_template">{{ScrollBoxEnd}}</span>
 
</p>
 
<h2> Other Uncommon Augmenters (Tech 0-9) </h2>
 
<p><span class="fck_mw_template">{{ScrollBoxBegin}}</span>
 
</p>
 
<table width="100%" cellspacing="0" cellpadding="4" border="2" class="wikitable sortable">
 
  
<tr>
+
= God Augmenters =
<th class="unsortable"> <b>Name</b>
+
<div class="floating-table-label"><div><div>God Augmenters</div></div>
</th>
+
{| width="100%" cellspacing="0" cellpadding="4" border="2" class="bigtable sortable"
<th class="unsortable"> <b>Stats</b>
+
|- align="center"
</th>
+
! Tech
<th> <b>Tech</b>
+
! Name
</th>
+
! Size
<th> <b>Size</b>
+
! Bonuses
</th>
+
! Source
<th> <b>Weight</b>
+
! Restrictions
</th>
+
|- align="center"
<th class="unsortable"> <b>Comments</b>
+
| 0
</th>
+
| {{Linkable Entry Quality|Apollo Augmenter|Uncommon}}
<th class="unsortable"> <b>Description</b>
+
| 1
</th></tr>
+
| <span class="good">Shield Recovery +15%</span>, <span class="good">Energy Charge +15%</span>, <span class="good">Turning +40%</span>
<tr>
+
| DG Drops
<td>Banu Qo Akk'oj
+
|
</td>
+
|- align="center"
<td>Tractor Strength +15%, Drone Operations +10%
+
| 0
</td>
+
| {{Linkable Entry Quality|Apollo+ Augmenter|Rare}}
<td>8
+
| 1
</td>
+
| <span class="good">Shield Recovery +17%</span>, <span class="good">Energy Charge +17%</span>, <span class="good">Turning +40%</span>
<td>3
+
| [[Apollo+ Augmenter Blueprint]]
</td>
+
|
<td>250
+
|- align="center"
</td>
+
| 0
<td><a _fcknotitle="true" href="Mira">Mira</a> drop
+
| {{Linkable Entry Quality|Hestia Augmenter|Uncommon}}
</td>
+
| 1
<td>Permanent upgrade
+
| <span class="good">Shield Max +70%</span>, <span class="good">Energy Max +90%</span>, <span class="bad">Visibility +100%</span>
</td></tr>
+
| DG Drops
<tr>
+
|
<td> Barbe Bleu<span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki"></span>s Mods Augmenter
+
|- align="center"
</td>
+
| 0
<td> Shield <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>25%, Energy Recharge <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>15%, Rate of Fire <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>15%
+
| {{Linkable Entry Quality|Hestia+ Augmenter|Rare}}
</td>
+
| 1
<td> 5
+
| <span class="good">Shield Max +75%</span>, <span class="good">Energy Max +100%</span>, <span class="bad">Visibility +110%</span>
</td>
+
| [[Hestia+ Augmenter Blueprint]]
<td> 4
+
|
</td>
+
|- align="center"
<td> 250
+
| 5
</td>
+
| {{Linkable Entry Quality|Aphrodite Augmenter|Uncommon}}
<td> Drops From <a _fcknotitle="true" href="Barbe%20Bleu">Barbe Bleu</a>
+
| 2
</td>
+
| <span class="good">Damage +36%</span>, <span class="good">Docking Speed +200%</span>, <span class="good">Thrust +50%</span>, <span class="good">Turning +50%</span>
<td> Permanent Upgrade
+
| DG Drops
</td></tr>
+
|
<tr>
+
|- align="center"
<td> Cadet Augmenter
+
| 5
</td>
+
| {{Linkable Entry Quality|Aphrodite+ Augmenter|Rare}}
<td> Shield Recharge<span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span> 9%, Energy Recharge <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>12%, Weapon Hold +20%
+
| 2
</td>
+
| <span class="good">Damage +40%</span>, <span class="good">Docking Speed +200%</span>, <span class="good">Thrust +50%</span>, <span class="good">Turning +50%</span>
<td> 3
+
| [[Aphrodite+ Augmenter Blueprint]]
</td>
+
|
<td> 1
+
|- align="center"
</td>
+
| 5
<td> 10
+
| {{Linkable Entry Quality|Artemis Augmenter|Uncommon}}
</td>
+
| 2
<td> Mission reward in the <a _fcknotitle="true" href="Nexus">Nexus</a>
+
| <span class="good">Range +79%</span>, <span class="good">Tracking +77%</span>, <span class="good">Visibility -33.3%</span>
</td>
+
| DG Drops
<td> Permanent Upgrade
+
|
</td></tr>
+
|- align="center"
<tr>
+
| 5
<td> Cadet Sniper Badge
+
| {{Linkable Entry Quality|Artemis+ Augmenter|Rare}}
</td>
+
| 2
<td> Damage<span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>9%, Tracking <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>30%, Rate of Fire -10%, Range <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>20%
+
| <span class="good">Range +88%</span>, <span class="good">Tracking +80%</span>, <span class="good">Visibility -33.3%</span>
</td>
+
| [[Artemis+ Augmenter Blueprint]]
<td> 2
+
|
</td>
+
|- align="center"
<td> 1
+
| 10
</td>
+
| {{Linkable Entry Quality|Dionysis Augmenter|Uncommon}}
<td> 15
+
| 4
</td>
+
| <span class="good">Shield Max +100%</span>, <span class="good">Damage +42%</span>, <span class="good">Docking Speed +200%</span>, <span class="bad">Thrust -26%</span>, <span class="bad">Turning -10%</span>
<td> Mission reward in the <a _fcknotitle="true" href="Nexus">Nexus</a>
+
| DG Drops
</td>
+
|
<td> Wear it proudly!
+
|- align="center"
</td></tr>
+
| 10
<tr>
+
| {{Linkable Entry Quality|Dionysis+ Augmenter|Rare}}
<td> Calcite Augmenter
+
| 4
</td>
+
| <span class="good">Shield Max +100%</span>, <span class="good">Damage +48%</span>, <span class="good">Docking Speed +200%</span>, <span class="bad">Thrust -26%</span>, <span class="bad">Turning -10%</span>
<td> Shield +20%, Energy +20%, Visibility +50%, Hull Space +20%, Resistance to Damage +10%
+
| [[Dionysis+ Augmenter Blueprint]]
</td>
+
|
<td> 7
+
|- align="center"
</td>
+
| 10
<td> 2
+
| {{Linkable Entry Quality|Hermes Augmenter|Uncommon}}
</td>
+
| 4
<td> 10
+
| <span class="good">Shield Recovery +40%</span>, <span class="good">Speed +36%</span>, <span class="good">Docking Speed +200%</span>, <span class="good">Thrust +100%</span>, <span class="good">Visibility -66.7%</span>
</td>
+
| DG Drops
<td> <a _fcknotitle="true" href="Ancient%20Asteroid%20Being">Ancient Asteroid Being</a> drop <a _fcknotitle="true" href="Neurobound">Neurobound</a>
+
|
</td>
+
|- align="center"
<td> Remains of an Ancient Asteroid Being
+
| 10
</td></tr>
+
| {{Linkable Entry Quality|Hermes+ Augmenter|Rare}}
<tr>
+
| 4
<td> Creaky<span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki"></span>s Oil Can
+
| <span class="good">Shield Recovery +40%</span>, <span class="good">Speed +39%</span>, <span class="good">Docking Speed +200%</span>, <span class="good">Thrust +100%</span>, <span class="good">Visibility -70%</span>
</td>
+
| [[Hermes+ Augmenter Blueprint]]
<td> Speed <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>8%, Turning <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>8%, Damage <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>8%, Rate Of Fire <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>8%, Radar <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>8%
+
|
</td>
+
|- align="center"
<td> 2
+
| 13
</td>
+
| {{Linkable Entry Quality|Hephaestus Augmenter|Uncommon}}
<td> 1
+
| 6
</td>
+
| <span class="good">Energy Max +160%</span>, <span class="good">Damage +20%</span>, <span class="bad">Rate of Fire -33%</span>, <span class="good">Tracking +60%</span>, <span class="bad">Speed -26%</span>, <span class="good">Capacity +87%</span>
<td> 100
+
| DG Drops
</td>
+
|
<td> <a _fcknotitle="true" href="Nexus%20Missions">Nexus Missions</a>
+
|- align="center"
</td>
+
| 13
<td> Keep your ship running smoothly.
+
| {{Linkable Entry Quality|Hephaestus+ Augmenter|Rare}}
</td></tr>
+
| 6
<tr>
+
| <span class="good">Energy Max +160%</span>, <span class="good">Damage +22%</span>, <span class="bad">Rate of Fire -33%</span>, <span class="good">Tracking +65%</span>, <span class="bad">Speed -26%</span>, <span class="good">Capacity +92%</span>
<td> <span class="fck_mw_template">{{Linkable Entry|Enforcer Scout Augmenter}}</span>
+
| [[Hephaestus+ Augmenter Blueprint]]
</td>
+
|
<td> Turning <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>10%, Shield Recharge <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>10%, Energy Recharge <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>11%, Thrust <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>10%
+
|- align="center"
</td>
+
| 13
<td> 0
+
| {{Linkable Entry Quality|Poseidon Augmenter|Uncommon}}
</td>
+
| 6
<td> 1
+
| <span class="good">Shield Max +100%</span>, <span class="good">Shield Recovery +70%</span>, <span class="good">Damage +28%</span>, <span class="bad">Range -15%</span>
</td>
+
| DG Drops
<td> 10
+
|
</td>
+
|- align="center"
<td> <a href="Nexus%20Cadet%20Missions%23Report%20to%20Earthforce%20Outpost%21">Nexus Cadet Missions</a>
+
| 13
</td>
+
| {{Linkable Entry Quality|Poseidon+ Augmenter|Rare}}
<td> Permanent Upgrade
+
| 6
</td></tr>
+
| <span class="good">Shield Max +100%</span>, <span class="good">Shield Recovery +80%</span>, <span class="good">Damage +30%</span>, <span class="bad">Range -11%</span>
<tr>
+
| [[Poseidon+ Augmenter Blueprint]]
<td> Flylet Broodship Augmenter
+
|
</td>
+
|- align="center"
<td> Shield <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>10%, Energy <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>20%, Speed <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>5%, Visibility <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>50%, Rate of Fire <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>10%, Range <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>10%
+
| 16
</td>
+
| {{Linkable Entry Quality|Ares Augmenter|Uncommon}}
<td> 0
+
| 8
</td>
+
| <span class="good">Shield Recovery +50%</span>, <span class="good">Energy Charge +50%</span>, <span class="good">Rate of Fire +90%</span>, <span class="good">Turning +40%</span>
<td> 1
+
| DG Drops
</td>
+
|
<td> 100
+
|- align="center"
</td>
+
| 16
<td> <a _fcknotitle="true" href="Diseased%20Flylet%20Broodship">Diseased Flylet Broodship</a> Drop
+
| {{Linkable Entry Quality|Ares+ Augmenter|Rare}}
</td>
+
| 8
<td> She's big n tough, when you're in a zebucart
+
| <span class="good">Shield Recovery +50%</span>, <span class="good">Energy Charge +50%</span>, <span class="good">Rate of Fire +110%</span>, <span class="good">Turning +45%</span>
</td></tr>
+
| [[Ares+ Augmenter Blueprint]]
<tr>
+
|
<td> Glacial Augmenter
+
|- align="center"
</td>
+
| 16
<td> Visibility +15%, Rate Of Fire +10%, Electric Tempering -20%, Resistance to damage +10%
+
| {{Linkable Entry Quality|Athena Augmenter|Uncommon}}
</td>
+
| 8
<td> 5
+
| <span class="good">Shield Max +100%</span>, <span class="good">Damage +45%</span>, <span class="good">Radar +400%</span>
</td>
+
| DG Drops
<td> 1
+
|
</td>
+
|- align="center"
<td> 4,000
+
| 16
</td>
+
| {{Linkable Entry Quality|Athena+ Augmenter|Rare}}
<td> <a _fcknotitle="true" href="Lady%20Aurora">Lady Aurora</a> Drop
+
| 8
</td>
+
| <span class="good">Shield Max +100%</span>, <span class="good">Damage +53%</span>, <span class="good">Radar +400%</span>
<td> Brrr &#160;!
+
| [[Athena+ Augmenter Blueprint]]
</td></tr>
+
|
<tr>
+
|- align="center"
<td> Infernal Augmenter
+
| 18
</td>
+
| {{Linkable Entry Quality|Zeus- Augmenter|Uncommon}}
<td> Shield <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-</span>30%, Shield Recharge <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-</span>20%, Damage <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>25%, Tracking <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>30%, Range <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>30%
+
| 9
</td>
+
| <span class="good">Energy Charge +67%</span>, <span class="good">Electric Tempering -10%</span>, <span class="good">Damage +60%</span>, <span class="good">Range +10%</span>
<td> 7
+
| DG Drops
</td>
+
| Requires 18 in [[Infinite Knowledge]]
<td> 3
+
|- align="center"
</td>
+
| 19
<td> 100
+
| {{Linkable Entry Quality|Hera Augmenter|Uncommon}}
</td>
+
| 10
<td> Made from BP - DG drop, requires: Initial - 3mil creds, 3k metal, 2 inferno augs. Periodic: 3mil creds, 5 immolations.
+
| <span class="good">Energy Max +100%</span>, <span class="good">Tracking +90%</span>, <span class="good">Speed +80%</span>, <span class="good">Thrust +100%</span>, <span class="good">Turning +60%</span>, <span class="good">Capacity +30%</span>, <span class="bad">Radar -40%</span>
</td>
+
| DG Drops
<td> Burn baby, burn!
+
|
</td></tr>
+
|- align="center"
<tr>
+
| 19
<td> Infernus Augmenter
+
| {{Linkable Entry Quality|Hera+ Augmenter|Rare}}
</td>
+
| 10
<td> Energy Recharge +20%, Rate Of Fire +25%, Range +20%
+
| <span class="good">Energy Max +120%</span>, <span class="good">Tracking +100%</span>, <span class="good">Speed +80%</span>, <span class="good">Thrust +100%</span>, <span class="good">Turning +70%</span>, <span class="good">Capacity +35%</span>, <span class="bad">Radar -35%</span>
</td>
+
| [[Hera+ Augmenter Blueprint]]
<td> 7
+
|
</td>
+
|- align="center"
<td> 1
+
| 19
</td>
+
| {{Linkable Entry Quality|Zeus Augmenter|Uncommon}}
<td> 7,000
+
| 10
</td>
+
| <span class="good">Energy Charge +75%</span>, <span class="good">Damage +60%</span>, <span class="good">Range +10%</span>
<td> <a _fcknotitle="true" href="Infernus">Infernus</a> drop
+
| DG Drops
</td>
+
|
<td> Hot hot hot!
+
|- align="center"
</td></tr>
+
| 19
<tr>
+
| {{Linkable Entry Quality|Zeus+ Augmenter|Rare}}
<td> Ismail Augmenter
+
| 10
</td>
+
| <span class="good">Energy Charge +75%</span>, <span class="good">Damage +60%</span>, <span class="good">Range +35%</span>
<td> Turning <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>20, Thrust <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>30%, Hull Space <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>20% , Docking Speed <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>219%
+
| [[Zeus+ Augmenter Blueprint]]
</td>
+
|
<td> 6
+
|}
</td>
+
</div>
<td> 10
 
</td>
 
<td> 10,000
 
</td>
 
<td> Drops from <a _fcknotitle="true" href="Ismail">Ismail</a>
 
</td>
 
<td> I will see you in hell!
 
</td></tr>
 
<tr>
 
<td> Jujo'qii Augmenter
 
</td>
 
<td> no stats
 
</td>
 
<td> 3
 
</td>
 
<td> 2
 
</td>
 
<td> 50
 
</td>
 
<td> Drops from <a _fcknotitle="true" href="Jujo%27qii">Jujo'qii</a>
 
</td>
 
<td> Permanent Upgrade
 
</td></tr>
 
<tr>
 
<td> KoQuii Ukuk Akk'oj
 
</td>
 
<td> Damage <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>7%, Visibility -50%, Rate of Fire -10%, Range <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>28%
 
</td>
 
<td> 9
 
</td>
 
<td> 8
 
</td>
 
<td> 250
 
</td>
 
<td> &#160;
 
</td>
 
<td> Permanent Upgrade
 
</td></tr>
 
<tr>
 
<td> Lavrite Augmenter
 
</td>
 
<td> Energy +90%, Drone Operations +10%
 
</td>
 
<td> 6
 
</td>
 
<td> 1
 
</td>
 
<td> 6,000
 
</td>
 
<td> <a _fcknotitle="true" href="Lavrite">Lavrite</a> drop
 
</td>
 
<td> Hot hot hot!
 
</td></tr>
 
<tr>
 
<td> Lyceum Initiate Augmenter
 
</td>
 
<td> Turning <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>12%, Damage <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>2%, Shield Recharge <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>10%, Energy Recharge <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>10%, Rate Of Fire <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>10%
 
</td>
 
<td> 3
 
</td>
 
<td> 1
 
</td>
 
<td> 30
 
</td>
 
<td> Mission reward for <a _fcknotitle="true" href="Augmenter%20Tweaking">Augmenter Tweaking</a> mission in <a _fcknotitle="true" href="Nexus">Nexus</a>
 
</td>
 
<td> A symbol of knowledge!
 
</td></tr>
 
<tr>
 
<td> Magmarar Augmenter
 
</td>
 
<td> Energy +55%, Speed +10%, Tracking +30%, Rate Of Fire +20%
 
</td>
 
<td> 5
 
</td>
 
<td> 1
 
</td>
 
<td> 5,000
 
</td>
 
<td> <a _fcknotitle="true" href="Magmarar">Magmarar</a> drop
 
</td>
 
<td> Hot hot hot!
 
</td></tr>
 
<tr>
 
<td> Nexus Augmenter
 
</td>
 
<td> Hull Space <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>20%, Docking Speed <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>50%
 
</td>
 
<td> 1
 
</td>
 
<td> 1
 
</td>
 
<td> 10
 
</td>
 
<td> <a _fcknotitle="true" href="Nexus">Nexus</a> drop
 
</td>
 
<td> Special Nexus Instructions.
 
</td></tr>
 
<tr>
 
<td> Nexus Scion Augmenter
 
</td>
 
<td> Speed <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>5%, Shield Recharge <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>30%
 
</td>
 
<td> 3
 
</td>
 
<td> 2
 
</td>
 
<td> 20
 
</td>
 
<td> <a _fcknotitle="true" href="Nexus">Nexus</a> drop
 
</td>
 
<td> Resource from the old guy himself.
 
</td></tr>
 
<tr>
 
<td> Oilheart<span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">’</span>s Augmenter
 
</td>
 
<td> Shield <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>27%, Energy Recharge <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>9%
 
</td>
 
<td> 0
 
</td>
 
<td> 1
 
</td>
 
<td> 250
 
</td>
 
<td> <a href="Hostile%20Science%20Missions">Hostile Science</a> mission reward
 
</td>
 
<td> Permanent Upgrade
 
</td></tr>
 
<tr>
 
<td> Opaque Augmenter
 
</td>
 
<td> Damage <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>3%, Visibility <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-</span>80%, Radar <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-</span>75%
 
</td>
 
<td> 6
 
</td>
 
<td> 2
 
</td>
 
<td> 100
 
</td>
 
<td> <a href="Augmenter%20Blueprints">BP</a> built from tinted augs
 
</td>
 
<td> Colors are overrated
 
</td></tr>
 
<tr>
 
<td> Piman<span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">’</span>s Augmenter
 
</td>
 
<td> Hull Space <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>29%
 
</td>
 
<td> 3
 
</td>
 
<td> 2
 
</td>
 
<td> 10
 
</td>
 
<td> <a _fcknotitle="true" href="Piman%20Missions">Piman Missions</a>
 
</td>
 
<td> Permanent Upgrade
 
</td></tr>
 
<tr>
 
<td> Prefect Augmenter
 
</td>
 
<td> Shield Recharge <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>10%, Energy Recharge <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>10%, Tracking <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>10%, Range <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>10%, Hostility -10%
 
</td>
 
<td> 5
 
</td>
 
<td> 100
 
</td>
 
<td> 100,000
 
</td>
 
<td> Drops from <a _fcknotitle="true" href="Mister%20the%20Prefect">Mister the Prefect</a>, Requires <a _fcknotitle="true" href="Leadership">Leadership</a> 2
 
</td>
 
<td> With Love, from Mister the Prefect.
 
</td></tr>
 
<tr>
 
<td> Rattie Moe Augmenter
 
</td>
 
<td> Speed +2%, Hull Space +8%, Rate of Fire +10%, Range +10%
 
</td>
 
<td> 1
 
</td>
 
<td> 2
 
</td>
 
<td> 10
 
</td>
 
<td> Drops from <a _fcknotitle="true" href="Rattie%20Moe">Rattie Moe</a>
 
</td>
 
<td> Bionic augment for a bionic rat!
 
</td></tr>
 
<tr>
 
<td> Rime Augmenter
 
</td>
 
<td> Energy +25%, Visibility +15%, Hull Space +20%, Drone Operations +5%
 
</td>
 
<td> 4
 
</td>
 
<td>
 
</td>
 
<td> 4,000
 
</td>
 
<td> <a _fcknotitle="true" href="Lord%20Borean">Lord Borean</a>
 
</td>
 
<td> Brrr &#160;!
 
</td></tr>
 
<tr>
 
<td> Sergeant's Enforcer Augmenter
 
</td>
 
<td> Shield <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>30%, Shield Recharge <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>20%, Energy Recharge <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>20%, Hostility <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>18%
 
</td>
 
<td> 8
 
</td>
 
<td> 1
 
</td>
 
<td> 10
 
</td>
 
<td> Mission Reward
 
</td>
 
<td> Permanent Upgrade
 
</td></tr>
 
<tr>
 
<td> Slimebottle's Augmenter
 
</td>
 
<td> Turning <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>24%, Energy Recharge <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>20%
 
</td>
 
<td> 3
 
</td>
 
<td> 2
 
</td>
 
<td> 10
 
</td>
 
<td> <a href="Deep%20Space%20Missions%23Slimebottle">Slimebottle Missions</a>
 
</td>
 
<td> Permanent Upgrade
 
</td></tr>
 
<tr>
 
<td> Solo<span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">'</span>s Special Modifications
 
</td>
 
<td> Shield <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>15%, Speed <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>5%, Thrust <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>20%, Hull Space <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>15%
 
</td>
 
<td> 3
 
</td>
 
<td> 15
 
</td>
 
<td> 300
 
</td>
 
<td> <a href="Deep%20Space%20Missions%23Harrison%20Solo">Harrison Solo Missions</a>
 
</td>
 
<td> Modeled on the Aluminum Mallard great space capabilities!
 
</td></tr>
 
<tr>
 
<td> Suqqa KoQuii Akk'oj
 
</td>
 
<td> Visibility -50%, Radar +20%, Critical Hit Percentage +15%, Critical Hit Strength +15%
 
</td>
 
<td> 7
 
</td>
 
<td> 2
 
</td>
 
<td> 250
 
</td>
 
<td> <a _fcknotitle="true" href="Mira">Mira</a>
 
</td>
 
<td> Permanent Upgrade
 
</td></tr>
 
<tr>
 
<td> The Maggot Augmenter
 
</td>
 
<td> Shield +22%, Damage +10%
 
</td>
 
<td> 1
 
</td>
 
<td> 1
 
</td>
 
<td> 10
 
</td>
 
<td> Dropped by <a _fcknotitle="true" href="The%20Maggot">The Maggot</a>
 
</td>
 
<td> Made for Combat
 
</td></tr>
 
<tr>
 
<td> Unger<span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">’</span>s Energy Augmenter
 
</td>
 
<td> Energy <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>60%, Speed <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>6%, Energy Recharge <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>9%
 
</td>
 
<td> 3
 
</td>
 
<td> 2
 
</td>
 
<td> 10
 
</td>
 
<td> Retired Augmenter once obtainable through mission dealing with <a _fcknotitle="true" href="Sporeside">Sporeside</a>.
 
</td>
 
<td> Permanent Upgrade
 
</td></tr>
 
<tr>
 
<td> Volcom Modifications
 
</td>
 
<td> Energy <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>35%, Speed <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>5%, Rate of Fire +10%, Critical Hit Percentage +10%
 
</td>
 
<td> 1
 
</td>
 
<td> 1
 
</td>
 
<td> 10
 
</td>
 
<td> <a _fcknotitle="true" href="Volcom%20Pirate%20Missions">Volcom Pirate Missions</a>
 
</td>
 
<td> Hit 'em hard, hit 'em fast!
 
</td></tr>
 
<tr>
 
<td> Vulcanox Augmenter
 
</td>
 
<td> Energy +45%, Visibility +5%, Hull Space +15%, Resistance to damage +10%
 
</td>
 
<td> 6
 
</td>
 
<td> 1
 
</td>
 
<td> 6,000
 
</td>
 
<td> <a _fcknotitle="true" href="Vulcanox">Vulcanox</a> drop
 
</td>
 
<td> Hot hot hot!
 
</td></tr>
 
<tr>
 
<td> Wingship Defence Augmenter
 
</td>
 
<td> Shield <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>20%, Shield Recharge <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>5%, Resistance to Damage <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>2%
 
</td>
 
<td> 1
 
</td>
 
<td> 1
 
</td>
 
<td> 100
 
</td>
 
<td> &#160;? Neurobound
 
</td>
 
<td> Sleek defence
 
</td></tr>
 
<tr>
 
<td> ZetaAug
 
</td>
 
<td> Speed <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>13%, Hull Space <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>10%
 
</td>
 
<td> 7
 
</td>
 
<td> 1
 
</td>
 
<td> 10
 
</td>
 
<td> Retired Aug
 
</td>
 
<td> Permanent Upgrade
 
</td></tr>
 
<tr>
 
<td> Zobitan Augmenter
 
</td>
 
<td> Shields <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>30%, Shield Recharge <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>18%
 
</td>
 
<td> 3
 
</td>
 
<td> 2
 
</td>
 
<td> 100
 
</td>
 
<td> Dropped by <a _fcknotitle="true" href="Zobitan">Zobitan</a> and <a _fcknotitle="true" href="Zobitan%27s%20Hareem">Zobitan's Hareem</a>
 
</td>
 
<td> Hermit life
 
</td></tr></table>
 
<p><span class="fck_mw_template">{{ScrollBoxEnd}}</span>
 
</p>
 
<h2> Other Uncommon Augmenters (Tech 10-20) </h2>
 
<p><span class="fck_mw_template">{{ScrollBoxBegin}}</span>
 
</p>
 
<table width="100%" cellspacing="0" cellpadding="4" border="2" class="wikitable sortable">
 
  
<tr>
+
= [[Acropolis]] God Augmenters =
<th> <b>Name</b>
+
<div class="floating-table-label"><div><div>Acropolis God Augmenters</div></div>
</th>
+
{| width="100%" cellspacing="0" cellpadding="4" border="2" class="bigtable sortable"
<th class="unsortable"> <b>Stats</b>
+
|- align="center"
</th>
+
! Tech
<th> <b>Tech</b>
+
! Name
</th>
+
! Size
<th> <b>Size</b>
+
! Bonuses
</th>
+
! Source
<th> <b>Weight</b>
+
! Restrictions
</th>
+
|- align="center"
<th class="unsortable"> <b>Comments</b>
+
| 0
</th>
+
| {{Linkable Entry Quality|Demeter Augmenter|Rare}}
<th class="unsortable"> <b>Description</b>
+
| 1
</th></tr>
+
| <span class="good">Shield Recovery +25%</span>, <span class="good">Damage +9%</span>, <span class="good">Range +15%</span>
<tr>
+
| Mission in [[The Acropolis]]
<td> Albatross Augmenter
+
|
</td>
+
|- align="center"
<td> Shield +60%, Energy Recharge +40%, Vis +125%, Tracking +30%, Rate of Fire +20%, Range +20%
+
| 5
</td>
+
| {{Linkable Entry Quality|Persephone Augmenter|Rare}}
<td> 20
+
| 2
</td>
+
| <span class="good">Energy Max +50%</span>, <span class="good">Rate of Fire +22%</span>, <span class="good">Speed +10%</span>, <span class="good">Thrust +100%</span>, <span class="good">Turning +50%</span>, <span class="good">Capacity +10%</span>, <span class="good">Radar +50%</span>, <span class="good">Critical Hit Chance +18%</span>
<td> 20
+
| Mission in [[The Acropolis]]
</td>
+
|
<td> 100,000
+
|- align="center"
</td>
+
| 10
<td> Req <a _fcknotitle="true" href="Piracy">Piracy</a> 20, Drops from <a _fcknotitle="true" href="Captain%20Albatross">Captain Albatross</a>
+
| {{Linkable Entry Quality|Hebe Augmenter|Rare}}
</td>
+
| 4
<td> How do you like me now, Pirate?
+
| <span class="good">Shield Recovery +24%</span>, <span class="good">Energy Max +200%</span>, <span class="good">Rate of Fire +70%</span>, <span class="good">Speed +24%</span>, <span class="good">Thrust +20%</span>, <span class="good">Turning +20%</span>
</td></tr>
+
| Mission in [[The Acropolis]]
<tr>
+
|
<td> Aku KoQuii Augmenter
+
|- align="center"
</td>
+
| 13
<td> Visibility -50%, Energy Recharge <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>35%
+
| {{Linkable Entry Quality|Helios Augmenter|Rare}}
</td>
+
| 6
<td> 13
+
| <span class="good">Energy Charge +70%</span>, <span class="good">Damage +41%</span>, <span class="good">Weapon Hold +40%</span>
</td>
+
| Mission in [[The Acropolis]]
<td> 6
+
|
</td>
+
|- align="center"
<td> 250
+
| 16
</td>
+
| {{Linkable Entry Quality|Heracles Augmenter|Rare}}
<td> -
+
| 8
</td>
+
| <span class="good">Electric Tempering -14%</span>, <span class="good">Damage +60%</span>, <span class="good">Rate of Fire +50%</span>, <span class="good">Range +46%</span>, <span class="bad">Hostility +66%</span>
<td> Permanent Upgrade
+
| Mission in [[The Acropolis]]
</td></tr>
+
|
<tr>
+
|- align="center"
<td> Arsonist's Augmenter
+
| 19
</td>
+
| {{Linkable Entry Quality|Hades Augmenter|Rare}}
<td> Speed <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>10%, Energy Recharge <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>30%, Tracking <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>40%, Hostility <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>20%, Electric Tempering -20%, Critical Hit Percentage <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>15%
+
| 10
</td>
+
| <span class="bad">Shield Max -10%</span>, <span class="good">Shield Recovery +60%</span>, <span class="good">Damage +48%</span>, <span class="good">Visibility -40%</span>, <span class="good">Critical Hit Chance +10%</span>, <span class="good">Critical Hit Strength +90%</span>
<td> 20
+
| Mission in [[The Acropolis]]
</td>
+
|
<td> 10
+
|}
</td>
+
</div>
<td> 100
 
</td>
 
<td> Drops from <a _fcknotitle="true" href="The%20Arsonist">The Arsonist</a>
 
</td>
 
<td> Volitile... very volitile.
 
</td></tr>
 
<tr>
 
<td> Arson Augmenter
 
</td>
 
<td> Speed +5%, Energy Recharge +30%, Tracking +20%, Rof +15%, Range +10%, Hostility +10%, Electric Tempering -10%, Critical Hit Percentage +10%
 
</td>
 
<td> 18
 
</td>
 
<td> 8
 
</td>
 
<td> 100
 
</td>
 
<td> Drops from <a _fcknotitle="true" href="The%20Mausoleum">The Mausoleum</a> Ubers. <a href="Infinite%20Knowledge">IK</a> 18 required
 
</td>
 
<td> Volatile..very volatile
 
</td></tr>
 
<tr>
 
<td> Astranomologica Augmenter
 
</td>
 
<td> Speed +22%, Visibility +120%, Hull Space +33%, Hostility -35%, Resistance to damage +15%
 
</td>
 
<td> 20
 
</td>
 
<td> 12
 
</td>
 
<td> 100
 
</td>
 
<td> <a _fcknotitle="true" href="Astranomologica%20Augmenter%20Blueprint">Astranomologica Augmenter Blueprint</a>
 
</td>
 
<td> Enlightened light to exploration
 
</td></tr>
 
<tr>
 
<td> Bellarmine Augmenter
 
</td>
 
<td> Energy <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>90%, Energy Recharge <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>30%, Thrust <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>100%, Range <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>12%
 
</td>
 
<td> 13
 
</td>
 
<td> 6
 
</td>
 
<td> 10,000
 
</td>
 
<td> Drops From <a _fcknotitle="true" href="Cardinal%20Bellarmine">Cardinal Bellarmine</a> and <a _fcknotitle="true" href="Cardinal%20Bellarmine%20from%20Hell">Cardinal Bellarmine from Hell</a>
 
</td>
 
<td> I will see you in hell!
 
</td></tr>
 
<tr>
 
<td> Bunny Augmenter
 
</td>
 
<td> Turning <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>17%, Damage <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>17%, Shield Recharge <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>17%, Thrust <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>17%, Resistance to damage <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>17%
 
</td>
 
<td> 18
 
</td>
 
<td> 6
 
</td>
 
<td> 100
 
</td>
 
<td> <a _fcknotitle="true" href="Easter%20Bunny">Easter Bunny</a> Drop
 
</td>
 
<td> Hop hop hop
 
</td></tr>
 
<tr>
 
<td> Calypso Augmenter
 
</td>
 
<td> Turning +15%, Thrust +30%, Hull <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>50%, Weight -30%, Docking speed <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>400%
 
</td>
 
<td> 19
 
</td>
 
<td> 32
 
</td>
 
<td> 3000
 
</td>
 
<td> AI Drop
 
</td>
 
<td> Built to the Emperor's Own Taste
 
</td></tr>
 
<tr>
 
<td> Calypso+ Augmenter
 
</td>
 
<td> Turning <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>17%, Thrust <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>33%, Hull <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>55%, Weight -37%, Docking speed <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>500%
 
</td>
 
<td> 19
 
</td>
 
<td> 32
 
</td>
 
<td> 300
 
</td>
 
<td> <a _fcknotitle="true" href="Calypso%2B%20Augmenter%20Blueprint">Calypso+ Augmenter Blueprint</a>
 
</td>
 
<td> Built to the Emperor's+ Own Taste
 
</td></tr>
 
<tr>
 
<td> Conclusion Augmenter
 
</td>
 
<td> Shield +55%, Tracking +44%, Electric Tempering -20%, Critical Hit Percentage +11%, Critical Hit Strength +22%
 
</td>
 
<td> 20
 
</td>
 
<td> 12
 
</td>
 
<td> 100
 
</td>
 
<td> <a _fcknotitle="true" href="Conclusion%20Augmenter%20Blueprint">Conclusion Augmenter Blueprint</a>
 
</td>
 
<td> The future is certain
 
</td></tr>
 
<tr>
 
<td> Dark Inferno Augmenter
 
</td>
 
<td> Damage <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>30%, Tracking <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>40%, Range <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>30%, Resistance to damage +5%
 
</td>
 
<td> 20
 
</td>
 
<td> 3
 
</td>
 
<td> 100
 
</td>
 
<td> <a _fcknotitle="true" href="Dark%20Doom">Dark Doom</a> drop
 
</td>
 
<td> Burn baby, burn!
 
</td></tr>
 
<tr>
 
<td> Dark Goblin Augmenter
 
</td>
 
<td> Shield <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>30%, Damage <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>40%, Hull <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>10%, Range +5%, Hostility <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>20%
 
</td>
 
<td> 20
 
</td>
 
<td> 3
 
</td>
 
<td> 100
 
</td>
 
<td> <a _fcknotitle="true" href="Dark%20Maelstrom">Dark Maelstrom</a> drop
 
</td>
 
<td> Nasty
 
</td></tr>
 
<tr>
 
<td> Gonzales Augmenter
 
</td>
 
<td> Speed <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>50%, Turning <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-</span>33%, Thrust <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-</span>33% Tracking <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>30%, Docking <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>200%, Range <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>20%
 
</td>
 
<td> 12
 
</td>
 
<td> 12
 
</td>
 
<td> 3000
 
</td>
 
<td> Drops from <a _fcknotitle="true" href="Speedy%20Gonzales">Speedy Gonzales</a>
 
</td>
 
<td> Speedy Gonzales own Modifications
 
</td></tr>
 
<tr>
 
<td> Greener Augmenter
 
</td>
 
<td> Energy <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>55%, Damage +11%, Rate of Fire <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>44%, Radar <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>22%, Range <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>27%
 
</td>
 
<td> 20
 
</td>
 
<td> 12
 
</td>
 
<td> 100
 
</td>
 
<td> <a _fcknotitle="true" href="Greener%20Augmenter%20Greenprint">Greener Augmenter Greenprint</a>
 
</td>
 
<td> It's not easier being greener
 
</td></tr>
 
<tr>
 
<td> Grinch's Special Augmenter
 
</td>
 
<td> Shields +50%, Energy +50%, Damage +24%, Hostility +25%
 
</td>
 
<td> 16
 
</td>
 
<td> 0
 
</td>
 
<td> 2000
 
</td>
 
<td> <a _fcknotitle="true" href="Astro-Grinch">Astro-Grinch</a> Drop
 
</td>
 
<td> It's a mean one.
 
</td></tr>
 
<tr>
 
<td> Hibernation Augmenter
 
</td>
 
<td> Shield +45%, Energy +65%, Turning -30%, Thrust -30%, Hull Space +25%, Critical Hit Percentage +30%
 
</td>
 
<td> 17
 
</td>
 
<td> 8
 
</td>
 
<td> 100
 
</td>
 
<td> <a _fcknotitle="true" href="Hibernation%20Augmenter%20Blueprint">Hibernation Augmenter Blueprint</a>
 
</td>
 
<td> Zzzzzzzz....
 
</td></tr>
 
<tr>
 
<td> Ishi Augmenter
 
</td>
 
<td> Speed +16%, Turning +50%, Thrust +30%, Vis -50%, Tracking +20%
 
</td>
 
<td> 16
 
</td>
 
<td> 8
 
</td>
 
<td> 250
 
</td>
 
<td> -
 
</td>
 
<td> Permanent Upgrade
 
</td></tr>
 
<tr>
 
<td> KoQuii' Vazuk Augmenter
 
</td>
 
<td> Visibility -50%, Firing Rate <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>39%
 
</td>
 
<td> 13
 
</td>
 
<td> 6
 
</td>
 
<td> 250
 
</td>
 
<td> -
 
</td>
 
<td> Permanent Upgrade
 
</td></tr>
 
<tr>
 
<td> Mad Scientist Augmenter
 
</td>
 
<td> Shield -20%, Speed <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>20%, Shield Recharge -20%, Energy Recharge <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>37%, Docking Speed <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>450%, Rate of Fire <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>45%
 
</td>
 
<td> 20
 
</td>
 
<td> 12
 
</td>
 
<td> 3000
 
</td>
 
<td> Drops from the <a _fcknotitle="true" href="Mad%20Scientist">Mad Scientist</a>
 
</td>
 
<td> Mad! Mad I tell you!
 
</td></tr>
 
<tr>
 
<td> Mattock Augmenter
 
</td>
 
<td> Turning +33%, Damage +22%, Thrust +55%, Tracking -10%, Rate Of Fire +33%, Resistance to damage +15%
 
</td>
 
<td> 20
 
</td>
 
<td> 12
 
</td>
 
<td> 100
 
</td>
 
<td> <a _fcknotitle="true" href="Mattock%20Augmenter%20Blueprint">Mattock Augmenter Blueprint</a>
 
</td>
 
<td> Chipping away at the mine face
 
</td></tr>
 
<tr>
 
<td> One Dozen Roses Augmenter
 
</td>
 
<td> Shield -20%, Speed +10%, Damage +45%, Tracking -15%, Docking Speed -50%, Hostility +50%, Electric Tempering -10%, Resistance to damage +5%
 
</td>
 
<td> 18
 
</td>
 
<td> 65
 
</td>
 
<td> 100
 
</td>
 
<td> <a _fcknotitle="true" href="One%20Dozen%20Roses%20Augmenter%20Blueprint">One Dozen Roses Augmenter Blueprint</a>
 
</td>
 
<td> Beautiful and Prickly and Expensive
 
</td></tr>
 
<tr>
 
<td> Two Dozen Roses Augmenter
 
</td>
 
<td> Shield -20%, Speed +15%, Damage +45%, Tracking -15%, Docking Speed -50%, Hostility +50%, Electric Tempering -15%, Resistance to damage +8%
 
</td>
 
<td> 18
 
</td>
 
<td> 120
 
</td>
 
<td> 100
 
</td>
 
<td> <a _fcknotitle="true" href="Two%20Dozen%20Roses%20Augmenter%20Blueprint">Two Dozen Roses Augmenter Blueprint</a>
 
</td>
 
<td> Beautiful and Prickly and Expensive
 
</td></tr>
 
<tr>
 
<td> Navigator's Augmenter
 
</td>
 
<td> Shield +25%, Damage +15%, Shield Recharge +25%, Rate Of Fire +15%, Resistance to damage +15%
 
</td>
 
<td> 20
 
</td>
 
<td> 3
 
</td>
 
<td> 4,000
 
</td>
 
<td> <a _fcknotitle="true" href="Navigator%27s%20Augmenter%20Blueprint">Navigator's Augmenter Blueprint</a>
 
</td>
 
<td> A Paxian ship modification created with Eridium.
 
</td></tr>
 
<tr>
 
<td> Metis Augmenter
 
</td>
 
<td> Shield +50%, Turning +10%, Damage +30%, Hull Space -5%, Rate Of Fire +10%, Radar +100%
 
</td>
 
<td> 18
 
</td>
 
<td> 10
 
</td>
 
<td> 1500
 
</td>
 
<td> Drops from <a _fcknotitle="true" href="The%20Mausoleum">The Mausoleum</a>. <a href="Infinite%20Knowledge">IK</a> 18 required
 
</td>
 
<td> permanent Upgrade
 
</td></tr>
 
<tr>
 
<td> Pirate's Mark
 
</td>
 
<td> Damage <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>12%, Hull <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>25%, Hostility <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>30%
 
</td>
 
<td> 13
 
</td>
 
<td> 7
 
</td>
 
<td> 10000
 
</td>
 
<td> Requires <a _fcknotitle="true" href="Piracy">Piracy</a> 13, <a _fcknotitle="true" href="Tortuga">Tortuga</a> mission reward
 
</td>
 
<td> Don't let merchants see this.
 
</td></tr>
 
<tr>
 
<td> Poseidon, the Earthshaker
 
</td>
 
<td> Shield <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>65%, Damage <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>10%, Shield Recharge <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>40%, Energy Recharge <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>25%
 
</td>
 
<td> 20
 
</td>
 
<td> 10
 
</td>
 
<td> 5,000
 
</td>
 
<td> <a _fcknotitle="true" href="Poseidon%2C%20the%20Earthshaker%20Tablet">Poseidon, the Earthshaker Tablet</a>
 
</td>
 
<td> God of the Sea, Earthquakes and Horses.
 
</td></tr>
 
<tr>
 
<td> Qa Augmenter
 
</td>
 
<td> Shield <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>40%, Damage <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>20%, Energy Recharge <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>20%, Vis -60%
 
</td>
 
<td> 20
 
</td>
 
<td> 10
 
</td>
 
<td> 250
 
</td>
 
<td> -
 
</td>
 
<td> Permanent Upgrade
 
</td></tr>
 
<tr>
 
<td> Qokuji Augmenter
 
</td>
 
<td> Shield <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>40%, Damage <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>15%, Visibility -50%
 
</td>
 
<td> 16
 
</td>
 
<td> 8
 
</td>
 
<td> 250
 
</td>
 
<td> -
 
</td>
 
<td> Permanent Upgrade
 
</td></tr>
 
<tr>
 
<td> Reaver Augmenter
 
</td>
 
<td> Speed +9%, Damage +27%, Thrust +27%, Hull Space +9%, Range +9%, Hostility +40%, Critical Hit Percentage +20%, Critical Hit Strength +27%, Resistance to Damage -7%
 
</td>
 
<td> 19
 
</td>
 
<td> 5
 
</td>
 
<td> 3000
 
</td>
 
<td> Reward From <a _fcknotitle="true" href="Brigand%27s%20Stronghold">Brigand's Stronghold</a> mission, Neuro Bound
 
</td>
 
<td> Pirate for life
 
</td></tr>
 
<tr>
 
<td> Solid Rock Augmenter
 
</td>
 
<td> Shield +25%, Damage +15%, Weight +15%, Tracking +15%, Range +22%
 
</td>
 
<td> 10
 
</td>
 
<td> 5
 
</td>
 
<td> 100
 
</td>
 
<td> <a _fcknotitle="true" href="Solid%20Rock%20Augmenter%20Blueprint">Solid Rock Augmenter Blueprint</a>
 
</td>
 
<td> Very Solid
 
</td></tr>
 
<tr>
 
<td> Vesta Augmenter
 
</td>
 
<td> Shield +30%, Energy +50%, Damage +20%, Shield Recharge +20%, Range +5%
 
</td>
 
<td> 18
 
</td>
 
<td> 8
 
</td>
 
<td> 1500
 
</td>
 
<td> Drops from <a _fcknotitle="true" href="The%20Mausoleum">The Mausoleum</a>. <a href="Infinite%20Knowledge">IK</a> 18 required
 
</td>
 
<td> permanent Upgrade
 
</td></tr>
 
<tr>
 
<td> Vulture Augmenter
 
</td>
 
<td> Shield +40%, Energy +20%, Speed +15%, Damage +20%, Visibility +50%, Rate Of Fire +30%, Range -5%, Hostility +20%
 
</td>
 
<td> 20
 
</td>
 
<td> 4
 
</td>
 
<td> 100
 
</td>
 
<td> <a _fcknotitle="true" href="Vulture%20Augmenter%20Blueprint">Vulture Augmenter Blueprint</a>
 
</td>
 
<td> Prey on the weak
 
</td></tr>
 
<tr>
 
<td> Wattage Augmenter
 
</td>
 
<td> Shield +20%, Energy +10%, Damage +25%, Energy Recharge +10%, Visibility +50%, Range +25%, Electric Tempering -25%
 
</td>
 
<td> 19
 
</td>
 
<td> 12
 
</td>
 
<td> 3000
 
</td>
 
<td> <a _fcknotitle="true" href="Wattage%20Augmenter%20Blueprint">Wattage Augmenter Blueprint</a>
 
</td>
 
<td> Wattage Lightning baby
 
</td></tr>
 
<tr>
 
<td> Wyrm Augmenter
 
</td>
 
<td> Energy <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>50%, Shield Recharge <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>35%, Energy Recharge +15%, Tracking +20%, Rate of Fire <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>20%
 
</td>
 
<td> 16
 
</td>
 
<td> 8
 
</td>
 
<td> 2,000
 
</td>
 
<td> <a _fcknotitle="true" href="Mr.%20Wyrm">Mr. Wyrm</a> drop
 
</td>
 
<td> Permanent Upgrade
 
</td></tr>
 
<tr>
 
<td> Zombie Rat Broodmother
 
</td>
 
<td> Energy <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>50%, Energy Recharge <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>40%, Visibility +50%, Range <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>25%, Tracking +24%
 
</td>
 
<td> 20
 
</td>
 
<td> 8
 
</td>
 
<td> 250
 
</td>
 
<td> Obtained from Zombie Rat Broodmother during the <a _fcknotitle="true" href="Halloween">Halloween</a> event
 
</td>
 
<td> Permanent Upgrade
 
</td></tr></table>
 
<p><span class="fck_mw_template">{{ScrollBoxEnd}}</span>
 
</p>
 
<h2> Other Uncommon Augmenters (Tech 21+) </h2>
 
<p><span class="fck_mw_template">{{ScrollBoxBegin}}</span>
 
</p>
 
<table width="100%" cellspacing="0" cellpadding="4" border="2" class="wikitable sortable">
 
  
<tr>
+
= Combined Augmenters =
<th> <b>Name</b>
+
<div class="floating-table-label"><div><div>Combined Augmenters</div></div>
</th>
+
{| width="100%" cellspacing="0" cellpadding="4" border="2" class="bigtable sortable"
<th class="unsortable"> <b>Stats</b>
+
|- align="center"
</th>
+
! Tech
<th> <b>Tech</b>
+
! Name
</th>
+
! Size
<th> <b>Size</b>
+
! Bonuses
</th>
+
! Source
<th> <b>Weight</b>
+
! Restrictions
</th>
+
|- align="center"
<th class="unsortable"> <b>Comments</b>
+
| 0
</th>
+
| {{Linkable Entry Quality|Minor Combined Augmenter|Uncommon}}
<th class="unsortable"> <b>Description</b>
+
| 1
</th></tr>
+
| <span class="good">Shield Max +30%</span>, <span class="good">Energy Max +40%</span>, <span class="good">Rate of Fire +15%</span>, <span class="good">Thrust +35%</span>, <span class="good">Capacity +5%</span>, <span class="good">Visibility -10%</span>
<tr>
+
| [[Combined augmenter missions]]
<td> Artemis Patrol Augmenter
+
|
</td>
+
|- align="center"
<td> Visibility -75%, Tracking +45%, Radar +400%, Range +30%
+
| 1
</td>
+
| {{Linkable Entry Quality|Spacy Minor Combined Augmenter|Rare}}
<td> 21
+
| 1
</td>
+
| <span class="good">Shield Max +30%</span>, <span class="good">Energy Max +40%</span>, <span class="good">Rate of Fire +15%</span>, <span class="good">Thrust +35%</span>, <span class="good">Capacity +10%</span>, <span class="good">Visibility -10%</span>
<td> 20
+
| [[Combined augmenter missions]]
</td>
+
|
<td> 6000
+
|- align="center"
</td>
+
| 1
<td> Built from a <a href="Artemis%20Patrol%20Augmenter%20Blueprint">Blueprint</a>
+
| {{Linkable Entry Quality|Speedy Minor Combined Augmenter|Rare}}
</td>
+
| 1
<td> Pervert Upgrade
+
| <span class="good">Shield Max +30%</span>, <span class="good">Energy Max +40%</span>, <span class="good">Rate of Fire +15%</span>, <span class="good">Speed +5%</span>, <span class="good">Thrust +35%</span>, <span class="good">Capacity +5%</span>, <span class="good">Visibility -10%</span>
</td></tr>
+
| [[Combined augmenter missions]]
<tr>
+
|
<td> Hermes Patrol Augmenter
+
|- align="center"
</td>
+
| 5
<td> Speed +20%, Shield recharge +25%, Thrust +55%, Visibility -65%, Docking Speed + 120%, Radar +400%
+
| {{Linkable Entry Quality|Basic Combined Augmenter|Uncommon}}
</td>
+
| 2
<td> 21
+
| <span class="good">Shield Max +20%</span>, <span class="good">Energy Max +30%</span>, <span class="good">Damage +10%</span>, <span class="good">Rate of Fire +15%</span>, <span class="good">Range +30%</span>, <span class="good">Tracking +30%</span>, <span class="good">Docking Speed +100%</span>, <span class="good">Thrust +50%</span>, <span class="good">Turning +25%</span>
</td>
+
| [[Combined augmenter missions]]
<td> 20
+
|
</td>
+
|- align="center"
<td> 6,000
+
| 6
</td>
+
| {{Linkable Entry Quality|Spacy Basic Combined Augmenter|Rare}}
<td> Hermes Patrol Augmenter Blueprint
+
| 2
</td>
+
| <span class="good">Shield Max +20%</span>, <span class="good">Energy Max +30%</span>, <span class="good">Damage +10%</span>, <span class="good">Rate of Fire +15%</span>, <span class="good">Range +30%</span>, <span class="good">Tracking +30%</span>, <span class="good">Docking Speed +100%</span>, <span class="good">Thrust +50%</span>, <span class="good">Turning +25%</span>, <span class="good">Capacity +10%</span>
<td> Permanent Upgrade
+
| [[Combined augmenter missions]]
</td></tr>
+
|
<tr>
+
|- align="center"
<td> Capital Defensive Augmenter
+
| 6
</td>
+
| {{Linkable Entry Quality|Speedy Basic Combined Augmenter|Rare}}
<td> Shield +50%, Speed +5%, Shield Recharge +20%, Hull Space +20%, Radar 100%, Resistance to damage +25%
+
| 2
</td>
+
| <span class="good">Shield Max +20%</span>, <span class="good">Energy Max +30%</span>, <span class="good">Damage +10%</span>, <span class="good">Rate of Fire +15%</span>, <span class="good">Range +30%</span>, <span class="good">Tracking +30%</span>, <span class="good">Speed +10%</span>, <span class="good">Docking Speed +100%</span>, <span class="good">Thrust +50%</span>, <span class="good">Turning +25%</span>
<td> 21
+
| [[Combined augmenter missions]]
</td>
+
|
<td> 50
+
|- align="center"
</td>
+
| 10
<td> 2000
+
| {{Linkable Entry Quality|Std. Combined Augmenter|Uncommon}}
</td>
+
| 4
<td> <a _fcknotitle="true" href="Red%20Photon%20Warship%20Prototype">Red Photon Warship Prototype</a> drop, Capital Ship only
+
| <span class="good">Shield Max +64%</span>, <span class="good">Energy Max +60%</span>, <span class="good">Damage +20%</span>, <span class="good">Rate of Fire +25%</span>, <span class="good">Speed +15%</span>, <span class="good">Docking Speed +100%</span>, <span class="good">Thrust +40%</span>, <span class="good">Visibility -33.3%</span>
</td>
+
| [[Combined augmenter missions]]
<td> Damage control, capital style
+
|
</td></tr>
+
|- align="center"
<tr>
+
| 11
<td>Grand Navigator's Defensive Augmenter
+
| {{Linkable Entry Quality|Spacy Std. Combined Augmenter|Rare}}
</td>
+
| 4
<td>Speed +5%, Shield Recharge +25%, Energy Recharge +25%, Hull Space +20%, Radar 100%, Resistance to damage +30%
+
| <span class="good">Shield Max +64%</span>, <span class="good">Energy Max +60%</span>, <span class="good">Damage +20%</span>, <span class="good">Rate of Fire +25%</span>, <span class="good">Speed +15%</span>, <span class="good">Docking Speed +100%</span>, <span class="good">Thrust +40%</span>, <span class="good">Capacity +15%</span>, <span class="good">Visibility -33%</span>
</td>
+
| [[Combined augmenter missions]]
<td>22
+
|
</td>
+
|- align="center"
<td>50
+
| 11
</td>
+
| {{Linkable Entry Quality|Speedy Std. Combined Augmenter|Rare}}
<td>2,000
+
| 4
</td>
+
| <span class="good">Shield Max +64%</span>, <span class="good">Energy Max +60%</span>, <span class="good">Damage +20%</span>, <span class="good">Rate of Fire +25%</span>, <span class="good">Speed +30%</span>, <span class="good">Docking Speed +100%</span>, <span class="good">Thrust +40%</span>, <span class="good">Visibility -33%</span>
<td><a _fcknotitle="true" href="Subspace%20Missions">Subspace Missions</a>, Capital Ship only
+
| [[Combined augmenter missions]]
</td>
+
|
<td>A defensive Paxian ship modification created with Eridium.
+
|- align="center"
</td></tr>
+
| 13
<tr>
+
| {{Linkable Entry Quality|Good Combined Augmenter|Uncommon}}
<td> Capital Offensive Augmenter
+
| 6
</td>
+
| <span class="good">Shield Max +80%</span>, <span class="good">Shield Recovery +40%</span>, <span class="good">Energy Max +55%</span>, <span class="good">Damage +30%</span>, <span class="good">Rate of Fire +25%</span>, <span class="bad">Range -25%</span>, <span class="bad">Speed -10%</span>, <span class="good">Capacity +15%</span>
<td> Damage +30%, Energy Recharge +30%, Rate of Fire +35%, Range +10%, Electric Tempering -10%
+
| [[Combined augmenter missions]]
</td>
+
|
<td> 21
+
|- align="center"
</td>
+
| 14
<td> 50
+
| {{Linkable Entry Quality|Spacy Good Combined Augmenter|Rare}}
</td>
+
| 6
<td> 2000
+
| <span class="good">Shield Max +80%</span>, <span class="good">Shield Recovery +40%</span>, <span class="good">Energy Max +55%</span>, <span class="good">Damage +30%</span>, <span class="good">Rate of Fire +25%</span>, <span class="bad">Range -25%</span>, <span class="bad">Speed -10%</span>, <span class="good">Capacity +33%</span>
</td>
+
| [[Combined augmenter missions]]
<td> <a _fcknotitle="true" href="Red%20Photon%20Warship%20Prototype">Red Photon Warship Prototype</a> drop, Capital Ship only
+
|
</td>
+
|- align="center"
<td> Make big guns even bigger
+
| 14
</td></tr>
+
| {{Linkable Entry Quality|Speedy Good Combined Augmenter|Rare}}
<tr>
+
| 6
<td>Grand Navigator's Offensive Augmenter
+
| <span class="good">Shield Max +80%</span>, <span class="good">Shield Recovery +40%</span>, <span class="good">Energy Max +55%</span>, <span class="good">Damage +30%</span>, <span class="good">Rate of Fire +25%</span>, <span class="bad">Range -25%</span>, <span class="good">Speed +8%</span>, <span class="good">Capacity +15%</span>
</td>
+
| [[Combined augmenter missions]]
<td>Speed +10%, Damage +25%, Tracking +20%, Rate of Fire +25%, Range +20%, Weapon Hold +50%, Electric Tempering -20%, Critical Hit Percentage +10%, Critical Hit Strength +50%, Resistance +3%
+
|
</td>
+
|- align="center"
<td>22
+
| 16
</td>
+
| {{Linkable Entry Quality|Exc. Combined Augmenter|Uncommon}}
<td>50
+
| 8
</td>
+
| <span class="good">Shield Max +50%</span>, <span class="good">Shield Recovery +30%</span>, <span class="good">Energy Max +30%</span>, <span class="good">Energy Charge +40%</span>, <span class="good">Damage +10%</span>, <span class="good">Rate of Fire +55%</span>, <span class="good">Docking Speed +50%</span>, <span class="good">Turning +30%</span>, <span class="good">Radar +50%</span>
<td>2,000
+
| [[Combined augmenter missions]]
</td>
+
|
<td><a _fcknotitle="true" href="Subspace%20Missions">Subspace Missions</a>, Capital Ship only
+
|- align="center"
</td>
+
| 17
<td>An offensive Paxian ship modification created with Eridium.
+
| {{Linkable Entry Quality|Spacy Exc. Combined Augmenter|Rare}}
</td></tr>
+
| 8
<tr>
+
| <span class="good">Shield Max +50%</span>, <span class="good">Shield Recovery +30%</span>, <span class="good">Energy Max +30%</span>, <span class="good">Energy Charge +40%</span>, <span class="good">Damage +10%</span>, <span class="good">Rate of Fire +55%</span>, <span class="good">Docking Speed +50%</span>, <span class="good">Turning +30%</span>, <span class="good">Capacity +21%</span>, <span class="good">Radar +50%</span>
<td> Cerberus Augmenter
+
| [[Combined augmenter missions]]
</td>
+
|
<td> Speed <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-</span>15%, Visibility <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>50%, Tracking<span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>50%, Radar <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>200%, Range <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-</span>25%, Hostility <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>20%, Weapon Hold<span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>25%, Multifire<span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>100%,
+
|- align="center"
</td>
+
| 17
<td> 21
+
| {{Linkable Entry Quality|Speedy Exc. Combined Augmenter|Rare}}
</td>
+
| 8
<td> 12
+
| <span class="good">Shield Max +50%</span>, <span class="good">Shield Recovery +30%</span>, <span class="good">Energy Max +30%</span>, <span class="good">Energy Charge +40%</span>, <span class="good">Damage +10%</span>, <span class="good">Rate of Fire +55%</span>, <span class="good">Speed +21%</span>, <span class="good">Docking Speed +50%</span>, <span class="good">Turning +30%</span>, <span class="good">Radar +50%</span>
</td>
+
| [[Combined augmenter missions]]
<td> 100
+
|
</td>
+
|- align="center"
<td> Random AI drop
+
| 19
</td>
+
| {{Linkable Entry Quality|Sup. Combined Augmenter|Uncommon}}
<td> A couple of extra heads never hurt
+
| 10
</td></tr>
+
| <span class="good">Shield Max +40%</span>, <span class="good">Energy Max +35%</span>, <span class="good">Energy Charge +30%</span>, <span class="good">Damage +50%</span>, <span class="good">Tracking +25%</span>, <span class="good">Speed +16%</span>, <span class="good">Thrust +20%</span>, <span class="good">Turning +20%</span>, <span class="good">Capacity +20%</span>, <span class="bad">Radar -50%</span>
<tr>
+
| [[Combined augmenter missions]]
<td> Chronos Augmenter
+
|
</td>
+
|- align="center"
<td> Energy <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>27%, Damage <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>27%, Hull Space <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>27%, Tractor Strength <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>27%
+
| 20
</td>
+
| {{Linkable Entry Quality|Spacy Sup. Combined Augmenter|Rare}}
<td> 22
+
| 10
</td>
+
| <span class="good">Shield Max +40%</span>, <span class="good">Energy Max +35%</span>, <span class="good">Energy Charge +30%</span>, <span class="good">Damage +50%</span>, <span class="good">Tracking +25%</span>, <span class="good">Speed +16%</span>, <span class="good">Thrust +20%</span>, <span class="good">Turning +20%</span>, <span class="good">Capacity +44%</span>, <span class="bad">Radar -50%</span>
<td> 12
+
| [[Combined augmenter missions]]
</td>
+
|
<td> 4,000
+
|- align="center"
</td>
+
| 20
<td> Random Drop
+
| {{Linkable Entry Quality|Speedy Sup. Combined Augmenter|Rare}}
</td>
+
| 10
<td> Permanent Upgrade
+
| <span class="good">Shield Max +40%</span>, <span class="good">Energy Max +35%</span>, <span class="good">Energy Charge +30%</span>, <span class="good">Damage +50%</span>, <span class="good">Tracking +25%</span>, <span class="good">Speed +40%</span>, <span class="good">Thrust +20%</span>, <span class="good">Turning +20%</span>, <span class="good">Capacity +20%</span>, <span class="bad">Radar -50%</span>
</td></tr>
+
| [[Combined augmenter missions]]
<tr>
+
|
<td> Chronos+ Augmenter
+
|- align="center"
</td>
+
| 22
<td> Energy <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>30%, Damage <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>30%, Hull Space <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>30%, Tractor Strength <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>50%
+
| {{Linkable Entry Quality|Ult. Combined Augmenter|Rare}}
</td>
+
| 13
<td> 22
+
| <span class="good">Shield Max +40%</span>, <span class="good">Energy Max +40%</span>, <span class="good">Electric Tempering -5%</span>, <span class="good">Damage +40%</span>, <span class="good">Speed +40%</span>, <span class="good">Turning +40%</span>, <span class="good">Capacity +40%</span>, <span class="good">Radar +40%</span>, <span class="good">Tractor Power +40%</span>
</td>
+
| [[Combined augmenter missions]]
<td> 10
+
|
</td>
+
|}
<td> 3,000
+
</div>
</td>
 
<td> <a _fcknotitle="true" href="Chronos%2B%20Augmenter%20Blueprint">Chronos+ Augmenter Blueprint</a>
 
</td>
 
<td> Permanent Upgrade
 
</td></tr>
 
<tr>
 
<td> Cygnus Augmenter
 
</td>
 
<td> Shield <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>55%, Turning <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>20%, Damage <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>30%, Shield Recharge <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>25%, Energy Recharge <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>20%, Thrust <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-</span>10%, Docking Speed <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>100%, Rate Of Fire <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>5%,
 
</td>
 
<td> 22
 
</td>
 
<td> 1
 
</td>
 
<td> 4,000
 
</td>
 
<td> <a href="Cygnus%20Augmenter%20Blueprint">Blueprint</a>
 
</td>
 
<td> We will call you Cygnus, the God of Balance you shall be
 
</td></tr>
 
<tr>
 
<td> Dark Thorn Augmenter
 
</td>
 
<td> Turning +40%, Damage +10%, Energy Recharge +40%, Thrust +30%, Tractor Strength +30%
 
</td>
 
<td> 21
 
</td>
 
<td> 6
 
</td>
 
<td> 100
 
</td>
 
<td> Dark Diablo drop
 
</td>
 
<td> Ouch
 
</td></tr>
 
<tr>
 
<td> Divine Augmenter
 
</td>
 
<td> Turning +20%,Thrust +36%, Hull Space +60%, Weight -44%, Docking Speed +600%
 
</td>
 
<td> 22
 
</td>
 
<td> 1
 
</td>
 
<td> 4,000
 
</td>
 
<td> <a _fcknotitle="true" href="Divine%20Behemoth">Divine Behemoth</a>
 
</td>
 
<td> The Ancient Emperor, reborn.
 
</td></tr>
 
<tr>
 
<td> Divine Wattage Augmenter
 
</td>
 
<td> Shield +20%, Energy +20%, Damage +30%, Energy Recharge +20%, Visibility +50%, Range +35%, Electric Tempering -30%
 
</td>
 
<td> 21
 
</td>
 
<td> 12
 
</td>
 
<td> 30,000
 
</td>
 
<td> Built from a <a href="Divine%20Wattage%20Augmenter%20Blueprint">Blueprint</a>
 
</td>
 
<td> Divine Wattage Lightning Baby
 
</td></tr>
 
<tr>
 
<td> Grand Navigator's Augmenter
 
</td>
 
<td> Shield +30%, Damage +20%, Shield Recharge +30%, Rate Of Fire +20%, Resistance to damage +20%
 
</td>
 
<td> 22
 
</td>
 
<td> 3
 
</td>
 
<td> 4,000
 
</td>
 
<td> Built from <a href="Augmenter%20Blueprints">BP</a>
 
</td>
 
<td> A Paxian ship modification created with Eridium.
 
</td></tr>
 
<tr>
 
<td> Hawk Augmenter
 
</td>
 
<td> Speed +20% Damage+15% Shield Recharge +35% Energy Recharge +15% Tracking +15% Electric Tempering -5%
 
</td>
 
<td> 21
 
</td>
 
<td> 10
 
</td>
 
<td> 100
 
</td>
 
<td> Built from a <a href="Hawk%20Augmenter%20Blueprint">Blueprint</a>
 
</td>
 
<td> Prey from the skies
 
</td></tr>
 
<tr>
 
<td> Invigorating Aphrodite Augmenter
 
</td>
 
<td> Energy +105%, Turning +30%, Damage +20%, Energy Recharge +35%, Thrust +30%, Docking Speed +150%
 
</td>
 
<td> 21
 
</td>
 
<td> 20
 
</td>
 
<td> 6000
 
</td>
 
<td> Built from a <a href="Invigorating%20Aphrodite%20Augmenter%20Blueprint">Blueprint</a>
 
</td>
 
<td>
 
</td></tr>
 
<tr>
 
<td> Invigorating Dionysis Augmenter
 
</td>
 
<td> Shield +50%, Energy +100%, Turning -5%, Damage +14%, Energy Recharge +35%, Thrust -15%, Docking Speed +100%
 
</td>
 
<td> 21
 
</td>
 
<td> 21
 
</td>
 
<td> 6,000
 
</td>
 
<td> <a href="Invigorating%20Dionysis%20Augmenter%20Blueprint">BP</a> Built
 
</td>
 
<td> Permanent Upgrade
 
</td></tr>
 
<tr>
 
<td> Kidd's Modification
 
</td>
 
<td> Shield +15%, Turning +20%, Shield Recharge +25%, Rate Of Fire +40%, Range +20%, Resistance to damage +20%
 
</td>
 
<td> 21
 
</td>
 
<td> 21
 
</td>
 
<td> 10
 
</td>
 
<td> <a _fcknotitle="true" href="Captain%20Kidd">Captain Kidd</a>
 
</td>
 
<td> A little of this, a lot of that.
 
</td></tr>
 
<tr>
 
<td> Markswoman Artemis Augmenter
 
</td>
 
<td> Damage +10%, Rate of Fire +10%, Tracking +100%, Range +71%, Visibility -20%
 
</td>
 
<td> 21
 
</td>
 
<td> 21
 
</td>
 
<td> 6,000
 
</td>
 
<td> <a href="Markswoman%20Artemis%20Aumenter%20Blueprint">BP</a> Built
 
</td>
 
<td> Permanent Upgrade
 
</td></tr>
 
<tr>
 
<td> Nightfury's Anger
 
</td>
 
<td> Shield +70%, Energy +30%, Speed +5%, Turning -20%, Damage +40%, Thrust -10%, Visibility +100%, Hull Space -5%, Rate of Fire +50%, Range +20%, Electric tempering +12%
 
</td>
 
<td> 21
 
</td>
 
<td> 6
 
</td>
 
<td> 100
 
</td>
 
<td> Drops From The Red Night Fury, who roams perilous space.
 
</td>
 
<td> Through the eyes of the beast
 
</td></tr>
 
<tr>
 
<td> Nightfury's Patience
 
</td>
 
<td> Speed -5%, Damage +10%, Shield recharge +50%, Electrical recharge +10%, Thrust +20%, Visibility +100%, Hull space -5%, Rate of Fire +40%, Range +20%, Tractor Strength +40%
 
</td>
 
<td> 21
 
</td>
 
<td> 12
 
</td>
 
<td> 10000
 
</td>
 
<td> Drops From The Red Night Fury, who roams perilous space.
 
</td>
 
<td> Through the eyes of the beast
 
</td></tr>
 
<tr>
 
<td> Ohm Augmenter
 
</td>
 
<td> Energy +30%, Energy Recharge +30%, Visibility +200%, Range -10%, Weapon Hold +25%, Electric Tempering -35%, Resistance to Damage +25%, Inertial Dampening -40%
 
</td>
 
<td> 22
 
</td>
 
<td> 1
 
</td>
 
<td> 100
 
</td>
 
<td> Built from a <a href="Ohm%20Augmenter%20Blueprint">Blueprint</a>
 
</td>
 
<td> Put up resistance, stop the charging
 
</td></tr>
 
<tr>
 
<td> Qa'ik Banu Akk'oj
 
</td>
 
<td> +58% Shield, +16% Energy Recharge, +7% Hull Space, +14% Drone Operations, -3% Defensive Drone Operations, +6% Everlasting Drone Operations, +19% Resistance to Damage
 
</td>
 
<td> 22
 
</td>
 
<td> 10
 
</td>
 
<td> 10,000
 
</td>
 
<td> <a _fcknotitle="true" href="UrQa%27qa%20Qu%27ishi">UrQa'qa Qu'ishi</a> drop
 
</td>
 
<td> Akk'oj Banu
 
</td></tr>
 
<tr>
 
<td> Qa'ik Urk'qii Akk'oj
 
</td>
 
<td> +29% Damage, +29% Shield Recharge, +9% Crit. Hit Chance, +29% Resistance to Damage
 
</td>
 
<td> 22
 
</td>
 
<td> 10
 
</td>
 
<td> 10,000
 
</td>
 
<td> <a _fcknotitle="true" href="UrQa%27qa%20Qu%27ishi">UrQa'qa Qu'ishi</a> drop
 
</td>
 
<td> Akk'oj Urk'qii
 
</td></tr>
 
<tr>
 
<td> Qa'ik Vazuk Akk'oj
 
</td>
 
<td> +83% Shield, +26% Damage, 85% Rate of Fire, +5% Electric Tempering, -8% Critical Hit Percentage, -27% Inertial Dampening
 
</td>
 
<td> 22
 
</td>
 
<td> 10
 
</td>
 
<td> 10,000
 
</td>
 
<td> <a _fcknotitle="true" href="UrQa%27qa%20Qu%27ishi">UrQa'qa Qu'ishi</a> drop
 
</td>
 
<td> Akk'oj Vazuk
 
</td></tr>
 
<tr>
 
<td> Racing Hermes Augmenter
 
</td>
 
<td> Shield Recharge +25%, Speed +30%, Turning +19%, Thrust +130%, Docking Speed +600%, Visibility -55%
 
</td>
 
<td> 21
 
</td>
 
<td> 20
 
</td>
 
<td> 6,000
 
</td>
 
<td> Built from a <a href="Racing%20Hermes%20Augmenter%20Blueprint">Blueprint</a>
 
</td>
 
<td> Permanent Upgrade
 
</td></tr>
 
<tr>
 
<td> Raging Aphrodite Augmenter
 
</td>
 
<td> Damage +40%, Docking Speed +150%, Rate of Fire +41%, Thrust 30%, Turning +30%
 
</td>
 
<td> 21
 
</td>
 
<td> 20
 
</td>
 
<td> 6,000
 
</td>
 
<td> Built from a <a href="Raging%20Aphrodite%20Augmenter%20Blueprint">Blueprint</a>
 
</td>
 
<td> Permanent Upgrade
 
</td></tr>
 
<tr>
 
<td> Raging Dionysis Augmenter
 
</td>
 
<td> Shield +50%, Turning -5%, Damage +35%, Rate of Fire +40%, Thrust -15%, Docking Speed +100%
 
</td>
 
<td> 21
 
</td>
 
<td> 20
 
</td>
 
<td> 6,000
 
</td>
 
<td> Built from a <a href="Raging%20Dionysis%20Augmenter%20Blueprint">Blueprint</a>
 
</td>
 
<td> Permanent Upgrade
 
</td></tr>
 
<tr>
 
<td>Rhea Augmenter
 
</td>
 
<td>Shield +32%, Speed +32%, Turning +32%, Radar +32%, Electric Tempering -35%
 
</td>
 
<td>22
 
</td>
 
<td>12
 
</td>
 
<td>4,000
 
</td>
 
<td>Random Drop
 
</td>
 
<td>Permanent Upgrade
 
</td></tr>
 
<tr>
 
<td> Tarkin's Augmenter
 
</td>
 
<td> Shield +50%, Energy +20%, Turning +20%, Damage -10%, Energy Recharge +20%, Thrust +20%, Visibility +50%, Rate of Fire +10%, Range +20%, Hostility +80%, Electric Tempering -10%, Critical Hit Percentage +5%, Resistance to Damage +22%.
 
</td>
 
<td> 21
 
</td>
 
<td> 6
 
</td>
 
<td> 2000
 
</td>
 
<td> Built from a <a href="Tarkin%27s%20Augmenter%20Blueprint">Blueprint</a>
 
</td>
 
<td> Only through the projection of power do we bring order.
 
</td></tr>
 
</table>
 
<p><span class="fck_mw_template">{{ScrollBoxEnd}}</span>
 
</p>
 
<h2> Ship Mastery Augs </h2>
 
<p>These augs give the given precentage bonus to the following stats: Shield, Energy, Speed, Turning, Damage, Shield Recharge, Energy Recharge, Thrust, negative Visibility, Hull Space, Tracking, Docking Speed, Rate Of Fire, Radar, Tractor Strength, Range, Transference Power, Transference Efficiency, Weapon Hold, negative Electric Tempering, Drone Operations, Critical Hit Percentage, Critical Hit Strength, and Resistance to damage.
 
</p><p>They are the same tech as their given number, they all have the description "Make everything run a little smoother", and are dungeon drops.
 
</p><p><b>Due to rounding in the SS engine, the stats displayed ingame are not 100% accurate. The first ship mastery augmenter (0) has a stat of <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>2%, and each aug after that gains .30% in stats per tech level.</b>
 
</p>
 
<table width="40%" cellspacing="0" cellpadding="4" border="2" class="wikitable sortable">
 
  
<tr>
+
= Skill Specific Augmenters =
<th>Name
+
<div class="floating-table-label"><div><div>Skill Specific Augmenters</div></div>
</th>
+
{| width="100%" cellspacing="0" cellpadding="4" border="2" class="bigtable sortable"
<th>Stats
+
|- align="center"
</th>
+
! Tech
<th>Size
+
! Name
</th>
+
! Size
<th>Weight
+
! Bonuses
</th>
+
! Source
<th>Comments
+
! Restrictions
</th></tr>
+
|- align="center"
<tr>
+
| 5
<td>Ship Mastery Augmenter 0
+
| {{Linkable Entry Quality|Berserker Proficiency Augmenter|Uncommon}}
</td>
+
| 2
<td><span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>2.0%
+
| <span class="good">Shield Max +30%</span>, <span class="good">Energy Max +40%</span>, <span class="good">Electric Tempering -9.5%</span>, <span class="good">Damage +19%</span>, <span class="good">Thrust +20%</span>, <span class="bad">Hostility +25%</span>, <span class="good">Resistance to Damage +4%</span>, <span class="good">Weapon Hold +50%</span>
</td>
+
| DG drop,<br>[[The Acropolis|Augmenter Labs]] trade bay
<td>1
+
| Requires 1 in [[Berserker Class]]
</td>
+
|- align="center"
<td>10,000
+
| 5
</td>
+
| {{Linkable Entry Quality|Defensive Ops Proficiency Augmenter|Uncommon}}
<td>Reward for <a href="Sol%20Missions%23Game%20Delivery">Gone Gold</a> mission chain in <a _fcknotitle="true" href="Sol">Sol</a>.
+
| 2
</td></tr>
+
| <span class="good">Shield Max +42%</span>, <span class="good">Shield Recovery +45%</span>, <span class="good">Radar +20%</span>, <span class="good">Resistance to Damage +5%</span>, <span class="good">Transference Power +25%</span>
<tr>
+
| DG drop,<br>[[The Acropolis|Augmenter Labs]] trade bay
<td>Ship Mastery Augmenter 1
+
| Requires 1 in [[Engineer Class]]
</td>
+
|- align="center"
<td><span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>2.3%
+
| 5
</td>
+
| {{Linkable Entry Quality|Engineer Proficiency Augmenter|Uncommon}}
<td>1
+
| 2
</td>
+
| <span class="good">Shield Max +10%</span>, <span class="good">Shield Recovery +20%</span>, <span class="good">Energy Max +20%</span>, <span class="good">Energy Charge +15%</span>, <span class="good">Damage +15%</span>, <span class="good">Range +20%</span>, <span class="good">Capacity +5%</span>
<td>12,000
+
| DG drop,<br>[[The Acropolis|Augmenter Labs]] trade bay
</td>
+
| Requires 1 in [[Engineer Class]]
<td>
+
|- align="center"
</td></tr>
+
| 5
<tr>
+
| {{Linkable Entry Quality|Everlasting Ops Proficiency Augmenter|Uncommon}}
<td>Ship Mastery Augmenter 2
+
| 2
</td>
+
| <span class="good">Energy Max +95%</span>, <span class="good">Energy Charge +30%</span>, <span class="good">Electric Tempering -3%</span>, <span class="good">Range +50%</span>
<td><span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>2.6%
+
| DG drop,<br>[[The Acropolis|Augmenter Labs]] trade bay
</td>
+
| Requires 1 in [[Engineer Class]]
<td>1
+
|- align="center"
</td>
+
| 5
<td>14,000
+
| {{Linkable Entry Quality|Fleet Commander Proficiency Augmenter|Uncommon}}
</td>
+
| 2
<td>
+
| <span class="good">Shield Max +40%</span>, <span class="good">Shield Recovery +10%</span>, <span class="good">Energy Max +60%</span>, <span class="good">Energy Charge +20%</span>, <span class="good">Speed +4%</span>, <span class="good">Capacity +10%</span>, <span class="bad">Visibility +40%</span>, <span class="good">Resistance to Damage +4%</span>
</td></tr>
+
| DG drop,<br>[[The Acropolis|Augmenter Labs]] trade bay
<tr>
+
| Requires 1 in [[Fleet Commander]]
<td>Ship Mastery Augmenter 3
+
|- align="center"
</td>
+
| 5
<td><span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>2.9%
+
| {{Linkable Entry Quality|General Ops Proficiency Augmenter|Uncommon}}
</td>
+
| 2
<td>1
+
| <span class="good">Shield Max +70%</span>, <span class="good">Shield Recovery +12%</span>, <span class="good">Energy Max +60%</span>, <span class="good">Energy Charge +10%</span>, <span class="good">Speed +11%</span>, <span class="good">Capacity +5%</span>
</td>
+
| DG drop,<br>[[The Acropolis|Augmenter Labs]] trade bay
<td>16,000
+
| Requires 1 in [[Engineer Class]]
</td>
+
|- align="center"
<td>
+
| 5
</td></tr>
+
| {{Linkable Entry Quality|Gunner Proficiency Augmenter|Uncommon}}
<tr>
+
| 2
<td>Ship Mastery Augmenter 4
+
| <span class="good">Energy Charge +10%</span>, <span class="good">Electric Tempering -5%</span>, <span class="good">Damage +20%</span>, <span class="good">Range +20%</span>, <span class="good">Capacity +10%</span>, <span class="bad">Hostility +20%</span>, <span class="good">Weapon Hold +50%</span>
</td>
+
| DG drop,<br>[[The Acropolis|Augmenter Labs]] trade bay
<td><span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>3.2%
+
| Requires 1 in [[Gunner Class]]
</td>
+
|- align="center"
<td>2
+
| 5
</td>
+
| {{Linkable Entry Quality|Offensive Ops Proficiency Augmenter|Uncommon}}
<td>18,000
+
| 2
</td>
+
| <span class="good">Energy Max +100%</span>, <span class="good">Damage +19%</span>, <span class="good">Rate of Fire +33%</span>, <span class="good">Tracking +10%</span>, <span class="good">Speed +9%</span>, <span class="good">Turning +10%</span>
<td>
+
| DG drop,<br>[[The Acropolis|Augmenter Labs]] trade bay
</td></tr>
+
| Requires 1 in [[Engineer Class]]
<tr>
+
|- align="center"
<td>Ship Mastery Augmenter 5
+
| 5
</td>
+
| {{Linkable Entry Quality|Seer Proficiency Augmenter|Uncommon}}
<td><span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>3.5%
+
| 2
</td>
+
| <span class="good">Damage +20%</span>, <span class="good">Range +10%</span>, <span class="good">Radar +80%</span>, <span class="good">Visibility -46.2%</span>, <span class="good">Critical Hit Chance +6%</span>, <span class="good">Critical Hit Strength +30%</span>
<td>2
+
| DG drop,<br>[[The Acropolis|Augmenter Labs]] trade bay
</td>
+
| Requires 1 in [[Seer Class]]
<td>20,000
+
|- align="center"
</td>
+
| 5
<td>
+
| {{Linkable Entry Quality|Shield Monkey Proficiency Augmenter|Uncommon}}
</td></tr>
+
| 2
<tr>
+
| <span class="good">Shield Max +20%</span>, <span class="good">Shield Recovery +30%</span>, <span class="good">Energy Charge +10%</span>, <span class="good">Damage +16%</span>, <span class="good">Hostility -10%</span>, <span class="good">Transference Power +20%</span>
<td>Ship Mastery Augmenter 6
+
| DG drop,<br>[[The Acropolis|Augmenter Labs]] trade bay
</td>
+
| Requires 1 in [[Shield Monkey Class]]
<td><span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>3.8%
+
|- align="center"
</td>
+
| 5
<td>2
+
| {{Linkable Entry Quality|Ranger Proficiency Augmenter|Uncommon}}
</td>
+
| 2
<td>22,000
+
| <span class="good">Energy Charge +10%</span>, <span class="good">Damage +31%</span>, <span class="good">Range +20%</span>, <span class="good">Radar +20%</span>, <span class="good">Visibility -33.3%</span>
</td>
+
| DG drop,<br>[[The Acropolis|Augmenter Labs]] trade bay
<td>
+
| Requires 1 in [[Ranger Class]]
</td></tr>
+
|- align="center"
<tr>
+
| 5
<td>Ship Mastery Augmenter 7
+
| {{Linkable Entry Quality|Speed Demon Proficiency Augmenter|Uncommon}}
</td>
+
| 2
<td><span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>4.1%
+
| <span class="good">Shield Max +20%</span>, <span class="good">Energy Max +40%</span>, <span class="good">Energy Charge +10%</span>, <span class="good">Electric Tempering -6%</span>, <span class="good">Damage +16%</span>, <span class="good">Rate of Fire +15%</span>, <span class="good">Tracking +15%</span>, <span class="good">Speed +8%</span>
</td>
+
| DG drop,<br>[[The Acropolis|Augmenter Labs]] trade bay
<td>3
+
| Requires 1 in [[Speed Demon Class]]
</td>
+
|- align="center"
<td>24000
+
| 10
</td>
+
| {{Linkable Entry Quality|Berserker Aptitude Augmenter|Uncommon}}
<td>
+
| 4
</td></tr>
+
| <span class="good">Shield Max +55%</span>, <span class="good">Energy Max +60%</span>, <span class="good">Electric Tempering -18.2%</span>, <span class="good">Damage +24%</span>, <span class="good">Thrust +30%</span>, <span class="bad">Hostility +40%</span>, <span class="good">Resistance to Damage +6%</span>, <span class="good">Weapon Hold +50%</span>
<tr>
+
| DG drop,<br>[[The Acropolis|Augmenter Labs]] trade bay
<td>Ship Mastery Augmenter 8
+
| Requires 1 in [[Berserker Class]]
</td>
+
|- align="center"
<td><span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>4.4%
+
| 10
</td>
+
| {{Linkable Entry Quality|Defensive Ops Aptitude Augmenter|Uncommon}}
<td>3
+
| 4
</td>
+
| <span class="good">Shield Max +70%</span>, <span class="good">Shield Recovery +65%</span>, <span class="good">Radar +40%</span>, <span class="good">Resistance to Damage +8%</span>, <span class="good">Transference Power +30%</span>
<td>26000
+
| DG drop,<br>[[The Acropolis|Augmenter Labs]] trade bay
</td>
+
| Requires 1 in [[Engineer Class]]
<td>
+
|- align="center"
</td></tr>
+
| 10
<tr>
+
| {{Linkable Entry Quality|Engineer Aptitude Augmenter|Uncommon}}
<td>Ship Mastery Augmenter 9
+
| 4
</td>
+
| <span class="good">Shield Max +15%</span>, <span class="good">Shield Recovery +30%</span>, <span class="good">Energy Max +50%</span>, <span class="good">Energy Charge +25%</span>, <span class="good">Damage +20%</span>, <span class="good">Range +25%</span>, <span class="good">Capacity +8%</span>
<td><span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>4.7%
+
| DG drop,<br>[[The Acropolis|Augmenter Labs]] trade bay
</td>
+
| Requires 1 in [[Engineer Class]]
<td>3
+
|- align="center"
</td>
+
| 10
<td>28,000
+
| {{Linkable Entry Quality|Everlasting Ops Aptitude Augmenter|Uncommon}}
</td>
+
| 4
<td>
+
| <span class="good">Energy Max +100%</span>, <span class="good">Energy Charge +45%</span>, <span class="good">Electric Tempering -8%</span>, <span class="good">Range +80%</span>
</td></tr>
+
| DG drop,<br>[[The Acropolis|Augmenter Labs]] trade bay
<tr>
+
| Requires 1 in [[Engineer Class]]
<td>Ship Mastery Augmenter 10
+
|- align="center"
</td>
+
| 10
<td><span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>5.0%
+
| {{Linkable Entry Quality|Fleet Commander Aptitude Augmenter|Uncommon}}
</td>
+
| 4
<td>3
+
| <span class="good">Shield Max +60%</span>, <span class="good">Shield Recovery +20%</span>, <span class="good">Energy Max +60%</span>, <span class="good">Energy Charge +20%</span>, <span class="good">Speed +10%</span>, <span class="good">Capacity +20%</span>, <span class="bad">Visibility +40%</span>, <span class="good">Resistance to Damage +6%</span>
</td>
+
| DG drop,<br>[[The Acropolis|Augmenter Labs]] trade bay
<td>30,000
+
| Requires 1 in [[Fleet Commander]]
</td>
+
|- align="center"
<td>
+
| 10
</td></tr>
+
| {{Linkable Entry Quality|General Ops Aptitude Augmenter|Uncommon}}
<tr>
+
| 4
<td>Ship Mastery Augmenter 11
+
| <span class="good">Shield Max +90%</span>, <span class="good">Shield Recovery +24%</span>, <span class="good">Energy Max +75%</span>, <span class="good">Energy Charge +20%</span>, <span class="good">Speed +13%</span>, <span class="good">Capacity +10%</span>
</td>
+
| DG drop,<br>[[The Acropolis|Augmenter Labs]] trade bay
<td><span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>5.3%
+
| Requires 1 in [[Engineer Class]]
</td>
+
|- align="center"
<td>3
+
| 10
</td>
+
| {{Linkable Entry Quality|Gunner Aptitude Augmenter|Uncommon}}
<td>32,000
+
| 4
</td>
+
| <span class="good">Energy Charge +16%</span>, <span class="good">Electric Tempering -13.1%</span>, <span class="good">Damage +30%</span>, <span class="good">Range +20%</span>, <span class="good">Speed +2%</span>, <span class="good">Capacity +16%</span>, <span class="bad">Hostility +20%</span>, <span class="good">Weapon Hold +50%</span>
<td>
+
| DG drop,<br>[[The Acropolis|Augmenter Labs]] trade bay
</td></tr>
+
| Requires 1 in [[Gunner Class]]
<tr>
+
|- align="center"
<td>Ship Mastery Augmenter 12
+
| 10
</td>
+
| {{Linkable Entry Quality|Offensive Ops Aptitude Augmenter|Uncommon}}
<td><span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>5.6%
+
| 4
</td>
+
| <span class="good">Energy Max +130%</span>, <span class="good">Damage +26%</span>, <span class="good">Rate of Fire +52%</span>, <span class="good">Tracking +12%</span>, <span class="good">Speed +20%</span>, <span class="good">Turning +12%</span>
<td>4
+
| DG drop,<br>[[The Acropolis|Augmenter Labs]] trade bay
</td>
+
| Requires 1 in [[Engineer Class]]
<td>34,000
+
|- align="center"
</td>
+
| 10
<td>
+
| {{Linkable Entry Quality|Seer Aptitude Augmenter|Uncommon}}
</td></tr>
+
| 4
<tr>
+
| <span class="good">Damage +34%</span>, <span class="good">Range +10%</span>, <span class="good">Radar +100%</span>, <span class="good">Visibility -57.1%</span>, <span class="good">Critical Hit Chance +10%</span>, <span class="good">Critical Hit Strength +40%</span>
<td>Ship Mastery Augmenter 13
+
| DG drop,<br>[[The Acropolis|Augmenter Labs]] trade bay
</td>
+
| Requires 1 in [[Seer Class]]
<td><span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>5.9%
+
|- align="center"
</td>
+
| 10
<td>4
+
| {{Linkable Entry Quality|Shield Monkey Aptitude Augmenter|Uncommon}}
</td>
+
| 4
<td>36,000
+
| <span class="good">Shield Max +60%</span>, <span class="good">Shield Recovery +30%</span>, <span class="good">Energy Charge +10%</span>, <span class="good">Damage +21%</span>, <span class="good">Capacity +10%</span>, <span class="good">Hostility -10%</span>, <span class="good">Transference Power +25%</span>
</td>
+
| DG drop,<br>[[The Acropolis|Augmenter Labs]] trade bay
<td>
+
| Requires 1 in [[Shield Monkey Class]]
</td></tr>
+
|- align="center"
<tr>
+
| 10
<td>Ship Mastery Augmenter 14
+
| {{Linkable Entry Quality|Ranger Aptitude Augmenter|Uncommon}}
</td>
+
| 4
<td><span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>6.2%
+
| <span class="good">Energy Charge +20%</span>, <span class="good">Damage +41%</span>, <span class="good">Range +30%</span>, <span class="good">Radar +40%</span>, <span class="good">Visibility -46.2%</span>
</td>
+
| DG drop,<br>[[The Acropolis|Augmenter Labs]] trade bay
<td>4
+
| Requires 1 in [[Ranger Class]]
</td>
+
|- align="center"
<td>38,000
+
| 10
</td>
+
| {{Linkable Entry Quality|Speed Demon Aptitude Augmenter|Uncommon}}
<td>
+
| 4
</td></tr>
+
| <span class="good">Shield Max +20%</span>, <span class="good">Energy Max +50%</span>, <span class="good">Energy Charge +20%</span>, <span class="good">Electric Tempering -9.5%</span>, <span class="good">Damage +20%</span>, <span class="good">Rate of Fire +30%</span>, <span class="good">Tracking +20%</span>, <span class="good">Speed +14%</span>
<tr>
+
| DG drop,<br>[[The Acropolis|Augmenter Labs]] trade bay
<td>Ship Mastery Augmenter 15
+
| Requires 1 in [[Speed Demon Class]]
</td>
+
|- align="center"
<td><span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>6.5%
+
| 15
</td>
+
| {{Linkable Entry Quality|Berserker Prowess Augmenter|Uncommon}}
<td>4
+
| 7
</td>
+
| <span class="good">Shield Max +75%</span>, <span class="good">Energy Max +80%</span>, <span class="good">Electric Tempering -25%</span>, <span class="good">Damage +30%</span>, <span class="good">Thrust +40%</span>, <span class="bad">Hostility +50%</span>, <span class="good">Resistance to Damage +8%</span>, <span class="good">Weapon Hold +60%</span>
<td>40,000
+
| DG drop,<br>[[The Acropolis|Augmenter Labs]] trade bay
</td>
+
| Requires 1 in [[Berserker Class]]
<td>
+
|- align="center"
</td></tr>
+
| 15
<tr>
+
| {{Linkable Entry Quality|Defensive Ops Prowess Augmenter|Uncommon}}
<td>Ship Mastery Augmenter 16
+
| 7
</td>
+
| <span class="good">Shield Max +80%</span>, <span class="good">Shield Recovery +90%</span>, <span class="good">Radar +60%</span>, <span class="good">Resistance to Damage +12%</span>, <span class="good">Transference Power +39%</span>
<td><span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>6.8%
+
| DG drop,<br>[[The Acropolis|Augmenter Labs]] trade bay
</td>
+
| Requires 1 in [[Engineer Class]]
<td>5
+
|- align="center"
</td>
+
| 15
<td>42,000
+
| {{Linkable Entry Quality|Engineer Prowess Augmenter|Uncommon}}
</td>
+
| 7
<td>
+
| <span class="good">Shield Max +20%</span>, <span class="good">Shield Recovery +30%</span>, <span class="good">Energy Max +50%</span>, <span class="good">Energy Charge +40%</span>, <span class="good">Damage +25%</span>, <span class="good">Range +25%</span>, <span class="good">Speed +5%</span>, <span class="good">Capacity +15%</span>
</td></tr>
+
| DG drop,<br>[[The Acropolis|Augmenter Labs]] trade bay
<tr>
+
| Requires 1 in [[Engineer Class]]
<td>Ship Mastery Augmenter 17
+
|- align="center"
</td>
+
| 15
<td><span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>7.1%
+
| {{Linkable Entry Quality|Everlasting Ops Prowess Augmenter|Uncommon}}
</td>
+
| 7
<td>5
+
| <span class="good">Energy Max +130%</span>, <span class="good">Energy Charge +55%</span>, <span class="good">Electric Tempering -13.5%</span>, <span class="good">Range +110%</span>
</td>
+
| DG drop,<br>[[The Acropolis|Augmenter Labs]] trade bay
<td>44,000
+
| Requires 1 in [[Engineer Class]]
</td>
+
|- align="center"
<td>
+
| 15
</td></tr>
+
| {{Linkable Entry Quality|Fleet Commander Prowess Augmenter|Uncommon}}
<tr>
+
| 7
<td>Ship Mastery Augmenter 18
+
| <span class="good">Shield Max +75%</span>, <span class="good">Shield Recovery +30%</span>, <span class="good">Energy Max +70%</span>, <span class="good">Energy Charge +40%</span>, <span class="good">Capacity +20%</span>, <span class="bad">Visibility +40%</span>, <span class="good">Resistance to Damage +12%</span>
</td>
+
| DG drop,<br>[[The Acropolis|Augmenter Labs]] trade bay
<td><span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>7.4%
+
| Requires 1 in [[Fleet Commander]]
</td>
+
|- align="center"
<td>5
+
| 15
</td>
+
| {{Linkable Entry Quality|General Ops Prowess Augmenter|Uncommon}}
<td>46,000
+
| 7
</td>
+
| <span class="good">Shield Max +100%</span>, <span class="good">Shield Recovery +30%</span>, <span class="good">Energy Max +80%</span>, <span class="good">Energy Charge +30%</span>, <span class="good">Damage +5%</span>, <span class="good">Rate of Fire +5%</span>, <span class="good">Speed +15%</span>, <span class="good">Capacity +15%</span>
<td>
+
| DG drop,<br>[[The Acropolis|Augmenter Labs]] trade bay
</td></tr>
+
| Requires 1 in [[Engineer Class]]
<tr>
+
|- align="center"
<td>Ship Mastery Augmenter 19
+
| 15
</td>
+
| {{Linkable Entry Quality|Gunner Prowess Augmenter|Uncommon}}
<td><span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>7.7%
+
| 7
</td>
+
| <span class="good">Energy Charge +20%</span>, <span class="good">Electric Tempering -18.2%</span>, <span class="good">Damage +40%</span>, <span class="good">Range +30%</span>, <span class="good">Speed +5%</span>, <span class="good">Capacity +18%</span>, <span class="bad">Hostility +30%</span>, <span class="good">Weapon Hold +50%</span>
<td>5
+
| DG drop,<br>[[The Acropolis|Augmenter Labs]] trade bay
</td>
+
| Requires 1 in [[Gunner Class]]
<td>48,000
+
|- align="center"
</td>
+
| 15
<td>
+
| {{Linkable Entry Quality|Offensive Ops Prowess Augmenter|Uncommon}}
</td></tr>
+
| 7
<tr>
+
| <span class="good">Energy Max +150%</span>, <span class="good">Damage +39%</span>, <span class="good">Rate of Fire +66%</span>, <span class="good">Tracking +15%</span>, <span class="good">Speed +25%</span>, <span class="good">Turning +17%</span>
<td>Ship Mastery Augmenter 20
+
| DG drop,<br>[[The Acropolis|Augmenter Labs]] trade bay
</td>
+
| Requires 1 in [[Engineer Class]]
<td><span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>8.0%
+
|- align="center"
</td>
+
| 15
<td>6
+
| {{Linkable Entry Quality|Seer Prowess Augmenter|Uncommon}}
</td>
+
| 7
<td>50,000
+
| <span class="good">Damage +45%</span>, <span class="good">Range +20%</span>, <span class="good">Radar +120%</span>, <span class="good">Visibility -66.7%</span>, <span class="good">Critical Hit Chance +10%</span>, <span class="good">Critical Hit Strength +50%</span>
</td>
+
| DG drop,<br>[[The Acropolis|Augmenter Labs]] trade bay
<td>
+
| Requires 1 in [[Seer Class]]
</td></tr>
+
|- align="center"
<tr>
+
| 15
<td>Ship Mastery Augmenter 21
+
| {{Linkable Entry Quality|Shield Monkey Prowess Augmenter|Uncommon}}
</td>
+
| 7
<td><span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>8.3%
+
| <span class="good">Shield Max +100%</span>, <span class="good">Shield Recovery +30%</span>, <span class="good">Energy Charge +15%</span>, <span class="good">Damage +23%</span>, <span class="good">Capacity +15%</span>, <span class="good">Hostility -10%</span>, <span class="good">Transference Power +40%</span>
</td>
+
| DG drop,<br>[[The Acropolis|Augmenter Labs]] trade bay
<td>6
+
| Requires 1 in [[Shield Monkey Class]]
</td>
+
|- align="center"
<td>52,000
+
| 15
</td>
+
| {{Linkable Entry Quality|Ranger Prowess Augmenter|Uncommon}}
<td>
+
| 7
</td></tr>
+
| <span class="good">Energy Charge +30%</span>, <span class="good">Damage +54%</span>, <span class="good">Range +40%</span>, <span class="good">Radar +40%</span>, <span class="good">Visibility -51.9%</span>
<tr>
+
| DG drop,<br>[[The Acropolis|Augmenter Labs]] trade bay
<td>Ship Mastery Augmenter 22
+
| Requires 1 in [[Ranger Class]]
</td>
+
|- align="center"
<td><span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>8.6%
+
| 15
</td>
+
| {{Linkable Entry Quality|Speed Demon Prowess Augmenter|Uncommon}}
<td>6
+
| 7
</td>
+
| <span class="good">Shield Max +30%</span>, <span class="good">Energy Max +70%</span>, <span class="good">Energy Charge +20%</span>, <span class="good">Electric Tempering -13%</span>, <span class="good">Damage +30%</span>, <span class="good">Rate of Fire +40%</span>, <span class="good">Tracking +20%</span>, <span class="good">Speed +20%</span>
<td>54,000
+
| DG drop,<br>[[The Acropolis|Augmenter Labs]] trade bay
</td>
+
| Requires 1 in [[Speed Demon Class]]
<td>
+
|- align="center"
</td></tr>
+
| 20
</table>
+
| {{Linkable Entry Quality|Berserker Mastery Augmenter|Uncommon}}
<h2> God Augs </h2>
+
| 11
<p><span class="fck_mw_template">{{ScrollBoxBegin}}</span>
+
| <span class="good">Shield Max +95%</span>, <span class="good">Energy Max +100%</span>, <span class="good">Electric Tempering -33%</span>, <span class="good">Damage +35%</span>, <span class="good">Thrust +50%</span>, <span class="bad">Hostility +60%</span>, <span class="good">Resistance to Damage +10%</span>, <span class="good">Weapon Hold +60%</span>
</p>
+
| DG drop,<br>[[The Acropolis|Augmenter Labs]] trade bay
<table width="100%" cellspacing="0" cellpadding="4" border="2" class="wikitable sortable">
+
| Requires 1 in [[Berserker Class]]
 +
|- align="center"
 +
| 20
 +
| {{Linkable Entry Quality|Defensive Ops Mastery Augmenter|Uncommon}}
 +
| 11
 +
| <span class="good">Shield Max +100%</span>, <span class="good">Shield Recovery +120%</span>, <span class="good">Radar +70%</span>, <span class="good">Resistance to Damage +15%</span>, <span class="good">Transference Power +42%</span>
 +
| DG drop,<br>[[The Acropolis|Augmenter Labs]] trade bay
 +
| Requires 1 in [[Engineer Class]]
 +
|- align="center"
 +
| 20
 +
| {{Linkable Entry Quality|Engineer Mastery Augmenter|Uncommon}}
 +
| 11
 +
| <span class="good">Shield Max +25%</span>, <span class="good">Shield Recovery +40%</span>, <span class="good">Energy Max +50%</span>, <span class="good">Energy Charge +50%</span>, <span class="good">Damage +30%</span>, <span class="good">Range +25%</span>, <span class="good">Speed +10%</span>, <span class="good">Capacity +20%</span>
 +
| DG drop,<br>[[The Acropolis|Augmenter Labs]] trade bay
 +
| Requires 1 in [[Engineer Class]]
 +
|- align="center"
 +
| 20
 +
| {{Linkable Entry Quality|Everlasting Ops Mastery Augmenter|Uncommon}}
 +
| 11
 +
| <span class="good">Energy Max +160%</span>, <span class="good">Energy Charge +66%</span>, <span class="good">Electric Tempering -18%</span>, <span class="good">Range +140%</span>
 +
| DG drop,<br>[[The Acropolis|Augmenter Labs]] trade bay
 +
| Requires 1 in [[Engineer Class]]
 +
|- align="center"
 +
| 20
 +
| {{Linkable Entry Quality|Fleet Commander Mastery Augmenter|Uncommon}}
 +
| 11
 +
| <span class="good">Shield Max +85%</span>, <span class="good">Shield Recovery +40%</span>, <span class="good">Energy Max +80%</span>, <span class="good">Energy Charge +50%</span>, <span class="good">Capacity +20%</span>, <span class="bad">Visibility +40%</span>, <span class="good">Resistance to Damage +18%</span>
 +
| DG drop,<br>[[The Acropolis|Augmenter Labs]] trade bay
 +
| Requires 1 in [[Fleet Commander]]
 +
|- align="center"
 +
| 20
 +
| {{Linkable Entry Quality|General Ops Mastery Augmenter|Uncommon}}
 +
| 11
 +
| <span class="good">Shield Max +100%</span>, <span class="good">Shield Recovery +40%</span>, <span class="good">Energy Max +90%</span>, <span class="good">Energy Charge +40%</span>, <span class="good">Damage +10%</span>, <span class="good">Rate of Fire +10%</span>, <span class="good">Speed +20%</span>, <span class="good">Capacity +17%</span>
 +
| DG drop,<br>[[The Acropolis|Augmenter Labs]] trade bay
 +
| Requires 1 in [[Engineer Class]]
 +
|- align="center"
 +
| 20
 +
| {{Linkable Entry Quality|Gunner Mastery Augmenter|Uncommon}}
 +
| 11
 +
| <span class="good">Energy Charge +20%</span>, <span class="good">Electric Tempering -23%</span>, <span class="good">Damage +50%</span>, <span class="good">Range +40%</span>, <span class="good">Speed +8%</span>, <span class="good">Capacity +22%</span>, <span class="bad">Hostility +40%</span>, <span class="good">Weapon Hold +66%</span>
 +
| DG drop,<br>[[The Acropolis|Augmenter Labs]] trade bay
 +
| Requires 1 in [[Gunner Class]]
 +
|- align="center"
 +
| 20
 +
| {{Linkable Entry Quality|Offensive Ops Mastery Augmenter|Uncommon}}
 +
| 11
 +
| <span class="good">Energy Max +200%</span>, <span class="good">Damage +50%</span>, <span class="good">Rate of Fire +80%</span>, <span class="good">Tracking +20%</span>, <span class="good">Speed +30%</span>, <span class="good">Turning +20%</span>
 +
| DG drop,<br>[[The Acropolis|Augmenter Labs]] trade bay
 +
| Requires 1 in [[Engineer Class]]
 +
|- align="center"
 +
| 20
 +
| {{Linkable Entry Quality|Seer Mastery Augmenter|Uncommon}}
 +
| 11
 +
| <span class="good">Damage +51%</span>, <span class="good">Range +30%</span>, <span class="good">Radar +130%</span>, <span class="good">Visibility -75%</span>, <span class="good">Critical Hit Chance +14%</span>, <span class="good">Critical Hit Strength +60%</span>
 +
| DG drop,<br>[[The Acropolis|Augmenter Labs]] trade bay
 +
| Requires 1 in [[Seer Class]]
 +
|- align="center"
 +
| 20
 +
| {{Linkable Entry Quality|Shield Monkey Mastery Augmenter|Uncommon}}
 +
| 11
 +
| <span class="good">Shield Max +140%</span>, <span class="good">Shield Recovery +30%</span>, <span class="good">Energy Charge +20%</span>, <span class="good">Damage +26%</span>, <span class="good">Capacity +18%</span>, <span class="good">Hostility -10%</span>, <span class="good">Transference Power +55%</span>
 +
| DG drop,<br>[[The Acropolis|Augmenter Labs]] trade bay
 +
| Requires 1 in [[Shield Monkey Class]]
 +
|- align="center"
 +
| 20
 +
| {{Linkable Entry Quality|Ranger Mastery Augmenter|Uncommon}}
 +
| 11
 +
| <span class="good">Energy Charge +40%</span>, <span class="good">Damage +70%</span>, <span class="good">Range +40%</span>, <span class="good">Radar +40%</span>, <span class="good">Visibility -57.1%</span>
 +
| DG drop,<br>[[The Acropolis|Augmenter Labs]] trade bay
 +
| Requires 1 in [[Ranger Class]]
 +
|- align="center"
 +
| 20
 +
| {{Linkable Entry Quality|Speed Demon Mastery Augmenter|Uncommon}}
 +
| 11
 +
| <span class="good">Shield Max +40%</span>, <span class="good">Energy Max +100%</span>, <span class="good">Energy Charge +30%</span>, <span class="good">Electric Tempering -17%</span>, <span class="good">Damage +30%</span>, <span class="good">Rate of Fire +40%</span>, <span class="good">Tracking +30%</span>, <span class="good">Speed +30%</span>
 +
| DG drop,<br>[[The Acropolis|Augmenter Labs]] trade bay
 +
| Requires 1 in [[Speed Demon Class]]
 +
|- align="center"
 +
| 20
 +
| {{Linkable Entry Quality|The Art of Commanding Augmenter|Rare}}
 +
| 11
 +
| <span class="good">Shield Max +90%</span>, <span class="good">Energy Max +100%</span>, <span class="good">Energy Charge +60%</span>, <span class="good">Thrust +40%</span>, <span class="good">Capacity +30%</span>, <span class="good">Radar +60%</span>, <span class="good">Resistance to Damage +21%</span>
 +
| [[The Art of Commanding Blueprint]]
 +
| Requires 1 in [[Fleet Commander]]
 +
|- align="center"
 +
| 20
 +
| {{Linkable Entry Quality|The Art of Destruction Augmenter|Rare}}
 +
| 11
 +
| <span class="good">Shield Max +90%</span>, <span class="good">Energy Max +80%</span>, <span class="good">Electric Tempering -35%</span>, <span class="good">Damage +30%</span>, <span class="good">Rate of Fire +20%</span>, <span class="bad">Hostility +100%</span>, <span class="good">Resistance to Damage +14%</span>, <span class="good">Weapon Hold +60%</span>
 +
| [[The Art of Destruction Blueprint]]
 +
| Requires 1 in [[Berserker Class]]
 +
|- align="center"
 +
| 20
 +
| {{Linkable Entry Quality|The Art of Engineering Augmenter|Rare}}
 +
| 11
 +
| <span class="good">Shield Recovery +40%</span>, <span class="good">Energy Max +50%</span>, <span class="good">Energy Charge +50%</span>, <span class="good">Electric Tempering -5%</span>, <span class="good">Damage +30%</span>, <span class="good">Rate of Fire +5%</span>, <span class="good">Range +25%</span>, <span class="good">Speed +10%</span>, <span class="good">Capacity +10%</span>, <span class="good">Resistance to Damage +10%</span>, <span class="good">Tractor Range +10%</span>
 +
| [[The Art of Engineering Blueprint]]
 +
| Requires 1 in [[Engineer Class]]
 +
|- align="center"
 +
| 20
 +
| {{Linkable Entry Quality|The Art of Fast Killing Augmenter|Rare}}
 +
| 11
 +
| <span class="good">Energy Charge +50%</span>, <span class="good">Electric Tempering -11%</span>, <span class="good">Damage +40%</span>, <span class="good">Rate of Fire +40%</span>, <span class="good">Speed +40%</span>, <span class="good">Critical Hit Chance +6%</span>, <span class="good">Critical Hit Strength +20%</span>
 +
| [[The Art of Fast Killing Blueprint]]
 +
| Requires 1 in [[Speed Demon Class]]
 +
|- align="center"
 +
| 20
 +
| {{Linkable Entry Quality|The Art of Gunnery Augmenter|Rare}}
 +
| 11
 +
| <span class="good">Energy Charge +30%</span>, <span class="good">Electric Tempering -20%</span>, <span class="good">Damage +75%</span>, <span class="good">Range +60%</span>, <span class="good">Capacity +9%</span>
 +
| [[The Art of Gunnery Blueprint]]
 +
| Requires 1 in [[Gunner Class]]
 +
|- align="center"
 +
| 20
 +
| {{Linkable Entry Quality|The Art of Healing Augmenter|Rare}}
 +
| 11
 +
| <span class="good">Shield Max +70%</span>, <span class="good">Shield Recovery +75%</span>, <span class="good">Energy Charge +40%</span>, <span class="good">Rate of Fire +40%</span>, <span class="good">Range +15%</span>, <span class="good">Resistance to Damage +10%</span>, <span class="good">Transference Power +50%</span>
 +
| [[The Art of Healing Blueprint]]
 +
| Requires 1 in [[Shield Monkey Class]]
 +
|- align="center"
 +
| 20
 +
| {{Linkable Entry Quality|The Art of Sharpshooting Augmenter|Rare}}
 +
| 11
 +
| <span class="good">Damage +80%</span>, <span class="good">Rate of Fire +20%</span>, <span class="good">Range +80%</span>, <span class="good">Tracking +50%</span>, <span class="good">Radar +80%</span>, <span class="good">Visibility -33%</span>, <span class="good">Hostility -5%</span>, <span class="good">Critical Hit Chance +5%</span>
 +
| [[The Art of Sharpshooting Blueprint]]
 +
| Requires 1 in [[Ranger Class]]
 +
|- align="center"
 +
| 20
 +
| {{Linkable Entry Quality|The Art of Stealth Augmenter|Rare}}
 +
| 11
 +
| <span class="good">Electric Tempering -5%</span>, <span class="good">Damage +75%</span>, <span class="good">Speed +5%</span>, <span class="good">Radar +100%</span>, <span class="good">Visibility -62%</span>, <span class="good">Critical Hit Chance +14%</span>, <span class="good">Critical Hit Strength +80%</span>
 +
| [[The Art of Stealth Blueprint]]
 +
| Requires 1 in [[Seer Class]]
 +
|- align="center"
 +
| 22
 +
| {{Linkable Entry Quality|Ultimate Art of Commanding Augmenter|Exotic}}
 +
| 13
 +
| <span class="good">Shield Max +100%</span>, <span class="good">Energy Max +120%</span>, <span class="good">Energy Charge +70%</span>, <span class="good">Thrust +60%</span>, <span class="good">Capacity +40%</span>, <span class="good">Radar +80%</span>, <span class="good">Resistance to Damage +21%</span>
 +
| [[Ultimate Art of Commanding Augmenter Blueprint]]
 +
| Requires 1 in [[Fleet Commander]]
 +
|- align="center"
 +
| 22
 +
| {{Linkable Entry Quality|Ultimate Art of Destruction Augmenter|Exotic}}
 +
| 13
 +
| <span class="good">Shield Max +90%</span>, <span class="good">Energy Max +80%</span>, <span class="good">Electric Tempering -35%</span>, <span class="good">Damage +45%</span>, <span class="good">Rate of Fire +30%</span>, <span class="bad">Hostility +110%</span>, <span class="good">Resistance to Damage +16%</span>, <span class="good">Weapon Hold +50%</span>
 +
| [[Ultimate Art of Destruction Augmenter Blueprint]]
 +
| Requires 1 in [[Berserker Class]]
 +
|- align="center"
 +
| 22
 +
| {{Linkable Entry Quality|Ultimate Art of Engineering Augmenter|Exotic}}
 +
| 13
 +
| <span class="good">Shield Recovery +50%</span>, <span class="good">Energy Max +70%</span>, <span class="good">Energy Charge +50%</span>, <span class="good">Electric Tempering -5%</span>, <span class="good">Damage +35%</span>, <span class="good">Rate of Fire +10%</span>, <span class="good">Range +35%</span>, <span class="good">Speed +10%</span>, <span class="good">Capacity +10%</span>, <span class="good">Resistance to Damage +10%</span>, <span class="good">Tractor Range +20%</span>
 +
| [[Ultimate Art of Engineering Augmenter Blueprint]]
 +
| Requires 1 in [[Engineer Class]]
 +
|- align="center"
 +
| 22
 +
| {{Linkable Entry Quality|Ultimate Art of Fast Killing Augmenter|Exotic}}
 +
| 13
 +
| <span class="good">Energy Charge +50%</span>, <span class="good">Electric Tempering -15%</span>, <span class="good">Damage +50%</span>, <span class="good">Rate of Fire +40%</span>, <span class="good">Speed +40%</span>, <span class="good">Critical Hit Chance +10%</span>, <span class="good">Critical Hit Strength +40%</span>
 +
| [[Ultimate Art of Fast Killing Augmenter Blueprint]]
 +
| Requires 1 in [[Speed Demon Class]]
 +
|- align="center"
 +
| 22
 +
| {{Linkable Entry Quality|Ultimate Art of Gunnery Augmenter|Exotic}}
 +
| 13
 +
| <span class="good">Energy Charge +30%</span>, <span class="good">Electric Tempering -24%</span>, <span class="good">Damage +90%</span>, <span class="good">Range +70%</span>, <span class="good">Capacity +10%</span>
 +
| [[Ultimate Art of Gunnery Augmenter Blueprint]]
 +
| Requires 1 in [[Gunner Class]]
 +
|- align="center"
 +
| 22
 +
| {{Linkable Entry Quality|Ultimate Art of Healing Augmenter|Exotic}}
 +
| 13
 +
| <span class="good">Shield Max +70%</span>, <span class="good">Shield Recovery +90%</span>, <span class="good">Energy Charge +40%</span>, <span class="good">Rate of Fire +40%</span>, <span class="good">Range +25%</span>, <span class="good">Resistance to Damage +15%</span>, <span class="good">Transference Power +60%</span>
 +
| [[Ultimate Art of Healing Augmenter Blueprint]]
 +
| Requires 1 in [[Shield Monkey Class]]
 +
|- align="center"
 +
| 22
 +
| {{Linkable Entry Quality|Ultimate Art of Sharpshooting Augmenter|Exotic}}
 +
| 13
 +
| <span class="good">Damage +90%</span>, <span class="good">Rate of Fire +20%</span>, <span class="good">Range +90%</span>, <span class="good">Tracking +50%</span>, <span class="good">Radar +80%</span>, <span class="good">Visibility -50%</span>, <span class="good">Hostility -10%</span>, <span class="good">Critical Hit Chance +10%</span>
 +
| [[Ultimate Art of Sharpshooting Augmenter Blueprint]]
 +
| Requires 1 in [[Ranger Class]]
 +
|- align="center"
 +
| 22
 +
| {{Linkable Entry Quality|Ultimate Art of Stealth Augmenter|Exotic}}
 +
| 13
 +
| <span class="good">Electric Tempering -5%</span>, <span class="good">Damage +80%</span>, <span class="good">Speed +9%</span>, <span class="good">Radar +100%</span>, <span class="good">Visibility -67%</span>, <span class="good">Critical Hit Chance +20%</span>, <span class="good">Critical Hit Strength +100%</span>
 +
| [[Ultimate Art of Stealth Augmenter Blueprint]]
 +
| Requires 1 in [[Seer Class]]
 +
|}
 +
</div>
  
<tr>
+
= [[Zaphragi]] Augmenters =
<th> <b>Name</b>
+
<div class="floating-table-label"><div><div>Zaphragi Augmenters</div></div>
</th>
+
{| width="100%" cellspacing="0" cellpadding="4" border="2" class="bigtable sortable"
<th class="unsortable"> <b>Stats</b>
+
|- align="center"
</th>
+
! Tech
<th> <b>Tech</b>
+
! Name
</th>
+
! Size
<th> <b>Size</b>
+
! Bonuses
</th>
+
! Source
<th> <b>Weight</b>
+
! Restrictions
</th>
+
|- align="center"
<th class="unsortable"> <b>Comments</b>
+
| 12
</th>
+
| {{Linkable Entry Quality|Aspect of the Bear|Uncommon}}
<th class="unsortable"> <b>Description</b>
+
| 5
</th></tr>
+
| <span class="good">Shield Max +44%</span>, <span class="good">Energy Charge +33%</span>, <span class="good">Damage +20%</span>, <span class="good">Resistance to Damage +21%</span>
<tr>
+
| [[Jungle]] drop
<td> Aphrodite
+
| [[Capital Ship]]
</td>
+
|- align="center"
<td> Damage <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>15%, Turning <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>25%, Thrust <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>25% Docking <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>100%
+
| 12
</td>
+
| {{Linkable Entry Quality|Aspect of the Elephant|Uncommon}}
<td> 5
+
| 5
</td>
+
| <span class="good">Shield Max +40%</span>, <span class="good">Energy Charge +30%</span>, <span class="good">Damage +20%</span>, <span class="good">Rate of Fire +70%</span>, <span class="good">Transference Power +20%</span>
<td> 2
+
| [[Jungle]] drop
</td>
+
| [[Freighter]]
<td> 10
+
|- align="center"
</td>
+
| 12
<td> Random Drop
+
| {{Linkable Entry Quality|Aspect of the Leopard|Uncommon}}
</td>
+
| 5
<td> Permanent Upgrade
+
| <span class="good">Shield Max +40%</span>, <span class="good">Energy Charge +30%</span>, <span class="good">Damage +18%</span>, <span class="good">Rate of Fire +60%</span>, <span class="good">Speed +10%</span>, <span class="good">Hostility -33.3%</span>
</td></tr>
+
| [[Jungle]] drop
<tr>
+
| [[Light Fighter]]
<td> Aphrodite<span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>
+
|- align="center"
</td>
+
| 12
<td> Damage <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>20%, Turning <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>30%, Thrust <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>30% Docking <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>150%
+
| {{Linkable Entry Quality|Aspect of the Monkey|Uncommon}}
</td>
+
| 5
<td> 5
+
| <span class="good">Shield Max +40%</span>, <span class="good">Energy Charge +30%</span>, <span class="good">Electric Tempering -9.5%</span>, <span class="good">Damage +40%</span>, <span class="good">Rate of Fire +20%</span>
</td>
+
| [[Jungle]] drop
<td> 2
+
| [[Heavy Fighter]]
</td>
+
|- align="center"
<td> &#160;
+
| 12
</td>
+
| {{Linkable Entry Quality|Aspect of the Tiger|Uncommon}}
<td> <a href="Augmenter%20Blueprints">BP</a> built from Aphrodite augs
+
| 5
</td>
+
| <span class="good">Shield Max +40%</span>, <span class="good">Energy Charge +30%</span>, <span class="good">Electric Tempering -4.9%</span>, <span class="good">Damage +40%</span>, <span class="good">Rate of Fire +10%</span>, <span class="good">Resistance to Damage +5%</span>
<td> &#160;
+
| [[Jungle]] drop
</td></tr>
+
|
<tr>
+
|- align="center"
<td> Apollo
+
| 14
</td>
+
| {{Linkable Entry Quality|Aspect of the Jungle|Rare}}
<td> Turning <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>20%, Shield Recharge <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>15%, Energy Recharge <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>10%
+
| 6
</td>
+
| <span class="good">Shield Max +50%</span>, <span class="good">Shield Recovery +40%</span>, <span class="good">Energy Charge +20%</span>, <span class="good">Capacity +30%</span>, <span class="good">Resistance to Damage +20%</span>
<td> 0
+
| [[Jungle]] mission reward
</td>
+
|
<td> 1
+
|- align="center"
</td>
+
| 20
<td> 1
+
| {{Linkable Entry Quality|Aspect of the Lion|Uncommon}}
</td>
+
| 11
<td> Random Drop
+
| <span class="good">Damage +100%</span>
</td>
+
| [[The Serengeti]] - [[Lion]] drop
<td> Permanent Upgrade
+
|
</td></tr>
+
|- align="center"
<tr>
+
| 20
<td> Apollo<span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span> (fixed)
+
| {{Linkable Entry Quality|Aspect of the Mastodon|Uncommon}}
</td>
+
| 11
<td> Turning <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>22%, Shield Recharge <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>17%, Energy Recharge <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>12%
+
| <span class="good">Energy Max +700%</span>, <span class="good">Capacity +50%</span>
</td>
+
| [[The Serengeti]] - [[The Emperor's Peak]] guard drop
<td> 0
+
| [[Capital Ship]]
</td>
+
|- align="center"
<td> 1
+
| 20
</td>
+
| {{Linkable Entry Quality|Aspect of the Panther|Uncommon}}
<td> 1
+
| 11
</td>
+
| <span class="good">Rate of Fire +250%</span>
<td> <a href="Augmenter%20Blueprints">BP</a> built from Apollo augs
+
| [[The Serengeti]] - [[Panther]] drop
</td>
+
| [[Light Fighter]]
<td> Permanent Upgrade
+
|- align="center"
</td></tr>
+
| 20
<tr>
+
| {{Linkable Entry Quality|Aspect of the Rhino|Uncommon}}
<td> Ares (Nov.2007)
+
| 11
</td>
+
| <span class="good">Shield Max +300%</span>, <span class="good">Transference Power +125%</span>
<td> Turning <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>15%, Rate of Fire <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>30%, Energy Recharge <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>25%, Shield Recharge <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>20%
+
| [[The Serengeti]] - [[Rhino]] drop
</td>
+
| [[Freighter]]
<td> 16
+
|- align="center"
</td>
+
| 20
<td> 8
+
| {{Linkable Entry Quality|Aspect of the Zebra|Uncommon}}
</td>
+
| 11
<td> 2000
+
| <span class="good">Energy Charge +140%</span>
</td>
+
| [[The Serengeti]] - [[Zebra]] drop
<td> Random Drop
+
| [[Heavy Fighter]]
</td>
+
|- align="center"
<td> Permanent Upgrade
+
| 20
</td></tr>
+
| {{Linkable Entry Quality|Combined Aspect of the Lion|Rare}}
<tr>
+
| 11
<td> Ares<span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>
+
| <span class="good">Shield Max +88%</span>, <span class="good">Energy Charge +44%</span>, <span class="good">Electric Tempering -4.9%</span>, <span class="good">Damage +41%</span>, <span class="good">Rate of Fire +66%</span>, <span class="good">Resistance to Damage +8%</span>
</td>
+
| [[Combined Aspect of the Lion Tablet]]
<td> Turning <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>15%, Rate of Fire <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>60%, Energy Recharge <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>25%, Shield Recharge <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>20%
+
|
</td>
+
|- align="center"
<td> 16
+
| 20
</td>
+
| {{Linkable Entry Quality|Combined Aspect of the Mastodon|Rare}}
<td> 7
+
| 11
</td>
+
| <span class="good">Shield Max +88%</span>, <span class="good">Energy Max +106%</span>, <span class="good">Energy Charge +44%</span>, <span class="good">Damage +30.8%</span>, <span class="good">Rate of Fire +66%</span>, <span class="good">Range +40%</span>
<td> 1800
+
| [[Combined Aspect of the Mastodon Tablet]]
</td>
+
| [[Capital Ship]]
<td> &#160;
+
|- align="center"
</td>
+
| 20
<td> &#160;
+
| {{Linkable Entry Quality|Combined Aspect of the Panther|Rare}}
</td></tr>
+
| 11
<tr>
+
| <span class="good">Shield Max +88%</span>, <span class="good">Energy Charge +44%</span>, <span class="good">Damage +30.8%</span>, <span class="good">Rate of Fire +95%</span>, <span class="good">Speed +12%</span>, <span class="good">Hostility -33.3%</span>
<td> Artemis
+
| [[Combined Aspect of the Panther Tablet]]
</td>
+
| [[Light Fighter]]
<td> Visibilty -20%, Tracking <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>40%, Range <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>25%
+
|- align="center"
</td>
+
| 20
<td> 5
+
| {{Linkable Entry Quality|Combined Aspect of the Rhino|Rare}}
</td>
+
| 11
<td> 2
+
| <span class="good">Shield Max +93%</span>, <span class="good">Energy Charge +44%</span>, <span class="good">Damage +46%</span>, <span class="good">Rate of Fire +66%</span>, <span class="good">Transference Power +25%</span>
</td>
+
| [[Combined Aspect of the Rhino Tablet]]
<td> 10
+
| [[Freighter]]
</td>
+
|- align="center"
<td> Random Drop
+
| 20
</td>
+
| {{Linkable Entry Quality|Combined Aspect of the Zebra|Rare}}
<td> Permanent Upgrade
+
| 11
</td></tr>
+
| <span class="good">Shield Max +88%</span>, <span class="good">Energy Charge +64%</span>, <span class="good">Electric Tempering -9.5%</span>, <span class="good">Damage +30.8%</span>, <span class="good">Rate of Fire +66%</span>, <span class="bad">Hostility +40%</span>
<tr>
+
| [[Combined Aspect of the Zebra Tablet]]
<td> Artemis<span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>
+
| [[Heavy Fighter]]
</td>
+
|- align="center"
<td> Visibilty -20%, Tracking <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>45%, Range <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>30%
+
| 20
</td>
+
| {{Linkable Entry Quality|The Emperor's Augmenter|Exotic}}
<td> 5
+
| 11
</td>
+
| <span class="good">Shield Max +50%</span>, <span class="good">Energy Max +45%</span>, <span class="good">Energy Charge +25%</span>, <span class="good">Electric Tempering -26.1%</span>, <span class="good">Damage +30%</span>, <span class="good">Rate of Fire +60%</span>, <span class="good">Range +50%</span>, <span class="good">Resistance to Damage +5%</span>, <span class="good">Critical Hit Chance +10%</span>
<td> 2
+
| [[Emperor Sharahn Rhak'kai IV]] drop
</td>
+
|
<td> &#160;
+
|}
</td>
+
</div>
<td> <a href="Augmenter%20Blueprints">BP</a> built from Artermis augs
 
</td>
 
<td> &#160;
 
</td></tr>
 
<tr>
 
<td> Athena (Nov.2007)
 
</td>
 
<td> Shield <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>50%, Damage <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>24%, Radar <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>200%
 
</td>
 
<td> 16
 
</td>
 
<td> 8
 
</td>
 
<td> 2000
 
</td>
 
<td> Random Drop
 
</td>
 
<td> Permanent Upgrade
 
</td></tr>
 
<tr>
 
<td> Athena<span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>
 
</td>
 
<td> Shield <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>50%, Damage <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>36%, Radar <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>200%
 
</td>
 
<td> 16
 
</td>
 
<td> 7
 
</td>
 
<td> 1800
 
</td>
 
<td> &#160;
 
</td>
 
<td> Permanent Upgrade
 
</td></tr>
 
<tr>
 
<td> Dionysis (fixed)
 
</td>
 
<td> Shield <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>50%, Turning -5%, Damage <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>15%, Thrust -15%, Docking <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>100%
 
</td>
 
<td> 10
 
</td>
 
<td> 4
 
</td>
 
<td> 100
 
</td>
 
<td> Random Drop
 
</td>
 
<td> Permanent Upgrade
 
</td></tr>
 
<tr>
 
<td> Dionysis<span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>
 
</td>
 
<td> Shield <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>55, Turning <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-</span>5%, Damage <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>17%, Thrust <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-</span>15%,Docking <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>121%
 
</td>
 
<td> 10
 
</td>
 
<td> 4
 
</td>
 
<td> &#160;
 
</td>
 
<td> <a href="Augmenter%20Blueprints">BP</a> built from Dionysis augs
 
</td>
 
<td> &#160;
 
</td></tr>
 
<tr>
 
<td> Hephaestus (Nov.2007)
 
</td>
 
<td> Hull Space <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>50%, Damage <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>10%, Rate of Fire -20%, Energy <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>80%, Speed -15%, Tracking <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>30%
 
</td>
 
<td> 13
 
</td>
 
<td> 8
 
</td>
 
<td> 1,000
 
</td>
 
<td> Random Drop
 
</td>
 
<td> Permanent Upgrade
 
</td></tr>
 
<tr>
 
<td> Heph<span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span> (Nov.2007)
 
</td>
 
<td> Hull Space <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>55%, Damage <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>15%, Rate of Fire -20%, Energy <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>80%, Speed -15%, Tracking <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>40%
 
</td>
 
<td> 13
 
</td>
 
<td> 8
 
</td>
 
<td> &#160;
 
</td>
 
<td> &#160;
 
</td>
 
<td> &#160;
 
</td></tr>
 
<tr>
 
<td> Hera (Nov.2007)
 
</td>
 
<td> Energy <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>50%, Speed <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>30%, Turning <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>30%, Thrust <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>50%, Hull Space <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>10%, Tracking <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>45%, Radar -25%
 
</td>
 
<td> 19
 
</td>
 
<td> 10
 
</td>
 
<td> 3000
 
</td>
 
<td> &#160;
 
</td>
 
<td> &#160;
 
</td></tr>
 
<tr>
 
<td> Hera<span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span> (Nov.2007)
 
</td>
 
<td> Energy <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>60%, Speed <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>40%, Turning <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>33%, Thrust <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>55%, Hull Space <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>15%, Tracking <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>50%, Radar -22%
 
</td>
 
<td> 19
 
</td>
 
<td> 9
 
</td>
 
<td> 2700
 
</td>
 
<td> &#160;
 
</td>
 
<td> Permanent Upgrade
 
</td></tr>
 
<tr>
 
<td> Hermes (Nov.2007)
 
</td>
 
<td> Speed <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>15%, Thrust <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>50%, Visibility -50%, Docking <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>100%, Shield Recharge <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>20%
 
</td>
 
<td> 10
 
</td>
 
<td> 4
 
</td>
 
<td> 100
 
</td>
 
<td> Random Drop
 
</td>
 
<td> Permanent Upgrade
 
</td></tr>
 
<tr>
 
<td> Hermes<span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span> (fixed)
 
</td>
 
<td> Speed <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>20%, Thrust <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>55%, Visibility -55%, Docking <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>120%, Shield Recharge <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>25%
 
</td>
 
<td> 10
 
</td>
 
<td> 4
 
</td>
 
<td> &#160;
 
</td>
 
<td> <a href="Augmenter%20Blueprints">BP</a> built from Hermes augs
 
</td>
 
<td> &#160;
 
</td></tr>
 
<tr>
 
<td> Hestia (Nov.2007)
 
</td>
 
<td> Shield <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>40%, Energy <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>70%, Visibility <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>50%
 
</td>
 
<td> 0
 
</td>
 
<td> 1
 
</td>
 
<td> 1
 
</td>
 
<td> Random Drop
 
</td>
 
<td> Permanent Upgrade
 
</td></tr>
 
<tr>
 
<td> Hestia<span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span> (fixed)
 
</td>
 
<td> Shield <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>50%, Energy <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>80%, Visibility <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>40%
 
</td>
 
<td> 0
 
</td>
 
<td> 1
 
</td>
 
<td> &#160;
 
</td>
 
<td> <a href="Augmenter%20Blueprints">BP</a> built from Hestia augs
 
</td>
 
<td> &#160;
 
</td></tr>
 
<tr>
 
<td> Poseidon (Nov.2007)
 
</td>
 
<td> Shield <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>50%, Damage <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>14%, Shield Recharge <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>35%, Range -25%
 
</td>
 
<td> 13
 
</td>
 
<td> 6
 
</td>
 
<td> 1,000
 
</td>
 
<td> Random Drop
 
</td>
 
<td> Permanent Upgrade
 
</td></tr>
 
<tr>
 
<td> Poseidon<span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span> (Nov.2007)
 
</td>
 
<td> Shield <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>55%, Damage <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>15%, Shield Recharge <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>50%, Range -25%,
 
</td>
 
<td> 13
 
</td>
 
<td> 6
 
</td>
 
<td> &#160;?
 
</td>
 
<td> <a href="Augmenter%20Blueprints">BP</a> built from Poseidon augs
 
</td>
 
<td> &#160;
 
</td></tr>
 
<tr>
 
<td> Zeus (Nov.2007)
 
</td>
 
<td> Damage <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>30%, Energy Recharge <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>36%, Range <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>5%
 
</td>
 
<td> 19
 
</td>
 
<td> 10
 
</td>
 
<td> &#160;
 
</td>
 
<td> &#160;
 
</td>
 
<td> &#160;
 
</td></tr>
 
<tr>
 
<td> Zeus<span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span> (Nov.2007)
 
</td>
 
<td> Damage <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>35%, Energy Recharge <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>40%, Range <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>20%
 
</td>
 
<td> 19
 
</td>
 
<td> 9
 
</td>
 
<td> &#160;
 
</td>
 
<td> <a href="Augmenter%20Blueprints">BP</a> built from Zeus augs
 
</td>
 
<td> &#160;
 
</td></tr>
 
<tr>
 
<td> Zeus<span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-</span>
 
</td>
 
<td> Damage +30%, Energy Recharge +30%, Range +5%, Electric Tempering -5%
 
</td>
 
<td> 18
 
</td>
 
<td> 6
 
</td>
 
<td> 2,500
 
</td>
 
<td> <a _fcknotitle="true" href="Zeus-%20Blueprint">Zeus- Blueprint</a>, requires <a href="Infinite%20Knowledge">IK</a> 18
 
</td>
 
<td> &#160;
 
</td></tr></table>
 
<p><span class="fck_mw_template">{{ScrollBoxEnd}}</span>
 
</p>
 
<h2> New God Augs </h2>
 
<dl><dd><i>See Also: <a _fcknotitle="true" href="Acropolis%20Missions">Acropolis Missions</a></i>
 
</dd></dl>
 
<p><span class="fck_mw_template">{{ScrollBoxBegin}}</span>
 
</p>
 
<table width="100%" cellspacing="0" cellpadding="4" border="2" class="wikitable sortable">
 
  
<tr>
+
=Olympus Augmenters=
<th> <b>Name</b>
 
</th>
 
<th class="unsortable"> <b>Stats</b>
 
</th>
 
<th> <b>Tech</b>
 
</th>
 
<th> <b>Size</b>
 
</th>
 
<th> <b>Weight</b>
 
</th>
 
<th class="unsortable"> <b>Comments</b>
 
</th>
 
<th class="unsortable"> <b>Description</b>
 
</th></tr>
 
<tr>
 
<td> Demeter
 
</td>
 
<td> Damage <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>5%, Shield Recharge <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>15%, Range <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>10%
 
</td>
 
<td> 0
 
</td>
 
<td> 1
 
</td>
 
<td> 1
 
</td>
 
<td> Mission Reward in <a _fcknotitle="true" href="The%20Acropolis">The Acropolis</a>
 
</td>
 
<td> Permanent Upgrade
 
</td></tr>
 
<tr>
 
<td> Persephone
 
</td>
 
<td> Energy <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>5%, Speed <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>5%, Turning <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>20%, Thrust <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>150%, Hull Space <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>5%, Rate of Fire <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>5%, Radar <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>5% Critical Hit Percentage <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>9%
 
</td>
 
<td> 5
 
</td>
 
<td> 2
 
</td>
 
<td> 9
 
</td>
 
<td> Mission Reward in <a _fcknotitle="true" href="The%20Acropolis">The Acropolis</a>
 
</td>
 
<td> &#160;
 
</td></tr>
 
<tr>
 
<td> Hebe
 
</td>
 
<td> Energy <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>100%, Speed <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>10%, Turning <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>10%, Shield Recharge <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>10%, Thrust <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>10%, Rate of Fire <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>25%
 
</td>
 
<td> 10
 
</td>
 
<td> 4
 
</td>
 
<td> 90
 
</td>
 
<td> Mission Reward in <a _fcknotitle="true" href="The%20Acropolis">The Acropolis</a>
 
</td>
 
<td> &#160;
 
</td></tr>
 
<tr>
 
<td> Helios
 
</td>
 
<td> Damage <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>15%, Energy Recharge <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>35%, Rate of Fire <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-</span>5%, Weapon Hold <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>20%
 
</td>
 
<td> 13
 
</td>
 
<td> 6
 
</td>
 
<td> 1,000
 
</td>
 
<td> Mission Reward in <a _fcknotitle="true" href="The%20Acropolis">The Acropolis</a>
 
</td>
 
<td> &#160;
 
</td></tr>
 
<tr>
 
<td> Heracles
 
</td>
 
<td> Damage <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>25%, Rate of Fire <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>25%, Range <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>12%, Hostility <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>20%
 
</td>
 
<td> 16
 
</td>
 
<td> 8
 
</td>
 
<td> 2,000
 
</td>
 
<td> Mission Reward in <a _fcknotitle="true" href="The%20Acropolis">The Acropolis</a>
 
</td>
 
<td> &#160;
 
</td></tr>
 
<tr>
 
<td> Hades
 
</td>
 
<td> Shield <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-</span>10%, Damage <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>10%, Shield Recharge <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>30%, Visibility <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-</span>60%, Tractor Strength <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>10%, Critical Hit Percentage <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>5%, Critical Hit Strength <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>10%
 
</td>
 
<td> 19
 
</td>
 
<td> 10
 
</td>
 
<td> 3,000
 
</td>
 
<td> Mission Reward in <a _fcknotitle="true" href="The%20Acropolis">The Acropolis</a>
 
</td>
 
<td> &#160;
 
</td></tr></table>
 
<p><span class="fck_mw_template">{{ScrollBoxEnd}}</span>
 
</p>
 
<h2> Combined Augs </h2>
 
<dl><dd><i>See Also: <a _fcknotitle="true" href="Combined%20augmenter%20missions">Combined augmenter missions</a></i>
 
</dd></dl>
 
<p><span class="fck_mw_template">{{ScrollBoxBegin}}</span>
 
</p>
 
<table width="100%" cellspacing="0" cellpadding="4" border="2" class="wikitable sortable">
 
  
<tr>
+
These augmenters are obtained within [[Olympus]].
<td> <b>Name</b>
 
</td>
 
<td> <b>Stats</b>
 
</td>
 
<td> <b>Tech</b>
 
</td>
 
<td> <b>Size</b>
 
</td>
 
<td> <b>Weight</b>
 
</td>
 
<td> <b>Comments</b>
 
</td>
 
<td> <b>Description</b>
 
</td></tr>
 
<tr>
 
<td> Minor
 
</td>
 
<td> Shield <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>15%, Energy <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>25%, Thrust <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>25%, Visibility -20%, Hull <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>5%, Rate of Fire <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>10%
 
</td>
 
<td> 0
 
</td>
 
<td> 1
 
</td>
 
<td> 1
 
</td>
 
<td> &#160;
 
</td>
 
<td> Permanent Upgrade
 
</td></tr>
 
<tr>
 
<td> Basic
 
</td>
 
<td> Shield <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>10%, Energy <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>13%, Turning <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>10%, Damage <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>5%, Thrust <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>25%, Tracking <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>15%, Docking <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>100%, Rate of Fire <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>10%, Range <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>20%
 
</td>
 
<td> 5
 
</td>
 
<td> 2
 
</td>
 
<td> 10
 
</td>
 
<td> &#160;
 
</td>
 
<td> &#160;
 
</td></tr>
 
<tr>
 
<td> Standard
 
</td>
 
<td> Shield <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>40%, Energy <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>10%, Speed <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>6%, Turning -5%, Damage <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>10%, Thrust <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>20%, Vis -20%, Docking <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>100%, Rate of Fire <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>10%
 
</td>
 
<td> 10
 
</td>
 
<td> 4
 
</td>
 
<td> &#160;
 
</td>
 
<td> &#160;
 
</td>
 
<td> &#160;
 
</td></tr>
 
<tr>
 
<td> Good
 
</td>
 
<td> Shield <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>45%, Energy <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>30%, Speed -8%, Damage <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>20%, Shield Recharge <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>20%, Hull Space <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>10%, Rate of Fire <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>10%, Range -15%
 
</td>
 
<td> 13
 
</td>
 
<td> 8
 
</td>
 
<td> &#160;
 
</td>
 
<td> &#160;
 
</td>
 
<td> &#160;
 
</td></tr>
 
<tr>
 
<td> Excellent
 
</td>
 
<td> Shield <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>25%, Energy <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>15%, Turning <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>7%, Damage <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>10%, Shield Recharge <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>18%, Energy Recharge <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>18%, Docking <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>20%, Rate of Fire <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>18%, Radar <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>25%
 
</td>
 
<td> 16
 
</td>
 
<td> 8
 
</td>
 
<td> &#160;
 
</td>
 
<td> &#160;
 
</td>
 
<td> &#160;
 
</td></tr>
 
<tr>
 
<td> Superior
 
</td>
 
<td> Shield <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>25%, Energy <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>22%, Speed <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>10%, Turning <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>12%, Damage <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>15%, Energy Recharge <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>18%, Thrust <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>25%, Capacity <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>10%, Tracking <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>18%, Radar -25%, Range: <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>5%
 
</td>
 
<td> 19
 
</td>
 
<td> 10
 
</td>
 
<td> 3,000
 
</td>
 
<td> &#160;
 
</td>
 
<td> &#160;
 
</td></tr></table>
 
<p><span class="fck_mw_template">{{ScrollBoxEnd}}</span>
 
</p>
 
<ul><li>Spacey variant of Combined Augmenters have the same stats in everything except with an extra +5% in Capacity and are <a _fcknotitle="true" href="Neurobound">Neurobound</a>.
 
</li><li>Speedy variant of Combined Augmenters have the same stats in everything except with an extra +5% in Speed and are <a _fcknotitle="true" href="Neurobound">Neurobound</a>.
 
</li></ul>
 
<h1> Skill-Specific Augs </h1>
 
<h2> Tech 5 Proficiency Augs </h2>
 
<p>These augmenters take level 1 in their respective class skill.
 
</p><p><span class="fck_mw_template">{{ScrollBoxBegin}}</span>
 
</p>
 
<table width="100%" cellspacing="0" cellpadding="4" border="2" class="wikitable sortable">
 
  
<tr>
+
<div class="floating-table-label"><div><div>Olympus Augmenters</div></div>
<td> <b>Name</b>
+
{| width="100%" cellspacing="0" cellpadding="4" border="2" class="bigtable sortable"
</td>
+
|- align="center"
<td> <b>Stats</b>
+
! Tech
</td>
+
! Name
<td> <b>Tech</b>
+
! Size
</td>
+
! Bonuses
<td> <b>Size</b>
+
! Source
</td>
+
! Restrictions
<td> <b>Weight</b>
+
|- align="center"
</td>
+
| 21
<td> <b>Comments</b>
+
| {{Linkable Entry Quality|Ares Offensive Mode Augmenter|Exotic}}
</td>
+
| 12
<td> <b>Description</b>
+
| <span class="good">Energy Max +200%</span>, <span class="good">Damage +51%</span>, <span class="good">Rate of Fire +87%</span>, <span class="good">Tracking +24%</span>, <span class="good">Speed +35%</span>, <span class="good">Turning +22%</span>, <span class="good">Critical Hit Chance +8%</span>, <span class="good">Critical Hit Strength +40%</span>
</td></tr>
+
|
<tr>
+
| Requires 1 in [[Engineer Class]]<br />[[Neurobound]]
<td> Berserker
+
|- align="center"
</td>
+
| 21
<td> Shield +10%, Energy +15%, Weapon Hold +50%, Multifire +75%
+
| {{Linkable Entry Quality|Ares' Rage Augmenter|Common}}
</td>
+
| 12
<td> 5
+
| <span class="good">Damage +120%</span>
</td>
+
|
<td> 1
+
|
</td>
+
|- align="center"
<td> 50
+
| 21
</td>
+
| {{Linkable Entry Quality|Cunning of Hermes Augmenter|Uncommon}}
<td>
+
| 12
</td>
+
| <span class="good">Damage +40%</span>, <span class="good">Speed +20%</span>, <span class="good">Radar +200%</span>, <span class="good">Visibility -56%</span>, <span class="bad">Critical Hit Chance -16%</span>, <span class="good">Critical Hit Strength +150%</span>
<td> Permanent Upgrade for the Berserker only.
+
|
</td></tr>
+
|
<tr>
+
|- align="center"
<td> Engineer
+
| 21
</td>
+
| {{Linkable Entry Quality|Cunning of Hermes+ Augmenter|Rare}}
<td> Energy +50%, Energy Recharge +15%, Tractor Strength +10%
+
| 12
</td>
+
| <span class="good">Damage +45%</span>, <span class="good">Speed +20%</span>, <span class="good">Radar +200%</span>, <span class="good">Visibility -56%</span>, <span class="bad">Critical Hit Chance -11%</span>, <span class="good">Critical Hit Strength +160%</span>
<td> 5
+
|
</td>
+
|
<td> 1
+
|- align="center"
</td>
+
| 21
<td> 50
+
| {{Linkable Entry Quality|Cyclops Augmenter|Uncommon}}
</td>
+
| 12
<td>
+
| <span class="good">Energy Max +50%</span>, <span class="good">Damage +44%</span>, <span class="bad">Tracking -30%</span>, <span class="good">Capacity +50%</span>, <span class="good">Resistance to Damage +32%</span>
</td>
+
|
<td> Permanent Upgrade for the Engineer only.
+
|
</td></tr>
+
|- align="center"
<tr>
+
| 21
<td> Defensive Ops
+
| {{Linkable Entry Quality|Deimos Augmenter|Uncommon}}
</td>
+
| 12
<td> Shield +15%, Shield Recharge +10%, Visibility +50%, Defensive Drone Operations +10%
+
| <span class="good">Shield Max +100%</span>, <span class="good">Rate of Fire +130%</span>, <span class="good">Range +60%</span>, <span class="good">Visibility -71.5%</span>
</td>
+
|
<td> 5
+
|
</td>
+
|- align="center"
<td> 1
+
| 21
</td>
+
| {{Linkable Entry Quality|Hephaestus General Mode Augmenter|Exotic}}
<td> 50
+
| 12
</td>
+
| <span class="good">Shield Max +100%</span>, <span class="good">Shield Recovery +40%</span>, <span class="good">Energy Max +100%</span>, <span class="good">Energy Charge +40%</span>, <span class="good">Damage +14%</span>, <span class="good">Rate of Fire +15%</span>, <span class="good">Range +50%</span>, <span class="good">Speed +20%</span>, <span class="good">Capacity +20%</span>
<td>
+
|
</td>
+
| Requires 1 in [[Engineer Class]]<br />[[Neurobound]]
<td> Keep 'em alive longer!
+
|- align="center"
</td></tr>
+
| 21
<tr>
+
| {{Linkable Entry Quality|Hephaestus' Skin Augmenter|Common}}
<td> Everlasting Ops
+
| 12
</td>
+
| <span class="good">Capacity +20%</span>, <span class="good">Resistance to Damage +70%</span>
<td> Shield Recharge +10%, Energy Recharge +10%, Visibility +100%, Everlasting Drone Operations +10%
+
|
</td>
+
|
<td> 5
+
|- align="center"
</td>
+
| 21
<td> 1
+
| {{Linkable Entry Quality|Hermes Swiftness Augmenter|Common}}
</td>
+
| 12
<td> 50
+
| <span class="good">Speed +150%</span>, <span class="good">Visibility -40%</span>
</td>
+
|
<td>
+
|
</td>
+
|- align="center"
<td> Make em' last forever! Or at least for a little while longer!
+
| 21
</td></tr>
+
| {{Linkable Entry Quality|Jovian Augmenter|Uncommon}}
<tr>
+
| 12
<td> General Ops
+
| <span class="good">Shield Max +50%</span>, <span class="good">Shield Recovery +50%</span>, <span class="good">Energy Max +50%</span>, <span class="good">Visibility -78.5%</span>, <span class="good">Resistance to Damage +32%</span>
</td>
+
|
<td> Shield +5%, Energy +5%, Speed +5%, Hull Space +10%, Drone Operations +5%
+
|
</td>
+
|- align="center"
<td> 5
+
| 21
</td>
+
| {{Linkable Entry Quality|Molten Fires of Hephaestus Augmenter|Uncommon}}
<td> 1
+
| 12
</td>
+
| <span class="good">Shield Max +110%</span>, <span class="good">Energy Max +200%</span>, <span class="good">Rate of Fire +25%</span>, <span class="bad">Speed -20%</span>, <span class="good">Capacity +40%</span>, <span class="bad">Hostility +100%</span>, <span class="good">Resistance to Damage +24%</span>
<td> 50
+
|
</td>
+
|
<td>
+
|- align="center"
</td>
+
| 21
<td> A little bit of everything!
+
| {{Linkable Entry Quality|Molten Fires of Hephaestus+ Augmenter|Rare}}
</td></tr>
+
| 12
<tr>
+
| <span class="good">Shield Max +110%</span>, <span class="good">Energy Max +200%</span>, <span class="good">Rate of Fire +45%</span>, <span class="bad">Speed -22%</span>, <span class="good">Capacity +45%</span>, <span class="bad">Hostility +100%</span>, <span class="good">Resistance to Damage +24%</span>
<td> Gunner
+
|
</td>
+
|
<td> Damage +10%, Range +10%, Weapon Hold +15%
+
|- align="center"
</td>
+
| 21
<td> 5
+
| {{Linkable Entry Quality|Phobos Augmenter|Uncommon}}
</td>
+
| 12
<td> 1
+
| <span class="good">Shield Max +100%</span>, <span class="good">Electric Tempering -20%</span>, <span class="good">Damage +60%</span>, <span class="good">Visibility -71.5%</span>
</td>
+
|
<td> 50
+
|
</td>
+
|- align="center"
<td>
+
| 21
</td>
+
| {{Linkable Entry Quality|Poseidon's Defensive Mode Augmenter|Exotic}}
<td> Permanent Upgrade for the Gunner only.
+
| 12
</td></tr>
+
| <span class="good">Shield Max +130%</span>, <span class="good">Shield Recovery +120%</span>, <span class="good">Radar +70%</span>, <span class="good">Resistance to Damage +18%</span>, <span class="good">Transference Power +80%</span>
<tr>
+
|
<td> Offensive Ops
+
| Requires 1 in [[Engineer Class]]<br />[[Neurobound]]
</td>
+
|- align="center"
<td> Energy +10%, Energy Recharge +10%, Visibility +100%, Offensive Drone Operations +10%
+
| 21
</td>
+
| {{Linkable Entry Quality|Poseidon's Reserve Augmenter|Common}}
<td> 5
+
| 12
</td>
+
| <span class="good">Shield Max +200%</span>, <span class="good">Energy Max +600%</span>
<td> 1
+
|
</td>
+
|
<td> 50
+
|- align="center"
</td>
+
| 21
<td>
+
| {{Linkable Entry Quality|Poseidon's Tsunami Augmenter|Uncommon}}
</td>
+
| 12
<td> Make em' hit harder!
+
| <span class="good">Shield Max +70%</span>, <span class="good">Energy Max +100%</span>, <span class="bad">Energy Charge -20%</span>, <span class="good">Electric Tempering -20%</span>, <span class="good">Damage +72%</span>, <span class="good">Thrust +40%</span>, <span class="good">Tractor Power +40%</span>
</td></tr>
+
|
<tr>
+
|
<td> Seer
+
|- align="center"
</td>
+
| 21
<td> Visibility -40%, Radar +50%, Critical Hit Percentage +10%
+
| {{Linkable Entry Quality|Poseidon's Tsunami+ Augmenter|Rare}}
</td>
+
| 12
<td> 5
+
| <span class="good">Shield Max +70%</span>, <span class="good">Energy Max +100%</span>, <span class="bad">Energy Charge -25%</span>, <span class="good">Electric Tempering -25%</span>, <span class="good">Damage +80%</span>, <span class="good">Thrust +40%</span>, <span class="good">Tractor Power +40%</span>
</td>
+
|
<td> 1
+
|
</td>
+
|- align="center"
<td> 50
+
| 21
</td>
+
| {{Linkable Entry Quality|War Chant of Ares Augmenter|Uncommon}}
<td>
+
| 12
</td>
+
| <span class="good">Energy Charge +45%</span>, <span class="good">Damage +90%</span>, <span class="good">Range +20%</span>, <span class="good">Speed +20%</span>, <span class="bad">Resistance to Damage -25%</span>, <span class="good">Critical Hit Chance +15%</span>
<td> Permanent Upgrade for the Seer only.
+
|
</td></tr>
+
|
<tr>
+
|- align="center"
<td> Shield Monkey
+
| 21
</td>
+
| {{Linkable Entry Quality|War Chant of Ares+ Augmenter|Rare}}
<td> Shield +25%, Shield Recharge +10%, Transference Power +10%
+
| 12
</td>
+
| <span class="good">Energy Charge +45%</span>, <span class="good">Damage +90%</span>, <span class="good">Range +20%</span>, <span class="good">Speed +33%</span>, <span class="bad">Resistance to Damage -25%</span>, <span class="good">Critical Hit Chance +15%</span>
<td> 5
+
|
</td>
+
|
<td> 1
+
|- align="center"
</td>
+
| 21
<td> 50
+
| {{Linkable Entry Quality|Zeus Everlasting Mode Augmenter|Exotic}}
</td>
+
| 12
<td>
+
| <span class="good">Energy Max +190%</span>, <span class="good">Energy Charge +77%</span>, <span class="good">Electric Tempering -23%</span>, <span class="good">Range +170%</span>
</td>
+
|
<td> Permanent Upgrade for the Shield Monkey only.
+
| Requires 1 in [[Engineer Class]]<br />[[Neurobound]]
</td></tr>
+
|- align="center"
<tr>
+
| 21
<td> Sniper
+
| {{Linkable Entry Quality|Zeus' Lightning Source Augmenter|Common}}
</td>
+
| 12
<td> Damage +10%, Visibility -15%, Range +10%
+
| <span class="good">Energy Charge +160%</span>
</td>
+
|
<td> 5
+
|
</td>
+
|- align="center"
<td> 1
+
| 21
</td>
+
| {{Linkable Entry Quality|Zeus' Planar Field Augmenter|Uncommon}}
<td> 50
+
| 12
</td>
+
| <span class="good">Shield Recovery +50%</span>, <span class="good">Energy Charge +20%</span>, <span class="bad">Electric Tempering +30%</span>, <span class="good">Damage +40%</span>, <span class="good">Range +20%</span>, <span class="good">Capacity +30%</span>, <span class="good">Resistance to Damage +19%</span>
<td>
+
|
</td>
+
|
<td> Permanent Upgrade for the Sniper only.
+
|- align="center"
</td></tr>
+
| 21
<tr>
+
| {{Linkable Entry Quality|Zeus' Planar Field+ Augmenter|Rare}}
<td> Speed Demon
+
| 12
</td>
+
| <span class="good">Shield Recovery +50%</span>, <span class="good">Energy Charge +20%</span>, <span class="bad">Electric Tempering +30%</span>, <span class="good">Damage +40%</span>, <span class="good">Range +50%</span>, <span class="good">Capacity +30%</span>, <span class="good">Resistance to Damage +19%</span>
<td> Energy +15%, Speed +5%, Damage +10%, Energy Recharge +5%
+
|
</td>
+
|
<td> 5
+
|}
</td>
+
</div>
<td> 1
 
</td>
 
<td> 50
 
</td>
 
<td>
 
</td>
 
<td> Permanent Upgrade for the Speed Demon only.
 
</td></tr></table>
 
<p><span class="fck_mw_template">{{ScrollBoxEnd}}</span>
 
</p>
 
<h2> Tech 10 Aptitude Augs </h2>
 
<p>These augmenters take level 5 in their respective class skill.
 
</p><p><span class="fck_mw_template">{{ScrollBoxBegin}}</span>
 
</p>
 
<table width="100%" cellspacing="0" cellpadding="4" border="2" class="wikitable sortable">
 
  
<tr>
+
= Holiday Augmenters =
<td> <b>Name</b>
 
</td>
 
<td> <b>Stats</b>
 
</td>
 
<td> <b>Tech</b>
 
</td>
 
<td> <b>Size</b>
 
</td>
 
<td> <b>Weight</b>
 
</td>
 
<td> <b>Comments</b>
 
</td>
 
<td> <b>Description</b>
 
</td></tr>
 
<tr>
 
<td> Berserker
 
</td>
 
<td> Shield +15%, Energy +25%, Weapon Hold +40%, Multifire +50%
 
</td>
 
<td> 10
 
</td>
 
<td> 4
 
</td>
 
<td> 100
 
</td>
 
<td> &#160;
 
</td>
 
<td> Permanent Upgrade for the Berserker only.
 
</td></tr>
 
<tr>
 
<td> Defensive Ops
 
</td>
 
<td> Shield +20%, Energy +5%, Shield Recharge +15%, Visibility +50%, Transference Power +15%, Transference Efficiency +25%, Defensive Drone Operations +15%
 
</td>
 
<td> 10
 
</td>
 
<td> 4
 
</td>
 
<td> 100
 
</td>
 
<td> see <a _fcknotitle="true" href="Weighted%20Combat%20Bonus">Weighted Combat Bonus</a>. Requires 5 in Drone Mastery.
 
</td>
 
<td> Keep 'em alive longer!
 
</td></tr>
 
<tr>
 
<td> Engineer
 
</td>
 
<td> Energy +70%, Energy Recharge +25%, Tractor Strength + 10%, Transference Efficiency +10%
 
</td>
 
<td> 10
 
</td>
 
<td> 4
 
</td>
 
<td> 100
 
</td>
 
<td> &#160;
 
</td>
 
<td> Permanent Upgrade for the Engineer only.
 
</td></tr>
 
<tr>
 
<td> Everlasting Ops
 
</td>
 
<td> Shield Recharge +20%, Energy Recharge +20%, Visibility +100%, Transference Power +20%, Transference Efficiency +20%, Everlasting Drone Ops +10%
 
</td>
 
<td> 10
 
</td>
 
<td> 4
 
</td>
 
<td> 100
 
</td>
 
<td> see <a _fcknotitle="true" href="Weighted%20Combat%20Bonus">Weighted Combat Bonus</a>. Requires 5 in Drone Mastery.
 
</td>
 
<td> Make 'em last forever! Or at least for a little while longer!
 
</td></tr>
 
<tr>
 
<td> Fleet Commander
 
</td>
 
<td> Shield +30%, Energy +50%, Speed +5%, Shield Recharge +10%, Visibility +20%, Hull Space +10%, RoF +10%
 
</td>
 
<td> 10
 
</td>
 
<td> 4
 
</td>
 
<td> 100
 
</td>
 
<td> &#160;
 
</td>
 
<td> Permanent Upgrade for the Fleet Commander only.
 
</td></tr>
 
<tr>
 
<td> General Ops
 
</td>
 
<td> Shield +10%, Energy +10%, Speed +5%, Visibility +50%, Hull Space +10%, Transference Power +20%, Transference Efficiency +20%, Drone Operations +5%
 
</td>
 
<td> 10
 
</td>
 
<td> 4
 
</td>
 
<td> 100
 
</td>
 
<td> see <a _fcknotitle="true" href="Weighted%20Combat%20Bonus">Weighted Combat Bonus</a>. Requires 5 in Drone Mastery.
 
</td>
 
<td> A little bit of everything!
 
</td></tr>
 
<tr>
 
<td> Gunner
 
</td>
 
<td> Damage +11%, Hull Space +10%, Range +10%, Weapon Hold +20%, Electric Tempering -3%
 
</td>
 
<td> 10
 
</td>
 
<td> 4
 
</td>
 
<td> 100
 
</td>
 
<td> &#160;
 
</td>
 
<td> Permanent Upgrade for the Gunner only.
 
</td></tr>
 
<tr>
 
<td> Offensive Ops
 
</td>
 
<td> Shield +5%, Energy +20%, Energy Recharge +15%, Visibility +100%,Transference Power+25%, Transference Efficiency +15%, Offensive Drone Operations +10%
 
</td>
 
<td> 10
 
</td>
 
<td> 4
 
</td>
 
<td> 100
 
</td>
 
<td> see <a _fcknotitle="true" href="Weighted%20Combat%20Bonus">Weighted Combat Bonus</a>. Requires 5 in Drone Mastery.
 
</td>
 
<td> Make 'em hit harder!
 
</td></tr>
 
<tr>
 
<td> Seer
 
</td>
 
<td> Damage +5%, Visibility -45%, Radar +70%, Critical Hit Percentage +10%
 
</td>
 
<td> 10
 
</td>
 
<td> 4
 
</td>
 
<td> 100
 
</td>
 
<td> &#160;
 
</td>
 
<td> Permanent Upgrade for the Seer only.
 
</td></tr>
 
<tr>
 
<td> Shield Monkey
 
</td>
 
<td> Shield +40%, Damage +7%, Shield Recharge +10%, Hull Space +10%, Transference Power +15%
 
</td>
 
<td> 10
 
</td>
 
<td> 4
 
</td>
 
<td> 100
 
</td>
 
<td> &#160;
 
</td>
 
<td> Permanent Upgrade for the Shield Monkey only.
 
</td></tr>
 
<tr>
 
<td> Sniper
 
</td>
 
<td> Damage +10%, Visibility -15%, Tracking +10%, Range +20%
 
</td>
 
<td> 10
 
</td>
 
<td> 4
 
</td>
 
<td> 100
 
</td>
 
<td> &#160;
 
</td>
 
<td> Permanent Upgrade for the Sniper only.
 
</td></tr>
 
<tr>
 
<td> Speed Demon
 
</td>
 
<td> Energy +20%, Speed +5%, Damage +10%, Energy Recharge +5%, Tracking +10%, RoF +10%
 
</td>
 
<td> 10
 
</td>
 
<td> 4
 
</td>
 
<td> 100
 
</td>
 
<td> &#160;
 
</td>
 
<td> Permanent Upgrade for the Speed Demon only.
 
</td></tr></table>
 
<p><span class="fck_mw_template">{{ScrollBoxEnd}}</span>
 
</p>
 
<h2> Tech 15 Prowess Augs </h2>
 
<p>These augmenters take level 15 in their respective class skills.
 
</p><p><span class="fck_mw_template">{{ScrollBoxBegin}}</span>
 
</p>
 
<table width="100%" cellspacing="0" cellpadding="4" border="2" class="wikitable sortable">
 
  
<tr>
+
== Halloween Augmenters ==
<td> <b>Name</b>
+
These augmenters are obtained by AI that appear on the Halloween Event.
</td>
+
<div class="floating-table-label"><div><div>Holiday Augmenters</div></div>
<td> <b>Stats</b>
+
{| width="100%" cellspacing="0" cellpadding="4" border="2" class="bigtable sortable"
</td>
+
|- align="center"
<td> <b>Tech</b>
+
! Tech
</td>
+
! Name
<td> <b>Size</b>
+
! Size
</td>
+
! Bonuses
<td> <b>Weight</b>
+
! Source
</td>
+
! Restrictions
<td> <b>Comments</b>
+
|- align="center"
</td>
+
| 10
<td> <b>Description</b>
+
| {{Linkable Entry Quality|Baby Troll Augmenter|Uncommon}}
</td></tr>
+
| 4
<tr>
+
| <span class="good">Shield Max +50%</span>, <span class="good">Shield Recovery +30%</span>, <span class="good">Energy Max +50%</span>, <span class="good">Energy Charge +20%</span>, <span class="good">Resistance to Damage +17%</span>
<td> Berserker
+
| [[Trolls|Baby Troll]] drop
</td>
+
|
<td> Shield +40%, Energy +40%, Hostility +25%, Weapon Hold +35%, Electric Tempering -10%, Multifiring +30%
+
|- align="center"
</td>
+
| 12
<td> 15
+
| {{Linkable Entry Quality|Troll Augmenter|Uncommon}}
</td>
+
| 5
<td> 6
+
| <span class="good">Shield Max +60%</span>, <span class="good">Shield Recovery +40%</span>, <span class="good">Energy Max +50%</span>, <span class="good">Energy Charge +20%</span>, <span class="good">Resistance to Damage +18%</span>
</td>
+
| [[Trolls|Troll]] drop
<td> 2,000
+
|
</td>
+
|- align="center"
<td> &#160;
+
| 14
</td>
+
| {{Linkable Entry Quality|Gnarly Troll Augmenter|Uncommon}}
<td> Permanent Upgrade for the Berserker only.
+
| 6
</td></tr>
+
| <span class="good">Shield Max +70%</span>, <span class="good">Shield Recovery +50%</span>, <span class="good">Energy Max +50%</span>, <span class="good">Energy Charge +20%</span>, <span class="good">Resistance to Damage +20%</span>
<tr>
+
| [[Trolls|Gnarly Troll]] drop
<td> Defensive Ops Prowess Augmenter
+
|
</td>
+
|- align="center"
<td> Energy +10%, Shield +40%, Shield Recharge +20%, Visibility +50%, Transference Power +20%, Transference Efficiency + 30%, Defensive Drone Operations +23%
+
| 16
</td>
+
| {{Linkable Entry Quality|Rock Troll Augmenter|Uncommon}}
<td> 15
+
| 8
</td>
+
| <span class="good">Shield Max +80%</span>, <span class="good">Energy Max +50%</span>, <span class="good">Energy Charge +20%</span>, <span class="good">Resistance to Damage +41%</span>
<td> 6
+
| [[Trolls|Rock Troll]] drop
</td>
+
|
<td> 2,000
+
|- align="center"
</td>
+
| 16
<td> see <a _fcknotitle="true" href="Weighted%20Combat%20Bonus">Weighted Combat Bonus</a>. Requires 15 in Drone Mastery.
+
| {{Linkable Entry Quality|Trick Troll Augmenter|Uncommon}}
</td>
+
| 8
<td> Keep 'em alive longer!
+
| <span class="good">Shield Max +80%</span>, <span class="good">Shield Recovery +60%</span>, <span class="good">Energy Max +50%</span>, <span class="good">Energy Charge +20%</span>, <span class="good">Resistance to Damage +21%</span>
</td></tr>
+
| [[Trolls|Trick Troll]] drop
<tr>
+
|
<td> Engineer
+
|- align="center"
</td>
+
| 18
<td> Shield +5%, Energy +100%, Energy Recharge +35%, Tractor Strength +15%, Trans Effecienty +13%
+
| {{Linkable Entry Quality|Vampyre Augmenter|Uncommon}}
</td>
+
| 9
<td> 15
+
| <span class="good">Shield Recovery +44%</span>, <span class="good">Energy Charge +30%</span>, <span class="good">Damage +38%</span>, <span class="good">Speed +44%</span>
</td>
+
| [[Vampyre]] drop
<td> 6
+
|
</td>
+
|- align="center"
<td> 2,000
+
| 21
</td>
+
| {{Linkable Entry Quality|Undead Narwhal Augmenter|Uncommon}}
<td> &#160;
+
| 12
</td>
+
| <span class="good">Shield Max +30%</span>, <span class="good">Shield Recovery +15%</span>, <span class="good">Energy Charge +20%</span>, <span class="good">Electric Tempering -12%</span>, <span class="good">Damage +40%</span>, <span class="good">Rate of Fire +20%</span>, <span class="good">Range +25%</span>, <span class="good">Speed +30%</span>, <span class="good">Resistance to Damage +7%</span>
<td> Permanent Upgrade for the Engineer only.
+
| Undead Narwhal Drop
</td></tr>
+
|
<tr>
+
|}
<td> Everlasting Ops Prowess Augmenter
+
</div>
</td>
 
<td> Shield +15%, Energy +15%, Shield Recharge +25%, Energy Recharge +25%, Visibility +100%, Transference Power +30%, Transference Efficiency +30%, Everlasting Drone Operations +15%
 
</td>
 
<td> 15
 
</td>
 
<td> 6
 
</td>
 
<td> 2,000
 
</td>
 
<td> see <a _fcknotitle="true" href="Weighted%20Combat%20Bonus">Weighted Combat Bonus</a>. Requires 15 in Drone Mastery.
 
</td>
 
<td> Make 'em last forever! Or at least for a little while longer!
 
</td></tr>
 
<tr>
 
<td> Fleet Commander
 
</td>
 
<td> Shield +40%, Energy +60%, Speed +7%, Shield Recharge +10%, Visibility +20%, Hull Space +15%, Rate of Fire +15%
 
</td>
 
<td> 15
 
</td>
 
<td> 6
 
</td>
 
<td> 2,000
 
</td>
 
<td> &#160;
 
</td>
 
<td> Permanent Upgrade for the Fleet Commander only.
 
</td></tr>
 
<tr>
 
<td> General Ops Prowess Augmenter
 
</td>
 
<td> Shield +20%, Energy +20%, Speed +5%, Hull +15%, Visibility +50%, Transference Power +25%, Transference Efficiency +25%, Drone Operations +7.5%
 
</td>
 
<td> 15
 
</td>
 
<td> 6
 
</td>
 
<td> 2,000
 
</td>
 
<td> see <a _fcknotitle="true" href="Weighted%20Combat%20Bonus">Weighted Combat Bonus</a>. Requires 15 in Drone Mastery.
 
</td>
 
<td> A little bit of everything!
 
</td></tr>
 
<tr>
 
<td> Gunner
 
</td>
 
<td> Damage +18%, Hull Space +10%, Range +20%, Weapon Hold +15%, Electric Tempering -10%
 
</td>
 
<td> 15
 
</td>
 
<td> 6
 
</td>
 
<td> 2,000
 
</td>
 
<td> &#160;
 
</td>
 
<td> Permanent Upgrade for the Gunner only.
 
</td></tr>
 
<tr>
 
<td> Offensive Ops Prowess Augmenter
 
</td>
 
<td> Shield +10%, Energy +40%, Energy Recharge +20%, Visibility +100%, Transference Power +30%, Transference Efficiency +20%, Offensive Drone Operations +15%
 
</td>
 
<td> 15
 
</td>
 
<td> 6
 
</td>
 
<td> 2,000
 
</td>
 
<td> see <a _fcknotitle="true" href="Weighted%20Combat%20Bonus">Weighted Combat Bonus</a>. Requires 15 in Drone Mastery.
 
</td>
 
<td> Make 'em hit harder!
 
</td></tr>
 
<tr>
 
<td> Seer
 
</td>
 
<td> Damage +10%, Visibility -65%, Radar +70%, Critical Hit Percentage +10%, Critical Hit Strength +10%
 
</td>
 
<td> 15
 
</td>
 
<td> 6
 
</td>
 
<td> 2,000
 
</td>
 
<td> &#160;
 
</td>
 
<td> Permanent Upgrade for the Seer only.
 
</td></tr>
 
<tr>
 
<td> Shield Monkey
 
</td>
 
<td> Shield +55%, Damage +7%, Shield Recharge +15%, Hull Space +10%, Hostility -10%, Transference Power +20%, Transference Efficiency +10%
 
</td>
 
<td> 15
 
</td>
 
<td> 6
 
</td>
 
<td> 2,000
 
</td>
 
<td> &#160;
 
</td>
 
<td> Permanent Upgrade for the Shield Monkey only.
 
</td></tr>
 
<tr>
 
<td> Sniper
 
</td>
 
<td> Damage +20%, Visibility -20%, Tracking +10%, Range +20%
 
</td>
 
<td> 15
 
</td>
 
<td> 6
 
</td>
 
<td> 2,000
 
</td>
 
<td> &#160;
 
</td>
 
<td> Permanent Upgrade for the Sniper only.
 
</td></tr>
 
<tr>
 
<td> Speed Demon
 
</td>
 
<td> Shield +5%, Energy +30%, Speed +5%, Damage +15%, Energy Recharge +10%, Hull Space +5%, Tracking +10%, Rate of Fire +10%
 
</td>
 
<td> 15
 
</td>
 
<td> 6
 
</td>
 
<td> 2,000
 
</td>
 
<td> &#160;
 
</td>
 
<td> Permanent Upgrade for the Speed Demon only.
 
</td></tr></table>
 
<p><span class="fck_mw_template">{{ScrollBoxEnd}}</span>
 
</p>
 
<h2> Tech 20 Mastery Augs </h2>
 
<p>These augmenters take level 20 in their respective class skills.
 
</p><p><span class="fck_mw_template">{{ScrollBoxBegin}}</span>
 
</p>
 
<table width="100%" cellspacing="0" cellpadding="4" border="2" class="wikitable sortable">
 
  
<tr>
+
== Easter Augmenters ==
<td> <b>Name</b>
 
</td>
 
<td> <b>Stats</b>
 
</td>
 
<td> <b>Tech</b>
 
</td>
 
<td> <b>Size</b>
 
</td>
 
<td> <b>Weight</b>
 
</td>
 
<td> <b>Comments</b>
 
</td>
 
<td> <b>Description</b>
 
</td></tr>
 
<tr>
 
<td> Berserker
 
</td>
 
<td> Shield +60%, Energy +70%, Hostility +38%, Weapon Hold +30%, Electric Tempering -25%
 
</td>
 
<td> 20
 
</td>
 
<td> 12
 
</td>
 
<td> 10,000
 
</td>
 
<td> &#160;
 
</td>
 
<td> Permanent Upgrade for the Berserker only.
 
</td></tr>
 
<tr>
 
<td> Defensive Ops Mastery Augmenter
 
</td>
 
<td> Shield +60%, Energy +15%, Shield Recharge +25%, Visibility +50%, Transference Power +25%, Transference Efficiency +35%, Defensive Drone Operations +30%
 
</td>
 
<td> 20
 
</td>
 
<td> 12
 
</td>
 
<td> 10,000
 
</td>
 
<td> see <a _fcknotitle="true" href="Weighted%20Combat%20Bonus">Weighted Combat Bonus</a>. Requires 20 in Drone Mastery.
 
</td>
 
<td> Keep 'em alive longer!
 
</td></tr>
 
<tr>
 
<td> Engineer
 
</td>
 
<td> Shield +20%, Energy +100%, Energy Recharge +45%, Tractor Strength + 10%, Transference Efficiency +20%
 
</td>
 
<td> 20
 
</td>
 
<td> 12
 
</td>
 
<td> 10,000
 
</td>
 
<td> &#160;
 
</td>
 
<td> Permanent Upgrade for the Engineer only.
 
</td></tr>
 
<tr>
 
<td> Everlasting Ops Mastery Augmenter
 
</td>
 
<td> Shield +30%, Energy +30%, Shield Recharge +35%, Energy Recharge +35%, Visibility +100%, Transference Power +40%, Transference Efficiency +40%, Everlasting Drone Operations +20%
 
</td>
 
<td> 20
 
</td>
 
<td> 12
 
</td>
 
<td> 10,000
 
</td>
 
<td> see <a _fcknotitle="true" href="Weighted%20Combat%20Bonus">Weighted Combat Bonus</a>. Requires 20 in Drone Mastery.
 
</td>
 
<td> Make 'em last forever! Or at least for a little while longer!
 
</td></tr>
 
<tr>
 
<td> Fleet Commander
 
</td>
 
<td> Shield +50%, Energy +70%, Speed +10%, Shield Recharge +10%, Visibility +20%, Hull Space +15%, RoF +25%
 
</td>
 
<td> 20
 
</td>
 
<td> 12
 
</td>
 
<td> 10,000
 
</td>
 
<td> &#160;
 
</td>
 
<td> Permanent Upgrade for the Fleet Commander only.
 
</td></tr>
 
<tr>
 
<td> General Ops Mastery
 
</td>
 
<td> Hull +20%, Energy +30%, Speed +5%, Shield +30%, Visibility +50%, Drone Ops +10%, Transference Power +30%, Transference Efficiency +30%
 
</td>
 
<td> 20
 
</td>
 
<td> 12
 
</td>
 
<td> 10,000
 
</td>
 
<td> see <a _fcknotitle="true" href="Weighted%20Combat%20Bonus">Weighted Combat Bonus</a>. Requires 20 in Drone Mastery.
 
</td>
 
<td> A little bit of everything!
 
</td></tr>
 
<tr>
 
<td> Gunner
 
</td>
 
<td> Speed +15%, Damage +22%, Hull Space +10%, Rate of Fire +20%, Range +30%, Weapon Hold +10%, Electric Tempering -18%
 
</td>
 
<td> 20
 
</td>
 
<td> 12
 
</td>
 
<td> 10,000
 
</td>
 
<td> &#160;
 
</td>
 
<td> Permanent Upgrade for the Gunner only.
 
</td></tr>
 
<tr>
 
<td> Offensive Ops Mastery Augmenter
 
</td>
 
<td> Shield +15%, Energy +60%, Energy Recharge +25%, Visibility +100%, Transference Power +35%, Transference Efficiency +25%, Offensive Drone Operations +20%
 
</td>
 
<td> 20
 
</td>
 
<td> 12
 
</td>
 
<td> 10,000
 
</td>
 
<td> see <a _fcknotitle="true" href="Weighted%20Combat%20Bonus">Weighted Combat Bonus</a>. Requires 20 in Drone Mastery.
 
</td>
 
<td> Make 'em hit harder!
 
</td></tr>
 
<tr>
 
<td> Seer
 
</td>
 
<td> Damage +15%, Visibility -80% , Radar +70%, Range +5%, Crit Hit Percent +10%, Crit Hit strength +25%
 
</td>
 
<td> 20
 
</td>
 
<td> 12
 
</td>
 
<td> 10,000
 
</td>
 
<td> &#160;
 
</td>
 
<td> Permanent Upgrade for the Seer only.
 
</td></tr>
 
<tr>
 
<td> Shield Monkey
 
</td>
 
<td> Shield +70%, Damage +7%, Shield Recharge +20%, Hull Space +10%, Tracking +5%, Range +10%,Hostility -15%, Transference Power +25%, Transference Efficiency +15%
 
</td>
 
<td> 20
 
</td>
 
<td> 12
 
</td>
 
<td> 10,000
 
</td>
 
<td> &#160;
 
</td>
 
<td> Permanent Upgrade for the Shield Monkey only.
 
</td></tr>
 
<tr>
 
<td> Sniper
 
</td>
 
<td> Damage +30%, Visibility -30%, Tracking +10%, Range +20%
 
</td>
 
<td> 20
 
</td>
 
<td> 12
 
</td>
 
<td> 10,000
 
</td>
 
<td> &#160;
 
</td>
 
<td> Permanent Upgrade for the Sniper only.
 
</td></tr>
 
<tr>
 
<td> Speed Demon
 
</td>
 
<td> Shield +20%, Speed +5%, Damage +20%, Hull Space +15%, Tracking +15%, Electric Tempering -15%
 
</td>
 
<td> 20
 
</td>
 
<td> 12
 
</td>
 
<td> 10,000
 
</td>
 
<td> &#160;
 
</td>
 
<td> Permanent Upgrade for the Speed Demon only.
 
</td></tr></table>
 
<p><span class="fck_mw_template">{{ScrollBoxEnd}}</span>
 
</p>
 
<h1> Built-In Augmenters </h1>
 
<p><span class="fck_mw_template">{{ScrollBoxBegin}}</span>
 
</p>
 
<table width="100%" cellspacing="0" cellpadding="4" border="2" class="wikitable sortable">
 
  
<tr>
+
These augmenters are obtained by AI that appear on the Easter Event.
<td> <b>Name</b>
 
</td>
 
<td> <b>Stats</b>
 
</td>
 
<td> <b>Tech</b>
 
</td>
 
<td> <b>Size</b>
 
</td>
 
<td> <b>Weight</b>
 
</td>
 
<td> <b>Comments</b>
 
</td>
 
<td> <b>Description</b>
 
</td></tr>
 
<tr>
 
<td> Constable
 
</td>
 
<td> Tracking <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>15%, Radar <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>210%, Tractor Strength <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>50%, Range <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>10%, Hostility <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>15%
 
</td>
 
<td> 10
 
</td>
 
<td> 1
 
</td>
 
<td> &#160;
 
</td>
 
<td> Built into <a _fcknotitle="true" href="Constable">Constable</a>&#160;; outdated, the aug is no longer on the ship, instead, the stats are inbuilt into the ship
 
</td>
 
<td> &#160;
 
</td></tr>
 
<tr>
 
<td> Blockade Runner Augmenter
 
</td>
 
<td> Shield <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>25%, Vis -40%,Turning <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>10%, Thrust <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>50%
 
</td>
 
<td> 4
 
</td>
 
<td> 2
 
</td>
 
<td> 250
 
</td>
 
<td> Built into <a _fcknotitle="true" href="Bule%20Stealth%20Trader">Bule Stealth Trader</a>; outdated, the aug is no longer on the ship, instead, the stats are inbuilt into the ship
 
</td>
 
<td> "Permanent Upgrade"
 
</td></tr>
 
<tr>
 
<td> Terror Aug
 
</td>
 
<td> Shield +30%, Energy +67%, Turning +15%, Speed +10%, Damage +15%, Elec +10%, Thrust +30%, Vis -50%, Tracking +10%, Radar -30%
 
</td>
 
<td> 19
 
</td>
 
<td> 8
 
</td>
 
<td> &#160;
 
</td>
 
<td> Built into <a _fcknotitle="true" href="Bule%20Super%20Sidhe">Bule Super Sidhe</a>; outdated, the aug is no longer on the ship, instead, the stats are inbuilt into the ship
 
</td>
 
<td> &#160;
 
</td></tr></table>
 
<p><span class="fck_mw_template">{{ScrollBoxEnd}}</span>
 
</p>
 
<h1> Platform Augmenters (for Drones) </h1>
 
<p><span class="fck_mw_template">{{ScrollBoxBegin}}</span>
 
</p>
 
<table width="100%" cellspacing="0" cellpadding="4" border="2" class="wikitable sortable">
 
  
<tr>
+
<div class="floating-table-label"><div><div>Easter Augmenters</div></div>
<td> <b>Name</b>
+
{| width="100%" cellspacing="0" cellpadding="4" border="2" class="bigtable sortable"
</td>
+
|- align="center"
<td> <b>Stats</b>
+
! Tech
</td>
+
! Name
<td> <b>Tech</b>
+
! Size
</td>
+
! Bonuses
<td> <b>Size</b>
+
! Source
</td>
+
! Restrictions
<td> <b>Weight</b>
+
|- align="center"
</td>
+
| 18
<td> <b>Comments</b>
+
| {{Linkable Entry Quality|Bunny Augmenter|Rare}}
</td>
+
| 9
<td> <b>Description</b>
+
| <span class="good">Shield Recovery +34%</span>, <span class="good">Energy Charge +34%</span>, <span class="good">Damage +34%</span>, <span class="good">Thrust +34%</span>, <span class="good">Turning +34%</span>, <span class="good">Resistance to Damage +34%</span>
</td></tr>
+
| Drops from [[Easter Bunny]]
<tr>
+
|
<td> Platform Augmentation Alpha
+
|- align="center"
</td>
+
| 21
<td> Range <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>40%, Speed -95%, Hull -95%
+
| {{Linkable Entry Quality|Zombie Bunny Augmenter|Rare}}
</td>
+
| 12
<td> 1
+
| <span class="good">Shield Recovery +44%</span>, <span class="good">Damage +44%</span>, <span class="good">Thrust +44%</span>, <span class="good">Turning +44%</span>, <span class="good">Resistance to Damage +44%</span>
</td>
+
| Drops from [[Zombie Easter Bunny]]
<td> 100
+
|
</td>
+
|}
<td> &#160;
+
</div>
</td>
 
<td> <a href="Augmenter%20Blueprints">BP</a> built
 
</td>
 
<td> Light Fighter only.
 
</td></tr>
 
<tr>
 
<td> Platform Augmentation Beta
 
</td>
 
<td> Range <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>60%, Damage <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>30%, Speed -95%, Hull -95%
 
</td>
 
<td> 5
 
</td>
 
<td> 500
 
</td>
 
<td> &#160;
 
</td>
 
<td> &#160;
 
</td>
 
<td> Light Fighter only.
 
</td></tr>
 
<tr>
 
<td> Platform Augmentation Gamma
 
</td>
 
<td> Range <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>100%, Damage <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>50%, Shield <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>110%, Speed -95%, Hull -95%
 
</td>
 
<td> 10
 
</td>
 
<td> 1,000
 
</td>
 
<td> 1,000,000
 
</td>
 
<td> <a href="Augmenter%20Blueprints">BP</a> built, Requires<br /><a _fcknotitle="true" href="Drone%20Mastery">Drone Mastery</a> 10
 
</td>
 
<td> Light Fighter only.
 
</td></tr></table>
 
<p><span class="fck_mw_template">{{ScrollBoxEnd}}</span>
 
</p>
 
<h1> <a _fcknotitle="true" href="The%20Serengeti">The Serengeti</a> Augmenters </h1>
 
<h2> Aspect Augmenters </h2>
 
<p><span class="fck_mw_template">{{ScrollBoxBegin}}</span>
 
</p>
 
<table width="100%" cellspacing="0" cellpadding="4" border="2" class="wikitable sortable">
 
  
<tr>
+
=Aveksakan Augmenters=
<td> <b>Name</b>
+
These augmenters are obtained from the Aveksaka.
</td>
+
<div class="floating-table-label"><div><div>Aveksakan Augmenters</div></div>
<td> <b>Stats</b>
+
{| width="100%" cellspacing="0" cellpadding="4" border="2" class="bigtable sortable"
</td>
+
|- align="center"
<td> <b>Tech</b>
+
! Tech
</td>
+
! Name
<td> <b>Size</b>
+
! Size
</td>
+
! Bonuses
<td> <b>Weight</b>
+
! Source
</td>
+
! Restrictions
<td> <b>Comments</b>
+
|- align="center"
</td>
+
| 7
<td> <b>Description</b>
+
| {{Linkable Entry Quality|Antulaghu Zavas|Common}}
</td></tr>
+
| 3
<tr>
+
| <span class="good">Shield Recovery +20%</span>, <span class="good">Energy Charge +20%</span>, <span class="good">Electric Tempering -22%</span>, <span class="good">Resistance to Damage +10%</span>
<td> Aspect of the Bear
+
| Drops from Aveksakan AIs.
</td>
+
|
<td> Shield +22%, Damage +10%, Energy Recharge +22%, Resistance to damage +10%
+
|- align="center"
</td>
+
| 7
<td> 12
+
| {{Linkable Entry Quality|Ayudhinlaghu Sattva|Common}}
</td>
+
| 3
<td> 1
+
| <span class="good">Shield Recovery +20%</span>, <span class="good">Energy Charge +20%</span>, <span class="good">Damage +20%</span>, <span class="good">Speed +14%</span>
</td>
+
| Drops from Aveksakan AIs.
<td> 4,000
+
|
</td>
+
|- align="center"
<td> Capital Ship only
+
| 7
</td>
+
| {{Linkable Entry Quality|Caralaghu Psu|Common}}
<td> Don't mess with bear.
+
| 3
</td></tr>
+
| <span class="good">Shield Recovery +20%</span>, <span class="good">Energy Charge +20%</span>, <span class="good">Rate of Fire +50%</span>, <span class="good">Range +30%</span>
<tr>
+
| Drops from Aveksakan AIs.
<td> Aspect of the Elephant
+
|
</td>
+
|- align="center"
<td> Shield +25%, Damage +10%, Energy Recharge +20%, Rate of Fire +10%, Transference Efficiency +15%, Defensive Drone Operations +15%
+
| 7
</td>
+
| {{Linkable Entry Quality|Dhatrilaghu Bhava|Common}}
<td> 12
+
| 3
</td>
+
| <span class="good">Shield Recovery +20%</span>, <span class="good">Energy Charge +20%</span>, <span class="good">Range +40%</span>, <span class="good">Transference Power +45%</span>
<td> 1
+
| Drops from Aveksakan AIs.
</td>
+
|
<td> 4,000
+
|- align="center"
</td>
+
| 11
<td> Freighter only
+
| {{Linkable Entry Quality|Antuaguru Zavas|Common}}
</td>
+
| 5
<td> Trample them.
+
| <span class="good">Shield Recovery +40%</span>, <span class="good">Energy Charge +30%</span>, <span class="good">Electric Tempering -22%</span>, <span class="good">Resistance to Damage +10%</span>
</td></tr>
+
| Drops from Aveksakan AIs.
<tr>
+
|
<td> Aspect of the Leopard
+
|- align="center"
</td>
+
| 11
<td> Shield +20%, Speed +5%, Damage +10%, Energy Recharge +20%, Rate of Fire +30%, Hostility -20%
+
| {{Linkable Entry Quality|Ayudhinaguru Sattva|Common}}
</td>
+
| 5
<td> 12
+
| <span class="good">Shield Recovery +40%</span>, <span class="good">Energy Charge +30%</span>, <span class="good">Damage +20%</span>, <span class="good">Speed +14%</span>
</td>
+
| Drops from Aveksakan AIs.
<td> 1
+
|
</td>
+
|- align="center"
<td> 4,000
+
| 11
</td>
+
| {{Linkable Entry Quality|Caraaguru Psu|Common}}
<td> Light Fighter only
+
| 5
</td>
+
| <span class="good">Shield Recovery +40%</span>, <span class="good">Energy Charge +30%</span>, <span class="good">Rate of Fire +50%</span>, <span class="good">Range +30%</span>
<td> Spotted stealthy.
+
| Drops from Aveksakan AIs.
</td></tr>
+
|
<tr>
+
|- align="center"
<td> Aspect of the Monkey
+
| 11
</td>
+
| {{Linkable Entry Quality|Dhatriaguru Bhava|Common}}
<td> Shield +20%, Damage +20%, Energy Recharge +20%, Rate of Fire +10%, Electric Tempering -5%
+
| 5
</td>
+
| <span class="good">Shield Recovery +40%</span>, <span class="good">Energy Charge +30%</span>, <span class="good">Range +40%</span>, <span class="good">Transference Power +50%</span>
<td> 12
+
|
</td>
+
|
<td> 1
+
|- align="center"
</td>
+
| 15
<td> 4,000
+
| {{Linkable Entry Quality|Antuguruka Zavas|Common}}
</td>
+
| 7
<td> Heavy Fighter only
+
| <span class="good">Shield Recovery +50%</span>, <span class="good">Energy Charge +40%</span>, <span class="good">Electric Tempering -28%</span>, <span class="good">Resistance to Damage +10%</span>
</td>
+
| Drops from Aveksakan AIs.
<td> Grab them bananas.
+
|
</td></tr>
+
|- align="center"
<tr>
+
| 15
<td> Aspect of the Tiger
+
| {{Linkable Entry Quality|Ayudhinguruka Sattva|Common}}
</td>
+
| 7
<td> Shield +20%, Damage +15%, Energy Recharge +20%, Rate of Fire +10%, Electric Tempering -3%, Resistance to damage +3%
+
| <span class="good">Shield Recovery +50%</span>, <span class="good">Energy Charge +40%</span>, <span class="good">Damage +30%</span>, <span class="good">Speed +14%</span>
</td>
+
| Drops from Aveksakan AIs.
<td> 12
+
|
</td>
+
|- align="center"
<td> 1
+
| 15
</td>
+
| {{Linkable Entry Quality|Caraguruka Psu|Common}}
<td> 4,000
+
| 7
</td>
+
| <span class="good">Shield Recovery +50%</span>, <span class="good">Energy Charge +40%</span>, <span class="good">Rate of Fire +70%</span>, <span class="good">Range +30%</span>
<td> No restrictions
+
| Drops from Aveksakan AIs.
</td>
+
|
<td> It's grrrrrrrrreat!
+
|- align="center"
</td></tr>
+
| 15
<tr>
+
| {{Linkable Entry Quality|Dhatriguruka Bhava|Common}}
<td> Aspect of the Jungle
+
| 7
</td>
+
| <span class="good">Shield Recovery +50%</span>, <span class="good">Energy Charge +40%</span>, <span class="good">Range +40%</span>, <span class="good">Transference Power +65%</span>
<td> Shield +38%, Shield Recharge +20%, Hull Space +15%, Resistance to damage +10%
+
| Drops from Aveksakan AIs.
</td>
+
|
<td> 14
+
|- align="center"
</td>
+
| 19
<td> 1
+
| {{Linkable Entry Quality|Antualasa Zavas|Common}}
</td>
+
| 10
<td> 4,000
+
| <span class="good">Shield Recovery +60%</span>, <span class="good">Energy Charge +50%</span>, <span class="good">Electric Tempering -32%</span>, <span class="good">Resistance to Damage +10%</span>
</td>
+
| Drops from Aveksakan AIs.
<td> No restrictions
+
|
</td>
+
|- align="center"
<td> By our powers combined
+
| 19
</td></tr>
+
| {{Linkable Entry Quality|Ayudhinalasa Sattva|Common}}
<tr>
+
| 10
<td> Aspect of the Lion
+
| <span class="good">Shield Recovery +60%</span>, <span class="good">Energy Charge +50%</span>, <span class="good">Damage +30%</span>, <span class="good">Speed +18%</span>
</td>
+
| Drops from Aveksakan AIs.
<td> Damage <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>39%
+
|
</td>
+
|- align="center"
<td> 20
+
| 19
</td>
+
| {{Linkable Entry Quality|Caraalasa Psu|Common}}
<td> 24
+
| 10
</td>
+
| <span class="good">Shield Recovery +60%</span>, <span class="good">Energy Charge +50%</span>, <span class="good">Rate of Fire +70%</span>, <span class="good">Range +40%</span>
<td> 15,000
+
| Drops from Aveksakan AIs.
</td>
+
|
<td> No restrictions
+
|- align="center"
</td>
+
| 19
<td> Take on the aspect of the beast!
+
| {{Linkable Entry Quality|Dhatrialasa Bhava|Common}}
</td></tr>
+
| 10
<tr>
+
| <span class="good">Shield Recovery +60%</span>, <span class="good">Energy Charge +50%</span>, <span class="good">Range +40%</span>, <span class="good">Transference Power +80%</span>
<td> Aspect of the Panther
+
| Drops from Aveksakan AIs.
</td>
+
|
<td> Rate of Fire <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>100%
+
|- align="center"
</td>
+
| 20
<td> 20
+
| {{Linkable Entry Quality|Antu Zavas|Common}}
</td>
+
| 11
<td> 4
+
| <span class="good">Shield Recovery +60%</span>, <span class="good">Energy Charge +60%</span>, <span class="good">Electric Tempering -32%</span>, <span class="good">Resistance to Damage +10%</span>
</td>
+
| Drops from Aveksakan bosses and minis.
<td> 2,500
+
|
</td>
+
|- align="center"
<td> Light Fighter only
+
| 20
</td>
+
| {{Linkable Entry Quality|Ayudhin Sattva|Common}}
<td> Take on the aspect of the beast!
+
| 11
</td></tr>
+
| <span class="good">Shield Recovery +60%</span>, <span class="good">Energy Charge +60%</span>, <span class="good">Damage +30%</span>, <span class="good">Speed +18%</span>
<tr>
+
| Drops from Aveksakan bosses and minis.
<td> Aspect of the Rhino
+
|
</td>
+
|- align="center"
<td> Shields <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>117%
+
| 20
</td>
+
| {{Linkable Entry Quality|Cara Psu|Common}}
<td> 20
+
| 11
</td>
+
| <span class="good">Shield Recovery +60%</span>, <span class="good">Energy Charge +60%</span>, <span class="good">Rate of Fire +70%</span>, <span class="good">Range +40%</span>
<td> 48
+
| Drops from Aveksakan bosses and minis.
</td>
+
|
<td> 30,000
+
|- align="center"
</td>
+
| 20
<td> Freighter only
+
| {{Linkable Entry Quality|Dhatri Bhava|Common}}
</td>
+
| 11
<td> Take on the aspect of the beast!
+
| <span class="good">Shield Recovery +60%</span>, <span class="good">Energy Charge +60%</span>, <span class="good">Range +40%</span>, <span class="good">Transference Power +80%</span>
</td></tr>
+
| Drops from Aveksakan bosses and minis.
<tr>
+
|
<td> Aspect of the Zebra
+
|- align="center"
</td>
+
| 22
<td> Energy Recharge <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>70%
+
| {{Linkable Entry Quality|Antuatiguru Zavas|Uncommon}}
</td>
+
| 13
<td> 20
+
| <span class="good">Shield Recovery +80%</span>, <span class="good">Energy Charge +80%</span>, <span class="good">Electric Tempering -36%</span>, <span class="good">Resistance to Damage +10%</span>
</td>
+
| Drops from Aveksakan bosses and minis.
<td> 12
+
|
</td>
+
|- align="center"
<td> 10,000
+
| 22
</td>
+
| {{Linkable Entry Quality|Ayudhinatiguru Sattva|Uncommon}}
<td> Heavy Fighter only
+
| 13
</td>
+
| <span class="good">Shield Recovery +80%</span>, <span class="good">Energy Charge +80%</span>, <span class="good">Damage +30%</span>, <span class="good">Speed +18%</span>
<td> Take on the aspect of the beast!
+
| Drops from Aveksakan bosses and minis.
</td></tr>
+
|
<tr>
+
|- align="center"
<td> The Emperor's Augmenter
+
| 22
</td>
+
| {{Linkable Entry Quality|Bhisaj Bhava|Rare}}
<td> Shield <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>30%, Energy <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>20%, Damage <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>14%, Energy Recharge <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>15%, Rate of Fire <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>30%, Range <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>25%, Electric Tempering <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-</span>15%, Critical Hit Percentage <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>5%, Resistance to damage <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>2%
+
| 13
</td>
+
| <span class="good">Shield Max +55%</span>, <span class="good">Shield Recovery +75%</span>, <span class="good">Energy Charge +75%</span>, <span class="good">Range +25%</span>, <span class="good">Speed +25%</span>, <span class="good">Hostility -10%</span>, <span class="good">Transference Power +20%</span>
<td> 20
+
| [[Bhisaj Bhava Blueprint]]. Spirit of the Healer.
</td>
+
|
<td> 10
+
|- align="center"
</td>
+
| 22
<td> 5,000
+
| {{Linkable Entry Quality|Caraatiguru Psu|Uncommon}}
</td>
+
| 13
<td> No restrictions
+
| <span class="good">Shield Recovery +80%</span>, <span class="good">Energy Charge +80%</span>, <span class="good">Rate of Fire +80%</span>, <span class="good">Range +40%</span>
</td>
+
| Drops from Aveksakan bosses and minis.
<td> From the Emperor, himself
+
|
</td></tr></table>
+
|- align="center"
<p><span class="fck_mw_template">{{ScrollBoxEnd}}</span>
+
| 22
</p>
+
| {{Linkable Entry Quality|Dhatriatiguru Bhava|Uncommon}}
<h2> Combined Aspects </h2>
+
| 13
<p><span class="fck_mw_template">{{ScrollBoxBegin}}</span>
+
| <span class="good">Shield Recovery +75%</span>, <span class="good">Energy Charge +75%</span>, <span class="good">Range +40%</span>, <span class="good">Transference Power +80%</span>
</p>
+
| Drops from Aveksakan bosses and minis.
<table width="100%" cellspacing="0" cellpadding="4" border="2" class="wikitable sortable">
+
|
 +
|- align="center"
 +
| 22
 +
| {{Linkable Entry Quality|Hantr Psu|Exotic}}
 +
| 13
 +
| <span class="bad">Shield Max -30%</span>, <span class="good">Range +35%</span>, <span class="good">Tracking +100%</span>, <span class="good">Speed +25%</span>, <span class="good">Thrust +150%</span>, <span class="good">Turning +100%</span>, <span class="good">Visibility -75%</span>, <span class="good">Critical Hit Chance +15%</span>, <span class="good">Critical Hit Strength +120%</span>, <span class="good">Weapon Hold +100%</span>
 +
| Hantr Drop.
 +
|
 +
|- align="center"
 +
| 22
 +
| {{Linkable Entry Quality|Isvasa Sattva|Rare}}
 +
| 13
 +
| <span class="good">Shield Recovery +80%</span>, <span class="good">Energy Charge +80%</span>, <span class="good">Electric Tempering -10%</span>, <span class="bad">Tracking -60%</span>, <span class="good">Radar +200%</span>, <span class="bad">Visibility +200%</span>, <span class="good">Multifiring +100</span>
 +
| [[Isvasa Sattva Blueprint]]. Spirit of the Sniper.
 +
|
 +
|- align="center"
 +
| 22
 +
| {{Linkable Entry Quality|Janayitri Zavas|Rare}}
 +
| 13
 +
| <span class="good">Shield Recovery +80%</span>, <span class="good">Energy Charge +80%</span>, <span class="good">Range +80%</span>, <span class="good">Speed +8%</span>, <span class="good">Resistance to Damage +8%</span>
 +
| [[Janayitri Zavas Blueprint]]. Spirit of the Mothership.
 +
|
 +
|- align="center"
 +
| 22
 +
| {{Linkable Entry Quality|Rajanicara Psu|Rare}}
 +
| 13
 +
| <span class="good">Shield Recovery +80%</span>, <span class="good">Energy Charge +80%</span>, <span class="good">Damage +20%</span>, <span class="good">Range +40%</span>, <span class="good">Speed +8%</span>, <span class="good">Visibility -34%</span>
 +
| [[Rajanicara Psu Blueprint]]. Spirit of the Sentinel.
 +
|
 +
|- align="center"
 +
| 22
 +
| {{Linkable Entry Quality|Raurava Bhava|Exotic}}
 +
| 13
 +
| <span class="good">Shield Max +200%</span>, <span class="good">Damage +100%</span>, <span class="bad">Rate of Fire -40%</span>, <span class="bad">Speed -9.5%</span>, <span class="good">Resistance to Damage +10%</span>
 +
| Raurava Drop.
 +
|
 +
|- align="center"
 +
| 22
 +
| {{Linkable Entry Quality|Saluna Psu|Rare}}
 +
| 13
 +
| <span class="good">Shield Recovery +80%</span>, <span class="good">Energy Charge +80%</span>, <span class="bad">Damage -11%</span>, <span class="good">Speed +10%</span>, <span class="good">Thrust +70%</span>, <span class="good">Resistance to Damage +15%</span>, <span class="good">Tractor Power +40%</span>
 +
| [[Saluna Psu Blueprint]]. Spirit of the Latcher.
 +
|
 +
|- align="center"
 +
| 22
 +
| {{Linkable Entry Quality|Samdita Sattva|Rare}}
 +
| 13
 +
| <span class="good">Shield Recovery +80%</span>, <span class="good">Energy Charge +80%</span>, <span class="good">Damage +25%</span>, <span class="good">Speed +12%</span>, <span class="good">Visibility -56%</span>
 +
| [[Samdita Sattva Blueprint]]. Spirit of the Detainer.
 +
|
 +
|- align="center"
 +
| 22
 +
| {{Linkable Entry Quality|Samgrahaka Bhava|Rare}}
 +
| 13
 +
| <span class="good">Shield Recovery +60%</span>, <span class="good">Energy Charge +60%</span>, <span class="good">Range +60%</span>, <span class="good">Speed +6%</span>, <span class="good">Capacity +6%</span>, <span class="good">Resistance to Damage +20%</span>, <span class="good">Critical Hit Chance +16%</span>
 +
| [[Samgrahaka Bhava Blueprint]]. Spirit of the Builder.
 +
|
 +
|- align="center"
 +
| 22
 +
| {{Linkable Entry Quality|Subhatta Sattva|Rare}}
 +
| 13
 +
| <span class="good">Shield Recovery +80%</span>, <span class="good">Energy Charge +80%</span>, <span class="good">Damage +30%</span>, <span class="good">Speed +10%</span>, <span class="bad">Hostility +20%</span>, <span class="good">Resistance to Damage +5%</span>
 +
| [[Subhatta Sattva Blueprint]]. Spirit of the distinguished Warrior.
 +
|
 +
|- align="center"
 +
| 22
 +
| {{Linkable Entry Quality|Vacohara Psu|Rare}}
 +
| 13
 +
| <span class="good">Shield Recovery +80%</span>, <span class="good">Energy Charge +80%</span>, <span class="good">Electric Tempering -13%</span>, <span class="good">Rate of Fire +50%</span>, <span class="good">Range +30%</span>, <span class="good">Critical Hit Chance +10%</span>
 +
| [[Vacohara Psu Blueprint]]. Spirit of the Messenger.
 +
|
 +
|- align="center"
 +
| 22
 +
| {{Linkable Entry Quality|Vaidya Bhava|Exotic}}
 +
| 13
 +
| <span class="good">Shield Max +100%</span>, <span class="good">Shield Recovery +70%</span>, <span class="good">Electric Tempering -15%</span>, <span class="good">Damage +35%</span>, <span class="good">Rate of Fire +10%</span>, <span class="good">Resistance to Damage +10%</span>, <span class="good">Critical Hit Strength +30%</span>, <span class="good">Transference Power +50%</span>
 +
| T22 drop.
 +
|
 +
|- align="center"
 +
| 22
 +
| {{Linkable Entry Quality|Vazi Zavas|Rare}}
 +
| 13
 +
| <span class="good">Shield Recovery +80%</span>, <span class="good">Energy Charge +80%</span>, <span class="good">Capacity +43%</span>, <span class="good">Resistance to Damage +10%</span>
 +
| [[Vazi Zavas Blueprint]]. Spirit of the Controller.
 +
|
 +
|- align="center"
 +
| 22
 +
| {{Linkable Entry Quality|Zarkara Sattva|Exotic}}
 +
| 13
 +
| <span class="good">Damage +70%</span>, <span class="good">Rate of Fire +80%</span>, <span class="good">Thrust +100%</span>, <span class="good">Turning +40%</span>, <span class="bad">Hostility +80%</span>, <span class="good">Resistance to Damage +25%</span>
 +
| Zarkara Drop.
 +
|
 +
|}
 +
</div>
  
<tr>
+
= Twisted Zone Augmenters =
<td> <b>Name</b>
+
These are augmenters that can be acquired from the [[Twisted Zone]].
</td>
+
<div class="floating-table-label"><div><div>Twisted Zone Augmenters</div></div>
<td> <b>Stats</b>
+
{| width="100%" cellspacing="0" cellpadding="4" border="2" class="bigtable sortable"
</td>
+
|- align="center"
<td> <b>Tech</b>
+
! Tech
</td>
+
! Name
<td> <b>Size</b>
+
! Size
</td>
+
! Bonuses
<td> <b>Weight</b>
+
! Source
</td>
+
! Restrictions
<td> <b>Comments</b>
+
|- align="center"
</td>
+
| 22
<td> <b>Description</b>
+
| {{Linkable Entry Quality|Mechanical Hound Augmenter|Exalted}}
</td></tr>
+
| 13
<tr>
+
| <span class="good">Shield Recovery +90%</span>, <span class="good">Damage +80%</span>, <span class="good">Speed +10%</span>, <span class="good">Thrust +50%</span>, <span class="good">Turning +50%</span>, <span class="good">Transference Power +75%</span>
<td> Combined Aspect of the Lion
+
|  [[Mechanical Hound Augmenter Blueprint]]
</td>
+
|
<td> Shield <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>44%, Damage <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>25%, Energy Recharge <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>22%, Rate of Fire <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>33%, Electric Tempering <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-</span>3%, Resistance to Damage <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>4%
+
|- align="center"
</td>
+
| 22
<td> 20
+
| {{Linkable Entry Quality|Twisted Death Augmenter|Exalted}}
</td>
+
| 13
<td> 24
+
| <span class="good">Damage +15%</span>, <span class="good">Range +40%</span>, <span class="good">Speed +30%</span>, <span class="good">Weight -40%</span>, <span class="good">Capacity +8%</span>, <span class="good">Radar +80%</span>, <span class="good">Visibility -85%</span>, <span class="bad">Resistance to Damage -10%</span>, <span class="good">Critical Hit Chance +20%</span>, <span class="good">Critical Hit Strength +90%</span>, <span class="good">Weapon Hold +50%</span>
</td>
+
|  [[Twisted Death Augmenter Blueprint]]
<td> 15,000
+
|
</td>
+
|- align="center"
<td> No hull restrictions<br /><a href="Combined%20Aspect%20of%20the%20Lion%20Tablet">BP</a>
+
| 22
</td>
+
| {{Linkable Entry Quality|Twisted Tesla Augmenter|Exalted}}
<td> Take on the aspect of the beast!
+
| 13
</td></tr>
+
| <span class="good">Energy Max +75%</span>, <span class="good">Energy Charge +60%</span>, <span class="good">Electric Tempering -10%</span>, <span class="good">Damage +90%</span>, <span class="good">Rate of Fire +30%</span>, <span class="good">Critical Hit Chance +10%</span>
<tr>
+
|  [[Twisted Tesla Augmenter Blueprint]]
<td> Combined Aspect of the Panther
+
|
</td>
+
|}
<td> Shield <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>44%, Damage <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>15%, Energy Recharge <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>22%, Rate of Fire <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>55%, Speed <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>6%, Hostility <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-</span>20%
+
</div>
</td>
 
<td> 20
 
</td>
 
<td> 4
 
</td>
 
<td> 2,500
 
</td>
 
<td> Light Fighter only<br /><a href="Combined%20Aspect%20of%20the%20Panther%20Tablet">BP</a>
 
</td>
 
<td> Take on the aspect of the beast!
 
</td></tr>
 
<tr>
 
<td> Combined Aspect of the Zebra
 
</td>
 
<td> Shield <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>44%, Damage <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>15%, Energy Recharge <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>36%, Rate of Fire <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>33%, Electric Tempering <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-</span>5%, Hostility <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>20%
 
</td>
 
<td> 20
 
</td>
 
<td> 12
 
</td>
 
<td> 10,000
 
</td>
 
<td> Heavy Fighter only<br /><a href="Combined%20Aspect%20of%20the%20Zebra%20Tablet">BP</a>
 
</td>
 
<td> Take on the aspect of the beast!
 
</td></tr>
 
<tr>
 
<td> Combined Aspect of the Rhino
 
</td>
 
<td> Shield <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>71%, Damage <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>15%, Energy Recharge <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>22%, Rate of Fire <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>33%, Transference Power <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>16%, Transference Efficiency <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>15%
 
</td>
 
<td> 20
 
</td>
 
<td> 48
 
</td>
 
<td> 30,000
 
</td>
 
<td> Freighter only<br /><a href="Combined%20Aspect%20of%20the%20Rhino%20Tablet">BP</a>
 
</td>
 
<td> Take on the aspect of the beast!
 
</td></tr></table>
 
<p><span class="fck_mw_template">{{ScrollBoxEnd}}</span>
 
</p>
 
<h2> Spirit Augmenters </h2>
 
<p>Zaphragi-based augmenters specially made for stations only.
 
</p>
 
<table cellspacing="0" cellpadding="4" border="2" style="width: 933px; height: 201px;" class="wikitable sortable">
 
  
<tr>
+
= Empyreal Augmenters =
<th>Name
+
These augmenters are obtained from the T23 [[Celestial Encampment|Empyrean]] zone.
</th>
+
<div class="floating-table-label"><div><div>Empyreal Augmenters</div></div>
<th>Stats
+
{| width="100%" cellspacing="0" cellpadding="4" border="2" class="bigtable sortable"
</th>
+
|- align="center"
<th>Tech
+
! Tech
</th>
+
! Name
<th>Size
+
! Size
</th>
+
! Bonuses
<th>Weight
+
! Source
</th>
+
! Restrictions
<th>Source
+
|- align="center"
</th>
+
| 23
<th>Description
+
| {{Linkable Entry Quality|Celeste Mark Augmenter|Rare}}
</th></tr>
+
| 14
<tr>
+
| <span class="good">Shield Max +100%</span>, <span class="good">Damage +65%</span>, <span class="good">Rate of Fire +65%</span>, <span class="good">Range +50%</span>, <span class="good">Thrust +50%</span>, <span class="good">Critical Hit Strength +30%</span>
<td>Spirit of the Bear
+
| Empyreal fleets drop - Rare
</td>
+
|
<td>Damage +20%, Shield Recharge +35%, Energy Recharge +35%, Rate of Fire +85%
+
|- align="center"
</td>
+
| 23
<td>12
+
| {{Linkable Entry Quality|Celestial Angel Augmenter|Rare}}
</td>
+
| 14
<td>6,000
+
| <span class="good">Shield Recovery +100%</span>, <span class="good">Energy Charge +40%</span>, <span class="good">Hostility -80%</span>, <span class="good">Resistance to Damage +7%</span>, <span class="good">Transference Power +60%</span>
</td>
+
| Empyreal fleets drop - Rare
<td>1,200,000
+
|
</td>
+
|- align="center"
<td>Base, <a _fcknotitle="true" href="Spirit%20of%20the%20Bear%20Blueprint">Spirit of the Bear Blueprint</a>
+
| 23
</td>
+
| {{Linkable Entry Quality|Celestial Bolt Augmenter|Rare}}
<td>Won't back down
+
| 14
</td></tr>
+
| <span class="good">Energy Charge +60%</span>, <span class="good">Rate of Fire +50%</span>, <span class="good">Range +30%</span>, <span class="good">Tracking +30%</span>, <span class="good">Speed +70%</span>, <span class="good">Thrust +100%</span>, <span class="good">Turning +30%</span>, <span class="good">Critical Hit Chance +14%</span>
<tr>
+
| Celestial Encampment trade bay turn-in
<td>Spirit of the Elephant
+
|
</td>
+
|- align="center"
<td>Shield +200%, Shield Recharge +25%, Transference Power +40%, Transference Efficiency +20%
+
| 23
</td>
+
| {{Linkable Entry Quality|Celestial Burst Augmenter|Rare}}
<td>12
+
| 14
</td>
+
| <span class="good">Shield Max +50%</span>, <span class="bad">Electric Tempering +20%</span>, <span class="good">Damage +82%</span>, <span class="good">Rate of Fire +100%</span>, <span class="good">Speed +25%</span>, <span class="good">Thrust +50%</span>
<td>6,000
+
| Empyreal fleets drop - Rare
</td>
+
|
<td>1,200,000
+
|- align="center"
</td>
+
| 23
<td>Base, <a _fcknotitle="true" href="Spirit%20of%20the%20Elephant%20Blueprint">Spirit of the Elephant Blueprint</a>
+
| {{Linkable Entry Quality|Celestial Command Augmenter|Rare}}
</td>
+
| 14
<td>Long memory
+
| <span class="bad">Shield Max -20%</span>, <span class="good">Energy Charge +50%</span>, <span class="good">Speed +50%</span>, <span class="good">Thrust +150%</span>, <span class="good">Resistance to Damage +50%</span>
</td></tr>
+
| Empyreal fleets drop - Rare
<tr>
+
|
<td>Spirit of the Leopard
+
|- align="center"
</td>
+
| 23
<td>Damage +25%, Rate of Fire +150%, Critical Hit Percentage +2%
+
| {{Linkable Entry Quality|Celestial Enduring Augmenter|Rare}}
</td>
+
| 14
<td>12
+
| <span class="good">Shield Max +30%</span>, <span class="good">Shield Recovery +100%</span>, <span class="good">Energy Max +100%</span>, <span class="good">Rate of Fire +75%</span>, <span class="good">Range +50%</span>, <span class="good">Speed +38%</span>, <span class="good">Thrust +20%</span>, <span class="good">Radar +50%</span>
</td>
+
| Celestial Encampment trade bay turn-in
<td>6,000
+
|
</td>
+
|- align="center"
<td>1,200,000
+
| 23
</td>
+
| {{Linkable Entry Quality|Celestial Focus Augmenter|Rare}}
<td>Base, <a _fcknotitle="true" href="Spirit%20of%20the%20Leopard%20Blueprint">Spirit of the Leopard Blueprint</a>
+
| 14
</td>
+
| <span class="good">Shield Max +100%</span>, <span class="good">Energy Charge +70%</span>, <span class="good">Electric Tempering -10%</span>, <span class="bad">Damage -9%</span>, <span class="good">Rate of Fire +120%</span>, <span class="good">Tracking +40%</span>, <span class="good">Speed +5%</span>, <span class="good">Capacity +10%</span>
<td>Quick to strike
+
| Empyreal fleets drop - Rare
</td></tr>
+
|
<tr>
+
|- align="center"
<td>Spirit of the Monkey
+
| 23
</td>
+
| {{Linkable Entry Quality|Celestial Forge Augmenter|Rare}}
<td>Energy +100%, Energy Recharge +40%, Radar +300%, Range +50%, Electric Tempering -15%
+
| 14
</td>
+
| <span class="good">Shield Max +265%</span>, <span class="bad">Energy Max -45%</span>, <span class="bad">Electric Tempering +58%</span>, <span class="good">Speed +13%</span>, <span class="good">Docking Speed +100%</span>, <span class="good">Thrust +50%</span>, <span class="good">Turning +20%</span>, <span class="good">Resistance to Damage +51%</span>
<td>12
+
| Empyreal fleets drop - Rare
</td>
+
|
<td>6,000
+
|- align="center"
</td>
+
| 23
<td>1,200,000
+
| {{Linkable Entry Quality|Celestial Nebulae Augmenter|Rare}}
</td>
+
| 14
<td>Base, <a _fcknotitle="true" href="Spirit%20of%20the%20Monkey%20Blueprint">Spirit of the Monkey Blueprint</a>
+
| <span class="good">Shield Max +60%</span>, <span class="good">Damage +50%</span>, <span class="good">Rate of Fire +50%</span>, <span class="good">Visibility -37%</span>, <span class="good">Resistance to Damage +30%</span>, <span class="good">Critical Hit Chance +20%</span>
</td>
+
| Empyreal fleets drop - Rare
<td>Trouble maker
+
|
</td></tr>
+
|- align="center"
<tr>
+
| 23
<td>Spirit of the Tiger
+
| {{Linkable Entry Quality|Celestial Rage Augmenter|Rare}}
</td>
+
| 14
<td>Shield +50%, Damage +50%, Resistance +10%
+
| <span class="good">Rate of Fire +75%</span>, <span class="bad">Range -25%</span>, <span class="good">Speed +36%</span>, <span class="good">Resistance to Damage +40%</span>, <span class="good">Critical Hit Chance +20%</span>, <span class="good">Critical Hit Strength +80%</span>
</td>
+
| Empyreal fleets drop - Rare
<td>12
+
|
</td>
+
|- align="center"
<td>6,000
+
| 23
</td>
+
| {{Linkable Entry Quality|Celestial Reach Augmenter|Rare}}
<td>1,200,000
+
| 14
</td>
+
| <span class="good">Energy Charge +75%</span>, <span class="good">Electric Tempering -10%</span>, <span class="good">Damage +75%</span>, <span class="good">Range +35%</span>, <span class="good">Capacity +6%</span>, <span class="bad">Weapons Slots -1</span>
<td>Base, <a _fcknotitle="true" href="Spirit%20of%20the%20Tiger%20Blueprint">Spirit of the Tiger Blueprint</a>
+
| Empyreal fleets drop - Rare
</td>
+
|
<td>One strike and its over
+
|- align="center"
</td></tr>
+
| 23
<tr>
+
| {{Linkable Entry Quality|Celestial Restoration Augmenter|Rare}}
<td>Spirit of the Lion
+
| 14
</td>
+
| <span class="good">Energy Max +100%</span>, <span class="good">Energy Charge +60%</span>, <span class="good">Range +50%</span>, <span class="good">Turning +30%</span>, <span class="good">Resistance to Damage +30%</span>, <span class="good">Transference Power +38%</span>, <span class="good">Tractor Range +30%</span>
<td>Damage +90%, Shield +90%, Resistance to Damage +10%
+
| Celestial Encampment trade bay turn-in
</td>
+
|
<td>20
+
|- align="center"
</td>
+
| 23
<td>26,000
+
| {{Linkable Entry Quality|Celestial Warden Augmenter|Rare}}
</td>
+
| 14
<td>2,000,000
+
| <span class="good">Shield Max +40%</span>, <span class="good">Energy Charge +60%</span>, <span class="good">Electric Tempering -34%</span>, <span class="bad">Damage -10%</span>, <span class="good">Tracking +20%</span>, <span class="good">Radar +200%</span>, <span class="good">Resistance to Damage +33%</span>
</td>
+
| Celestial Encampment trade bay turn-in
<td>Base, <a _fcknotitle="true" href="Spirit%20of%20the%20Lion%20Blueprint">Spirit of the Lion Blueprint</a>
+
|
</td>
+
|- align="center"
<td>Majestic
+
| 23
</td></tr>
+
| {{Linkable Entry Quality|Crescent Augmenter|Exotic}}
<tr>
+
| 14
<td>Spirit of the Panther
+
| <span class="good">Energy Charge +22%</span>, <span class="good">Damage +95%</span>, <span class="good">Range +22%</span>, <span class="bad">Tracking -18%</span>, <span class="good">Turning +22%</span>, <span class="good">Capacity +22%</span>, <span class="bad">Visibility +122%</span>, <span class="bad">Hostility +100%</span>, <span class="bad">Resistance to Damage -15%</span>, <span class="good">Critical Hit Strength +99%</span>
</td>
+
| Empyreal fleets drop - Exotic
<td>Damage +35%, Rate of Fire +225%, Critical Hit Percentage +2%
+
|
</td>
+
|- align="center"
<td>20
+
| 23
</td>
+
| {{Linkable Entry Quality|Eclipse Augmenter|Exotic}}
<td>26,000
+
| 14
</td>
+
| <span class="bad">Shield Max -15%</span>, <span class="good">Electric Tempering -30%</span>, <span class="good">Damage +112%</span>, <span class="bad">Capacity -5%</span>, <span class="bad">Hostility +50%</span>, <span class="good">Resistance to Damage +20%</span>, <span class="bad">Weapons Slots -1</span>
<td>2,000,000
+
| Empyreal fleets drop - Exotic
</td>
+
|
<td>Base, <a _fcknotitle="true" href="Spirit%20of%20the%20Panther%20Blueprint">Spirit of the Panther Blueprint</a>
+
|- align="center"
</td>
+
| 23
<td>On the hunt
+
| {{Linkable Entry Quality|Empyreal Analemma Augmenter|Uncommon}}
</td></tr>
+
| 14
<tr>
+
| <span class="bad">Energy Max -25%</span>, <span class="good">Energy Charge +34%</span>, <span class="good">Speed +28%</span>, <span class="good">Thrust +400%</span>, <span class="good">Turning +75%</span>, <span class="good">Resistance to Damage +47%</span>
<td>Spirit of the Rhino
+
| Empyreal fleets drop - Uncommon
</td>
+
|
<td>Shield +300%, Shield Recharge +60%, Transference Power +40%, Transference Efficiency +40%
+
|- align="center"
</td>
+
| 23
<td>20
+
| {{Linkable Entry Quality|Empyreal Ascension Augmenter|Uncommon}}
</td>
+
| 14
<td>26,000
+
| <span class="good">Shield Recovery +50%</span>, <span class="good">Energy Max +200%</span>, <span class="good">Energy Charge +46%</span>, <span class="good">Range +85%</span>, <span class="good">Tracking +50%</span>, <span class="bad">Thrust -16%</span>, <span class="bad">Turning -30%</span>, <span class="bad">Capacity -25%</span>, <span class="good">Visibility -30%</span>, <span class="good">Transference Power +30%</span>, <span class="good">Tractor Power +30%</span>, <span class="good">Weapons Slots +1</span>
</td>
+
| Empyreal fleets drop - Uncommon
<td>2,000,000
+
|
</td>
+
|- align="center"
<td>Base, <a _fcknotitle="true" href="Spirit%20of%20the%20Rhino%20Blueprint">Spirit of the Rhino Blueprint</a>
+
| 23
</td>
+
| {{Linkable Entry Quality|Empyreal Discord Augmenter|Uncommon}}
<td>Slow to anger, Slow to forget
+
| 14
</td></tr>
+
| <span class="good">Shield Max +130%</span>, <span class="good">Energy Charge +25%</span>, <span class="good">Damage +15%</span>, <span class="good">Rate of Fire +35%</span>, <span class="good">Range +20%</span>, <span class="good">Tracking +33%</span>, <span class="good">Speed +30%</span>, <span class="good">Radar +50%</span>, <span class="good">Projectile Velocity +33%</span>
<tr>
+
| Empyreal AI drop - Uncommon
<td>Spirit of the Zebra
+
|
</td>
+
|- align="center"
<td>Energy +300%, Energy Recharge +100%, Radar +400%, Range +100%, Electric Tempering -20%
+
| 23
</td>
+
| {{Linkable Entry Quality|Empyreal Equinox Augmenter|Uncommon}}
<td>20
+
| 14
</td>
+
| <span class="good">Shield Max +60%</span>, <span class="good">Shield Recovery +100%</span>, <span class="good">Energy Max +50%</span>, <span class="bad">Range -10%</span>, <span class="good">Speed +70%</span>, <span class="good">Thrust +75%</span>, <span class="good">Capacity +19%</span>, <span class="good">Radar +50%</span>, <span class="bad">Visibility +75%</span>
<td>26,000
+
| Empyreal fleets drop - Uncommon
</td>
+
|
<td>2,000,000
+
|- align="center"
</td>
+
| 23
<td>Base, <a _fcknotitle="true" href="Spirit%20of%20the%20Zebra%20Blueprint">Spirit of the Zebra Blueprint</a>
+
| {{Linkable Entry Quality|Empyreal Estelle Augmenter|Uncommon}}
</td>
+
| 14
<td>Always Alert
+
| <span class="good">Shield Max +200%</span>, <span class="good">Shield Recovery +15%</span>, <span class="good">Range +46%</span>, <span class="good">Thrust +200%</span>, <span class="bad">Turning -10%</span>, <span class="good">Weight -50%</span>, <span class="good">Resistance to Damage +21%</span>, <span class="good">Projectile Velocity +20%</span>
</td></tr>
+
| Empyreal fleets drop - Uncommon
</table>
+
|
<h1> The Art of ___ Augmenters </h1>
+
|- align="center"
<p><span class="fck_mw_template">{{ScrollBoxBegin}}</span>
+
| 23
</p>
+
| {{Linkable Entry Quality|Empyreal Inharmony Augmenter|Uncommon}}
<table width="100%" cellspacing="0" cellpadding="4" border="2" class="wikitable sortable">
+
| 14
 +
| <span class="good">Shield Max +120%</span>, <span class="good">Energy Max +120%</span>, <span class="good">Damage +22%</span>, <span class="good">Rate of Fire +30%</span>, <span class="good">Range +30%</span>, <span class="good">Speed +18%</span>, <span class="good">Thrust +55%</span>, <span class="good">Resistance to Damage +21%</span>
 +
| Empyreal AI drop - Uncommon
 +
|
 +
|- align="center"
 +
| 23
 +
| {{Linkable Entry Quality|Empyreal Rage Augmenter|Rare}}
 +
| 14
 +
| <span class="good">Electric Tempering -15%</span>, <span class="good">Damage +60%</span>, <span class="good">Rate of Fire +185%</span>, <span class="good">Speed +13%</span>, <span class="bad">Hostility +25%</span>, <span class="bad">Weapons Slots -1</span>
 +
| [[Grand Empyreal Eclipse]] drop
 +
|
 +
|- align="center"
 +
| 23
 +
| {{Linkable Entry Quality|Empyreal Rift Augmenter|Uncommon}}
 +
| 14
 +
| <span class="good">Shield Recovery +59%</span>, <span class="good">Energy Max +185%</span>, <span class="good">Electric Tempering -20%</span>, <span class="good">Range +60%</span>, <span class="good">Tracking +60%</span>, <span class="good">Docking Speed +100%</span>, <span class="good">Capacity +13%</span>, <span class="good">Inertial Dampening -30%</span>, <span class="good">Weapons Slots +5</span>
 +
| Empyreal AI drop - Uncommon
 +
|
 +
|- align="center"
 +
| 23
 +
| {{Linkable Entry Quality|Empyreal Schism Augmenter|Uncommon}}
 +
| 14
 +
| <span class="good">Shield Max +75%</span>, <span class="good">Shield Recovery +50%</span>, <span class="good">Energy Max +100%</span>, <span class="good">Energy Charge +25%</span>, <span class="good">Damage +30%</span>, <span class="good">Rate of Fire +40%</span>, <span class="good">Tracking +50%</span>, <span class="good">Critical Hit Chance +13%</span>
 +
| Empyreal AI drop - Uncommon
 +
|
 +
|- align="center"
 +
| 23
 +
| {{Linkable Entry Quality|Equinox Shielding Augmenter|Rare}}
 +
| 14
 +
| <span class="good">Shield Max +50%</span>, <span class="good">Shield Recovery +75%</span>, <span class="bad">Electric Tempering +20%</span>, <span class="good">Damage +50%</span>, <span class="good">Rate of Fire +25%</span>, <span class="good">Resistance to Damage +30%</span>
 +
| Empyreal fleets drop - Rare
 +
|
 +
|- align="center"
 +
| 23
 +
| {{Linkable Entry Quality|Heavenly Foresight Augmenter|Exotic}}
 +
| 14
 +
| <span class="good">Shield Max +100%</span>, <span class="bad">Shield Recovery -25%</span>, <span class="bad">Energy Charge -25%</span>, <span class="good">Damage +70%</span>, <span class="good">Radar +500%</span>, <span class="good">Resistance to Damage +14%</span>, <span class="good">Critical Hit Strength +70%</span>
 +
| Empyreal fleets drop - Exotic
 +
|
 +
|- align="center"
 +
| 23
 +
| {{Linkable Entry Quality|Total Eclipse Illunis Augmenter|Exalted}}
 +
| 14
 +
| <span class="good">Shield Max +50%</span>, <span class="good">Shield Recovery +25%</span>, <span class="good">Energy Max +100%</span>, <span class="good">Electric Tempering -30%</span>, <span class="good">Damage +85%</span>, <span class="bad">Resistance to Damage -14%</span>, <span class="good">Critical Hit Chance +10%</span>, <span class="good">Critical Hit Strength +135%</span>, <span class="bad">Weapons Slots -3</span>
 +
| [[Total Eclipse Illunis Augmenter Blueprint]]
 +
|
 +
|}
 +
</div>
  
<tr>
+
= Lumination Augmenters =
<td> <b>Name</b>
+
These augmenters are obtained from the T23 [[Lumination]] zone.
</td>
+
<div class="floating-table-label"><div><div>Lumination Augmenters</div></div>
<td> <b>Stats</b>
+
{| width="100%" cellspacing="0" cellpadding="4" border="2" class="bigtable sortable"
</td>
+
|- align="center"
<td> <b>Tech</b>
+
! Tech
</td>
+
! Name
<td> <b>Size</b>
+
! Size
</td>
+
! Bonuses
<td> <b>Weight</b>
+
! Source
</td>
+
! Restrictions
<td> <b>Comments</b>
+
|- align="center"
</td>
+
| 23
<td> <b>Description</b>
+
| {{Linkable Entry Quality|Luminous Brace Levee Augmenter|Exalted}}
</td></tr>
+
| 14
<tr>
+
| <span class="good">Energy Max +300%</span>, <span class="good">Electric Tempering -33%</span>, <span class="good">Damage +38%</span>, <span class="good">Range +40%</span>, <span class="good">Resistance to Damage +19%</span>, <span class="good">Critical Hit Chance +14%</span>, <span class="good">Critical Hit Strength +70%</span>
<td> The Art of Commanding Augmenter
+
| [[Luminous Brace Levee Augmenter Blueprint]] - Exalted
</td>
+
|
<td> Shield +40%, Energy&#160;+50%, Shield Recharge +20%, Visibility +10%, Hull Space +15%, Radar +30%, Resistance to damage +15%
+
|- align="center"
</td>
+
| 23
<td> 20
+
| {{Linkable Entry Quality|Luminous Intersticial Desistance Augmenter|Exalted}}
</td>
+
| 14
<td> 10
+
| <span class="good">Shield Max +175%</span>, <span class="good">Energy Max +80%</span>, <span class="good">Electric Tempering -25%</span>, <span class="good">Damage +25%</span>, <span class="good">Tracking +75%</span>, <span class="good">Capacity +15%</span>, <span class="good">Critical Hit Chance +20%</span>, <span class="good">Critical Hit Strength +100%</span>, <span class="bad">Weapons Slots -1</span>
</td>
+
| [[Luminous Intersticial Desistance Augmenter Blueprint]] - Exalted
<td> 10,000
+
|
</td>
+
|- align="center"
<td> Requires <a _fcknotitle="true" href="Fleet%20Commander%20Class">Fleet Commander Class</a> 20<br /><a href="The%20Art%20of%20Commanding%20Blueprint">BP</a>
+
| 23
</td>
+
| {{Linkable Entry Quality|Luminous Munitions Amplifier Augmenter|Exalted}}
<td> Effective commanding
+
| 14
</td></tr>
+
| <span class="good">Shield Max +44%</span>, <span class="good">Shield Recovery +73%</span>, <span class="good">Electric Tempering -31%</span>, <span class="good">Damage +61%</span>, <span class="good">Rate of Fire +73%</span>, <span class="good">Capacity +10%</span>
<tr>
+
| [[Luminous Munitions Amplifier Augmenter Blueprint]] - Exalted
<td> The Art of Destruction Augmenter
+
|
</td>
+
|- align="center"
<td> Shield +50%, Energy +60%, Hostility +40%, Weapon Hold +30%, Electric Tempering -25%, Damage +10%, Rate of Fire +5%
+
| 23
</td>
+
| {{Linkable Entry Quality|Luminous Resplendent Fluxion Augmenter|Exalted}}
<td> 20
+
| 14
</td>
+
| <span class="good">Energy Max +65%</span>, <span class="good">Electric Tempering -15%</span>, <span class="good">Damage +65%</span>, <span class="good">Rate of Fire +65%</span>, <span class="good">Range +40%</span>, <span class="good">Capacity +13%</span>, <span class="good">Resistance to Damage +16%</span>, <span class="good">Critical Hit Chance +12%</span>, <span class="good">Weapons Slots +2</span>
<td> 10
+
| [[Luminous Resplendent Fluxion Augmenter Blueprint]] - Exalted
</td>
+
|
<td> 10,000
+
|- align="center"
</td>
+
| 23
<td> Requires <a _fcknotitle="true" href="Berserker%20Class">Berserker Class</a> 20<br /><a href="The%20Art%20of%20Destruction%20Blueprint">BP</a>
+
| {{Linkable Entry Quality|Luminous Obliterative Integrity Augmenter|Exalted}}
</td>
+
| 14
<td> Effective destruction
+
| <span class="good">Damage +89%</span>, <span class="good">Rate of Fire +72%</span>, <span class="good">Resistance to Damage +15%</span>, <span class="good">Critical Hit Chance +7%</span>, <span class="good">Critical Hit Strength +70%</span>, <span class="good">Weapons Slots +1</span>
</td></tr>
+
| [[Luminous Obliterative Integrity Augmenter Blueprint]] - Exalted
<tr>
+
|
<td> The Art of Engineering Augmenter
+
|- align="center"
</td>
+
| 23
<td> Shield +15%, Energy +90%, Energy Recharge +50%, Tractor Strength +20%, Transference Power +20%, Transference Efficiency 20%, Everlasting Drone Ops +10%
+
| {{Linkable Entry Quality|Luminous Ossified Buttress Augmenter|Exalted}}
</td>
+
| 14
<td> 20
+
| <span class="good">Shield Max +120%</span>, <span class="good">Shield Recovery +100%</span>, <span class="good">Energy Max +120%</span>, <span class="good">Energy Charge +30%</span>, <span class="good">Damage +46%</span>, <span class="good">Thrust +30%</span>, <span class="good">Turning +30%</span>, <span class="good">Transference Power +20%</span>, <span class="bad">Weapons Slots -1</span>
</td>
+
| [[Luminous Ossified Buttress Augmenter Blueprint]] - Exalted
<td> 10
+
|
</td>
+
|- align="center"
<td> 10,000
+
| 23
</td>
+
| {{Linkable Entry Quality|Luminous Ostentatious Prestige Augmenter|Exalted}}
<td> Requires <a _fcknotitle="true" href="Engineer%20Class">Engineer Class</a> 20<br /><a href="The%20Art%20of%20Engineering%20Blueprint">BP</a>
+
| 14
</td>
+
| <span class="good">Shield Max +90%</span>, <span class="good">Electric Tempering -10%</span>, <span class="good">Damage +90%</span>, <span class="good">Range +35%</span>, <span class="bad">Hostility +100%</span>, <span class="good">Resistance to Damage +18%</span>
<td> Effective engineering
+
| [[Luminous Ostentatious Prestige Augmenter Blueprint]] - Exalted
</td></tr>
+
|
<tr>
+
|- align="center"
<td> The Art of Fast Killing Augmenter
+
| 23
</td>
+
| {{Linkable Entry Quality|Luminous Vitreous Stimulative Augmenter|Exalted}}
<td> Shield +40%, Energy -10%, Speed +20%, Damage +10%, Energy Recharge +30%, Visibility +40%, Rate of Fire +10%, Range +15%, Critical Hit Percentage +10%
+
| 14
</td>
+
| <span class="good">Shield Max +70%</span>, <span class="good">Shield Recovery +60%</span>, <span class="good">Damage +67%</span>, <span class="good">Tracking +50%</span>, <span class="good">Resistance to Damage +19%</span>, <span class="good">Transference Power +53%</span>
<td> 20
+
| [[Luminous Vitreous Stimulative Augmenter Blueprint]] - Exalted
</td>
+
|
<td> 10
+
|- align="center"
</td>
+
| 23
<td> 10,000
+
| {{Linkable Entry Quality|Lustrous Commination Ambit Augmenter|Exotic}}
</td>
+
| 14
<td> Requires <a _fcknotitle="true" href="Speed%20Demon%20Class">Speed Demon Class</a> 20<br /><a href="The%20Art%20of%20Fast%20Killing%20Blueprint">BP</a>
+
| <span class="good">Energy Max +180%</span>, <span class="bad">Electric Tempering +30%</span>, <span class="good">Damage +86%</span>, <span class="good">Rate of Fire +75%</span>, <span class="good">Range +50%</span>, <span class="good">Radar +40%</span>, <span class="good">Critical Hit Strength +110%</span>, <span class="bad">Speed -30</span>
</td>
+
| [[Lustrous Commination Ambit Augmenter Blueprint]] - Exotic
<td> Effective fast kills
+
|
</td></tr>
+
|- align="center"
<tr>
+
| 23
<td> The Art of Gunnery Augmenter
+
| {{Linkable Entry Quality|Lustrous Mass Despoliation Augmenter|Exotic}}
</td>
+
| 14
<td> Speed +7%, Damage +30%, Shield Recharge +5%, Energy Recharge +10%, Hull Space +13%, Range +35%, Electric Tempering -18%
+
| <span class="good">Damage +80%</span>, <span class="good">Rate of Fire +155%</span>, <span class="good">Tracking +35%</span>, <span class="good">Speed +10%</span>, <span class="good">Thrust +20%</span>, <span class="good">Turning +40%</span>
</td>
+
| [[Lustrous Mass Despoliation Augmenter Blueprint]] - Exotic
<td> 20
+
|
</td>
+
|- align="center"
<td> 10
+
| 23
</td>
+
| {{Linkable Entry Quality|Lustrous Preposterous Fusillade Augmenter|Exotic}}
<td> 10,000
+
| 14
</td>
+
| <span class="good">Energy Charge +70%</span>, <span class="good">Electric Tempering -35%</span>, <span class="good">Damage +20%</span>, <span class="good">Speed +30%</span>, <span class="good">Radar +60%</span>, <span class="bad">Hostility +30%</span>, <span class="good">Critical Hit Chance +18%</span>, <span class="good">Critical Hit Strength +50%</span>
<td> Requires <a _fcknotitle="true" href="Gunner%20Class">Gunner Class</a> 20<br /><a href="The%20Art%20of%20Gunnery%20Blueprint">BP</a>
+
| [[Lustrous Preposterous Fusillade Augmenter Blueprint]] - Exotic
</td>
+
|
<td> Effective gunnery
+
|- align="center"
</td></tr>
+
| 23
<tr>
+
| {{Linkable Entry Quality|Lustrous Unalloyed Promontory Augmenter|Exotic}}
<td> The Art of Healing Augmenter
+
| 14
</td>
+
| <span class="good">Damage +100%</span>, <span class="good">Range +65%</span>, <span class="good">Tracking +57%</span>, <span class="bad">Weight +200%</span>, <span class="good">Resistance to Damage +37%</span>, <span class="good">Critical Hit Chance +18%</span>
<td> Shield +40%, Damage +10%, Shield Recharge +30%, Energy Recharge +20%, Rate of Fire +5%, Transference Power +25%, Transference Efficiency +20%
+
| [[Lustrous Unalloyed Promontory Augmenter Blueprint]] - Exotic
</td>
+
|
<td> 20
+
|- align="center"
</td>
+
| 23
<td> 10
+
| {{Linkable Entry Quality|Glamorous Crepuscularized Potentiality Augmenter|Rare}}
</td>
+
| 14
<td> 10,000
+
| <span class="good">Shield Recovery +40%</span>, <span class="good">Energy Max +60%</span>, <span class="good">Electric Tempering -10%</span>, <span class="good">Damage +40%</span>, <span class="good">Rate of Fire +50%</span>, <span class="good">Range +46%</span>, <span class="good">Resistance to Damage +28%</span>
</td>
+
| Matriarch Aurora & Miniboss drop - Rare
<td> Requires <a _fcknotitle="true" href="Shield%20Monkey%20Class">Shield Monkey Class</a> 20<br /><a href="The%20Art%20of%20Healing%20Augmenter%20Blueprint">BP</a>
+
|
</td>
+
|- align="center"
<td> Effective healing
+
| 23
</td></tr>
+
| {{Linkable Entry Quality|Glamorous Verdured Potentiality Augmenter|Rare}}
<tr>
+
| 14
<td> The Art of Sharpshooting Augmenter
+
| <span class="good">Shield Max +40%</span>, <span class="good">Energy Charge +40%</span>, <span class="good">Electric Tempering -14%</span>, <span class="good">Damage +60%</span>, <span class="good">Rate of Fire +50%</span>, <span class="good">Range +47%</span>, <span class="good">Radar +30%</span>
</td>
+
| Matriarch Aurora & Miniboss drop - Rare
<td> Range +30%, Shields +10%, Rate of Fire +10%, Visibility -50%, Damage +30%, Radar +20%
+
|
</td>
+
|- align="center"
<td> 20
+
| 23
</td>
+
| {{Linkable Entry Quality|Wondrous Postulant Approbation Augmenter|Uncommon}}
<td> 10
+
| 14
</td>
+
| <span class="good">Shield Recovery +48%</span>, <span class="good">Energy Charge +54%</span>, <span class="good">Damage +30%</span>, <span class="good">Rate of Fire +38%</span>, <span class="good">Capacity +13%</span>, <span class="good">Resistance to Damage +14%</span>
<td> 10,000
+
| Matriarch Aurora & Miniboss drop - Uncommon
</td>
+
|
<td> Requires <a _fcknotitle="true" href="Sniper%20Class">Sniper Class</a> 20<br /><a href="The%20Art%20of%20Sharpshooting%20Blueprint">BP</a>
+
|}
</td>
+
</div>
<td> Effective sharpshooting
 
</td></tr>
 
<tr>
 
<td> The Art of Stealth Augmenter
 
</td>
 
<td> Damage +25%, Visibility -70%, Radar +50%, Critical Hit Percentage +20%, Critical Hit Strength +30%
 
</td>
 
<td> 20
 
</td>
 
<td> 10
 
</td>
 
<td> 10,000
 
</td>
 
<td> Requires <a _fcknotitle="true" href="Seer%20Class">Seer Class</a> 20<br /><a href="The%20Art%20of%20Stealth%20Blueprint">BP</a>
 
</td>
 
<td> Effective stealth
 
</td></tr></table>
 
<p><span class="fck_mw_template">{{ScrollBoxEnd}}</span>
 
</p>
 
<h1> Ultimate Art of ___ Augmenters </h1>
 
<table width="100%" cellspacing="0" cellpadding="4" border="2" class="wikitable sortable">
 
  
<tr>
+
= Fallen Augmenters =
<td> <b>Name</b>
+
These augmenters are obtained from [[Ruined Sanctuary]] boss zone.
</td>
+
<div class="floating-table-label"><div><div>Fallen Augmenters</div></div>
<td> <b>Stats</b>
+
{| width="100%" cellspacing="0" cellpadding="4" border="2" class="bigtable sortable"
</td>
+
|- align="center"
<td> <b>Tech</b>
+
! Tech
</td>
+
! Name
<td> <b>Size</b>
+
! Size
</td>
+
! Bonuses
<td> <b>Weight</b>
+
! Source
</td>
+
! Restrictions
<td> <b>Comments</b>
+
|- align="center"
</td>
+
| 23
<td> <b>Description</b>
+
| {{Linkable Entry Quality|Aberrant Ordnance Augmenter|Rare}}
</td></tr>
+
| 14
<tr>
+
| <span class="good">Damage +90%</span>, <span class="good">Range +60%</span>, <span class="good">Tracking +120%</span>, <span class="good">Critical Hit Chance +20%</span>, <span class="good">Projectile Velocity +25%</span>
<td>Ultimate Art of Commanding Augmenter
+
| [[Ruined Sanctuary]] drop
</td>
+
| Requires 20 in [[Infinite Knowledge]]
<td>Shield +50%, Shield Recharge +25%, Energy Recharge +22%, Hull Space +25%, Resistance +15%
+
|- align="center"
</td>
+
| 23
<td>22
+
| {{Linkable Entry Quality|Aberrant Spearhead Augmenter|Rare}}
</td>
+
| 14
<td>10
+
| <span class="good">Shield Max +90%</span>, <span class="good">Energy Charge +50%</span>, <span class="good">Rate of Fire +50%</span>, <span class="good">Speed +30%</span>, <span class="bad">Hostility +120%</span>, <span class="good">Resistance to Damage +21%</span>
</td>
+
| [[Ruined Sanctuary]] drop
<td>10,000
+
|
</td>
+
|- align="center"
<td>Requires <a _fcknotitle="true" href="Fleet%20Commander">Fleet Commander</a> 22<br /><a href="Ultimate%20Art%20of%20Commanding%20Augmenter%20Blueprint">Blueprint</a>
+
| 23
</td>
+
| {{Linkable Entry Quality|Fallen Outrider Augmenter|Rare}}
<td>Ultimate commanding
+
| 14
</td></tr>
+
| <span class="good">Shield Recovery +50%</span>, <span class="good">Energy Charge +40%</span>, <span class="good">Speed +50%</span>, <span class="good">Radar +100%</span>, <span class="good">Resistance to Damage +34%</span>
<tr>
+
| [[Ruined Sanctuary]] drop
<td>Ultimate Art of Destruction Augmenter
+
|
</td>
+
|}
<td>Shield +70%, Energy +80%, Damage +15%, Rate Of Fire +25%, Hostility +50%, Weapon Hold +40%, Electric Tempering -20%, Resistance +5%
+
</div>
</td>
 
<td>22
 
</td>
 
<td>10
 
</td>
 
<td>10,000
 
</td>
 
<td>Requires <a _fcknotitle="true" href="Berserker">Berserker</a> 22<br /><a href="Ultimate%20Art%20of%20Destruction%20Augmenter%20Blueprint">Blueprint</a>
 
</td>
 
<td>Ultimate destruction
 
</td></tr>
 
<tr>
 
<td>Ultimate Art of Healing Augmenter
 
</td>
 
<td>Shield +35%, Shield Recharge +30%, Energy Recharge +20%, Rate Of Fire +35%, Range +20%, Transference Power +35%, Resistance to damage +12%
 
</td>
 
<td>22
 
</td>
 
<td>10
 
</td>
 
<td>10,000
 
</td>
 
<td>Requires <a _fcknotitle="true" href="Shield%20Monkey">Shield Monkey</a> 22<br /><a href="Ultimate%20Art%20of%20Healing%20Augmenter%20Blueprint">Blueprint</a>
 
</td>
 
<td>Ultimate healing
 
</td></tr>
 
<tr>
 
<td>Ultimate Art of Engineering Augmenter
 
</td>
 
<td>Shield +50%, Energy Recharge +40%, Hull Space +10%, Drone Operations +10%, Resistance to damage +8%
 
</td>
 
<td>22
 
</td>
 
<td>10
 
</td>
 
<td>10,000
 
</td>
 
<td>Requires <a _fcknotitle="true" href="Engineer">Engineer</a> 22<br /><a href="Ultimate%20Art%20of%20Engineering%20Augmenter%20Blueprint">Blueprint</a>
 
</td>
 
<td>Ultimate engineering
 
</td></tr>
 
<tr>
 
<td>Ultimate Art of Sharpshooting Augmenter
 
</td>
 
<td>Damage +50%, Visibility -50%, Radar +80%, Range +45%
 
</td>
 
<td>22
 
</td>
 
<td>10
 
</td>
 
<td>10,000
 
</td>
 
<td>Requires <a _fcknotitle="true" href="Sniper">Sniper</a> 22<br /><a href="Ultimate%20Art%20of%20Sharpshooting%20Augmenter%20Blueprint">Blueprint</a>
 
</td>
 
<td>Ultimate sharpshooting
 
</td></tr>
 
<tr>
 
<td>Ultimate Art of Stealth Augmenter
 
</td>
 
<td>Damage +30%, Visibility -80%, Radar +100%, Critical Hit Percentage +25%, Critical Hit Strength +35%
 
</td>
 
<td>22
 
</td>
 
<td>10
 
</td>
 
<td>10,000
 
</td>
 
<td>Requires <a _fcknotitle="true" href="Seer%20Class">Seer Class</a> 22<br /><a href="Ultimate%20Art%20of%20Stealth%20Augmenter%20Blueprint">Blueprint</a>
 
</td>
 
<td>Ultimate stealth
 
</td></tr>
 
</table>
 
<h1> Olympus Augmenters </h1>
 
<p>These augmenters are obtained within <a _fcknotitle="true" href="Olympus">Olympus</a>.
 
</p>
 
<h2> General Augmenters </h2>
 
<p><span class="fck_mw_template">{{ScrollBoxBegin}}</span>
 
</p>
 
<table width="100%" cellspacing="0" cellpadding="4" border="2" class="wikitable sortable">
 
  
<tr>
+
= Red Rogue Augmenters =
<td> <b>Name</b>
+
<div class="floating-table-label"><div><div>Red Rogue Augmenters</div></div>
</td>
+
{| width="100%" cellspacing="0" cellpadding="4" border="2" class="bigtable sortable"
<td> <b>Stats</b>
+
|- align="center"
</td>
+
! Tech
<td> <b>Tech</b>
+
! Name
</td>
+
! Size
<td> <b>Size</b>
+
! Bonuses
</td>
+
! Source
<td> <b>Weight</b>
+
! Restrictions
</td>
+
|- align="center"
<td> <b>Comments</b>
+
| 20
</td>
+
| {{Linkable Entry Quality|Junior Operative's Accurized Conduits Augmenter|Exotic}}
<td> <b>Description</b>
+
| 11
</td></tr>
+
| <span class="good">Shield Max +150%</span>, <span class="good">Energy Max +150%</span>, <span class="good">Electric Tempering -24%</span>, <span class="good">Damage +59%</span>, <span class="good">Rate of Fire +20%</span>, <span class="good">Thrust +33%</span>, <span class="bad">Visibility +50%</span>
<tr>
+
| [[Paxian Foothold]] mission trade-in
<td> Ares' Rage Augmenter
+
|
</td>
+
|- align="center"
<td> Damage +60%
+
| 20
</td>
+
| {{Linkable Entry Quality|Junior Operative's Cosmic Symmetry Augmenter|Exotic}}
<td> 21
+
| 11
</td>
+
| <span class="good">Energy Max +300%</span>, <span class="good">Damage +33%</span>, <span class="good">Rate of Fire +66%</span>, <span class="good">Speed +33%</span>, <span class="good">Thrust +60%</span>, <span class="good">Turning +33%</span>, <span class="good">Critical Hit Chance +2%</span>, <span class="good">Critical Hit Strength +66%</span>
<td> 20
+
| [[Paxian Foothold]] mission trade-in
</td>
+
|
<td> 10,000
+
|- align="center"
</td>
+
| 20
<td> <a _fcknotitle="true" href="Pretender%20Ares">Pretender Ares</a> drop
+
| {{Linkable Entry Quality|Junior Operative's Guided Harmonizer Augmenter|Exotic}}
</td>
+
| 11
<td> We have become Shiva, destroyer of worlds
+
| <span class="good">Energy Max +80%</span>, <span class="good">Energy Charge +45%</span>, <span class="good">Damage +68%</span>, <span class="good">Rate of Fire +30%</span>, <span class="good">Range +53%</span>, <span class="good">Capacity +5%</span>
</td></tr>
+
| [[Paxian Foothold]] mission trade-in
<tr>
+
|
<td> Cunning of Hermes Augmenter
+
|- align="center"
</td>
+
| 20
<td> Speed +10%, Damage +30%, Visibility -50%, Radar +100%, Critical Hit Percentage -10%, Critical Hit Strength +75%
+
| {{Linkable Entry Quality|Junior Operative's Stalking Tracker Augmenter|Exotic}}
</td>
+
| 11
<td> 21
+
| <span class="good">Damage +76%</span>, <span class="bad">Rate of Fire -35%</span>, <span class="good">Range +40%</span>, <span class="good">Tracking +120%</span>, <span class="good">Capacity +21%</span>, <span class="good">Radar +50%</span>, <span class="good">Visibility -55%</span>, <span class="good">Critical Hit Chance +15%</span>, <span class="bad">Projectile Velocity -20%</span>, <span class="good">Weapons Slots +1</span>
</td>
+
| [[Paxian Foothold]] mission trade-in
<td> 30
+
|
</td>
+
|- align="center"
<td> 10,000
+
| 23
</td>
+
| {{Linkable Entry Quality|Carmine's Modifications|Exotic}}
<td> <a _fcknotitle="true" href="Pretender%20Hermes">Pretender Hermes</a> drop
+
| 14
</td>
+
| <span class="good">Shield Max +50%</span>, <span class="good">Energy Max +110%</span>, <span class="good">Damage +43%</span>, <span class="good">Rate of Fire +72%</span>, <span class="good">Range +30%</span>, <span class="bad">Critical Hit Chance -10%</span>, <span class="good">Critical Hit Strength +200%</span>, <span class="bad">Weapons Slots -1</span>
<td> Strike from the shadows
+
| [[Fighting Pits]] drop
</td></tr>
+
| Requires 23 in [[Piracy]]
<tr>
+
|- align="center"
<td> Cunning of Hermes+ Augmenter
+
| 23
</td>
+
| {{Linkable Entry Quality|Angre's Modifications|Exalted}}
<td> Speed +12%, Damage +35%, Visibility -50%, Radar +100%, Critical Hit Percentage -8%, Critical Hit Strength +80%
+
| 14
</td>
+
| <span class="good">Shield Max +62%</span>, <span class="bad">Electric Tempering +18%</span>, <span class="good">Damage +78%</span>, <span class="good">Resistance to Damage +23%</span>, <span class="good">Critical Hit Chance +18%</span>, <span class="good">Critical Hit Strength +78%</span>, <span class="good">Weapons Slots +2</span>
<td> 21
+
| [[Angre's Modifications Blueprint]]
</td>
+
|
<td> 25
+
|- align="center"
</td>
+
| 23
<td> 9,000
+
| {{Linkable Entry Quality|Cybernetic Gonzales Augmenter|Rare}}
</td>
+
| 14
<td> <a href="Cunning%20of%20Hermes%2B%20Augmenter%20Blueprint">BP</a> Built
+
| <span class="good">Shield Max +115%</span>, <span class="good">Electric Tempering -20%</span>, <span class="good">Damage +20%</span>, <span class="good">Range +40%</span>, <span class="good">Tracking +60%</span>, <span class="good">Speed +30%</span>, <span class="bad">Thrust -32.5%</span>, <span class="bad">Turning -32.5%</span>, <span class="good">Critical Hit Chance +10%</span>, <span class="good">Critical Hit Strength +88%</span>
</td>
+
| [[Cybernetic Gonzales]] drop
<td> Strike from the shadows
+
|
</td></tr>
+
|- align="center"
<tr>
+
| 23
<td> Cyclops Augmenter
+
| {{Linkable Entry Quality|Gilded Necropolis Augmenter|Rare}}
</td>
+
| 14
<td> Energy +20%, Speed -10%, Damage +20%, Hull Space +30%, Tracking -10%, Resistance to Damage +25%
+
| <span class="good">Shield Max +55%</span>, <span class="good">Shield Recovery +50%</span>, <span class="good">Energy Max +100%</span>, <span class="bad">Electric Tempering +15%</span>, <span class="good">Speed +18%</span>, <span class="bad">Turning -33%</span>, <span class="good">Capacity +10%</span>, <span class="good">Resistance to Damage +55%</span>, <span class="good">Transference Power +45%</span>, <span class="bad">Weapons Slots -2</span>
</td>
+
| [[Paxian Foothold|Red Rogue]] Hunts -- Rare
<td> 21
+
|
</td>
+
|- align="center"
<td> 20
+
| 23
</td>
+
| {{Linkable Entry Quality|Operative's Accurized Conduits Augmenter|Rare}}
<td> 10,000
+
| 14
</td>
+
| <span class="good">Shield Max +150%</span>, <span class="good">Energy Max +150%</span>, <span class="good">Electric Tempering -30%</span>, <span class="good">Damage +59%</span>, <span class="good">Rate of Fire +20%</span>, <span class="good">Thrust +33%</span>, <span class="bad">Visibility +50%</span>
<td> <a _fcknotitle="true" href="Cyclop">Cyclop</a> Drop
+
| [[Paxian Foothold]] trade-in
</td>
+
|
<td> one eyed beast
+
|- align="center"
</td></tr>
+
| 23
<tr>
+
| {{Linkable Entry Quality|Operative's Cosmic Symmetry Augmenter|Rare}}
<td> Deimos Augmenter
+
| 14
</td>
+
| <span class="good">Energy Max +300%</span>, <span class="good">Damage +33%</span>, <span class="good">Rate of Fire +66%</span>, <span class="good">Speed +33%</span>, <span class="good">Thrust +60%</span>, <span class="good">Turning +33%</span>, <span class="good">Critical Hit Chance +11%</span>, <span class="good">Critical Hit Strength +66%</span>
<td> Rate of Fire -20%, Damage +40, Range +20%, Visibility -80%
+
| [[Paxian Foothold]] trade-in
</td>
+
|
<td> 21
+
|- align="center"
</td>
+
| 23
<td> 20
+
| {{Linkable Entry Quality|Operative's Guided Harmonizer Augmenter|Rare}}
</td>
+
| 14
<td> 10,000
+
| <span class="good">Energy Max +80%</span>, <span class="good">Energy Charge +45%</span>, <span class="good">Damage +68%</span>, <span class="good">Rate of Fire +30%</span>, <span class="good">Range +70%</span>, <span class="good">Capacity +5%</span>
</td>
+
| [[Paxian Foothold]] trade-in
<td><a _fcknotitle="true" href="Deimos">Deimos</a> drop
+
|
</td>
+
|- align="center"
<td> Bask in the moonlight of Deimos
+
| 23
</td></tr>
+
| {{Linkable Entry Quality|Operative's Stalking Tracker Augmenter|Rare}}
<tr>
+
| 14
<td> Hephaestus' Skin Augmenter
+
| <span class="good">Damage +76%</span>, <span class="bad">Rate of Fire -17%</span>, <span class="good">Range +40%</span>, <span class="good">Tracking +120%</span>, <span class="good">Capacity +21%</span>, <span class="good">Radar +50%</span>, <span class="good">Visibility -55%</span>, <span class="good">Critical Hit Chance +15%</span>, <span class="bad">Projectile Velocity -20%</span>, <span class="good">Weapons Slots +1</span>
</td>
+
| [[Paxian Foothold]] trade-in
<td> Hull Space +12%, Resistance to damage +35%
+
|
</td>
+
|- align="center"
<td> 21
+
| 23
</td>
+
| {{Linkable Entry Quality|Phased Fortification Augmenter|Rare}}
<td> 20
+
| 14
</td>
+
| <span class="bad">Shield Max -33%</span>, <span class="good">Energy Charge +80%</span>, <span class="good">Electric Tempering -33%</span>, <span class="bad">Speed -33%</span>, <span class="good">Thrust +60%</span>, <span class="good">Turning +20%</span>, <span class="bad">Hostility +50%</span>, <span class="good">Resistance to Damage +45%</span>, <span class="good">Critical Hit Chance +17%</span>
<td> 10,000
+
| [[Paxian Foothold|Red Rogue]] Hunts -- Rare
</td>
+
|
<td> <a _fcknotitle="true" href="Pretender%20Hephaestus">Pretender Hephaestus</a> Drop
+
|- align="center"
</td>
+
| 23
<td> Even sticks and stones will not hurt me
+
| {{Linkable Entry Quality|Redbeard's Modifications|Exotic}}
</td></tr>
+
| 14
<tr>
+
| <span class="good">Shield Max +60%</span>, <span class="good">Energy Charge +45%</span>, <span class="good">Electric Tempering -45%</span>, <span class="good">Damage +70%</span>, <span class="good">Tracking +38%</span>, <span class="bad">Weight +100%</span>, <span class="bad">Hostility +40%</span>
<td> Hermes Swiftness Augmenter
+
| [[Paxian Foothold|Red Rogue]] Hunts -- Captain Redbeard
</td>
+
|
<td> Speed +75%, Visibility -10%
+
|- align="center"
</td>
+
| 23
<td> 21
+
| {{Linkable Entry Quality|Red Rogue's Modifications|Rare}}
</td>
+
| 14
<td> 20
+
| <span class="good">Shield Max +185%</span>, <span class="good">Shield Recovery +110%</span>, <span class="good">Electric Tempering -5%</span>, <span class="good">Damage +27%</span>, <span class="good">Rate of Fire +56%</span>, <span class="bad">Range -10%</span>, <span class="bad">Critical Hit Strength -10%</span>
</td>
+
| [[Fighting Pits]] drop
<td> 10,000
+
| Requires 23 in [[Piracy]]
</td>
+
|- align="center"
<td> <a _fcknotitle="true" href="Pretender%20Hermes">Pretender Hermes</a> Drop
+
| 23
</td>
+
| {{Linkable Entry Quality|Scarra's Modifications|Exotic}}
<td> Can't keep up!
+
| 14
</td></tr>
+
| <span class="good">Shield Max +100%</span>, <span class="good">Energy Charge +57.5%</span>, <span class="bad">Electric Tempering +24%</span>, <span class="good">Damage +27.5%</span>, <span class="good">Rate of Fire +122.5%</span>, <span class="good">Capacity +17.5%</span>, <span class="bad">Resistance to Damage -5%</span>, <span class="good">Critical Hit Chance +20%</span>, <span class="good">Transference Power +20%</span>
<tr>
+
| [[Scarra's Modifications Blueprint]]
<td> Jovian Augmenter
+
| Requires 23 in [[Piracy]]
</td>
+
|- align="center"
<td> Shield +25%, Energy +25%, Shield Recharge +25%, Visibility -50%, Resistance to damage +25%
+
| 23
</td>
+
| {{Linkable Entry Quality|Two Tongued Augmenter|Rare}}
<td> 21
+
| 14
</td>
+
| <span class="good">Electric Tempering -25%</span>, <span class="bad">Damage -10%</span>, <span class="good">Rate of Fire +50%</span>, <span class="good">Tracking +75%</span>, <span class="good">Capacity +27%</span>, <span class="good">Radar +100%</span>, <span class="bad">Critical Hit Strength -25%</span>, <span class="good">Projectile Velocity +75%</span>, <span class="good">Multifiring +100</span>
<td> 20
+
| [[Paxian Foothold|Red Rogue]] Hunts -- Rare
</td>
+
|
<td> 1000
+
|}
</td>
+
</div>
<td> <a _fcknotitle="true" href="Europa">Europa</a> drop
 
</td>
 
<td> The Jovian moons are the mightiest
 
</td></tr>
 
<tr>
 
<td> Molten Fires of Hephaestus Augmenter
 
</td>
 
<td> Shield +15%, Energy +100%, Speed -15%, Turning -10%, Damage +20%, Shield Recharge +15%, Visibility +75%, Hull Space +33%, Rate Of Fire -20%, Hostility +50%, Resistance to Damage +15%
 
</td>
 
<td> 21
 
</td>
 
<td> 30
 
</td>
 
<td> 10000
 
</td>
 
<td> <a _fcknotitle="true" href="Pretender%20Hephaestus">Pretender Hephaestus</a> drop
 
</td>
 
<td> Forge your ship into the ultimate weapon
 
</td></tr>
 
<tr>
 
<td>Molten Fires of Hephaestus+ Augmenter
 
</td>
 
<td>Shield +17%, Energy +100%, Speed -15%, Turning -10%, Damage +20%, Shield Recharge +17%, Visibility +75%, Hull Space +40%, Rate Of Fire -20%, Hostility +50%, Resistance to Damage +17%
 
</td>
 
<td>21
 
</td>
 
<td>30
 
</td>
 
<td>9,000
 
</td>
 
<td><a href="Molten%20Fires%20of%20Hephaestus%2B%20Augmenter%20Blueprint">Blueprint</a>
 
</td>
 
<td>Forge your ship into the ultimate weapon
 
</td></tr>
 
<tr>
 
<td> Phobos Augmenter
 
</td>
 
<td> Shield +50%, Damage +40%, Visibility -80%, Range -20%, Rate of Fire -20%
 
</td>
 
<td> 21
 
</td>
 
<td> 20
 
</td>
 
<td> 10,000
 
</td>
 
<td> <a _fcknotitle="true" href="Phobos">Phobos</a> drop
 
</td>
 
<td> Bask in the moonlight of Phobos
 
</td></tr>
 
<tr>
 
<td> Poseidon's Reserve Augmenter
 
</td>
 
<td> Shields +100%, Energy +300%
 
</td>
 
<td> 21
 
</td>
 
<td> 20
 
</td>
 
<td> 10,000
 
</td>
 
<td> <a _fcknotitle="true" href="Pretender%20Poseidon">Pretender Poseidon</a> drop
 
</td>
 
<td> Wash of endless bounty
 
</td></tr>
 
<tr>
 
<td> Poseidon's Tsunami Augmenter
 
</td>
 
<td> Shield <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>50%, Speed <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-</span>20%, Turning <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-</span>25%, Damage <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>40%, Shield Recharge <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>35%, Energy Recharge <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>20%, Thrust <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>30%, Tractor Strength <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>20%, Range <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>20%, Electric Tempering <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>20%
 
</td>
 
<td> 21
 
</td>
 
<td> 30
 
</td>
 
<td> 10,000
 
</td>
 
<td> <a _fcknotitle="true" href="Pretender%20Poseidon">Pretender Poseidon</a> drop
 
</td>
 
<td> Sweep Clear The Land
 
</td></tr>
 
<tr>
 
<td>Poseidon's Tsunami+ Augmenter
 
</td>
 
<td>Shield +60%, Speed -20%, Turning -25%, Damage +40%, Shield Recharge +40%, Energy Recharge +20%, Thrust +35%, Tractor Strength +20%, Range +20%, Electric Tempering +20%
 
</td>
 
<td>21
 
</td>
 
<td>25
 
</td>
 
<td>9,000
 
</td>
 
<td><a href="Poseidon%27s%20Tsunami%2B%20Augmenter%20Blueprint">Blueprint</a>
 
</td>
 
<td>Sweep clear the land
 
</td></tr>
 
<tr>
 
<td> War Chant of Ares Augmenter
 
</td>
 
<td> Shields -10%, Speed +18%, Damage +50%, Shield Recharge +28%, Energy Recharge +23%, Hull Space -5%, Tracking -20%, Range +18%, Electric Tempering +5%, Critical Hit Strength -5%, Resistance to Damage -10%
 
</td>
 
<td> 21
 
</td>
 
<td> 30
 
</td>
 
<td> 10,000
 
</td>
 
<td> <a _fcknotitle="true" href="Pretender%20Ares">Pretender Ares</a> drop
 
</td>
 
<td> Blood for the Blood God
 
</td></tr>
 
<tr>
 
<td>War Chant of Ares+ Augmenter
 
</td>
 
<td>Shields -10%, Speed +20%, Damage +53%, Shield Recharge +30%, Energy Recharge +23%, Hull Space -5%, Tracking -20%, Range +20%, Electric Tempering +5%, Critical Hit Strength -5%, Resistance to Damage -10%
 
</td>
 
<td>21
 
</td>
 
<td>25
 
</td>
 
<td>9,000
 
</td>
 
<td><a href="War%20Chant%20of%20Ares%2B%20Augmenter%20Blueprint">Blueprint</a>
 
</td>
 
<td>Blood for the Blood God
 
</td></tr>
 
<tr>
 
<td> Zeus' Lightning Source Augmenter
 
</td>
 
<td> Energy Recharge +80%
 
</td>
 
<td> 21
 
</td>
 
<td> 20
 
</td>
 
<td> 10,000
 
</td>
 
<td> <a _fcknotitle="true" href="Pretender%20Zeus">Pretender Zeus</a> drop
 
</td>
 
<td> Electrifying
 
</td></tr>
 
<tr>
 
<td> Zeus' Planar Field Augmenter
 
</td>
 
<td> Energy +17%, Damage +17%, Shield Recharge +17%, Energy Recharge +17%, Thrust +17%, Hull Space +17%, Docking Speed +17%, Radar +17%, Range +17%, Electric Tempering +17%, Resistance to damage +17%
 
</td>
 
<td> 21
 
</td>
 
<td> 30
 
</td>
 
<td> 10000
 
</td>
 
<td> <a _fcknotitle="true" href="Pretender%20Zeus">Pretender Zeus</a> drop
 
</td>
 
<td> There can only be one
 
</td></tr>
 
<tr>
 
<td> Zeus' Planar Field+ Augmenter
 
</td>
 
<td> Energy +19%, Damage +19%, Shield Recharge +19%, Energy Recharge +19%, Thrust +19%, Hull Space +19%, Docking Speed +19%, Radar +19%, Range +19%, Electric Tempering +19%, Resistance to damage +19%
 
</td>
 
<td> 21
 
</td>
 
<td> 25
 
</td>
 
<td> 9000
 
</td>
 
<td> <a href="Zeus%27%20Planar%20Field%2B%20Augmenter%20Blueprint">BP</a> Built
 
</td>
 
<td> There can only be one
 
</td></tr></table>
 
<p><span class="fck_mw_template">{{ScrollBoxEnd}}</span>
 
</p>
 
<h2> Drone Mastery Augmenters </h2>
 
<p><span class="fck_mw_template">{{ScrollBoxBegin}}</span>
 
</p>
 
<table width="100%" cellspacing="0" cellpadding="4" border="2" class="wikitable sortable">
 
 
 
<tr>
 
<td> <b>Name</b>
 
</td>
 
<td> <b>Stats</b>
 
</td>
 
<td> <b>Tech</b>
 
</td>
 
<td> <b>Size</b>
 
</td>
 
<td> <b>Weight</b>
 
</td>
 
<td> <b>Comments</b>
 
</td>
 
<td> <b>Description</b>
 
</td></tr>
 
<tr>
 
<td> Ares Offensive Mode Augmenter
 
</td>
 
<td> Shield +15%, Energy +60%, Damage +5%, Energy Recharge +30%, Visibility +100%, Rate Of Fire +20%, Transference Power +35%, Transference Efficiency +25%, Offensive Drone Operations +20%
 
</td>
 
<td> 21
 
</td>
 
<td> 12
 
</td>
 
<td> 10,000
 
</td>
 
<td> <a _fcknotitle="true" href="Neurobound">Neurobound</a>, Requires <a _fcknotitle="true" href="Drone%20Mastery">Drone Mastery</a> 20
 
</td>
 
<td> Blood for the Blood God, and the Drone God
 
</td></tr>
 
<tr>
 
<td> Hephaestus General Mode Augmenter
 
</td>
 
<td> Shields +40%, Energy +25%, Speed +10%, Visibility +50%, Hull Space +20%, Transference Power +30%, Transference Efficiency +30%, Drone Operations +10%, Resistance to damage +5%
 
</td>
 
<td> 21
 
</td>
 
<td> 12
 
</td>
 
<td> 10,000
 
</td>
 
<td> <a _fcknotitle="true" href="Neurobound">Neurobound</a>, Requires <a _fcknotitle="true" href="Drone%20Mastery">Drone Mastery</a> 20
 
</td>
 
<td> Forge your ship and drones into the ultimate weapon
 
</td></tr>
 
<tr>
 
<td> Poseidon's Defensive Mode Augmenter
 
</td>
 
<td> Shield +65%, Energy +90%, Shield Recharge +30%, Visibility +50%, Tractor Strength +20%, Transference Power +25%, Transference Efficiency +35%, Defensive Drone Operations +30%
 
</td>
 
<td> 21
 
</td>
 
<td> 12
 
</td>
 
<td> 10,000
 
</td>
 
<td> <a _fcknotitle="true" href="Neurobound">Neurobound</a>, Requires <a _fcknotitle="true" href="Drone%20Mastery">Drone Mastery</a> 20
 
</td>
 
<td> Sweep clear the land, for the fortifications
 
</td></tr>
 
<tr>
 
<td> Zeus Everlasting Mode Augmenter
 
</td>
 
<td> Shields +30%, Energy +30%, Shield Recharge +35%, Energy Recharge +35%, Visibility +100%, Transference Power +40%, Transference Efficiency +40%, Electric Tempering -20%, Everlasting Drone Operations +20%
 
</td>
 
<td> 21
 
</td>
 
<td> 12
 
</td>
 
<td> 10,000
 
</td>
 
<td> <a _fcknotitle="true" href="Neurobound">Neurobound</a>, Requires <a _fcknotitle="true" href="Drone%20Mastery">Drone Mastery</a> 20
 
</td>
 
<td> Power overwhelming (for your drones at least)!
 
</td></tr></table>
 
<p><span class="fck_mw_template">{{ScrollBoxEnd}}</span>
 
</p>
 
<h1> Holiday Augmenters </h1>
 
<h2> Halloween Augmenters </h2>
 
<p>These augmenters are obtained by AI that appear on the Halloween Event.
 
</p><p><span class="fck_mw_template">{{ScrollBoxBegin}}</span>
 
</p>
 
<table width="100%" cellspacing="0" cellpadding="4" border="2" class="wikitable sortable">
 
 
 
<tr>
 
<td> <b>Name</b>
 
</td>
 
<td> <b>Stats</b>
 
</td>
 
<td> <b>Tech</b>
 
</td>
 
<td> <b>Size</b>
 
</td>
 
<td> <b>Weight</b>
 
</td>
 
<td> <b>Comments</b>
 
</td>
 
<td> <b>Description</b>
 
</td></tr>
 
<tr>
 
<td> Baby Troll Augmenter
 
</td>
 
<td> Shield +25%, Energy +25%, Shield Recharge +15%, Energy Recharge +10%, Resistance to damage +10%
 
</td>
 
<td> 10
 
</td>
 
<td> 5
 
</td>
 
<td> 100
 
</td>
 
<td> <a href="Trolls">Baby Troll</a> drop
 
</td>
 
<td> TROLOLOLOL!
 
</td></tr>
 
<tr>
 
<td> Troll Augmenter
 
</td>
 
<td> Shield +30%, Energy +25%, Shield Recharge +20%, Energy Recharge +10%, Resistance to damage +11%
 
</td>
 
<td> 12
 
</td>
 
<td> 5
 
</td>
 
<td> 100
 
</td>
 
<td> <a href="Trolls">Troll</a> drop
 
</td>
 
<td> TROLOLOLOL!
 
</td></tr>
 
<tr>
 
<td> Gnarly Troll Augmenter
 
</td>
 
<td> Shield +35%, Energy +25%, Shield Recharge +25%, Energy Recharge +10%, Resistance to damage +12%
 
</td>
 
<td> 14
 
</td>
 
<td> 5
 
</td>
 
<td> 100
 
</td>
 
<td> <a href="Trolls">Gnarly Troll</a> drop
 
</td>
 
<td> TROLOLOLOL!
 
</td></tr>
 
<tr>
 
<td> Rock Troll Augmenter
 
</td>
 
<td> Shield +40%, Energy +25%, Energy Recharge +10%, Resistance to damage +23%
 
</td>
 
<td> 16
 
</td>
 
<td> 5
 
</td>
 
<td> 100
 
</td>
 
<td> <a href="Trolls">Rock Troll</a> drop
 
</td>
 
<td> TROLOLOLOL!
 
</td></tr>
 
<tr>
 
<td> Trick Troll Augmenter
 
</td>
 
<td> Shield +40%, Energy +25%, Shield Recharge +25%, Energy Recharge +10%, Resistance to damage +13%
 
</td>
 
<td> 16
 
</td>
 
<td> 5
 
</td>
 
<td> 100
 
</td>
 
<td> <a href="Trolls">Trick Troll</a> drop
 
</td>
 
<td> TROLOLOLOL!
 
</td></tr>
 
<tr>
 
<td> Undead Narwhal Augmenter
 
</td>
 
<td> Shield +20%, Speed +20%, Damage +20%, Shield Recharge +10%, Energy Recharge +10%, Rate of Fire +10%, Range +15%, Electric Tempering -10% Resistance to damage +5%
 
</td>
 
<td> 21
 
</td>
 
<td> 20
 
</td>
 
<td> 100
 
</td>
 
<td> Undead Narwhal Drop
 
</td>
 
<td> Cause they are so awesome
 
</td></tr>
 
<tr>
 
<td> Vampyre Augmenter
 
</td>
 
<td> Speed +22%, Damage +19%, Shield Recharge +22%, Energy Recharge +14%
 
</td>
 
<td> 18
 
</td>
 
<td> 10
 
</td>
 
<td> 100
 
</td>
 
<td> <a _fcknotitle="true" href="Vampyre">Vampyre</a> drop
 
</td>
 
<td> Help suck your victims life force
 
</td></tr></table>
 
<p><span class="fck_mw_template">{{ScrollBoxEnd}}</span>
 
</p>
 
<h2> Easter Augmenters </h2>
 
<p>These augmenters are obtained by AI that appear on the Easter Event.
 
</p>
 
<table width="100%" cellspacing="0" cellpadding="4" border="2" class="wikitable sortable">
 
 
 
<tr>
 
<td> <b>Name</b>
 
</td>
 
<td> <b>Stats</b>
 
</td>
 
<td> <b>Tech</b>
 
</td>
 
<td> <b>Size</b>
 
</td>
 
<td> <b>Weight</b>
 
</td>
 
<td> <b>Comments</b>
 
</td>
 
<td> <b>Description</b>
 
</td></tr>
 
<tr>
 
<td> Bunny Augmenter
 
</td>
 
<td> Turning + 17%, Damage + 17%, Shield recharge + 17%, Thrust + 17%, Resistance to Damage + 17%
 
</td>
 
<td> 18
 
</td>
 
<td> 6
 
</td>
 
<td> 100
 
</td>
 
<td> Drops from <a _fcknotitle="true" href="Easter%20Bunny">Easter Bunny</a>
 
</td>
 
<td> Hop hop hop
 
</td></tr>
 
<tr>
 
<td> Zombie Bunny Augmenter
 
</td>
 
<td> Turning + 23%, Damage + 23%, Shield recharge + 23%, Thrust + 23%, Resistance to Damage + 23%
 
</td>
 
<td> 21
 
</td>
 
<td> 20
 
</td>
 
<td> 100
 
</td>
 
<td> Drops from <a _fcknotitle="true" href="Zombie%20Easter%20Bunny">Zombie Easter Bunny</a>
 
</td>
 
<td> Brains hop brains hop brains hop
 
</td></tr></table>
 
<h1> Aveksakan Augmenters </h1>
 
<p>These augmenters are obtained by Aveksakan AI.
 
</p>
 
<table width="100%" cellspacing="0" cellpadding="4" border="2" class="wikitable sortable">
 
 
 
<tr>
 
<th>Name
 
</th>
 
<th>Stats
 
</th>
 
<th>Tech
 
</th>
 
<th>Size
 
</th>
 
<th>Weight
 
</th>
 
<th class="unsortable">Comments
 
</th>
 
<th class="unsortable">Description
 
</th></tr>
 
<tr>
 
<td> Antuguruka Zavas
 
</td>
 
<td> Shield Recharge +25%, Energy Recharge +20%, Electric Tempering -25%, Resistance to Damage +5%
 
</td>
 
<td> 15
 
</td>
 
<td> 1
 
</td>
 
<td> 40
 
</td>
 
<td> Drops from Aveksakan AIs.
 
</td>
 
<td> An even stranger organic modification
 
</td></tr>
 
<tr>
 
<td> Caraguruka Psu
 
</td>
 
<td> Shield Recharge +25%, Energy Recharge +20%, Rate Of Fire 35%, Range +15%
 
</td>
 
<td> 15
 
</td>
 
<td> 1
 
</td>
 
<td> 10
 
</td>
 
<td> Drops from Aveksakan AIs.
 
</td>
 
<td> An even stranger organic modification
 
</td></tr>
 
<tr>
 
<td> Dhatriguruka Bhava
 
</td>
 
<td> Shield Recharge +25%, Energy Recharge +20%, Tractor Strenght 15%, Range +20%, Transference Power +15%, Transference Efficiency +5%
 
</td>
 
<td> 15
 
</td>
 
<td> 1
 
</td>
 
<td> 30
 
</td>
 
<td> Drops from Aveksakan AIs.
 
</td>
 
<td> An even stranger organic modification
 
</td></tr>
 
<tr>
 
<td> Antualasa Zavas
 
</td>
 
<td> Shield Recharge +30%, Energy Recharge +25%, Electric Tempering -25%, Resistance to Damage +5%
 
</td>
 
<td> 19
 
</td>
 
<td> 1
 
</td>
 
<td> 20-40
 
</td>
 
<td> Drops from Aveksakan AIs.
 
</td>
 
<td> Lesser Strength of Leadership
 
</td></tr>
 
<tr>
 
<td> Ayudhinalasa Sattva
 
</td>
 
<td> Speed +9%
 
<p>Damage +15%
 
Shield Recharge +30%
 
Energy Recharge +25%
 
</p>
 
</td>
 
<td> 19
 
</td>
 
<td> 1
 
</td>
 
<td> 20-40
 
</td>
 
<td> Drops from Aveksakan AIs.
 
</td>
 
<td> Lesser Essence of Combat
 
</td></tr>
 
<tr>
 
<td> Caraalasa Psu
 
</td>
 
<td> Shield Recharge +30%
 
<p>Energy Recharge +25%
 
Rate of Fire +35%
 
Range +20%
 
</p>
 
</td>
 
<td> 19
 
</td>
 
<td> 1
 
</td>
 
<td> 20-40
 
</td>
 
<td> Drops from Aveksakan AIs.
 
</td>
 
<td> Lesser Aspect of Reconnaissance
 
</td></tr>
 
<tr>
 
<td> Dhatrialasa Bhava
 
</td>
 
<td> Shield Recharge +30%, Energy Recharge +25%, Tractor Strength +20%, Range +20%, Transference Power +20%, Transference Efficiency +5%
 
</td>
 
<td> 19
 
</td>
 
<td> 1
 
</td>
 
<td> 30
 
</td>
 
<td> Drops from Aveksakan AIs.
 
</td>
 
<td> Lesser Spirit of Support
 
</td></tr>
 
<tr>
 
<td> Antu Zavas
 
</td>
 
<td> Shield Recharge +30%, Energy Recharge +30%, Electric Tempering -25%, Resistance to Damage +5%
 
</td>
 
<td> 20
 
</td>
 
<td> 1
 
</td>
 
<td> 40
 
</td>
 
<td> Drops from Aveksakan bosses and minis.
 
</td>
 
<td> An extremely strange organic modification.
 
</td></tr>
 
<tr>
 
<td> Ayudhin Sattva
 
</td>
 
<td> Speed +9%, Damage +15%, Shield Recharge +30%, Energy Recharge +30%
 
</td>
 
<td> 20
 
</td>
 
<td> 1
 
</td>
 
<td> 20
 
</td>
 
<td> Drops from Aveksakan bosses and minis.
 
</td>
 
<td> An extremely strange organic modification.
 
</td></tr>
 
<tr>
 
<td> Cara Psu
 
</td>
 
<td> Shield Recharge +30%, Energy Recharge +30%, Rate of Fire +35%, Range +20%
 
</td>
 
<td> 20
 
</td>
 
<td> 1
 
</td>
 
<td> 40
 
</td>
 
<td> Drops from Aveksakan bosses and minis.
 
</td>
 
<td> Aspect of the Scout
 
</td></tr>
 
<tr>
 
<td> Dhatri Bhava
 
</td>
 
<td> Shield Recharge +30%, Energy Recharge +30%, Tractor Strength +20%, Range +20%, Transference Power +25%, Transference Efficiency +5%
 
</td>
 
<td> 20
 
</td>
 
<td> 1
 
</td>
 
<td> 30
 
</td>
 
<td> Drops from Aveksakan bosses and minis.
 
</td>
 
<td> Spirit of Support
 
</td></tr>
 
<tr>
 
<td> Antuatiguru Zavas
 
</td>
 
<td> Shield Recharge +40%, Energy Recharge +40%, Electric Tempering -30%, Resistance to Damage +5%
 
</td>
 
<td> 22
 
</td>
 
<td> 1
 
</td>
 
<td> 40
 
</td>
 
<td> Drops from Aveksakan bosses and minis.
 
</td>
 
<td> An altogether strange organic modification.
 
</td></tr>
 
<tr>
 
<td> Ayudhinatiguru Sattva
 
</td>
 
<td> Speed +9%, Damage +20%, Shield Recharge +40%, Energy Recharge +40%
 
</td>
 
<td> 22
 
</td>
 
<td> 1
 
</td>
 
<td> 20
 
</td>
 
<td> Drops from Aveksakan bosses and minis.
 
</td>
 
<td> An altogether strange organic modification.
 
</td></tr>
 
<tr>
 
<td> Bhisaj Bhava
 
</td>
 
<td> Shield +25%, Speed +15%, Shield Recharge +40%, Energy Recharge +40%, Range +20%, Hostility -10%, Transference Power +30%, Transference Efficiency +30%
 
</td>
 
<td> 22
 
</td>
 
<td> 1
 
</td>
 
<td> 30
 
</td>
 
<td> <a _fcknotitle="true" href="Bhisaj%20Bhava%20Blueprint">Bhisaj Bhava Blueprint</a>. Spirit of the Healer.
 
</td>
 
<td> An altogether strange organic modification.
 
</td></tr>
 
<tr>
 
<td> Caraatiguru Psu
 
</td>
 
<td> Shield Recharge +40%, Energy Recharge +40%, Rate of Fire +40%, Range +20%
 
</td>
 
<td> 22
 
</td>
 
<td> 1
 
</td>
 
<td> 10
 
</td>
 
<td> Drops from Aveksakan bosses and minis.
 
</td>
 
<td> An altogether strange organic modification.
 
</td></tr>
 
<tr>
 
<td> Dhatriatiguru Bhava
 
</td>
 
<td> Shield Recharge + 40%, Energy Recharge + 40%, Tractor Strength +20%, Range +20%, Transference Power +30%, Transference Efficiency +5%
 
</td>
 
<td> 22
 
</td>
 
<td> 1
 
</td>
 
<td> 30
 
</td>
 
<td> Drops from Aveksakan bosses and minis.
 
</td>
 
<td> An altogether strange organic modification.
 
</td></tr>
 
<tr>
 
<td> Hantr Psu
 
</td>
 
<td> Shield -15%, Speed +15%, Turning +50%, Thrust +75%, Visibility -40%, Reflectivity -40%, Tracking +50%, Range +25%, Weapon Hold +25%, Critical Hit Strength +50%, Critical Hit Chance +20%
 
</td>
 
<td> 22
 
</td>
 
<td> 1
 
</td>
 
<td>&#160;?
 
</td>
 
<td> Hantr Drop.
 
</td>
 
<td> A Rather Unique organic modification.
 
</td></tr>
 
<tr>
 
<td> Isvasa Sattva
 
</td>
 
<td> Damage -5%, Shield Recharge +30%, Energy Recharge +40%, Tracking -10%, Radar +100%, Range +23%, Electric Tempering -10%, Multifire +50%
 
</td>
 
<td> 22
 
</td>
 
<td> 1
 
</td>
 
<td> 30
 
</td>
 
<td> <a _fcknotitle="true" href="Isvasa%20Sattva%20Blueprint">Isvasa Sattva Blueprint</a>. Spirit of the Sniper. Heavy Fighter only
 
</td>
 
<td> An altogether strange organic modification.
 
</td></tr>
 
<tr>
 
<td> Janayitri Zavas
 
</td>
 
<td> Speed +10%, Shield Recharge +40%, Energy Recharge +40%, Range +40%, Resistance to Damage +10%
 
</td>
 
<td> 22
 
</td>
 
<td> 1
 
</td>
 
<td> 30
 
</td>
 
<td> <a _fcknotitle="true" href="Janayitri%20Zavas%20Blueprint">Janayitri Zavas Blueprint</a>. Spirit of the Mothership.
 
</td>
 
<td> An altogether strange organic modification.
 
</td></tr>
 
<tr>
 
<td> Saluna Psu
 
</td>
 
<td> Speed +10%, Damage -5%, Shield Recharge +40%, Energy Recharge +40%, Thrust +35%, Tractor Strength +35%, Resistance to damage +10%
 
</td>
 
<td> 22
 
</td>
 
<td> 1
 
</td>
 
<td> 30
 
</td>
 
<td> <a _fcknotitle="true" href="Saluna%20Psu%20Blueprint">Saluna Psu Blueprint</a>. Spirit of the Latcher.
 
</td>
 
<td> An altogether strange organic modification.
 
</td></tr>
 
<tr>
 
<td> Samdita Sattva
 
</td>
 
<td> Speed +9%, Damage +15%, Shield Recharge +40%, Energy Recharge +40%, Visibility -50%, Tractor Strength +5%
 
</td>
 
<td> 22
 
</td>
 
<td> 1
 
</td>
 
<td> 30
 
</td>
 
<td> <a _fcknotitle="true" href="Samdita%20Sattva%20Blueprint">Samdita Sattva Blueprint</a>. Spirit of the Detainer.
 
</td>
 
<td> An altogether strange organic modification.
 
</td></tr>
 
<tr>
 
<td> Samgrahaka Bhava
 
</td>
 
<td> Shield Recharge + 40%, Energy Recharge + 40%, Tractor Strength +15%, Drone Operations +10%, Resistance to Damage +6%
 
</td>
 
<td> 22
 
</td>
 
<td> 1
 
</td>
 
<td> 30
 
</td>
 
<td> <a _fcknotitle="true" href="Samgrahaka%20Bhava%20Blueprint">Samgrahaka Bhava Blueprint</a>. Spirit of the Builder.
 
</td>
 
<td> An altogether strange organic modification.
 
</td></tr>
 
<tr>
 
<td> Subhatta Sattva
 
</td>
 
<td> Speed +10%, Damage +20%, Shield Recharge +40%, Energy Recharge +40%, Hostility +20%, Resistance to damage +6%
 
</td>
 
<td> 22
 
</td>
 
<td> 1
 
</td>
 
<td> 100
 
</td>
 
<td> <a _fcknotitle="true" href="Subhatta%20Sattva%20Blueprint">Subhatta Sattva Blueprint</a>. Spirit of the distinguished Warrior.
 
</td>
 
<td> An altogether strange organic modification.
 
</td></tr>
 
<tr>
 
<td> Vaidya Bhava
 
</td>
 
<td> Shield +50%, Damage +15%, Shield Recharge +35%, Rate of Fire +5%, Transference Power +25%, Transference Efficiency +25%, Resistance to Damage 15%
 
</td>
 
<td> 22
 
</td>
 
<td> 1
 
</td>
 
<td> 100
 
</td>
 
<td> T22 drop.
 
</td>
 
<td> A Rather Unique organic modification.
 
</td></tr>
 
<tr>
 
<td> Vacohara Psu
 
</td>
 
<td> Shield Recharge +40%, Energy Recharge +40%, Rate of Fire +40%, Range +20%, Electric Tempering -15%, Critical Hit Chance +10%
 
</td>
 
<td> 22
 
</td>
 
<td> 1
 
</td>
 
<td> 30
 
</td>
 
<td> <a _fcknotitle="true" href="Vacohara%20Psu%20Blueprint">Vacohara Psu Blueprint</a>. Spirit of the Messenger.
 
</td>
 
<td> An altogether strange organic modification.
 
</td></tr>
 
<tr>
 
<td> Vazi Zavas
 
</td>
 
<td> Shield Recharge +40%, Energy Recharge +40%, Hull Space +40%, Resistance to Damage +5%
 
</td>
 
<td> 22
 
</td>
 
<td> 1
 
</td>
 
<td> 30
 
</td>
 
<td> <a _fcknotitle="true" href="Vazi%20Zavas%20Blueprint">Vazi Zavas Blueprint</a>. Spirit of the Controller.
 
</td>
 
<td> An altogether strange organic modification.
 
</td></tr>
 
<tr>
 
<td> Rajanicara Psu
 
</td>
 
<td> Speed +9%, Damage +10%, Shield Recharge +40%, Energy Recharge +40%, Visibility -50%, Range +20%
 
</td>
 
<td> 22
 
</td>
 
<td> 1
 
</td>
 
<td> 100
 
</td>
 
<td> <a _fcknotitle="true" href="Rajancara%20Psu%20Blueprint">Rajancara Psu Blueprint</a>. Spirit of the Sentinel.
 
</td>
 
<td> A rather strange combination of organic modifications.
 
</td></tr>
 
<tr>
 
<td> Raurava Bhava
 
</td>
 
<td> Shield +100%, Speed -5%, Damage +50%, Rate of Fire -25%, Resistance to damage +10%
 
</td>
 
<td> 22
 
</td>
 
<td> 1
 
</td>
 
<td>&#160;?
 
</td>
 
<td> Raurava Drop.
 
</td>
 
<td> A rather strange combination of organic modifications.
 
</td></tr>
 
<tr>
 
<td> Zarkara Sattva
 
</td>
 
<td> Turning +30%, Damage +35%, Thrust +50%, Rate of Fire +40%, Hostility +40%, Resistance to damage +15%
 
</td>
 
<td> 22
 
</td>
 
<td> 1
 
</td>
 
<td> 100
 
</td>
 
<td> Zarkara Drop.
 
</td>
 
<td> A rather strange combination of organic modifications.
 
</td></tr></table>
 
<h2> Twisted Zone Augmenters </h2>
 
<p>These are augmenters that can be acquired from the <a _fcknotitle="true" href="Twisted%20Zone">Twisted Zone</a>.
 
</p><p><br />
 
</p>
 
<table width="88%" cellspacing="0" cellpadding="4" border="2">
 
 
 
<tr>
 
<th>Name
 
</th>
 
<th>Tech
 
</th>
 
<th>Bonuses
 
</th>
 
<th>Source
 
</th>
 
<th>Size
 
</th>
 
<th>Weight
 
</th>
 
<th>Description
 
</th></tr>
 
<tr>
 
<td><span class="fck_mw_template">{{Linkable Entry|Rudimentary Damage Augmenter}}</span>
 
</td>
 
<td>0
 
</td>
 
<td>Damage +5%
 
</td>
 
<td><a href="Nexus">Janitor's Outpost</a>
 
</td>
 
<td>1
 
</td>
 
<td>1
 
</td>
 
<td>Permanent Upgrade
 
</td></tr>
 
<tr>
 
<td><span class="fck_mw_template">{{Linkable Entry|Rudimentary Electric Augmenter}}</span>
 
</td>
 
<td>0
 
</td>
 
<td>Energy Recharge +10%
 
</td>
 
<td><a href="Nexus">Janitor's Outpost</a>
 
</td>
 
<td>1
 
</td>
 
<td>1
 
</td>
 
<td>Permanent Upgrade
 
</td></tr>
 
<tr>
 
<td><span class="fck_mw_template">{{Linkable Entry|Rudimentary Shield Augmenter}}</span>
 
</td>
 
<td>0
 
</td>
 
<td>Shield +15%, Shield Recharge +1%
 
</td>
 
<td><a href="Nexus">Janitor's Outpost</a>
 
</td>
 
<td>1
 
</td>
 
<td>1
 
</td>
 
<td>Permanent Upgrade
 
</td></tr></table>
 

Latest revision as of 22:30, 29 November 2025

See Also: Base Augmenters.

See Also: Augmenter tables for the old table page format.

Augmenter.jpg

Augmenters, also known as Augs, are semi-permanent attachments to Ships, Bases or Drones that provide bonuses and/or penalties to various attributes. An augmenter can only be equipped on a Base or Ship of equal or higher tech level than the augmenter. The number of augmenters you can equip varies depending on the object. Bases can have 4 on basic kits and up to 6 on more expensive ones. Ships can have between 1 and 5 augmenters equipped, depending on the type of ship.

Augmenters, for the most part, are found by killing AI. Some augmenters, like combined augmenters, are rewards for missions and others, like Poseidon, the Earthshaker, are built from a blueprint. The rarer augmenters are named after Greek gods & goddesses, and usually offer a larger array of effects than just the common ones.

The effectiveness of augmenters can be improved with Augmenter Tweaking and Imperial Tweak.

You may wish to consult the formulae page for assistance.

Rudimentary Augmenters

Cheap starter augmenters that are obtained from AI bases and low-level areas.

Rudimentary Augmenters
Tech Name Size Bonuses Source Restrictions
0 Rudimentary Shield Augmenter 1 Shield Max +30%, Shield Recovery +2%, Energy Max +80% AI Base
0 Rudimentary Electric Augmenter 1 Energy Max +30%, Energy Charge +20% AI Base
0 Rudimentary Damage Augmenter 1 Energy Max +80%, Damage +10% AI Base
3 Rudimentary Flight Augmenter 1 Energy Charge +12%, Speed +25%, Thrust +30% Arctia and Vulcan drop
3 Rudimentary Power Augmenter 1 Shield Max +50%, Energy Max +41%, Rate of Fire +24% Arctia and Vulcan drop
3 Rudimentary Scope Augmenter 1 Damage +17%, Range +21%, Tracking +19% Arctia and Vulcan drop
3 Rudimentary Surge Augmenter 1 Energy Max +50%, Energy Charge +27%, Turning +24% Arctia and Vulcan drop

Common Augmenters

Common Augmenters
Tech Name Size Bonuses Source Restrictions
0 Minor Aggravation Augmenter 1 Damage +16%, Hostility +40% AI Drop
0 Minor Agility Augmenter 1 Speed +10%, Docking Speed +50%, Thrust +20%, Turning +80% AI Drop
0 Minor Capacity Augmenter 1 Capacity +40% AI Drop
0 Minor Damage Augmenter 1 Damage +20% AI Drop
0 Minor Docking Augmenter 1 Docking Speed +200%, Capacity +20% AI Drop
0 Minor Electric Augmenter 1 Energy Charge +40% AI Drop
0 Minor Energy Augmenter 1 Energy Max +120%, Energy Charge +12% AI Drop
0 Minor Fading Augmenter 1 Visibility -54.5%, Hostility -26.1% AI Drop
0 Minor Firing Augmenter 1 Rate of Fire +40%, Tracking +20%, Radar +20% AI Drop
0 Minor Hostile Augmenter 1 Shield Max -9.5%, Shield Recovery -33.3%, Damage +31%, Hostility +29.6% AI Drop
0 Minor Nimbleness Augmenter 1 Docking Speed +40%, Thrust +80%, Turning +100% AI Drop
0 Minor Radar Augmenter 1 Damage +2%, Tracking +20%, Radar +200% AI Drop
0 Minor Range Augmenter 1 Damage +2%, Range +40%, Hostility -9.5% AI Drop
0 Minor Recovery Augmenter 1 Shield Recovery +40%, Energy Charge +2% AI Drop
0 Minor Resistance Augmenter 1 Resistance to Damage +20% AI Drop
0 Minor Shield Augmenter 1 Shield Max +60%, Shield Recovery +4% AI Drop
0 Minor Speed Augmenter 1 Rate of Fire +16%, Speed +16%, Thrust +16% AI Drop
0 Minor Stealth Augmenter 1 Shield Max +10%, Visibility -66.7% AI Drop
0 Minor Targeting Augmenter 1 Damage +6%, Tracking +60%, Radar +20% AI Drop
0 Minor Thrust Augmenter 1 Speed +2%, Thrust +400%, Tractor Power +10% AI Drop
0 Minor Traction Augmenter 1 Energy Max +40%, Energy Charge +10%, Tractor Power +20% AI Drop
1 Spacy Minor Agility Augmenter 1 Speed +10%, Docking Speed +50%, Thrust +20%, Turning +80%, Capacity +5% AI Drop
1 Spacy Minor Capacity Augmenter 1 Capacity +45% AI Drop
1 Spacy Minor Damage Augmenter 1 Damage +20%, Capacity +5% AI Drop
1 Spacy Minor Docking Augmenter 1 Docking Speed +200%, Capacity +25% AI Drop
1 Spacy Minor Electric Augmenter 1 Energy Charge +40%, Capacity +5% AI Drop
1 Spacy Minor Energy Augmenter 1 Energy Max +120%, Energy Charge +12%, Capacity +5% AI Drop
1 Spacy Minor Firing Augmenter 1 Rate of Fire +40%, Tracking +20%, Capacity +5%, Radar +20% AI Drop
1 Spacy Minor Nimbleness Augmenter 1 Docking Speed +40%, Thrust +80%, Turning +100%, Capacity +5% AI Drop
1 Spacy Minor Radar Augmenter 1 Damage +2%, Tracking +20%, Capacity +5%, Radar +200% AI Drop
1 Spacy Minor Range Augmenter 1 Damage +2%, Range +40%, Capacity +5%, Hostility -10% AI Drop
1 Spacy Minor Recovery Augmenter 1 Shield Recovery +40%, Energy Charge +2%, Capacity +5% AI Drop
1 Spacy Minor Shield Augmenter 1 Shield Max +60%, Shield Recovery +4%, Capacity +5% AI Drop
1 Spacy Minor Speed Augmenter 1 Rate of Fire +16%, Speed +16%, Thrust +16%, Capacity +5% AI Drop
1 Spacy Minor Stealth Augmenter 1 Shield Max +10%, Capacity +5%, Visibility -67% AI Drop
1 Spacy Minor Targeting Augmenter 1 Damage +6%, Tracking +60%, Capacity +5%, Radar +20% AI Drop
1 Spacy Minor Thrust Augmenter 1 Speed +2%, Thrust +400%, Capacity +5%, Tractor Power +10% AI Drop
1 Speedy Minor Agility Augmenter 1 Speed +15%, Docking Speed +50%, Thrust +20%, Turning +80% AI Drop
1 Speedy Minor Capacity Augmenter 1 Speed +5%, Capacity +40% AI Drop
1 Speedy Minor Damage Augmenter 1 Damage +20%, Speed +5% AI Drop
1 Speedy Minor Docking Augmenter 1 Speed +5%, Docking Speed +200%, Capacity +20% AI Drop
1 Speedy Minor Electric Augmenter 1 Energy Charge +40%, Speed +5% AI Drop
1 Speedy Minor Energy Augmenter 1 Energy Max +120%, Energy Charge +12%, Speed +5% AI Drop
1 Speedy Minor Firing Augmenter 1 Rate of Fire +40%, Tracking +20%, Speed +5%, Radar +20% AI Drop
1 Speedy Minor Nimbleness Augmenter 1 Speed +5%, Docking Speed +40%, Thrust +80%, Turning +100% AI Drop
1 Speedy Minor Radar Augmenter 1 Damage +2%, Tracking +20%, Speed +5%, Radar +200% AI Drop
1 Speedy Minor Range Augmenter 1 Damage +2%, Range +40%, Speed +5%, Hostility -9.5% AI Drop
1 Speedy Minor Recovery Augmenter 1 Shield Recovery +40%, Energy Charge +2%, Speed +5% AI Drop
1 Speedy Minor Shield Augmenter 1 Shield Max +60%, Shield Recovery +4%, Speed +5% AI Drop
1 Speedy Minor Speed Augmenter 1 Rate of Fire +16%, Speed +21%, Thrust +16% AI Drop
1 Speedy Minor Stealth Augmenter 1 Shield Max +10%, Speed +5%, Visibility -67% AI Drop
1 Speedy Minor Targeting Augmenter 1 Damage +6%, Tracking +60%, Speed +5%, Radar +20% AI Drop
1 Speedy Minor Thrust Augmenter 1 Speed +7%, Thrust +400%, Tractor Power +10% AI Drop
5 Basic Aggravation Augmenter 2 Damage +24%, Hostility +45% AI Drop
5 Basic Agility Augmenter 2 Speed +12%, Docking Speed +70%, Thrust +40%, Turning +100% AI Drop
5 Basic Capacity Augmenter 2 Capacity +60% AI Drop
5 Basic Damage Augmenter 2 Damage +30% AI Drop
5 Basic Docking Augmenter 2 Docking Speed +400%, Capacity +26% AI Drop
5 Basic Electric Augmenter 2 Energy Charge +60% AI Drop
5 Basic Energy Augmenter 2 Energy Max +180%, Energy Charge +16% AI Drop
5 Basic Fading Augmenter 2 Visibility -71%, Hostility -36.7% AI Drop
5 Basic Firing Augmenter 2 Damage +6%, Rate of Fire +50%, Tracking +20%, Radar +20% AI Drop
5 Basic Hostile Augmenter 2 Shield Max -18.2%, Shield Recovery -40%, Damage +41%, Hostility +41.4% AI Drop
5 Basic Nimbleness Augmenter 2 Docking Speed +40%, Thrust +120%, Turning +150% AI Drop
5 Basic Radar Augmenter 2 Damage +4%, Tracking +20%, Radar +300% AI Drop
5 Basic Range Augmenter 2 Damage +4%, Range +60%, Hostility -9.5% AI Drop
5 Basic Recovery Augmenter 2 Shield Recovery +60%, Energy Charge +4% AI Drop
5 Basic Resistance Augmenter 2 Resistance to Damage +30% AI Drop
5 Basic Shield Augmenter 2 Shield Max +90%, Shield Recovery +8% AI Drop
5 Basic Speed Augmenter 2 Rate of Fire +24%, Speed +24%, Thrust +24% AI Drop
5 Basic Stealth Augmenter 2 Shield Max +20%, Visibility -80% AI Drop
5 Basic Targeting Augmenter 2 Damage +10%, Tracking +90%, Radar +30% AI Drop
5 Basic Thrust Augmenter 2 Speed +4%, Thrust +500%, Tractor Power +20% AI Drop
5 Basic Traction Augmenter 2 Energy Max +50%, Energy Charge +14%, Tractor Power +30% AI Drop
6 Spacy Basic Agility Augmenter 2 Speed +12%, Docking Speed +70%, Thrust +40%, Turning +100%, Capacity +10% AI Drop
6 Spacy Basic Capacity Augmenter 2 Capacity +70% AI Drop
6 Spacy Basic Damage Augmenter 2 Damage +30%, Capacity +10% AI Drop
6 Spacy Basic Docking Augmenter 2 Docking Speed +400%, Capacity +36% AI Drop
6 Spacy Basic Electric Augmenter 2 Energy Charge +60%, Capacity +10% AI Drop
6 Spacy Basic Energy Augmenter 2 Energy Max +180%, Energy Charge +16%, Capacity +10% AI Drop
6 Spacy Basic Firing Augmenter 2 Damage +6%, Rate of Fire +50%, Tracking +20%, Capacity +10%, Radar +20% AI Drop
6 Spacy Basic Nimbleness Augmenter 2 Docking Speed +40%, Thrust +120%, Turning +150%, Capacity +10% AI Drop
6 Spacy Basic Radar Augmenter 2 Damage +4%, Tracking +20%, Capacity +10%, Radar +300% AI Drop
6 Spacy Basic Range Augmenter 2 Damage +4%, Range +60%, Capacity +10%, Hostility -9.5% AI Drop
6 Spacy Basic Recovery Augmenter 2 Shield Recovery +60%, Energy Charge +4%, Capacity +10% AI Drop
6 Spacy Basic Shield Augmenter 2 Shield Max +90%, Shield Recovery +8%, Capacity +10% AI Drop
6 Spacy Basic Speed Augmenter 2 Rate of Fire +24%, Speed +24%, Thrust +24%, Capacity +10% AI Drop
6 Spacy Basic Stealth Augmenter 2 Shield Max +20%, Capacity +10%, Visibility -80% AI Drop
6 Spacy Basic Targeting Augmenter 2 Damage +10%, Tracking +90%, Capacity +10%, Radar +30% AI Drop
6 Spacy Basic Thrust Augmenter 2 Speed +4%, Thrust +500%, Capacity +10%, Tractor Power +20% AI Drop
6 Speedy Basic Agility Augmenter 2 Speed +22%, Docking Speed +70%, Thrust +40%, Turning +100% AI Drop
6 Speedy Basic Capacity Augmenter 2 Speed +10%, Capacity +60% AI Drop
6 Speedy Basic Damage Augmenter 2 Damage +30%, Speed +10% AI Drop
6 Speedy Basic Docking Augmenter 2 Speed +10%, Docking Speed +400%, Capacity +26% AI Drop
6 Speedy Basic Electric Augmenter 2 Energy Charge +60%, Speed +10% AI Drop
6 Speedy Basic Energy Augmenter 2 Energy Max +180%, Energy Charge +16%, Speed +10% AI Drop
6 Speedy Basic Firing Augmenter 2 Damage +6%, Rate of Fire +50%, Tracking +20%, Speed +10%, Radar +20% AI Drop
6 Speedy Basic Nimbleness Augmenter 2 Speed +10%, Docking Speed +40%, Thrust +120%, Turning +150% AI Drop
6 Speedy Basic Radar Augmenter 2 Damage +4%, Tracking +20%, Speed +10%, Radar +300% AI Drop
6 Speedy Basic Range Augmenter 2 Damage +4%, Range +60%, Speed +10%, Hostility -9.5% AI Drop
6 Speedy Basic Recovery Augmenter 2 Shield Recovery +60%, Energy Charge +4%, Speed +10% AI Drop
6 Speedy Basic Shield Augmenter 2 Shield Max +90%, Shield Recovery +8%, Speed +10% AI Drop
6 Speedy Basic Speed Augmenter 2 Rate of Fire +24%, Speed +34%, Thrust +24% AI Drop
6 Speedy Basic Stealth Augmenter 2 Shield Max +20%, Speed +10%, Visibility -80% AI Drop
6 Speedy Basic Targeting Augmenter 2 Damage +10%, Tracking +90%, Speed +10%, Radar +30% AI Drop
6 Speedy Basic Thrust Augmenter 2 Speed +14%, Thrust +500%, Tractor Power +20% AI Drop
10 Std. Aggravation Augmenter 4 Damage +30%, Hostility +54% AI Drop
10 Std. Agility Augmenter 4 Speed +14%, Docking Speed +100%, Thrust +60%, Turning +140% AI Drop
10 Std. Capacity Augmenter 4 Capacity +73.2% AI Drop
10 Std. Damage Augmenter 4 Damage +40% AI Drop
10 Std. Docking Augmenter 4 Docking Speed +600%, Capacity +32% AI Drop
10 Std. Electric Augmenter 4 Energy Charge +74% AI Drop
10 Std. Energy Augmenter 4 Energy Max +220%, Energy Charge +22% AI Drop
10 Std. Fading Augmenter 4 Visibility -77.9%, Hostility -42.5% AI Drop
10 Std. Firing Augmenter 4 Damage +12%, Rate of Fire +58%, Tracking +20%, Radar +20% AI Drop
10 Std. Hostile Augmenter 4 Shield Max -26.1%, Shield Recovery -46.2%, Damage +51%, Hostility +51% AI Drop
10 Std. Nimbleness Augmenter 4 Docking Speed +40%, Thrust +160%, Turning +200% AI Drop
10 Std. Radar Augmenter 4 Damage +6%, Tracking +20%, Radar +400% AI Drop
10 Std. Range Augmenter 4 Damage +6%, Range +74%, Hostility -9.5% AI Drop
10 Std. Recovery Augmenter 4 Shield Recovery +74%, Energy Charge +6% AI Drop
10 Std. Resistance Augmenter 4 Resistance to Damage +40% AI Drop
10 Std. Shield Augmenter 4 Shield Max +110%, Shield Recovery +12% AI Drop
10 Std. Speed Augmenter 4 Rate of Fire +32%, Speed +32%, Thrust +32% AI Drop
10 Std. Stealth Augmenter 4 Shield Max +30%, Visibility -84.2% AI Drop
10 Std. Targeting Augmenter 4 Damage +14%, Tracking +110%, Radar +40% AI Drop
10 Std. Thrust Augmenter 4 Speed +6%, Thrust +600%, Tractor Power +30% AI Drop
10 Std. Traction Augmenter 4 Energy Max +60%, Energy Charge +20%, Tractor Power +40% AI Drop
11 Spacy Std. Agility Augmenter 4 Speed +14%, Docking Speed +100%, Thrust +60%, Turning +140%, Capacity +15% AI Drop
11 Spacy Std. Capacity Augmenter 4 Capacity +88.2% AI Drop
11 Spacy Std. Damage Augmenter 4 Damage +40%, Capacity +15% AI Drop
11 Spacy Std. Docking Augmenter 4 Docking Speed +600%, Capacity +47% AI Drop
11 Spacy Std. Electric Augmenter 4 Energy Charge +74%, Capacity +15% AI Drop
11 Spacy Std. Energy Augmenter 4 Energy Max +220%, Energy Charge +22%, Capacity +15% AI Drop
11 Spacy Std. Firing Augmenter 4 Damage +12%, Rate of Fire +58%, Tracking +20%, Capacity +15%, Radar +20% AI Drop
11 Spacy Std. Nimbleness Augmenter 4 Docking Speed +40%, Thrust +160%, Turning +200%, Capacity +15% AI Drop
11 Spacy Std. Radar Augmenter 4 Damage +6%, Tracking +20%, Capacity +15%, Radar +400% AI Drop
11 Spacy Std. Range Augmenter 4 Damage +6%, Range +74%, Capacity +15%, Hostility -9.5% AI Drop
11 Spacy Std. Recovery Augmenter 4 Shield Recovery +74%, Energy Charge +6%, Capacity +15% AI Drop
11 Spacy Std. Shield Augmenter 4 Shield Max +110%, Shield Recovery +12%, Capacity +15% AI Drop
11 Spacy Std. Speed Augmenter 4 Rate of Fire +32%, Speed +32%, Thrust +32%, Capacity +15% AI Drop
11 Spacy Std. Stealth Augmenter 4 Shield Max +30%, Capacity +15%, Visibility -84.2% AI Drop
11 Spacy Std. Targeting Augmenter 4 Damage +14%, Tracking +110%, Capacity +15%, Radar +40% AI Drop
11 Spacy Std. Thrust Augmenter 4 Speed +6%, Thrust +600%, Capacity +15%, Tractor Power +30% AI Drop
11 Speedy Std. Agility Augmenter 4 Speed +29%, Docking Speed +100%, Thrust +60%, Turning +140% AI Drop
11 Speedy Std. Capacity Augmenter 4 Speed +15%, Capacity +73.2% AI Drop
11 Speedy Std. Damage Augmenter 4 Damage +40%, Speed +15% AI Drop
11 Speedy Std. Docking Augmenter 4 Speed +15%, Docking Speed +600%, Capacity +32% AI Drop
11 Speedy Std. Electric Augmenter 4 Energy Charge +74%, Speed +15% AI Drop
11 Speedy Std. Energy Augmenter 4 Energy Max +220%, Energy Charge +22%, Speed +15% AI Drop
11 Speedy Std. Firing Augmenter 4 Damage +12%, Rate of Fire +58%, Tracking +20%, Speed +15%, Radar +20% AI Drop
11 Speedy Std. Nimbleness Augmenter 4 Speed +15%, Docking Speed +40%, Thrust +160%, Turning +200% AI Drop
11 Speedy Std. Radar Augmenter 4 Damage +6%, Tracking +20%, Speed +15%, Radar +400% AI Drop
11 Speedy Std. Range Augmenter 4 Damage +6%, Range +74%, Speed +15%, Hostility -9.5% AI Drop
11 Speedy Std. Recovery Augmenter 4 Shield Recovery +74%, Energy Charge +6%, Speed +15% AI Drop
11 Speedy Std. Shield Augmenter 4 Shield Max +110%, Shield Recovery +12%, Speed +15% AI Drop
11 Speedy Std. Speed Augmenter 4 Rate of Fire +32%, Speed +47%, Thrust +32% AI Drop
11 Speedy Std. Stealth Augmenter 4 Shield Max +30%, Speed +15%, Visibility -84.2% AI Drop
11 Speedy Std. Targeting Augmenter 4 Damage +14%, Tracking +110%, Speed +15%, Radar +40% AI Drop
11 Speedy Std. Thrust Augmenter 4 Speed +21%, Thrust +600%, Tractor Power +30% AI Drop
13 Good Aggravation Augmenter 6 Damage +36%, Hostility +60% AI Drop
13 Good Agility Augmenter 6 Speed +16%, Docking Speed +150%, Thrust +80%, Turning +180% AI Drop
13 Good Capacity Augmenter 6 Capacity +80% AI Drop
13 Good Damage Augmenter 6 Damage +46% AI Drop
13 Good Docking Augmenter 6 Docking Speed +800%, Capacity +38% AI Drop
13 Good Electric Augmenter 6 Energy Charge +80% AI Drop
13 Good Energy Augmenter 6 Energy Max +280%, Energy Charge +26% AI Drop
13 Good Fading Augmenter 6 Visibility -80%, Hostility -46.2% AI Drop
13 Good Firing Augmenter 6 Damage +16%, Rate of Fire +64%, Tracking +20%, Radar +20% AI Drop
13 Good Hostile Augmenter 6 Shield Max -33.3%, Shield Recovery -51.9%, Damage +58%, Hostility +58% AI Drop
13 Good Nimbleness Augmenter 6 Docking Speed +40%, Thrust +200%, Turning +250% AI Drop
13 Good Radar Augmenter 6 Damage +8%, Tracking +20%, Radar +500% AI Drop
13 Good Range Augmenter 6 Damage +8%, Range +80%, Hostility -9.5% AI Drop
13 Good Recovery Augmenter 6 Shield Recovery +80%, Energy Charge +8% AI Drop
13 Good Resistance Augmenter 6 Resistance to Damage +46% AI Drop
13 Good Shield Augmenter 6 Shield Max +130%, Shield Recovery +16% AI Drop
13 Good Speed Augmenter 6 Rate of Fire +38%, Speed +38%, Thrust +38% AI Drop
13 Good Stealth Augmenter 6 Shield Max +40%, Visibility -85.7% AI Drop
13 Good Targeting Augmenter 6 Damage +18%, Tracking +120%, Radar +50% AI Drop
13 Good Thrust Augmenter 6 Speed +8%, Thrust +700%, Tractor Power +30% AI Drop
13 Good Traction Augmenter 6 Energy Max +70%, Energy Charge +24%, Tractor Power +50% AI Drop
14 Spacy Good Agility Augmenter 6 Speed +16%, Docking Speed +150%, Thrust +80%, Turning +180%, Capacity +18% AI Drop
14 Spacy Good Capacity Augmenter 6 Capacity +98% AI Drop
14 Spacy Good Damage Augmenter 6 Damage +46%, Capacity +18% AI Drop
14 Spacy Good Docking Augmenter 6 Docking Speed +800%, Capacity +56% AI Drop
14 Spacy Good Electric Augmenter 6 Energy Charge +80%, Capacity +18% AI Drop
14 Spacy Good Energy Augmenter 6 Energy Max +280%, Energy Charge +26%, Capacity +18% AI Drop
14 Spacy Good Firing Augmenter 6 Damage +16%, Rate of Fire +64%, Tracking +20%, Capacity +18%, Radar +20% AI Drop
14 Spacy Good Nimbleness Augmenter 6 Docking Speed +40%, Thrust +200%, Turning +250%, Capacity +18% AI Drop
14 Spacy Good Radar Augmenter 6 Damage +8%, Tracking +20%, Capacity +18%, Radar +500% AI Drop
14 Spacy Good Range Augmenter 6 Damage +8%, Range +80%, Capacity +18%, Hostility -9.5% AI Drop
14 Spacy Good Recovery Augmenter 6 Shield Recovery +80%, Energy Charge +8%, Capacity +18% AI Drop
14 Spacy Good Shield Augmenter 6 Shield Max +130%, Shield Recovery +16%, Capacity +18% AI Drop
14 Spacy Good Speed Augmenter 6 Rate of Fire +38%, Speed +38%, Thrust +38%, Capacity +18% AI Drop
14 Spacy Good Stealth Augmenter 6 Shield Max +40%, Capacity +18%, Visibility -85.7% AI Drop
14 Spacy Good Targeting Augmenter 6 Damage +18%, Tracking +120%, Capacity +18%, Radar +50% AI Drop
14 Spacy Good Thrust Augmenter 6 Speed +8%, Thrust +700%, Capacity +18%, Tractor Power +30% AI Drop
14 Speedy Good Agility Augmenter 6 Speed +34%, Docking Speed +150%, Thrust +80%, Turning +180% AI Drop
14 Speedy Good Capacity Augmenter 6 Speed +18%, Capacity +80% AI Drop
14 Speedy Good Damage Augmenter 6 Damage +46%, Speed +18% AI Drop
14 Speedy Good Docking Augmenter 6 Speed +18%, Docking Speed +800%, Capacity +38% AI Drop
14 Speedy Good Electric Augmenter 6 Energy Charge +80%, Speed +18% AI Drop
14 Speedy Good Energy Augmenter 6 Energy Max +280%, Energy Charge +26%, Speed +18% AI Drop
14 Speedy Good Firing Augmenter 6 Damage +16%, Rate of Fire +64%, Tracking +20%, Speed +18%, Radar +20% AI Drop
14 Speedy Good Nimbleness Augmenter 6 Speed +18%, Docking Speed +40%, Thrust +200%, Turning +250% AI Drop
14 Speedy Good Radar Augmenter 6 Damage +8%, Tracking +20%, Speed +18%, Radar +500% AI Drop
14 Speedy Good Range Augmenter 6 Damage +8%, Range +80%, Speed +18%, Hostility -9.5% AI Drop
14 Speedy Good Recovery Augmenter 6 Shield Recovery +80%, Energy Charge +8%, Speed +18% AI Drop
14 Speedy Good Shield Augmenter 6 Shield Max +130%, Shield Recovery +16%, Speed +18% AI Drop
14 Speedy Good Speed Augmenter 6 Rate of Fire +38%, Speed +56%, Thrust +38% AI Drop
14 Speedy Good Stealth Augmenter 6 Shield Max +40%, Speed +18%, Visibility -85.7% AI Drop
14 Speedy Good Targeting Augmenter 6 Damage +18%, Tracking +120%, Speed +18%, Radar +50% AI Drop
14 Speedy Good Thrust Augmenter 6 Speed +26%, Thrust +700%, Tractor Power +30% AI Drop
16 Exc. Aggravation Augmenter 8 Damage +40%, Hostility +66% AI Drop
16 Exc. Agility Augmenter 8 Speed +18%, Docking Speed +200%, Thrust +100%, Turning +200% AI Drop
16 Exc. Capacity Augmenter 8 Capacity +90% AI Drop
16 Exc. Damage Augmenter 8 Damage +52% AI Drop
16 Exc. Docking Augmenter 8 Docking Speed +1000%, Capacity +44% AI Drop
16 Exc. Electric Augmenter 8 Energy Charge +90% AI Drop
16 Exc. Energy Augmenter 8 Energy Max +340%, Energy Charge +30% AI Drop
16 Exc. Fading Augmenter 8 Visibility -82.5%, Hostility -49.6% AI Drop
16 Exc. Firing Augmenter 8 Damage +20%, Rate of Fire +68%, Tracking +20%, Radar +20% AI Drop
16 Exc. Hostile Augmenter 8 Shield Max -40%, Shield Recovery -57.1%, Damage +66%, Hostility +66.2% AI Drop
16 Exc. Nimbleness Augmenter 8 Docking Speed +40%, Thrust +240%, Turning +300% AI Drop
16 Exc. Radar Augmenter 8 Damage +10%, Tracking +20%, Radar +600% AI Drop
16 Exc. Range Augmenter 8 Damage +10%, Range +90%, Hostility -9.5% AI Drop
16 Exc. Recovery Augmenter 8 Shield Recovery +90%, Energy Charge +10% AI Drop
16 Exc. Resistance Augmenter 8 Resistance to Damage +52% AI Drop
16 Exc. Shield Augmenter 8 Shield Max +150%, Shield Recovery +20% AI Drop
16 Exc. Speed Augmenter 8 Rate of Fire +44%, Speed +44%, Thrust +44% AI Drop
16 Exc. Stealth Augmenter 8 Shield Max +50%, Visibility -87.4% AI Drop
16 Exc. Targeting Augmenter 8 Damage +22%, Tracking +134%, Radar +60% AI Drop
16 Exc. Thrust Augmenter 8 Speed +10%, Thrust +800%, Tractor Power +30% AI Drop
16 Exc. Traction Augmenter 8 Energy Max +70%, Energy Charge +30%, Tractor Power +60% AI Drop
17 Spacy Exc. Agility Augmenter 8 Speed +18%, Docking Speed +200%, Thrust +100%, Turning +200%, Capacity +21% AI Drop
17 Spacy Exc. Capacity Augmenter 8 Capacity +111% AI Drop
17 Spacy Exc. Damage Augmenter 8 Damage +52%, Capacity +21% AI Drop
17 Spacy Exc. Docking Augmenter 8 Docking Speed +1000%, Capacity +65% AI Drop
17 Spacy Exc. Electric Augmenter 8 Energy Charge +90%, Capacity +21% AI Drop
17 Spacy Exc. Energy Augmenter 8 Energy Max +340%, Energy Charge +30%, Capacity +21% AI Drop
17 Spacy Exc. Firing Augmenter 8 Damage +20%, Rate of Fire +68%, Tracking +20%, Capacity +21%, Radar +20% AI Drop
17 Spacy Exc. Nimbleness Augmenter 8 Docking Speed +40%, Thrust +240%, Turning +300%, Capacity +21% AI Drop
17 Spacy Exc. Radar Augmenter 8 Damage +10%, Tracking +20%, Capacity +21%, Radar +600% AI Drop
17 Spacy Exc. Range Augmenter 8 Damage +10%, Range +90%, Capacity +21%, Hostility -9.5% AI Drop
17 Spacy Exc. Recovery Augmenter 8 Shield Recovery +90%, Energy Charge +10%, Capacity +21% AI Drop
17 Spacy Exc. Shield Augmenter 8 Shield Max +150%, Shield Recovery +20%, Capacity +21% AI Drop
17 Spacy Exc. Speed Augmenter 8 Rate of Fire +44%, Speed +44%, Thrust +44%, Capacity +21% AI Drop
17 Spacy Exc. Stealth Augmenter 8 Shield Max +50%, Capacity +21%, Visibility -87.4% AI Drop
17 Spacy Exc. Targeting Augmenter 8 Damage +22%, Tracking +134%, Capacity +21%, Radar +60% AI Drop
17 Spacy Exc. Thrust Augmenter 8 Speed +10%, Thrust +800%, Capacity +21%, Tractor Power +30% AI Drop
17 Speedy Exc. Agility Augmenter 8 Speed +39%, Docking Speed +200%, Thrust +100%, Turning +200% AI Drop
17 Speedy Exc. Capacity Augmenter 8 Speed +21%, Capacity +90% AI Drop
17 Speedy Exc. Damage Augmenter 8 Damage +52%, Speed +21% AI Drop
17 Speedy Exc. Docking Augmenter 8 Speed +21%, Docking Speed +1000%, Capacity +44% AI Drop
17 Speedy Exc. Electric Augmenter 8 Energy Charge +90%, Speed +21% AI Drop
17 Speedy Exc. Energy Augmenter 8 Energy Max +340%, Energy Charge +30%, Speed +21% AI Drop
17 Speedy Exc. Firing Augmenter 8 Damage +20%, Rate of Fire +68%, Tracking +20%, Speed +21%, Radar +20% AI Drop
17 Speedy Exc. Nimbleness Augmenter 8 Speed +21%, Docking Speed +40%, Thrust +240%, Turning +300% AI Drop
17 Speedy Exc. Radar Augmenter 8 Damage +10%, Tracking +20%, Speed +21%, Radar +600% AI Drop
17 Speedy Exc. Range Augmenter 8 Damage +10%, Range +90%, Speed +21%, Hostility -9.5% AI Drop
17 Speedy Exc. Recovery Augmenter 8 Shield Recovery +90%, Energy Charge +10%, Speed +21% AI Drop
17 Speedy Exc. Shield Augmenter 8 Shield Max +150%, Shield Recovery +20%, Speed +21% AI Drop
17 Speedy Exc. Speed Augmenter 8 Rate of Fire +44%, Speed +65%, Thrust +44% AI Drop
17 Speedy Exc. Stealth Augmenter 8 Shield Max +50%, Speed +21%, Visibility -87.4% AI Drop
17 Speedy Exc. Targeting Augmenter 8 Damage +22%, Tracking +134%, Speed +21%, Radar +60% AI Drop
17 Speedy Exc. Thrust Augmenter 8 Speed +31%, Thrust +800%, Tractor Power +30% AI Drop
19 Sup. Aggravation Augmenter 10 Damage +44%, Hostility +75% AI Drop
19 Sup. Agility Augmenter 10 Speed +20%, Docking Speed +250%, Thrust +120%, Turning +220% AI Drop
19 Sup. Capacity Augmenter 10 Capacity +100% AI Drop
19 Sup. Damage Augmenter 10 Damage +58% AI Drop
19 Sup. Docking Augmenter 10 Docking Speed +1200%, Capacity +50% AI Drop
19 Sup. Electric Augmenter 10 Energy Charge +100% AI Drop
19 Sup. Energy Augmenter 10 Energy Max +400%, Energy Charge +34% AI Drop
19 Sup. Fading Augmenter 10 Visibility -84.6%, Hostility -54.5% AI Drop
19 Sup. Firing Augmenter 10 Damage +24%, Rate of Fire +70%, Tracking +20%, Radar +20% AI Drop
19 Sup. Hostile Augmenter 10 Shield Max -46.2%, Shield Recovery -62.1%, Damage +74%, Hostility +74.8% AI Drop
19 Sup. Nimbleness Augmenter 10 Docking Speed +40%, Thrust +280%, Turning +350% AI Drop
19 Sup. Radar Augmenter 10 Damage +12%, Tracking +20%, Radar +700% AI Drop
19 Sup. Range Augmenter 10 Damage +12%, Range +100%, Hostility -9.5% AI Drop
19 Sup. Recovery Augmenter 10 Shield Recovery +100%, Energy Charge +12% AI Drop
19 Sup. Resistance Augmenter 10 Resistance to Damage +58% AI Drop
19 Sup. Shield Augmenter 10 Shield Max +170%, Shield Recovery +24% AI Drop
19 Sup. Speed Augmenter 10 Rate of Fire +48%, Speed +48%, Thrust +48% AI Drop
19 Sup. Stealth Augmenter 10 Shield Max +60%, Visibility -88.9% AI Drop
19 Sup. Targeting Augmenter 10 Damage +26%, Tracking +150%, Radar +70% AI Drop
19 Sup. Thrust Augmenter 10 Speed +12%, Thrust +900%, Tractor Power +30% AI Drop
19 Sup. Traction Augmenter 10 Energy Max +70%, Energy Charge +34%, Tractor Power +70% AI Drop
20 Spacy Sup. Agility Augmenter 10 Speed +20%, Docking Speed +250%, Thrust +120%, Turning +220%, Capacity +24% AI Drop
20 Spacy Sup. Capacity Augmenter 10 Capacity +124% AI Drop
20 Spacy Sup. Damage Augmenter 10 Damage +58%, Capacity +24% AI Drop
20 Spacy Sup. Docking Augmenter 10 Docking Speed +1200%, Capacity +74% AI Drop
20 Spacy Sup. Electric Augmenter 10 Energy Charge +100%, Capacity +24% AI Drop
20 Spacy Sup. Energy Augmenter 10 Energy Max +400%, Energy Charge +34%, Capacity +24% AI Drop
20 Spacy Sup. Firing Augmenter 10 Damage +24%, Rate of Fire +70%, Tracking +20%, Capacity +24%, Radar +20% AI Drop
20 Spacy Sup. Nimbleness Augmenter 10 Docking Speed +40%, Thrust +280%, Turning +350%, Capacity +24% AI Drop
20 Spacy Sup. Radar Augmenter 10 Damage +12%, Tracking +20%, Capacity +24%, Radar +700% AI Drop
20 Spacy Sup. Range Augmenter 10 Damage +12%, Range +100%, Capacity +24%, Hostility -9.5% AI Drop
20 Spacy Sup. Recovery Augmenter 10 Shield Recovery +100%, Energy Charge +12%, Capacity +24% AI Drop
20 Spacy Sup. Shield Augmenter 10 Shield Max +170%, Shield Recovery +24%, Capacity +24% AI Drop
20 Spacy Sup. Speed Augmenter 10 Rate of Fire +48%, Speed +48%, Thrust +48%, Capacity +24% AI Drop
20 Spacy Sup. Stealth Augmenter 10 Shield Max +60%, Capacity +24%, Visibility -88.9% AI Drop
20 Spacy Sup. Targeting Augmenter 10 Damage +26%, Tracking +150%, Capacity +24%, Radar +70% AI Drop
20 Spacy Sup. Thrust Augmenter 10 Speed +12%, Thrust +900%, Capacity +24%, Tractor Power +30% AI Drop
20 Speedy Sup. Agility Augmenter 10 Speed +44%, Docking Speed +250%, Thrust +120%, Turning +220% AI Drop
20 Speedy Sup. Capacity Augmenter 10 Speed +24%, Capacity +100% AI Drop
20 Speedy Sup. Damage Augmenter 10 Damage +58%, Speed +24% AI Drop
20 Speedy Sup. Docking Augmenter 10 Speed +24%, Docking Speed +1200%, Capacity +50% AI Drop
20 Speedy Sup. Electric Augmenter 10 Energy Charge +100%, Speed +24% AI Drop
20 Speedy Sup. Energy Augmenter 10 Energy Max +400%, Energy Charge +34%, Speed +24% AI Drop
20 Speedy Sup. Firing Augmenter 10 Damage +24%, Rate of Fire +70%, Tracking +20%, Speed +24%, Radar +20% AI Drop
20 Speedy Sup. Nimbleness Augmenter 10 Speed +24%, Docking Speed +40%, Thrust +280%, Turning +350% AI Drop
20 Speedy Sup. Radar Augmenter 10 Damage +12%, Tracking +20%, Speed +24%, Radar +700% AI Drop
20 Speedy Sup. Range Augmenter 10 Damage +12%, Range +100%, Speed +24%, Hostility -9.5% AI Drop
20 Speedy Sup. Recovery Augmenter 10 Shield Recovery +100%, Energy Charge +12%, Speed +24% AI Drop
20 Speedy Sup. Shield Augmenter 10 Shield Max +170%, Shield Recovery +24%, Speed +24% AI Drop
20 Speedy Sup. Speed Augmenter 10 Rate of Fire +48%, Speed +72%, Thrust +48% AI Drop
20 Speedy Sup. Stealth Augmenter 10 Shield Max +60%, Speed +24%, Visibility -88.9% AI Drop
20 Speedy Sup. Targeting Augmenter 10 Damage +26%, Tracking +150%, Speed +24%, Radar +70% AI Drop
20 Speedy Sup. Thrust Augmenter 10 Speed +36%, Thrust +900%, Tractor Power +30% AI Drop
22 Ult. Aggravation Augmenter 13 Damage +56%, Hostility +100% AI Drop
22 Ult. Agility Augmenter 13 Speed +24%, Docking Speed +350%, Thrust +160%, Turning +260% AI Drop
22 Ult. Capacity Augmenter 13 Capacity +120% AI Drop
22 Ult. Damage Augmenter 13 Damage +72% AI Drop
22 Ult. Docking Augmenter 13 Docking Speed +1400%, Capacity +60% AI Drop
22 Ult. Electric Augmenter 13 Energy Charge +120% AI Drop
22 Ult. Energy Augmenter 13 Energy Max +500%, Energy Charge +40% AI Drop
22 Ult. Fading Augmenter 13 Visibility -87.6%, Hostility -62.1% AI Drop
22 Ult. Firing Augmenter 13 Electric Tempering -2%, Damage +28%, Rate of Fire +80%, Tracking +20%, Radar +20% AI Drop
22 Ult. Hostile Augmenter 13 Hostility +82.4% AI Drop
22 Ult. Nimbleness Augmenter 13 Speed +10%, Docking Speed +40%, Thrust +320%, Turning +400% AI Drop
22 Ult. Radar Augmenter 13 Damage +20%, Tracking +20%, Radar +800% AI Drop
22 Ult. Range Augmenter 13 Damage +14%, Range +120%, Hostility -9.5% AI Drop
22 Ult. Recovery Augmenter 13 Shield Recovery +120%, Energy Charge +14% AI Drop
22 Ult. Resistance Augmenter 13 Resistance to Damage +68% AI Drop
22 Ult. Shield Augmenter 13 Shield Max +200%, Shield Recovery +28%, Resistance to Damage +10% AI Drop
22 Ult. Speed Augmenter 13 Rate of Fire +58%, Speed +58%, Thrust +58% AI Drop
22 Ult. Stealth Augmenter 13 Shield Max +70%, Visibility -90.7% AI Drop
22 Ult. Targeting Augmenter 13 Damage +30%, Tracking +180%, Radar +80% AI Drop
22 Ult. Thrust Augmenter 13 Speed +14%, Thrust +1100%, Weight +40%, Tractor Power +30% AI Drop
22 Ult. Traction Augmenter 13 Energy Max +70%, Energy Charge +40%, Tractor Power +80% AI Drop

Common Combination / Combonite Augmenters

Augmenters that require Combonite are known colloquially known as "Hober Augmenters" or "Combonite Augmenters".

See Also: Augmenter Blueprints

Common Combination / Combonite Augmenters
Tech Name Size Bonuses Source Restrictions
1 Adv. Minor Defensive Augmenter 1 Shield Max +45%, Shield Recovery +38% Augmenter Labs, The Acropolis trade bay
Minor Combined Augmenter Blueprint Pack
1 Adv. Minor Invigorating Augmenter 1 Energy Max +120%, Energy Charge +27% Augmenter Labs, The Acropolis trade bay
Minor Combined Augmenter Blueprint Pack
1 Adv. Minor Marksman Augmenter 1 Range +52%, Tracking +65% Augmenter Labs, The Acropolis trade bay
Minor Combined Augmenter Blueprint Pack
1 Adv. Minor Monkey Augmenter 1 Thrust +620%, Turning +80% Augmenter Labs, The Acropolis trade bay
Minor Combined Augmenter Blueprint Pack
1 Adv. Minor Patrol Augmenter 1 Radar +210%, Visibility -62.5% Augmenter Labs, The Acropolis trade bay
Minor Combined Augmenter Blueprint Pack
1 Adv. Minor Racer Augmenter 1 Speed +20%, Docking Speed +400%, Thrust +90%, Turning +28% Augmenter Labs, The Acropolis trade bay
Minor Combined Augmenter Blueprint Pack
1 Adv. Minor Rage Augmenter 1 Damage +18%, Rate of Fire +36% Augmenter Labs, The Acropolis trade bay
Minor Combined Augmenter Blueprint Pack
1 Adv. Minor Sardine Augmenter 1 Weight -18.2%, Capacity +40% Augmenter Labs, The Acropolis trade bay
Minor Combined Augmenter Blueprint Pack
1 Minor Artillery Augmenter 1 Damage +30%, Rate of Fire -35%, Range +29%, Tracking +20% Mission in The Acropolis or exchange in The Acropolis Requires 1 in Infinite Knowledge
1 Minor Assassin Augmenter 1 Damage +12%, Speed +6%, Radar +50%, Visibility -33.3%, Critical Hit Strength +25% Mission in The Acropolis or exchange in The Acropolis Requires 1 in Infinite Knowledge
1 Minor Barrage Augmenter 1 Energy Max +130%, Rate of Fire +30%, Range +30%, Tracking -20% Mission in The Acropolis or exchange in The Acropolis Requires 1 in Infinite Knowledge
1 Minor Defender Augmenter 1 Shield Max +40%, Energy Charge +10%, Rate of Fire +5%, Turning +10%, Hostility +20%, Resistance to Damage +6% Mission in The Acropolis or exchange in The Acropolis Requires 1 in Infinite Knowledge
1 Minor Defensive Augmenter 1 Shield Max +43%, Shield Recovery +34% Augmenter Labs, The Acropolis trade bay
Minor Combined Augmenter Blueprint Pack
1 Minor Frenzy Augmenter 1 Shield Max -18.2%, Shield Recovery -18.2%, Energy Max +60%, Damage +25%, Rate of Fire +15%, Range -9.5%, Speed +10% Mission in The Acropolis or exchange in The Acropolis Requires 1 in Infinite Knowledge
1 Minor Harrier Augmenter 1 Damage +13%, Rate of Fire +20%, Range +20%, Speed +12%, Thrust +160%, Turning -33.3%, Visibility +100% Mission in The Acropolis or exchange in The Acropolis Requires 1 in Infinite Knowledge
1 Minor Hauling Augmenter 1 Energy Max +100%, Thrust +200%, Turning +60%, Capacity +30%, Inertial Dampening +100%, Tractor Power +22% Mission in The Acropolis or exchange in The Acropolis Requires 1 in Infinite Knowledge
1 Minor Holding Augmenter 1 Energy Charge +10%, Weight -9.5%, Capacity +34% Mission in The Acropolis or exchange in The Acropolis Requires 1 in Infinite Knowledge
1 Minor Insanity Augmenter 1 Shield Max -18.2%, Energy Charge +20%, Damage +10%, Rate of Fire +28%, Weight -9.5% Mission in The Acropolis or exchange in The Acropolis Requires 1 in Infinite Knowledge
1 Minor Interceptor Augmenter 1 Energy Max +30%, Damage +10%, Tracking +30%, Speed +8%, Thrust +100%, Turning +40% Mission in The Acropolis or exchange in The Acropolis Requires 1 in Infinite Knowledge
1 Minor Invigorating Augmenter 1 Energy Max +100%, Energy Charge +27% Augmenter Labs, The Acropolis trade bay
Minor Combined Augmenter Blueprint Pack
1 Minor Madness Augmenter 1 Shield Max -10%, Electric Tempering -9.5%, Rate of Fire +60%, Speed +6%, Thrust +60%, Turning +60%, Visibility +200% Mission in The Acropolis or exchange in The Acropolis Requires 1 in Infinite Knowledge
1 Minor Marauder Augmenter 1 Damage +25%, Speed +10%, Thrust +60%, Turning +50%, Capacity +5%, Visibility -33.3%, Resistance to Damage -18.2% Mission in The Acropolis or exchange in The Acropolis Requires 1 in Infinite Knowledge
1 Minor Marksman Augmenter 1 Range +48%, Tracking +60% Augmenter Labs, The Acropolis trade bay
Minor Combined Augmenter Blueprint Pack
1 Minor Messenger Augmenter 1 Shield Max +20%, Energy Max +15%, Speed +30%, Docking Speed +50%, Thrust +20%, Turning +10%, Weight -7% Mission in The Acropolis or exchange in The Acropolis Requires 1 in Infinite Knowledge
1 Minor Monkey Augmenter 1 Thrust +590%, Turning +70% Augmenter Labs, The Acropolis trade bay
Minor Combined Augmenter Blueprint Pack
1 Minor Obliteration Augmenter 1 Damage +10%, Rate of Fire +10%, Range +25%, Critical Hit Strength +30% Mission in The Acropolis or exchange in The Acropolis Requires 1 in Infinite Knowledge
1 Minor Patrol Augmenter 1 Radar +210%, Visibility -58.9% Augmenter Labs, The Acropolis trade bay
Minor Combined Augmenter Blueprint Pack
1 Minor Racer Augmenter 1 Speed +19%, Docking Speed +400%, Thrust +80%, Turning +18% Augmenter Labs, The Acropolis trade bay
Minor Combined Augmenter Blueprint Pack
1 Minor Rage Augmenter 1 Damage +16.6%, Rate of Fire +34% Augmenter Labs, The Acropolis trade bay
Minor Combined Augmenter Blueprint Pack
1 Minor Rejuvenating Augmenter 1 Shield Max +20%, Shield Recovery +15%, Energy Charge +15%, Resistance to Damage +2%, Transference Power +19% Mission in The Acropolis or exchange in The Acropolis Requires 1 in Infinite Knowledge
1 Minor Reviving Augmenter 1 Shield Max +25%, Shield Recovery +20%, Rate of Fire +25%, Transference Power +20% Mission in The Acropolis or exchange in The Acropolis Requires 1 in Infinite Knowledge
1 Minor Sardine Augmenter 1 Weight -14.8%, Capacity +38% Augmenter Labs, The Acropolis trade bay
Minor Combined Augmenter Blueprint Pack
1 Minor Scoundrel Augmenter 1 Shield Max +20%, Damage +20%, Rate of Fire +20%, Range -25%, Visibility -12%, Resistance to Damage +2%, Critical Hit Chance +3% Mission in The Acropolis or exchange in The Acropolis Requires 1 in Infinite Knowledge
1 Minor Smuggling Augmenter 1 Shield Max +40%, Thrust +50%, Turning +40%, Capacity +19% Mission in The Acropolis or exchange in The Acropolis Requires 1 in Infinite Knowledge
1 Minor Stimulating Augmenter 1 Shield Max +10%, Shield Recovery +10%, Energy Max +20%, Energy Charge +10%, Damage +3%, Range +10%, Tracking +20%, Capacity +4%, Transference Power +8% Mission in The Acropolis or exchange in The Acropolis Requires 1 in Infinite Knowledge
1 Minor Vanguard Augmenter 1 Shield Max +20%, Energy Charge +10%, Damage +7%, Speed +5%, Thrust +20%, Hostility +30%, Resistance to Damage +4% Mission in The Acropolis or exchange in The Acropolis Requires 1 in Infinite Knowledge
1 Minor Warrior Augmenter 1 Shield Max +20%, Electric Tempering -8%, Damage +16%, Hostility +20%, Resistance to Damage +3% Mission in The Acropolis or exchange in The Acropolis Requires 1 in Infinite Knowledge
6 Adv. Basic Defensive Augmenter 2 Shield Max +110%, Shield Recovery +53% Augmenter Labs, The Acropolis trade bay
Basic Combined Augmenter Blueprint Pack
6 Adv. Basic Invigorating Augmenter 2 Energy Max +195%, Energy Charge +53% Augmenter Labs, The Acropolis trade bay
Basic Combined Augmenter Blueprint Pack
6 Adv. Basic Marksman Augmenter 2 Range +115%, Tracking +80% Augmenter Labs, The Acropolis trade bay
Basic Combined Augmenter Blueprint Pack
6 Adv. Basic Monkey Augmenter 2 Thrust +940%, Turning +190% Augmenter Labs, The Acropolis trade bay
Basic Combined Augmenter Blueprint Pack
6 Adv. Basic Patrol Augmenter 2 Radar +370%, Visibility -76% Augmenter Labs, The Acropolis trade bay
Basic Combined Augmenter Blueprint Pack
6 Adv. Basic Racer Augmenter 2 Speed +51%, Docking Speed +500%, Thrust +110%, Turning +32% Augmenter Labs, The Acropolis trade bay
Basic Combined Augmenter Blueprint Pack
6 Adv. Basic Rage Augmenter 2 Damage +33%, Rate of Fire +66% Augmenter Labs, The Acropolis trade bay
Basic Combined Augmenter Blueprint Pack
6 Adv. Basic Sardine Augmenter 2 Weight -26.1%, Capacity +74% Augmenter Labs, The Acropolis trade bay
Basic Combined Augmenter Blueprint Pack
6 Basic Artillery Augmenter 2 Damage +50%, Rate of Fire -32%, Range +35%, Tracking +40%, Critical Hit Chance +1% Mission in The Acropolis or exchange in The Acropolis Requires 6 in Infinite Knowledge
6 Basic Assassin Augmenter 2 Damage +18%, Speed +20%, Radar +100%, Visibility -33.3%, Critical Hit Strength +50% Mission in The Acropolis or exchange in The Acropolis Requires 6 in Infinite Knowledge
6 Basic Barrage Augmenter 2 Energy Max +150%, Damage +10%, Rate of Fire +60%, Range +40%, Tracking -20% Mission in The Acropolis or exchange in The Acropolis Requires 6 in Infinite Knowledge
6 Basic Defender Augmenter 2 Shield Max +50%, Energy Charge +20%, Rate of Fire +13%, Turning +20%, Hostility +30%, Resistance to Damage +14% Mission in The Acropolis or exchange in The Acropolis Requires 6 in Infinite Knowledge
6 Basic Defensive Augmenter 2 Shield Max +105%, Shield Recovery +47.2% Augmenter Labs, The Acropolis trade bay
Basic Combined Augmenter Blueprint Pack
6 Basic Frenzy Augmenter 2 Shield Max -18.2%, Shield Recovery -18.2%, Energy Max +60%, Damage +40%, Rate of Fire +25%, Range -18.2%, Speed +26% Mission in The Acropolis or exchange in The Acropolis Requires 6 in Infinite Knowledge
6 Basic Harrier Augmenter 2 Damage +20%, Rate of Fire +30%, Range +50%, Speed +20%, Thrust +160%, Turning -33.3%, Visibility +100% Mission in The Acropolis or exchange in The Acropolis Requires 6 in Infinite Knowledge
6 Basic Hauling Augmenter 2 Energy Max +100%, Thrust +200%, Turning +60%, Capacity +40%, Inertial Dampening +40%, Tractor Power +35% Mission in The Acropolis or exchange in The Acropolis Requires 6 in Infinite Knowledge
6 Basic Holding Augmenter 2 Energy Charge +30%, Weight -18.2%, Capacity +50% Mission in The Acropolis or exchange in The Acropolis Requires 6 in Infinite Knowledge
6 Basic Insanity Augmenter 2 Shield Max -18.2%, Energy Charge +20%, Damage +20%, Rate of Fire +70%, Weight -18.2% Mission in The Acropolis or exchange in The Acropolis Requires 6 in Infinite Knowledge
6 Basic Interceptor Augmenter 2 Energy Max +60%, Damage +25%, Tracking +40%, Speed +10%, Thrust +200%, Turning +60% Mission in The Acropolis or exchange in The Acropolis Requires 6 in Infinite Knowledge
6 Basic Invigorating Augmenter 2 Energy Max +150%, Energy Charge +53% Augmenter Labs, The Acropolis trade bay
Basic Combined Augmenter Blueprint Pack
6 Basic Madness Augmenter 2 Shield Max -10%, Electric Tempering -13.1%, Rate of Fire +115%, Speed +10%, Thrust +60%, Turning +60%, Visibility +200% Mission in The Acropolis or exchange in The Acropolis Requires 6 in Infinite Knowledge
6 Basic Marauder Augmenter 2 Damage +41%, Speed +16%, Thrust +75%, Turning +75%, Capacity +10%, Visibility -33.3%, Resistance to Damage -18.2% Mission in The Acropolis or exchange in The Acropolis Requires 6 in Infinite Knowledge
6 Basic Marksman Augmenter 2 Range +106%, Tracking +75% Augmenter Labs, The Acropolis trade bay
Basic Combined Augmenter Blueprint Pack
6 Basic Messenger Augmenter 2 Shield Max +40%, Energy Max +40%, Speed +36%, Docking Speed +200%, Thrust +100%, Turning +60%, Weight -18.2% Mission in The Acropolis or exchange in The Acropolis Requires 6 in Infinite Knowledge
6 Basic Monkey Augmenter 2 Thrust +850%, Turning +180% Augmenter Labs, The Acropolis trade bay
Basic Combined Augmenter Blueprint Pack
6 Basic Obliteration Augmenter 2 Damage +20%, Rate of Fire +20%, Range +45%, Critical Hit Strength +50% Mission in The Acropolis or exchange in The Acropolis Requires 6 in Infinite Knowledge
6 Basic Patrol Augmenter 2 Radar +370%, Visibility -73.1% Augmenter Labs, The Acropolis trade bay
Basic Combined Augmenter Blueprint Pack
6 Basic Racer Augmenter 2 Speed +48%, Docking Speed +500%, Thrust +100%, Turning +20% Augmenter Labs, The Acropolis trade bay
Basic Combined Augmenter Blueprint Pack
6 Basic Rage Augmenter 2 Damage +31%, Rate of Fire +62% Augmenter Labs, The Acropolis trade bay
Basic Combined Augmenter Blueprint Pack
6 Basic Rejuvenating Augmenter 2 Shield Max +30%, Shield Recovery +30%, Energy Charge +30%, Resistance to Damage +3%, Transference Power +35% Mission in The Acropolis or exchange in The Acropolis Requires 6 in Infinite Knowledge
6 Basic Reviving Augmenter 2 Shield Max +25%, Shield Recovery +45%, Rate of Fire +50%, Speed +5%, Hostility -18.2%, Transference Power +20% Mission in The Acropolis or exchange in The Acropolis Requires 6 in Infinite Knowledge
6 Basic Sardine Augmenter 2 Weight -23%, Capacity +69% Augmenter Labs, The Acropolis trade bay
Basic Combined Augmenter Blueprint Pack
6 Basic Scoundrel Augmenter 2 Shield Max +25%, Damage +32%, Rate of Fire +32%, Range -25%, Visibility -25%, Resistance to Damage +7%, Critical Hit Chance +4% Mission in The Acropolis or exchange in The Acropolis Requires 6 in Infinite Knowledge
6 Basic Smuggling Augmenter 2 Shield Max +40%, Speed +17%, Thrust +100%, Turning +80%, Capacity +30% Mission in The Acropolis or exchange in The Acropolis Requires 6 in Infinite Knowledge
6 Basic Stimulating Augmenter 2 Shield Max +20%, Shield Recovery +30%, Energy Max +40%, Energy Charge +20%, Damage +4%, Range +20%, Tracking +20%, Capacity +5%, Transference Power +9% Mission in The Acropolis or exchange in The Acropolis Requires 6 in Infinite Knowledge
6 Basic Vanguard Augmenter 2 Shield Max +30%, Energy Charge +20%, Damage +16%, Speed +5%, Thrust +20%, Hostility +30%, Resistance to Damage +10% Mission in The Acropolis or exchange in The Acropolis Requires 6 in Infinite Knowledge
6 Basic Warrior Augmenter 2 Shield Max +30%, Electric Tempering -10%, Damage +37%, Hostility +20%, Resistance to Damage +5% Mission in The Acropolis or exchange in The Acropolis Requires 6 in Infinite Knowledge
11 Adv. Std. Defensive Augmenter 5 Shield Max +178%, Shield Recovery +66.4% Augmenter Labs, The Acropolis trade bay
Std. Combined Augmenter Blueprint Pack
11 Adv. Std. Invigorating Augmenter 5 Energy Max +320%, Energy Charge +73% Augmenter Labs, The Acropolis trade bay
Std. Combined Augmenter Blueprint Pack
11 Adv. Std. Marksman Augmenter 5 Range +180%, Tracking +95% Augmenter Labs, The Acropolis trade bay
Std. Combined Augmenter Blueprint Pack
11 Adv. Std. Monkey Augmenter 5 Thrust +1450%, Turning +255% Augmenter Labs, The Acropolis trade bay
Std. Combined Augmenter Blueprint Pack
11 Adv. Std. Patrol Augmenter 5 Radar +580%, Visibility -81% Augmenter Labs, The Acropolis trade bay
Std. Combined Augmenter Blueprint Pack
11 Adv. Std. Racer Augmenter 5 Speed +83%, Docking Speed +600%, Thrust +130%, Turning +34% Augmenter Labs, The Acropolis trade bay
Std. Combined Augmenter Blueprint Pack
11 Adv. Std. Rage Augmenter 5 Damage +48%, Rate of Fire +96% Augmenter Labs, The Acropolis trade bay
Std. Combined Augmenter Blueprint Pack
11 Adv. Std. Sardine Augmenter 5 Weight -33.3%, Capacity +110% Augmenter Labs, The Acropolis trade bay
Std. Combined Augmenter Blueprint Pack
11 Std. Artillery Augmenter 5 Damage +60%, Rate of Fire -31%, Range +70%, Tracking +60%, Critical Hit Chance +3% Mission in The Acropolis or exchange in The Acropolis Requires 11 in Infinite Knowledge
11 Std. Assassin Augmenter 5 Damage +23%, Speed +25%, Radar +100%, Visibility -40%, Critical Hit Strength +100% Mission in The Acropolis or exchange in The Acropolis Requires 11 in Infinite Knowledge
11 Std. Barrage Augmenter 5 Energy Max +180%, Damage +20%, Rate of Fire +80%, Range +65%, Tracking -20% Mission in The Acropolis or exchange in The Acropolis Requires 11 in Infinite Knowledge
11 Std. Defender Augmenter 5 Shield Max +80%, Energy Charge +30%, Rate of Fire +22%, Turning +30%, Hostility +40%, Resistance to Damage +18% Mission in The Acropolis or exchange in The Acropolis Requires 11 in Infinite Knowledge
11 Std. Defensive Augmenter 5 Shield Max +173%, Shield Recovery +56.8% Augmenter Labs, The Acropolis trade bay
Std. Combined Augmenter Blueprint Pack
11 Std. Frenzy Augmenter 5 Shield Max -18.2%, Shield Recovery -18.2%, Energy Max +60%, Damage +55%, Rate of Fire +55%, Range -26.1%, Speed +30% Mission in The Acropolis or exchange in The Acropolis Requires 11 in Infinite Knowledge
11 Std. Harrier Augmenter 5 Damage +39%, Rate of Fire +35%, Range +50%, Speed +30%, Thrust +160%, Turning -33.3%, Visibility +100% Mission in The Acropolis or exchange in The Acropolis Requires 11 in Infinite Knowledge
11 Std. Hauling Augmenter 5 Energy Max +100%, Thrust +200%, Turning +60%, Capacity +60%, Inertial Dampening +40%, Tractor Power +60% Mission in The Acropolis or exchange in The Acropolis Requires 11 in Infinite Knowledge
11 Std. Holding Augmenter 5 Energy Charge +55%, Weight -33.3%, Capacity +60% Mission in The Acropolis or exchange in The Acropolis Requires 11 in Infinite Knowledge
11 Std. Insanity Augmenter 5 Shield Max -18.2%, Energy Charge +40%, Damage +20%, Rate of Fire +105%, Weight -18.2% Mission in The Acropolis or exchange in The Acropolis Requires 11 in Infinite Knowledge
11 Std. Interceptor Augmenter 5 Energy Max +60%, Damage +34%, Tracking +50%, Speed +30%, Thrust +200%, Turning +60%, Critical Hit Chance +5% Mission in The Acropolis or exchange in The Acropolis Requires 11 in Infinite Knowledge
11 Std. Invigorating Augmenter 5 Energy Max +250%, Energy Charge +73% Augmenter Labs, The Acropolis trade bay
Std. Combined Augmenter Blueprint Pack
11 Std. Madness Augmenter 5 Shield Max -10%, Electric Tempering -16.5%, Damage +5%, Rate of Fire +140%, Speed +24%, Thrust +60%, Turning +60%, Visibility +200% Mission in The Acropolis or exchange in The Acropolis Requires 11 in Infinite Knowledge
11 Std. Marauder Augmenter 5 Damage +57%, Speed +22%, Thrust +100%, Turning +100%, Capacity +14%, Visibility -33.3%, Resistance to Damage -18.2% Mission in The Acropolis or exchange in The Acropolis Requires 11 in Infinite Knowledge
11 Std. Marksman Augmenter 5 Range +166%, Tracking +90% Augmenter Labs, The Acropolis trade bay
Std. Combined Augmenter Blueprint Pack
11 Std. Messenger Augmenter 5 Shield Max +60%, Energy Max +60%, Speed +60%, Docking Speed +260%, Thrust +100%, Turning +60%, Weight -26.1% Mission in The Acropolis or exchange in The Acropolis Requires 11 in Infinite Knowledge
11 Std. Monkey Augmenter 5 Thrust +1300%, Turning +245% Augmenter Labs, The Acropolis trade bay
Std. Combined Augmenter Blueprint Pack
11 Std. Obliteration Augmenter 5 Damage +35%, Rate of Fire +35%, Range +55%, Critical Hit Strength +60% Mission in The Acropolis or exchange in The Acropolis Requires 11 in Infinite Knowledge
11 Std. Patrol Augmenter 5 Radar +580%, Visibility -78.6% Augmenter Labs, The Acropolis trade bay
Std. Combined Augmenter Blueprint Pack
11 Std. Racer Augmenter 5 Speed +77%, Docking Speed +600%, Thrust +120%, Turning +22% Augmenter Labs, The Acropolis trade bay
Std. Combined Augmenter Blueprint Pack
11 Std. Rage Augmenter 5 Damage +44.5%, Rate of Fire +89% Augmenter Labs, The Acropolis trade bay
Std. Combined Augmenter Blueprint Pack
11 Std. Rejuvenating Augmenter 5 Shield Max +40%, Shield Recovery +40%, Energy Charge +40%, Resistance to Damage +6%, Transference Power +60% Mission in The Acropolis or exchange in The Acropolis Requires 11 in Infinite Knowledge
11 Std. Reviving Augmenter 5 Shield Max +30%, Shield Recovery +70%, Rate of Fire +60%, Speed +10%, Hostility -33%, Transference Power +30% Mission in The Acropolis or exchange in The Acropolis Requires 11 in Infinite Knowledge
11 Std. Sardine Augmenter 5 Weight -30.5%, Capacity +100% Augmenter Labs, The Acropolis trade bay
Std. Combined Augmenter Blueprint Pack
11 Std. Scoundrel Augmenter 5 Shield Max +25%, Damage +44%, Rate of Fire +44%, Range -25%, Visibility -26.1%, Resistance to Damage +14%, Critical Hit Chance +6% Mission in The Acropolis or exchange in The Acropolis Requires 11 in Infinite Knowledge
11 Std. Smuggling Augmenter 5 Shield Max +40%, Speed +44%, Thrust +100%, Turning +80%, Capacity +40% Mission in The Acropolis or exchange in The Acropolis Requires 11 in Infinite Knowledge
11 Std. Stimulating Augmenter 5 Shield Max +30%, Shield Recovery +40%, Energy Max +60%, Energy Charge +30%, Damage +10%, Range +20%, Tracking +20%, Capacity +9%, Transference Power +15% Mission in The Acropolis or exchange in The Acropolis Requires 11 in Infinite Knowledge
11 Std. Vanguard Augmenter 5 Shield Max +30%, Energy Charge +30%, Damage +24%, Speed +10%, Thrust +20%, Hostility +30%, Resistance to Damage +16% Mission in The Acropolis or exchange in The Acropolis Requires 11 in Infinite Knowledge
11 Std. Warrior Augmenter 5 Shield Max +45%, Electric Tempering -12%, Damage +57%, Hostility +20%, Resistance to Damage +7% Mission in The Acropolis or exchange in The Acropolis Requires 11 in Infinite Knowledge
14 Adv. Good Defensive Augmenter 6 Shield Max +220%, Shield Recovery +73.2% Augmenter Labs, The Acropolis trade bay
Good Combined Augmenter Blueprint Pack
14 Adv. Good Invigorating Augmenter 6 Energy Max +440%, Energy Charge +78% Augmenter Labs, The Acropolis trade bay
Good Combined Augmenter Blueprint Pack
14 Adv. Good Marksman Augmenter 6 Range +218%, Tracking +105% Augmenter Labs, The Acropolis trade bay
Good Combined Augmenter Blueprint Pack
14 Adv. Good Monkey Augmenter 6 Thrust +1800%, Turning +290% Augmenter Labs, The Acropolis trade bay
Good Combined Augmenter Blueprint Pack
14 Adv. Good Patrol Augmenter 6 Radar +690%, Visibility -83.5% Augmenter Labs, The Acropolis trade bay
Good Combined Augmenter Blueprint Pack
14 Adv. Good Racer Augmenter 6 Speed +99%, Docking Speed +700%, Thrust +150%, Turning +36% Augmenter Labs, The Acropolis trade bay
Good Combined Augmenter Blueprint Pack
14 Adv. Good Rage Augmenter 6 Damage +57%, Rate of Fire +114% Augmenter Labs, The Acropolis trade bay
Good Combined Augmenter Blueprint Pack
14 Adv. Good Sardine Augmenter 6 Weight -40%, Capacity +128% Augmenter Labs, The Acropolis trade bay
Good Combined Augmenter Blueprint Pack
14 Good Artillery Augmenter 6 Damage +70%, Rate of Fire -30%, Range +80%, Tracking +60%, Critical Hit Chance +7% Mission in The Acropolis or exchange in The Acropolis Requires 14 in Infinite Knowledge
14 Good Assassin Augmenter 6 Damage +30%, Speed +28%, Radar +200%, Visibility -40%, Critical Hit Strength +100% Mission in The Acropolis or exchange in The Acropolis Requires 14 in Infinite Knowledge
14 Good Barrage Augmenter 6 Energy Max +200%, Damage +30%, Rate of Fire +95%, Range +65%, Tracking -33.3% Mission in The Acropolis or exchange in The Acropolis Requires 14 in Infinite Knowledge
14 Good Defender Augmenter 6 Shield Max +80%, Energy Charge +30%, Rate of Fire +35%, Turning +40%, Hostility +80%, Resistance to Damage +22% Mission in The Acropolis or exchange in The Acropolis Requires 14 in Infinite Knowledge
14 Good Defensive Augmenter 6 Shield Max +213%, Shield Recovery +62.8% Augmenter Labs, The Acropolis trade bay
Good Combined Augmenter Blueprint Pack
14 Good Frenzy Augmenter 6 Shield Max -18.2%, Shield Recovery -18.2%, Energy Max +60%, Damage +65%, Rate of Fire +70%, Range -26.1%, Speed +32% Mission in The Acropolis or exchange in The Acropolis Requires 14 in Infinite Knowledge
14 Good Harrier Augmenter 6 Damage +46%, Rate of Fire +40%, Range +50%, Speed +40%, Thrust +160%, Turning -33.3%, Visibility +100% Mission in The Acropolis or exchange in The Acropolis Requires 14 in Infinite Knowledge
14 Good Hauling Augmenter 6 Energy Max +100%, Thrust +200%, Turning +60%, Capacity +70%, Inertial Dampening +40%, Tractor Power +80% Mission in The Acropolis or exchange in The Acropolis Requires 14 in Infinite Knowledge
14 Good Holding Augmenter 6 Energy Charge +57%, Weight -33.3%, Capacity +80% Mission in The Acropolis or exchange in The Acropolis Requires 14 in Infinite Knowledge
14 Good Insanity Augmenter 6 Shield Max -18.2%, Energy Charge +45%, Damage +25%, Rate of Fire +125%, Weight -18.2% Mission in The Acropolis or exchange in The Acropolis Requires 14 in Infinite Knowledge
14 Good Interceptor Augmenter 6 Energy Max +60%, Damage +40%, Tracking +60%, Speed +38%, Thrust +200%, Turning +60%, Critical Hit Chance +8% Mission in The Acropolis or exchange in The Acropolis Requires 14 in Infinite Knowledge
14 Good Invigorating Augmenter 6 Energy Max +365%, Energy Charge +78% Augmenter Labs, The Acropolis trade bay
Good Combined Augmenter Blueprint Pack
14 Good Madness Augmenter 6 Shield Max -10%, Electric Tempering -19.8%, Damage +5%, Rate of Fire +170%, Speed +28%, Thrust +60%, Turning +60%, Visibility +200% Mission in The Acropolis or exchange in The Acropolis Requires 14 in Infinite Knowledge
14 Good Marauder Augmenter 6 Damage +70%, Speed +26%, Thrust +100%, Turning +100%, Capacity +16%, Visibility -33.3%, Resistance to Damage -18.2% Mission in The Acropolis or exchange in The Acropolis Requires 14 in Infinite Knowledge
14 Good Marksman Augmenter 6 Range +200%, Tracking +100% Augmenter Labs, The Acropolis trade bay
Good Combined Augmenter Blueprint Pack
14 Good Messenger Augmenter 6 Shield Max +60%, Energy Max +60%, Speed +80%, Docking Speed +300%, Thrust +100%, Turning +60%, Weight -26.1% Mission in The Acropolis or exchange in The Acropolis Requires 14 in Infinite Knowledge
14 Good Monkey Augmenter 6 Thrust +1600%, Turning +280% Augmenter Labs, The Acropolis trade bay
Good Combined Augmenter Blueprint Pack
14 Good Obliteration Augmenter 6 Damage +40%, Rate of Fire +40%, Range +72%, Critical Hit Strength +70% Mission in The Acropolis or exchange in The Acropolis Requires 14 in Infinite Knowledge
14 Good Patrol Augmenter 6 Radar +690%, Visibility -81.1% Augmenter Labs, The Acropolis trade bay
Good Combined Augmenter Blueprint Pack
14 Good Racer Augmenter 6 Speed +92%, Docking Speed +700%, Thrust +140%, Turning +24% Augmenter Labs, The Acropolis trade bay
Good Combined Augmenter Blueprint Pack
14 Good Rage Augmenter 6 Damage +53%, Rate of Fire +106% Augmenter Labs, The Acropolis trade bay
Good Combined Augmenter Blueprint Pack
14 Good Rejuvenating Augmenter 6 Shield Max +50%, Shield Recovery +60%, Energy Charge +40%, Resistance to Damage +7%, Transference Power +68% Mission in The Acropolis or exchange in The Acropolis Requires 14 in Infinite Knowledge
14 Good Reviving Augmenter 6 Shield Max +30%, Shield Recovery +85%, Rate of Fire +70%, Speed +13%, Hostility -33.3%, Transference Power +40% Mission in The Acropolis or exchange in The Acropolis Requires 14 in Infinite Knowledge
14 Good Sardine Augmenter 6 Weight -37.4%, Capacity +120% Augmenter Labs, The Acropolis trade bay
Good Combined Augmenter Blueprint Pack
14 Good Scoundrel Augmenter 6 Shield Max +25%, Damage +54%, Rate of Fire +54%, Range -25%, Visibility -29.1%, Resistance to Damage +15%, Critical Hit Chance +8% Mission in The Acropolis or exchange in The Acropolis Requires 14 in Infinite Knowledge
14 Good Smuggling Augmenter 6 Shield Max +40%, Speed +57%, Thrust +100%, Turning +80%, Capacity +50% Mission in The Acropolis or exchange in The Acropolis Requires 14 in Infinite Knowledge
14 Good Stimulating Augmenter 6 Shield Max +30%, Shield Recovery +60%, Energy Max +60%, Energy Charge +30%, Damage +15%, Range +20%, Tracking +20%, Capacity +11%, Transference Power +17.5% Mission in The Acropolis or exchange in The Acropolis Requires 14 in Infinite Knowledge
14 Good Vanguard Augmenter 6 Shield Max +40%, Energy Charge +30%, Damage +34%, Speed +14%, Thrust +40%, Hostility +30%, Resistance to Damage +16% Mission in The Acropolis or exchange in The Acropolis Requires 14 in Infinite Knowledge
14 Good Warrior Augmenter 6 Shield Max +55%, Electric Tempering -14%, Damage +62%, Hostility +40%, Resistance to Damage +10% Mission in The Acropolis or exchange in The Acropolis Requires 14 in Infinite Knowledge
17 Adv. Exc. Defensive Augmenter 9 Shield Max +260%, Shield Recovery +81.6% Augmenter Labs, The Acropolis trade bay
Exc. Combined Augmenter Blueprint Pack
17 Adv. Exc. Invigorating Augmenter 9 Energy Max +560%, Energy Charge +83% Augmenter Labs, The Acropolis trade bay
Exc. Combined Augmenter Blueprint Pack
17 Adv. Exc. Marksman Augmenter 9 Range +254%, Tracking +120% Augmenter Labs, The Acropolis trade bay
Exc. Combined Augmenter Blueprint Pack
17 Adv. Exc. Monkey Augmenter 9 Thrust +2100%, Turning +330% Augmenter Labs, The Acropolis trade bay
Exc. Combined Augmenter Blueprint Pack
17 Adv. Exc. Patrol Augmenter 9 Radar +800%, Visibility -85.5% Augmenter Labs, The Acropolis trade bay
Exc. Combined Augmenter Blueprint Pack
17 Adv. Exc. Racer Augmenter 9 Speed +110%, Docking Speed +1000%, Thrust +170%, Turning +38% Augmenter Labs, The Acropolis trade bay
Exc. Combined Augmenter Blueprint Pack
17 Adv. Exc. Rage Augmenter 9 Damage +66%, Rate of Fire +132% Augmenter Labs, The Acropolis trade bay
Exc. Combined Augmenter Blueprint Pack
17 Adv. Exc. Sardine Augmenter 9 Weight -46.2%, Capacity +147% Augmenter Labs, The Acropolis trade bay
Exc. Combined Augmenter Blueprint Pack
17 Exc. Artillery Augmenter 9 Damage +75%, Rate of Fire -29%, Range +95%, Tracking +80%, Critical Hit Chance +10% Mission in The Acropolis or exchange in The Acropolis Requires 17 in Infinite Knowledge
17 Exc. Assassin Augmenter 9 Damage +40%, Speed +29%, Radar +200%, Visibility -57.1%, Critical Hit Strength +100% Mission in The Acropolis or exchange in The Acropolis Requires 17 in Infinite Knowledge
17 Exc. Barrage Augmenter 9 Energy Max +220%, Damage +40%, Rate of Fire +110%, Range +65%, Tracking -33.3% Mission in The Acropolis or exchange in The Acropolis Requires 17 in Infinite Knowledge
17 Exc. Defender Augmenter 9 Shield Max +100%, Energy Charge +30%, Rate of Fire +47%, Turning +40%, Hostility +80%, Resistance to Damage +26% Mission in The Acropolis or exchange in The Acropolis Requires 17 in Infinite Knowledge
17 Exc. Defensive Augmenter 9 Shield Max +250%, Shield Recovery +70% Augmenter Labs, The Acropolis trade bay
Exc. Combined Augmenter Blueprint Pack
17 Exc. Frenzy Augmenter 9 Shield Max -18.2%, Shield Recovery -18.2%, Energy Max +60%, Damage +75%, Rate of Fire +85%, Range -33.3%, Speed +36% Mission in The Acropolis or exchange in The Acropolis Requires 17 in Infinite Knowledge
17 Exc. Harrier Augmenter 9 Damage +60%, Rate of Fire +50%, Range +50%, Speed +40%, Thrust +160%, Turning -33.3%, Visibility +100% Mission in The Acropolis or exchange in The Acropolis Requires 17 in Infinite Knowledge
17 Exc. Hauling Augmenter 9 Energy Max +100%, Thrust +200%, Turning +60%, Capacity +80%, Inertial Dampening +40%, Tractor Power +100% Mission in The Acropolis or exchange in The Acropolis Requires 17 in Infinite Knowledge
17 Exc. Holding Augmenter 9 Energy Charge +63%, Weight -40%, Capacity +90%, Inertial Dampening -18.2% Mission in The Acropolis or exchange in The Acropolis Requires 17 in Infinite Knowledge
17 Exc. Insanity Augmenter 9 Shield Max -18.2%, Energy Charge +50%, Damage +30%, Rate of Fire +145%, Weight -18.2% Mission in The Acropolis or exchange in The Acropolis Requires 17 in Infinite Knowledge
17 Exc. Interceptor Augmenter 9 Energy Max +60%, Damage +40%, Tracking +70%, Speed +60%, Thrust +200%, Turning +60%, Critical Hit Chance +10% Mission in The Acropolis or exchange in The Acropolis Requires 17 in Infinite Knowledge
17 Exc. Invigorating Augmenter 9 Energy Max +480%, Energy Charge +83% Augmenter Labs, The Acropolis trade bay
Exc. Combined Augmenter Blueprint Pack
17 Exc. Madness Augmenter 9 Shield Max -15%, Electric Tempering -23%, Damage +10%, Rate of Fire +185%, Speed +32%, Thrust +60%, Turning +60%, Visibility +200% Mission in The Acropolis or exchange in The Acropolis Requires 17 in Infinite Knowledge
17 Exc. Marauder Augmenter 9 Damage +80%, Speed +30%, Thrust +100%, Turning +100%, Capacity +20%, Visibility -33.3%, Resistance to Damage -18.2% Mission in The Acropolis or exchange in The Acropolis Requires 17 in Infinite Knowledge
17 Exc. Marksman Augmenter 9 Range +233%, Tracking +115% Augmenter Labs, The Acropolis trade bay
Exc. Combined Augmenter Blueprint Pack
17 Exc. Messenger Augmenter 9 Shield Max +80%, Energy Max +60%, Speed +90%, Docking Speed +360%, Thrust +100%, Turning +60%, Weight -33.3% Mission in The Acropolis or exchange in The Acropolis Requires 17 in Infinite Knowledge
17 Exc. Monkey Augmenter 9 Thrust +1880%, Turning +320% Augmenter Labs, The Acropolis trade bay
Exc. Combined Augmenter Blueprint Pack
17 Exc. Obliteration Augmenter 9 Damage +45%, Rate of Fire +45%, Range +90%, Critical Hit Strength +80% Mission in The Acropolis or exchange in The Acropolis Requires 17 in Infinite Knowledge
17 Exc. Patrol Augmenter 9 Radar +800%, Visibility -83.3% Augmenter Labs, The Acropolis trade bay
Exc. Combined Augmenter Blueprint Pack
17 Exc. Racer Augmenter 9 Speed +101%, Docking Speed +1000%, Thrust +160%, Turning +26% Augmenter Labs, The Acropolis trade bay
Exc. Combined Augmenter Blueprint Pack
17 Exc. Rage Augmenter 9 Damage +61%, Rate of Fire +122% Augmenter Labs, The Acropolis trade bay
Exc. Combined Augmenter Blueprint Pack
17 Exc. Rejuvenating Augmenter 9 Shield Max +60%, Shield Recovery +60%, Energy Charge +50%, Resistance to Damage +9%, Transference Power +79% Mission in The Acropolis or exchange in The Acropolis Requires 17 in Infinite Knowledge
17 Exc. Reviving Augmenter 9 Shield Max +30%, Shield Recovery +90%, Rate of Fire +80%, Speed +18%, Hostility -33.3%, Transference Power +60% Mission in The Acropolis or exchange in The Acropolis Requires 17 in Infinite Knowledge
17 Exc. Sardine Augmenter 9 Weight -43.8%, Capacity +136% Augmenter Labs, The Acropolis trade bay
Exc. Combined Augmenter Blueprint Pack
17 Exc. Scoundrel Augmenter 9 Shield Max +25%, Damage +62%, Rate of Fire +62%, Range -25%, Visibility -31.9%, Resistance to Damage +17%, Critical Hit Chance +10% Mission in The Acropolis or exchange in The Acropolis Requires 17 in Infinite Knowledge
17 Exc. Smuggling Augmenter 9 Shield Max +40%, Speed +60%, Thrust +100%, Turning +80%, Capacity +50%, Resistance to Damage +10% Mission in The Acropolis or exchange in The Acropolis Requires 17 in Infinite Knowledge
17 Exc. Stimulating Augmenter 9 Shield Max +40%, Shield Recovery +60%, Energy Max +60%, Energy Charge +40%, Damage +17%, Range +20%, Tracking +20%, Capacity +15%, Transference Power +20% Mission in The Acropolis or exchange in The Acropolis Requires 17 in Infinite Knowledge
17 Exc. Vanguard Augmenter 9 Shield Max +45%, Energy Charge +30%, Damage +38%, Speed +20%, Thrust +50%, Hostility +40%, Resistance to Damage +20% Mission in The Acropolis or exchange in The Acropolis Requires 17 in Infinite Knowledge
17 Exc. Warrior Augmenter 9 Shield Max +60%, Electric Tempering -16%, Damage +71%, Hostility +60%, Resistance to Damage +12% Mission in The Acropolis or exchange in The Acropolis Requires 17 in Infinite Knowledge
20 Adamanturized Defensive Augmenter 11 Shield Max +290%, Shield Recovery +80%, Resistance to Damage +5%, Transference Power +30% Augmenter Labs, The Acropolis trade bay
Adamanturized Combined Augmenter Blueprint Pack
20 Adamanturized Invigorating Augmenter 11 Energy Max +590%, Energy Charge +88%, Electric Tempering -5%, Transference Power +50% Augmenter Labs, The Acropolis trade bay
Adamanturized Combined Augmenter Blueprint Pack
20 Adamanturized Marksman Augmenter 11 Damage +46%, Range +200%, Tracking +100%, Radar +50% Augmenter Labs, The Acropolis trade bay
Adamanturized Combined Augmenter Blueprint Pack
20 Adamanturized Monkey Augmenter 11 Speed +40%, Docking Speed +400%, Thrust +1800%, Turning +290% Augmenter Labs, The Acropolis trade bay
Adamanturized Combined Augmenter Blueprint Pack
20 Adamanturized Patrol Augmenter 11 Radar +400%, Visibility -87%, Tractor Power +95% Augmenter Labs, The Acropolis trade bay
Adamanturized Combined Augmenter Blueprint Pack
20 Adamanturized Racer Augmenter 11 Speed +142%, Docking Speed +1100%, Thrust +190%, Turning +30% Augmenter Labs, The Acropolis trade bay
Adamanturized Combined Augmenter Blueprint Pack
20 Adamanturized Rage Augmenter 11 Electric Tempering -15%, Damage +75%, Rate of Fire +150% Augmenter Labs, The Acropolis trade bay
Adamanturized Combined Augmenter Blueprint Pack
20 Adamanturized Sardine Augmenter 11 Weight -55.1%, Capacity +178% Augmenter Labs, The Acropolis trade bay
Adamanturized Combined Augmenter Blueprint Pack
20 Adv. Sup. Defensive Augmenter 11 Shield Max +300%, Shield Recovery +90% Augmenter Labs, The Acropolis trade bay
Sup. Combined Augmenter Blueprint Pack
20 Adv. Sup. Invigorating Augmenter 11 Energy Max +690%, Energy Charge +88% Augmenter Labs, The Acropolis trade bay
Sup. Combined Augmenter Blueprint Pack
20 Adv. Sup. Marksman Augmenter 11 Range +289%, Tracking +135% Augmenter Labs, The Acropolis trade bay
Sup. Combined Augmenter Blueprint Pack
20 Adv. Sup. Monkey Augmenter 11 Thrust +2450%, Turning +360% Augmenter Labs, The Acropolis trade bay
Sup. Combined Augmenter Blueprint Pack
20 Adv. Sup. Patrol Augmenter 11 Radar +900%, Visibility -87% Augmenter Labs, The Acropolis trade bay
Sup. Combined Augmenter Blueprint Pack
20 Adv. Sup. Racer Augmenter 11 Speed +127%, Docking Speed +1100%, Thrust +190%, Turning +40% Augmenter Labs, The Acropolis trade bay
Sup. Combined Augmenter Blueprint Pack
20 Adv. Sup. Rage Augmenter 11 Damage +75%, Rate of Fire +150% Augmenter Labs, The Acropolis trade bay
Sup. Combined Augmenter Blueprint Pack
20 Adv. Sup. Sardine Augmenter 11 Weight -51.9%, Capacity +165% Augmenter Labs, The Acropolis trade bay
Sup. Combined Augmenter Blueprint Pack
20 Demented Defensive Augmenter 11 Shield Max +285%, Shield Recovery +78%, Transference Power +30% Augmenter Labs, The Acropolis trade bay
Demented Combined Augmenter Blueprint Pack
20 Demented Invigorating Augmenter 11 Energy Max +590%, Energy Charge +88%, Transference Power +32% Augmenter Labs, The Acropolis trade bay
Demented Combined Augmenter Blueprint Pack
20 Demented Marksman Augmenter 11 Damage +36%, Range +200%, Tracking +100%, Radar +50% Augmenter Labs, The Acropolis trade bay
Demented Combined Augmenter Blueprint Pack
20 Demented Monkey Augmenter 11 Speed +30%, Docking Speed +300%, Thrust +1800%, Turning +290% Augmenter Labs, The Acropolis trade bay
Demented Combined Augmenter Blueprint Pack
20 Demented Patrol Augmenter 11 Radar +400%, Visibility -87%, Tractor Power +75% Augmenter Labs, The Acropolis trade bay
Demented Combined Augmenter Blueprint Pack
20 Demented Racer Augmenter 11 Speed +129%, Docking Speed +1100%, Thrust +190%, Turning +30% Augmenter Labs, The Acropolis trade bay
Demented Combined Augmenter Blueprint Pack
20 Demented Rage Augmenter 11 Electric Tempering -15%, Damage +69%, Rate of Fire +138% Augmenter Labs, The Acropolis trade bay
Demented Combined Augmenter Blueprint Pack
20 Demented Sardine Augmenter 11 Weight -55.1%, Capacity +165% Augmenter Labs, The Acropolis trade bay
Demented Combined Augmenter Blueprint Pack
20 Sup. Artillery Augmenter 11 Damage +80%, Rate of Fire -25%, Range +110%, Tracking +100%, Critical Hit Chance +13% Mission in Lyceum or exchange in The Acropolis Requires 20 in Infinite Knowledge
20 Sup. Assassin Augmenter 11 Damage +45%, Speed +30%, Radar +200%, Visibility -71%, Critical Hit Strength +100% Mission in Lyceum or exchange in The Acropolis Requires 20 in Infinite Knowledge
20 Sup. Barrage Augmenter 11 Energy Max +250%, Damage +50%, Rate of Fire +120%, Range +65%, Tracking -33.3% Mission in Lyceum or exchange in The Acropolis Requires 20 in Infinite Knowledge
20 Sup. Defender Augmenter 11 Shield Max +100%, Energy Charge +36%, Rate of Fire +60%, Turning +40%, Hostility +100%, Resistance to Damage +30% Mission in Lyceum or exchange in The Acropolis Requires 20 in Infinite Knowledge
20 Sup. Defensive Augmenter 11 Shield Max +285%, Shield Recovery +78% Augmenter Labs, The Acropolis trade bay
Sup. Combined Augmenter Blueprint Pack
20 Sup. Frenzy Augmenter 11 Shield Max -18.2%, Shield Recovery -18.2%, Energy Max +100%, Damage +85%, Rate of Fire +90%, Range -33.3%, Speed +38% Mission in Lyceum or exchange in The Acropolis Requires 20 in Infinite Knowledge
20 Sup. Harrier Augmenter 11 Damage +67%, Rate of Fire +55%, Range +50%, Speed +50%, Thrust +160%, Turning -33.3%, Visibility +100% Mission in Lyceum or exchange in The Acropolis Requires 20 in Infinite Knowledge
20 Sup. Hauling Augmenter 11 Energy Max +100%, Thrust +200%, Turning +60%, Capacity +90%, Inertial Dampening +40%, Tractor Power +115% Mission in Lyceum or exchange in The Acropolis Requires 20 in Infinite Knowledge
20 Sup. Holding Augmenter 11 Energy Charge +65%, Weight -46.2%, Capacity +110%, Inertial Dampening -18.2% Mission in Lyceum or exchange in The Acropolis Requires 20 in Infinite Knowledge
20 Sup. Insanity Augmenter 11 Shield Max -26.1%, Energy Charge +55%, Damage +35%, Rate of Fire +170%, Weight -18.2% Mission in Lyceum or exchange in The Acropolis Requires 20 in Infinite Knowledge
20 Sup. Interceptor Augmenter 11 Energy Max +60%, Damage +40%, Tracking +80%, Speed +70%, Thrust +200%, Turning +60%, Critical Hit Chance +20% Mission in Lyceum or exchange in The Acropolis Requires 20 in Infinite Knowledge
20 Sup. Invigorating Augmenter 11 Energy Max +590%, Energy Charge +88% Augmenter Labs, The Acropolis trade bay
Sup. Combined Augmenter Blueprint Pack
20 Sup. Madness Augmenter 11 Shield Max -20%, Electric Tempering -26.1%, Damage +15%, Rate of Fire +200%, Speed +36%, Thrust +60%, Turning +60%, Visibility +200% Mission in Lyceum or exchange in The Acropolis Requires 20 in Infinite Knowledge
20 Sup. Marauder Augmenter 11 Damage +90%, Speed +40%, Thrust +100%, Turning +100%, Capacity +20%, Visibility -33.3%, Resistance to Damage -18.2% Mission in Lyceum or exchange in The Acropolis Requires 20 in Infinite Knowledge
20 Sup. Marksman Augmenter 11 Range +265%, Tracking +130% Augmenter Labs, The Acropolis trade bay
Sup. Combined Augmenter Blueprint Pack
20 Sup. Messenger Augmenter 11 Shield Max +80%, Energy Max +60%, Speed +110%, Docking Speed +400%, Thrust +100%, Turning +60%, Weight -33.3% Mission in Lyceum or exchange in The Acropolis Requires 20 in Infinite Knowledge
20 Sup. Monkey Augmenter 11 Thrust +2200%, Turning +350% Augmenter Labs, The Acropolis trade bay
Sup. Combined Augmenter Blueprint Pack
20 Sup. Obliteration Augmenter 11 Damage +50%, Rate of Fire +50%, Range +107%, Critical Hit Strength +90% Mission in Lyceum or exchange in The Acropolis Requires 20 in Infinite Knowledge
20 Sup. Patrol Augmenter 11 Radar +900%, Visibility -85.3% Augmenter Labs, The Acropolis trade bay
Sup. Combined Augmenter Blueprint Pack
20 Sup. Racer Augmenter 11 Speed +117%, Docking Speed +1100%, Thrust +180%, Turning +28% Augmenter Labs, The Acropolis trade bay
Sup. Combined Augmenter Blueprint Pack
20 Sup. Rage Augmenter 11 Damage +69.5%, Rate of Fire +139% Augmenter Labs, The Acropolis trade bay
Sup. Combined Augmenter Blueprint Pack
20 Sup. Rejuvenating Augmenter 11 Shield Max +70%, Shield Recovery +70%, Energy Charge +50%, Resistance to Damage +13%, Transference Power +88% Mission in Lyceum or exchange in The Acropolis Requires 20 in Infinite Knowledge
20 Sup. Reviving Augmenter 11 Shield Max +35%, Shield Recovery +90%, Rate of Fire +90%, Speed +20%, Hostility -33%, Transference Power +90% Mission in Lyceum or exchange in The Acropolis Requires 20 in Infinite Knowledge
20 Sup. Sardine Augmenter 11 Weight -49.6%, Capacity +154% Augmenter Labs, The Acropolis trade bay
Sup. Combined Augmenter Blueprint Pack
20 Sup. Scoundrel Augmenter 11 Shield Max +25%, Damage +70%, Rate of Fire +70%, Range -25%, Visibility -35%, Resistance to Damage +21%, Critical Hit Chance +10% Mission in Lyceum or exchange in The Acropolis Requires 20 in Infinite Knowledge
20 Sup. Smuggling Augmenter 11 Shield Max +40%, Speed +78%, Thrust +100%, Turning +80%, Capacity +55%, Resistance to Damage +10% Mission in Lyceum or exchange in The Acropolis Requires 20 in Infinite Knowledge
20 Sup. Stimulating Augmenter 11 Shield Max +50%, Shield Recovery +60%, Energy Max +60%, Energy Charge +50%, Damage +18%, Range +30%, Tracking +30%, Capacity +15%, Transference Power +20% Mission in Lyceum or exchange in The Acropolis Requires 20 in Infinite Knowledge
20 Sup. Vanguard Augmenter 11 Shield Max +50%, Energy Charge +36%, Damage +48%, Speed +20%, Thrust +60%, Hostility +50%, Resistance to Damage +20% Mission in Lyceum or exchange in The Acropolis Requires 20 in Infinite Knowledge
20 Sup. Warrior Augmenter 11 Shield Max +70%, Electric Tempering -18%, Damage +80%, Hostility +70%, Resistance to Damage +14% Mission in Lyceum or exchange in The Acropolis Requires 20 in Infinite Knowledge
22 Ult. Artillery Augmenter 13 Damage +90%, Rate of Fire -25%, Range +110%, Tracking +100%, Critical Hit Chance +15% Mission in Lyceum Research Concourse or exchange in The Acropolis Requires 20 in Infinite Knowledge
22 Ult. Assassin Augmenter 13 Damage +50%, Speed +31%, Radar +200%, Visibility -75%, Critical Hit Strength +100% Mission in Lyceum Research Concourse or exchange in The Acropolis Requires 20 in Infinite Knowledge
22 Ult. Barrage Augmenter 13 Energy Max +250%, Damage +60%, Rate of Fire +120%, Range +65%, Tracking -25% Mission in Lyceum Research Concourse or exchange in The Acropolis Requires 20 in Infinite Knowledge
22 Ult. Defender Augmenter 13 Shield Max +100%, Energy Charge +40%, Rate of Fire +60%, Turning +40%, Hostility +120%, Resistance to Damage +34% Mission in Lyceum Research Concourse or exchange in The Acropolis Requires 20 in Infinite Knowledge
22 Ult. Frenzy Augmenter 13 Shield Max -26.1%, Shield Recovery -26.1%, Energy Max +100%, Damage +100%, Rate of Fire +100%, Range -40%, Speed +40% Mission in Lyceum Research Concourse or exchange in The Acropolis Requires 20 in Infinite Knowledge
22 Ult. Harrier Augmenter 13 Damage +69%, Rate of Fire +60%, Range +50%, Speed +60%, Thrust +160%, Turning -33.3%, Visibility +100% Mission in Lyceum Research Concourse or exchange in The Acropolis Requires 20 in Infinite Knowledge
22 Ult. Hauling Augmenter 13 Energy Max +100%, Thrust +200%, Turning +60%, Capacity +100%, Inertial Dampening +40%, Tractor Power +125% Mission in Lyceum Research Concourse or exchange in The Acropolis Requires 20 in Infinite Knowledge
22 Ult. Holding Augmenter 13 Energy Charge +65%, Weight -46.2%, Capacity +120%, Inertial Dampening -33.3% Mission in Lyceum Research Concourse or exchange in The Acropolis Requires 20 in Infinite Knowledge
22 Ult. Insanity Augmenter 13 Shield Max -33.3%, Energy Charge +60%, Damage +50%, Rate of Fire +170%, Weight -18.2%, Resistance to Damage -5% Mission in Lyceum Research Concourse or exchange in The Acropolis Requires 20 in Infinite Knowledge
22 Ult. Interceptor Augmenter 13 Energy Max +100%, Damage +45%, Tracking +100%, Speed +70%, Thrust +200%, Turning +60%, Critical Hit Chance +20% Mission in Lyceum Research Concourse or exchange in The Acropolis Requires 20 in Infinite Knowledge
22 Ult. Madness Augmenter 13 Shield Max -33.3%, Electric Tempering -33.3%, Damage +20%, Rate of Fire +200%, Speed +40%, Thrust +60%, Turning +60%, Visibility +200% Mission in Lyceum Research Concourse or exchange in The Acropolis Requires 20 in Infinite Knowledge
22 Ult. Marauder Augmenter 13 Damage +100%, Speed +42%, Thrust +100%, Turning +100%, Capacity +20%, Visibility -33.3%, Resistance to Damage -18% Mission in Lyceum Research Concourse or exchange in The Acropolis Requires 20 in Infinite Knowledge
22 Ult. Messenger Augmenter 13 Shield Max +80%, Energy Max +80%, Speed +115%, Docking Speed +600%, Thrust +100%, Turning +60%, Weight -46.2% Mission in Lyceum Research Concourse or exchange in The Acropolis Requires 20 in Infinite Knowledge
22 Ult. Obliteration Augmenter 13 Damage +55%, Rate of Fire +55%, Range +110%, Critical Hit Strength +100% Mission in Lyceum Research Concourse or exchange in The Acropolis Requires 20 in Infinite Knowledge
22 Ult. Rejuvenating Augmenter 13 Shield Max +80%, Shield Recovery +80%, Energy Charge +50%, Resistance to Damage +15%, Transference Power +89% Mission in Lyceum Research Concourse or exchange in The Acropolis Requires 20 in Infinite Knowledge
22 Ult. Reviving Augmenter 13 Shield Max +35%, Shield Recovery +100%, Rate of Fire +100%, Speed +20%, Hostility -33%, Transference Power +100% Mission in Lyceum Research Concourse or exchange in The Acropolis Requires 20 in Infinite Knowledge
22 Ult. Scoundrel Augmenter 13 Shield Max +25%, Damage +74%, Rate of Fire +74%, Range -25%, Visibility -40%, Resistance to Damage +24%, Critical Hit Chance +10% Mission in Lyceum Research Concourse or exchange in The Acropolis Requires 20 in Infinite Knowledge
22 Ult. Smuggling Augmenter 13 Shield Max +40%, Speed +87%, Thrust +100%, Turning +80%, Capacity +60%, Resistance to Damage +10% Mission in Lyceum Research Concourse or exchange in The Acropolis Requires 20 in Infinite Knowledge
22 Ult. Stimulating Augmenter 13 Shield Max +60%, Shield Recovery +60%, Energy Max +60%, Energy Charge +60%, Damage +18%, Range +30%, Tracking +30%, Capacity +15%, Transference Power +25% Mission in Lyceum Research Concourse or exchange in The Acropolis Requires 20 in Infinite Knowledge
22 Ult. Vanguard Augmenter 13 Shield Max +60%, Energy Charge +40%, Damage +49%, Speed +20%, Thrust +60%, Hostility +60%, Resistance to Damage +22% Mission in Lyceum Research Concourse or exchange in The Acropolis Requires 20 in Infinite Knowledge
22 Ult. Warrior Augmenter 13 Shield Max +80%, Electric Tempering -20%, Damage +82%, Hostility +80%, Resistance to Damage +16% Mission in Lyceum Research Concourse or exchange in The Acropolis Requires 20 in Infinite Knowledge

Uncommon & Rare Augmenters

Uncommon & Rare Augmenters
Tech Name Size Bonuses Source Restrictions Description
0 Augmenter Plug 1 Energy Max +60% AI base - 20k credits It doesn't do much, but keeps the slot secure
0 Blue Interceptor Augmenter 1 Damage +20%, Thrust +40%, Turning +15% Space Blue Alpha Interceptor drop Permanent Upgrade
0 Enforcer Scout Augmenter 1 Shield Recovery +17%, Energy Charge +17%, Thrust +20%, Turning +20% Nexus Cadet Missions Permanent Upgrade
0 Flylet Broodship Augmenter 1 Shield Max +20%, Energy Max +28%, Rate of Fire +15%, Range +15%, Speed +10%, Visibility +100% Diseased Flylet Broodship Drop She's big n tough, when you're in a zebucart
0 Oilheart's Augmenter 1 Shield Max +38%, Energy Charge +18% Hostile Science mission reward Permanent Upgrade
0 Volcom Modifications 1 Energy Max +50%, Rate of Fire +18%, Speed +9%, Critical Hit Chance +10% Volcom Pirate Missions Hit 'em hard, hit 'em fast!
1 Flyboy Augmenter 1 Shield Recovery +10%, Energy Max +10%, Damage +24% Flyswatter Maggot, Flyswatter Flylet drop Made for combat.
1 Nexus Augmenter 1 Docking Speed +100%, Capacity +37% Nexus drop Special Nexus Instructions.
1 Rattie Moe Augmenter 1 Rate of Fire +30%, Range +26%, Speed +4%, Capacity +10% Rattie Moe drop Bionic augment for a bionic rat!
1 The Maggot Augmenter 1 Shield Max +33%, Damage +20% The Maggot drop Made for combat.
2 Cadet Ranger Badge 1 Damage +12%, Rate of Fire -17%, Range +40%, Tracking +60% Mission reward in the Nexus Wear it proudly!
2 Creaky's Oil Can 1 Damage +15%, Rate of Fire +15%, Speed +15%, Turning +15%, Radar +15% Nexus Missions Keep your ship running smoothly.
3 Cadet Augmenter 1 Shield Recovery +20%, Energy Charge +20%, Rate of Fire +16%, Resistance to Damage +3%, Weapon Hold +40% Mission reward in the Nexus Permanent Upgrade
3 Frost Augmenter 1 Energy Max +55%, Energy Charge +35%, Visibility +30%, Weapon Hold +100% Frost Shard drop Brrr...!
3 Jujo'qii Augmenter 1 Shield Max +20%, Energy Max +40%, Damage +17%, Rate of Fire +15%, Capacity +5%, Hostility +20%, Resistance to Damage +3% Jujo'qii drop Permanent Upgrade
3 Lyceum Initiate Augmenter 1 Shield Recovery +20%, Energy Charge +20%, Damage +4%, Rate of Fire +20%, Turning +20% Mission reward for Augmenter Tweaking mission in Nexus A symbol of knowledge!
3 Nexus Scion Augmenter 1 Shield Recovery +65%, Speed +10% Nexus drop Resource from the old guy himself.
3 Piman's Augmenter 1 Capacity +53% Piman Missions Permanent Upgrade
3 Pyrite Augmenter 1 Electric Tempering -40.5%, Visibility +200%, Critical Hit Chance +10% Goldenboy Pyrite drop Shiny object
3 Slimebottle's Augmenter 1 Shield Max +16%, Energy Charge +40%, Turning +35% Slimebottle Missions Permanent Upgrade
3 Solo's Special Modifications 1 Shield Max +30%, Speed +10%, Thrust +40%, Capacity +30% Harrison Solo Missions Modeled on the Aluminium Mallard great space capabilities!
3 Unger's Energy Augmenter 1 Energy Max +150%, Energy Charge +20%, Electric Tempering -3%, Speed +11% Retired Augmenter once obtainable through mission dealing with Sporeside. Permanent Upgrade
3 Zobitan Augmenter 1 Shield Max +70%, Shield Recovery +38% Dropped by Zobitan and Zobitan's Hareem Hermit life.
4 Rime Augmenter 2 Shield Max +20%, Damage +10%, Capacity +20%, Critical Hit Chance +7%, Transference Power +30% Lord Borean drop Brrr...!
4 Tear Augmenter 2 Energy Max +140%, Damage +35%, Rate of Fire -27% Tear drop Don't cry for me
5 Barbe Bleu's Mods Augmenter 2 Shield Max +45%, Energy Charge +30%, Rate of Fire +35% Barbe Bleu drop Permanent Upgrade
5 Glacial Augmenter 2 Electric Tempering -26%, Rate of Fire +20%, Visibility +30%, Resistance to Damage +15% Lady Aurora drop Brrr...!
5 Inferno Augmenter 2 Shield Max -33%, Shield Recovery -18%, Damage +40%, Range +33%, Tracking +33% Inferno drop Permanent Upgrade
5 Magmarar Augmenter 2 Energy Max +110%, Rate of Fire +40%, Tracking +60%, Speed +15% Magmarar drop Hot hot hot!
5 Prefect Augmenter 2 Shield Recovery +15%, Energy Charge +15%, Rate of Fire +25%, Range +20%, Tracking +20%, Speed +5%, Hostility -10%, Resistance to Damage +5% Mister the Prefect drop Requires 2 in Leadership With Love, from Mister the Prefect.
5 Tinted Augmenter 2 Damage +22%, Radar -66.7%, Visibility -76% Roaming Monochrome Tint drop Tintalicious
6 Golden Augmenter 2 Shield Max +40%, Electric Tempering -39%, Radar +40%, Visibility +300%, Critical Hit Chance +20% Roaming Goldenboy Statue drop Shinier object
6 Ismail Augmenter 2 Docking Speed +438%, Thrust +60%, Turning +40%, Capacity +48% Ismail drop I will see you in hell!
6 Lavrite Augmenter 2 Energy Max +60%, Energy Charge +26%, Electric Tempering -10%, Rate of Fire +20%, Tracking +13%, Thrust +28%, Capacity +15% Lavrite drop Hot hot hot!
6 Opaque Augmenter 2 Damage +31%, Radar -67%, Visibility -76% Opaque Augmenter Blueprint Colors are overrated
6 Vulcanox Augmenter 2 Energy Max +70%, Capacity +28%, Visibility +10%, Resistance to Damage +19% Vulcanox drop Hot hot hot!
7 Calcite Augmenter 3 Shield Max +40%, Energy Max +40%, Capacity +40%, Visibility +100%, Resistance to Damage +13% Ancient Asteroid Being drop Neurobound Remains of an Ancient Asteroid Being
7 Hue Augmenter 3 Energy Max +40%, Energy Charge +35%, Visibility +100%, Resistance to Damage +20% Roaming Monochrome Hue drop All the colors of the monochromebow
7 Infernal Augmenter 3 Shield Max -43%, Shield Recovery -33%, Damage +55%, Range +50%, Tracking +50% Infernal Augmenter Blueprint Burn baby, burn!
7 Infernus Augmenter 3 Energy Charge +40%, Rate of Fire +50%, Range +30% Infernus drop Hot hot hot!
7 Sapphire Augmenter 3 Shield Max +110%, Electric Tempering -25%, Thrust +60% Sapphire Transport drop Blue Power!
7 Suqqa KoQuii Akk'oj 3 Damage +15%, Speed +6%, Visibility -66.7%, Critical Hit Chance +5%, Critical Hit Strength +40% Mira Permanent Upgrade
7 ZetaAug 3 Speed +30%, Docking Speed +200%, Capacity +30%, Radar +130% Retired Aug Permanent Upgrade
7 Zombie Rat Queen's Augmenter 3 Energy Max +100%, Energy Charge +60%, Range +30%, Visibility +30% Zombie Rat Queen drop Undead Rats?!
8 Banu Qo Akk'oj 3 Shield Max +38%, Energy Max +100%, Energy Charge +10%, Damage +16%, Rate of Fire +28%, Range +37% Mira drop Permanent Upgrade
8 Goblin Augmenter 3 Damage +40%, Rate of Fire -19%, Range +65%, Turning -20%, Hostility +20% Roaming Goblin drop Nasty
8 Sergeant's Enforcer Augmenter 3 Shield Max +20%, Shield Recovery +45%, Energy Charge +45%, Hostility +30% Mission Reward Permanent Upgrade
9 KoQuii Ukuk Akk'oj 4 Electric Tempering -9%, Damage +25%, Range +40%, Visibility -66.7% Iq' Bana AI & Ohm drop Permanent Upgrade
9 Rock Augmenter 4 Shield Max +40%, Damage +37%, Range +40%, Tracking +25%, Weight +20% Roaming Ragnarock drop Solid
9 Ruby Augmenter 4 Shield Recovery +80%, Energy Max +100%, Radar +190% Ruby Transport drop Red Power!
9 Volt Augmenter 4 Energy Max +195%, Energy Charge +60% Roaming Voltage drop It just keeps going and going...
10 Blue Beta Augmenter 4 Energy Max +200%, Damage +25%, Radar +60%, Visibility -66% Space Blue Beta drop Permanent Upgrade
10 Dark Augmenter 4 Shield Recovery +10%, Energy Max +25%, Turning +30%, Capacity +10%, Visibility -75%, Resistance to Damage +5%, Critical Hit Chance +20% Dark Guard drop From the shadows
10 Solid Rock Augmenter 4 Shield Max +40%, Damage +43%, Range +45%, Tracking +30%, Weight +30%, Resistance to Damage +2% Solid Rock Augmenter Blueprint Very Solid
11 Angel Augmenter 5 Shield Recovery +50%, Energy Charge +20%, Hostility -70%, Transference Power +30% Seraph drop Heavenly
11 Emerald Augmenter 5 Damage +43%, Turning +105%, Capacity +20% Emerald Transport drop Green Power!
11 Pirate's Mark 5 Shield Max +60%, Damage +25%, Rate of Fire +25%, Capacity +20%, Visibility -36%, Hostility +70%, Critical Hit Chance +5% Tortuga mission reward Requires 1 in Piracy Don't let merchants see this.
12 Gonzales Augmenter 5 Range +44%, Tracking +60%, Speed +83%, Docking Speed +400%, Thrust -50%, Turning -50% Speedy Gonzales drop Speedy Gonzales own Modifications
12 Serenity Augmenter 5 Shield Max +115%, Shield Recovery +50%, Speed -23%, Resistance to Damage +20% Serenity drop Serenity at last!
13 Aku KoQuii Augmenter 6 Shield Max +25%, Energy Charge +60%, Capacity +6%, Visibility -66.7%, Resistance to Damage +5% Iq' Bana AI & Ohm drop Permanent Upgrade
13 Bellarmine Augmenter 6 Energy Max +220%, Energy Charge +70%, Range +24%, Thrust +200% Cardinal Bellarmine and Cardinal Bellarmine from Hell drop I will see you in hell!
13 Diamond Augmenter 6 Range +70%, Resistance to Damage +32%, Inertial Dampening -40% Diamond Transport drop Diamond Power!
13 KoQuii' Vazuk Augmenter 6 Shield Max +40%, Shield Recovery +25%, Rate of Fire +85%, Visibility -66.7%, Critical Hit Chance +10% Iq' Bana AI & Ohm drop Permanent Upgrade
13 Parsley Augmenter 6 Energy Charge +50%, Speed +16%, Critical Hit Chance +20%, Critical Hit Strength +60% Parsley drop Pinch me
14 Thorn Augmenter 6 Energy Charge +45%, Damage +20%, Thrust +40%, Turning +80%, Tractor Power +40% Cleft Thorn and Cleft Claw drop Ouch
15 Blue Gamma Augmenter 7 Shield Max +60%, Energy Max +100%, Damage +60%, Rate of Fire -60%, Thrust +40%, Turning +40%, Radar +100%, Visibility -66% Space Blue Gamma drop Permanent Upgrade
15 Bouquet Augmenter 7 Energy Max +150%, Energy Charge +80%, Damage -32%, Speed +35%, Docking Speed +150%, Thrust +80%, Hostility -45% Basil and Stede Bonnet drop You really shouldn't have
16 Grinch's Special Augmenter 8 Shield Max +110%, Energy Max +120%, Damage +50%, Hostility +100% Astro-Grinch drop It's a mean one.
16 Ishi Augmenter 8 Shield Max +20%, Shield Recovery +45%, Tracking +45%, Speed +30%, Thrust +90%, Turning +90%, Visibility -66.7% Iq' Bana AI drop Permanent Upgrade
16 Qokuji Augmenter 8 Shield Max +75%, Energy Max +40%, Damage +35%, Range +25%, Speed +7%, Visibility -66.7% Qokuji'qi drop Permanent Upgrade
16 Slumber Augmenter 8 Shield Max +90%, Energy Max +140%, Thrust -10%, Turning -33.3%, Capacity +40%, Critical Hit Chance +15%, Critical Hit Strength +60% Slumberchrome drop Yawn
16 Wyrm Augmenter 8 Shield Recovery +70%, Energy Max +100%, Energy Charge +30%, Damage +14%, Rate of Fire +40%, Tracking +40% Mr. Wyrm drop Permanent Upgrade
17 Hibernation Augmenter 9 Shield Max +90%, Energy Max +140%, Thrust -30%, Turning -46.2%, Capacity +50%, Critical Hit Chance +20%, Critical Hit Strength +75% Hibernation Augmenter Blueprint Zzzzzzzz....
18 Arson Augmenter 9 Energy Charge +60%, Electric Tempering -19%, Rate of Fire +30%, Range +35%, Tracking +95%, Speed +18%, Hostility +20%, Critical Hit Chance +20% The Mausoleum drop Requires 18 in Infinite Knowledge Volatile... Very volatile.
18 Bunny Augmenter 9 Shield Recovery +34%, Energy Charge +34%, Damage +34%, Thrust +34%, Turning +34%, Resistance to Damage +34% Easter Bunny drop Hop hop hop
18 Metis Augmenter 9 Shield Max +100%, Damage +70%, Rate of Fire +25%, Turning +10%, Capacity -10%, Radar +300% The Mausoleum drop Requires 18 in Infinite Knowledge permanent Upgrade
18 One Dozen Roses Augmenter 9 Shield Max -33.3%, Electric Tempering -16%, Damage +90%, Tracking -26.1%, Speed +3%, Docking Speed -66.7%, Hostility +100%, Resistance to Damage +10% One Dozen Roses Augmenter Blueprint Beautiful and Prickly and Expensive
18 Rose Augmenter 9 Shield Max -33.3%, Electric Tempering -10%, Damage +90%, Tracking -26.1%, Speed +3%, Docking Speed -66.7%, Hostility +100%, Resistance to Damage +7% Rosemary drop Only one?
18 Subnavigator's Augmenter 9 Shield Max +40%, Shield Recovery +40%, Damage +35%, Rate of Fire +25%, Resistance to Damage +25% Subnavigator's Augmenter Blueprint A Paxian ship modification created with Eridium.
18 Two Dozen Roses Augmenter 9 Shield Max -33.3%, Electric Tempering -22%, Damage +90%, Tracking -26.1%, Speed +3%, Docking Speed -66.7%, Hostility +100%, Resistance to Damage +12% Two Dozen Roses Augmenter Blueprint Beautiful and Prickly and Expensive
18 Vesta Augmenter 9 Shield Max +60%, Shield Recovery +80%, Energy Max +100%, Damage +40%, Range +40%, Resistance to Damage +5% The Mausoleum drop Requires 18 in Infinite Knowledge permanent Upgrade
19 Calypso Augmenter 10 Docking Speed +950%, Thrust +60%, Turning +34%, Weight -46.2%, Capacity +108% Random AI drop Built to the Emperor's Own Taste
19 Calypso+ Augmenter 10 Docking Speed +1000%, Thrust +66%, Turning +34%, Weight -54%, Capacity +114% Calypso+ Augmenter Blueprint Built to the Emperor's+ Own Taste
19 Green Augmenter 10 Energy Max +240%, Damage +27%, Rate of Fire +80%, Range +50%, Radar +110% Big Green, Bigger Green drop It's not easy being green
19 La Buse Augmenter 10 Rate of Fire +125%, Speed +35%, Capacity +20%, Hostility +120%, Critical Hit Strength +60%, Weapons Slots +3 Levasseur drop Ruthless as a buzzard
19 Reaver Augmenter 10 Damage +60%, Range +30%, Speed +30%, Thrust +55%, Capacity +19%, Hostility +80%, Resistance to Damage -10%, Critical Hit Chance +20%, Critical Hit Strength +40% Reward From Brigand's Stronghold mission, Neuro Bound Requires 1 in Piracy
Neurobound
Pirate for life
19 Sup. Augmenter Plug 10 Energy Max +284% AI base - 80m credits It still doesn't do much, but the slot is very secure
19 Wattage Augmenter 10 Shield Max +40%, Energy Max +20%, Energy Charge +20%, Electric Tempering -38%, Damage +40%, Range +50%, Visibility +100% Wattage Augmenter Blueprint Wattage Lightning baby
20 Albatross Augmenter 11 Shield Max +90%, Energy Charge +80%, Rate of Fire +80%, Range +40%, Tracking +60%, Visibility +80% Captain Albatross drop Requires 1 in Piracy How do you like me now, Pirate?
20 Arsonist's Augmenter 11 Energy Charge +60%, Electric Tempering -33%, Tracking +60%, Speed +20%, Hostility +40%, Critical Hit Chance +15%, Critical Hit Strength +30% The Arsonist drop Volatile... Very volatile.
20 Astralogica Augmenter 11 Speed +58%, Capacity +60%, Visibility +200%, Hostility -40%, Resistance to Damage +20% Pax Astralogica drop Idiot's guide to exploration
20 Astranomologica Augmenter 11 Speed +60%, Capacity +65%, Visibility +200%, Hostility -42%, Resistance to Damage +24% Astranomologica Augmenter Blueprint Enlightened guide to exploration
20 Conclusion Augmenter 11 Shield Max +170%, Electric Tempering -30%, Tracking +100%, Critical Hit Chance +22%, Critical Hit Strength +44% Conclusion Augmenter Blueprint The future is certain
20 Dark Gyre Augmenter 11 Shield Max +60%, Energy Max +80%, Damage +80%, Range +10%, Turning +40%, Capacity +20%, Hostility +40% Dark Maelstrom drop Nasty
20 Dark Inferno Augmenter 11 Damage +70%, Range +55%, Tracking +60%, Speed +15%, Radar +120%, Resistance to Damage +8% Dark Doom drop Burn baby, burn!
20 El Draque Augmenter 11 Energy Charge +67%, Rate of Fire +100%, Thrust +200%, Visibility +100%, Critical Hit Strength +95%, Weapons Slots +4 Drake drop The might of dragons
20 Equalaugmenter 11 Shield Max +22%, Shield Recovery +22%, Energy Max +22%, Energy Charge +22%, Electric Tempering -19.8%, Range +22%, Speed +22%, Thrust +22%, Turning +22%, Visibility -19.8%, Resistance to Damage +22% Equanimity drop Some augs are more equal than others
20 Forgone Augmenter 11 Shield Max +155%, Electric Tempering -30%, Tracking +85%, Critical Hit Chance +20%, Critical Hit Strength +40% Forgone, Unforgone, Enriched Forgone drop Fate comes for ye
20 Greener Augmenter 11 Energy Max +250%, Damage +32%, Rate of Fire +88%, Range +55%, Radar +160% Greener Augmenter Greenprint It's not easier being greener
20 Mad Scientist Augmenter 11 Energy Max +70%, Energy Charge +70%, Rate of Fire +85%, Speed +40%, Docking Speed +150%, Capacity +10% Mad Scientist drop Mad! Mad I tell you!
20 Mattock Augmenter 11 Damage +44%, Rate of Fire +66%, Tracking -25%, Thrust +110%, Turning +66%, Resistance to Damage +30% Mattock Augmenter Blueprint Chipping away at the mine face
20 Navigator's Augmenter 11 Shield Max +45%, Shield Recovery +45%, Damage +40%, Rate of Fire +30%, Resistance to Damage +25% Navigator's Augmenter Blueprint A Paxian ship modification created with Eridium.
20 Pick Augmenter 11 Damage +45%, Rate of Fire +60%, Tracking -20%, Thrust +100%, Turning +60%, Resistance to Damage +24% Icepick, Angry Icepick, Icepick Hunter drop Pick me!
20 Poseidon, the Earthshaker 11 Shield Max +135%, Shield Recovery +60%, Energy Charge +60%, Damage +20% Poseidon, the Earthshaker Tablet God of the Sea, Earthquakes and Horses.
20 Qa Augmenter 11 Shield Max +70%, Energy Charge +45%, Damage +45%, Visibility -67%, Resistance to Damage +10% Qokujiii Qa'ik drop Permanent Upgrade
20 Qokujiii Qa'ik Akk'oj 11 Shield Max +50%, Energy Max +200%, Energy Charge +50%, Damage +49%, Rate of Fire +50% Qokujiii Qa'ik drop Freighter Battlewagons!? Say what?
20 Sivar's Augmenter 11 Energy Max +200%, Electric Tempering -25%, Damage +40%, Rate of Fire +80%, Speed +20%, Thrust +100%, Turning +50%, Critical Hit Chance -10% Sivar Hvar'kann drop Justice for the Kalthi, Retribution against the UrQa.
20 Vulture Augmenter 11 Shield Max +50%, Energy Max +80%, Damage +50%, Rate of Fire +65%, Range -20%, Speed +35%, Visibility +100%, Hostility +40%, Resistance to Damage +10% Vulture Augmenter Blueprint Prey on the weak
20 Zombie Rat Broodmother's Augmenter 11 Energy Max +100%, Energy Charge +75%, Damage +30%, Range +40%, Tracking +40%, Visibility +100%, Resistance to Damage +14% Obtained from Zombie Rat Broodmother during the Halloween event Undead Rats?!
21 Artemis Patrol Augmenter 12 Range +60%, Tracking +90%, Radar +800%, Visibility -75% Artemis Patrol Augmenter Blueprint Permanent Upgrade
21 Capital Defensive Augmenter 12 Shield Max +70%, Shield Recovery +35%, Speed +11%, Capacity +45%, Radar +150%, Resistance to Damage +37% Red Photon Warship Prototype drop Capital Ship Damage control, capital style
21 Capital Offensive Augmenter 12 Energy Charge +60%, Electric Tempering -20%, Damage +48%, Rate of Fire +70%, Range +30% Red Photon Warship Prototype drop Capital Ship Makes big guns even bigger
21 Cerberus Augmenter 12 Range -40%, Tracking +100%, Speed -10%, Radar +400%, Visibility +100%, Hostility +40%, Critical Hit Chance -18%, Weapon Hold +50%, Multifiring +200 Random AI drop A couple extra heads never hurt
21 Dark Thorn Augmenter 12 Energy Charge +80%, Damage +35%, Thrust +60%, Turning +70%, Tractor Power +65% Dark Diablo drop Ouch
21 Divine Wattage Augmenter 12 Shield Max +40%, Energy Max +20%, Energy Charge +30%, Electric Tempering -43%, Damage +55%, Range +50%, Visibility +300% Divine Wattage Augmenter Blueprint Divine Wattage Lightning baby
21 Hawk Augmenter 12 Shield Max +70%, Electric Tempering -12%, Damage +80%, Tracking +30%, Speed +14%, Thrust +60%, Turning +30%, Radar +100%, Visibility +100%, Critical Hit Chance +10% Hawk Augmenter Blueprint Prey from the skies
21 Hermes Patrol Augmenter 12 Shield Recovery +30%, Speed +40%, Docking Speed +240%, Thrust +110%, Radar +800%, Visibility -61% Hermes Patrol Augmenter Blueprint Permanent Upgrade
21 Invigorating Aphrodite Augmenter 12 Energy Max +190%, Energy Charge +70%, Damage +40%, Docking Speed +300%, Thrust +60%, Turning +60% Invigorating Aphrodite Augmenter Blueprint Permanent Upgrade
21 Invigorating Dionysis Augmenter 12 Shield Max +100%, Energy Max +200%, Energy Charge +70%, Damage +24%, Docking Speed +200%, Thrust -26.1%, Turning -9.5% Invigorating Dionysis Augmenter Blueprint Permanent Upgrade
21 Kidd's Modification 12 Shield Max +30%, Shield Recovery +50%, Rate of Fire +80%, Range +40%, Turning +40%, Resistance to Damage +36% Captain Kidd drop A little of this, a lot of that.
21 Markswoman Artemis Augmenter 12 Damage +20%, Rate of Fire +20%, Range +150%, Tracking +200%, Visibility -34% Markswoman Artemis Augmenter Blueprint Permanent Upgrade
21 Nightfury's Anger 12 Shield Max +140%, Energy Max +100%, Electric Tempering +24%, Damage +70%, Rate of Fire +90%, Range +50%, Speed +15%, Thrust -18.2%, Turning -33.3%, Capacity -9.5%, Radar -26.1%, Visibility +200% Timotheus the Red drop Through the eyes of the beast
21 Nightfury's Patience 12 Shield Recovery +100%, Electric Tempering +24%, Damage +40%, Rate of Fire +80%, Range +30%, Tracking +40%, Thrust -18.2%, Turning -33.3%, Capacity -9.5%, Visibility +200%, Resistance to Damage +30% Timotheus the Red drop Through the eyes of the beast
21 Racing Hermes Augmenter 12 Shield Recovery +50%, Speed +60%, Docking Speed +1200%, Thrust +260%, Turning +38%, Visibility -61% Racing Hermes Augmenter Blueprint Permanent Upgrade
21 Raging Aphrodite Augmenter 12 Damage +80%, Rate of Fire +80%, Docking Speed +300%, Thrust +60%, Turning +60% Raging Aphrodite Augmenter Blueprint Permanent Upgrade
21 Raging Dionysis Augmenter 12 Shield Max +100%, Damage +65%, Rate of Fire +80%, Docking Speed +200%, Thrust -26.1%, Turning -9.5% Raging Dionysis Augmenter Blueprint Permanent Upgrade
21 Tarkin's Augmenter 12 Shield Max +100%, Energy Max +40%, Energy Charge +40%, Electric Tempering -18.2%, Damage -18.2%, Rate of Fire +20%, Range +40%, Thrust +40%, Turning +40%, Visibility +100%, Hostility +160%, Resistance to Damage +20%, Critical Hit Chance +5% Tarkin's Augmenter Blueprint Only through the projection of power do we bring order.
21 Zebucaugmenter 12 Electric Tempering +30%, Damage +135%, Rate of Fire -25%, Tracking +95%, Docking Speed +60%, Turning +40%, Weapons Slots +1 Lord Mulligan Everything a zebucart could ask for
22 Chronos Augmenter 13 Energy Max +58%, Damage +58%, Capacity +58%, Tractor Power +58% Random AI drop Permanent Upgrade
22 Chronos+ Augmenter 13 Energy Max +62%, Damage +62%, Capacity +62%, Tractor Power +62% Chronos+ Augmenter Blueprint Permanent Upgrade
22 Cygnus Augmenter 13 Shield Max +100%, Shield Recovery +30%, Energy Charge +40%, Damage +60%, Rate of Fire +10%, Docking Speed +100%, Thrust -18.2%, Turning +40% Cygnus Augmenter Blueprint We will call you Cygnus, the God of Balance you shall be
22 Delquadrikamdon Augmenter 13 Shield Max +50%, Energy Charge +30%, Damage +65%, Range +25%, Resistance to Damage +30% Demented Delquadrikamdon drop Ascended Metallic Warfare!
22 Divine Augmenter 13 Docking Speed +1250%, Thrust +72%, Turning +40%, Weight -61.1%, Capacity +120% High Prophet drop The Ancient Emperor, reborn.
22 Adamantiumized Delquadrikamdon Augmenter 13 Shield Max +70%, Energy Charge +50%, Damage +70%, Range +50%, Projectile Velocity +50% Adamantiumized Delquadrikamdon Augmenter Blueprint Indestructible Metallic Warfare
22 Faded Delquadrikamdon Augmenter 13 Shield Max +45%, Energy Charge +50%, Damage +95%, Range +30%, Visibility -50% Faded Delquadrikamdon Augmenter Blueprint Ghostly Metallic Warfare
22 Grand Moff Augmenter 13 Shield Max +175%, Energy Max +40%, Damage -8%, Range +50%, Thrust +150%, Hostility +200%, Resistance to Damage +40% Grand Moff Augmenter Blueprint Rule through the fear of force rather than force itself.
22 Grand Navigator's Augmenter 13 Shield Max +45%, Shield Recovery +45%, Damage +45%, Rate of Fire +40%, Resistance to Damage +25% Grand Navigator's Augmenter Blueprint A Paxian ship modification created with Eridium.
22 Grand Navigator's Defensive Augmenter 13 Shield Max +70%, Shield Recovery +40%, Energy Charge +45%, Capacity +40%, Resistance to Damage +32% Allied Staging Sector turn-in -
20 Allied Commendations,
1 Capital Defensive Augmenter,
1 Grand Navigator's Augmenter
Capital Ship A defensive Paxian ship modification created with Eridium.
22 Grand Navigator's Offensive Augmenter 13 Shield Max +65%, Energy Max +100%, Electric Tempering -16%, Damage +58%, Rate of Fire +70%, Range +30%, Resistance to Damage +10% Allied Staging Sector turn-in -
20 Allied Commendations,
1 Capital Offensive Augmenter,
1 Grand Navigator's Augmenter
Capital Ship An offensive Paxian ship modification created with Eridium.
22 Lunarian Augmenter 13 Shield Max +65%, Energy Charge +50%, Electric Tempering -12%, Damage +60%, Rate of Fire +80% Lunarian Augmenter Blueprint Lunarian Technology
22 Ohm Augmenter 13 Energy Max +60%, Energy Charge +60%, Electric Tempering -40%, Range -20%, Visibility +400%, Resistance to Damage +40%, Inertial Dampening -53%, Weapon Hold +50% Ohm Augmenter Blueprint Put up resistance, stop the charging.
22 Perilous Augmenter 13 Shield Max +130%, Energy Charge +45%, Rate of Fire +70%, Range +40%, Resistance to Damage +27% Perilous Augmenter Blueprint Face the peril? No, it's too perilous.
22 Qa'ik Banu Akk'oj 13 Shield Max +60%, Shield Recovery +60%, Energy Charge +30%, Damage +35%, Rate of Fire +35%, Range +100%, Capacity +9%, Transference Power +10% UrQa'qa Vazuk Vo'kii drop Akk'oj Banu
22 Qa'ik Urk'qii Akk'oj 13 Shield Recovery +55%, Damage +55%, Resistance to Damage +35%, Critical Hit Chance +20%, Critical Hit Strength +60% UrQa'qa Vazuk Vo'kii drop Akk'oj Urk'qii
22 Qa'ik Vazuk Akk'oj 13 Shield Max +150%, Electric Tempering +20%, Damage +70%, Rate of Fire +130%, Inertial Dampening -33% UrQa'qa Vazuk Vo'kii drop Akk'oj Vazuk
22 Rhea Augmenter 13 Shield Max +64%, Electric Tempering -48%, Speed +64%, Turning +64%, Radar +64% Random AI drop Permanent Upgrade
22 Rhea+ Augmenter 13 Shield Max +74%, Electric Tempering -48%, Speed +74%, Turning +74%, Radar +74% Rhea+ Augmenter Blueprint Permanent Upgrade
22 Selenite Augmenter 13 Shield Max +100%, Electric Tempering -38%, Rate of Fire +130%, Range +70%, Tracking +60% Selenite Augmenter Blueprint Selenite Technology
23 Badger Charisma Augmenter 14 Shield Max +69%, Shield Recovery +69%, Electric Tempering +69%, Thrust +69%, Weight -69%, Capacity +69%, Visibility +69%, Hostility +69%, Resistance to Damage +28%, Weapons Slots -1 KD DGs Do not care

Ship Mastery Augmenters

Ship Mastery Augmenters
Tech Name Size Bonuses Source Restrictions
0 Ship Mastery Augmenter 0 1 Shield Max +1%, Shield Recovery +1%, Energy Max +1%, Energy Charge +1%, Electric Tempering -1%, Damage +1%, Rate of Fire +1%, Range +1%, Tracking +1%, Speed +1%, Docking Speed +1%, Thrust +1%, Turning +1%, Capacity +1%, Radar +1%, Visibility -1%, Resistance to Damage +1%, Transference Power +1%, Tractor Power +1%, Multifiring +10, Weapons Slots +1 DG Drops
1 Ship Mastery Augmenter 1 1 Shield Max +1%, Shield Recovery +1%, Energy Max +1%, Energy Charge +1%, Electric Tempering -1%, Damage +1%, Rate of Fire +1%, Range +1%, Tracking +1%, Speed +1%, Docking Speed +1%, Thrust +1%, Turning +1%, Capacity +1%, Radar +1%, Visibility -1%, Resistance to Damage +1%, Transference Power +1%, Tractor Power +1%, Multifiring +10, Weapons Slots +1 DG Drops
2 Ship Mastery Augmenter 2 1 Shield Max +2%, Shield Recovery +2%, Energy Max +2%, Energy Charge +2%, Electric Tempering -2%, Damage +2%, Rate of Fire +2%, Range +2%, Tracking +2%, Speed +2%, Docking Speed +2%, Thrust +2%, Turning +2%, Capacity +2%, Radar +2%, Visibility -2%, Resistance to Damage +2%, Transference Power +2%, Tractor Power +2%, Multifiring +10, Weapons Slots +1 DG Drops
3 Ship Mastery Augmenter 3 1 Shield Max +3%, Shield Recovery +3%, Energy Max +3%, Energy Charge +3%, Electric Tempering -3%, Damage +3%, Rate of Fire +3%, Range +3%, Tracking +3%, Speed +3%, Docking Speed +3%, Thrust +3%, Turning +3%, Capacity +3%, Radar +3%, Visibility -3%, Resistance to Damage +3%, Transference Power +3%, Tractor Power +3%, Multifiring +10, Weapons Slots +1 DG Drops
4 Ship Mastery Augmenter 4 2 Shield Max +4%, Shield Recovery +4%, Energy Max +4%, Energy Charge +4%, Electric Tempering -4%, Damage +4%, Rate of Fire +4%, Range +4%, Tracking +4%, Speed +4%, Docking Speed +4%, Thrust +4%, Turning +4%, Capacity +4%, Radar +4%, Visibility -4%, Resistance to Damage +4%, Transference Power +4%, Tractor Power +4%, Multifiring +10, Weapons Slots +1 DG Drops
5 Ship Mastery Augmenter 5 2 Shield Max +5%, Shield Recovery +5%, Energy Max +5%, Energy Charge +5%, Electric Tempering -5%, Damage +5%, Rate of Fire +5%, Range +5%, Tracking +5%, Speed +5%, Docking Speed +5%, Thrust +5%, Turning +5%, Capacity +5%, Radar +5%, Visibility -5%, Resistance to Damage +5%, Transference Power +5%, Tractor Power +5%, Multifiring +10, Weapons Slots +1 DG Drops
6 Ship Mastery Augmenter 6 2 Shield Max +6%, Shield Recovery +6%, Energy Max +6%, Energy Charge +6%, Electric Tempering -6%, Damage +6%, Rate of Fire +6%, Range +6%, Tracking +6%, Speed +6%, Docking Speed +6%, Thrust +6%, Turning +6%, Capacity +6%, Radar +6%, Visibility -6%, Resistance to Damage +6%, Transference Power +6%, Tractor Power +6%, Multifiring +10, Weapons Slots +1 DG Drops
7 Ship Mastery Augmenter 7 3 Shield Max +7%, Shield Recovery +7%, Energy Max +7%, Energy Charge +7%, Electric Tempering -7%, Damage +7%, Rate of Fire +7%, Range +7%, Tracking +7%, Speed +7%, Docking Speed +7%, Thrust +7%, Turning +7%, Capacity +7%, Radar +7%, Visibility -7%, Resistance to Damage +7%, Transference Power +7%, Tractor Power +7%, Multifiring +10, Weapons Slots +1 DG Drops
8 Ship Mastery Augmenter 8 3 Shield Max +8%, Shield Recovery +8%, Energy Max +8%, Energy Charge +8%, Electric Tempering -8%, Damage +8%, Rate of Fire +8%, Range +8%, Tracking +8%, Speed +8%, Docking Speed +8%, Thrust +8%, Turning +8%, Capacity +8%, Radar +8%, Visibility -8%, Resistance to Damage +8%, Transference Power +8%, Tractor Power +8%, Multifiring +10, Weapons Slots +1 DG Drops
9 Ship Mastery Augmenter 9 4 Shield Max +9%, Shield Recovery +9%, Energy Max +9%, Energy Charge +9%, Electric Tempering -9%, Damage +9%, Rate of Fire +9%, Range +9%, Tracking +9%, Speed +9%, Docking Speed +9%, Thrust +9%, Turning +9%, Capacity +9%, Radar +9%, Visibility -9%, Resistance to Damage +9%, Transference Power +9%, Tractor Power +9%, Multifiring +10, Weapons Slots +1 DG Drops
10 Ship Mastery Augmenter 10 4 Shield Max +10%, Shield Recovery +10%, Energy Max +10%, Energy Charge +10%, Electric Tempering -10%, Damage +10%, Rate of Fire +10%, Range +10%, Tracking +10%, Speed +10%, Docking Speed +10%, Thrust +10%, Turning +10%, Capacity +10%, Radar +10%, Visibility -10%, Resistance to Damage +10%, Transference Power +10%, Tractor Power +10%, Multifiring +10, Weapons Slots +1 DG Drops
11 Ship Mastery Augmenter 11 5 Shield Max +11%, Shield Recovery +11%, Energy Max +11%, Energy Charge +11%, Electric Tempering -11%, Damage +11%, Rate of Fire +11%, Range +11%, Tracking +11%, Speed +11%, Docking Speed +11%, Thrust +11%, Turning +11%, Capacity +11%, Radar +11%, Visibility -11%, Resistance to Damage +11%, Transference Power +11%, Tractor Power +11%, Multifiring +10, Weapons Slots +1 DG Drops
12 Ship Mastery Augmenter 12 5 Shield Max +12%, Shield Recovery +12%, Energy Max +12%, Energy Charge +12%, Electric Tempering -12%, Damage +12%, Rate of Fire +12%, Range +12%, Tracking +12%, Speed +12%, Docking Speed +12%, Thrust +12%, Turning +12%, Capacity +12%, Radar +12%, Visibility -12%, Resistance to Damage +12%, Transference Power +12%, Tractor Power +12%, Multifiring +10, Weapons Slots +1 DG Drops
13 Ship Mastery Augmenter 13 6 Shield Max +13%, Shield Recovery +13%, Energy Max +13%, Energy Charge +13%, Electric Tempering -13%, Damage +13%, Rate of Fire +13%, Range +13%, Tracking +13%, Speed +13%, Docking Speed +13%, Thrust +13%, Turning +13%, Capacity +13%, Radar +13%, Visibility -13%, Resistance to Damage +13%, Transference Power +13%, Tractor Power +13%, Multifiring +10, Weapons Slots +1 DG Drops
14 Ship Mastery Augmenter 14 6 Shield Max +14%, Shield Recovery +14%, Energy Max +14%, Energy Charge +14%, Electric Tempering -14%, Damage +14%, Rate of Fire +14%, Range +14%, Tracking +14%, Speed +14%, Docking Speed +14%, Thrust +14%, Turning +14%, Capacity +14%, Radar +14%, Visibility -14%, Resistance to Damage +14%, Transference Power +14%, Tractor Power +14%, Multifiring +10, Weapons Slots +1 DG Drops
15 Ship Mastery Augmenter 15 7 Shield Max +15%, Shield Recovery +15%, Energy Max +15%, Energy Charge +15%, Electric Tempering -15%, Damage +15%, Rate of Fire +15%, Range +15%, Tracking +15%, Speed +15%, Docking Speed +15%, Thrust +15%, Turning +15%, Capacity +15%, Radar +15%, Visibility -15%, Resistance to Damage +15%, Transference Power +15%, Tractor Power +15%, Multifiring +10, Weapons Slots +1 DG Drops
16 Ship Mastery Augmenter 16 8 Shield Max +16%, Shield Recovery +16%, Energy Max +16%, Energy Charge +16%, Electric Tempering -16%, Damage +16%, Rate of Fire +16%, Range +16%, Tracking +16%, Speed +16%, Docking Speed +16%, Thrust +16%, Turning +16%, Capacity +16%, Radar +16%, Visibility -16%, Resistance to Damage +16%, Transference Power +16%, Tractor Power +16%, Multifiring +10, Weapons Slots +1 DG Drops
17 Ship Mastery Augmenter 17 9 Shield Max +17%, Shield Recovery +17%, Energy Max +17%, Energy Charge +17%, Electric Tempering -17%, Damage +17%, Rate of Fire +17%, Range +17%, Tracking +17%, Speed +17%, Docking Speed +17%, Thrust +17%, Turning +17%, Capacity +17%, Radar +17%, Visibility -17%, Resistance to Damage +17%, Transference Power +17%, Tractor Power +17%, Multifiring +10, Weapons Slots +1 DG Drops
18 Ship Mastery Augmenter 18 9 Shield Max +18%, Shield Recovery +18%, Energy Max +18%, Energy Charge +18%, Electric Tempering -18%, Damage +18%, Rate of Fire +18%, Range +18%, Tracking +18%, Speed +18%, Docking Speed +18%, Thrust +18%, Turning +18%, Capacity +18%, Radar +18%, Visibility -18%, Resistance to Damage +18%, Transference Power +18%, Tractor Power +18%, Multifiring +10, Weapons Slots +1 DG Drops
19 Ship Mastery Augmenter 19 10 Shield Max +19%, Shield Recovery +19%, Energy Max +19%, Energy Charge +19%, Electric Tempering -19%, Damage +19%, Rate of Fire +19%, Range +19%, Tracking +19%, Speed +19%, Docking Speed +19%, Thrust +19%, Turning +19%, Capacity +19%, Radar +19%, Visibility -19%, Resistance to Damage +19%, Transference Power +19%, Tractor Power +19%, Multifiring +10, Weapons Slots +1 DG Drops
20 Ship Mastery Augmenter 20 11 Shield Max +20%, Shield Recovery +20%, Energy Max +20%, Energy Charge +20%, Electric Tempering -20%, Damage +20%, Rate of Fire +20%, Range +20%, Tracking +20%, Speed +20%, Docking Speed +20%, Thrust +20%, Turning +20%, Capacity +20%, Radar +20%, Visibility -20%, Resistance to Damage +20%, Transference Power +20%, Tractor Power +20%, Multifiring +10, Weapons Slots +1 DG Drops
21 Ship Mastery Augmenter 21 12 Shield Max +21%, Shield Recovery +21%, Energy Max +21%, Energy Charge +21%, Electric Tempering -21%, Damage +21%, Rate of Fire +21%, Range +21%, Tracking +21%, Speed +21%, Docking Speed +21%, Thrust +21%, Turning +21%, Capacity +21%, Radar +21%, Visibility -21%, Resistance to Damage +21%, Transference Power +21%, Tractor Power +21%, Multifiring +10, Weapons Slots +1 DG Drops
22 Ship Mastery Augmenter 22 13 Shield Max +22%, Shield Recovery +22%, Energy Max +22%, Energy Charge +22%, Electric Tempering -22%, Damage +22%, Rate of Fire +22%, Range +22%, Tracking +22%, Speed +22%, Docking Speed +22%, Thrust +22%, Turning +22%, Capacity +22%, Radar +22%, Visibility -22%, Resistance to Damage +22%, Transference Power +22%, Tractor Power +22%, Multifiring +10, Weapons Slots +1 DG Drops

God Augmenters

God Augmenters
Tech Name Size Bonuses Source Restrictions
0 Apollo Augmenter 1 Shield Recovery +15%, Energy Charge +15%, Turning +40% DG Drops
0 Apollo+ Augmenter 1 Shield Recovery +17%, Energy Charge +17%, Turning +40% Apollo+ Augmenter Blueprint
0 Hestia Augmenter 1 Shield Max +70%, Energy Max +90%, Visibility +100% DG Drops
0 Hestia+ Augmenter 1 Shield Max +75%, Energy Max +100%, Visibility +110% Hestia+ Augmenter Blueprint
5 Aphrodite Augmenter 2 Damage +36%, Docking Speed +200%, Thrust +50%, Turning +50% DG Drops
5 Aphrodite+ Augmenter 2 Damage +40%, Docking Speed +200%, Thrust +50%, Turning +50% Aphrodite+ Augmenter Blueprint
5 Artemis Augmenter 2 Range +79%, Tracking +77%, Visibility -33.3% DG Drops
5 Artemis+ Augmenter 2 Range +88%, Tracking +80%, Visibility -33.3% Artemis+ Augmenter Blueprint
10 Dionysis Augmenter 4 Shield Max +100%, Damage +42%, Docking Speed +200%, Thrust -26%, Turning -10% DG Drops
10 Dionysis+ Augmenter 4 Shield Max +100%, Damage +48%, Docking Speed +200%, Thrust -26%, Turning -10% Dionysis+ Augmenter Blueprint
10 Hermes Augmenter 4 Shield Recovery +40%, Speed +36%, Docking Speed +200%, Thrust +100%, Visibility -66.7% DG Drops
10 Hermes+ Augmenter 4 Shield Recovery +40%, Speed +39%, Docking Speed +200%, Thrust +100%, Visibility -70% Hermes+ Augmenter Blueprint
13 Hephaestus Augmenter 6 Energy Max +160%, Damage +20%, Rate of Fire -33%, Tracking +60%, Speed -26%, Capacity +87% DG Drops
13 Hephaestus+ Augmenter 6 Energy Max +160%, Damage +22%, Rate of Fire -33%, Tracking +65%, Speed -26%, Capacity +92% Hephaestus+ Augmenter Blueprint
13 Poseidon Augmenter 6 Shield Max +100%, Shield Recovery +70%, Damage +28%, Range -15% DG Drops
13 Poseidon+ Augmenter 6 Shield Max +100%, Shield Recovery +80%, Damage +30%, Range -11% Poseidon+ Augmenter Blueprint
16 Ares Augmenter 8 Shield Recovery +50%, Energy Charge +50%, Rate of Fire +90%, Turning +40% DG Drops
16 Ares+ Augmenter 8 Shield Recovery +50%, Energy Charge +50%, Rate of Fire +110%, Turning +45% Ares+ Augmenter Blueprint
16 Athena Augmenter 8 Shield Max +100%, Damage +45%, Radar +400% DG Drops
16 Athena+ Augmenter 8 Shield Max +100%, Damage +53%, Radar +400% Athena+ Augmenter Blueprint
18 Zeus- Augmenter 9 Energy Charge +67%, Electric Tempering -10%, Damage +60%, Range +10% DG Drops Requires 18 in Infinite Knowledge
19 Hera Augmenter 10 Energy Max +100%, Tracking +90%, Speed +80%, Thrust +100%, Turning +60%, Capacity +30%, Radar -40% DG Drops
19 Hera+ Augmenter 10 Energy Max +120%, Tracking +100%, Speed +80%, Thrust +100%, Turning +70%, Capacity +35%, Radar -35% Hera+ Augmenter Blueprint
19 Zeus Augmenter 10 Energy Charge +75%, Damage +60%, Range +10% DG Drops
19 Zeus+ Augmenter 10 Energy Charge +75%, Damage +60%, Range +35% Zeus+ Augmenter Blueprint

Acropolis God Augmenters

Acropolis God Augmenters
Tech Name Size Bonuses Source Restrictions
0 Demeter Augmenter 1 Shield Recovery +25%, Damage +9%, Range +15% Mission in The Acropolis
5 Persephone Augmenter 2 Energy Max +50%, Rate of Fire +22%, Speed +10%, Thrust +100%, Turning +50%, Capacity +10%, Radar +50%, Critical Hit Chance +18% Mission in The Acropolis
10 Hebe Augmenter 4 Shield Recovery +24%, Energy Max +200%, Rate of Fire +70%, Speed +24%, Thrust +20%, Turning +20% Mission in The Acropolis
13 Helios Augmenter 6 Energy Charge +70%, Damage +41%, Weapon Hold +40% Mission in The Acropolis
16 Heracles Augmenter 8 Electric Tempering -14%, Damage +60%, Rate of Fire +50%, Range +46%, Hostility +66% Mission in The Acropolis
19 Hades Augmenter 10 Shield Max -10%, Shield Recovery +60%, Damage +48%, Visibility -40%, Critical Hit Chance +10%, Critical Hit Strength +90% Mission in The Acropolis

Combined Augmenters

Combined Augmenters
Tech Name Size Bonuses Source Restrictions
0 Minor Combined Augmenter 1 Shield Max +30%, Energy Max +40%, Rate of Fire +15%, Thrust +35%, Capacity +5%, Visibility -10% Combined augmenter missions
1 Spacy Minor Combined Augmenter 1 Shield Max +30%, Energy Max +40%, Rate of Fire +15%, Thrust +35%, Capacity +10%, Visibility -10% Combined augmenter missions
1 Speedy Minor Combined Augmenter 1 Shield Max +30%, Energy Max +40%, Rate of Fire +15%, Speed +5%, Thrust +35%, Capacity +5%, Visibility -10% Combined augmenter missions
5 Basic Combined Augmenter 2 Shield Max +20%, Energy Max +30%, Damage +10%, Rate of Fire +15%, Range +30%, Tracking +30%, Docking Speed +100%, Thrust +50%, Turning +25% Combined augmenter missions
6 Spacy Basic Combined Augmenter 2 Shield Max +20%, Energy Max +30%, Damage +10%, Rate of Fire +15%, Range +30%, Tracking +30%, Docking Speed +100%, Thrust +50%, Turning +25%, Capacity +10% Combined augmenter missions
6 Speedy Basic Combined Augmenter 2 Shield Max +20%, Energy Max +30%, Damage +10%, Rate of Fire +15%, Range +30%, Tracking +30%, Speed +10%, Docking Speed +100%, Thrust +50%, Turning +25% Combined augmenter missions
10 Std. Combined Augmenter 4 Shield Max +64%, Energy Max +60%, Damage +20%, Rate of Fire +25%, Speed +15%, Docking Speed +100%, Thrust +40%, Visibility -33.3% Combined augmenter missions
11 Spacy Std. Combined Augmenter 4 Shield Max +64%, Energy Max +60%, Damage +20%, Rate of Fire +25%, Speed +15%, Docking Speed +100%, Thrust +40%, Capacity +15%, Visibility -33% Combined augmenter missions
11 Speedy Std. Combined Augmenter 4 Shield Max +64%, Energy Max +60%, Damage +20%, Rate of Fire +25%, Speed +30%, Docking Speed +100%, Thrust +40%, Visibility -33% Combined augmenter missions
13 Good Combined Augmenter 6 Shield Max +80%, Shield Recovery +40%, Energy Max +55%, Damage +30%, Rate of Fire +25%, Range -25%, Speed -10%, Capacity +15% Combined augmenter missions
14 Spacy Good Combined Augmenter 6 Shield Max +80%, Shield Recovery +40%, Energy Max +55%, Damage +30%, Rate of Fire +25%, Range -25%, Speed -10%, Capacity +33% Combined augmenter missions
14 Speedy Good Combined Augmenter 6 Shield Max +80%, Shield Recovery +40%, Energy Max +55%, Damage +30%, Rate of Fire +25%, Range -25%, Speed +8%, Capacity +15% Combined augmenter missions
16 Exc. Combined Augmenter 8 Shield Max +50%, Shield Recovery +30%, Energy Max +30%, Energy Charge +40%, Damage +10%, Rate of Fire +55%, Docking Speed +50%, Turning +30%, Radar +50% Combined augmenter missions
17 Spacy Exc. Combined Augmenter 8 Shield Max +50%, Shield Recovery +30%, Energy Max +30%, Energy Charge +40%, Damage +10%, Rate of Fire +55%, Docking Speed +50%, Turning +30%, Capacity +21%, Radar +50% Combined augmenter missions
17 Speedy Exc. Combined Augmenter 8 Shield Max +50%, Shield Recovery +30%, Energy Max +30%, Energy Charge +40%, Damage +10%, Rate of Fire +55%, Speed +21%, Docking Speed +50%, Turning +30%, Radar +50% Combined augmenter missions
19 Sup. Combined Augmenter 10 Shield Max +40%, Energy Max +35%, Energy Charge +30%, Damage +50%, Tracking +25%, Speed +16%, Thrust +20%, Turning +20%, Capacity +20%, Radar -50% Combined augmenter missions
20 Spacy Sup. Combined Augmenter 10 Shield Max +40%, Energy Max +35%, Energy Charge +30%, Damage +50%, Tracking +25%, Speed +16%, Thrust +20%, Turning +20%, Capacity +44%, Radar -50% Combined augmenter missions
20 Speedy Sup. Combined Augmenter 10 Shield Max +40%, Energy Max +35%, Energy Charge +30%, Damage +50%, Tracking +25%, Speed +40%, Thrust +20%, Turning +20%, Capacity +20%, Radar -50% Combined augmenter missions
22 Ult. Combined Augmenter 13 Shield Max +40%, Energy Max +40%, Electric Tempering -5%, Damage +40%, Speed +40%, Turning +40%, Capacity +40%, Radar +40%, Tractor Power +40% Combined augmenter missions

Skill Specific Augmenters

Skill Specific Augmenters
Tech Name Size Bonuses Source Restrictions
5 Berserker Proficiency Augmenter 2 Shield Max +30%, Energy Max +40%, Electric Tempering -9.5%, Damage +19%, Thrust +20%, Hostility +25%, Resistance to Damage +4%, Weapon Hold +50% DG drop,
Augmenter Labs trade bay
Requires 1 in Berserker Class
5 Defensive Ops Proficiency Augmenter 2 Shield Max +42%, Shield Recovery +45%, Radar +20%, Resistance to Damage +5%, Transference Power +25% DG drop,
Augmenter Labs trade bay
Requires 1 in Engineer Class
5 Engineer Proficiency Augmenter 2 Shield Max +10%, Shield Recovery +20%, Energy Max +20%, Energy Charge +15%, Damage +15%, Range +20%, Capacity +5% DG drop,
Augmenter Labs trade bay
Requires 1 in Engineer Class
5 Everlasting Ops Proficiency Augmenter 2 Energy Max +95%, Energy Charge +30%, Electric Tempering -3%, Range +50% DG drop,
Augmenter Labs trade bay
Requires 1 in Engineer Class
5 Fleet Commander Proficiency Augmenter 2 Shield Max +40%, Shield Recovery +10%, Energy Max +60%, Energy Charge +20%, Speed +4%, Capacity +10%, Visibility +40%, Resistance to Damage +4% DG drop,
Augmenter Labs trade bay
Requires 1 in Fleet Commander
5 General Ops Proficiency Augmenter 2 Shield Max +70%, Shield Recovery +12%, Energy Max +60%, Energy Charge +10%, Speed +11%, Capacity +5% DG drop,
Augmenter Labs trade bay
Requires 1 in Engineer Class
5 Gunner Proficiency Augmenter 2 Energy Charge +10%, Electric Tempering -5%, Damage +20%, Range +20%, Capacity +10%, Hostility +20%, Weapon Hold +50% DG drop,
Augmenter Labs trade bay
Requires 1 in Gunner Class
5 Offensive Ops Proficiency Augmenter 2 Energy Max +100%, Damage +19%, Rate of Fire +33%, Tracking +10%, Speed +9%, Turning +10% DG drop,
Augmenter Labs trade bay
Requires 1 in Engineer Class
5 Seer Proficiency Augmenter 2 Damage +20%, Range +10%, Radar +80%, Visibility -46.2%, Critical Hit Chance +6%, Critical Hit Strength +30% DG drop,
Augmenter Labs trade bay
Requires 1 in Seer Class
5 Shield Monkey Proficiency Augmenter 2 Shield Max +20%, Shield Recovery +30%, Energy Charge +10%, Damage +16%, Hostility -10%, Transference Power +20% DG drop,
Augmenter Labs trade bay
Requires 1 in Shield Monkey Class
5 Ranger Proficiency Augmenter 2 Energy Charge +10%, Damage +31%, Range +20%, Radar +20%, Visibility -33.3% DG drop,
Augmenter Labs trade bay
Requires 1 in Ranger Class
5 Speed Demon Proficiency Augmenter 2 Shield Max +20%, Energy Max +40%, Energy Charge +10%, Electric Tempering -6%, Damage +16%, Rate of Fire +15%, Tracking +15%, Speed +8% DG drop,
Augmenter Labs trade bay
Requires 1 in Speed Demon Class
10 Berserker Aptitude Augmenter 4 Shield Max +55%, Energy Max +60%, Electric Tempering -18.2%, Damage +24%, Thrust +30%, Hostility +40%, Resistance to Damage +6%, Weapon Hold +50% DG drop,
Augmenter Labs trade bay
Requires 1 in Berserker Class
10 Defensive Ops Aptitude Augmenter 4 Shield Max +70%, Shield Recovery +65%, Radar +40%, Resistance to Damage +8%, Transference Power +30% DG drop,
Augmenter Labs trade bay
Requires 1 in Engineer Class
10 Engineer Aptitude Augmenter 4 Shield Max +15%, Shield Recovery +30%, Energy Max +50%, Energy Charge +25%, Damage +20%, Range +25%, Capacity +8% DG drop,
Augmenter Labs trade bay
Requires 1 in Engineer Class
10 Everlasting Ops Aptitude Augmenter 4 Energy Max +100%, Energy Charge +45%, Electric Tempering -8%, Range +80% DG drop,
Augmenter Labs trade bay
Requires 1 in Engineer Class
10 Fleet Commander Aptitude Augmenter 4 Shield Max +60%, Shield Recovery +20%, Energy Max +60%, Energy Charge +20%, Speed +10%, Capacity +20%, Visibility +40%, Resistance to Damage +6% DG drop,
Augmenter Labs trade bay
Requires 1 in Fleet Commander
10 General Ops Aptitude Augmenter 4 Shield Max +90%, Shield Recovery +24%, Energy Max +75%, Energy Charge +20%, Speed +13%, Capacity +10% DG drop,
Augmenter Labs trade bay
Requires 1 in Engineer Class
10 Gunner Aptitude Augmenter 4 Energy Charge +16%, Electric Tempering -13.1%, Damage +30%, Range +20%, Speed +2%, Capacity +16%, Hostility +20%, Weapon Hold +50% DG drop,
Augmenter Labs trade bay
Requires 1 in Gunner Class
10 Offensive Ops Aptitude Augmenter 4 Energy Max +130%, Damage +26%, Rate of Fire +52%, Tracking +12%, Speed +20%, Turning +12% DG drop,
Augmenter Labs trade bay
Requires 1 in Engineer Class
10 Seer Aptitude Augmenter 4 Damage +34%, Range +10%, Radar +100%, Visibility -57.1%, Critical Hit Chance +10%, Critical Hit Strength +40% DG drop,
Augmenter Labs trade bay
Requires 1 in Seer Class
10 Shield Monkey Aptitude Augmenter 4 Shield Max +60%, Shield Recovery +30%, Energy Charge +10%, Damage +21%, Capacity +10%, Hostility -10%, Transference Power +25% DG drop,
Augmenter Labs trade bay
Requires 1 in Shield Monkey Class
10 Ranger Aptitude Augmenter 4 Energy Charge +20%, Damage +41%, Range +30%, Radar +40%, Visibility -46.2% DG drop,
Augmenter Labs trade bay
Requires 1 in Ranger Class
10 Speed Demon Aptitude Augmenter 4 Shield Max +20%, Energy Max +50%, Energy Charge +20%, Electric Tempering -9.5%, Damage +20%, Rate of Fire +30%, Tracking +20%, Speed +14% DG drop,
Augmenter Labs trade bay
Requires 1 in Speed Demon Class
15 Berserker Prowess Augmenter 7 Shield Max +75%, Energy Max +80%, Electric Tempering -25%, Damage +30%, Thrust +40%, Hostility +50%, Resistance to Damage +8%, Weapon Hold +60% DG drop,
Augmenter Labs trade bay
Requires 1 in Berserker Class
15 Defensive Ops Prowess Augmenter 7 Shield Max +80%, Shield Recovery +90%, Radar +60%, Resistance to Damage +12%, Transference Power +39% DG drop,
Augmenter Labs trade bay
Requires 1 in Engineer Class
15 Engineer Prowess Augmenter 7 Shield Max +20%, Shield Recovery +30%, Energy Max +50%, Energy Charge +40%, Damage +25%, Range +25%, Speed +5%, Capacity +15% DG drop,
Augmenter Labs trade bay
Requires 1 in Engineer Class
15 Everlasting Ops Prowess Augmenter 7 Energy Max +130%, Energy Charge +55%, Electric Tempering -13.5%, Range +110% DG drop,
Augmenter Labs trade bay
Requires 1 in Engineer Class
15 Fleet Commander Prowess Augmenter 7 Shield Max +75%, Shield Recovery +30%, Energy Max +70%, Energy Charge +40%, Capacity +20%, Visibility +40%, Resistance to Damage +12% DG drop,
Augmenter Labs trade bay
Requires 1 in Fleet Commander
15 General Ops Prowess Augmenter 7 Shield Max +100%, Shield Recovery +30%, Energy Max +80%, Energy Charge +30%, Damage +5%, Rate of Fire +5%, Speed +15%, Capacity +15% DG drop,
Augmenter Labs trade bay
Requires 1 in Engineer Class
15 Gunner Prowess Augmenter 7 Energy Charge +20%, Electric Tempering -18.2%, Damage +40%, Range +30%, Speed +5%, Capacity +18%, Hostility +30%, Weapon Hold +50% DG drop,
Augmenter Labs trade bay
Requires 1 in Gunner Class
15 Offensive Ops Prowess Augmenter 7 Energy Max +150%, Damage +39%, Rate of Fire +66%, Tracking +15%, Speed +25%, Turning +17% DG drop,
Augmenter Labs trade bay
Requires 1 in Engineer Class
15 Seer Prowess Augmenter 7 Damage +45%, Range +20%, Radar +120%, Visibility -66.7%, Critical Hit Chance +10%, Critical Hit Strength +50% DG drop,
Augmenter Labs trade bay
Requires 1 in Seer Class
15 Shield Monkey Prowess Augmenter 7 Shield Max +100%, Shield Recovery +30%, Energy Charge +15%, Damage +23%, Capacity +15%, Hostility -10%, Transference Power +40% DG drop,
Augmenter Labs trade bay
Requires 1 in Shield Monkey Class
15 Ranger Prowess Augmenter 7 Energy Charge +30%, Damage +54%, Range +40%, Radar +40%, Visibility -51.9% DG drop,
Augmenter Labs trade bay
Requires 1 in Ranger Class
15 Speed Demon Prowess Augmenter 7 Shield Max +30%, Energy Max +70%, Energy Charge +20%, Electric Tempering -13%, Damage +30%, Rate of Fire +40%, Tracking +20%, Speed +20% DG drop,
Augmenter Labs trade bay
Requires 1 in Speed Demon Class
20 Berserker Mastery Augmenter 11 Shield Max +95%, Energy Max +100%, Electric Tempering -33%, Damage +35%, Thrust +50%, Hostility +60%, Resistance to Damage +10%, Weapon Hold +60% DG drop,
Augmenter Labs trade bay
Requires 1 in Berserker Class
20 Defensive Ops Mastery Augmenter 11 Shield Max +100%, Shield Recovery +120%, Radar +70%, Resistance to Damage +15%, Transference Power +42% DG drop,
Augmenter Labs trade bay
Requires 1 in Engineer Class
20 Engineer Mastery Augmenter 11 Shield Max +25%, Shield Recovery +40%, Energy Max +50%, Energy Charge +50%, Damage +30%, Range +25%, Speed +10%, Capacity +20% DG drop,
Augmenter Labs trade bay
Requires 1 in Engineer Class
20 Everlasting Ops Mastery Augmenter 11 Energy Max +160%, Energy Charge +66%, Electric Tempering -18%, Range +140% DG drop,
Augmenter Labs trade bay
Requires 1 in Engineer Class
20 Fleet Commander Mastery Augmenter 11 Shield Max +85%, Shield Recovery +40%, Energy Max +80%, Energy Charge +50%, Capacity +20%, Visibility +40%, Resistance to Damage +18% DG drop,
Augmenter Labs trade bay
Requires 1 in Fleet Commander
20 General Ops Mastery Augmenter 11 Shield Max +100%, Shield Recovery +40%, Energy Max +90%, Energy Charge +40%, Damage +10%, Rate of Fire +10%, Speed +20%, Capacity +17% DG drop,
Augmenter Labs trade bay
Requires 1 in Engineer Class
20 Gunner Mastery Augmenter 11 Energy Charge +20%, Electric Tempering -23%, Damage +50%, Range +40%, Speed +8%, Capacity +22%, Hostility +40%, Weapon Hold +66% DG drop,
Augmenter Labs trade bay
Requires 1 in Gunner Class
20 Offensive Ops Mastery Augmenter 11 Energy Max +200%, Damage +50%, Rate of Fire +80%, Tracking +20%, Speed +30%, Turning +20% DG drop,
Augmenter Labs trade bay
Requires 1 in Engineer Class
20 Seer Mastery Augmenter 11 Damage +51%, Range +30%, Radar +130%, Visibility -75%, Critical Hit Chance +14%, Critical Hit Strength +60% DG drop,
Augmenter Labs trade bay
Requires 1 in Seer Class
20 Shield Monkey Mastery Augmenter 11 Shield Max +140%, Shield Recovery +30%, Energy Charge +20%, Damage +26%, Capacity +18%, Hostility -10%, Transference Power +55% DG drop,
Augmenter Labs trade bay
Requires 1 in Shield Monkey Class
20 Ranger Mastery Augmenter 11 Energy Charge +40%, Damage +70%, Range +40%, Radar +40%, Visibility -57.1% DG drop,
Augmenter Labs trade bay
Requires 1 in Ranger Class
20 Speed Demon Mastery Augmenter 11 Shield Max +40%, Energy Max +100%, Energy Charge +30%, Electric Tempering -17%, Damage +30%, Rate of Fire +40%, Tracking +30%, Speed +30% DG drop,
Augmenter Labs trade bay
Requires 1 in Speed Demon Class
20 The Art of Commanding Augmenter 11 Shield Max +90%, Energy Max +100%, Energy Charge +60%, Thrust +40%, Capacity +30%, Radar +60%, Resistance to Damage +21% The Art of Commanding Blueprint Requires 1 in Fleet Commander
20 The Art of Destruction Augmenter 11 Shield Max +90%, Energy Max +80%, Electric Tempering -35%, Damage +30%, Rate of Fire +20%, Hostility +100%, Resistance to Damage +14%, Weapon Hold +60% The Art of Destruction Blueprint Requires 1 in Berserker Class
20 The Art of Engineering Augmenter 11 Shield Recovery +40%, Energy Max +50%, Energy Charge +50%, Electric Tempering -5%, Damage +30%, Rate of Fire +5%, Range +25%, Speed +10%, Capacity +10%, Resistance to Damage +10%, Tractor Range +10% The Art of Engineering Blueprint Requires 1 in Engineer Class
20 The Art of Fast Killing Augmenter 11 Energy Charge +50%, Electric Tempering -11%, Damage +40%, Rate of Fire +40%, Speed +40%, Critical Hit Chance +6%, Critical Hit Strength +20% The Art of Fast Killing Blueprint Requires 1 in Speed Demon Class
20 The Art of Gunnery Augmenter 11 Energy Charge +30%, Electric Tempering -20%, Damage +75%, Range +60%, Capacity +9% The Art of Gunnery Blueprint Requires 1 in Gunner Class
20 The Art of Healing Augmenter 11 Shield Max +70%, Shield Recovery +75%, Energy Charge +40%, Rate of Fire +40%, Range +15%, Resistance to Damage +10%, Transference Power +50% The Art of Healing Blueprint Requires 1 in Shield Monkey Class
20 The Art of Sharpshooting Augmenter 11 Damage +80%, Rate of Fire +20%, Range +80%, Tracking +50%, Radar +80%, Visibility -33%, Hostility -5%, Critical Hit Chance +5% The Art of Sharpshooting Blueprint Requires 1 in Ranger Class
20 The Art of Stealth Augmenter 11 Electric Tempering -5%, Damage +75%, Speed +5%, Radar +100%, Visibility -62%, Critical Hit Chance +14%, Critical Hit Strength +80% The Art of Stealth Blueprint Requires 1 in Seer Class
22 Ultimate Art of Commanding Augmenter 13 Shield Max +100%, Energy Max +120%, Energy Charge +70%, Thrust +60%, Capacity +40%, Radar +80%, Resistance to Damage +21% Ultimate Art of Commanding Augmenter Blueprint Requires 1 in Fleet Commander
22 Ultimate Art of Destruction Augmenter 13 Shield Max +90%, Energy Max +80%, Electric Tempering -35%, Damage +45%, Rate of Fire +30%, Hostility +110%, Resistance to Damage +16%, Weapon Hold +50% Ultimate Art of Destruction Augmenter Blueprint Requires 1 in Berserker Class
22 Ultimate Art of Engineering Augmenter 13 Shield Recovery +50%, Energy Max +70%, Energy Charge +50%, Electric Tempering -5%, Damage +35%, Rate of Fire +10%, Range +35%, Speed +10%, Capacity +10%, Resistance to Damage +10%, Tractor Range +20% Ultimate Art of Engineering Augmenter Blueprint Requires 1 in Engineer Class
22 Ultimate Art of Fast Killing Augmenter 13 Energy Charge +50%, Electric Tempering -15%, Damage +50%, Rate of Fire +40%, Speed +40%, Critical Hit Chance +10%, Critical Hit Strength +40% Ultimate Art of Fast Killing Augmenter Blueprint Requires 1 in Speed Demon Class
22 Ultimate Art of Gunnery Augmenter 13 Energy Charge +30%, Electric Tempering -24%, Damage +90%, Range +70%, Capacity +10% Ultimate Art of Gunnery Augmenter Blueprint Requires 1 in Gunner Class
22 Ultimate Art of Healing Augmenter 13 Shield Max +70%, Shield Recovery +90%, Energy Charge +40%, Rate of Fire +40%, Range +25%, Resistance to Damage +15%, Transference Power +60% Ultimate Art of Healing Augmenter Blueprint Requires 1 in Shield Monkey Class
22 Ultimate Art of Sharpshooting Augmenter 13 Damage +90%, Rate of Fire +20%, Range +90%, Tracking +50%, Radar +80%, Visibility -50%, Hostility -10%, Critical Hit Chance +10% Ultimate Art of Sharpshooting Augmenter Blueprint Requires 1 in Ranger Class
22 Ultimate Art of Stealth Augmenter 13 Electric Tempering -5%, Damage +80%, Speed +9%, Radar +100%, Visibility -67%, Critical Hit Chance +20%, Critical Hit Strength +100% Ultimate Art of Stealth Augmenter Blueprint Requires 1 in Seer Class

Zaphragi Augmenters

Zaphragi Augmenters
Tech Name Size Bonuses Source Restrictions
12 Aspect of the Bear 5 Shield Max +44%, Energy Charge +33%, Damage +20%, Resistance to Damage +21% Jungle drop Capital Ship
12 Aspect of the Elephant 5 Shield Max +40%, Energy Charge +30%, Damage +20%, Rate of Fire +70%, Transference Power +20% Jungle drop Freighter
12 Aspect of the Leopard 5 Shield Max +40%, Energy Charge +30%, Damage +18%, Rate of Fire +60%, Speed +10%, Hostility -33.3% Jungle drop Light Fighter
12 Aspect of the Monkey 5 Shield Max +40%, Energy Charge +30%, Electric Tempering -9.5%, Damage +40%, Rate of Fire +20% Jungle drop Heavy Fighter
12 Aspect of the Tiger 5 Shield Max +40%, Energy Charge +30%, Electric Tempering -4.9%, Damage +40%, Rate of Fire +10%, Resistance to Damage +5% Jungle drop
14 Aspect of the Jungle 6 Shield Max +50%, Shield Recovery +40%, Energy Charge +20%, Capacity +30%, Resistance to Damage +20% Jungle mission reward
20 Aspect of the Lion 11 Damage +100% The Serengeti - Lion drop
20 Aspect of the Mastodon 11 Energy Max +700%, Capacity +50% The Serengeti - The Emperor's Peak guard drop Capital Ship
20 Aspect of the Panther 11 Rate of Fire +250% The Serengeti - Panther drop Light Fighter
20 Aspect of the Rhino 11 Shield Max +300%, Transference Power +125% The Serengeti - Rhino drop Freighter
20 Aspect of the Zebra 11 Energy Charge +140% The Serengeti - Zebra drop Heavy Fighter
20 Combined Aspect of the Lion 11 Shield Max +88%, Energy Charge +44%, Electric Tempering -4.9%, Damage +41%, Rate of Fire +66%, Resistance to Damage +8% Combined Aspect of the Lion Tablet
20 Combined Aspect of the Mastodon 11 Shield Max +88%, Energy Max +106%, Energy Charge +44%, Damage +30.8%, Rate of Fire +66%, Range +40% Combined Aspect of the Mastodon Tablet Capital Ship
20 Combined Aspect of the Panther 11 Shield Max +88%, Energy Charge +44%, Damage +30.8%, Rate of Fire +95%, Speed +12%, Hostility -33.3% Combined Aspect of the Panther Tablet Light Fighter
20 Combined Aspect of the Rhino 11 Shield Max +93%, Energy Charge +44%, Damage +46%, Rate of Fire +66%, Transference Power +25% Combined Aspect of the Rhino Tablet Freighter
20 Combined Aspect of the Zebra 11 Shield Max +88%, Energy Charge +64%, Electric Tempering -9.5%, Damage +30.8%, Rate of Fire +66%, Hostility +40% Combined Aspect of the Zebra Tablet Heavy Fighter
20 The Emperor's Augmenter 11 Shield Max +50%, Energy Max +45%, Energy Charge +25%, Electric Tempering -26.1%, Damage +30%, Rate of Fire +60%, Range +50%, Resistance to Damage +5%, Critical Hit Chance +10% Emperor Sharahn Rhak'kai IV drop

Olympus Augmenters

These augmenters are obtained within Olympus.

Olympus Augmenters
Tech Name Size Bonuses Source Restrictions
21 Ares Offensive Mode Augmenter 12 Energy Max +200%, Damage +51%, Rate of Fire +87%, Tracking +24%, Speed +35%, Turning +22%, Critical Hit Chance +8%, Critical Hit Strength +40% Requires 1 in Engineer Class
Neurobound
21 Ares' Rage Augmenter 12 Damage +120%
21 Cunning of Hermes Augmenter 12 Damage +40%, Speed +20%, Radar +200%, Visibility -56%, Critical Hit Chance -16%, Critical Hit Strength +150%
21 Cunning of Hermes+ Augmenter 12 Damage +45%, Speed +20%, Radar +200%, Visibility -56%, Critical Hit Chance -11%, Critical Hit Strength +160%
21 Cyclops Augmenter 12 Energy Max +50%, Damage +44%, Tracking -30%, Capacity +50%, Resistance to Damage +32%
21 Deimos Augmenter 12 Shield Max +100%, Rate of Fire +130%, Range +60%, Visibility -71.5%
21 Hephaestus General Mode Augmenter 12 Shield Max +100%, Shield Recovery +40%, Energy Max +100%, Energy Charge +40%, Damage +14%, Rate of Fire +15%, Range +50%, Speed +20%, Capacity +20% Requires 1 in Engineer Class
Neurobound
21 Hephaestus' Skin Augmenter 12 Capacity +20%, Resistance to Damage +70%
21 Hermes Swiftness Augmenter 12 Speed +150%, Visibility -40%
21 Jovian Augmenter 12 Shield Max +50%, Shield Recovery +50%, Energy Max +50%, Visibility -78.5%, Resistance to Damage +32%
21 Molten Fires of Hephaestus Augmenter 12 Shield Max +110%, Energy Max +200%, Rate of Fire +25%, Speed -20%, Capacity +40%, Hostility +100%, Resistance to Damage +24%
21 Molten Fires of Hephaestus+ Augmenter 12 Shield Max +110%, Energy Max +200%, Rate of Fire +45%, Speed -22%, Capacity +45%, Hostility +100%, Resistance to Damage +24%
21 Phobos Augmenter 12 Shield Max +100%, Electric Tempering -20%, Damage +60%, Visibility -71.5%
21 Poseidon's Defensive Mode Augmenter 12 Shield Max +130%, Shield Recovery +120%, Radar +70%, Resistance to Damage +18%, Transference Power +80% Requires 1 in Engineer Class
Neurobound
21 Poseidon's Reserve Augmenter 12 Shield Max +200%, Energy Max +600%
21 Poseidon's Tsunami Augmenter 12 Shield Max +70%, Energy Max +100%, Energy Charge -20%, Electric Tempering -20%, Damage +72%, Thrust +40%, Tractor Power +40%
21 Poseidon's Tsunami+ Augmenter 12 Shield Max +70%, Energy Max +100%, Energy Charge -25%, Electric Tempering -25%, Damage +80%, Thrust +40%, Tractor Power +40%
21 War Chant of Ares Augmenter 12 Energy Charge +45%, Damage +90%, Range +20%, Speed +20%, Resistance to Damage -25%, Critical Hit Chance +15%
21 War Chant of Ares+ Augmenter 12 Energy Charge +45%, Damage +90%, Range +20%, Speed +33%, Resistance to Damage -25%, Critical Hit Chance +15%
21 Zeus Everlasting Mode Augmenter 12 Energy Max +190%, Energy Charge +77%, Electric Tempering -23%, Range +170% Requires 1 in Engineer Class
Neurobound
21 Zeus' Lightning Source Augmenter 12 Energy Charge +160%
21 Zeus' Planar Field Augmenter 12 Shield Recovery +50%, Energy Charge +20%, Electric Tempering +30%, Damage +40%, Range +20%, Capacity +30%, Resistance to Damage +19%
21 Zeus' Planar Field+ Augmenter 12 Shield Recovery +50%, Energy Charge +20%, Electric Tempering +30%, Damage +40%, Range +50%, Capacity +30%, Resistance to Damage +19%

Holiday Augmenters

Halloween Augmenters

These augmenters are obtained by AI that appear on the Halloween Event.

Holiday Augmenters
Tech Name Size Bonuses Source Restrictions
10 Baby Troll Augmenter 4 Shield Max +50%, Shield Recovery +30%, Energy Max +50%, Energy Charge +20%, Resistance to Damage +17% Baby Troll drop
12 Troll Augmenter 5 Shield Max +60%, Shield Recovery +40%, Energy Max +50%, Energy Charge +20%, Resistance to Damage +18% Troll drop
14 Gnarly Troll Augmenter 6 Shield Max +70%, Shield Recovery +50%, Energy Max +50%, Energy Charge +20%, Resistance to Damage +20% Gnarly Troll drop
16 Rock Troll Augmenter 8 Shield Max +80%, Energy Max +50%, Energy Charge +20%, Resistance to Damage +41% Rock Troll drop
16 Trick Troll Augmenter 8 Shield Max +80%, Shield Recovery +60%, Energy Max +50%, Energy Charge +20%, Resistance to Damage +21% Trick Troll drop
18 Vampyre Augmenter 9 Shield Recovery +44%, Energy Charge +30%, Damage +38%, Speed +44% Vampyre drop
21 Undead Narwhal Augmenter 12 Shield Max +30%, Shield Recovery +15%, Energy Charge +20%, Electric Tempering -12%, Damage +40%, Rate of Fire +20%, Range +25%, Speed +30%, Resistance to Damage +7% Undead Narwhal Drop

Easter Augmenters

These augmenters are obtained by AI that appear on the Easter Event.

Easter Augmenters
Tech Name Size Bonuses Source Restrictions
18 Bunny Augmenter 9 Shield Recovery +34%, Energy Charge +34%, Damage +34%, Thrust +34%, Turning +34%, Resistance to Damage +34% Drops from Easter Bunny
21 Zombie Bunny Augmenter 12 Shield Recovery +44%, Damage +44%, Thrust +44%, Turning +44%, Resistance to Damage +44% Drops from Zombie Easter Bunny

Aveksakan Augmenters

These augmenters are obtained from the Aveksaka.

Aveksakan Augmenters
Tech Name Size Bonuses Source Restrictions
7 Antulaghu Zavas 3 Shield Recovery +20%, Energy Charge +20%, Electric Tempering -22%, Resistance to Damage +10% Drops from Aveksakan AIs.
7 Ayudhinlaghu Sattva 3 Shield Recovery +20%, Energy Charge +20%, Damage +20%, Speed +14% Drops from Aveksakan AIs.
7 Caralaghu Psu 3 Shield Recovery +20%, Energy Charge +20%, Rate of Fire +50%, Range +30% Drops from Aveksakan AIs.
7 Dhatrilaghu Bhava 3 Shield Recovery +20%, Energy Charge +20%, Range +40%, Transference Power +45% Drops from Aveksakan AIs.
11 Antuaguru Zavas 5 Shield Recovery +40%, Energy Charge +30%, Electric Tempering -22%, Resistance to Damage +10% Drops from Aveksakan AIs.
11 Ayudhinaguru Sattva 5 Shield Recovery +40%, Energy Charge +30%, Damage +20%, Speed +14% Drops from Aveksakan AIs.
11 Caraaguru Psu 5 Shield Recovery +40%, Energy Charge +30%, Rate of Fire +50%, Range +30% Drops from Aveksakan AIs.
11 Dhatriaguru Bhava 5 Shield Recovery +40%, Energy Charge +30%, Range +40%, Transference Power +50%
15 Antuguruka Zavas 7 Shield Recovery +50%, Energy Charge +40%, Electric Tempering -28%, Resistance to Damage +10% Drops from Aveksakan AIs.
15 Ayudhinguruka Sattva 7 Shield Recovery +50%, Energy Charge +40%, Damage +30%, Speed +14% Drops from Aveksakan AIs.
15 Caraguruka Psu 7 Shield Recovery +50%, Energy Charge +40%, Rate of Fire +70%, Range +30% Drops from Aveksakan AIs.
15 Dhatriguruka Bhava 7 Shield Recovery +50%, Energy Charge +40%, Range +40%, Transference Power +65% Drops from Aveksakan AIs.
19 Antualasa Zavas 10 Shield Recovery +60%, Energy Charge +50%, Electric Tempering -32%, Resistance to Damage +10% Drops from Aveksakan AIs.
19 Ayudhinalasa Sattva 10 Shield Recovery +60%, Energy Charge +50%, Damage +30%, Speed +18% Drops from Aveksakan AIs.
19 Caraalasa Psu 10 Shield Recovery +60%, Energy Charge +50%, Rate of Fire +70%, Range +40% Drops from Aveksakan AIs.
19 Dhatrialasa Bhava 10 Shield Recovery +60%, Energy Charge +50%, Range +40%, Transference Power +80% Drops from Aveksakan AIs.
20 Antu Zavas 11 Shield Recovery +60%, Energy Charge +60%, Electric Tempering -32%, Resistance to Damage +10% Drops from Aveksakan bosses and minis.
20 Ayudhin Sattva 11 Shield Recovery +60%, Energy Charge +60%, Damage +30%, Speed +18% Drops from Aveksakan bosses and minis.
20 Cara Psu 11 Shield Recovery +60%, Energy Charge +60%, Rate of Fire +70%, Range +40% Drops from Aveksakan bosses and minis.
20 Dhatri Bhava 11 Shield Recovery +60%, Energy Charge +60%, Range +40%, Transference Power +80% Drops from Aveksakan bosses and minis.
22 Antuatiguru Zavas 13 Shield Recovery +80%, Energy Charge +80%, Electric Tempering -36%, Resistance to Damage +10% Drops from Aveksakan bosses and minis.
22 Ayudhinatiguru Sattva 13 Shield Recovery +80%, Energy Charge +80%, Damage +30%, Speed +18% Drops from Aveksakan bosses and minis.
22 Bhisaj Bhava 13 Shield Max +55%, Shield Recovery +75%, Energy Charge +75%, Range +25%, Speed +25%, Hostility -10%, Transference Power +20% Bhisaj Bhava Blueprint. Spirit of the Healer.
22 Caraatiguru Psu 13 Shield Recovery +80%, Energy Charge +80%, Rate of Fire +80%, Range +40% Drops from Aveksakan bosses and minis.
22 Dhatriatiguru Bhava 13 Shield Recovery +75%, Energy Charge +75%, Range +40%, Transference Power +80% Drops from Aveksakan bosses and minis.
22 Hantr Psu 13 Shield Max -30%, Range +35%, Tracking +100%, Speed +25%, Thrust +150%, Turning +100%, Visibility -75%, Critical Hit Chance +15%, Critical Hit Strength +120%, Weapon Hold +100% Hantr Drop.
22 Isvasa Sattva 13 Shield Recovery +80%, Energy Charge +80%, Electric Tempering -10%, Tracking -60%, Radar +200%, Visibility +200%, Multifiring +100 Isvasa Sattva Blueprint. Spirit of the Sniper.
22 Janayitri Zavas 13 Shield Recovery +80%, Energy Charge +80%, Range +80%, Speed +8%, Resistance to Damage +8% Janayitri Zavas Blueprint. Spirit of the Mothership.
22 Rajanicara Psu 13 Shield Recovery +80%, Energy Charge +80%, Damage +20%, Range +40%, Speed +8%, Visibility -34% Rajanicara Psu Blueprint. Spirit of the Sentinel.
22 Raurava Bhava 13 Shield Max +200%, Damage +100%, Rate of Fire -40%, Speed -9.5%, Resistance to Damage +10% Raurava Drop.
22 Saluna Psu 13 Shield Recovery +80%, Energy Charge +80%, Damage -11%, Speed +10%, Thrust +70%, Resistance to Damage +15%, Tractor Power +40% Saluna Psu Blueprint. Spirit of the Latcher.
22 Samdita Sattva 13 Shield Recovery +80%, Energy Charge +80%, Damage +25%, Speed +12%, Visibility -56% Samdita Sattva Blueprint. Spirit of the Detainer.
22 Samgrahaka Bhava 13 Shield Recovery +60%, Energy Charge +60%, Range +60%, Speed +6%, Capacity +6%, Resistance to Damage +20%, Critical Hit Chance +16% Samgrahaka Bhava Blueprint. Spirit of the Builder.
22 Subhatta Sattva 13 Shield Recovery +80%, Energy Charge +80%, Damage +30%, Speed +10%, Hostility +20%, Resistance to Damage +5% Subhatta Sattva Blueprint. Spirit of the distinguished Warrior.
22 Vacohara Psu 13 Shield Recovery +80%, Energy Charge +80%, Electric Tempering -13%, Rate of Fire +50%, Range +30%, Critical Hit Chance +10% Vacohara Psu Blueprint. Spirit of the Messenger.
22 Vaidya Bhava 13 Shield Max +100%, Shield Recovery +70%, Electric Tempering -15%, Damage +35%, Rate of Fire +10%, Resistance to Damage +10%, Critical Hit Strength +30%, Transference Power +50% T22 drop.
22 Vazi Zavas 13 Shield Recovery +80%, Energy Charge +80%, Capacity +43%, Resistance to Damage +10% Vazi Zavas Blueprint. Spirit of the Controller.
22 Zarkara Sattva 13 Damage +70%, Rate of Fire +80%, Thrust +100%, Turning +40%, Hostility +80%, Resistance to Damage +25% Zarkara Drop.

Twisted Zone Augmenters

These are augmenters that can be acquired from the Twisted Zone.

Twisted Zone Augmenters
Tech Name Size Bonuses Source Restrictions
22 Mechanical Hound Augmenter 13 Shield Recovery +90%, Damage +80%, Speed +10%, Thrust +50%, Turning +50%, Transference Power +75% Mechanical Hound Augmenter Blueprint
22 Twisted Death Augmenter 13 Damage +15%, Range +40%, Speed +30%, Weight -40%, Capacity +8%, Radar +80%, Visibility -85%, Resistance to Damage -10%, Critical Hit Chance +20%, Critical Hit Strength +90%, Weapon Hold +50% Twisted Death Augmenter Blueprint
22 Twisted Tesla Augmenter 13 Energy Max +75%, Energy Charge +60%, Electric Tempering -10%, Damage +90%, Rate of Fire +30%, Critical Hit Chance +10% Twisted Tesla Augmenter Blueprint

Empyreal Augmenters

These augmenters are obtained from the T23 Empyrean zone.

Empyreal Augmenters
Tech Name Size Bonuses Source Restrictions
23 Celeste Mark Augmenter 14 Shield Max +100%, Damage +65%, Rate of Fire +65%, Range +50%, Thrust +50%, Critical Hit Strength +30% Empyreal fleets drop - Rare
23 Celestial Angel Augmenter 14 Shield Recovery +100%, Energy Charge +40%, Hostility -80%, Resistance to Damage +7%, Transference Power +60% Empyreal fleets drop - Rare
23 Celestial Bolt Augmenter 14 Energy Charge +60%, Rate of Fire +50%, Range +30%, Tracking +30%, Speed +70%, Thrust +100%, Turning +30%, Critical Hit Chance +14% Celestial Encampment trade bay turn-in
23 Celestial Burst Augmenter 14 Shield Max +50%, Electric Tempering +20%, Damage +82%, Rate of Fire +100%, Speed +25%, Thrust +50% Empyreal fleets drop - Rare
23 Celestial Command Augmenter 14 Shield Max -20%, Energy Charge +50%, Speed +50%, Thrust +150%, Resistance to Damage +50% Empyreal fleets drop - Rare
23 Celestial Enduring Augmenter 14 Shield Max +30%, Shield Recovery +100%, Energy Max +100%, Rate of Fire +75%, Range +50%, Speed +38%, Thrust +20%, Radar +50% Celestial Encampment trade bay turn-in
23 Celestial Focus Augmenter 14 Shield Max +100%, Energy Charge +70%, Electric Tempering -10%, Damage -9%, Rate of Fire +120%, Tracking +40%, Speed +5%, Capacity +10% Empyreal fleets drop - Rare
23 Celestial Forge Augmenter 14 Shield Max +265%, Energy Max -45%, Electric Tempering +58%, Speed +13%, Docking Speed +100%, Thrust +50%, Turning +20%, Resistance to Damage +51% Empyreal fleets drop - Rare
23 Celestial Nebulae Augmenter 14 Shield Max +60%, Damage +50%, Rate of Fire +50%, Visibility -37%, Resistance to Damage +30%, Critical Hit Chance +20% Empyreal fleets drop - Rare
23 Celestial Rage Augmenter 14 Rate of Fire +75%, Range -25%, Speed +36%, Resistance to Damage +40%, Critical Hit Chance +20%, Critical Hit Strength +80% Empyreal fleets drop - Rare
23 Celestial Reach Augmenter 14 Energy Charge +75%, Electric Tempering -10%, Damage +75%, Range +35%, Capacity +6%, Weapons Slots -1 Empyreal fleets drop - Rare
23 Celestial Restoration Augmenter 14 Energy Max +100%, Energy Charge +60%, Range +50%, Turning +30%, Resistance to Damage +30%, Transference Power +38%, Tractor Range +30% Celestial Encampment trade bay turn-in
23 Celestial Warden Augmenter 14 Shield Max +40%, Energy Charge +60%, Electric Tempering -34%, Damage -10%, Tracking +20%, Radar +200%, Resistance to Damage +33% Celestial Encampment trade bay turn-in
23 Crescent Augmenter 14 Energy Charge +22%, Damage +95%, Range +22%, Tracking -18%, Turning +22%, Capacity +22%, Visibility +122%, Hostility +100%, Resistance to Damage -15%, Critical Hit Strength +99% Empyreal fleets drop - Exotic
23 Eclipse Augmenter 14 Shield Max -15%, Electric Tempering -30%, Damage +112%, Capacity -5%, Hostility +50%, Resistance to Damage +20%, Weapons Slots -1 Empyreal fleets drop - Exotic
23 Empyreal Analemma Augmenter 14 Energy Max -25%, Energy Charge +34%, Speed +28%, Thrust +400%, Turning +75%, Resistance to Damage +47% Empyreal fleets drop - Uncommon
23 Empyreal Ascension Augmenter 14 Shield Recovery +50%, Energy Max +200%, Energy Charge +46%, Range +85%, Tracking +50%, Thrust -16%, Turning -30%, Capacity -25%, Visibility -30%, Transference Power +30%, Tractor Power +30%, Weapons Slots +1 Empyreal fleets drop - Uncommon
23 Empyreal Discord Augmenter 14 Shield Max +130%, Energy Charge +25%, Damage +15%, Rate of Fire +35%, Range +20%, Tracking +33%, Speed +30%, Radar +50%, Projectile Velocity +33% Empyreal AI drop - Uncommon
23 Empyreal Equinox Augmenter 14 Shield Max +60%, Shield Recovery +100%, Energy Max +50%, Range -10%, Speed +70%, Thrust +75%, Capacity +19%, Radar +50%, Visibility +75% Empyreal fleets drop - Uncommon
23 Empyreal Estelle Augmenter 14 Shield Max +200%, Shield Recovery +15%, Range +46%, Thrust +200%, Turning -10%, Weight -50%, Resistance to Damage +21%, Projectile Velocity +20% Empyreal fleets drop - Uncommon
23 Empyreal Inharmony Augmenter 14 Shield Max +120%, Energy Max +120%, Damage +22%, Rate of Fire +30%, Range +30%, Speed +18%, Thrust +55%, Resistance to Damage +21% Empyreal AI drop - Uncommon
23 Empyreal Rage Augmenter 14 Electric Tempering -15%, Damage +60%, Rate of Fire +185%, Speed +13%, Hostility +25%, Weapons Slots -1 Grand Empyreal Eclipse drop
23 Empyreal Rift Augmenter 14 Shield Recovery +59%, Energy Max +185%, Electric Tempering -20%, Range +60%, Tracking +60%, Docking Speed +100%, Capacity +13%, Inertial Dampening -30%, Weapons Slots +5 Empyreal AI drop - Uncommon
23 Empyreal Schism Augmenter 14 Shield Max +75%, Shield Recovery +50%, Energy Max +100%, Energy Charge +25%, Damage +30%, Rate of Fire +40%, Tracking +50%, Critical Hit Chance +13% Empyreal AI drop - Uncommon
23 Equinox Shielding Augmenter 14 Shield Max +50%, Shield Recovery +75%, Electric Tempering +20%, Damage +50%, Rate of Fire +25%, Resistance to Damage +30% Empyreal fleets drop - Rare
23 Heavenly Foresight Augmenter 14 Shield Max +100%, Shield Recovery -25%, Energy Charge -25%, Damage +70%, Radar +500%, Resistance to Damage +14%, Critical Hit Strength +70% Empyreal fleets drop - Exotic
23 Total Eclipse Illunis Augmenter 14 Shield Max +50%, Shield Recovery +25%, Energy Max +100%, Electric Tempering -30%, Damage +85%, Resistance to Damage -14%, Critical Hit Chance +10%, Critical Hit Strength +135%, Weapons Slots -3 Total Eclipse Illunis Augmenter Blueprint

Lumination Augmenters

These augmenters are obtained from the T23 Lumination zone.

Lumination Augmenters
Tech Name Size Bonuses Source Restrictions
23 Luminous Brace Levee Augmenter 14 Energy Max +300%, Electric Tempering -33%, Damage +38%, Range +40%, Resistance to Damage +19%, Critical Hit Chance +14%, Critical Hit Strength +70% Luminous Brace Levee Augmenter Blueprint - Exalted
23 Luminous Intersticial Desistance Augmenter 14 Shield Max +175%, Energy Max +80%, Electric Tempering -25%, Damage +25%, Tracking +75%, Capacity +15%, Critical Hit Chance +20%, Critical Hit Strength +100%, Weapons Slots -1 Luminous Intersticial Desistance Augmenter Blueprint - Exalted
23 Luminous Munitions Amplifier Augmenter 14 Shield Max +44%, Shield Recovery +73%, Electric Tempering -31%, Damage +61%, Rate of Fire +73%, Capacity +10% Luminous Munitions Amplifier Augmenter Blueprint - Exalted
23 Luminous Resplendent Fluxion Augmenter 14 Energy Max +65%, Electric Tempering -15%, Damage +65%, Rate of Fire +65%, Range +40%, Capacity +13%, Resistance to Damage +16%, Critical Hit Chance +12%, Weapons Slots +2 Luminous Resplendent Fluxion Augmenter Blueprint - Exalted
23 Luminous Obliterative Integrity Augmenter 14 Damage +89%, Rate of Fire +72%, Resistance to Damage +15%, Critical Hit Chance +7%, Critical Hit Strength +70%, Weapons Slots +1 Luminous Obliterative Integrity Augmenter Blueprint - Exalted
23 Luminous Ossified Buttress Augmenter 14 Shield Max +120%, Shield Recovery +100%, Energy Max +120%, Energy Charge +30%, Damage +46%, Thrust +30%, Turning +30%, Transference Power +20%, Weapons Slots -1 Luminous Ossified Buttress Augmenter Blueprint - Exalted
23 Luminous Ostentatious Prestige Augmenter 14 Shield Max +90%, Electric Tempering -10%, Damage +90%, Range +35%, Hostility +100%, Resistance to Damage +18% Luminous Ostentatious Prestige Augmenter Blueprint - Exalted
23 Luminous Vitreous Stimulative Augmenter 14 Shield Max +70%, Shield Recovery +60%, Damage +67%, Tracking +50%, Resistance to Damage +19%, Transference Power +53% Luminous Vitreous Stimulative Augmenter Blueprint - Exalted
23 Lustrous Commination Ambit Augmenter 14 Energy Max +180%, Electric Tempering +30%, Damage +86%, Rate of Fire +75%, Range +50%, Radar +40%, Critical Hit Strength +110%, Speed -30 Lustrous Commination Ambit Augmenter Blueprint - Exotic
23 Lustrous Mass Despoliation Augmenter 14 Damage +80%, Rate of Fire +155%, Tracking +35%, Speed +10%, Thrust +20%, Turning +40% Lustrous Mass Despoliation Augmenter Blueprint - Exotic
23 Lustrous Preposterous Fusillade Augmenter 14 Energy Charge +70%, Electric Tempering -35%, Damage +20%, Speed +30%, Radar +60%, Hostility +30%, Critical Hit Chance +18%, Critical Hit Strength +50% Lustrous Preposterous Fusillade Augmenter Blueprint - Exotic
23 Lustrous Unalloyed Promontory Augmenter 14 Damage +100%, Range +65%, Tracking +57%, Weight +200%, Resistance to Damage +37%, Critical Hit Chance +18% Lustrous Unalloyed Promontory Augmenter Blueprint - Exotic
23 Glamorous Crepuscularized Potentiality Augmenter 14 Shield Recovery +40%, Energy Max +60%, Electric Tempering -10%, Damage +40%, Rate of Fire +50%, Range +46%, Resistance to Damage +28% Matriarch Aurora & Miniboss drop - Rare
23 Glamorous Verdured Potentiality Augmenter 14 Shield Max +40%, Energy Charge +40%, Electric Tempering -14%, Damage +60%, Rate of Fire +50%, Range +47%, Radar +30% Matriarch Aurora & Miniboss drop - Rare
23 Wondrous Postulant Approbation Augmenter 14 Shield Recovery +48%, Energy Charge +54%, Damage +30%, Rate of Fire +38%, Capacity +13%, Resistance to Damage +14% Matriarch Aurora & Miniboss drop - Uncommon

Fallen Augmenters

These augmenters are obtained from Ruined Sanctuary boss zone.

Fallen Augmenters
Tech Name Size Bonuses Source Restrictions
23 Aberrant Ordnance Augmenter 14 Damage +90%, Range +60%, Tracking +120%, Critical Hit Chance +20%, Projectile Velocity +25% Ruined Sanctuary drop Requires 20 in Infinite Knowledge
23 Aberrant Spearhead Augmenter 14 Shield Max +90%, Energy Charge +50%, Rate of Fire +50%, Speed +30%, Hostility +120%, Resistance to Damage +21% Ruined Sanctuary drop
23 Fallen Outrider Augmenter 14 Shield Recovery +50%, Energy Charge +40%, Speed +50%, Radar +100%, Resistance to Damage +34% Ruined Sanctuary drop

Red Rogue Augmenters

Red Rogue Augmenters
Tech Name Size Bonuses Source Restrictions
20 Junior Operative's Accurized Conduits Augmenter 11 Shield Max +150%, Energy Max +150%, Electric Tempering -24%, Damage +59%, Rate of Fire +20%, Thrust +33%, Visibility +50% Paxian Foothold mission trade-in
20 Junior Operative's Cosmic Symmetry Augmenter 11 Energy Max +300%, Damage +33%, Rate of Fire +66%, Speed +33%, Thrust +60%, Turning +33%, Critical Hit Chance +2%, Critical Hit Strength +66% Paxian Foothold mission trade-in
20 Junior Operative's Guided Harmonizer Augmenter 11 Energy Max +80%, Energy Charge +45%, Damage +68%, Rate of Fire +30%, Range +53%, Capacity +5% Paxian Foothold mission trade-in
20 Junior Operative's Stalking Tracker Augmenter 11 Damage +76%, Rate of Fire -35%, Range +40%, Tracking +120%, Capacity +21%, Radar +50%, Visibility -55%, Critical Hit Chance +15%, Projectile Velocity -20%, Weapons Slots +1 Paxian Foothold mission trade-in
23 Carmine's Modifications 14 Shield Max +50%, Energy Max +110%, Damage +43%, Rate of Fire +72%, Range +30%, Critical Hit Chance -10%, Critical Hit Strength +200%, Weapons Slots -1 Fighting Pits drop Requires 23 in Piracy
23 Angre's Modifications 14 Shield Max +62%, Electric Tempering +18%, Damage +78%, Resistance to Damage +23%, Critical Hit Chance +18%, Critical Hit Strength +78%, Weapons Slots +2 Angre's Modifications Blueprint
23 Cybernetic Gonzales Augmenter 14 Shield Max +115%, Electric Tempering -20%, Damage +20%, Range +40%, Tracking +60%, Speed +30%, Thrust -32.5%, Turning -32.5%, Critical Hit Chance +10%, Critical Hit Strength +88% Cybernetic Gonzales drop
23 Gilded Necropolis Augmenter 14 Shield Max +55%, Shield Recovery +50%, Energy Max +100%, Electric Tempering +15%, Speed +18%, Turning -33%, Capacity +10%, Resistance to Damage +55%, Transference Power +45%, Weapons Slots -2 Red Rogue Hunts -- Rare
23 Operative's Accurized Conduits Augmenter 14 Shield Max +150%, Energy Max +150%, Electric Tempering -30%, Damage +59%, Rate of Fire +20%, Thrust +33%, Visibility +50% Paxian Foothold trade-in
23 Operative's Cosmic Symmetry Augmenter 14 Energy Max +300%, Damage +33%, Rate of Fire +66%, Speed +33%, Thrust +60%, Turning +33%, Critical Hit Chance +11%, Critical Hit Strength +66% Paxian Foothold trade-in
23 Operative's Guided Harmonizer Augmenter 14 Energy Max +80%, Energy Charge +45%, Damage +68%, Rate of Fire +30%, Range +70%, Capacity +5% Paxian Foothold trade-in
23 Operative's Stalking Tracker Augmenter 14 Damage +76%, Rate of Fire -17%, Range +40%, Tracking +120%, Capacity +21%, Radar +50%, Visibility -55%, Critical Hit Chance +15%, Projectile Velocity -20%, Weapons Slots +1 Paxian Foothold trade-in
23 Phased Fortification Augmenter 14 Shield Max -33%, Energy Charge +80%, Electric Tempering -33%, Speed -33%, Thrust +60%, Turning +20%, Hostility +50%, Resistance to Damage +45%, Critical Hit Chance +17% Red Rogue Hunts -- Rare
23 Redbeard's Modifications 14 Shield Max +60%, Energy Charge +45%, Electric Tempering -45%, Damage +70%, Tracking +38%, Weight +100%, Hostility +40% Red Rogue Hunts -- Captain Redbeard
23 Red Rogue's Modifications 14 Shield Max +185%, Shield Recovery +110%, Electric Tempering -5%, Damage +27%, Rate of Fire +56%, Range -10%, Critical Hit Strength -10% Fighting Pits drop Requires 23 in Piracy
23 Scarra's Modifications 14 Shield Max +100%, Energy Charge +57.5%, Electric Tempering +24%, Damage +27.5%, Rate of Fire +122.5%, Capacity +17.5%, Resistance to Damage -5%, Critical Hit Chance +20%, Transference Power +20% Scarra's Modifications Blueprint Requires 23 in Piracy
23 Two Tongued Augmenter 14 Electric Tempering -25%, Damage -10%, Rate of Fire +50%, Tracking +75%, Capacity +27%, Radar +100%, Critical Hit Strength -25%, Projectile Velocity +75%, Multifiring +100 Red Rogue Hunts -- Rare